Mercurial > emacs
annotate lispref/display.texi @ 35816:7ba753b93fbb
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author | Gerd Moellmann <gerd@gnu.org> |
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date | Thu, 01 Feb 2001 12:21:19 +0000 |
parents | 19c93f3ebdce |
children | b134344df289 |
rev | line source |
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6598 | 1 @c -*-texinfo-*- |
2 @c This is part of the GNU Emacs Lisp Reference Manual. | |
35364 | 3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2000, 2001 |
27189 | 4 @c Free Software Foundation, Inc. |
6598 | 5 @c See the file elisp.texi for copying conditions. |
6 @setfilename ../info/display | |
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7 @node Display, Calendar, Processes, Top |
6598 | 8 @chapter Emacs Display |
9 | |
10 This chapter describes a number of features related to the display | |
11 that Emacs presents to the user. | |
12 | |
13 @menu | |
14 * Refresh Screen:: Clearing the screen and redrawing everything on it. | |
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15 * Forcing Redisplay:: Forcing redisplay. |
6598 | 16 * Truncation:: Folding or wrapping long text lines. |
17 * The Echo Area:: Where messages are displayed. | |
12067 | 18 * Invisible Text:: Hiding part of the buffer text. |
19 * Selective Display:: Hiding part of the buffer text (the old way). | |
6598 | 20 * Overlay Arrow:: Display of an arrow to indicate position. |
21 * Temporary Displays:: Displays that go away automatically. | |
22 * Overlays:: Use overlays to highlight parts of the buffer. | |
25875 | 23 * Width:: How wide a character or string is on the screen. |
24 * Faces:: A face defines a graphics style for text characters: | |
25 font, colors, etc. | |
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26 * Display Property:: Enabling special display features. |
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27 * Images:: Displaying images in Emacs buffers. |
6598 | 28 * Blinking:: How Emacs shows the matching open parenthesis. |
29 * Inverse Video:: Specifying how the screen looks. | |
30 * Usual Display:: The usual conventions for displaying nonprinting chars. | |
31 * Display Tables:: How to specify other conventions. | |
32 * Beeping:: Audible signal to the user. | |
33 * Window Systems:: Which window system is being used. | |
34 @end menu | |
35 | |
36 @node Refresh Screen | |
37 @section Refreshing the Screen | |
38 | |
39 The function @code{redraw-frame} redisplays the entire contents of a | |
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40 given frame (@pxref{Frames}). |
6598 | 41 |
42 @c Emacs 19 feature | |
43 @defun redraw-frame frame | |
44 This function clears and redisplays frame @var{frame}. | |
45 @end defun | |
46 | |
47 Even more powerful is @code{redraw-display}: | |
48 | |
49 @deffn Command redraw-display | |
50 This function clears and redisplays all visible frames. | |
51 @end deffn | |
52 | |
12098 | 53 Processing user input takes absolute priority over redisplay. If you |
54 call these functions when input is available, they do nothing | |
55 immediately, but a full redisplay does happen eventually---after all the | |
56 input has been processed. | |
57 | |
6598 | 58 Normally, suspending and resuming Emacs also refreshes the screen. |
59 Some terminal emulators record separate contents for display-oriented | |
60 programs such as Emacs and for ordinary sequential display. If you are | |
61 using such a terminal, you might want to inhibit the redisplay on | |
9009 | 62 resumption. |
6598 | 63 |
64 @defvar no-redraw-on-reenter | |
65 @cindex suspend (cf. @code{no-redraw-on-reenter}) | |
66 @cindex resume (cf. @code{no-redraw-on-reenter}) | |
67 This variable controls whether Emacs redraws the entire screen after it | |
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68 has been suspended and resumed. Non-@code{nil} means there is no need |
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69 to redraw, @code{nil} means redrawing is needed. The default is @code{nil}. |
6598 | 70 @end defvar |
71 | |
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72 @node Forcing Redisplay |
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73 @section Forcing Redisplay |
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74 @cindex forcing redisplay |
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75 |
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76 Emacs redisplay normally stops if input arrives, and does not happen |
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77 at all if input is available before it starts. Most of the time, this |
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78 is exactly what you want. However, you can prevent preemption by |
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79 binding @code{redisplay-dont-pause} to a non-@code{nil} value. |
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80 |
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81 @tindex redisplay-dont-pause |
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82 @defvar redisplay-dont-pause |
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83 If this variable is non-@code{nil}, pending input does not |
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84 prevent or halt redisplay; redisplay occurs, and finishes, |
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85 regardless of whether input is available. This feature is available |
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86 as of Emacs 21. |
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87 @end defvar |
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88 |
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89 You can request a display update, but only if no input is pending, |
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90 with @code{(sit-for 0)}. To force a display update even when input is |
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91 pending, do this: |
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92 |
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93 @example |
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94 (let ((redisplay-dont-pause t)) |
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95 (sit-for 0)) |
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96 @end example |
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97 |
6598 | 98 @node Truncation |
99 @section Truncation | |
100 @cindex line wrapping | |
101 @cindex continuation lines | |
102 @cindex @samp{$} in display | |
103 @cindex @samp{\} in display | |
104 | |
105 When a line of text extends beyond the right edge of a window, the | |
106 line can either be continued on the next screen line, or truncated to | |
107 one screen line. The additional screen lines used to display a long | |
108 text line are called @dfn{continuation} lines. Normally, a @samp{$} in | |
109 the rightmost column of the window indicates truncation; a @samp{\} on | |
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110 the rightmost column indicates a line that ``wraps'' onto the next line, |
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111 which is also called @dfn{continuing} the line. (The display table can |
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112 specify alternative indicators; see @ref{Display Tables}.) |
6598 | 113 |
114 Note that continuation is different from filling; continuation happens | |
115 on the screen only, not in the buffer contents, and it breaks a line | |
116 precisely at the right margin, not at a word boundary. @xref{Filling}. | |
117 | |
118 @defopt truncate-lines | |
119 This buffer-local variable controls how Emacs displays lines that extend | |
120 beyond the right edge of the window. The default is @code{nil}, which | |
121 specifies continuation. If the value is non-@code{nil}, then these | |
122 lines are truncated. | |
123 | |
124 If the variable @code{truncate-partial-width-windows} is non-@code{nil}, | |
125 then truncation is always used for side-by-side windows (within one | |
126 frame) regardless of the value of @code{truncate-lines}. | |
127 @end defopt | |
128 | |
12098 | 129 @defopt default-truncate-lines |
6598 | 130 This variable is the default value for @code{truncate-lines}, for |
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131 buffers that do not have buffer-local values for it. |
12098 | 132 @end defopt |
6598 | 133 |
134 @defopt truncate-partial-width-windows | |
135 This variable controls display of lines that extend beyond the right | |
136 edge of the window, in side-by-side windows (@pxref{Splitting Windows}). | |
137 If it is non-@code{nil}, these lines are truncated; otherwise, | |
138 @code{truncate-lines} says what to do with them. | |
139 @end defopt | |
140 | |
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141 When horizontal scrolling (@pxref{Horizontal Scrolling}) is in use in |
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142 a window, that forces truncation. |
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143 |
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144 You can override the glyphs that indicate continuation or truncation |
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145 using the display table; see @ref{Display Tables}. |
6598 | 146 |
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147 If your buffer contains @emph{very} long lines, and you use |
12067 | 148 continuation to display them, just thinking about them can make Emacs |
12098 | 149 redisplay slow. The column computation and indentation functions also |
150 become slow. Then you might find it advisable to set | |
151 @code{cache-long-line-scans} to @code{t}. | |
12067 | 152 |
153 @defvar cache-long-line-scans | |
154 If this variable is non-@code{nil}, various indentation and motion | |
12098 | 155 functions, and Emacs redisplay, cache the results of scanning the |
156 buffer, and consult the cache to avoid rescanning regions of the buffer | |
157 unless they are modified. | |
12067 | 158 |
12098 | 159 Turning on the cache slows down processing of short lines somewhat. |
12067 | 160 |
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161 This variable is automatically buffer-local in every buffer. |
12067 | 162 @end defvar |
163 | |
6598 | 164 @node The Echo Area |
165 @section The Echo Area | |
166 @cindex error display | |
167 @cindex echo area | |
168 | |
12067 | 169 The @dfn{echo area} is used for displaying messages made with the |
6598 | 170 @code{message} primitive, and for echoing keystrokes. It is not the |
171 same as the minibuffer, despite the fact that the minibuffer appears | |
172 (when active) in the same place on the screen as the echo area. The | |
173 @cite{GNU Emacs Manual} specifies the rules for resolving conflicts | |
174 between the echo area and the minibuffer for use of that screen space | |
175 (@pxref{Minibuffer,, The Minibuffer, emacs, The GNU Emacs Manual}). | |
176 Error messages appear in the echo area; see @ref{Errors}. | |
177 | |
178 You can write output in the echo area by using the Lisp printing | |
179 functions with @code{t} as the stream (@pxref{Output Functions}), or as | |
180 follows: | |
181 | |
182 @defun message string &rest arguments | |
12067 | 183 This function displays a one-line message in the echo area. The |
6598 | 184 argument @var{string} is similar to a C language @code{printf} control |
185 string. See @code{format} in @ref{String Conversion}, for the details | |
186 on the conversion specifications. @code{message} returns the | |
187 constructed string. | |
188 | |
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189 In batch mode, @code{message} prints the message text on the standard |
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190 error stream, followed by a newline. |
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191 |
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192 If @var{string}, or strings among the @var{arguments}, have @code{face} |
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193 text properties, these affect the way the message is displayed. |
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194 |
6598 | 195 @c Emacs 19 feature |
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196 If @var{string} is @code{nil}, @code{message} clears the echo area; if |
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197 the echo area has been expanded automatically, this brings it back to |
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198 its normal size. If the minibuffer is active, this brings the |
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199 minibuffer contents back onto the screen immediately. |
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200 |
6598 | 201 @example |
202 @group | |
203 (message "Minibuffer depth is %d." | |
204 (minibuffer-depth)) | |
205 @print{} Minibuffer depth is 0. | |
206 @result{} "Minibuffer depth is 0." | |
207 @end group | |
208 | |
209 @group | |
210 ---------- Echo Area ---------- | |
211 Minibuffer depth is 0. | |
212 ---------- Echo Area ---------- | |
213 @end group | |
214 @end example | |
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215 |
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216 To automatically display a message in the echo area or in a pop-buffer, |
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217 depending on its size, use @code{display-message-or-buffer}. |
6598 | 218 @end defun |
219 | |
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220 @tindex with-temp-message |
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221 @defmac with-temp-message message &rest body |
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222 This construct displays a message in the echo area temporarily, during |
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223 the execution of @var{body}. It displays @var{message}, executes |
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224 @var{body}, then returns the value of the last body form while restoring |
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225 the previous echo area contents. |
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226 @end defmac |
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227 |
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228 @defun message-or-box string &rest arguments |
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229 This function displays a message like @code{message}, but may display it |
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230 in a dialog box instead of the echo area. If this function is called in |
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231 a command that was invoked using the mouse---more precisely, if |
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232 @code{last-nonmenu-event} (@pxref{Command Loop Info}) is either |
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233 @code{nil} or a list---then it uses a dialog box or pop-up menu to |
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234 display the message. Otherwise, it uses the echo area. (This is the |
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235 same criterion that @code{y-or-n-p} uses to make a similar decision; see |
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236 @ref{Yes-or-No Queries}.) |
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237 |
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238 You can force use of the mouse or of the echo area by binding |
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239 @code{last-nonmenu-event} to a suitable value around the call. |
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240 @end defun |
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241 |
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242 @defun message-box string &rest arguments |
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243 This function displays a message like @code{message}, but uses a dialog |
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244 box (or a pop-up menu) whenever that is possible. If it is impossible |
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245 to use a dialog box or pop-up menu, because the terminal does not |
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246 support them, then @code{message-box} uses the echo area, like |
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247 @code{message}. |
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248 @end defun |
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249 |
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250 @defun display-message-or-buffer message &optional buffer-name not-this-window frame |
32840 | 251 @tindex display-message-or-buffer |
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252 This function displays the message @var{message}, which may be either a |
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253 string or a buffer. If it is shorter than the maximum height of the |
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254 echo area, as defined by @code{max-mini-window-height}, it is displayed |
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255 in the echo area, using @code{message}. Otherwise, |
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256 @code{display-buffer} is used to show it in a pop-up buffer. |
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257 |
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258 Returns either the string shown in the echo area, or when a pop-up |
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259 buffer is used, the window used to display it. |
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260 |
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261 If @var{message} is a string, then the optional argument |
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262 @var{buffer-name} is the name of the buffer used to display it when a |
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263 pop-up buffer is used, defaulting to @samp{*Message*}. In the case |
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264 where @var{message} is a string and displayed in the echo area, it is |
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265 not specified whether the contents are inserted into the buffer anyway. |
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266 |
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267 The optional arguments @var{not-this-window} and @var{frame} are as for |
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268 @code{display-buffer}, and only used if a buffer is displayed. |
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269 @end defun |
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270 |
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271 @defun current-message |
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272 This function returns the message currently being displayed in the |
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273 echo area, or @code{nil} if there is none. |
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274 @end defun |
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275 |
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276 @defvar cursor-in-echo-area |
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277 This variable controls where the cursor appears when a message is |
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278 displayed in the echo area. If it is non-@code{nil}, then the cursor |
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279 appears at the end of the message. Otherwise, the cursor appears at |
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280 point---not in the echo area at all. |
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281 |
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282 The value is normally @code{nil}; Lisp programs bind it to @code{t} |
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283 for brief periods of time. |
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284 @end defvar |
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285 |
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286 @defvar echo-area-clear-hook |
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287 This normal hook is run whenever the echo area is cleared---either by |
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288 @code{(message nil)} or for any other reason. |
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289 @end defvar |
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290 |
12067 | 291 Almost all the messages displayed in the echo area are also recorded |
292 in the @samp{*Messages*} buffer. | |
293 | |
294 @defopt message-log-max | |
295 This variable specifies how many lines to keep in the @samp{*Messages*} | |
296 buffer. The value @code{t} means there is no limit on how many lines to | |
297 keep. The value @code{nil} disables message logging entirely. Here's | |
298 how to display a message and prevent it from being logged: | |
299 | |
300 @example | |
301 (let (message-log-max) | |
302 (message @dots{})) | |
303 @end example | |
304 @end defopt | |
305 | |
12098 | 306 @defvar echo-keystrokes |
307 This variable determines how much time should elapse before command | |
27971 | 308 characters echo. Its value must be an integer or floating point number, |
309 which specifies the | |
12098 | 310 number of seconds to wait before echoing. If the user types a prefix |
311 key (such as @kbd{C-x}) and then delays this many seconds before | |
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312 continuing, the prefix key is echoed in the echo area. (Once echoing |
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313 begins in a key sequence, all subsequent characters in the same key |
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314 sequence are echoed immediately.) |
12098 | 315 |
316 If the value is zero, then command input is not echoed. | |
317 @end defvar | |
318 | |
12067 | 319 @node Invisible Text |
320 @section Invisible Text | |
321 | |
322 @cindex invisible text | |
323 You can make characters @dfn{invisible}, so that they do not appear on | |
324 the screen, with the @code{invisible} property. This can be either a | |
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325 text property (@pxref{Text Properties}) or a property of an overlay |
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326 (@pxref{Overlays}). |
12067 | 327 |
328 In the simplest case, any non-@code{nil} @code{invisible} property makes | |
329 a character invisible. This is the default case---if you don't alter | |
330 the default value of @code{buffer-invisibility-spec}, this is how the | |
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331 @code{invisible} property works. |
12067 | 332 |
333 More generally, you can use the variable @code{buffer-invisibility-spec} | |
334 to control which values of the @code{invisible} property make text | |
335 invisible. This permits you to classify the text into different subsets | |
336 in advance, by giving them different @code{invisible} values, and | |
337 subsequently make various subsets visible or invisible by changing the | |
338 value of @code{buffer-invisibility-spec}. | |
339 | |
340 Controlling visibility with @code{buffer-invisibility-spec} is | |
25875 | 341 especially useful in a program to display the list of entries in a |
342 database. It permits the implementation of convenient filtering | |
343 commands to view just a part of the entries in the database. Setting | |
344 this variable is very fast, much faster than scanning all the text in | |
345 the buffer looking for properties to change. | |
12067 | 346 |
347 @defvar buffer-invisibility-spec | |
348 This variable specifies which kinds of @code{invisible} properties | |
349 actually make a character invisible. | |
350 | |
351 @table @asis | |
352 @item @code{t} | |
353 A character is invisible if its @code{invisible} property is | |
354 non-@code{nil}. This is the default. | |
355 | |
356 @item a list | |
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357 Each element of the list specifies a criterion for invisibility; if a |
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358 character's @code{invisible} property fits any one of these criteria, |
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359 the character is invisible. The list can have two kinds of elements: |
12067 | 360 |
361 @table @code | |
362 @item @var{atom} | |
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363 A character is invisible if its @code{invisible} property value |
12067 | 364 is @var{atom} or if it is a list with @var{atom} as a member. |
365 | |
366 @item (@var{atom} . t) | |
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367 A character is invisible if its @code{invisible} property value |
12067 | 368 is @var{atom} or if it is a list with @var{atom} as a member. |
369 Moreover, if this character is at the end of a line and is followed | |
370 by a visible newline, it displays an ellipsis. | |
371 @end table | |
372 @end table | |
373 @end defvar | |
374 | |
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375 Two functions are specifically provided for adding elements to |
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376 @code{buffer-invisibility-spec} and removing elements from it. |
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377 |
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378 @defun add-to-invisibility-spec element |
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379 Add the element @var{element} to @code{buffer-invisibility-spec} |
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380 (if it is not already present in that list). |
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381 @end defun |
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382 |
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383 @defun remove-from-invisibility-spec element |
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384 Remove the element @var{element} from @code{buffer-invisibility-spec}. |
25875 | 385 This does nothing if @var{element} is not in the list. |
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386 @end defun |
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387 |
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388 One convention about the use of @code{buffer-invisibility-spec} is |
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389 that a major mode should use the mode's own name as an element of |
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390 @code{buffer-invisibility-spec} and as the value of the @code{invisible} |
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391 property: |
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392 |
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393 @example |
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394 ;; @r{If you want to display an ellipsis:} |
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395 (add-to-invisibility-spec '(my-symbol . t)) |
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396 ;; @r{If you don't want ellipsis:} |
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397 (add-to-invisibility-spec 'my-symbol) |
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398 |
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399 (overlay-put (make-overlay beginning end) |
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400 'invisible 'my-symbol) |
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401 |
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402 ;; @r{When done with the overlays:} |
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403 (remove-from-invisibility-spec '(my-symbol . t)) |
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404 ;; @r{Or respectively:} |
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405 (remove-from-invisibility-spec 'my-symbol) |
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406 @end example |
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407 |
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408 @vindex line-move-ignore-invisible |
12098 | 409 Ordinarily, commands that operate on text or move point do not care |
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410 whether the text is invisible. The user-level line motion commands |
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411 explicitly ignore invisible newlines if |
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412 @code{line-move-ignore-invisible} is non-@code{nil}, but only because |
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413 they are explicitly programmed to do so. |
12098 | 414 |
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415 Incremental search can make invisible overlays visible temporarily |
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416 and/or permanently when a match includes invisible text. To enable |
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417 this, the overlay should have a non-@code{nil} |
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418 @code{isearch-open-invisible} property. The property value should be a |
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419 function to be called with the overlay as an argument. This function |
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420 should make the overlay visible permanently; it is used when the match |
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421 overlaps the overlay on exit from the search. |
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422 |
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423 During the search, such overlays are made temporarily visible by |
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424 temporarily modifying their invisible and intangible properties. If you |
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425 want this to be done differently for a certain overlay, give it an |
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426 @code{isearch-open-invisible-temporary} property which is a function. |
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427 The function is called with two arguments: the first is the overlay, and |
26986 | 428 the second is @code{nil} to make the overlay visible, or @code{t} to |
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429 make it invisible again. |
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430 |
6598 | 431 @node Selective Display |
432 @section Selective Display | |
433 @cindex selective display | |
434 | |
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435 @dfn{Selective display} refers to a pair of related features for |
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436 hiding certain lines on the screen. |
6598 | 437 |
438 The first variant, explicit selective display, is designed for use in | |
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439 a Lisp program: it controls which lines are hidden by altering the text. |
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440 The invisible text feature (@pxref{Invisible Text}) has partially |
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441 replaced this feature. |
12067 | 442 |
443 In the second variant, the choice of lines to hide is made | |
12098 | 444 automatically based on indentation. This variant is designed to be a |
12067 | 445 user-level feature. |
6598 | 446 |
447 The way you control explicit selective display is by replacing a | |
9009 | 448 newline (control-j) with a carriage return (control-m). The text that |
6598 | 449 was formerly a line following that newline is now invisible. Strictly |
450 speaking, it is temporarily no longer a line at all, since only newlines | |
451 can separate lines; it is now part of the previous line. | |
452 | |
453 Selective display does not directly affect editing commands. For | |
454 example, @kbd{C-f} (@code{forward-char}) moves point unhesitatingly into | |
455 invisible text. However, the replacement of newline characters with | |
456 carriage return characters affects some editing commands. For example, | |
457 @code{next-line} skips invisible lines, since it searches only for | |
458 newlines. Modes that use selective display can also define commands | |
459 that take account of the newlines, or that make parts of the text | |
460 visible or invisible. | |
461 | |
462 When you write a selectively displayed buffer into a file, all the | |
463 control-m's are output as newlines. This means that when you next read | |
464 in the file, it looks OK, with nothing invisible. The selective display | |
465 effect is seen only within Emacs. | |
466 | |
467 @defvar selective-display | |
468 This buffer-local variable enables selective display. This means that | |
469 lines, or portions of lines, may be made invisible. | |
470 | |
471 @itemize @bullet | |
472 @item | |
25875 | 473 If the value of @code{selective-display} is @code{t}, then the character |
474 control-m marks the start of invisible text; the control-m, and the rest | |
475 of the line following it, are not displayed. This is explicit selective | |
476 display. | |
6598 | 477 |
478 @item | |
479 If the value of @code{selective-display} is a positive integer, then | |
480 lines that start with more than that many columns of indentation are not | |
481 displayed. | |
482 @end itemize | |
483 | |
484 When some portion of a buffer is invisible, the vertical movement | |
485 commands operate as if that portion did not exist, allowing a single | |
486 @code{next-line} command to skip any number of invisible lines. | |
487 However, character movement commands (such as @code{forward-char}) do | |
488 not skip the invisible portion, and it is possible (if tricky) to insert | |
489 or delete text in an invisible portion. | |
490 | |
491 In the examples below, we show the @emph{display appearance} of the | |
492 buffer @code{foo}, which changes with the value of | |
493 @code{selective-display}. The @emph{contents} of the buffer do not | |
494 change. | |
495 | |
496 @example | |
497 @group | |
498 (setq selective-display nil) | |
499 @result{} nil | |
500 | |
501 ---------- Buffer: foo ---------- | |
502 1 on this column | |
503 2on this column | |
504 3n this column | |
505 3n this column | |
506 2on this column | |
507 1 on this column | |
508 ---------- Buffer: foo ---------- | |
509 @end group | |
510 | |
511 @group | |
512 (setq selective-display 2) | |
513 @result{} 2 | |
514 | |
515 ---------- Buffer: foo ---------- | |
516 1 on this column | |
517 2on this column | |
518 2on this column | |
519 1 on this column | |
520 ---------- Buffer: foo ---------- | |
521 @end group | |
522 @end example | |
523 @end defvar | |
524 | |
525 @defvar selective-display-ellipses | |
526 If this buffer-local variable is non-@code{nil}, then Emacs displays | |
527 @samp{@dots{}} at the end of a line that is followed by invisible text. | |
528 This example is a continuation of the previous one. | |
529 | |
530 @example | |
531 @group | |
532 (setq selective-display-ellipses t) | |
533 @result{} t | |
534 | |
535 ---------- Buffer: foo ---------- | |
536 1 on this column | |
537 2on this column ... | |
538 2on this column | |
539 1 on this column | |
540 ---------- Buffer: foo ---------- | |
541 @end group | |
542 @end example | |
543 | |
544 You can use a display table to substitute other text for the ellipsis | |
545 (@samp{@dots{}}). @xref{Display Tables}. | |
546 @end defvar | |
547 | |
548 @node Overlay Arrow | |
549 @section The Overlay Arrow | |
550 @cindex overlay arrow | |
551 | |
552 The @dfn{overlay arrow} is useful for directing the user's attention | |
553 to a particular line in a buffer. For example, in the modes used for | |
554 interface to debuggers, the overlay arrow indicates the line of code | |
555 about to be executed. | |
556 | |
557 @defvar overlay-arrow-string | |
9009 | 558 This variable holds the string to display to call attention to a |
559 particular line, or @code{nil} if the arrow feature is not in use. | |
29471 | 560 On a graphical display the contents of the string are ignored; instead a |
561 glyph is displayed in the fringe area to the left of the display area. | |
6598 | 562 @end defvar |
563 | |
564 @defvar overlay-arrow-position | |
9009 | 565 This variable holds a marker that indicates where to display the overlay |
29471 | 566 arrow. It should point at the beginning of a line. On a non-graphical |
567 display the arrow text | |
9009 | 568 appears at the beginning of that line, overlaying any text that would |
569 otherwise appear. Since the arrow is usually short, and the line | |
570 usually begins with indentation, normally nothing significant is | |
571 overwritten. | |
6598 | 572 |
9009 | 573 The overlay string is displayed only in the buffer that this marker |
6598 | 574 points into. Thus, only one buffer can have an overlay arrow at any |
575 given time. | |
576 @c !!! overlay-arrow-position: but the overlay string may remain in the display | |
577 @c of some other buffer until an update is required. This should be fixed | |
578 @c now. Is it? | |
579 @end defvar | |
580 | |
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581 You can do a similar job by creating an overlay with a |
12067 | 582 @code{before-string} property. @xref{Overlay Properties}. |
583 | |
6598 | 584 @node Temporary Displays |
585 @section Temporary Displays | |
586 | |
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587 Temporary displays are used by Lisp programs to put output into a |
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588 buffer and then present it to the user for perusal rather than for |
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589 editing. Many help commands use this feature. |
6598 | 590 |
591 @defspec with-output-to-temp-buffer buffer-name forms@dots{} | |
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592 This function executes @var{forms} while arranging to insert any output |
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593 they print into the buffer named @var{buffer-name}, which is first |
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594 created if necessary, and put into Help mode. Finally, the buffer is |
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595 displayed in some window, but not selected. |
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596 |
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597 If the @var{forms} do not change the major mode in the output buffer, so |
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598 that it is still Help mode at the end of their execution, then |
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599 @code{with-output-to-temp-buffer} makes this buffer read-only at the |
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600 end, and also scans it for function and variable names to make them into |
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601 clickable cross-references. |
6598 | 602 |
603 The string @var{buffer-name} specifies the temporary buffer, which | |
604 need not already exist. The argument must be a string, not a buffer. | |
605 The buffer is erased initially (with no questions asked), and it is | |
606 marked as unmodified after @code{with-output-to-temp-buffer} exits. | |
607 | |
608 @code{with-output-to-temp-buffer} binds @code{standard-output} to the | |
609 temporary buffer, then it evaluates the forms in @var{forms}. Output | |
610 using the Lisp output functions within @var{forms} goes by default to | |
611 that buffer (but screen display and messages in the echo area, although | |
612 they are ``output'' in the general sense of the word, are not affected). | |
613 @xref{Output Functions}. | |
614 | |
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615 Several hooks are available for customizing the behavior |
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616 of this construct; they are listed below. |
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617 |
6598 | 618 The value of the last form in @var{forms} is returned. |
619 | |
620 @example | |
621 @group | |
622 ---------- Buffer: foo ---------- | |
623 This is the contents of foo. | |
624 ---------- Buffer: foo ---------- | |
625 @end group | |
626 | |
627 @group | |
628 (with-output-to-temp-buffer "foo" | |
629 (print 20) | |
630 (print standard-output)) | |
631 @result{} #<buffer foo> | |
632 | |
633 ---------- Buffer: foo ---------- | |
634 20 | |
635 | |
636 #<buffer foo> | |
637 | |
638 ---------- Buffer: foo ---------- | |
639 @end group | |
640 @end example | |
641 @end defspec | |
642 | |
643 @defvar temp-buffer-show-function | |
9009 | 644 If this variable is non-@code{nil}, @code{with-output-to-temp-buffer} |
6598 | 645 calls it as a function to do the job of displaying a help buffer. The |
646 function gets one argument, which is the buffer it should display. | |
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647 |
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648 It is a good idea for this function to run @code{temp-buffer-show-hook} |
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649 just as @code{with-output-to-temp-buffer} normally would, inside of |
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650 @code{save-selected-window} and with the chosen window and buffer |
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651 selected. |
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652 @end defvar |
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653 |
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654 @defvar temp-buffer-setup-hook |
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655 @tindex temp-buffer-setup-hook |
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656 This normal hook is run by @code{with-output-to-temp-buffer} before |
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657 evaluating @var{body}. When the hook runs, the help buffer is current. |
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658 This hook is normally set up with a function to put the buffer in Help |
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659 mode. |
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660 @end defvar |
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661 |
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662 @defvar temp-buffer-show-hook |
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663 This normal hook is run by @code{with-output-to-temp-buffer} after |
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664 displaying the help buffer. When the hook runs, the help buffer is |
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665 current, and the window it was displayed in is selected. This hook is |
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666 normally set up with a function to make the buffer read only, and find |
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667 function names and variable names in it, provided the major mode is |
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668 still Help mode. |
6598 | 669 @end defvar |
670 | |
671 @defun momentary-string-display string position &optional char message | |
672 This function momentarily displays @var{string} in the current buffer at | |
673 @var{position}. It has no effect on the undo list or on the buffer's | |
674 modification status. | |
675 | |
676 The momentary display remains until the next input event. If the next | |
677 input event is @var{char}, @code{momentary-string-display} ignores it | |
678 and returns. Otherwise, that event remains buffered for subsequent use | |
679 as input. Thus, typing @var{char} will simply remove the string from | |
680 the display, while typing (say) @kbd{C-f} will remove the string from | |
681 the display and later (presumably) move point forward. The argument | |
682 @var{char} is a space by default. | |
683 | |
684 The return value of @code{momentary-string-display} is not meaningful. | |
685 | |
12098 | 686 If the string @var{string} does not contain control characters, you can |
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687 do the same job in a more general way by creating (and then subsequently |
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688 deleting) an overlay with a @code{before-string} property. |
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689 @xref{Overlay Properties}. |
12098 | 690 |
6598 | 691 If @var{message} is non-@code{nil}, it is displayed in the echo area |
692 while @var{string} is displayed in the buffer. If it is @code{nil}, a | |
693 default message says to type @var{char} to continue. | |
694 | |
695 In this example, point is initially located at the beginning of the | |
696 second line: | |
697 | |
698 @example | |
699 @group | |
700 ---------- Buffer: foo ---------- | |
701 This is the contents of foo. | |
702 @point{}Second line. | |
703 ---------- Buffer: foo ---------- | |
704 @end group | |
705 | |
706 @group | |
707 (momentary-string-display | |
708 "**** Important Message! ****" | |
709 (point) ?\r | |
710 "Type RET when done reading") | |
711 @result{} t | |
712 @end group | |
713 | |
714 @group | |
715 ---------- Buffer: foo ---------- | |
716 This is the contents of foo. | |
717 **** Important Message! ****Second line. | |
718 ---------- Buffer: foo ---------- | |
719 | |
720 ---------- Echo Area ---------- | |
721 Type RET when done reading | |
722 ---------- Echo Area ---------- | |
723 @end group | |
724 @end example | |
725 @end defun | |
726 | |
727 @node Overlays | |
728 @section Overlays | |
729 @cindex overlays | |
730 | |
731 You can use @dfn{overlays} to alter the appearance of a buffer's text on | |
12098 | 732 the screen, for the sake of presentation features. An overlay is an |
733 object that belongs to a particular buffer, and has a specified | |
734 beginning and end. It also has properties that you can examine and set; | |
735 these affect the display of the text within the overlay. | |
6598 | 736 |
737 @menu | |
738 * Overlay Properties:: How to read and set properties. | |
739 What properties do to the screen display. | |
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740 * Managing Overlays:: Creating and moving overlays. |
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741 * Finding Overlays:: Searching for overlays. |
6598 | 742 @end menu |
743 | |
744 @node Overlay Properties | |
745 @subsection Overlay Properties | |
746 | |
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747 Overlay properties are like text properties in that the properties that |
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748 alter how a character is displayed can come from either source. But in |
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749 most respects they are different. Text properties are considered a part |
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750 of the text; overlays are specifically considered not to be part of the |
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751 text. Thus, copying text between various buffers and strings preserves |
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752 text properties, but does not try to preserve overlays. Changing a |
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753 buffer's text properties marks the buffer as modified, while moving an |
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754 overlay or changing its properties does not. Unlike text property |
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755 changes, overlay changes are not recorded in the buffer's undo list. |
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756 @xref{Text Properties}, for comparison. |
6598 | 757 |
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758 These functions are used for reading and writing the properties of an |
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759 overlay: |
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760 |
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761 @defun overlay-get overlay prop |
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762 This function returns the value of property @var{prop} recorded in |
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763 @var{overlay}, if any. If @var{overlay} does not record any value for |
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764 that property, but it does have a @code{category} property which is a |
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765 symbol, that symbol's @var{prop} property is used. Otherwise, the value |
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766 is @code{nil}. |
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767 @end defun |
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768 |
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769 @defun overlay-put overlay prop value |
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770 This function sets the value of property @var{prop} recorded in |
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771 @var{overlay} to @var{value}. It returns @var{value}. |
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772 @end defun |
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773 |
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774 See also the function @code{get-char-property} which checks both |
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775 overlay properties and text properties for a given character. |
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776 @xref{Examining Properties}. |
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777 |
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778 Many overlay properties have special meanings; here is a table |
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779 of them: |
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780 |
6598 | 781 @table @code |
782 @item priority | |
783 @kindex priority @r{(overlay property)} | |
784 This property's value (which should be a nonnegative number) determines | |
785 the priority of the overlay. The priority matters when two or more | |
786 overlays cover the same character and both specify a face for display; | |
787 the one whose @code{priority} value is larger takes priority over the | |
788 other, and its face attributes override the face attributes of the lower | |
789 priority overlay. | |
790 | |
791 Currently, all overlays take priority over text properties. Please | |
792 avoid using negative priority values, as we have not yet decided just | |
793 what they should mean. | |
794 | |
795 @item window | |
796 @kindex window @r{(overlay property)} | |
797 If the @code{window} property is non-@code{nil}, then the overlay | |
798 applies only on that window. | |
799 | |
12067 | 800 @item category |
801 @kindex category @r{(overlay property)} | |
802 If an overlay has a @code{category} property, we call it the | |
12098 | 803 @dfn{category} of the overlay. It should be a symbol. The properties |
12067 | 804 of the symbol serve as defaults for the properties of the overlay. |
805 | |
6598 | 806 @item face |
807 @kindex face @r{(overlay property)} | |
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808 This property controls the way text is displayed---for example, which |
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809 font and which colors. @xref{Faces}, for more information. |
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810 |
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811 In the simplest case, the value is a face name. It can also be a list; |
25875 | 812 then each element can be any of these possibilities: |
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813 |
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814 @itemize @bullet |
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815 @item |
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816 A face name (a symbol or string). |
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817 |
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818 @item |
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819 Starting in Emacs 21, a property list of face attributes. This has the |
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820 form (@var{keyword} @var{value} @dots{}), where each @var{keyword} is a |
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821 face attribute name and @var{value} is a meaningful value for that |
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822 attribute. With this feature, you do not need to create a face each |
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823 time you want to specify a particular attribute for certain text. |
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824 @xref{Face Attributes}. |
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825 |
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826 @item |
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827 A cons cell of the form @code{(foreground-color . @var{color-name})} or |
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828 @code{(background-color . @var{color-name})}. These elements specify |
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829 just the foreground color or just the background color. |
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830 |
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831 @code{(foreground-color . @var{color-name})} is equivalent to |
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832 @code{(:foreground @var{color-name})}, and likewise for the background. |
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833 @end itemize |
6598 | 834 |
835 @item mouse-face | |
836 @kindex mouse-face @r{(overlay property)} | |
837 This property is used instead of @code{face} when the mouse is within | |
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838 the range of the overlay. |
6598 | 839 |
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840 @item display |
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841 @kindex display @r{(overlay property)} |
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842 This property activates various features that change the |
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843 way text is displayed. For example, it can make text appear taller |
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844 or shorter, higher or lower, wider or narror, or replaced with an image. |
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845 @xref{Display Property}. |
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846 |
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847 @item help-echo |
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848 @kindex help-echo @r{(text property)} |
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849 If an overlay has a @code{help-echo} property, then when you move the |
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850 mouse onto the text in the overlay, Emacs displays a help string in the |
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851 echo area, or in the tooltip window. For details see @ref{Text |
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852 help-echo}. This feature is available starting in Emacs 21. |
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853 |
6598 | 854 @item modification-hooks |
855 @kindex modification-hooks @r{(overlay property)} | |
856 This property's value is a list of functions to be called if any | |
857 character within the overlay is changed or if text is inserted strictly | |
12067 | 858 within the overlay. |
859 | |
860 The hook functions are called both before and after each change. | |
861 If the functions save the information they receive, and compare notes | |
862 between calls, they can determine exactly what change has been made | |
863 in the buffer text. | |
864 | |
865 When called before a change, each function receives four arguments: the | |
866 overlay, @code{nil}, and the beginning and end of the text range to be | |
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867 modified. |
6598 | 868 |
12067 | 869 When called after a change, each function receives five arguments: the |
870 overlay, @code{t}, the beginning and end of the text range just | |
871 modified, and the length of the pre-change text replaced by that range. | |
872 (For an insertion, the pre-change length is zero; for a deletion, that | |
873 length is the number of characters deleted, and the post-change | |
12098 | 874 beginning and end are equal.) |
12067 | 875 |
6598 | 876 @item insert-in-front-hooks |
877 @kindex insert-in-front-hooks @r{(overlay property)} | |
12067 | 878 This property's value is a list of functions to be called before and |
879 after inserting text right at the beginning of the overlay. The calling | |
880 conventions are the same as for the @code{modification-hooks} functions. | |
6598 | 881 |
882 @item insert-behind-hooks | |
883 @kindex insert-behind-hooks @r{(overlay property)} | |
12067 | 884 This property's value is a list of functions to be called before and |
885 after inserting text right at the end of the overlay. The calling | |
886 conventions are the same as for the @code{modification-hooks} functions. | |
6598 | 887 |
888 @item invisible | |
889 @kindex invisible @r{(overlay property)} | |
12067 | 890 The @code{invisible} property can make the text in the overlay |
891 invisible, which means that it does not appear on the screen. | |
892 @xref{Invisible Text}, for details. | |
893 | |
894 @item intangible | |
895 @kindex intangible @r{(overlay property)} | |
896 The @code{intangible} property on an overlay works just like the | |
12098 | 897 @code{intangible} text property. @xref{Special Properties}, for details. |
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898 |
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899 @item isearch-open-invisible |
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900 This property tells incremental search how to make an invisible overlay |
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901 visible, permanently, if the final match overlaps it. @xref{Invisible |
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902 Text}. |
6598 | 903 |
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904 @item isearch-open-invisible-temporary |
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905 This property tells incremental search how to make an invisible overlay |
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906 visible, temporarily, during the search. @xref{Invisible Text}. |
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907 |
6598 | 908 @item before-string |
909 @kindex before-string @r{(overlay property)} | |
910 This property's value is a string to add to the display at the beginning | |
911 of the overlay. The string does not appear in the buffer in any | |
25875 | 912 sense---only on the screen. |
6598 | 913 |
914 @item after-string | |
915 @kindex after-string @r{(overlay property)} | |
916 This property's value is a string to add to the display at the end of | |
917 the overlay. The string does not appear in the buffer in any | |
25875 | 918 sense---only on the screen. |
12067 | 919 |
920 @item evaporate | |
921 @kindex evaporate @r{(overlay property)} | |
922 If this property is non-@code{nil}, the overlay is deleted automatically | |
923 if it ever becomes empty (i.e., if it spans no characters). | |
16123
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924 |
29102 | 925 @item local-map |
29076 | 926 @cindex keymap of character (and overlays) |
29102 | 927 @kindex local-map @r{(overlay property)} |
29076 | 928 If this property is non-@code{nil}, it specifies a keymap for a portion |
929 of the text. The property's value replaces the buffer's local map, when | |
930 the character after point is within the overlay. @xref{Active Keymaps}. | |
33996 | 931 |
932 @item keymap | |
933 @kindex keymap @r{(overlay property)} | |
934 The @code{keymap} property is similar to @code{local-map} but overrides the | |
935 buffer's local map (and the map specified by the @code{local-map} | |
936 property) rather than replacing it. | |
29076 | 937 @end table |
938 | |
6598 | 939 @node Managing Overlays |
940 @subsection Managing Overlays | |
941 | |
942 This section describes the functions to create, delete and move | |
943 overlays, and to examine their contents. | |
944 | |
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945 @defun make-overlay start end &optional buffer front-advance rear-advance |
9009 | 946 This function creates and returns an overlay that belongs to |
6598 | 947 @var{buffer} and ranges from @var{start} to @var{end}. Both @var{start} |
948 and @var{end} must specify buffer positions; they may be integers or | |
949 markers. If @var{buffer} is omitted, the overlay is created in the | |
950 current buffer. | |
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951 |
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952 The arguments @var{front-advance} and @var{rear-advance} specify the |
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953 insertion type for the start of the overlay and for the end of the |
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954 overlay, respectively. @xref{Marker Insertion Types}. |
6598 | 955 @end defun |
956 | |
957 @defun overlay-start overlay | |
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958 This function returns the position at which @var{overlay} starts, |
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959 as an integer. |
6598 | 960 @end defun |
961 | |
962 @defun overlay-end overlay | |
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963 This function returns the position at which @var{overlay} ends, |
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964 as an integer. |
6598 | 965 @end defun |
966 | |
967 @defun overlay-buffer overlay | |
968 This function returns the buffer that @var{overlay} belongs to. | |
969 @end defun | |
970 | |
971 @defun delete-overlay overlay | |
972 This function deletes @var{overlay}. The overlay continues to exist as | |
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973 a Lisp object, and its property list is unchanged, but it ceases to be |
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974 attached to the buffer it belonged to, and ceases to have any effect on |
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975 display. |
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976 |
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977 A deleted overlay is not permanently disconnected. You can give it a |
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978 position in a buffer again by calling @code{move-overlay}. |
6598 | 979 @end defun |
980 | |
981 @defun move-overlay overlay start end &optional buffer | |
982 This function moves @var{overlay} to @var{buffer}, and places its bounds | |
983 at @var{start} and @var{end}. Both arguments @var{start} and @var{end} | |
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984 must specify buffer positions; they may be integers or markers. |
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985 |
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986 If @var{buffer} is omitted, @var{overlay} stays in the same buffer it |
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987 was already associated with; if @var{overlay} was deleted, it goes into |
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988 the current buffer. |
6598 | 989 |
990 The return value is @var{overlay}. | |
991 | |
992 This is the only valid way to change the endpoints of an overlay. Do | |
993 not try modifying the markers in the overlay by hand, as that fails to | |
994 update other vital data structures and can cause some overlays to be | |
995 ``lost''. | |
996 @end defun | |
997 | |
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998 Here are some examples: |
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999 |
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1000 @example |
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1001 ;; @r{Create an overlay.} |
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1002 (setq foo (make-overlay 1 10)) |
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1003 @result{} #<overlay from 1 to 10 in display.texi> |
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1004 (overlay-start foo) |
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1005 @result{} 1 |
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1006 (overlay-end foo) |
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1007 @result{} 10 |
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1008 (overlay-buffer foo) |
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1009 @result{} #<buffer display.texi> |
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1010 ;; @r{Give it a property we can check later.} |
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1011 (overlay-put foo 'happy t) |
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1012 @result{} t |
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1013 ;; @r{Verify the property is present.} |
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1014 (overlay-get foo 'happy) |
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|
1015 @result{} t |
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1016 ;; @r{Move the overlay.} |
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1017 (move-overlay foo 5 20) |
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1018 @result{} #<overlay from 5 to 20 in display.texi> |
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1019 (overlay-start foo) |
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1020 @result{} 5 |
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1021 (overlay-end foo) |
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1022 @result{} 20 |
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1023 ;; @r{Delete the overlay.} |
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1024 (delete-overlay foo) |
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1025 @result{} nil |
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1026 ;; @r{Verify it is deleted.} |
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1027 foo |
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1028 @result{} #<overlay in no buffer> |
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1029 ;; @r{A deleted overlay has no position.} |
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1030 (overlay-start foo) |
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1031 @result{} nil |
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1032 (overlay-end foo) |
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1033 @result{} nil |
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1034 (overlay-buffer foo) |
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1035 @result{} nil |
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1036 ;; @r{Undelete the overlay.} |
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1037 (move-overlay foo 1 20) |
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1038 @result{} #<overlay from 1 to 20 in display.texi> |
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1039 ;; @r{Verify the results.} |
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1040 (overlay-start foo) |
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1041 @result{} 1 |
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1042 (overlay-end foo) |
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1043 @result{} 20 |
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1044 (overlay-buffer foo) |
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1045 @result{} #<buffer display.texi> |
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1046 ;; @r{Moving and deleting the overlay does not change its properties.} |
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1047 (overlay-get foo 'happy) |
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1048 @result{} t |
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1049 @end example |
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1050 |
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1051 @node Finding Overlays |
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1052 @subsection Searching for Overlays |
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1053 |
6598 | 1054 @defun overlays-at pos |
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1055 This function returns a list of all the overlays that cover the |
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1056 character at position @var{pos} in the current buffer. The list is in |
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1057 no particular order. An overlay contains position @var{pos} if it |
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1058 begins at or before @var{pos}, and ends after @var{pos}. |
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1059 |
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1060 To illustrate usage, here is a Lisp function that returns a list of the |
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1061 overlays that specify property @var{prop} for the character at point: |
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1062 |
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1063 @smallexample |
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1064 (defun find-overlays-specifying (prop) |
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1065 (let ((overlays (overlays-at (point))) |
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1066 found) |
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1067 (while overlays |
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1068 (let ((overlay (cdr overlays))) |
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1069 (if (overlay-get overlay prop) |
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1070 (setq found (cons overlay found)))) |
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1071 (setq overlays (cdr overlays))) |
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1072 found)) |
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1073 @end smallexample |
6598 | 1074 @end defun |
1075 | |
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1076 @defun overlays-in beg end |
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1077 This function returns a list of the overlays that overlap the region |
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1078 @var{beg} through @var{end}. ``Overlap'' means that at least one |
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1079 character is contained within the overlay and also contained within the |
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1080 specified region; however, empty overlays are included in the result if |
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1081 they are located at @var{beg}, or strictly between @var{beg} and @var{end}. |
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1082 @end defun |
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1083 |
6598 | 1084 @defun next-overlay-change pos |
1085 This function returns the buffer position of the next beginning or end | |
1086 of an overlay, after @var{pos}. | |
1087 @end defun | |
1088 | |
12067 | 1089 @defun previous-overlay-change pos |
1090 This function returns the buffer position of the previous beginning or | |
1091 end of an overlay, before @var{pos}. | |
1092 @end defun | |
1093 | |
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1094 Here's an easy way to use @code{next-overlay-change} to search for the |
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1095 next character which gets a non-@code{nil} @code{happy} property from |
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1096 either its overlays or its text properties (@pxref{Property Search}): |
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1097 |
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1098 @smallexample |
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1099 (defun find-overlay-prop (prop) |
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1100 (save-excursion |
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1101 (while (and (not (eobp)) |
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1102 (not (get-char-property (point) 'happy))) |
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1103 (goto-char (min (next-overlay-change (point)) |
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1104 (next-single-property-change (point) 'happy)))) |
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1105 (point))) |
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1106 @end smallexample |
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1107 |
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1108 @node Width |
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1109 @section Width |
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1110 |
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1111 Since not all characters have the same width, these functions let you |
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1112 check the width of a character. @xref{Primitive Indent}, and |
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1113 @ref{Screen Lines}, for related functions. |
21007
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1114 |
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1115 @defun char-width char |
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1116 This function returns the width in columns of the character @var{char}, |
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1117 if it were displayed in the current buffer and the selected window. |
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1118 @end defun |
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1119 |
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1120 @defun string-width string |
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1121 This function returns the width in columns of the string @var{string}, |
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1122 if it were displayed in the current buffer and the selected window. |
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1123 @end defun |
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1124 |
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1125 @defun truncate-string-to-width string width &optional start-column padding |
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1126 This function returns the part of @var{string} that fits within |
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1127 @var{width} columns, as a new string. |
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1128 |
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1129 If @var{string} does not reach @var{width}, then the result ends where |
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1130 @var{string} ends. If one multi-column character in @var{string} |
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1131 extends across the column @var{width}, that character is not included in |
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1132 the result. Thus, the result can fall short of @var{width} but cannot |
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1133 go beyond it. |
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1134 |
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1135 The optional argument @var{start-column} specifies the starting column. |
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1136 If this is non-@code{nil}, then the first @var{start-column} columns of |
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1137 the string are omitted from the value. If one multi-column character in |
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1138 @var{string} extends across the column @var{start-column}, that |
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1139 character is not included. |
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1140 |
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1141 The optional argument @var{padding}, if non-@code{nil}, is a padding |
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1142 character added at the beginning and end of the result string, to extend |
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1143 it to exactly @var{width} columns. The padding character is used at the |
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1144 end of the result if it falls short of @var{width}. It is also used at |
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1145 the beginning of the result if one multi-column character in |
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1146 @var{string} extends across the column @var{start-column}. |
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1147 |
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1148 @example |
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1149 (truncate-string-to-width "\tab\t" 12 4) |
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1150 @result{} "ab" |
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1151 (truncate-string-to-width "\tab\t" 12 4 ?\ ) |
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1152 @result{} " ab " |
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1153 @end example |
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1154 @end defun |
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1155 |
6598 | 1156 @node Faces |
1157 @section Faces | |
1158 @cindex face | |
1159 | |
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1160 A @dfn{face} is a named collection of graphical attributes: font |
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1161 family, foreground color, background color, optional underlining, and |
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1162 many others. Faces are used in Emacs to control the style of display of |
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1163 particular parts of the text or the frame. |
6598 | 1164 |
1165 @cindex face id | |
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1166 Each face has its own @dfn{face number}, which distinguishes faces at |
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1167 low levels within Emacs. However, for most purposes, you refer to |
6598 | 1168 faces in Lisp programs by their names. |
1169 | |
12067 | 1170 @defun facep object |
1171 This function returns @code{t} if @var{object} is a face name symbol (or | |
1172 if it is a vector of the kind used internally to record face data). It | |
1173 returns @code{nil} otherwise. | |
1174 @end defun | |
1175 | |
6598 | 1176 Each face name is meaningful for all frames, and by default it has the |
1177 same meaning in all frames. But you can arrange to give a particular | |
1178 face name a special meaning in one frame if you wish. | |
1179 | |
1180 @menu | |
1181 * Standard Faces:: The faces Emacs normally comes with. | |
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1182 * Defining Faces:: How to define a face with @code{defface}. |
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1183 * Face Attributes:: What is in a face? |
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1184 * Attribute Functions:: Functions to examine and set face attributes. |
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1185 * Merging Faces:: How Emacs combines the faces specified for a character. |
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1186 * Font Selection:: Finding the best available font for a face. |
6598 | 1187 * Face Functions:: How to define and examine faces. |
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1188 * Auto Faces:: Hook for automatic face assignment. |
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1189 * Font Lookup:: Looking up the names of available fonts |
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1190 and information about them. |
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1191 * Fontsets:: A fontset is a collection of fonts |
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1192 that handle a range of character sets. |
6598 | 1193 @end menu |
1194 | |
1195 @node Standard Faces | |
1196 @subsection Standard Faces | |
1197 | |
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1198 This table lists all the standard faces and their uses. Most of them |
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1199 are used for displaying certain parts of the frames or certain kinds of |
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1200 text; you can control how those places look by customizing these faces. |
6598 | 1201 |
1202 @table @code | |
1203 @item default | |
1204 @kindex default @r{(face name)} | |
1205 This face is used for ordinary text. | |
1206 | |
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1207 @item mode-line |
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1208 @kindex mode-line @r{(face name)} |
25875 | 1209 This face is used for mode lines, and for menu bars when toolkit menus |
1210 are not used---but only if @code{mode-line-inverse-video} is | |
1211 non-@code{nil}. | |
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1212 |
6598 | 1213 @item modeline |
1214 @kindex modeline @r{(face name)} | |
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1215 This is an alias for the @code{mode-line} face, for compatibility with |
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1216 old Emacs versions. |
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1217 |
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1218 @item header-line |
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1219 @kindex header-line @r{(face name)} |
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1220 This face is used for the header lines of windows that have them. |
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1221 |
25875 | 1222 @item menu |
1223 This face controls the display of menus, both their colors and their | |
1224 font. (This works only on certain systems.) | |
1225 | |
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1226 @item fringe |
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1227 @kindex fringe @r{(face name)} |
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1228 This face controls the colors of window fringes, the thin areas on |
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1229 either side that are used to display continuation and truncation glyphs. |
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1230 |
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1231 @item scroll-bar |
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1232 @kindex scroll-bar @r{(face name)} |
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1233 This face controls the colors for display of scroll bars. |
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1234 |
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1235 @item tool-bar |
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1236 @kindex tool-bar @r{(face name)} |
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1237 This face is used for display of the tool bar, if any. |
6598 | 1238 |
1239 @item region | |
1240 @kindex region @r{(face name)} | |
1241 This face is used for highlighting the region in Transient Mark mode. | |
1242 | |
1243 @item secondary-selection | |
1244 @kindex secondary-selection @r{(face name)} | |
1245 This face is used to show any secondary selection you have made. | |
1246 | |
1247 @item highlight | |
1248 @kindex highlight @r{(face name)} | |
1249 This face is meant to be used for highlighting for various purposes. | |
1250 | |
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1251 @item trailing-whitespace |
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1252 @kindex trailing-whitespace @r{(face name)} |
25875 | 1253 This face is used to display excess whitespace at the end of a line, |
1254 if @code{show-trailing-whitespace} is non-@code{nil}. | |
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1255 @end table |
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1256 |
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1257 In contrast, these faces are provided to change the appearance of text |
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1258 in specific ways. You can use them on specific text, when you want |
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1259 the effects they produce. |
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1260 |
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1261 @table @code |
6598 | 1262 @item bold |
1263 @kindex bold @r{(face name)} | |
1264 This face uses a bold font, if possible. It uses the bold variant of | |
1265 the frame's font, if it has one. It's up to you to choose a default | |
1266 font that has a bold variant, if you want to use one. | |
1267 | |
1268 @item italic | |
1269 @kindex italic @r{(face name)} | |
1270 This face uses the italic variant of the frame's font, if it has one. | |
1271 | |
1272 @item bold-italic | |
1273 @kindex bold-italic @r{(face name)} | |
1274 This face uses the bold italic variant of the frame's font, if it has | |
1275 one. | |
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1276 |
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1277 @item underline |
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1278 @kindex underline @r{(face name)} |
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1279 This face underlines text. |
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1280 |
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1281 @item fixed-patch |
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1282 @kindex fixed-patch @r{(face name)} |
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1283 This face forces use of a particular fixed-width font. |
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1284 |
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1285 @item variable-patch |
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1286 @kindex variable-patch @r{(face name)} |
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1287 This face forces use of a particular variable-width font. It's |
25875 | 1288 reasonable to customize this to use a different variable-width font, if |
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1289 you like, but you should not make it a fixed-width font. |
6598 | 1290 @end table |
1291 | |
25875 | 1292 @defvar show-trailing-whitespace |
1293 @tindex show-trailing-whitespace | |
1294 If this variable is non-@code{nil}, Emacs uses the | |
1295 @code{trailing-whitespace} face to display any spaces and tabs at the | |
1296 end of a line. | |
1297 @end defvar | |
1298 | |
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1299 @node Defining Faces |
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1300 @subsection Defining Faces |
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1301 |
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1302 The way to define a new face is with @code{defface}. This creates a |
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1303 kind of customization item (@pxref{Customization}) which the user can |
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1304 customize using the Customization buffer (@pxref{Easy Customization,,, |
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1305 emacs, The GNU Emacs Manual}). |
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1306 |
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1307 @defmac defface face spec doc [keyword value]... |
25875 | 1308 This declares @var{face} as a customizable face that defaults according |
1309 to @var{spec}. You should not quote the symbol @var{face}. The | |
1310 argument @var{doc} specifies the face documentation. The keywords you | |
1311 can use in @code{defface} are the same ones that are meaningful in both | |
1312 @code{defgroup} and @code{defcustom} (@pxref{Common Keywords}). | |
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1313 |
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1314 When @code{defface} executes, it defines the face according to |
22138
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1315 @var{spec}, then uses any customizations that were read from the |
25875 | 1316 init file (@pxref{Init File}) to override that specification. |
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1317 |
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1318 The purpose of @var{spec} is to specify how the face should appear on |
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1319 different kinds of terminals. It should be an alist whose elements have |
25875 | 1320 the form @code{(@var{display} @var{atts})}. Each element's @sc{car}, |
1321 @var{display}, specifies a class of terminals. The element's second element, | |
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1322 @var{atts}, is a list of face attributes and their values; it specifies |
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1323 what the face should look like on that kind of terminal. The possible |
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1324 attributes are defined in the value of @code{custom-face-attributes}. |
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1325 |
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1326 The @var{display} part of an element of @var{spec} determines which |
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1327 frames the element applies to. If more than one element of @var{spec} |
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1328 matches a given frame, the first matching element is the only one used |
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1329 for that frame. There are two possibilities for @var{display}: |
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1330 |
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1331 @table @asis |
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1332 @item @code{t} |
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1333 This element of @var{spec} matches all frames. Therefore, any |
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1334 subsequent elements of @var{spec} are never used. Normally |
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1335 @code{t} is used in the last (or only) element of @var{spec}. |
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1336 |
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1337 @item a list |
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1338 If @var{display} is a list, each element should have the form |
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1339 @code{(@var{characteristic} @var{value}@dots{})}. Here |
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1340 @var{characteristic} specifies a way of classifying frames, and the |
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1341 @var{value}s are possible classifications which @var{display} should |
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1342 apply to. Here are the possible values of @var{characteristic}: |
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1343 |
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1344 @table @code |
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1345 @item type |
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1346 The kind of window system the frame uses---either @code{graphic} (any |
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1347 graphics-capable display), @code{x}, @code{pc} (for the MS-DOS console), |
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1348 @code{w32} (for MS Windows 9X/NT), or @code{tty} (a non-graphics-capable |
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1349 display). |
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1350 |
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1351 @item class |
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1352 What kinds of colors the frame supports---either @code{color}, |
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1353 @code{grayscale}, or @code{mono}. |
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1354 |
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1355 @item background |
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1356 The kind of background---either @code{light} or @code{dark}. |
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1357 @end table |
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1358 |
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1359 If an element of @var{display} specifies more than one @var{value} for a |
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1360 given @var{characteristic}, any of those values is acceptable. If |
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1361 @var{display} has more than one element, each element should specify a |
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1362 different @var{characteristic}; then @emph{each} characteristic of the |
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1363 frame must match one of the @var{value}s specified for it in |
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1364 @var{display}. |
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1365 @end table |
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1366 @end defmac |
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1367 |
25875 | 1368 Here's how the standard face @code{region} is defined: |
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1369 |
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1370 @example |
25875 | 1371 @group |
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1372 (defface region |
25875 | 1373 `((((type tty) (class color)) |
1374 (:background "blue" :foreground "white")) | |
1375 @end group | |
1376 (((type tty) (class mono)) | |
1377 (:inverse-video t)) | |
1378 (((class color) (background dark)) | |
1379 (:background "blue")) | |
1380 (((class color) (background light)) | |
1381 (:background "lightblue")) | |
1382 (t (:background "gray"))) | |
1383 @group | |
1384 "Basic face for highlighting the region." | |
1385 :group 'basic-faces) | |
1386 @end group | |
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1387 @end example |
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1388 |
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1389 Internally, @code{defface} uses the symbol property |
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1390 @code{face-defface-spec} to record the face attributes specified in |
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1391 @code{defface}, @code{saved-face} for the attributes saved by the user |
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1392 with the customization buffer, and @code{face-documentation} for the |
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1393 documentation string. |
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1394 |
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1395 @defopt frame-background-mode |
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1396 This option, if non-@code{nil}, specifies the background type to use for |
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1397 interpreting face definitions. If it is @code{dark}, then Emacs treats |
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1398 all frames as if they had a dark background, regardless of their actual |
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1399 background colors. If it is @code{light}, then Emacs treats all frames |
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1400 as if they had a light background. |
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1401 @end defopt |
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1402 |
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1403 @node Face Attributes |
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1404 @subsection Face Attributes |
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1405 @cindex face attributes |
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1406 |
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1407 The effect of using a face is determined by a fixed set of @dfn{face |
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1408 attributes}. This table lists all the face attributes, and what they |
25875 | 1409 mean. Note that in general, more than one face can be specified for a |
1410 given piece of text; when that happens, the attributes of all the faces | |
1411 are merged to specify how to display the text. @xref{Merging Faces}. | |
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1412 |
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1413 In Emacs 21, any attribute in a face can have the value |
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1414 @code{unspecified}. This means the face doesn't specify that attribute. |
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1415 In face merging, when the first face fails to specify a particular |
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1416 attribute, that means the next face gets a chance. However, the |
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1417 @code{default} face must specify all attributes. |
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1418 |
25875 | 1419 Some of these font attributes are meaningful only on certain kinds of |
1420 displays---if your display cannot handle a certain attribute, the | |
1421 attribute is ignored. (The attributes @code{:family}, @code{:width}, | |
1422 @code{:height}, @code{:weight}, and @code{:slant} correspond to parts of | |
1423 an X Logical Font Descriptor.) | |
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1424 |
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1425 @table @code |
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1426 @item :family |
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1427 Font family name, or fontset name (@pxref{Fontsets}). If you specify a |
25875 | 1428 font family name, the wild-card characters @samp{*} and @samp{?} are |
1429 allowed. | |
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1430 |
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1431 @item :width |
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1432 Relative proportionate width, also known as the character set width or |
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1433 set width. This should be one of the symbols @code{ultra-condensed}, |
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1434 @code{extra-condensed}, @code{condensed}, @code{semi-condensed}, |
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1435 @code{normal}, @code{semi-expanded}, @code{expanded}, |
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1436 @code{extra-expanded}, or @code{ultra-expanded}. |
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1437 |
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1438 @item :height |
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1439 Either the font height, an integer in units of 1/10 point, a floating |
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1440 point number specifying the amount by which to scale the height of any |
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1441 underlying face, or a function, which is called with the old height |
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1442 (from the underlying face), and should return the new height. |
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1443 |
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1444 @item :weight |
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1445 Font weight---a symbol from this series (from most dense to most faint): |
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1446 @code{ultra-bold}, @code{extra-bold}, @code{bold}, @code{semi-bold}, |
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1447 @code{normal}, @code{semi-light}, @code{light}, @code{extra-light}, |
25875 | 1448 or @code{ultra-light}. |
25809
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1449 |
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1450 On a text-only terminal, any weight greater than normal is displayed as |
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1451 extra bright, and any weight less than normal is displayed as |
25875 | 1452 half-bright (provided the terminal supports the feature). |
1453 | |
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1454 @item :slant |
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1455 Font slant---one of the symbols @code{italic}, @code{oblique}, @code{normal}, |
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1456 @code{reverse-italic}, or @code{reverse-oblique}. |
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1457 |
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1458 On a text-only terminal, slanted text is displayed as half-bright, if |
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1459 the terminal supports the feature. |
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1460 |
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1461 @item :foreground |
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1462 Foreground color, a string. |
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1463 |
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1464 @item :background |
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1465 Background color, a string. |
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1466 |
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1467 @item :inverse-video |
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1468 Whether or not characters should be displayed in inverse video. The |
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1469 value should be @code{t} (yes) or @code{nil} (no). |
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1470 |
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1471 @item :stipple |
25875 | 1472 The background stipple, a bitmap. |
1473 | |
1474 The value can be a string; that should be the name of a file containing | |
1475 external-format X bitmap data. The file is found in the directories | |
1476 listed in the variable @code{x-bitmap-file-path}. | |
1477 | |
1478 Alternatively, the value can specify the bitmap directly, with a list of | |
1479 the form @code{(@var{width} @var{height} @var{data})}. Here, | |
1480 @var{width} and @var{height} specify the size in pixels, and @var{data} | |
1481 is a string containing the raw bits of the bitmap, row by row. Each row | |
1482 occupies @math{(@var{width} + 7) / 8} consecutie bytes in the string | |
1483 (which should be a unibyte string for best results). | |
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1484 |
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1485 If the value is @code{nil}, that means use no stipple pattern. |
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1486 |
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1487 Normally you do not need to set the stipple attribute, because it is |
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1488 used automatically to handle certain shades of gray. |
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1489 |
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1490 @item :underline |
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1491 Whether or not characters should be underlined, and in what color. If |
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1492 the value is @code{t}, underlining uses the foreground color of the |
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1493 face. If the value is a string, underlining uses that color. The |
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1494 value @code{nil} means do not underline. |
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1495 |
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1496 @item :overline |
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1497 Whether or not characters should be overlined, and in what color. |
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1498 The value is used like that of @code{:underline}. |
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1499 |
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1500 @item :strike-through |
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1501 Whether or not characters should be strike-through, and in what |
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1502 color. The value is used like that of @code{:underline}. |
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1503 |
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1504 @item :inherit |
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1505 The name of a face from which to inherit attributes, or a list of face |
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1506 names. Attributes from inherited faces are merged into the face like an |
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1507 underlying face would be, with higher priority than underlying faces. |
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1508 |
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1509 @item :box |
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1510 Whether or not a box should be drawn around characters, its color, the |
25875 | 1511 width of the box lines, and 3D appearance. |
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1512 @end table |
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1513 |
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1514 Here are the possible values of the @code{:box} attribute, and what |
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1515 they mean: |
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1516 |
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1517 @table @asis |
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1518 @item @code{nil} |
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1519 Don't draw a box. |
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1520 |
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1521 @item @code{t} |
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1522 Draw a box with lines of width 1, in the foreground color. |
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1523 |
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1524 @item @var{color} |
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1525 Draw a box with lines of width 1, in color @var{color}. |
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1526 |
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1527 @item @code{(:line-width @var{width} :color @var{color} :style @var{style})} |
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1528 This way you can explicitly specify all aspects of the box. The value |
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1529 @var{width} specifies the width of the lines to draw; it defaults to 1. |
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1530 |
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1531 The value @var{color} specifies the color to draw with. The default is |
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1532 the foreground color of the face for simple boxes, and the background |
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1533 color of the face for 3D boxes. |
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1534 |
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1535 The value @var{style} specifies whether to draw a 3D box. If it is |
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1536 @code{released-button}, the box looks like a 3D button that is not being |
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1537 pressed. If it is @code{pressed-button}, the box looks like a 3D button |
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1538 that is being pressed. If it is @code{nil} or omitted, a plain 2D box |
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1539 is used. |
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1540 @end table |
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1541 |
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1542 The attributes @code{:overline}, @code{:strike-through} and |
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1543 @code{:box} are new in Emacs 21. The attributes @code{:family}, |
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1544 @code{:height}, @code{:width}, @code{:weight}, @code{:slant} are also |
25875 | 1545 new; previous versions used the following attributes, now semi-obsolete, |
1546 to specify some of the same information: | |
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1547 |
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1548 @table @code |
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1549 @item :font |
25875 | 1550 This attribute specifies the font name. |
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1551 |
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1552 @item :bold |
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1553 A non-@code{nil} value specifies a bold font. |
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1554 |
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1555 @item :italic |
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1556 A non-@code{nil} value specifies an italic font. |
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1557 @end table |
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1558 |
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1559 For compatibility, you can still set these ``attributes'' in Emacs 21, |
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1560 even though they are not real face attributes. Here is what that does: |
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1561 |
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1562 @table @code |
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1563 @item :font |
25875 | 1564 You can specify an X font name as the ``value'' of this ``attribute''; |
1565 that sets the @code{:family}, @code{:width}, @code{:height}, | |
1566 @code{:weight}, and @code{:slant} attributes according to the font name. | |
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1567 |
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1568 If the value is a pattern with wildcards, the first font that matches |
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1569 the pattern is used to set these attributes. |
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1570 |
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1571 @item :bold |
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1572 A non-@code{nil} makes the face bold; @code{nil} makes it normal. |
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1573 This actually works by setting the @code{:weight} attribute. |
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1574 |
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1575 @item :italic |
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1576 A non-@code{nil} makes the face italic; @code{nil} makes it normal. |
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1577 This actually works by setting the @code{:slant} attribute. |
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1578 @end table |
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1579 |
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1580 @defvar x-bitmap-file-path |
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1581 This variable specifies a list of directories for searching |
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1582 for bitmap files, for the @code{:stipple} attribute. |
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1583 @end defvar |
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1584 |
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1585 @defun bitmap-spec-p object |
25875 | 1586 This returns @code{t} if @var{object} is a valid bitmap |
1587 specification, suitable for use with @code{:stipple}. | |
1588 It returns @code{nil} otherwise. | |
1589 @end defun | |
1590 | |
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1591 @node Attribute Functions |
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1592 @subsection Face Attribute Functions |
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1593 |
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1594 You can modify the attributes of an existing face with the following |
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1595 functions. If you specify @var{frame}, they affect just that frame; |
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1596 otherwise, they affect all frames as well as the defaults that apply to |
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1597 new frames. |
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1598 |
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1599 @tindex set-face-attribute |
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1600 @defun set-face-attribute face frame &rest arguments |
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1601 This function sets one or more attributes of face @var{face} |
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1602 for frame @var{frame}. If @var{frame} is @code{nil}, it sets |
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1603 the attribute for all frames, and the defaults for new frames. |
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1604 |
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1605 The extra arguments @var{arguments} specify the attributes to set, and |
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1606 the values for them. They should consist of alternating attribute names |
25875 | 1607 (such as @code{:family} or @code{:underline}) and corresponding values. |
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1608 Thus, |
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1609 |
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1610 @example |
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1611 (set-face-attribute 'foo nil |
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1612 :width :extended |
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1613 :weight :bold |
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1614 :underline "red") |
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1615 @end example |
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1616 |
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1617 @noindent |
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1618 sets the attributes @code{:width}, @code{:weight} and @code{:underline} |
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1619 to the corresponding values. |
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1620 @end defun |
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1621 |
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1622 @tindex face-attribute |
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1623 @defun face-attribute face attribute &optional frame |
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1624 This returns the value of the @var{attribute} attribute of face |
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1625 @var{face} on @var{frame}. If @var{frame} is @code{nil}, |
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1626 that means the selected frame. |
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1627 |
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1628 If @var{frame} is @code{t}, the value is the default for |
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1629 @var{face} for new frames. |
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1630 |
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1631 For example, |
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1632 |
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1633 @example |
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1634 (face-attribute 'bold :weight) |
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1635 @result{} bold |
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1636 @end example |
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1637 @end defun |
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1638 |
25875 | 1639 The functions above did not exist before Emacs 21. For compatibility |
1640 with older Emacs versions, you can use the following functions to set | |
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1641 and examine the face attributes which existed in those versions. |
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1642 |
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1643 @defun set-face-foreground face color &optional frame |
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1644 @defunx set-face-background face color &optional frame |
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1645 These functions set the foreground (or background, respectively) color |
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1646 of face @var{face} to @var{color}. The argument @var{color} should be a |
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1647 string, the name of a color. |
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1648 |
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1649 Certain shades of gray are implemented by stipple patterns on |
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1650 black-and-white screens. |
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1651 @end defun |
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1652 |
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1653 @defun set-face-stipple face pattern &optional frame |
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1654 This function sets the background stipple pattern of face @var{face} to |
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1655 @var{pattern}. The argument @var{pattern} should be the name of a |
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1656 stipple pattern defined by the X server, or @code{nil} meaning don't use |
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1657 stipple. |
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1658 |
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1659 Normally there is no need to pay attention to stipple patterns, because |
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1660 they are used automatically to handle certain shades of gray. |
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1661 @end defun |
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1662 |
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1663 @defun set-face-font face font &optional frame |
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1664 This function sets the font of face @var{face}. |
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1665 |
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1666 In Emacs 21, this actually sets the attributes @code{:family}, |
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1667 @code{:width}, @code{:height}, @code{:weight}, and @code{:slant} |
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1668 according to the font name @var{font}. |
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1669 |
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1670 In Emacs 20, this sets the font attribute. Once you set the font |
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1671 explicitly, the bold and italic attributes cease to have any effect, |
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1672 because the precise font that you specified is used. |
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1673 @end defun |
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1674 |
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1675 @defun set-face-bold-p face bold-p &optional frame |
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1676 This function specifies whether @var{face} should be bold. If |
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1677 @var{bold-p} is non-@code{nil}, that means yes; @code{nil} means no. |
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1678 |
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1679 In Emacs 21, this sets the @code{:weight} attribute. |
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1680 In Emacs 20, it sets the @code{:bold} attribute. |
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1681 @end defun |
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1682 |
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1683 @defun set-face-italic-p face italic-p &optional frame |
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1684 This function specifies whether @var{face} should be italic. If |
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1685 @var{italic-p} is non-@code{nil}, that means yes; @code{nil} means no. |
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1686 |
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1687 In Emacs 21, this sets the @code{:slant} attribute. |
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1688 In Emacs 20, it sets the @code{:italic} attribute. |
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1689 @end defun |
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1690 |
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1691 @defun set-face-underline-p face underline-p &optional frame |
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1692 This function sets the underline attribute of face @var{face}. |
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1693 Non-@code{nil} means do underline; @code{nil} means don't. |
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1694 @end defun |
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1695 |
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1696 @defun invert-face face &optional frame |
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1697 This function inverts the @code{:inverse-video} attribute of face |
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1698 @var{face}. If the attribute is @code{nil}, this function sets it to |
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1699 @code{t}, and vice versa. |
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1700 @end defun |
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1701 |
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1702 These functions examine the attributes of a face. If you don't |
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1703 specify @var{frame}, they refer to the default data for new frames. |
25875 | 1704 They return the symbol @code{unspecified} if the face doesn't define any |
1705 value for that attribute. | |
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1706 |
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1707 @defun face-foreground face &optional frame |
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1708 @defunx face-background face &optional frame |
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1709 These functions return the foreground color (or background color, |
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1710 respectively) of face @var{face}, as a string. |
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1711 @end defun |
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1712 |
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1713 @defun face-stipple face &optional frame |
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1714 This function returns the name of the background stipple pattern of face |
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1715 @var{face}, or @code{nil} if it doesn't have one. |
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1716 @end defun |
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1717 |
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1718 @defun face-font face &optional frame |
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1719 This function returns the name of the font of face @var{face}. |
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1720 @end defun |
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1721 |
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1722 @defun face-bold-p face &optional frame |
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1723 This function returns @code{t} if @var{face} is bold---that is, if it is |
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1724 bolder than normal. It returns @code{nil} otherwise. |
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1725 @end defun |
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1726 |
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1727 @defun face-italic-p face &optional frame |
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1728 This function returns @code{t} if @var{face} is italic or oblique, |
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1729 @code{nil} otherwise. |
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1730 @end defun |
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1731 |
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1732 @defun face-underline-p face &optional frame |
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1733 This function returns the @code{:underline} attribute of face @var{face}. |
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1734 @end defun |
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1735 |
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1736 @defun face-inverse-video-p face &optional frame |
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1737 This function returns the @code{:inverse-video} attribute of face @var{face}. |
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1738 @end defun |
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1739 |
6598 | 1740 @node Merging Faces |
1741 @subsection Merging Faces for Display | |
1742 | |
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1743 Here are the ways to specify which faces to use for display of text: |
6598 | 1744 |
1745 @itemize @bullet | |
1746 @item | |
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1747 With defaults. The @code{default} face is used as the ultimate |
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1748 default for all text. (In Emacs 19 and 20, the @code{default} |
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1749 face is used only when no other face is specified.) |
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1750 |
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1751 For a mode line or header line, the face @code{modeline} or |
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1752 @code{header-line} is used just before @code{default}. |
6598 | 1753 |
1754 @item | |
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1755 With text properties. A character can have a @code{face} property; if |
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1756 so, the faces and face attributes specified there apply. @xref{Special |
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1757 Properties}. |
6598 | 1758 |
1759 If the character has a @code{mouse-face} property, that is used instead | |
1760 of the @code{face} property when the mouse is ``near enough'' to the | |
1761 character. | |
1762 | |
1763 @item | |
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1764 With overlays. An overlay can have @code{face} and @code{mouse-face} |
6598 | 1765 properties too; they apply to all the text covered by the overlay. |
1766 | |
1767 @item | |
12098 | 1768 With a region that is active. In Transient Mark mode, the region is |
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1769 highlighted with the face @code{region} (@pxref{Standard Faces}). |
12098 | 1770 |
1771 @item | |
21682
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1772 With special glyphs. Each glyph can specify a particular face |
6598 | 1773 number. @xref{Glyphs}. |
1774 @end itemize | |
1775 | |
1776 If these various sources together specify more than one face for a | |
1777 particular character, Emacs merges the attributes of the various faces | |
1778 specified. The attributes of the faces of special glyphs come first; | |
12098 | 1779 then comes the face for region highlighting, if appropriate; |
6598 | 1780 then come attributes of faces from overlays, followed by those from text |
1781 properties, and last the default face. | |
1782 | |
1783 When multiple overlays cover one character, an overlay with higher | |
1784 priority overrides those with lower priority. @xref{Overlays}. | |
1785 | |
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1786 In Emacs 20, if an attribute such as the font or a color is not |
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1787 specified in any of the above ways, the frame's own font or color is |
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1788 used. In newer Emacs versions, this cannot happen, because the |
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1789 @code{default} face specifies all attributes---in fact, the frame's own |
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1790 font and colors are synonymous with those of the default face. |
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1791 |
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1792 @node Font Selection |
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1793 @subsection Font Selection |
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1794 |
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1795 @dfn{Selecting a font} means mapping the specified face attributes for |
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1796 a character to a font that is available on a particular display. The |
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1797 face attributes, as determined by face merging, specify most of the |
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1798 font choice, but not all. Part of the choice depends on what character |
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1799 it is. |
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1800 |
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1801 For multibyte characters, typically each font covers only one |
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1802 character set. So each character set (@pxref{Character Sets}) specifies |
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1803 a registry and encoding to use, with the character set's |
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1804 @code{x-charset-registry} property. Its value is a string containing |
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1805 the registry and the encoding, with a dash between them: |
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1806 |
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1807 @example |
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1808 (plist-get (charset-plist 'latin-iso8859-1) |
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1809 'x-charset-registry) |
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1810 @result{} "ISO8859-1" |
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1811 @end example |
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1812 |
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1813 Unibyte text does not have character sets, so displaying a unibyte |
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1814 character takes the registry and encoding from the variable |
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1815 @code{face-default-registry}. |
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1816 |
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1817 @defvar face-default-registry |
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1818 This variable specifies which registry and encoding to use in choosing |
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1819 fonts for unibyte characters. The value is initialized at Emacs startup |
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1820 time from the font the user specified for Emacs. |
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1821 @end defvar |
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1822 |
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1823 If the face specifies a fontset name, that fontset determines a |
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1824 pattern for fonts of the given charset. If the face specifies a font |
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1825 family, a font pattern is constructed. |
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1826 |
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1827 Emacs tries to find an available font for the given face attributes |
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1828 and character's registry and encoding. If there is a font that matches |
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1829 exactly, it is used, of course. The hard case is when no available font |
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1830 exactly fits the specification. Then Emacs looks for one that is |
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1831 ``close''---one attribute at a time. You can specify the order to |
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1832 consider the attributes. In the case where a specified font family is |
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1833 not available, you can specify a set of mappings for alternatives to |
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1834 try. |
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1835 |
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1836 @defvar face-font-selection-order |
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1837 @tindex face-font-selection-order |
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1838 This variable specifies the order of importance of the face attributes |
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1839 @code{:width}, @code{:height}, @code{:weight}, and @code{:slant}. The |
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1840 value should be a list containing those four symbols, in order of |
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1841 decreasing importance. |
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1842 |
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1843 Font selection first finds the best available matches for the first |
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1844 attribute listed; then, among the fonts which are best in that way, it |
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1845 searches for the best matches in the second attribute, and so on. |
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1846 |
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1847 The attributes @code{:weight} and @code{:width} have symbolic values in |
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1848 a range centered around @code{normal}. Matches that are more extreme |
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1849 (farther from @code{normal}) are somewhat preferred to matches that are |
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1850 less extreme (closer to @code{normal}); this is designed to ensure that |
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1851 non-normal faces contrast with normal ones, whenever possible. |
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1852 |
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1853 The default is @code{(:width :height :weight :slant)}, which means first |
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1854 find the fonts closest to the specified @code{:width}, then---among the |
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1855 fonts with that width---find a best match for the specified font height, |
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1856 and so on. |
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1857 |
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1858 One example of a case where this variable makes a difference is when the |
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1859 default font has no italic equivalent. With the default ordering, the |
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1860 @code{italic} face will use a non-italic font that is similar to the |
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1861 default one. But if you put @code{:slant} before @code{:height}, the |
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1862 @code{italic} face will use an italic font, even if its height is not |
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1863 quite right. |
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1864 @end defvar |
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1865 |
33373 | 1866 @defvar face-font-family-alternatives |
1867 @tindex face-font-family-alternatives | |
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1868 This variable lets you specify alternative font families to try, if a |
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1869 given family is specified and doesn't exist. Each element should have |
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1870 this form: |
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1871 |
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1872 @example |
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1873 (@var{family} @var{alternate-families}@dots{}) |
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1874 @end example |
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1875 |
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1876 If @var{family} is specified but not available, Emacs will try the other |
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1877 families given in @var{alternate-families}, one by one, until it finds a |
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1878 family that does exist. |
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1879 @end defvar |
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1880 |
33373 | 1881 @defvar face-font-registry-alternatives |
1882 @tindex face-font-registry-alternatives | |
1883 This variable lets you specify alternative font registries to try, if a | |
1884 given registry is specified and doesn't exist. Each element should have | |
1885 this form: | |
1886 | |
1887 @example | |
1888 (@var{registry} @var{alternate-registries}@dots{}) | |
1889 @end example | |
1890 | |
1891 If @var{registry} is specified but not available, Emacs will try the | |
1892 other registries given in @var{alternate-registries}, one by one, | |
1893 until it finds a registry that does exist. | |
1894 @end defvar | |
1895 | |
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1896 Emacs can make use of scalable fonts, but by default it does not use |
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1897 them, since the use of too many or too big scalable fonts can crash |
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1898 XFree86 servers. |
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1899 |
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1900 @defvar scalable-fonts-allowed |
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1901 @tindex scalable-fonts-allowed |
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1902 This variable controls which scalable fonts to use. A value of |
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1903 @code{nil}, the default, means do not use scalable fonts. @code{t} |
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1904 means to use any scalable font that seems appropriate for the text. |
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1905 |
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1906 Otherwise, the value must be a list of regular expressions. Then a |
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1907 scalable font is enabled for use if its name matches any regular |
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1908 expression in the list. For example, |
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1909 |
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1910 @example |
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1911 (setq scalable-fonts-allowed '("muleindian-2$")) |
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1912 @end example |
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1913 |
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1914 @noindent |
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1915 allows the use of scalable fonts with registry @code{muleindian-2}. |
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1916 @end defvar |
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1917 |
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1918 @defun clear-face-cache &optional unload-p |
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1919 @tindex clear-face-cache |
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1920 This function clears the face cache for all frames. |
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1921 If @var{unload-p} is non-@code{nil}, that means to unload |
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1922 all unused fonts as well. |
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1923 @end defun |
6598 | 1924 |
1925 @node Face Functions | |
1926 @subsection Functions for Working with Faces | |
1927 | |
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1928 Here are additional functions for creating and working with faces. |
6598 | 1929 |
1930 @defun make-face name | |
1931 This function defines a new face named @var{name}, initially with all | |
1932 attributes @code{nil}. It does nothing if there is already a face named | |
1933 @var{name}. | |
1934 @end defun | |
1935 | |
1936 @defun face-list | |
1937 This function returns a list of all defined face names. | |
1938 @end defun | |
1939 | |
1940 @defun copy-face old-face new-name &optional frame new-frame | |
1941 This function defines the face @var{new-name} as a copy of the existing | |
1942 face named @var{old-face}. It creates the face @var{new-name} if that | |
1943 doesn't already exist. | |
1944 | |
1945 If the optional argument @var{frame} is given, this function applies | |
1946 only to that frame. Otherwise it applies to each frame individually, | |
1947 copying attributes from @var{old-face} in each frame to @var{new-face} | |
1948 in the same frame. | |
1949 | |
1950 If the optional argument @var{new-frame} is given, then @code{copy-face} | |
1951 copies the attributes of @var{old-face} in @var{frame} to @var{new-name} | |
1952 in @var{new-frame}. | |
1953 @end defun | |
1954 | |
12098 | 1955 @defun face-id face |
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1956 This function returns the face number of face @var{face}. |
6598 | 1957 @end defun |
1958 | |
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1959 @defun face-documentation face |
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1960 This function returns the documentation string of face @var{face}, or |
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1961 @code{nil} if none was specified for it. |
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1962 @end defun |
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1963 |
6598 | 1964 @defun face-equal face1 face2 &optional frame |
1965 This returns @code{t} if the faces @var{face1} and @var{face2} have the | |
1966 same attributes for display. | |
1967 @end defun | |
1968 | |
1969 @defun face-differs-from-default-p face &optional frame | |
1970 This returns @code{t} if the face @var{face} displays differently from | |
25875 | 1971 the default face. A face is considered to be ``the same'' as the |
1972 default face if each attribute is either the same as that of the default | |
1973 face, or unspecified (meaning to inherit from the default). | |
22252
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1974 @end defun |
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1975 |
25751
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1976 @node Auto Faces |
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1977 @subsection Automatic Face Assignment |
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1978 @cindex automatic face assignment |
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1979 @cindex faces, automatic choice |
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1980 |
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1981 @cindex Font-Lock mode |
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1982 Starting with Emacs 21, a hook is available for automatically |
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1983 assigning faces to text in the buffer. This hook is used for part of |
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1984 the implementation of Font-Lock mode. |
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1985 |
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1986 @tindex fontification-functions |
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1987 @defvar fontification-functions |
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1988 This variable holds a list of functions that are called by Emacs |
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1989 redisplay as needed to assign faces automatically to text in the buffer. |
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1990 |
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1991 The functions are called in the order listed, with one argument, a |
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1992 buffer position @var{pos}. Each function should attempt to assign faces |
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1993 to the text in the current buffer starting at @var{pos}. |
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1994 |
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1995 Each function should record the faces they assign by setting the |
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1996 @code{face} property. It should also add a non-@code{nil} |
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1997 @code{fontified} property for all the text it has assigned faces to. |
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1998 That property tells redisplay that faces have been assigned to that text |
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1999 already. |
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2000 |
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2001 It is probably a good idea for each function to do nothing if the |
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2002 character after @var{pos} already has a non-@code{nil} @code{fontified} |
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2003 property, but this is not required. If one function overrides the |
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2004 assignments made by a previous one, the properties as they are |
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2005 after the last function finishes are the ones that really matter. |
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2006 |
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2007 For efficiency, we recommend writing these functions so that they |
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2008 usually assign faces to around 400 to 600 characters at each call. |
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2009 @end defvar |
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2010 |
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2011 @node Font Lookup |
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2012 @subsection Looking Up Fonts |
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2013 |
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2014 @defun x-list-fonts pattern &optional face frame maximum |
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2015 This function returns a list of available font names that match |
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2016 @var{pattern}. If the optional arguments @var{face} and @var{frame} are |
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2017 specified, then the list is limited to fonts that are the same size as |
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2018 @var{face} currently is on @var{frame}. |
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2019 |
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2020 The argument @var{pattern} should be a string, perhaps with wildcard |
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2021 characters: the @samp{*} character matches any substring, and the |
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2022 @samp{?} character matches any single character. Pattern matching |
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2023 of font names ignores case. |
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2024 |
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2025 If you specify @var{face} and @var{frame}, @var{face} should be a face name |
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2026 (a symbol) and @var{frame} should be a frame. |
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2027 |
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2028 The optional argument @var{maximum} sets a limit on how many fonts to |
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2029 return. If this is non-@code{nil}, then the return value is truncated |
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2030 after the first @var{maximum} matching fonts. Specifying a small value |
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2031 for @var{maximum} can make this function much faster, in cases where |
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2032 many fonts match the pattern. |
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2033 @end defun |
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2034 |
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2035 These additional functions are available starting in Emacs 21. |
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2036 |
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2037 @defun x-family-fonts &optional family frame |
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2038 @tindex x-family-fonts |
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2039 This function returns a list describing the available fonts for family |
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2040 @var{family} on @var{frame}. If @var{family} is omitted or @code{nil}, |
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2041 this list applies to all families, and therefore, it contains all |
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2042 available fonts. Otherwise, @var{family} must be a string; it may |
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2043 contain the wildcards @samp{?} and @samp{*}. |
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2044 |
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2045 The list describes the display that @var{frame} is on; if @var{frame} is |
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2046 omitted or @code{nil}, it applies to the selected frame's display. |
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2047 |
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2048 The list contains a vector of the following form for each font: |
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2049 |
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2050 @example |
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2051 [@var{family} @var{width} @var{point-size} @var{weight} @var{slant} |
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2052 @var{fixed-p} @var{full} @var{registry-and-encoding}] |
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2053 @end example |
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2054 |
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2055 The first five elements correspond to face attributes; if you |
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2056 specify these attributes for a face, it will use this font. |
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2057 |
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2058 The last three elements give additional information about the font. |
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2059 @var{fixed-p} is non-nil if the font is fixed-pitch. @var{full} is the |
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2060 full name of the font, and @var{registry-and-encoding} is a string |
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2061 giving the registry and encoding of the font. |
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2062 |
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2063 The result list is sorted according to the current face font sort order. |
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2064 @end defun |
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2065 |
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2066 @defun x-font-family-list &optional frame |
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2067 @tindex x-font-family-list |
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2068 This function returns a list of the font families available for |
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2069 @var{frame}'s display. If @var{frame} is omitted or @code{nil}, it |
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2070 describes the selected frame's display. |
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2071 |
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2072 The value is a list of elements of this form: |
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2073 |
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2074 @example |
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2075 (@var{family} . @var{fixed-p}) |
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2076 @end example |
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2077 |
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2078 @noindent |
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2079 Here @var{family} is a font family, and @var{fixed-p} is |
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2080 non-@code{nil} if fonts of that family are fixed-pitch. |
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2081 @end defun |
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2082 |
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2083 @defvar font-list-limit |
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2084 @tindex font-list-limit |
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2085 This variable specifies maximum number of fonts to consider in font |
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2086 matching. The function @code{x-family-fonts} will not return more than |
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2087 that many fonts, and font selection will consider only that many fonts |
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2088 when searching a matching font for face attributes. The default is |
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2089 currently 100. |
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2090 @end defvar |
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2091 |
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2092 @node Fontsets |
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2093 @subsection Fontsets |
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2094 |
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2095 A @dfn{fontset} is a list of fonts, each assigned to a range of |
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2096 character codes. An individual font cannot display the whole range of |
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2097 characters that Emacs supports, but a fontset can. Fontsets have names, |
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2098 just as fonts do, and you can use a fontset name in place of a font name |
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2099 when you specify the ``font'' for a frame or a face. Here is |
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2100 information about defining a fontset under Lisp program control. |
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2101 |
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2102 @defun create-fontset-from-fontset-spec fontset-spec &optional style-variant-p noerror |
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2103 This function defines a new fontset according to the specification |
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2104 string @var{fontset-spec}. The string should have this format: |
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2105 |
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2106 @smallexample |
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2107 @var{fontpattern}, @r{[}@var{charsetname}:@var{fontname}@r{]@dots{}} |
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2108 @end smallexample |
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2109 |
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2110 @noindent |
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2111 Whitespace characters before and after the commas are ignored. |
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2112 |
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2113 The first part of the string, @var{fontpattern}, should have the form of |
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2114 a standard X font name, except that the last two fields should be |
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2115 @samp{fontset-@var{alias}}. |
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2116 |
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2117 The new fontset has two names, one long and one short. The long name is |
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2118 @var{fontpattern} in its entirety. The short name is |
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2119 @samp{fontset-@var{alias}}. You can refer to the fontset by either |
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2120 name. If a fontset with the same name already exists, an error is |
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2121 signaled, unless @var{noerror} is non-@code{nil}, in which case this |
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2122 function does nothing. |
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2123 |
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2124 If optional argument @var{style-variant-p} is non-@code{nil}, that says |
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2125 to create bold, italic and bold-italic variants of the fontset as well. |
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2126 These variant fontsets do not have a short name, only a long one, which |
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2127 is made by altering @var{fontpattern} to indicate the bold or italic |
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2128 status. |
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2129 |
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2130 The specification string also says which fonts to use in the fontset. |
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2131 See below for the details. |
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2132 @end defun |
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2133 |
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2134 The construct @samp{@var{charset}:@var{font}} specifies which font to |
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2135 use (in this fontset) for one particular character set. Here, |
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2136 @var{charset} is the name of a character set, and @var{font} is the font |
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2137 to use for that character set. You can use this construct any number of |
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2138 times in the specification string. |
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2139 |
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2140 For the remaining character sets, those that you don't specify |
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2141 explicitly, Emacs chooses a font based on @var{fontpattern}: it replaces |
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2142 @samp{fontset-@var{alias}} with a value that names one character set. |
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2143 For the @sc{ascii} character set, @samp{fontset-@var{alias}} is replaced |
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2144 with @samp{ISO8859-1}. |
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2145 |
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2146 In addition, when several consecutive fields are wildcards, Emacs |
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2147 collapses them into a single wildcard. This is to prevent use of |
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2148 auto-scaled fonts. Fonts made by scaling larger fonts are not usable |
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2149 for editing, and scaling a smaller font is not useful because it is |
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2150 better to use the smaller font in its own size, which Emacs does. |
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2151 |
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2152 Thus if @var{fontpattern} is this, |
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2153 |
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2154 @example |
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2155 -*-fixed-medium-r-normal-*-24-*-*-*-*-*-fontset-24 |
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2156 @end example |
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2157 |
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2158 @noindent |
27374
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2159 the font specification for @sc{ascii} characters would be this: |
25751
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2160 |
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2161 @example |
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2162 -*-fixed-medium-r-normal-*-24-*-ISO8859-1 |
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2163 @end example |
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2164 |
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2165 @noindent |
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2166 and the font specification for Chinese GB2312 characters would be this: |
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2167 |
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2168 @example |
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2169 -*-fixed-medium-r-normal-*-24-*-gb2312*-* |
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2170 @end example |
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2171 |
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2172 You may not have any Chinese font matching the above font |
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2173 specification. Most X distributions include only Chinese fonts that |
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2174 have @samp{song ti} or @samp{fangsong ti} in the @var{family} field. In |
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2175 such a case, @samp{Fontset-@var{n}} can be specified as below: |
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2176 |
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2177 @smallexample |
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2178 Emacs.Fontset-0: -*-fixed-medium-r-normal-*-24-*-*-*-*-*-fontset-24,\ |
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2179 chinese-gb2312:-*-*-medium-r-normal-*-24-*-gb2312*-* |
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2180 @end smallexample |
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2181 |
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2182 @noindent |
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2183 Then, the font specifications for all but Chinese GB2312 characters have |
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2184 @samp{fixed} in the @var{family} field, and the font specification for |
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2185 Chinese GB2312 characters has a wild card @samp{*} in the @var{family} |
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2186 field. |
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2187 |
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2188 @node Display Property |
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2189 @section The @code{display} Property |
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2190 @cindex display specification |
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2191 @kindex display @r{(text property)} |
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2192 |
25875 | 2193 The @code{display} text property (or overlay property) is used to |
2194 insert images into text, and also control other aspects of how text | |
2195 displays. These features are available starting in Emacs 21. The value | |
2196 of the @code{display} property should be a display specification, or a | |
2197 list or vector containing several display specifications. The rest of | |
2198 this section describes several kinds of display specifications and what | |
2199 they mean. | |
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2200 |
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2201 @menu |
25875 | 2202 * Specified Space:: Displaying one space with a specified width. |
2203 * Other Display Specs:: Displaying an image; magnifying text; moving it | |
2204 up or down on the page; adjusting the width | |
2205 of spaces within text. | |
2206 * Display Margins:: Displaying text or images to the side of the main text. | |
2207 * Conditional Display:: Making any of the above features conditional | |
2208 depending on some Lisp expression. | |
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2209 @end menu |
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2210 |
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2211 @node Specified Space |
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2212 @subsection Specified Spaces |
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2213 @cindex spaces, specified height or width |
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2214 @cindex specified spaces |
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2215 @cindex variable-width spaces |
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2216 |
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2217 To display a space of specified width and/or height, use a display |
25875 | 2218 specification of the form @code{(space . @var{props})}, where |
2219 @var{props} is a property list (a list of alternating properties and | |
2220 values). You can put this property on one or more consecutive | |
2221 characters; a space of the specified height and width is displayed in | |
2222 place of @emph{all} of those characters. These are the properties you | |
2223 can use to specify the weight of the space: | |
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2224 |
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2225 @table @code |
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2226 @item :width @var{width} |
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2227 Specifies that the space width should be @var{width} times the normal |
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2228 character width. @var{width} can be an integer or floating point |
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2229 number. |
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2230 |
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2231 @item :relative-width @var{factor} |
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2232 Specifies that the width of the stretch should be computed from the |
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2233 first character in the group of consecutive characters that have the |
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2234 same @code{display} property. The space width is the width of that |
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2235 character, multiplied by @var{factor}. |
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2236 |
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2237 @item :align-to @var{hpos} |
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2238 Specifies that the space should be wide enough to reach @var{hpos}. The |
25875 | 2239 value @var{hpos} is measured in units of the normal character width. It |
2240 may be an interer or a floating point number. | |
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2241 @end table |
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2242 |
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2243 Exactly one of the above properties should be used. You can also |
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2244 specify the height of the space, with other properties: |
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2245 |
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2246 @table @code |
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2247 @item :height @var{height} |
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2248 Specifies the height of the space, as @var{height}, |
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2249 measured in terms of the normal line height. |
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2250 |
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2251 @item :relative-height @var{factor} |
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2252 Specifies the height of the space, multiplying the ordinary height |
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2253 of the text having this display specification by @var{factor}. |
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2254 |
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2255 @item :ascent @var{ascent} |
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2256 Specifies that @var{ascent} percent of the height of the space should be |
25875 | 2257 considered as the ascent of the space---that is, the part above the |
2258 baseline. The value of @var{ascent} must be a non-negative number no | |
2259 greater than 100. | |
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2260 @end table |
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2261 |
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2262 You should not use both @code{:height} and @code{:relative-height} |
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2263 together. |
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2264 |
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2265 @node Other Display Specs |
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2266 @subsection Other Display Specifications |
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2267 |
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2268 @table @code |
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2269 @item (image . @var{image-props}) |
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2270 This is in fact an image descriptor (@pxref{Images}). When used as a |
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2271 display specification, it means to display the image instead of the text |
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2272 that has the display specification. |
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2273 |
32467 | 2274 @item ((margin nil) @var{string}) |
2275 @itemx @var{string} | |
2276 A display specification of this form means to display @var{string} | |
2277 instead of the text that has the display specification, at the same | |
2278 position as that text. This is a special case of marginal display | |
2279 (@pxref{Display Margins}). | |
2280 | |
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2281 @item (space-width @var{factor}) |
25875 | 2282 This display specification affects all the space characters within the |
2283 text that has the specification. It displays all of these spaces | |
2284 @var{factor} times as wide as normal. The element @var{factor} should | |
2285 be an integer or float. Characters other than spaces are not affected | |
2286 at all; in particular, this has no effect on tab characters. | |
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2287 |
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2288 @item (height @var{height}) |
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2289 This display specification makes the text taller or shorter. |
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2290 Here are the possibilities for @var{height}: |
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2291 |
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2292 @table @asis |
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2293 @item @code{(+ @var{n})} |
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2294 This means to use a font that is @var{n} steps larger. A ``step'' is |
25875 | 2295 defined by the set of available fonts---specifically, those that match |
2296 what was otherwise specified for this text, in all attributes except | |
2297 height. Each size for which a suitable font is available counts as | |
2298 another step. @var{n} should be an integer. | |
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2299 |
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2300 @item @code{(- @var{n})} |
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2301 This means to use a font that is @var{n} steps smaller. |
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2302 |
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2303 @item a number, @var{factor} |
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2304 A number, @var{factor}, means to use a font that is @var{factor} times |
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2305 as tall as the default font. |
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2306 |
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2307 @item a symbol, @var{function} |
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2308 A symbol is a function to compute the height. It is called with the |
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2309 current height as argument, and should return the new height to use. |
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2310 |
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2311 @item anything else, @var{form} |
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2312 If the @var{height} value doesn't fit the previous possibilities, it is |
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2313 a form. Emacs evaluates it to get the new height, with the symbol |
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2314 @code{height} bound to the current specified font height. |
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2315 @end table |
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2316 |
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2317 @item (raise @var{factor}) |
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2318 This kind of display specification raises or lowers the text |
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2319 it applies to, relative to the baseline of the line. |
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2320 |
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2321 @var{factor} must be a number, which is interpreted as a multiple of the |
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2322 height of the affected text. If it is positive, that means to display |
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2323 the characters raised. If it is negative, that means to display them |
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2324 lower down. |
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2325 |
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2326 If the text also has a @code{height} display specification, that does |
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2327 not affect the amount of raising or lowering, which is based on the |
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2328 faces used for the text. |
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2329 @end table |
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2330 |
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2331 @node Display Margins |
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2332 @subsection Displaying in the Margins |
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2333 @cindex display margins |
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2334 @cindex margins, display |
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2335 |
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2336 A buffer can have blank areas called @dfn{display margins} on the left |
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2337 and on the right. Ordinary text never appears in these areas, but you |
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2338 can put things into the display margins using the @code{display} |
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2339 property. |
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2340 |
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2341 To put text in the left or right display margin of the window, use a |
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2342 display specification of the form @code{(margin right-margin)} or |
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2343 @code{(margin left-margin)} on it. To put an image in a display margin, |
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2344 use that display specification along with the display specification for |
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2345 the image. |
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2346 |
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2347 Before the display margins can display anything, you must give |
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2348 them a nonzero width. The usual way to do that is to set these |
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2349 variables: |
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2350 |
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2351 @defvar left-margin-width |
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2352 @tindex left-margin-width |
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2353 This variable specifies the width of the left margin. |
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2354 It is buffer-local in all buffers. |
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2355 @end defvar |
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2356 |
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2357 @defvar right-margin-width |
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2358 @tindex right-margin-width |
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2359 This variable specifies the width of the right margin. |
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2360 It is buffer-local in all buffers. |
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2361 @end defvar |
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2362 |
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2363 Setting these variables does not immediately affect the window. These |
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2364 variables are checked when a new buffer is displayed in the window. |
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2365 Thus, you can make changes take effect by calling |
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2366 @code{set-window-buffer}. |
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2367 |
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2368 You can also set the margin widths immediately. |
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2369 |
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2370 @defun set-window-margins window left right |
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2371 @tindex set-window-margins |
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2372 This function specifies the margin widths for window @var{window}. |
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2373 The argument @var{left} controls the left margin and |
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2374 @var{right} controls the right margin. |
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2375 @end defun |
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2376 |
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2377 @defun window-margins &optional window |
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2378 @tindex window-margins |
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2379 This function returns the left and right margins of @var{window} |
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2380 as a cons cell of the form @code{(@var{left} . @var{right})}. |
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2381 If @var{window} is @code{nil}, the selected window is used. |
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2382 @end defun |
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2383 |
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2384 @node Conditional Display |
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2385 @subsection Conditional Display Specifications |
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2386 @cindex conditional display specifications |
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2387 |
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2388 You can make any display specification conditional. To do that, |
29471 | 2389 package it in another list of the form @code{(when @var{condition} . |
25751
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2390 @var{spec})}. Then the specification @var{spec} applies only when |
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2391 @var{condition} evaluates to a non-@code{nil} value. During the |
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2392 evaluation, point is temporarily set at the end position of the text |
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2393 having this conditional display specification. |
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2394 |
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2395 @node Images |
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2396 @section Images |
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2397 @cindex images in buffers |
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2398 |
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2399 To display an image in an Emacs buffer, you must first create an image |
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2400 descriptor, then use it as a display specifier in the @code{display} |
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2401 property of text that is displayed (@pxref{Display Property}). Like the |
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2402 @code{display} property, this feature is available starting in Emacs 21. |
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2403 |
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2404 Emacs can display a number of different image formats; some of them |
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2405 are supported only if particular support libraries are installed on your |
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2406 machine. The supported image formats include XBM, XPM (needing the |
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2407 libraries @code{libXpm} version 3.4k and @code{libz}), GIF (needing |
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2408 @code{libungif} 4.1.0), Postscript, PBM, JPEG (needing the |
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2409 @code{libjpeg} library version v6a), TIFF (needing @code{libtiff} v3.4), |
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2410 and PNG (needing @code{libpng} 1.0.2). |
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2411 |
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2412 You specify one of these formats with an image type symbol. The image |
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2413 type symbols are @code{xbm}, @code{xpm}, @code{gif}, @code{postscript}, |
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2414 @code{pbm}, @code{jpeg}, @code{tiff}, and @code{png}. |
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2415 |
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2416 @defvar image-types |
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2417 This variable contains a list of those image type symbols that are |
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2418 supported in the current configuration. |
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2419 @end defvar |
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2420 |
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2421 @menu |
25875 | 2422 * Image Descriptors:: How to specify an image for use in @code{:display}. |
2423 * XBM Images:: Special features for XBM format. | |
2424 * XPM Images:: Special features for XPM format. | |
2425 * GIF Images:: Special features for GIF format. | |
2426 * Postscript Images:: Special features for Postscript format. | |
2427 * Other Image Types:: Various other formats are supported. | |
2428 * Defining Images:: Convenient ways to define an image for later use. | |
2429 * Showing Images:: Convenient ways to display an image once it is defined. | |
2430 * Image Cache:: Internal mechanisms of image display. | |
25751
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2431 @end menu |
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2432 |
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2433 @node Image Descriptors |
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2434 @subsection Image Descriptors |
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2435 @cindex image descriptor |
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2436 |
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2437 An image description is a list of the form @code{(image |
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2438 . @var{props})}, where @var{props} is a property list containing |
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2439 alternating keyword symbols (symbols whose names start with a colon) and |
26400 | 2440 their values. You can use any Lisp object as a property, but the only |
2441 properties that have any special meaning are certain symbols, all of | |
2442 them keywords. | |
2443 | |
2444 Every image descriptor must contain the property @code{:type | |
2445 @var{type}} to specify the format of the image. The value of @var{type} | |
2446 should be an image type symbol; for example, @code{xpm} for an image in | |
2447 XPM format. | |
25751
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2448 |
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2449 Here is a list of other properties that are meaningful for all image |
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2450 types: |
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2451 |
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2452 @table @code |
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2453 @item :ascent @var{ascent} |
29151 | 2454 The @code{:ascent} property specifies the amount of the image's |
2455 height to use for its ascent---that is, the part above the baseline. | |
2456 The value, @var{ascent}, must be a number in the range 0 to 100, or | |
2457 the symbol @code{center}. | |
2458 | |
2459 If @var{ascent} is a number, that percentage of the image's height is | |
2460 used for its ascent. | |
2461 | |
2462 If @var{ascent} is @code{center}, the image is vertically centered | |
2463 around a centerline which would be the vertical centerline of text drawn | |
2464 at the position of the image, in the manner specified by the text | |
2465 properties and overlays that apply to the image. | |
2466 | |
2467 If this property is omitted, it defaults to 50. | |
25751
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2468 |
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2469 @item :margin @var{margin} |
35278 | 2470 The @code{:margin} property specifies how many pixels to add as an |
2471 extra margin around the image. The value, @var{margin}, must be a a | |
2472 non-negative number, or a pair @code{(@var{x} . @var{y})} of such | |
2473 numbers. If it is a pair, @var{x} specifies how many pixels to add | |
2474 horizontally, and @var{y} specifies how many pixels to add vertically. | |
2475 If @code{:margin} is not specified, the default is zero. | |
25751
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2476 |
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2477 @item :relief @var{relief} |
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2478 The @code{:relief} property, if non-@code{nil}, adds a shadow rectangle |
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2479 around the image. The value, @var{relief}, specifies the width of the |
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2480 shadow lines, in pixels. If @var{relief} is negative, shadows are drawn |
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2481 so that the image appears as a pressed button; otherwise, it appears as |
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2482 an unpressed button. |
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2483 |
35364 | 2484 @item :conversion @var{algorithm} |
2485 The @code{:conversion} property, if non-@code{nil}, specifies a | |
25751
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2486 conversion algorithm that should be applied to the image before it is |
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2487 displayed; the value, @var{algorithm}, specifies which algorithm. |
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2488 |
33996 | 2489 @table @code |
2490 @item laplace | |
2491 @itemx emboss | |
2492 Specifies the Laplace edge detection algorithm, which blurs out small | |
2493 differences in color while highlighting larger differences. People | |
2494 sometimes consider this useful for displaying the image for a | |
2495 ``disabled'' button. | |
2496 | |
2497 @item (edge-detection :matrix @var{matrix} :color-adjust @var{adjust}) | |
2498 Specifies a general edge-detection algorithm. @var{matrix} must be | |
2499 either a nine-element list or a nine-element vector of numbers. A pixel | |
2500 at position @math{x/y} in the transformed image is computed from | |
2501 original pixels around that position. @var{matrix} specifies, for each | |
2502 pixel in the neighborhood of @math{x/y}, a factor with which that pixel | |
2503 will influence the transformed pixel; element @math{0} specifies the | |
2504 factor for the pixel at @math{x-1/y-1}, element @math{1} the factor for | |
2505 the pixel at @math{x/y-1} etc., as shown below: | |
2506 @iftex | |
2507 @tex | |
2508 $$\pmatrix{x-1/y-1 & x/y-1 & x+1/y-1 \cr | |
2509 x-1/y & x/y & x+1/y \cr | |
2510 x-1/y+1& x/y+1 & x+1/y+1 \cr}$$ | |
2511 @end tex | |
2512 @end iftex | |
2513 @ifnottex | |
2514 @display | |
2515 (x-1/y-1 x/y-1 x+1/y-1 | |
2516 x-1/y x/y x+1/y | |
2517 x-1/y+1 x/y+1 x+1/y+1) | |
2518 @end display | |
2519 @end ifnottex | |
2520 | |
2521 The resulting pixel is computed from the color intensity of the color | |
2522 resulting from summing up the RGB values of surrounding pixels, | |
2523 multiplied by the specified factors, and dividing that sum by the sum | |
2524 of the factors' absolute values. | |
2525 | |
2526 Laplace edge-detection currently uses a matrix of | |
2527 @iftex | |
2528 @tex | |
2529 $$\pmatrix{1 & 0 & 0 \cr | |
2530 0& 0 & 0 \cr | |
2531 9 & 9 & -1 \cr}$$ | |
2532 @end tex | |
2533 @end iftex | |
2534 @ifnottex | |
2535 @display | |
2536 (1 0 0 | |
2537 0 0 0 | |
2538 9 9 -1) | |
2539 @end display | |
2540 @end ifnottex | |
2541 | |
2542 Emboss edge-detection uses a matrix of | |
2543 @iftex | |
2544 @tex | |
2545 $$\pmatrix{ 2 & -1 & 0 \cr | |
2546 -1 & 0 & 1 \cr | |
2547 0 & 1 & -2 \cr}$$ | |
2548 @end tex | |
2549 @end iftex | |
2550 @ifnottex | |
2551 @display | |
2552 ( 2 -1 0 | |
2553 -1 0 1 | |
2554 0 1 -2) | |
2555 @end display | |
2556 @end ifnottex | |
2557 | |
2558 @item disabled | |
2559 Specifies transforming the image so that it looks ``disabled''. | |
2560 @end table | |
2561 | |
2562 @item :mask @var{mask} | |
2563 If @var{mask} is @code{heuristic} or @code{(heuristic @var{bg})}, build | |
2564 a clipping mask for the image, so that the background of a frame is | |
2565 visible behind the image. If @var{bg} is not specified, or if @var{bg} | |
2566 is @code{t}, determine the background color of the image by looking at | |
2567 the four corners of the image, assuming the most frequently occurring | |
2568 color from the corners is the background color of the image. Otherwise, | |
2569 @var{bg} must be a list @code{(@var{red} @var{green} @var{blue})} | |
2570 specifying the color to assume for the background of the image. | |
2571 | |
2572 If @var{mask} is nil, remove a mask from the image, if it has one. Images | |
2573 in some formats include a mask which can be removed by specifying | |
2574 @code{:mask nil}. | |
25751
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2575 |
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2576 @item :file @var{file} |
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2577 The @code{:file} property specifies to load the image from file |
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2578 @var{file}. If @var{file} is not an absolute file name, it is expanded |
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2579 in @code{data-directory}. |
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2580 |
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2581 @item :data @var{data} |
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2582 The @code{:data} property specifies the actual contents of the image. |
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2583 Each image must use either @code{:data} or @code{:file}, but not both. |
27093
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2584 For most image types, the value of the @code{:data} property should be a |
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2585 string containing the image data; we recommend using a unibyte string. |
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2586 |
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2587 Before using @code{:data}, look for further information in the section |
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2588 below describing the specific image format. For some image types, |
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2589 @code{:data} may not be supported; for some, it allows other data types; |
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2590 for some, @code{:data} alone is not enough, so you need to use other |
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2591 image properties along with @code{:data}. |
25751
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2592 @end table |
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2593 |
33996 | 2594 @defun image-mask-p spec &optional frame |
2595 @tindex image-mask-p | |
2596 This function returns @code{t} if image @var{spec} has a mask bitmap. | |
2597 @var{frame} is the frame on which the image will be displayed. | |
2598 @var{frame} @code{nil} or omitted means to use the selected frame. | |
2599 @end defun | |
2600 | |
25751
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2601 @node XBM Images |
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2602 @subsection XBM Images |
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2603 @cindex XBM |
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2604 |
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2605 To use XBM format, specify @code{xbm} as the image type. This image |
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2606 format doesn't require an external library, so images of this type are |
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2607 always supported. |
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2608 |
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2609 Additional image properties supported for the @code{xbm} image type are: |
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2610 |
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2611 @table @code |
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2612 @item :foreground @var{foreground} |
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2613 The value, @var{foreground}, should be a string specifying the image |
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2614 foreground color. This color is used for each pixel in the XBM that is |
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2615 1. The default is the frame's foreground color. |
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2616 |
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2617 @item :background @var{background} |
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2618 The value, @var{background}, should be a string specifying the image |
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2619 background color. This color is used for each pixel in the XBM that is |
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2620 0. The default is the frame's background color. |
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2621 @end table |
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2622 |
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2623 If you specify an XBM image using data within Emacs instead of an |
28792 | 2624 external file, use the following three properties: |
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2625 |
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2626 @table @code |
28792 | 2627 @item :data @var{data} |
2628 The value, @var{data}, specifies the contents of the image. | |
2629 There are three formats you can use for @var{data}: | |
2630 | |
2631 @itemize @bullet | |
2632 @item | |
2633 A vector of strings or bool-vectors, each specifying one line of the | |
2634 image. Do specify @code{:height} and @code{:width}. | |
2635 | |
2636 @item | |
2637 A string containing the same byte sequence as an XBM file would contain. | |
2638 You must not specify @code{:height} and @code{:width} in this case, | |
2639 because omitting them is what indicates the data has the format of an | |
2640 XBM file. The file contents specify the height and width of the image. | |
2641 | |
2642 @item | |
2643 A string or a bool-vector containing the bits of the image (plus perhaps | |
2644 some extra bits at the end that will not be used). It should contain at | |
2645 least @var{width} * @code{height} bits. In this case, you must specify | |
2646 @code{:height} and @code{:width}, both to indicate that the string | |
2647 contains just the bits rather than a whole XBM file, and to specify the | |
2648 size of the image. | |
2649 @end itemize | |
2650 | |
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2651 @item :width @var{width} |
28792 | 2652 The value, @var{width}, specifies the width of the image, in pixels. |
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2653 |
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2654 @item :height @var{height} |
28792 | 2655 The value, @var{height}, specifies the height of the image, in pixels. |
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2656 @end table |
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2657 |
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2658 @node XPM Images |
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2659 @subsection XPM Images |
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2660 @cindex XPM |
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2661 |
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2662 To use XPM format, specify @code{xpm} as the image type. The |
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2663 additional image property @code{:color-symbols} is also meaningful with |
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2664 the @code{xpm} image type: |
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2665 |
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2666 @table @code |
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2667 @item :color-symbols @var{symbols} |
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2668 The value, @var{symbols}, should be an alist whose elements have the |
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2669 form @code{(@var{name} . @var{color})}. In each element, @var{name} is |
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2670 the name of a color as it appears in the image file, and @var{color} |
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2671 specifies the actual color to use for displaying that name. |
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2672 @end table |
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2673 |
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2674 @node GIF Images |
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2675 @subsection GIF Images |
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2676 @cindex GIF |
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2677 |
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2678 For GIF images, specify image type @code{gif}. Because of the patents |
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2679 in the US covering the LZW algorithm, the continued use of GIF format is |
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2680 a problem for the whole Internet; to end this problem, it is a good idea |
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2681 for everyone, even outside the US, to stop using GIFS right away |
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2682 (@uref{http://www.burnallgifs.org/}). But if you still want to use |
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2683 them, Emacs can display them. |
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2684 |
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2685 @table @code |
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2686 @item :index @var{index} |
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2687 You can use @code{:index} to specify one image from a GIF file that |
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2688 contains more than one image. This property specifies use of image |
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2689 number @var{index} from the file. An error is signaled if the GIF file |
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2690 doesn't contain an image with index @var{index}. |
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2691 @end table |
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2692 |
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2693 @ignore |
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2694 This could be used to implement limited support for animated GIFs. |
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2695 For example, the following function displays a multi-image GIF file |
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2696 at point-min in the current buffer, switching between sub-images |
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2697 every 0.1 seconds. |
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2698 |
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2699 (defun show-anim (file max) |
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2700 "Display multi-image GIF file FILE which contains MAX subimages." |
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2701 (display-anim (current-buffer) file 0 max t)) |
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2702 |
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2703 (defun display-anim (buffer file idx max first-time) |
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2704 (when (= idx max) |
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2705 (setq idx 0)) |
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2706 (let ((img (create-image file nil :image idx))) |
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2707 (save-excursion |
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2708 (set-buffer buffer) |
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2709 (goto-char (point-min)) |
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2710 (unless first-time (delete-char 1)) |
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2711 (insert-image img)) |
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2712 (run-with-timer 0.1 nil 'display-anim buffer file (1+ idx) max nil))) |
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2713 @end ignore |
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2714 |
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2715 @node Postscript Images |
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2716 @subsection Postscript Images |
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2717 @cindex Postscript images |
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2718 |
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2719 To use Postscript for an image, specify image type @code{postscript}. |
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2720 This works only if you have Ghostscript installed. You must always use |
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2721 these three properties: |
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2722 |
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2723 @table @code |
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2724 @item :pt-width @var{width} |
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2725 The value, @var{width}, specifies the width of the image measured in |
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2726 points (1/72 inch). @var{width} must be an integer. |
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2727 |
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2728 @item :pt-height @var{height} |
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2729 The value, @var{height}, specifies the height of the image in points |
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2730 (1/72 inch). @var{height} must be an integer. |
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2731 |
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2732 @item :bounding-box @var{box} |
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2733 The value, @var{box}, must be a list or vector of four integers, which |
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2734 specifying the bounding box of the Postscript image, analogous to the |
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2735 @samp{BoundingBox} comment found in Postscript files. |
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2736 |
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2737 @example |
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2738 %%BoundingBox: 22 171 567 738 |
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2739 @end example |
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2740 @end table |
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2741 |
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2742 Displaying Postscript images from Lisp data is not currently |
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2743 implemented, but it may be implemented by the time you read this. |
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2744 See the @file{etc/NEWS} file to make sure. |
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2745 |
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2746 @node Other Image Types |
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2747 @subsection Other Image Types |
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2748 @cindex PBM |
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2749 |
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2750 For PBM images, specify image type @code{pbm}. Color, gray-scale and |
32552
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2751 monochromatic images are supported. For mono PBM images, two additional |
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2752 image properties are supported. |
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2753 |
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2754 @table @code |
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2755 @item :foreground @var{foreground} |
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2756 The value, @var{foreground}, should be a string specifying the image |
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2757 foreground color. This color is used for each pixel in the XBM that is |
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2758 1. The default is the frame's foreground color. |
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2759 |
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2760 @item :background @var{background} |
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2761 The value, @var{background}, should be a string specifying the image |
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2762 background color. This color is used for each pixel in the XBM that is |
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2763 0. The default is the frame's background color. |
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2764 @end table |
25751
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2765 |
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2766 For JPEG images, specify image type @code{jpeg}. |
25751
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2767 |
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2768 For TIFF images, specify image type @code{tiff}. |
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2769 |
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2770 For PNG images, specify image type @code{png}. |
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2771 |
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2772 @node Defining Images |
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2773 @subsection Defining Images |
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2774 |
31373
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|
2775 The functions @code{create-image}, @code{defimage} and |
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2776 @code{find-image} provide convenient ways to create image descriptors. |
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2777 |
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2778 @defun create-image file &optional type &rest props |
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2779 @tindex create-image |
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2780 This function creates and returns an image descriptor which uses the |
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2781 data in @var{file}. |
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2782 |
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2783 The optional argument @var{type} is a symbol specifying the image type. |
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2784 If @var{type} is omitted or @code{nil}, @code{create-image} tries to |
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2785 determine the image type from the file's first few bytes, or else |
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2786 from the file's name. |
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2787 |
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2788 The remaining arguments, @var{props}, specify additional image |
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2789 properties---for example, |
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2790 |
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2791 @example |
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2792 (create-image "foo.xpm" 'xpm :heuristic-mask t) |
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2793 @end example |
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2794 |
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2795 The function returns @code{nil} if images of this type are not |
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2796 supported. Otherwise it returns an image descriptor. |
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2797 @end defun |
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2798 |
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2799 @defmac defimage variable doc &rest specs |
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2800 @tindex defimage |
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2801 This macro defines @var{variable} as an image name. The second argument, |
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2802 @var{doc}, is an optional documentation string. The remaining |
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2803 arguments, @var{specs}, specify alternative ways to display the image. |
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2804 |
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2805 Each argument in @var{specs} has the form of a property list, and each |
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2806 one should specify at least the @code{:type} property and the |
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2807 @code{:file} property. Here is an example: |
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2808 |
25875 | 2809 @example |
2810 (defimage test-image | |
2811 '((:type xpm :file "~/test1.xpm") | |
2812 (:type xbm :file "~/test1.xbm"))) | |
2813 @end example | |
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2814 |
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2815 @code{defimage} tests each argument, one by one, to see if it is |
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2816 usable---that is, if the type is supported and the file exists. The |
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2817 first usable argument is used to make an image descriptor which is |
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2818 stored in the variable @var{variable}. |
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2819 |
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2820 If none of the alternatives will work, then @var{variable} is defined |
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2821 as @code{nil}. |
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2822 @end defmac |
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2823 |
31373
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2824 @defun find-image specs |
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2825 @tindex find-image |
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2826 This function provides a convenient way to find an image satisfying one |
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2827 of a list of image specifications @var{specs}. |
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2828 |
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2829 Each specification in @var{specs} is a property list with contents |
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2830 depending on image type. All specifications must at least contain the |
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2831 properties @code{:type @var{type}} and either @w{@code{:file @var{file}}} |
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2832 or @w{@code{:data @var{DATA}}}, where @var{type} is a symbol specifying |
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2833 the image type, e.g.@: @code{xbm}, @var{file} is the file to load the |
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2834 image from, and @var{data} is a string containing the actual image data. |
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|
2835 The first specification in the list whose @var{type} is supported, and |
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2836 @var{file} exists, is used to construct the image specification to be |
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2837 returned. If no specification is satisfied, @code{nil} is returned. |
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|
2838 |
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|
2839 The image is looked for first on @code{load-path} and then in |
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|
2840 @code{data-directory}. |
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|
2841 @end defun |
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|
2842 |
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2843 @node Showing Images |
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2844 @subsection Showing Images |
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2845 |
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2846 You can use an image descriptor by setting up the @code{display} |
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2847 property yourself, but it is easier to use the functions in this |
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2848 section. |
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2849 |
29471 | 2850 @defun insert-image image &optional string area |
25751
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2851 This function inserts @var{image} in the current buffer at point. The |
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2852 value @var{image} should be an image descriptor; it could be a value |
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2853 returned by @code{create-image}, or the value of a symbol defined with |
25875 | 2854 @code{defimage}. The argument @var{string} specifies the text to put in |
2855 the buffer to hold the image. | |
25751
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2856 |
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2857 The argument @var{area} specifies whether to put the image in a margin. |
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2858 If it is @code{left-margin}, the image appears in the left margin; |
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2859 @code{right-margin} specifies the right margin. If @var{area} is |
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2860 @code{nil} or omitted, the image is displayed at point within the |
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2861 buffer's text. |
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2862 |
25875 | 2863 Internally, this function inserts @var{string} in the buffer, and gives |
2864 it a @code{display} property which specifies @var{image}. @xref{Display | |
25751
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2865 Property}. |
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|
2866 @end defun |
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2867 |
29471 | 2868 @defun put-image image pos &optional string area |
25751
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2869 This function puts image @var{image} in front of @var{pos} in the |
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2870 current buffer. The argument @var{pos} should be an integer or a |
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2871 marker. It specifies the buffer position where the image should appear. |
29471 | 2872 The argument @var{string} specifies the text that should hold the image |
2873 as an alternative to the default. | |
25751
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|
2874 |
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2875 The argument @var{image} must be an image descriptor, perhaps returned |
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2876 by @code{create-image} or stored by @code{defimage}. |
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2877 |
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2878 The argument @var{area} specifies whether to put the image in a margin. |
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|
2879 If it is @code{left-margin}, the image appears in the left margin; |
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2880 @code{right-margin} specifies the right margin. If @var{area} is |
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|
2881 @code{nil} or omitted, the image is displayed at point within the |
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|
2882 buffer's text. |
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2883 |
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|
2884 Internally, this function creates an overlay, and gives it a |
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|
2885 @code{before-string} property containing text that has a @code{display} |
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|
2886 property whose value is the image. (Whew!) |
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|
2887 @end defun |
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|
2888 |
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|
2889 @defun remove-images start end &optional buffer |
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2890 This function removes images in @var{buffer} between positions |
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|
2891 @var{start} and @var{end}. If @var{buffer} is omitted or @code{nil}, |
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|
2892 images are removed from the current buffer. |
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|
2893 |
27331
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2894 This removes only images that were put into @var{buffer} the way |
25751
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|
2895 @code{put-image} does it, not images that were inserted with |
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2896 @code{insert-image} or in other ways. |
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|
2897 @end defun |
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|
2898 |
31373
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2899 @defun image-size spec &optional pixels frame |
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|
2900 @tindex image-size |
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|
2901 This function returns the size of an image as a pair |
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|
2902 @w{@code{(@var{width} . @var{height})}}. @var{spec} is an image |
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|
2903 specification. @var{pixels} non-nil means return sizes measured in |
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|
2904 pixels, otherwise return sizes measured in canonical character units |
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|
2905 (fractions of the width/height of the frame's default font). |
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|
2906 @var{frame} is the frame on which the image will be displayed. |
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|
2907 @var{frame} null or omitted means use the selected frame. |
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2908 @end defun |
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2909 |
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2910 @node Image Cache |
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2911 @subsection Image Cache |
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2912 |
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2913 Emacs stores images in an image cache when it displays them, so it can |
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2914 display them again more efficiently. It removes an image from the cache |
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2915 when it hasn't been displayed for a specified period of time. |
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2916 |
28770 | 2917 When an image is looked up in the cache, its specification is compared |
2918 with cached image specifications using @code{equal}. This means that | |
2919 all images with equal specifications share the same image in the cache. | |
2920 | |
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2921 @defvar image-cache-eviction-delay |
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2922 @tindex image-cache-eviction-delay |
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2923 This variable specifies the number of seconds an image can remain in the |
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2924 cache without being displayed. When an image is not displayed for this |
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2925 length of time, Emacs removes it from the image cache. |
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2926 |
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2927 If the value is @code{nil}, Emacs does not remove images from the cache |
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2928 except when you explicitly clear it. This mode can be useful for |
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2929 debugging. |
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2930 @end defvar |
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2931 |
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2932 @defun clear-image-cache &optional frame |
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2933 @tindex clear-image-cache |
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2934 This function clears the image cache. If @var{frame} is non-@code{nil}, |
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2935 only the cache for that frame is cleared. Otherwise all frames' caches |
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2936 are cleared. |
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2937 @end defun |
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2938 |
6598 | 2939 @node Blinking |
2940 @section Blinking Parentheses | |
2941 @cindex parenthesis matching | |
2942 @cindex blinking | |
2943 @cindex balancing parentheses | |
2944 @cindex close parenthesis | |
2945 | |
2946 This section describes the mechanism by which Emacs shows a matching | |
2947 open parenthesis when the user inserts a close parenthesis. | |
2948 | |
2949 @defvar blink-paren-function | |
2950 The value of this variable should be a function (of no arguments) to | |
2951 be called whenever a character with close parenthesis syntax is inserted. | |
2952 The value of @code{blink-paren-function} may be @code{nil}, in which | |
2953 case nothing is done. | |
2954 @end defvar | |
2955 | |
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2956 @defopt blink-matching-paren |
6598 | 2957 If this variable is @code{nil}, then @code{blink-matching-open} does |
2958 nothing. | |
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2959 @end defopt |
6598 | 2960 |
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2961 @defopt blink-matching-paren-distance |
6598 | 2962 This variable specifies the maximum distance to scan for a matching |
2963 parenthesis before giving up. | |
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2964 @end defopt |
6598 | 2965 |
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2966 @defopt blink-matching-delay |
12098 | 2967 This variable specifies the number of seconds for the cursor to remain |
2968 at the matching parenthesis. A fraction of a second often gives | |
2969 good results, but the default is 1, which works on all systems. | |
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2970 @end defopt |
12098 | 2971 |
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2972 @deffn Command blink-matching-open |
6598 | 2973 This function is the default value of @code{blink-paren-function}. It |
2974 assumes that point follows a character with close parenthesis syntax and | |
2975 moves the cursor momentarily to the matching opening character. If that | |
2976 character is not already on the screen, it displays the character's | |
2977 context in the echo area. To avoid long delays, this function does not | |
2978 search farther than @code{blink-matching-paren-distance} characters. | |
2979 | |
2980 Here is an example of calling this function explicitly. | |
2981 | |
2982 @smallexample | |
2983 @group | |
2984 (defun interactive-blink-matching-open () | |
2985 @c Do not break this line! -- rms. | |
2986 @c The first line of a doc string | |
2987 @c must stand alone. | |
2988 "Indicate momentarily the start of sexp before point." | |
2989 (interactive) | |
2990 @end group | |
2991 @group | |
2992 (let ((blink-matching-paren-distance | |
2993 (buffer-size)) | |
2994 (blink-matching-paren t)) | |
2995 (blink-matching-open))) | |
2996 @end group | |
2997 @end smallexample | |
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2998 @end deffn |
6598 | 2999 |
3000 @node Inverse Video | |
3001 @section Inverse Video | |
3002 @cindex Inverse Video | |
3003 | |
3004 @defopt inverse-video | |
3005 @cindex highlighting | |
3006 This variable controls whether Emacs uses inverse video for all text | |
3007 on the screen. Non-@code{nil} means yes, @code{nil} means no. The | |
3008 default is @code{nil}. | |
3009 @end defopt | |
3010 | |
3011 @defopt mode-line-inverse-video | |
25875 | 3012 This variable controls the use of inverse video for mode lines and menu |
3013 bars. If it is non-@code{nil}, then these lines are displayed in | |
27331
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3014 inverse video. Otherwise, these lines are displayed normally, just like |
25875 | 3015 other text. The default is @code{t}. |
3016 | |
3017 For window frames, this feature actually applies the face named | |
3018 @code{mode-line}; that face is normally set up as the inverse of the | |
3019 default face, unless you change it. | |
6598 | 3020 @end defopt |
3021 | |
3022 @node Usual Display | |
3023 @section Usual Display Conventions | |
3024 | |
3025 The usual display conventions define how to display each character | |
3026 code. You can override these conventions by setting up a display table | |
3027 (@pxref{Display Tables}). Here are the usual display conventions: | |
3028 | |
3029 @itemize @bullet | |
3030 @item | |
3031 Character codes 32 through 126 map to glyph codes 32 through 126. | |
3032 Normally this means they display as themselves. | |
3033 | |
3034 @item | |
3035 Character code 9 is a horizontal tab. It displays as whitespace | |
3036 up to a position determined by @code{tab-width}. | |
3037 | |
3038 @item | |
3039 Character code 10 is a newline. | |
3040 | |
3041 @item | |
3042 All other codes in the range 0 through 31, and code 127, display in one | |
9009 | 3043 of two ways according to the value of @code{ctl-arrow}. If it is |
6598 | 3044 non-@code{nil}, these codes map to sequences of two glyphs, where the |
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3045 first glyph is the @sc{ascii} code for @samp{^}. (A display table can |
6598 | 3046 specify a glyph to use instead of @samp{^}.) Otherwise, these codes map |
3047 just like the codes in the range 128 to 255. | |
3048 | |
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3049 On MS-DOS terminals, Emacs arranges by default for the character code |
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3050 127 to be mapped to the glyph code 127, which normally displays as an |
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3051 empty polygon. This glyph is used to display non-@sc{ascii} characters |
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3052 that the MS-DOS terminal doesn't support. @xref{MS-DOS and MULE,,, |
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3053 emacs, The GNU Emacs Manual}. |
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3054 |
6598 | 3055 @item |
3056 Character codes 128 through 255 map to sequences of four glyphs, where | |
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3057 the first glyph is the @sc{ascii} code for @samp{\}, and the others are |
22138
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3058 digit characters representing the character code in octal. (A display |
21682
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3059 table can specify a glyph to use instead of @samp{\}.) |
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3060 |
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3061 @item |
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3062 Multibyte character codes above 256 are displayed as themselves, or as a |
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3063 question mark or empty box if the terminal cannot display that |
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3064 character. |
6598 | 3065 @end itemize |
3066 | |
3067 The usual display conventions apply even when there is a display | |
3068 table, for any character whose entry in the active display table is | |
3069 @code{nil}. Thus, when you set up a display table, you need only | |
21682
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3070 specify the characters for which you want special behavior. |
6598 | 3071 |
24951
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3072 These display rules apply to carriage return (character code 13), when |
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3073 it appears in the buffer. But that character may not appear in the |
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3074 buffer where you expect it, if it was eliminated as part of end-of-line |
25454 | 3075 conversion (@pxref{Coding System Basics}). |
24951
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3076 |
6598 | 3077 These variables affect the way certain characters are displayed on the |
3078 screen. Since they change the number of columns the characters occupy, | |
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3079 they also affect the indentation functions. These variables also affect |
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3080 how the mode line is displayed; if you want to force redisplay of the |
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3081 mode line using the new values, call the function |
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3082 @code{force-mode-line-update} (@pxref{Mode Line Format}). |
6598 | 3083 |
3084 @defopt ctl-arrow | |
3085 @cindex control characters in display | |
3086 This buffer-local variable controls how control characters are | |
3087 displayed. If it is non-@code{nil}, they are displayed as a caret | |
3088 followed by the character: @samp{^A}. If it is @code{nil}, they are | |
3089 displayed as a backslash followed by three octal digits: @samp{\001}. | |
3090 @end defopt | |
3091 | |
3092 @c Following may have overfull hbox. | |
3093 @defvar default-ctl-arrow | |
3094 The value of this variable is the default value for @code{ctl-arrow} in | |
3095 buffers that do not override it. @xref{Default Value}. | |
3096 @end defvar | |
3097 | |
26696
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3098 @defopt indicate-empty-lines |
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3099 @tindex indicate-empty-lines |
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3100 When this is non-@code{nil}, Emacs displays a special glyph in |
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3101 each empty line at the end of the buffer, on terminals that |
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3102 support it (window systems). |
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3103 @end defopt |
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3104 |
6598 | 3105 @defopt tab-width |
3106 The value of this variable is the spacing between tab stops used for | |
25875 | 3107 displaying tab characters in Emacs buffers. The value is in units of |
3108 columns, and the default is 8. Note that this feature is completely | |
3109 independent of the user-settable tab stops used by the command | |
3110 @code{tab-to-tab-stop}. @xref{Indent Tabs}. | |
6598 | 3111 @end defopt |
3112 | |
3113 @node Display Tables | |
3114 @section Display Tables | |
3115 | |
3116 @cindex display table | |
21682
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3117 You can use the @dfn{display table} feature to control how all possible |
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3118 character codes display on the screen. This is useful for displaying |
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3119 European languages that have letters not in the @sc{ascii} character |
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3120 set. |
6598 | 3121 |
3122 The display table maps each character code into a sequence of | |
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3123 @dfn{glyphs}, each glyph being a graphic that takes up one character |
6598 | 3124 position on the screen. You can also define how to display each glyph |
3125 on your terminal, using the @dfn{glyph table}. | |
3126 | |
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3127 Display tables affect how the mode line is displayed; if you want to |
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3128 force redisplay of the mode line using a new display table, call |
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3129 @code{force-mode-line-update} (@pxref{Mode Line Format}). |
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3130 |
6598 | 3131 @menu |
3132 * Display Table Format:: What a display table consists of. | |
3133 * Active Display Table:: How Emacs selects a display table to use. | |
3134 * Glyphs:: How to define a glyph, and what glyphs mean. | |
3135 @end menu | |
3136 | |
3137 @node Display Table Format | |
3138 @subsection Display Table Format | |
3139 | |
22138
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3140 A display table is actually a char-table (@pxref{Char-Tables}) with |
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3141 @code{display-table} as its subtype. |
6598 | 3142 |
3143 @defun make-display-table | |
3144 This creates and returns a display table. The table initially has | |
3145 @code{nil} in all elements. | |
3146 @end defun | |
3147 | |
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3148 The ordinary elements of the display table are indexed by character |
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3149 codes; the element at index @var{c} says how to display the character |
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3150 code @var{c}. The value should be @code{nil} or a vector of glyph |
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3151 values (@pxref{Glyphs}). If an element is @code{nil}, it says to |
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3152 display that character according to the usual display conventions |
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3153 (@pxref{Usual Display}). |
12067 | 3154 |
3155 If you use the display table to change the display of newline | |
3156 characters, the whole buffer will be displayed as one long ``line.'' | |
6598 | 3157 |
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3158 The display table also has six ``extra slots'' which serve special |
21682
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3159 purposes. Here is a table of their meanings; @code{nil} in any slot |
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3160 means to use the default for that slot, as stated below. |
6598 | 3161 |
3162 @table @asis | |
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3163 @item 0 |
6598 | 3164 The glyph for the end of a truncated screen line (the default for this |
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3165 is @samp{$}). @xref{Glyphs}. Newer Emacs versions, on some platforms, |
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3166 display arrows to indicate truncation---the display table has no effect |
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3167 in these situations. |
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3168 @item 1 |
6598 | 3169 The glyph for the end of a continued line (the default is @samp{\}). |
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3170 Newer Emacs versions, on some platforms, display curved arrows to |
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3171 indicate truncation---the display table has no effect in these |
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3172 situations. |
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3173 @item 2 |
6598 | 3174 The glyph for indicating a character displayed as an octal character |
3175 code (the default is @samp{\}). | |
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3176 @item 3 |
6598 | 3177 The glyph for indicating a control character (the default is @samp{^}). |
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3178 @item 4 |
6598 | 3179 A vector of glyphs for indicating the presence of invisible lines (the |
3180 default is @samp{...}). @xref{Selective Display}. | |
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3181 @item 5 |
8925 | 3182 The glyph used to draw the border between side-by-side windows (the |
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3183 default is @samp{|}). @xref{Splitting Windows}. This takes effect only |
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3184 when there are no scroll bars; if scroll bars are supported and in use, |
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3185 a scroll bar separates the two windows. |
6598 | 3186 @end table |
3187 | |
3188 For example, here is how to construct a display table that mimics the | |
3189 effect of setting @code{ctl-arrow} to a non-@code{nil} value: | |
3190 | |
3191 @example | |
3192 (setq disptab (make-display-table)) | |
3193 (let ((i 0)) | |
3194 (while (< i 32) | |
3195 (or (= i ?\t) (= i ?\n) | |
3196 (aset disptab i (vector ?^ (+ i 64)))) | |
3197 (setq i (1+ i))) | |
3198 (aset disptab 127 (vector ?^ ??))) | |
3199 @end example | |
3200 | |
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3201 @defun display-table-slot display-table slot |
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3202 This function returns the value of the extra slot @var{slot} of |
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3203 @var{display-table}. The argument @var{slot} may be a number from 0 to |
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3204 5 inclusive, or a slot name (symbol). Valid symbols are |
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3205 @code{truncation}, @code{wrap}, @code{escape}, @code{control}, |
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3206 @code{selective-display}, and @code{vertical-border}. |
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3207 @end defun |
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3208 |
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3209 @defun set-display-table-slot display-table slot value |
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3210 This function stores @var{value} in the extra slot @var{slot} of |
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3211 @var{display-table}. The argument @var{slot} may be a number from 0 to |
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3212 5 inclusive, or a slot name (symbol). Valid symbols are |
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3213 @code{truncation}, @code{wrap}, @code{escape}, @code{control}, |
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3214 @code{selective-display}, and @code{vertical-border}. |
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3215 @end defun |
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3216 |
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3217 @defun describe-display-table display-table |
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3218 @tindex describe-display-table |
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3219 This function displays a description of the display table |
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3220 @var{display-table} in a help buffer. |
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3221 @end defun |
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3222 |
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3223 @deffn Command describe-current-display-table |
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3224 @tindex describe-current-display-table |
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3225 This command displays a description of the current display table in a |
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3226 help buffer. |
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3227 @end deffn |
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3228 |
6598 | 3229 @node Active Display Table |
3230 @subsection Active Display Table | |
3231 @cindex active display table | |
3232 | |
3233 Each window can specify a display table, and so can each buffer. When | |
3234 a buffer @var{b} is displayed in window @var{w}, display uses the | |
3235 display table for window @var{w} if it has one; otherwise, the display | |
3236 table for buffer @var{b} if it has one; otherwise, the standard display | |
3237 table if any. The display table chosen is called the @dfn{active} | |
3238 display table. | |
3239 | |
3240 @defun window-display-table window | |
3241 This function returns @var{window}'s display table, or @code{nil} | |
3242 if @var{window} does not have an assigned display table. | |
3243 @end defun | |
3244 | |
3245 @defun set-window-display-table window table | |
3246 This function sets the display table of @var{window} to @var{table}. | |
3247 The argument @var{table} should be either a display table or | |
3248 @code{nil}. | |
3249 @end defun | |
3250 | |
3251 @defvar buffer-display-table | |
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3252 This variable is automatically buffer-local in all buffers; its value in |
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3253 a particular buffer specifies the display table for that buffer. If it |
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3254 is @code{nil}, that means the buffer does not have an assigned display |
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3255 table. |
6598 | 3256 @end defvar |
3257 | |
3258 @defvar standard-display-table | |
3259 This variable's value is the default display table, used whenever a | |
3260 window has no display table and neither does the buffer displayed in | |
3261 that window. This variable is @code{nil} by default. | |
3262 @end defvar | |
3263 | |
3264 If there is no display table to use for a particular window---that is, | |
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3265 if the window specifies none, its buffer specifies none, and |
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3266 @code{standard-display-table} is @code{nil}---then Emacs uses the usual |
6598 | 3267 display conventions for all character codes in that window. @xref{Usual |
3268 Display}. | |
3269 | |
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3270 A number of functions for changing the standard display table |
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3271 are defined in the library @file{disp-table}. |
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3272 |
6598 | 3273 @node Glyphs |
3274 @subsection Glyphs | |
3275 | |
3276 @cindex glyph | |
3277 A @dfn{glyph} is a generalization of a character; it stands for an | |
3278 image that takes up a single character position on the screen. Glyphs | |
3279 are represented in Lisp as integers, just as characters are. | |
3280 | |
3281 @cindex glyph table | |
3282 The meaning of each integer, as a glyph, is defined by the glyph | |
3283 table, which is the value of the variable @code{glyph-table}. | |
3284 | |
3285 @defvar glyph-table | |
3286 The value of this variable is the current glyph table. It should be a | |
3287 vector; the @var{g}th element defines glyph code @var{g}. If the value | |
3288 is @code{nil} instead of a vector, then all glyphs are simple (see | |
3289 below). | |
3290 @end defvar | |
3291 | |
3292 Here are the possible types of elements in the glyph table: | |
3293 | |
22252
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3294 @table @asis |
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3295 @item @var{string} |
6598 | 3296 Send the characters in @var{string} to the terminal to output |
3297 this glyph. This alternative is available on character terminals, | |
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3298 but not under a window system. |
6598 | 3299 |
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3300 @item @var{integer} |
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3301 Define this glyph code as an alias for glyph code @var{integer}. You |
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3302 can use an alias to specify a face code for the glyph; see below. |
6598 | 3303 |
3304 @item @code{nil} | |
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3305 This glyph is simple. On an ordinary terminal, the glyph code mod |
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3306 524288 is the character to output. In a window system, the glyph code |
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3307 mod 524288 is the character to output, and the glyph code divided by |
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3308 524288 specifies the face number (@pxref{Face Functions}) to use while |
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3309 outputting it. (524288 is |
27193 | 3310 @ifnottex |
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3311 2**19.) |
27193 | 3312 @end ifnottex |
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3313 @tex |
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3314 $2^{19}$.) |
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3315 @end tex |
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3316 @xref{Faces}. |
6598 | 3317 @end table |
3318 | |
3319 If a glyph code is greater than or equal to the length of the glyph | |
3320 table, that code is automatically simple. | |
3321 | |
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3322 @defun create-glyph string |
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3323 @tindex create-glyph |
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3324 This function returns a newly-allocated glyph code which is set up to |
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3325 display by sending @var{string} to the terminal. |
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3326 @end defun |
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3327 |
6598 | 3328 @node Beeping |
3329 @section Beeping | |
3330 @cindex beeping | |
3331 @cindex bell | |
3332 | |
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3333 This section describes how to make Emacs ring the bell (or blink the |
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3334 screen) to attract the user's attention. Be conservative about how |
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3335 often you do this; frequent bells can become irritating. Also be |
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3336 careful not to use just beeping when signaling an error is more |
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3337 appropriate. (@xref{Errors}.) |
6598 | 3338 |
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3339 @defun ding &optional do-not-terminate |
6598 | 3340 @cindex keyboard macro termination |
3341 This function beeps, or flashes the screen (see @code{visible-bell} below). | |
3342 It also terminates any keyboard macro currently executing unless | |
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3343 @var{do-not-terminate} is non-@code{nil}. |
6598 | 3344 @end defun |
3345 | |
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3346 @defun beep &optional do-not-terminate |
6598 | 3347 This is a synonym for @code{ding}. |
3348 @end defun | |
3349 | |
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3350 @defopt visible-bell |
6598 | 3351 This variable determines whether Emacs should flash the screen to |
3352 represent a bell. Non-@code{nil} means yes, @code{nil} means no. This | |
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3353 is effective on a window system, and on a character-only terminal |
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3354 provided the terminal's Termcap entry defines the visible bell |
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3355 capability (@samp{vb}). |
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3356 @end defopt |
6598 | 3357 |
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3358 @defvar ring-bell-function |
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3359 If this is non-@code{nil}, it specifies how Emacs should ``ring the |
25875 | 3360 bell.'' Its value should be a function of no arguments. If this is |
3361 non-@code{nil}, it takes precedence over the @code{visible-bell} | |
3362 variable. | |
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3363 @end defvar |
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3364 |
6598 | 3365 @node Window Systems |
3366 @section Window Systems | |
3367 | |
3368 Emacs works with several window systems, most notably the X Window | |
3369 System. Both Emacs and X use the term ``window'', but use it | |
3370 differently. An Emacs frame is a single window as far as X is | |
3371 concerned; the individual Emacs windows are not known to X at all. | |
3372 | |
3373 @defvar window-system | |
22252
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3374 This variable tells Lisp programs what window system Emacs is running |
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3375 under. The possible values are |
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3376 |
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3377 @table @code |
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3378 @item x |
6598 | 3379 @cindex X Window System |
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3380 Emacs is displaying using X. |
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3381 @item pc |
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3382 Emacs is displaying using MS-DOS. |
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3383 @item w32 |
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3384 Emacs is displaying using Windows. |
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3385 @item mac |
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3386 Emacs is displaying using a Macintosh. |
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3387 @item nil |
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3388 Emacs is using a character-based terminal. |
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3389 @end table |
6598 | 3390 @end defvar |
3391 | |
3392 @defvar window-setup-hook | |
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3393 This variable is a normal hook which Emacs runs after handling the |
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3394 initialization files. Emacs runs this hook after it has completed |
25875 | 3395 loading your init file, the default initialization file (if |
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3396 any), and the terminal-specific Lisp code, and running the hook |
6598 | 3397 @code{term-setup-hook}. |
3398 | |
3399 This hook is used for internal purposes: setting up communication with | |
3400 the window system, and creating the initial window. Users should not | |
3401 interfere with it. | |
3402 @end defvar |