Mercurial > emacs
annotate src/w32console.c @ 12219:7c0b93d3df6b
(compilation-find-file): If FILENAME is absolute, apply
abbreviate-file-name to it and then use its directory part as the first
search path element, searching for its nondirectory part.
Fix prompting code not to use a free variable.
(compilation-parse-errors, compile-abbreviate-directory): Use
abbreviate-file-name on directories.
author | Roland McGrath <roland@gnu.org> |
---|---|
date | Wed, 14 Jun 1995 15:47:10 +0000 |
parents | 47685fb0fbd1 |
children | 617f39b43557 |
rev | line source |
---|---|
9907 | 1 /* Terminal hooks for Windows NT port of GNU Emacs. |
2 Copyright (C) 1992 Free Software Foundation, Inc. | |
3 | |
4 This file is part of GNU Emacs. | |
5 | |
6 GNU Emacs is free software; you can redistribute it and/or modify it | |
7 under the terms of the GNU General Public License as published by the | |
8 Free Software Foundation; either version 2, or (at your option) any later | |
9 version. | |
10 | |
11 GNU Emacs is distributed in the hope that it will be useful, but WITHOUT | |
12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for | |
14 more details. | |
15 | |
16 You should have received a copy of the GNU General Public License along | |
17 with GNU Emacs; see the file COPYING. If not, write to the Free Software | |
18 Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. | |
19 | |
20 Tim Fleehart (apollo@online.com) 1-17-92 | |
21 Geoff Voelker (voelker@cs.washington.edu) 9-12-93 | |
22 */ | |
23 | |
24 | |
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25 #include <config.h> |
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26 |
9907 | 27 #include <stdlib.h> |
28 #include <stdio.h> | |
29 #include <windows.h> | |
30 | |
31 #include "lisp.h" | |
32 #include "frame.h" | |
33 #include "disptab.h" | |
34 #include "termhooks.h" | |
35 | |
36 #include "ntinevt.h" | |
37 | |
11389 | 38 /* from window.c */ |
9907 | 39 extern Lisp_Object Frecenter (); |
40 | |
41 /* from keyboard.c */ | |
42 extern int detect_input_pending (); | |
43 | |
44 /* from sysdep.c */ | |
45 extern int read_input_pending (); | |
46 | |
47 extern FRAME_PTR updating_frame; | |
48 extern int meta_key; | |
49 | |
50 static void move_cursor (int row, int col); | |
51 static void clear_to_end (void); | |
52 static void clear_frame (void); | |
53 static void clear_end_of_line (int); | |
54 static void ins_del_lines (int vpos, int n); | |
55 static void change_line_highlight (int, int, int); | |
56 static void reassert_line_highlight (int, int); | |
57 static void insert_glyphs (GLYPH *start, int len); | |
58 static void write_glyphs (GLYPH *string, int len); | |
59 static void delete_glyphs (int n); | |
60 static void ring_bell (void); | |
61 static void reset_terminal_modes (void); | |
62 static void set_terminal_modes (void); | |
63 static void set_terminal_window (int size); | |
64 static void update_begin (FRAME_PTR f); | |
65 static void update_end (FRAME_PTR f); | |
66 static void reset_kbd (void); | |
67 static void unset_kbd (void); | |
68 static int hl_mode (int new_highlight); | |
69 | |
70 void | |
71 DebPrint () | |
72 { | |
73 } | |
74 | |
75 /* Init hook called in init_keyboard. */ | |
76 void (*keyboard_init_hook)(void) = reset_kbd; | |
77 | |
78 COORD cursor_coords; | |
79 HANDLE prev_screen, cur_screen; | |
80 UCHAR char_attr, char_attr_normal, char_attr_reverse; | |
81 HANDLE keyboard_handle; | |
82 | |
83 | |
84 /* Setting this as the ctrl handler prevents emacs from being killed when | |
85 * someone hits ^C in a 'suspended' session (child shell). */ | |
86 BOOL | |
87 ctrl_c_handler (unsigned long type) | |
88 { | |
89 return (type == CTRL_C_EVENT) ? TRUE : FALSE; | |
90 } | |
91 | |
92 /* If we're updating a frame, use it as the current frame | |
93 Otherwise, use the selected frame. */ | |
94 #define PICK_FRAME() (updating_frame ? updating_frame : selected_frame) | |
95 | |
96 /* Move the cursor to (row, col). */ | |
97 void | |
98 move_cursor (int row, int col) | |
99 { | |
100 cursor_coords.X = col; | |
101 cursor_coords.Y = row; | |
102 | |
11389 | 103 if (updating_frame == (FRAME_PTR) NULL) |
9907 | 104 { |
105 SetConsoleCursorPosition (cur_screen, cursor_coords); | |
106 } | |
107 } | |
108 | |
109 /* Clear from cursor to end of screen. */ | |
110 void | |
111 clear_to_end (void) | |
112 { | |
113 FRAME_PTR f = PICK_FRAME (); | |
114 | |
115 clear_end_of_line (FRAME_WIDTH (f) - 1); | |
116 ins_del_lines (cursor_coords.Y, FRAME_HEIGHT (f) - cursor_coords.Y - 1); | |
117 } | |
118 | |
119 /* Clear the frame. */ | |
120 void | |
121 clear_frame (void) | |
122 { | |
123 SMALL_RECT scroll; | |
124 COORD dest; | |
125 CHAR_INFO fill; | |
126 FRAME_PTR f = PICK_FRAME (); | |
127 | |
128 hl_mode (0); | |
129 | |
130 scroll.Top = 0; | |
131 scroll.Bottom = FRAME_HEIGHT (f) - 1; | |
132 scroll.Left = 0; | |
133 scroll.Right = FRAME_WIDTH (f) - 1; | |
134 | |
135 dest.Y = FRAME_HEIGHT (f); | |
136 dest.X = 0; | |
137 | |
138 fill.Char.AsciiChar = 0x20; | |
139 fill.Attributes = char_attr; | |
140 | |
141 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); | |
142 move_cursor (0, 0); | |
143 } | |
144 | |
145 | |
146 static GLYPH glyph_base[256]; | |
147 static BOOL ceol_initialized = FALSE; | |
148 | |
149 /* Clear from Cursor to end (what's "standout marker"?). */ | |
150 void | |
151 clear_end_of_line (int end) | |
152 { | |
153 if (!ceol_initialized) | |
154 { | |
155 int i; | |
156 for (i = 0; i < 256; i++) | |
157 { | |
158 glyph_base[i] = SPACEGLYPH; /* empty space */ | |
159 } | |
160 ceol_initialized = TRUE; | |
161 } | |
162 write_glyphs (glyph_base, end - cursor_coords.X); /* fencepost ? */ | |
163 } | |
164 | |
165 /* Insert n lines at vpos. if n is negative delete -n lines. */ | |
166 void | |
167 ins_del_lines (int vpos, int n) | |
168 { | |
169 int i, nb, save_highlight; | |
170 SMALL_RECT scroll; | |
171 COORD dest; | |
172 CHAR_INFO fill; | |
173 FRAME_PTR f = PICK_FRAME (); | |
174 | |
175 if (n < 0) | |
176 { | |
177 scroll.Top = vpos - n; | |
178 scroll.Bottom = FRAME_HEIGHT (f); | |
179 dest.Y = vpos; | |
180 } | |
181 else | |
182 { | |
183 scroll.Top = vpos; | |
184 scroll.Bottom = FRAME_HEIGHT (f) - n; | |
185 dest.Y = vpos + n; | |
186 } | |
187 scroll.Left = 0; | |
188 scroll.Right = FRAME_WIDTH (f); | |
189 | |
190 dest.X = 0; | |
191 | |
192 save_highlight = hl_mode (0); | |
193 | |
194 fill.Char.AsciiChar = 0x20; | |
195 fill.Attributes = char_attr; | |
196 | |
197 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); | |
198 | |
199 /* Here we have to deal with a win32 console flake: If the scroll | |
200 region looks like abc and we scroll c to a and fill with d we get | |
201 cbd... if we scroll block c one line at a time to a, we get cdd... | |
202 Emacs expects cdd consistently... So we have to deal with that | |
203 here... (this also occurs scrolling the same way in the other | |
204 direction. */ | |
205 | |
206 if (n > 0) | |
207 { | |
208 if (scroll.Bottom < dest.Y) | |
209 { | |
210 for (i = scroll.Bottom; i < dest.Y; i++) | |
211 { | |
212 move_cursor (i, 0); | |
213 clear_end_of_line (FRAME_WIDTH (f)); | |
214 } | |
215 } | |
216 } | |
217 else | |
218 { | |
219 nb = dest.Y + (scroll.Bottom - scroll.Top) + 1; | |
220 | |
221 if (nb < scroll.Top) | |
222 { | |
223 for (i = nb; i < scroll.Top; i++) | |
224 { | |
225 move_cursor (i, 0); | |
226 clear_end_of_line (FRAME_WIDTH (f)); | |
227 } | |
228 } | |
229 } | |
230 | |
231 cursor_coords.X = 0; | |
232 cursor_coords.Y = vpos; | |
233 | |
234 hl_mode (save_highlight); | |
235 } | |
236 | |
237 /* Changes attribute to use when drawing characters to control. */ | |
238 static int | |
239 hl_mode (int new_highlight) | |
240 { | |
241 static int highlight = 0; | |
242 int old_highlight; | |
243 | |
244 old_highlight = highlight; | |
245 highlight = (new_highlight != 0); | |
246 if (highlight) | |
247 { | |
248 char_attr = char_attr_reverse; | |
249 } | |
250 else | |
251 { | |
252 char_attr = char_attr_normal; | |
253 } | |
254 return old_highlight; | |
255 } | |
256 | |
257 /* Call this when about to modify line at position VPOS and change whether it | |
258 is highlighted. */ | |
259 void | |
260 change_line_highlight (int new_highlight, int vpos, int first_unused_hpos) | |
261 { | |
262 hl_mode (new_highlight); | |
263 move_cursor (vpos, 0); | |
264 clear_end_of_line (first_unused_hpos); | |
265 } | |
266 | |
267 /* External interface to control of standout mode. Call this when about to | |
268 * modify line at position VPOS and not change whether it is highlighted. */ | |
269 void | |
270 reassert_line_highlight (int highlight, int vpos) | |
271 { | |
272 hl_mode (highlight); | |
273 vpos; /* pedantic compiler silencer */ | |
274 } | |
275 | |
276 #undef LEFT | |
277 #undef RIGHT | |
278 #define LEFT 1 | |
279 #define RIGHT 0 | |
280 | |
281 void | |
282 scroll_line (int dist, int direction) | |
283 { | |
284 /* The idea here is to implement a horizontal scroll in one line to | |
285 implement delete and half of insert. */ | |
286 SMALL_RECT scroll; | |
287 COORD dest; | |
288 CHAR_INFO fill; | |
289 FRAME_PTR f = PICK_FRAME (); | |
290 | |
291 scroll.Top = cursor_coords.Y; | |
292 scroll.Bottom = cursor_coords.Y; | |
293 | |
294 if (direction == LEFT) | |
295 { | |
296 scroll.Left = cursor_coords.X + dist; | |
297 scroll.Right = FRAME_WIDTH (f) - 1; | |
298 } | |
299 else | |
300 { | |
301 scroll.Left = cursor_coords.X; | |
302 scroll.Right = FRAME_WIDTH (f) - dist - 1; | |
303 } | |
304 | |
305 dest.X = cursor_coords.X; | |
306 dest.Y = cursor_coords.Y; | |
307 | |
308 fill.Char.AsciiChar = 0x20; | |
309 fill.Attributes = char_attr; | |
310 | |
311 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); | |
312 } | |
313 | |
314 | |
315 /* If start is zero insert blanks instead of a string at start ?. */ | |
316 void | |
317 insert_glyphs (register GLYPH *start, register int len) | |
318 { | |
319 scroll_line (len, RIGHT); | |
320 | |
321 /* Move len chars to the right starting at cursor_coords, fill with blanks */ | |
322 if (start) | |
323 { | |
324 /* Print the first len characters of start, cursor_coords.X adjusted | |
325 by write_glyphs. */ | |
326 | |
327 write_glyphs (start, len); | |
328 } | |
329 else | |
330 { | |
331 clear_end_of_line (cursor_coords.X + len); | |
332 } | |
333 } | |
334 | |
335 void | |
336 write_glyphs (register GLYPH *string, register int len) | |
337 { | |
338 register unsigned int glyph_len = GLYPH_TABLE_LENGTH; | |
339 Lisp_Object *glyph_table = GLYPH_TABLE_BASE; | |
340 FRAME_PTR f = PICK_FRAME (); | |
341 register char *ptr; | |
342 GLYPH glyph; | |
343 WORD *attrs; | |
344 char *chars; | |
345 int i; | |
346 | |
347 attrs = alloca (len * sizeof (*attrs)); | |
348 chars = alloca (len * sizeof (*chars)); | |
349 if (attrs == NULL || chars == NULL) | |
350 { | |
351 printf ("alloca failed in write_glyphs\n"); | |
352 return; | |
353 } | |
354 | |
355 /* We have to deal with the glyph indirection...go over the glyph | |
356 buffer and extract the characters. */ | |
357 ptr = chars; | |
358 while (--len >= 0) | |
359 { | |
360 glyph = *string++; | |
361 | |
362 if (glyph > glyph_len) | |
363 { | |
364 *ptr++ = glyph & 0xFF; | |
365 continue; | |
366 } | |
367 GLYPH_FOLLOW_ALIASES (glyph_table, glyph_len, glyph); | |
368 if (GLYPH_FACE (fixfix, glyph) != 0) | |
369 printf ("Glyph face is %d\n", GLYPH_FACE (fixfix, glyph)); | |
370 if (GLYPH_SIMPLE_P (glyph_table, glyph_len, glyph)) | |
371 { | |
372 *ptr++ = glyph & 0xFF; | |
373 continue; | |
374 } | |
375 for (i = 0; i < GLYPH_LENGTH (glyph_table, glyph); i++) | |
376 { | |
377 *ptr++ = (GLYPH_STRING (glyph_table, glyph))[i]; | |
378 } | |
379 } | |
380 | |
381 /* Number of characters we have in the buffer. */ | |
382 len = ptr-chars; | |
383 | |
384 /* Fill in the attributes for these characters. */ | |
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385 for (i = 0; i < len; i++) |
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386 attrs[i] = char_attr; |
9907 | 387 |
388 /* Write the attributes. */ | |
389 if (!WriteConsoleOutputAttribute (cur_screen, attrs, len, cursor_coords, &i)) | |
390 { | |
11389 | 391 printf ("Failed writing console attributes: %d\n", GetLastError ()); |
9907 | 392 fflush (stdout); |
393 } | |
394 | |
395 /* Write the characters. */ | |
396 if (!WriteConsoleOutputCharacter (cur_screen, chars, len, cursor_coords, &i)) | |
397 { | |
11389 | 398 printf ("Failed writing console characters: %d\n", GetLastError ()); |
9907 | 399 fflush (stdout); |
400 } | |
401 | |
402 cursor_coords.X += len; | |
403 move_cursor (cursor_coords.Y, cursor_coords.X); | |
404 } | |
405 | |
406 void | |
407 delete_glyphs (int n) | |
408 { | |
409 /* delete chars means scroll chars from cursor_coords.X + n to | |
410 cursor_coords.X, anything beyond the edge of the screen should | |
411 come out empty... */ | |
412 | |
413 scroll_line (n, LEFT); | |
414 } | |
415 | |
11389 | 416 static unsigned int sound_type = 0xFFFFFFFF; |
417 | |
9907 | 418 void |
419 ring_bell (void) | |
420 { | |
11389 | 421 if (sound_type == 0xFFFFFFFF) |
422 Beep (666, 100); | |
423 else | |
424 MessageBeep (sound_type); | |
9907 | 425 } |
426 | |
11389 | 427 DEFUN ("set-message-beep", Fset_message_beep, Sset_message_beep, 1, 1, 0, |
428 "Set the sound generated when the bell is rung.\n\ | |
429 SOUND is 'asterisk, 'exclamation, 'hand, 'question, or 'ok\n\ | |
430 to use the corresponding system sound for the bell.\n\ | |
431 SOUND is nil to use the normal beep.") | |
432 (sound) | |
433 Lisp_Object sound; | |
9907 | 434 { |
11389 | 435 CHECK_SYMBOL (sound, 0); |
436 | |
437 if (NILP (sound)) | |
438 sound_type = 0xFFFFFFFF; | |
439 else if (EQ (sound, intern ("asterisk"))) | |
440 sound_type = MB_ICONASTERISK; | |
441 else if (EQ (sound, intern ("exclamation"))) | |
442 sound_type = MB_ICONEXCLAMATION; | |
443 else if (EQ (sound, intern ("hand"))) | |
444 sound_type = MB_ICONHAND; | |
445 else if (EQ (sound, intern ("question"))) | |
446 sound_type = MB_ICONQUESTION; | |
447 else if (EQ (sound, intern ("ok"))) | |
448 sound_type = MB_OK; | |
449 else | |
450 sound_type = 0xFFFFFFFF; | |
451 | |
452 return sound; | |
9907 | 453 } |
454 | |
455 /* Put our console back up, for ending a suspended session. */ | |
456 void | |
457 take_console (void) | |
458 { | |
459 reset_kbd (); | |
460 SetConsoleActiveScreenBuffer (cur_screen); | |
461 } | |
462 | |
463 void | |
464 reset_terminal_modes (void) | |
465 { | |
466 unset_kbd (); | |
467 SetConsoleActiveScreenBuffer (prev_screen); | |
468 } | |
469 | |
470 void | |
471 set_terminal_modes (void) | |
472 { | |
473 CONSOLE_CURSOR_INFO cci; | |
474 | |
475 if (cur_screen == NULL) | |
476 { | |
477 reset_kbd (); | |
478 cur_screen = CreateConsoleScreenBuffer (GENERIC_READ | GENERIC_WRITE, | |
479 0, NULL, | |
480 CONSOLE_TEXTMODE_BUFFER, | |
481 NULL); | |
482 | |
483 if (cur_screen == INVALID_HANDLE_VALUE) | |
484 { | |
485 printf ("CreateConsoleScreenBuffer failed in ResetTerm\n"); | |
486 printf ("LastError = 0x%lx\n", GetLastError ()); | |
487 fflush (stdout); | |
488 exit (0); | |
489 } | |
490 | |
491 SetConsoleActiveScreenBuffer (cur_screen); | |
492 | |
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493 /* make cursor big and visible (100 on Win95 makes it disappear) */ |
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494 cci.dwSize = 99; |
9907 | 495 cci.bVisible = TRUE; |
496 (void) SetConsoleCursorInfo (cur_screen, &cci); | |
497 } | |
498 } | |
499 | |
500 /* hmmm... perhaps these let us bracket screen changes so that we can flush | |
501 clumps rather than one-character-at-a-time... | |
502 | |
503 we'll start with not moving the cursor while an update is in progress. */ | |
504 void | |
505 update_begin (FRAME_PTR f) | |
506 { | |
507 } | |
508 | |
509 void | |
510 update_end (FRAME_PTR f) | |
511 { | |
512 SetConsoleCursorPosition (cur_screen, cursor_coords); | |
513 } | |
514 | |
515 void | |
516 set_terminal_window (int size) | |
517 { | |
518 } | |
519 | |
520 void | |
521 unset_kbd (void) | |
522 { | |
523 SetConsoleMode (keyboard_handle, ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT | | |
524 ENABLE_ECHO_INPUT | ENABLE_MOUSE_INPUT); | |
525 } | |
526 | |
527 void | |
528 reset_kbd (void) | |
529 { | |
530 keyboard_handle = GetStdHandle (STD_INPUT_HANDLE); | |
531 SetConsoleMode (keyboard_handle, ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT); | |
532 } | |
533 | |
534 typedef int (*term_hook) (); | |
535 | |
536 void | |
537 initialize_win_nt_display (void) | |
538 { | |
539 CONSOLE_SCREEN_BUFFER_INFO info; | |
540 | |
541 cursor_to_hook = (term_hook) move_cursor; | |
542 raw_cursor_to_hook = (term_hook) move_cursor; | |
543 clear_to_end_hook = (term_hook) clear_to_end; | |
544 clear_frame_hook = (term_hook) clear_frame; | |
545 clear_end_of_line_hook = (term_hook) clear_end_of_line; | |
546 ins_del_lines_hook = (term_hook) ins_del_lines; | |
547 change_line_highlight_hook = (term_hook) change_line_highlight; | |
548 reassert_line_highlight_hook = (term_hook) reassert_line_highlight; | |
549 insert_glyphs_hook = (term_hook) insert_glyphs; | |
550 write_glyphs_hook = (term_hook) write_glyphs; | |
551 delete_glyphs_hook = (term_hook) delete_glyphs; | |
552 ring_bell_hook = (term_hook) ring_bell; | |
553 reset_terminal_modes_hook = (term_hook) reset_terminal_modes; | |
554 set_terminal_modes_hook = (term_hook) set_terminal_modes; | |
555 set_terminal_window_hook = (term_hook) set_terminal_window; | |
556 update_begin_hook = (term_hook) update_begin; | |
557 update_end_hook = (term_hook) update_end; | |
558 | |
559 read_socket_hook = win32_read_socket; | |
560 mouse_position_hook = win32_mouse_position; | |
561 | |
562 prev_screen = GetStdHandle (STD_OUTPUT_HANDLE); | |
563 | |
564 set_terminal_modes (); | |
565 | |
566 GetConsoleScreenBufferInfo (cur_screen, &info); | |
567 | |
568 meta_key = 1; | |
569 char_attr = info.wAttributes & 0xFF; | |
570 char_attr_normal = char_attr; | |
571 char_attr_reverse = ((char_attr & 0xf) << 4) + ((char_attr & 0xf0) >> 4); | |
572 | |
573 FRAME_HEIGHT (selected_frame) = info.dwSize.Y; /* lines per page */ | |
574 FRAME_WIDTH (selected_frame) = info.dwSize.X; /* characters per line */ | |
575 | |
576 move_cursor (0, 0); | |
577 | |
578 clear_frame (); | |
579 } | |
580 | |
581 DEFUN ("set-screen-color", Fset_screen_color, Sset_screen_color, 2, 2, 0, | |
582 "Set screen colors.") | |
583 (foreground, background) | |
584 Lisp_Object foreground; | |
585 Lisp_Object background; | |
586 { | |
587 char_attr_normal = XFASTINT (foreground) + (XFASTINT (background) << 4); | |
588 char_attr_reverse = XFASTINT (background) + (XFASTINT (foreground) << 4); | |
589 | |
590 Frecenter (Qnil); | |
591 return Qt; | |
592 } | |
593 | |
594 DEFUN ("set-cursor-size", Fset_cursor_size, Sset_cursor_size, 1, 1, 0, | |
595 "Set cursor size.") | |
596 (size) | |
597 Lisp_Object size; | |
598 { | |
599 CONSOLE_CURSOR_INFO cci; | |
600 cci.dwSize = XFASTINT (size); | |
601 cci.bVisible = TRUE; | |
602 (void) SetConsoleCursorInfo (cur_screen, &cci); | |
603 | |
604 return Qt; | |
605 } | |
606 | |
607 void | |
608 pixel_to_glyph_coords (FRAME_PTR f, int pix_x, int pix_y, int *x, int *y, | |
609 void *bounds, int noclip) | |
610 { | |
611 *x = pix_x; | |
612 *y = pix_y; | |
613 } | |
614 | |
615 void | |
616 glyph_to_pixel_coords (FRAME_PTR f, int x, int y, int *pix_x, int *pix_y) | |
617 { | |
618 *pix_x = x; | |
619 *pix_y = y; | |
620 } | |
621 | |
11389 | 622 void |
9907 | 623 syms_of_ntterm () |
624 { | |
625 defsubr (&Sset_screen_color); | |
626 defsubr (&Sset_cursor_size); | |
11389 | 627 defsubr (&Sset_message_beep); |
9907 | 628 } |