Mercurial > emacs
annotate lispref/commands.texi @ 80172:7d8f87158250
(eval-when-compile): Don't define
add-submenu.
(verilog-xemacs-menu): Add :keys for C-M-a, C-M-e and C-M-h.
Remove. Move contents to the only use ...
(verilog-menu): ... here.
(verilog-statement-menu): Remove. Move contents to the only use ...
(verilog-stmt-menu): ... here.
(verilog-mark-defun): Simply call mark-defun for emacs.
(occur-pos-list): Declare for byte compiler.
(mode-popup-menu): Don't defvar.
(verilog-add-statement-menu): Remove.
(verilog-mode-hook): Don't add verilog-add-statement-menu.
(verilog-mode): Call easy-menu-add and set mode-popup-menu for
XEmacs.
author | Dan Nicolaescu <dann@ics.uci.edu> |
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date | Thu, 21 Feb 2008 07:41:21 +0000 |
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6260 | 1 @c -*-texinfo-*- |
2 @c This is part of the GNU Emacs Lisp Reference Manual. | |
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3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2001, 2002, |
79750 | 4 @c 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. |
6260 | 5 @c See the file elisp.texi for copying conditions. |
6 @setfilename ../info/commands | |
7 @node Command Loop, Keymaps, Minibuffers, Top | |
8 @chapter Command Loop | |
9 @cindex editor command loop | |
10 @cindex command loop | |
11 | |
12 When you run Emacs, it enters the @dfn{editor command loop} almost | |
13 immediately. This loop reads key sequences, executes their definitions, | |
14 and displays the results. In this chapter, we describe how these things | |
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15 are done, and the subroutines that allow Lisp programs to do them. |
6260 | 16 |
17 @menu | |
18 * Command Overview:: How the command loop reads commands. | |
19 * Defining Commands:: Specifying how a function should read arguments. | |
20 * Interactive Call:: Calling a command, so that it will read arguments. | |
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21 * Distinguish Interactive:: Making a command distinguish interactive calls. |
6260 | 22 * Command Loop Info:: Variables set by the command loop for you to examine. |
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23 * Adjusting Point:: Adjustment of point after a command. |
6260 | 24 * Input Events:: What input looks like when you read it. |
25 * Reading Input:: How to read input events from the keyboard or mouse. | |
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26 * Special Events:: Events processed immediately and individually. |
6260 | 27 * Waiting:: Waiting for user input or elapsed time. |
28 * Quitting:: How @kbd{C-g} works. How to catch or defer quitting. | |
29 * Prefix Command Arguments:: How the commands to set prefix args work. | |
30 * Recursive Editing:: Entering a recursive edit, | |
31 and why you usually shouldn't. | |
32 * Disabling Commands:: How the command loop handles disabled commands. | |
33 * Command History:: How the command history is set up, and how accessed. | |
34 * Keyboard Macros:: How keyboard macros are implemented. | |
35 @end menu | |
36 | |
37 @node Command Overview | |
38 @section Command Loop Overview | |
39 | |
40 The first thing the command loop must do is read a key sequence, which | |
41 is a sequence of events that translates into a command. It does this by | |
42 calling the function @code{read-key-sequence}. Your Lisp code can also | |
43 call this function (@pxref{Key Sequence Input}). Lisp programs can also | |
44 do input at a lower level with @code{read-event} (@pxref{Reading One | |
45 Event}) or discard pending input with @code{discard-input} | |
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46 (@pxref{Event Input Misc}). |
6260 | 47 |
48 The key sequence is translated into a command through the currently | |
49 active keymaps. @xref{Key Lookup}, for information on how this is done. | |
50 The result should be a keyboard macro or an interactively callable | |
51 function. If the key is @kbd{M-x}, then it reads the name of another | |
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52 command, which it then calls. This is done by the command |
6260 | 53 @code{execute-extended-command} (@pxref{Interactive Call}). |
54 | |
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55 To execute a command requires first reading the arguments for it. |
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56 This is done by calling @code{command-execute} (@pxref{Interactive |
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57 Call}). For commands written in Lisp, the @code{interactive} |
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58 specification says how to read the arguments. This may use the prefix |
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59 argument (@pxref{Prefix Command Arguments}) or may read with prompting |
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60 in the minibuffer (@pxref{Minibuffers}). For example, the command |
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61 @code{find-file} has an @code{interactive} specification which says to |
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62 read a file name using the minibuffer. The command's function body does |
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63 not use the minibuffer; if you call this command from Lisp code as a |
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64 function, you must supply the file name string as an ordinary Lisp |
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65 function argument. |
6260 | 66 |
67 If the command is a string or vector (i.e., a keyboard macro) then | |
68 @code{execute-kbd-macro} is used to execute it. You can call this | |
69 function yourself (@pxref{Keyboard Macros}). | |
70 | |
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71 To terminate the execution of a running command, type @kbd{C-g}. This |
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72 character causes @dfn{quitting} (@pxref{Quitting}). |
6260 | 73 |
74 @defvar pre-command-hook | |
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75 The editor command loop runs this normal hook before each command. At |
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76 that time, @code{this-command} contains the command that is about to |
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77 run, and @code{last-command} describes the previous command. |
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78 @xref{Command Loop Info}. |
6260 | 79 @end defvar |
80 | |
81 @defvar post-command-hook | |
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82 The editor command loop runs this normal hook after each command |
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83 (including commands terminated prematurely by quitting or by errors), |
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84 and also when the command loop is first entered. At that time, |
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85 @code{this-command} refers to the command that just ran, and |
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86 @code{last-command} refers to the command before that. |
6260 | 87 @end defvar |
88 | |
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89 Quitting is suppressed while running @code{pre-command-hook} and |
12098 | 90 @code{post-command-hook}. If an error happens while executing one of |
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91 these hooks, it terminates execution of the hook, and clears the hook |
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92 variable to @code{nil} so as to prevent an infinite loop of errors. |
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93 |
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94 A request coming into the Emacs server (@pxref{Emacs Server,,, |
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95 emacs, The GNU Emacs Manual}) runs these two hooks just as a keyboard |
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96 command does. |
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97 |
6260 | 98 @node Defining Commands |
99 @section Defining Commands | |
100 @cindex defining commands | |
101 @cindex commands, defining | |
102 @cindex functions, making them interactive | |
103 @cindex interactive function | |
104 | |
105 A Lisp function becomes a command when its body contains, at top | |
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106 level, a form that calls the special form @code{interactive}. This |
6260 | 107 form does nothing when actually executed, but its presence serves as a |
108 flag to indicate that interactive calling is permitted. Its argument | |
109 controls the reading of arguments for an interactive call. | |
110 | |
111 @menu | |
112 * Using Interactive:: General rules for @code{interactive}. | |
113 * Interactive Codes:: The standard letter-codes for reading arguments | |
114 in various ways. | |
115 * Interactive Examples:: Examples of how to read interactive arguments. | |
116 @end menu | |
117 | |
118 @node Using Interactive | |
119 @subsection Using @code{interactive} | |
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120 @cindex arguments, interactive entry |
6260 | 121 |
122 This section describes how to write the @code{interactive} form that | |
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123 makes a Lisp function an interactively-callable command, and how to |
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124 examine a command's @code{interactive} form. |
6260 | 125 |
126 @defspec interactive arg-descriptor | |
127 This special form declares that the function in which it appears is a | |
128 command, and that it may therefore be called interactively (via | |
129 @kbd{M-x} or by entering a key sequence bound to it). The argument | |
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130 @var{arg-descriptor} declares how to compute the arguments to the |
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131 command when the command is called interactively. |
6260 | 132 |
133 A command may be called from Lisp programs like any other function, but | |
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134 then the caller supplies the arguments and @var{arg-descriptor} has no |
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135 effect. |
6260 | 136 |
137 The @code{interactive} form has its effect because the command loop | |
138 (actually, its subroutine @code{call-interactively}) scans through the | |
139 function definition looking for it, before calling the function. Once | |
140 the function is called, all its body forms including the | |
141 @code{interactive} form are executed, but at this time | |
142 @code{interactive} simply returns @code{nil} without even evaluating its | |
143 argument. | |
144 @end defspec | |
145 | |
146 There are three possibilities for the argument @var{arg-descriptor}: | |
147 | |
148 @itemize @bullet | |
149 @item | |
150 It may be omitted or @code{nil}; then the command is called with no | |
151 arguments. This leads quickly to an error if the command requires one | |
152 or more arguments. | |
153 | |
154 @item | |
155 It may be a string; then its contents should consist of a code character | |
156 followed by a prompt (which some code characters use and some ignore). | |
157 The prompt ends either with the end of the string or with a newline. | |
158 Here is a simple example: | |
159 | |
160 @smallexample | |
161 (interactive "bFrobnicate buffer: ") | |
162 @end smallexample | |
163 | |
164 @noindent | |
165 The code letter @samp{b} says to read the name of an existing buffer, | |
166 with completion. The buffer name is the sole argument passed to the | |
167 command. The rest of the string is a prompt. | |
168 | |
169 If there is a newline character in the string, it terminates the prompt. | |
170 If the string does not end there, then the rest of the string should | |
171 contain another code character and prompt, specifying another argument. | |
172 You can specify any number of arguments in this way. | |
173 | |
174 @c Emacs 19 feature | |
175 The prompt string can use @samp{%} to include previous argument values | |
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176 (starting with the first argument) in the prompt. This is done using |
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177 @code{format} (@pxref{Formatting Strings}). For example, here is how |
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178 you could read the name of an existing buffer followed by a new name to |
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179 give to that buffer: |
6260 | 180 |
181 @smallexample | |
182 @group | |
183 (interactive "bBuffer to rename: \nsRename buffer %s to: ") | |
184 @end group | |
185 @end smallexample | |
186 | |
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187 @cindex @samp{*} in @code{interactive} |
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188 @cindex read-only buffers in interactive |
6260 | 189 If the first character in the string is @samp{*}, then an error is |
190 signaled if the buffer is read-only. | |
191 | |
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192 @cindex @samp{@@} in @code{interactive} |
6260 | 193 @c Emacs 19 feature |
194 If the first character in the string is @samp{@@}, and if the key | |
195 sequence used to invoke the command includes any mouse events, then | |
196 the window associated with the first of those events is selected | |
197 before the command is run. | |
198 | |
199 You can use @samp{*} and @samp{@@} together; the order does not matter. | |
200 Actual reading of arguments is controlled by the rest of the prompt | |
201 string (starting with the first character that is not @samp{*} or | |
202 @samp{@@}). | |
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203 |
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204 @item |
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205 It may be a Lisp expression that is not a string; then it should be a |
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206 form that is evaluated to get a list of arguments to pass to the |
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207 command. Usually this form will call various functions to read input |
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208 from the user, most often through the minibuffer (@pxref{Minibuffers}) |
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209 or directly from the keyboard (@pxref{Reading Input}). |
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210 |
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211 Providing point or the mark as an argument value is also common, but |
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212 if you do this @emph{and} read input (whether using the minibuffer or |
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213 not), be sure to get the integer values of point or the mark after |
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214 reading. The current buffer may be receiving subprocess output; if |
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215 subprocess output arrives while the command is waiting for input, it |
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216 could relocate point and the mark. |
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217 |
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218 Here's an example of what @emph{not} to do: |
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219 |
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220 @smallexample |
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221 (interactive |
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222 (list (region-beginning) (region-end) |
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223 (read-string "Foo: " nil 'my-history))) |
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224 @end smallexample |
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225 |
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226 @noindent |
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227 Here's how to avoid the problem, by examining point and the mark after |
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228 reading the keyboard input: |
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229 |
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230 @smallexample |
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231 (interactive |
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232 (let ((string (read-string "Foo: " nil 'my-history))) |
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233 (list (region-beginning) (region-end) string))) |
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234 @end smallexample |
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235 |
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236 @strong{Warning:} the argument values should not include any data |
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237 types that can't be printed and then read. Some facilities save |
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238 @code{command-history} in a file to be read in the subsequent |
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239 sessions; if a command's arguments contain a data type that prints |
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240 using @samp{#<@dots{}>} syntax, those facilities won't work. |
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241 |
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242 There are, however, a few exceptions: it is ok to use a limited set of |
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243 expressions such as @code{(point)}, @code{(mark)}, |
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244 @code{(region-beginning)}, and @code{(region-end)}, because Emacs |
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245 recognizes them specially and puts the expression (rather than its |
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246 value) into the command history. To see whether the expression you |
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247 wrote is one of these exceptions, run the command, then examine |
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248 @code{(car command-history)}. |
6260 | 249 @end itemize |
250 | |
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251 @cindex examining the @code{interactive} form |
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252 @defun interactive-form function |
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253 This function returns the @code{interactive} form of @var{function}. |
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254 If @var{function} is an interactively callable function |
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255 (@pxref{Interactive Call}), the value is the command's |
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256 @code{interactive} form @code{(interactive @var{spec})}, which |
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257 specifies how to compute its arguments. Otherwise, the value is |
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258 @code{nil}. If @var{function} is a symbol, its function definition is |
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259 used. |
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260 @end defun |
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261 |
6260 | 262 @node Interactive Codes |
263 @comment node-name, next, previous, up | |
264 @subsection Code Characters for @code{interactive} | |
265 @cindex interactive code description | |
266 @cindex description for interactive codes | |
267 @cindex codes, interactive, description of | |
268 @cindex characters for interactive codes | |
269 | |
270 The code character descriptions below contain a number of key words, | |
271 defined here as follows: | |
272 | |
273 @table @b | |
274 @item Completion | |
275 @cindex interactive completion | |
276 Provide completion. @key{TAB}, @key{SPC}, and @key{RET} perform name | |
277 completion because the argument is read using @code{completing-read} | |
278 (@pxref{Completion}). @kbd{?} displays a list of possible completions. | |
279 | |
280 @item Existing | |
281 Require the name of an existing object. An invalid name is not | |
282 accepted; the commands to exit the minibuffer do not exit if the current | |
283 input is not valid. | |
284 | |
285 @item Default | |
286 @cindex default argument string | |
287 A default value of some sort is used if the user enters no text in the | |
288 minibuffer. The default depends on the code character. | |
289 | |
290 @item No I/O | |
291 This code letter computes an argument without reading any input. | |
292 Therefore, it does not use a prompt string, and any prompt string you | |
293 supply is ignored. | |
294 | |
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295 Even though the code letter doesn't use a prompt string, you must follow |
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296 it with a newline if it is not the last code character in the string. |
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297 |
6260 | 298 @item Prompt |
299 A prompt immediately follows the code character. The prompt ends either | |
300 with the end of the string or with a newline. | |
301 | |
302 @item Special | |
303 This code character is meaningful only at the beginning of the | |
304 interactive string, and it does not look for a prompt or a newline. | |
305 It is a single, isolated character. | |
306 @end table | |
307 | |
308 @cindex reading interactive arguments | |
309 Here are the code character descriptions for use with @code{interactive}: | |
310 | |
311 @table @samp | |
312 @item * | |
313 Signal an error if the current buffer is read-only. Special. | |
314 | |
315 @item @@ | |
316 Select the window mentioned in the first mouse event in the key | |
317 sequence that invoked this command. Special. | |
318 | |
319 @item a | |
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320 A function name (i.e., a symbol satisfying @code{fboundp}). Existing, |
6260 | 321 Completion, Prompt. |
322 | |
323 @item b | |
324 The name of an existing buffer. By default, uses the name of the | |
325 current buffer (@pxref{Buffers}). Existing, Completion, Default, | |
326 Prompt. | |
327 | |
328 @item B | |
329 A buffer name. The buffer need not exist. By default, uses the name of | |
330 a recently used buffer other than the current buffer. Completion, | |
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331 Default, Prompt. |
6260 | 332 |
333 @item c | |
334 A character. The cursor does not move into the echo area. Prompt. | |
335 | |
336 @item C | |
337 A command name (i.e., a symbol satisfying @code{commandp}). Existing, | |
338 Completion, Prompt. | |
339 | |
340 @item d | |
341 @cindex position argument | |
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342 The position of point, as an integer (@pxref{Point}). No I/O. |
6260 | 343 |
344 @item D | |
345 A directory name. The default is the current default directory of the | |
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346 current buffer, @code{default-directory} (@pxref{File Name Expansion}). |
6260 | 347 Existing, Completion, Default, Prompt. |
348 | |
349 @item e | |
350 The first or next mouse event in the key sequence that invoked the command. | |
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351 More precisely, @samp{e} gets events that are lists, so you can look at |
6260 | 352 the data in the lists. @xref{Input Events}. No I/O. |
353 | |
354 You can use @samp{e} more than once in a single command's interactive | |
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355 specification. If the key sequence that invoked the command has |
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356 @var{n} events that are lists, the @var{n}th @samp{e} provides the |
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357 @var{n}th such event. Events that are not lists, such as function keys |
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358 and @acronym{ASCII} characters, do not count where @samp{e} is concerned. |
6260 | 359 |
360 @item f | |
361 A file name of an existing file (@pxref{File Names}). The default | |
362 directory is @code{default-directory}. Existing, Completion, Default, | |
363 Prompt. | |
364 | |
365 @item F | |
366 A file name. The file need not exist. Completion, Default, Prompt. | |
367 | |
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368 @item G |
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369 A file name. The file need not exist. If the user enters just a |
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370 directory name, then the value is just that directory name, with no |
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371 file name within the directory added. Completion, Default, Prompt. |
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372 |
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373 @item i |
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374 An irrelevant argument. This code always supplies @code{nil} as |
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375 the argument's value. No I/O. |
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376 |
6260 | 377 @item k |
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378 A key sequence (@pxref{Key Sequences}). This keeps reading events |
6260 | 379 until a command (or undefined command) is found in the current key |
380 maps. The key sequence argument is represented as a string or vector. | |
381 The cursor does not move into the echo area. Prompt. | |
382 | |
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383 If @samp{k} reads a key sequence that ends with a down-event, it also |
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384 reads and discards the following up-event. You can get access to that |
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385 up-event with the @samp{U} code character. |
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386 |
6260 | 387 This kind of input is used by commands such as @code{describe-key} and |
388 @code{global-set-key}. | |
389 | |
12067 | 390 @item K |
391 A key sequence, whose definition you intend to change. This works like | |
392 @samp{k}, except that it suppresses, for the last input event in the key | |
393 sequence, the conversions that are normally used (when necessary) to | |
394 convert an undefined key into a defined one. | |
395 | |
6260 | 396 @item m |
397 @cindex marker argument | |
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398 The position of the mark, as an integer. No I/O. |
6260 | 399 |
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400 @item M |
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401 Arbitrary text, read in the minibuffer using the current buffer's input |
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402 method, and returned as a string (@pxref{Input Methods,,, emacs, The GNU |
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403 Emacs Manual}). Prompt. |
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404 |
6260 | 405 @item n |
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406 A number, read with the minibuffer. If the input is not a number, the |
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407 user has to try again. @samp{n} never uses the prefix argument. |
6260 | 408 Prompt. |
409 | |
410 @item N | |
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411 The numeric prefix argument; but if there is no prefix argument, read |
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412 a number as with @kbd{n}. The value is always a number. @xref{Prefix |
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413 Command Arguments}. Prompt. |
6260 | 414 |
415 @item p | |
416 @cindex numeric prefix argument usage | |
417 The numeric prefix argument. (Note that this @samp{p} is lower case.) | |
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418 No I/O. |
6260 | 419 |
420 @item P | |
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421 @cindex raw prefix argument usage |
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422 The raw prefix argument. (Note that this @samp{P} is upper case.) No |
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423 I/O. |
6260 | 424 |
425 @item r | |
426 @cindex region argument | |
427 Point and the mark, as two numeric arguments, smallest first. This is | |
428 the only code letter that specifies two successive arguments rather than | |
429 one. No I/O. | |
430 | |
431 @item s | |
432 Arbitrary text, read in the minibuffer and returned as a string | |
433 (@pxref{Text from Minibuffer}). Terminate the input with either | |
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434 @kbd{C-j} or @key{RET}. (@kbd{C-q} may be used to include either of |
6260 | 435 these characters in the input.) Prompt. |
436 | |
437 @item S | |
438 An interned symbol whose name is read in the minibuffer. Any whitespace | |
439 character terminates the input. (Use @kbd{C-q} to include whitespace in | |
440 the string.) Other characters that normally terminate a symbol (e.g., | |
441 parentheses and brackets) do not do so here. Prompt. | |
442 | |
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443 @item U |
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444 A key sequence or @code{nil}. Can be used after a @samp{k} or |
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445 @samp{K} argument to get the up-event that was discarded (if any) |
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446 after @samp{k} or @samp{K} read a down-event. If no up-event has been |
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447 discarded, @samp{U} provides @code{nil} as the argument. No I/O. |
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448 |
6260 | 449 @item v |
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450 A variable declared to be a user option (i.e., satisfying the |
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451 predicate @code{user-variable-p}). This reads the variable using |
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452 @code{read-variable}. @xref{Definition of read-variable}. Existing, |
6260 | 453 Completion, Prompt. |
454 | |
455 @item x | |
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456 A Lisp object, specified with its read syntax, terminated with a |
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457 @kbd{C-j} or @key{RET}. The object is not evaluated. @xref{Object from |
6260 | 458 Minibuffer}. Prompt. |
459 | |
460 @item X | |
461 @cindex evaluated expression argument | |
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462 A Lisp form's value. @samp{X} reads as @samp{x} does, then evaluates |
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463 the form so that its value becomes the argument for the command. |
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464 Prompt. |
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465 |
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466 @item z |
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467 A coding system name (a symbol). If the user enters null input, the |
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468 argument value is @code{nil}. @xref{Coding Systems}. Completion, |
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469 Existing, Prompt. |
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470 |
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471 @item Z |
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472 A coding system name (a symbol)---but only if this command has a prefix |
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473 argument. With no prefix argument, @samp{Z} provides @code{nil} as the |
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474 argument value. Completion, Existing, Prompt. |
6260 | 475 @end table |
476 | |
477 @node Interactive Examples | |
478 @comment node-name, next, previous, up | |
479 @subsection Examples of Using @code{interactive} | |
480 @cindex examples of using @code{interactive} | |
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481 @cindex @code{interactive}, examples of using |
6260 | 482 |
483 Here are some examples of @code{interactive}: | |
484 | |
485 @example | |
486 @group | |
487 (defun foo1 () ; @r{@code{foo1} takes no arguments,} | |
488 (interactive) ; @r{just moves forward two words.} | |
489 (forward-word 2)) | |
490 @result{} foo1 | |
491 @end group | |
492 | |
493 @group | |
494 (defun foo2 (n) ; @r{@code{foo2} takes one argument,} | |
495 (interactive "p") ; @r{which is the numeric prefix.} | |
496 (forward-word (* 2 n))) | |
497 @result{} foo2 | |
498 @end group | |
499 | |
500 @group | |
501 (defun foo3 (n) ; @r{@code{foo3} takes one argument,} | |
502 (interactive "nCount:") ; @r{which is read with the Minibuffer.} | |
503 (forward-word (* 2 n))) | |
504 @result{} foo3 | |
505 @end group | |
506 | |
507 @group | |
508 (defun three-b (b1 b2 b3) | |
509 "Select three existing buffers. | |
510 Put them into three windows, selecting the last one." | |
511 @end group | |
512 (interactive "bBuffer1:\nbBuffer2:\nbBuffer3:") | |
513 (delete-other-windows) | |
514 (split-window (selected-window) 8) | |
515 (switch-to-buffer b1) | |
516 (other-window 1) | |
517 (split-window (selected-window) 8) | |
518 (switch-to-buffer b2) | |
519 (other-window 1) | |
520 (switch-to-buffer b3)) | |
521 @result{} three-b | |
522 @group | |
523 (three-b "*scratch*" "declarations.texi" "*mail*") | |
524 @result{} nil | |
525 @end group | |
526 @end example | |
527 | |
528 @node Interactive Call | |
529 @section Interactive Call | |
530 @cindex interactive call | |
531 | |
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532 After the command loop has translated a key sequence into a command it |
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533 invokes that command using the function @code{command-execute}. If the |
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534 command is a function, @code{command-execute} calls |
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535 @code{call-interactively}, which reads the arguments and calls the |
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536 command. You can also call these functions yourself. |
6260 | 537 |
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538 @defun commandp object &optional for-call-interactively |
6260 | 539 Returns @code{t} if @var{object} is suitable for calling interactively; |
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540 that is, if @var{object} is a command. Otherwise, returns @code{nil}. |
6260 | 541 |
542 The interactively callable objects include strings and vectors (treated | |
543 as keyboard macros), lambda expressions that contain a top-level call to | |
12098 | 544 @code{interactive}, byte-code function objects made from such lambda |
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545 expressions, autoload objects that are declared as interactive |
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546 (non-@code{nil} fourth argument to @code{autoload}), and some of the |
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547 primitive functions. |
6260 | 548 |
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549 A symbol satisfies @code{commandp} if its function definition |
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550 satisfies @code{commandp}. Keys and keymaps are not commands. |
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551 Rather, they are used to look up commands (@pxref{Keymaps}). |
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552 |
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553 If @var{for-call-interactively} is non-@code{nil}, then |
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554 @code{commandp} returns @code{t} only for objects that |
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555 @code{call-interactively} could call---thus, not for keyboard macros. |
6260 | 556 |
557 See @code{documentation} in @ref{Accessing Documentation}, for a | |
558 realistic example of using @code{commandp}. | |
559 @end defun | |
560 | |
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561 @defun call-interactively command &optional record-flag keys |
6260 | 562 This function calls the interactively callable function @var{command}, |
563 reading arguments according to its interactive calling specifications. | |
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564 It returns whatever @var{command} returns. An error is signaled if |
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565 @var{command} is not a function or if it cannot be called |
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566 interactively (i.e., is not a command). Note that keyboard macros |
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567 (strings and vectors) are not accepted, even though they are |
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568 considered commands, because they are not functions. If @var{command} |
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569 is a symbol, then @code{call-interactively} uses its function definition. |
6260 | 570 |
571 @cindex record command history | |
572 If @var{record-flag} is non-@code{nil}, then this command and its | |
573 arguments are unconditionally added to the list @code{command-history}. | |
574 Otherwise, the command is added only if it uses the minibuffer to read | |
575 an argument. @xref{Command History}. | |
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576 |
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577 The argument @var{keys}, if given, should be a vector which specifies |
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578 the sequence of events to supply if the command inquires which events |
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579 were used to invoke it. If @var{keys} is omitted or @code{nil}, the |
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580 default is the return value of @code{this-command-keys-vector}. |
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581 @xref{Definition of this-command-keys-vector}. |
6260 | 582 @end defun |
583 | |
26288 | 584 @defun command-execute command &optional record-flag keys special |
6260 | 585 @cindex keyboard macro execution |
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586 This function executes @var{command}. The argument @var{command} must |
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587 satisfy the @code{commandp} predicate; i.e., it must be an interactively |
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588 callable function or a keyboard macro. |
6260 | 589 |
590 A string or vector as @var{command} is executed with | |
591 @code{execute-kbd-macro}. A function is passed to | |
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592 @code{call-interactively}, along with the optional @var{record-flag} |
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593 and @var{keys}. |
6260 | 594 |
595 A symbol is handled by using its function definition in its place. A | |
596 symbol with an @code{autoload} definition counts as a command if it was | |
597 declared to stand for an interactively callable function. Such a | |
598 definition is handled by loading the specified library and then | |
599 rechecking the definition of the symbol. | |
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600 |
26288 | 601 The argument @var{special}, if given, means to ignore the prefix |
602 argument and not clear it. This is used for executing special events | |
603 (@pxref{Special Events}). | |
6260 | 604 @end defun |
605 | |
606 @deffn Command execute-extended-command prefix-argument | |
607 @cindex read command name | |
608 This function reads a command name from the minibuffer using | |
609 @code{completing-read} (@pxref{Completion}). Then it uses | |
610 @code{command-execute} to call the specified command. Whatever that | |
611 command returns becomes the value of @code{execute-extended-command}. | |
612 | |
613 @cindex execute with prefix argument | |
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614 If the command asks for a prefix argument, it receives the value |
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615 @var{prefix-argument}. If @code{execute-extended-command} is called |
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616 interactively, the current raw prefix argument is used for |
6260 | 617 @var{prefix-argument}, and thus passed on to whatever command is run. |
618 | |
619 @c !!! Should this be @kindex? | |
620 @cindex @kbd{M-x} | |
621 @code{execute-extended-command} is the normal definition of @kbd{M-x}, | |
622 so it uses the string @w{@samp{M-x }} as a prompt. (It would be better | |
623 to take the prompt from the events used to invoke | |
624 @code{execute-extended-command}, but that is painful to implement.) A | |
625 description of the value of the prefix argument, if any, also becomes | |
626 part of the prompt. | |
627 | |
628 @example | |
629 @group | |
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630 (execute-extended-command 3) |
6260 | 631 ---------- Buffer: Minibuffer ---------- |
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632 3 M-x forward-word RET |
6260 | 633 ---------- Buffer: Minibuffer ---------- |
634 @result{} t | |
635 @end group | |
636 @end example | |
637 @end deffn | |
638 | |
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639 @node Distinguish Interactive |
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640 @section Distinguish Interactive Calls |
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641 |
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642 Sometimes a command should display additional visual feedback (such |
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643 as an informative message in the echo area) for interactive calls |
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644 only. There are three ways to do this. The recommended way to test |
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645 whether the function was called using @code{call-interactively} is to |
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646 give it an optional argument @code{print-message} and use the |
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647 @code{interactive} spec to make it non-@code{nil} in interactive |
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648 calls. Here's an example: |
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649 |
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650 @example |
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651 (defun foo (&optional print-message) |
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652 (interactive "p") |
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653 (when print-message |
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654 (message "foo"))) |
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655 @end example |
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656 |
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657 @noindent |
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658 We use @code{"p"} because the numeric prefix argument is never |
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659 @code{nil}. Defined in this way, the function does display the |
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660 message when called from a keyboard macro. |
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661 |
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662 The above method with the additional argument is usually best, |
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663 because it allows callers to say ``treat this call as interactive.'' |
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664 But you can also do the job in a simpler way by testing |
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665 @code{called-interactively-p}. |
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666 |
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667 @defun called-interactively-p |
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668 This function returns @code{t} when the calling function was called |
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669 using @code{call-interactively}. |
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670 |
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671 If the containing function was called by Lisp evaluation (or with |
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672 @code{apply} or @code{funcall}), then it was not called interactively. |
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673 @end defun |
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674 |
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675 Here's an example of using @code{called-interactively-p}: |
6260 | 676 |
677 @example | |
678 @group | |
679 (defun foo () | |
680 (interactive) | |
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681 (when (called-interactively-p) |
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682 (message "foo")) |
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683 'haha) |
6260 | 684 @result{} foo |
685 @end group | |
686 | |
687 @group | |
688 ;; @r{Type @kbd{M-x foo}.} | |
689 @print{} foo | |
690 @end group | |
691 | |
692 @group | |
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693 (foo) |
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694 @result{} haha |
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695 @end group |
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696 @end example |
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697 |
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698 Here is another example that contrasts direct and indirect |
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699 calls to @code{called-interactively-p}. |
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|
700 |
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701 @example |
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702 @group |
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703 (defun bar () |
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704 (interactive) |
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705 (setq foobar (list (foo) (called-interactively-p)))) |
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706 @result{} bar |
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707 @end group |
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|
708 |
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|
709 @group |
6260 | 710 ;; @r{Type @kbd{M-x bar}.} |
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711 ;; @r{This does not display a message.} |
6260 | 712 @end group |
713 | |
714 @group | |
715 foobar | |
716 @result{} (nil t) | |
717 @end group | |
718 @end example | |
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719 |
79042
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720 If you want to treat commands run in keyboard macros just like calls |
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721 from Lisp programs, test @code{interactive-p} instead of |
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|
722 @code{called-interactively-p}. |
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723 |
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|
724 @defun interactive-p |
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725 This function returns @code{t} if the containing function (the one |
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726 whose code includes the call to @code{interactive-p}) was called in |
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727 direct response to user input. This means that it was called with the |
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728 function @code{call-interactively}, and that a keyboard macro is |
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|
729 not running, and that Emacs is not running in batch mode. |
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730 @end defun |
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|
731 |
6260 | 732 @node Command Loop Info |
733 @comment node-name, next, previous, up | |
734 @section Information from the Command Loop | |
735 | |
736 The editor command loop sets several Lisp variables to keep status | |
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737 records for itself and for commands that are run. With the exception of |
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|
738 @code{this-command} and @code{last-command} it's generally a bad idea to |
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|
739 change any of these variables in a Lisp program. |
6260 | 740 |
741 @defvar last-command | |
742 This variable records the name of the previous command executed by the | |
743 command loop (the one before the current command). Normally the value | |
744 is a symbol with a function definition, but this is not guaranteed. | |
745 | |
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746 The value is copied from @code{this-command} when a command returns to |
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747 the command loop, except when the command has specified a prefix |
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748 argument for the following command. |
12098 | 749 |
750 This variable is always local to the current terminal and cannot be | |
751 buffer-local. @xref{Multiple Displays}. | |
6260 | 752 @end defvar |
753 | |
22440
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754 @defvar real-last-command |
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755 This variable is set up by Emacs just like @code{last-command}, |
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756 but never altered by Lisp programs. |
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757 @end defvar |
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758 |
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759 @defvar last-repeatable-command |
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760 This variable stores the most recently executed command that was not |
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761 part of an input event. This is the command @code{repeat} will try to |
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762 repeat, @xref{Repeating,,, emacs, The GNU Emacs Manual}. |
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763 @end defvar |
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764 |
6260 | 765 @defvar this-command |
766 @cindex current command | |
767 This variable records the name of the command now being executed by | |
768 the editor command loop. Like @code{last-command}, it is normally a symbol | |
769 with a function definition. | |
770 | |
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771 The command loop sets this variable just before running a command, and |
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772 copies its value into @code{last-command} when the command finishes |
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773 (unless the command specified a prefix argument for the following |
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774 command). |
6260 | 775 |
776 @cindex kill command repetition | |
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777 Some commands set this variable during their execution, as a flag for |
12098 | 778 whatever command runs next. In particular, the functions for killing text |
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779 set @code{this-command} to @code{kill-region} so that any kill commands |
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780 immediately following will know to append the killed text to the |
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781 previous kill. |
6260 | 782 @end defvar |
783 | |
784 If you do not want a particular command to be recognized as the previous | |
785 command in the case where it got an error, you must code that command to | |
786 prevent this. One way is to set @code{this-command} to @code{t} at the | |
787 beginning of the command, and set @code{this-command} back to its proper | |
788 value at the end, like this: | |
789 | |
790 @example | |
791 (defun foo (args@dots{}) | |
792 (interactive @dots{}) | |
793 (let ((old-this-command this-command)) | |
794 (setq this-command t) | |
795 @r{@dots{}do the work@dots{}} | |
796 (setq this-command old-this-command))) | |
797 @end example | |
798 | |
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799 @noindent |
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800 We do not bind @code{this-command} with @code{let} because that would |
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801 restore the old value in case of error---a feature of @code{let} which |
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802 in this case does precisely what we want to avoid. |
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803 |
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804 @defvar this-original-command |
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805 This has the same value as @code{this-command} except when command |
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806 remapping occurs (@pxref{Remapping Commands}). In that case, |
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807 @code{this-command} gives the command actually run (the result of |
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808 remapping), and @code{this-original-command} gives the command that |
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809 was specified to run but remapped into another command. |
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810 @end defvar |
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811 |
6260 | 812 @defun this-command-keys |
813 This function returns a string or vector containing the key sequence | |
814 that invoked the present command, plus any previous commands that | |
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815 generated the prefix argument for this command. Any events read by the |
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816 command using @code{read-event} without a timeout get tacked on to the end. |
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817 |
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818 However, if the command has called @code{read-key-sequence}, it |
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|
819 returns the last read key sequence. @xref{Key Sequence Input}. The |
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820 value is a string if all events in the sequence were characters that |
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821 fit in a string. @xref{Input Events}. |
6260 | 822 |
823 @example | |
824 @group | |
825 (this-command-keys) | |
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826 ;; @r{Now use @kbd{C-u C-x C-e} to evaluate that.} |
6260 | 827 @result{} "^U^X^E" |
828 @end group | |
829 @end example | |
830 @end defun | |
831 | |
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832 @defun this-command-keys-vector |
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833 @anchor{Definition of this-command-keys-vector} |
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834 Like @code{this-command-keys}, except that it always returns the events |
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835 in a vector, so you don't need to deal with the complexities of storing |
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836 input events in a string (@pxref{Strings of Events}). |
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837 @end defun |
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838 |
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839 @defun clear-this-command-keys &optional keep-record |
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840 This function empties out the table of events for |
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841 @code{this-command-keys} to return. Unless @var{keep-record} is |
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842 non-@code{nil}, it also empties the records that the function |
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843 @code{recent-keys} (@pxref{Recording Input}) will subsequently return. |
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844 This is useful after reading a password, to prevent the password from |
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845 echoing inadvertently as part of the next command in certain cases. |
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846 @end defun |
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847 |
6260 | 848 @defvar last-nonmenu-event |
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849 This variable holds the last input event read as part of a key sequence, |
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850 not counting events resulting from mouse menus. |
6260 | 851 |
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852 One use of this variable is for telling @code{x-popup-menu} where to pop |
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853 up a menu. It is also used internally by @code{y-or-n-p} |
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854 (@pxref{Yes-or-No Queries}). |
6260 | 855 @end defvar |
856 | |
857 @defvar last-command-event | |
858 @defvarx last-command-char | |
859 This variable is set to the last input event that was read by the | |
860 command loop as part of a command. The principal use of this variable | |
861 is in @code{self-insert-command}, which uses it to decide which | |
862 character to insert. | |
863 | |
864 @example | |
865 @group | |
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866 last-command-event |
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867 ;; @r{Now use @kbd{C-u C-x C-e} to evaluate that.} |
6260 | 868 @result{} 5 |
869 @end group | |
870 @end example | |
871 | |
872 @noindent | |
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873 The value is 5 because that is the @acronym{ASCII} code for @kbd{C-e}. |
6260 | 874 |
875 The alias @code{last-command-char} exists for compatibility with | |
876 Emacs version 18. | |
877 @end defvar | |
878 | |
879 @c Emacs 19 feature | |
880 @defvar last-event-frame | |
881 This variable records which frame the last input event was directed to. | |
882 Usually this is the frame that was selected when the event was | |
883 generated, but if that frame has redirected input focus to another | |
884 frame, the value is the frame to which the event was redirected. | |
885 @xref{Input Focus}. | |
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886 |
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887 If the last event came from a keyboard macro, the value is @code{macro}. |
6260 | 888 @end defvar |
889 | |
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890 @node Adjusting Point |
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891 @section Adjusting Point After Commands |
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892 @cindex adjusting point |
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893 @cindex invisible/intangible text, and point |
76841 | 894 @cindex @code{display} property, and point display |
895 @cindex @code{composition} property, and point display | |
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896 |
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897 It is not easy to display a value of point in the middle of a |
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898 sequence of text that has the @code{display}, @code{composition} or |
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899 @code{intangible} property, or is invisible. Therefore, after a |
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900 command finishes and returns to the command loop, if point is within |
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901 such a sequence, the command loop normally moves point to the edge of |
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902 the sequence. |
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903 |
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904 A command can inhibit this feature by setting the variable |
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905 @code{disable-point-adjustment}: |
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906 |
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907 @defvar disable-point-adjustment |
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908 If this variable is non-@code{nil} when a command returns to the |
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909 command loop, then the command loop does not check for those text |
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910 properties, and does not move point out of sequences that have them. |
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911 |
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912 The command loop sets this variable to @code{nil} before each command, |
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913 so if a command sets it, the effect applies only to that command. |
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914 @end defvar |
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915 |
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916 @defvar global-disable-point-adjustment |
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917 If you set this variable to a non-@code{nil} value, the feature of |
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918 moving point out of these sequences is completely turned off. |
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919 @end defvar |
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920 |
6260 | 921 @node Input Events |
922 @section Input Events | |
923 @cindex events | |
924 @cindex input events | |
925 | |
926 The Emacs command loop reads a sequence of @dfn{input events} that | |
927 represent keyboard or mouse activity. The events for keyboard activity | |
928 are characters or symbols; mouse events are always lists. This section | |
929 describes the representation and meaning of input events in detail. | |
930 | |
931 @defun eventp object | |
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932 This function returns non-@code{nil} if @var{object} is an input event |
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933 or event type. |
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934 |
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935 Note that any symbol might be used as an event or an event type. |
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936 @code{eventp} cannot distinguish whether a symbol is intended by Lisp |
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937 code to be used as an event. Instead, it distinguishes whether the |
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938 symbol has actually been used in an event that has been read as input in |
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939 the current Emacs session. If a symbol has not yet been so used, |
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940 @code{eventp} returns @code{nil}. |
6260 | 941 @end defun |
942 | |
943 @menu | |
944 * Keyboard Events:: Ordinary characters--keys with symbols on them. | |
945 * Function Keys:: Function keys--keys with names, not symbols. | |
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946 * Mouse Events:: Overview of mouse events. |
6260 | 947 * Click Events:: Pushing and releasing a mouse button. |
948 * Drag Events:: Moving the mouse before releasing the button. | |
949 * Button-Down Events:: A button was pushed and not yet released. | |
950 * Repeat Events:: Double and triple click (or drag, or down). | |
951 * Motion Events:: Just moving the mouse, not pushing a button. | |
952 * Focus Events:: Moving the mouse between frames. | |
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953 * Misc Events:: Other events the system can generate. |
6260 | 954 * Event Examples:: Examples of the lists for mouse events. |
955 * Classifying Events:: Finding the modifier keys in an event symbol. | |
956 Event types. | |
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957 * Accessing Mouse:: Functions to extract info from mouse events. |
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958 * Accessing Scroll:: Functions to get info from scroll bar events. |
6260 | 959 * Strings of Events:: Special considerations for putting |
960 keyboard character events in a string. | |
961 @end menu | |
962 | |
963 @node Keyboard Events | |
964 @subsection Keyboard Events | |
76835 | 965 @cindex keyboard events |
6260 | 966 |
967 There are two kinds of input you can get from the keyboard: ordinary | |
968 keys, and function keys. Ordinary keys correspond to characters; the | |
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969 events they generate are represented in Lisp as characters. The event |
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970 type of a character event is the character itself (an integer); see |
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971 @ref{Classifying Events}. |
6260 | 972 |
973 @cindex modifier bits (of input character) | |
974 @cindex basic code (of input character) | |
975 An input character event consists of a @dfn{basic code} between 0 and | |
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976 524287, plus any or all of these @dfn{modifier bits}: |
6260 | 977 |
978 @table @asis | |
979 @item meta | |
12098 | 980 The |
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981 @tex |
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982 @math{2^{27}} |
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983 @end tex |
27193 | 984 @ifnottex |
12098 | 985 2**27 |
27193 | 986 @end ifnottex |
12098 | 987 bit in the character code indicates a character |
6260 | 988 typed with the meta key held down. |
989 | |
990 @item control | |
12098 | 991 The |
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992 @tex |
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993 @math{2^{26}} |
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994 @end tex |
27193 | 995 @ifnottex |
12098 | 996 2**26 |
27193 | 997 @end ifnottex |
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998 bit in the character code indicates a non-@acronym{ASCII} |
6260 | 999 control character. |
1000 | |
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1001 @sc{ascii} control characters such as @kbd{C-a} have special basic |
6260 | 1002 codes of their own, so Emacs needs no special bit to indicate them. |
1003 Thus, the code for @kbd{C-a} is just 1. | |
1004 | |
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1005 But if you type a control combination not in @acronym{ASCII}, such as |
6260 | 1006 @kbd{%} with the control key, the numeric value you get is the code |
12098 | 1007 for @kbd{%} plus |
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1008 @tex |
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1009 @math{2^{26}} |
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1010 @end tex |
27193 | 1011 @ifnottex |
12098 | 1012 2**26 |
27193 | 1013 @end ifnottex |
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1014 (assuming the terminal supports non-@acronym{ASCII} |
6260 | 1015 control characters). |
1016 | |
1017 @item shift | |
12098 | 1018 The |
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1019 @tex |
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1020 @math{2^{25}} |
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1021 @end tex |
27193 | 1022 @ifnottex |
12098 | 1023 2**25 |
27193 | 1024 @end ifnottex |
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1025 bit in the character code indicates an @acronym{ASCII} control |
6260 | 1026 character typed with the shift key held down. |
1027 | |
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1028 For letters, the basic code itself indicates upper versus lower case; |
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1029 for digits and punctuation, the shift key selects an entirely different |
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1030 character with a different basic code. In order to keep within the |
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1031 @acronym{ASCII} character set whenever possible, Emacs avoids using the |
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1032 @tex |
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1033 @math{2^{25}} |
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1034 @end tex |
27193 | 1035 @ifnottex |
12098 | 1036 2**25 |
27193 | 1037 @end ifnottex |
12098 | 1038 bit for those characters. |
6260 | 1039 |
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1040 However, @acronym{ASCII} provides no way to distinguish @kbd{C-A} from |
12098 | 1041 @kbd{C-a}, so Emacs uses the |
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1042 @tex |
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1043 @math{2^{25}} |
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1044 @end tex |
27193 | 1045 @ifnottex |
12098 | 1046 2**25 |
27193 | 1047 @end ifnottex |
12098 | 1048 bit in @kbd{C-A} and not in |
6260 | 1049 @kbd{C-a}. |
1050 | |
1051 @item hyper | |
12098 | 1052 The |
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1053 @tex |
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1054 @math{2^{24}} |
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1055 @end tex |
27193 | 1056 @ifnottex |
12098 | 1057 2**24 |
27193 | 1058 @end ifnottex |
12098 | 1059 bit in the character code indicates a character |
6260 | 1060 typed with the hyper key held down. |
1061 | |
1062 @item super | |
12098 | 1063 The |
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1064 @tex |
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1065 @math{2^{23}} |
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1066 @end tex |
27193 | 1067 @ifnottex |
12098 | 1068 2**23 |
27193 | 1069 @end ifnottex |
12098 | 1070 bit in the character code indicates a character |
6260 | 1071 typed with the super key held down. |
1072 | |
1073 @item alt | |
12098 | 1074 The |
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1075 @tex |
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1076 @math{2^{22}} |
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1077 @end tex |
27193 | 1078 @ifnottex |
12098 | 1079 2**22 |
27193 | 1080 @end ifnottex |
12098 | 1081 bit in the character code indicates a character typed with |
6260 | 1082 the alt key held down. (On some terminals, the key labeled @key{ALT} |
1083 is actually the meta key.) | |
1084 @end table | |
1085 | |
12098 | 1086 It is best to avoid mentioning specific bit numbers in your program. |
1087 To test the modifier bits of a character, use the function | |
1088 @code{event-modifiers} (@pxref{Classifying Events}). When making key | |
1089 bindings, you can use the read syntax for characters with modifier bits | |
1090 (@samp{\C-}, @samp{\M-}, and so on). For making key bindings with | |
1091 @code{define-key}, you can use lists such as @code{(control hyper ?x)} to | |
1092 specify the characters (@pxref{Changing Key Bindings}). The function | |
1093 @code{event-convert-list} converts such a list into an event type | |
1094 (@pxref{Classifying Events}). | |
6260 | 1095 |
1096 @node Function Keys | |
1097 @subsection Function Keys | |
1098 | |
1099 @cindex function keys | |
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1100 Most keyboards also have @dfn{function keys}---keys that have names or |
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1101 symbols that are not characters. Function keys are represented in Emacs |
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1102 Lisp as symbols; the symbol's name is the function key's label, in lower |
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1103 case. For example, pressing a key labeled @key{F1} places the symbol |
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1104 @code{f1} in the input stream. |
6260 | 1105 |
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1106 The event type of a function key event is the event symbol itself. |
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1107 @xref{Classifying Events}. |
6260 | 1108 |
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1109 Here are a few special cases in the symbol-naming convention for |
6260 | 1110 function keys: |
1111 | |
1112 @table @asis | |
1113 @item @code{backspace}, @code{tab}, @code{newline}, @code{return}, @code{delete} | |
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1114 These keys correspond to common @acronym{ASCII} control characters that have |
6260 | 1115 special keys on most keyboards. |
1116 | |
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1117 In @acronym{ASCII}, @kbd{C-i} and @key{TAB} are the same character. If the |
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1118 terminal can distinguish between them, Emacs conveys the distinction to |
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1119 Lisp programs by representing the former as the integer 9, and the |
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1120 latter as the symbol @code{tab}. |
6260 | 1121 |
1122 Most of the time, it's not useful to distinguish the two. So normally | |
72212 | 1123 @code{function-key-map} (@pxref{Translation Keymaps}) is set up to map |
15764 | 1124 @code{tab} into 9. Thus, a key binding for character code 9 (the |
1125 character @kbd{C-i}) also applies to @code{tab}. Likewise for the other | |
1126 symbols in this group. The function @code{read-char} likewise converts | |
1127 these events into characters. | |
6260 | 1128 |
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1129 In @acronym{ASCII}, @key{BS} is really @kbd{C-h}. But @code{backspace} |
6260 | 1130 converts into the character code 127 (@key{DEL}), not into code 8 |
1131 (@key{BS}). This is what most users prefer. | |
1132 | |
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1133 @item @code{left}, @code{up}, @code{right}, @code{down} |
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1134 Cursor arrow keys |
6260 | 1135 @item @code{kp-add}, @code{kp-decimal}, @code{kp-divide}, @dots{} |
1136 Keypad keys (to the right of the regular keyboard). | |
1137 @item @code{kp-0}, @code{kp-1}, @dots{} | |
1138 Keypad keys with digits. | |
1139 @item @code{kp-f1}, @code{kp-f2}, @code{kp-f3}, @code{kp-f4} | |
1140 Keypad PF keys. | |
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1141 @item @code{kp-home}, @code{kp-left}, @code{kp-up}, @code{kp-right}, @code{kp-down} |
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1142 Keypad arrow keys. Emacs normally translates these into the |
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1143 corresponding non-keypad keys @code{home}, @code{left}, @dots{} |
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1144 @item @code{kp-prior}, @code{kp-next}, @code{kp-end}, @code{kp-begin}, @code{kp-insert}, @code{kp-delete} |
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1145 Additional keypad duplicates of keys ordinarily found elsewhere. Emacs |
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1146 normally translates these into the like-named non-keypad keys. |
6260 | 1147 @end table |
1148 | |
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1149 You can use the modifier keys @key{ALT}, @key{CTRL}, @key{HYPER}, |
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1150 @key{META}, @key{SHIFT}, and @key{SUPER} with function keys. The way to |
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1151 represent them is with prefixes in the symbol name: |
6260 | 1152 |
1153 @table @samp | |
1154 @item A- | |
1155 The alt modifier. | |
1156 @item C- | |
1157 The control modifier. | |
1158 @item H- | |
1159 The hyper modifier. | |
1160 @item M- | |
1161 The meta modifier. | |
1162 @item S- | |
1163 The shift modifier. | |
1164 @item s- | |
1165 The super modifier. | |
1166 @end table | |
1167 | |
1168 Thus, the symbol for the key @key{F3} with @key{META} held down is | |
8532 | 1169 @code{M-f3}. When you use more than one prefix, we recommend you |
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1170 write them in alphabetical order; but the order does not matter in |
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1171 arguments to the key-binding lookup and modification functions. |
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1172 |
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1173 @node Mouse Events |
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1174 @subsection Mouse Events |
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1175 |
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1176 Emacs supports four kinds of mouse events: click events, drag events, |
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1177 button-down events, and motion events. All mouse events are represented |
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1178 as lists. The @sc{car} of the list is the event type; this says which |
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1179 mouse button was involved, and which modifier keys were used with it. |
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1180 The event type can also distinguish double or triple button presses |
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1181 (@pxref{Repeat Events}). The rest of the list elements give position |
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1182 and time information. |
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1183 |
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1184 For key lookup, only the event type matters: two events of the same type |
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1185 necessarily run the same command. The command can access the full |
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1186 values of these events using the @samp{e} interactive code. |
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1187 @xref{Interactive Codes}. |
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1188 |
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1189 A key sequence that starts with a mouse event is read using the keymaps |
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1190 of the buffer in the window that the mouse was in, not the current |
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1191 buffer. This does not imply that clicking in a window selects that |
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1192 window or its buffer---that is entirely under the control of the command |
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1193 binding of the key sequence. |
6260 | 1194 |
1195 @node Click Events | |
1196 @subsection Click Events | |
1197 @cindex click event | |
1198 @cindex mouse click event | |
1199 | |
1200 When the user presses a mouse button and releases it at the same | |
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1201 location, that generates a @dfn{click} event. All mouse click event |
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1202 share the same format: |
6260 | 1203 |
1204 @example | |
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1205 (@var{event-type} @var{position} @var{click-count}) |
6260 | 1206 @end example |
1207 | |
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1208 @table @asis |
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1209 @item @var{event-type} |
6260 | 1210 This is a symbol that indicates which mouse button was used. It is |
1211 one of the symbols @code{mouse-1}, @code{mouse-2}, @dots{}, where the | |
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1212 buttons are numbered left to right. |
6260 | 1213 |
1214 You can also use prefixes @samp{A-}, @samp{C-}, @samp{H-}, @samp{M-}, | |
1215 @samp{S-} and @samp{s-} for modifiers alt, control, hyper, meta, shift | |
1216 and super, just as you would with function keys. | |
1217 | |
1218 This symbol also serves as the event type of the event. Key bindings | |
1219 describe events by their types; thus, if there is a key binding for | |
1220 @code{mouse-1}, that binding would apply to all events whose | |
1221 @var{event-type} is @code{mouse-1}. | |
1222 | |
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1223 @item @var{position} |
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1224 This is the position where the mouse click occurred. The actual |
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1225 format of @var{position} depends on what part of a window was clicked |
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1226 on. The various formats are described below. |
6260 | 1227 |
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1228 @item @var{click-count} |
6260 | 1229 This is the number of rapid repeated presses so far of the same mouse |
1230 button. @xref{Repeat Events}. | |
1231 @end table | |
1232 | |
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1233 For mouse click events in the text area, mode line, header line, or in |
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1234 the marginal areas, @var{position} has this form: |
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1235 |
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1236 @example |
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1237 (@var{window} @var{pos-or-area} (@var{x} . @var{y}) @var{timestamp} |
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1238 @var{object} @var{text-pos} (@var{col} . @var{row}) |
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1239 @var{image} (@var{dx} . @var{dy}) (@var{width} . @var{height})) |
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1240 @end example |
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1241 |
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1242 @table @asis |
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1243 @item @var{window} |
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1244 This is the window in which the click occurred. |
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1245 |
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1246 @item @var{pos-or-area} |
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1247 This is the buffer position of the character clicked on in the text |
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1248 area, or if clicked outside the text area, it is the window area in |
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1249 which the click occurred. It is one of the symbols @code{mode-line}, |
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1250 @code{header-line}, @code{vertical-line}, @code{left-margin}, |
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1251 @code{right-margin}, @code{left-fringe}, or @code{right-fringe}. |
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1252 |
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1253 @item @var{x}, @var{y} |
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1254 These are the pixel-denominated coordinates of the click, relative to |
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1255 the top left corner of @var{window}, which is @code{(0 . 0)}. |
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1256 For the mode or header line, @var{y} does not have meaningful data. |
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1257 For the vertical line, @var{x} does not have meaningful data. |
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1258 |
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1259 @item @var{timestamp} |
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1260 This is the time at which the event occurred, in milliseconds. |
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1261 |
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1262 @item @var{object} |
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1263 This is the object on which the click occurred. It is either |
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1264 @code{nil} if there is no string property, or it has the form |
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1265 (@var{string} . @var{string-pos}) when there is a string-type text |
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1266 property at the click position. |
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1267 |
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1268 @item @var{string} |
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1269 This is the string on which the click occurred, including any |
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1270 properties. |
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1271 |
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1272 @item @var{string-pos} |
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1273 This is the position in the string on which the click occurred, |
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1274 relevant if properties at the click need to be looked up. |
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1275 |
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1276 @item @var{text-pos} |
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1277 For clicks on a marginal area or on a fringe, this is the buffer |
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1278 position of the first visible character in the corresponding line in |
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1279 the window. For other events, it is the current buffer position in |
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1280 the window. |
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1281 |
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1282 @item @var{col}, @var{row} |
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1283 These are the actual coordinates of the glyph under the @var{x}, |
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1284 @var{y} position, possibly padded with default character width |
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1285 glyphs if @var{x} is beyond the last glyph on the line. |
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1286 |
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1287 @item @var{image} |
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1288 This is the image object on which the click occurred. It is either |
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1289 @code{nil} if there is no image at the position clicked on, or it is |
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1290 an image object as returned by @code{find-image} if click was in an image. |
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1291 |
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1292 @item @var{dx}, @var{dy} |
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1293 These are the pixel-denominated coordinates of the click, relative to |
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1294 the top left corner of @var{object}, which is @code{(0 . 0)}. If |
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1295 @var{object} is @code{nil}, the coordinates are relative to the top |
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1296 left corner of the character glyph clicked on. |
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1297 @end table |
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1298 |
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1299 For mouse clicks on a scroll-bar, @var{position} has this form: |
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1300 |
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1301 @example |
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1302 (@var{window} @var{area} (@var{portion} . @var{whole}) @var{timestamp} @var{part}) |
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1303 @end example |
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1304 |
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1305 @table @asis |
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1306 @item @var{window} |
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1307 This is the window whose scroll-bar was clicked on. |
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1308 |
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1309 @item @var{area} |
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1310 This is the scroll bar where the click occurred. It is one of the |
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1311 symbols @code{vertical-scroll-bar} or @code{horizontal-scroll-bar}. |
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1312 |
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1313 @item @var{portion} |
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1314 This is the distance of the click from the top or left end of |
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1315 the scroll bar. |
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1316 |
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1317 @item @var{whole} |
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1318 This is the length of the entire scroll bar. |
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1319 |
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1320 @item @var{timestamp} |
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1321 This is the time at which the event occurred, in milliseconds. |
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1322 |
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1323 @item @var{part} |
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1324 This is the part of the scroll-bar which was clicked on. It is one |
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1325 of the symbols @code{above-handle}, @code{handle}, @code{below-handle}, |
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1326 @code{up}, @code{down}, @code{top}, @code{bottom}, and @code{end-scroll}. |
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1327 @end table |
6260 | 1328 |
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1329 In one special case, @var{buffer-pos} is a list containing a symbol (one |
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1330 of the symbols listed above) instead of just the symbol. This happens |
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1331 after the imaginary prefix keys for the event are inserted into the |
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1332 input stream. @xref{Key Sequence Input}. |
6260 | 1333 |
1334 @node Drag Events | |
1335 @subsection Drag Events | |
1336 @cindex drag event | |
1337 @cindex mouse drag event | |
1338 | |
1339 With Emacs, you can have a drag event without even changing your | |
1340 clothes. A @dfn{drag event} happens every time the user presses a mouse | |
1341 button and then moves the mouse to a different character position before | |
1342 releasing the button. Like all mouse events, drag events are | |
1343 represented in Lisp as lists. The lists record both the starting mouse | |
1344 position and the final position, like this: | |
1345 | |
1346 @example | |
1347 (@var{event-type} | |
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1348 (@var{window1} @var{buffer-pos1} (@var{x1} . @var{y1}) @var{timestamp1}) |
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1349 (@var{window2} @var{buffer-pos2} (@var{x2} . @var{y2}) @var{timestamp2}) |
6260 | 1350 @var{click-count}) |
1351 @end example | |
1352 | |
1353 For a drag event, the name of the symbol @var{event-type} contains the | |
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1354 prefix @samp{drag-}. For example, dragging the mouse with button 2 held |
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1355 down generates a @code{drag-mouse-2} event. The second and third |
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1356 elements of the event give the starting and ending position of the drag. |
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1357 Aside from that, the data have the same meanings as in a click event |
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1358 (@pxref{Click Events}). You can access the second element of any mouse |
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1359 event in the same way, with no need to distinguish drag events from |
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1360 others. |
6260 | 1361 |
1362 The @samp{drag-} prefix follows the modifier key prefixes such as | |
1363 @samp{C-} and @samp{M-}. | |
1364 | |
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1365 If @code{read-key-sequence} receives a drag event that has no key |
6260 | 1366 binding, and the corresponding click event does have a binding, it |
1367 changes the drag event into a click event at the drag's starting | |
1368 position. This means that you don't have to distinguish between click | |
1369 and drag events unless you want to. | |
1370 | |
1371 @node Button-Down Events | |
1372 @subsection Button-Down Events | |
1373 @cindex button-down event | |
1374 | |
1375 Click and drag events happen when the user releases a mouse button. | |
1376 They cannot happen earlier, because there is no way to distinguish a | |
1377 click from a drag until the button is released. | |
1378 | |
1379 If you want to take action as soon as a button is pressed, you need to | |
1380 handle @dfn{button-down} events.@footnote{Button-down is the | |
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1381 conservative antithesis of drag.} These occur as soon as a button is |
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1382 pressed. They are represented by lists that look exactly like click |
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1383 events (@pxref{Click Events}), except that the @var{event-type} symbol |
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1384 name contains the prefix @samp{down-}. The @samp{down-} prefix follows |
6260 | 1385 modifier key prefixes such as @samp{C-} and @samp{M-}. |
1386 | |
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1387 The function @code{read-key-sequence} ignores any button-down events |
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1388 that don't have command bindings; therefore, the Emacs command loop |
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1389 ignores them too. This means that you need not worry about defining |
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1390 button-down events unless you want them to do something. The usual |
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1391 reason to define a button-down event is so that you can track mouse |
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1392 motion (by reading motion events) until the button is released. |
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1393 @xref{Motion Events}. |
6260 | 1394 |
1395 @node Repeat Events | |
1396 @subsection Repeat Events | |
1397 @cindex repeat events | |
1398 @cindex double-click events | |
1399 @cindex triple-click events | |
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1400 @cindex mouse events, repeated |
6260 | 1401 |
1402 If you press the same mouse button more than once in quick succession | |
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1403 without moving the mouse, Emacs generates special @dfn{repeat} mouse |
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1404 events for the second and subsequent presses. |
6260 | 1405 |
1406 The most common repeat events are @dfn{double-click} events. Emacs | |
1407 generates a double-click event when you click a button twice; the event | |
1408 happens when you release the button (as is normal for all click | |
1409 events). | |
1410 | |
1411 The event type of a double-click event contains the prefix | |
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1412 @samp{double-}. Thus, a double click on the second mouse button with |
6260 | 1413 @key{meta} held down comes to the Lisp program as |
1414 @code{M-double-mouse-2}. If a double-click event has no binding, the | |
1415 binding of the corresponding ordinary click event is used to execute | |
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1416 it. Thus, you need not pay attention to the double click feature |
6260 | 1417 unless you really want to. |
1418 | |
1419 When the user performs a double click, Emacs generates first an ordinary | |
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1420 click event, and then a double-click event. Therefore, you must design |
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1421 the command binding of the double click event to assume that the |
6260 | 1422 single-click command has already run. It must produce the desired |
1423 results of a double click, starting from the results of a single click. | |
1424 | |
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1425 This is convenient, if the meaning of a double click somehow ``builds |
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1426 on'' the meaning of a single click---which is recommended user interface |
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1427 design practice for double clicks. |
6260 | 1428 |
1429 If you click a button, then press it down again and start moving the | |
1430 mouse with the button held down, then you get a @dfn{double-drag} event | |
1431 when you ultimately release the button. Its event type contains | |
1432 @samp{double-drag} instead of just @samp{drag}. If a double-drag event | |
1433 has no binding, Emacs looks for an alternate binding as if the event | |
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1434 were an ordinary drag. |
6260 | 1435 |
1436 Before the double-click or double-drag event, Emacs generates a | |
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1437 @dfn{double-down} event when the user presses the button down for the |
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1438 second time. Its event type contains @samp{double-down} instead of just |
6260 | 1439 @samp{down}. If a double-down event has no binding, Emacs looks for an |
1440 alternate binding as if the event were an ordinary button-down event. | |
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1441 If it finds no binding that way either, the double-down event is |
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1442 ignored. |
6260 | 1443 |
1444 To summarize, when you click a button and then press it again right | |
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1445 away, Emacs generates a down event and a click event for the first |
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1446 click, a double-down event when you press the button again, and finally |
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1447 either a double-click or a double-drag event. |
6260 | 1448 |
1449 If you click a button twice and then press it again, all in quick | |
1450 succession, Emacs generates a @dfn{triple-down} event, followed by | |
1451 either a @dfn{triple-click} or a @dfn{triple-drag}. The event types of | |
1452 these events contain @samp{triple} instead of @samp{double}. If any | |
1453 triple event has no binding, Emacs uses the binding that it would use | |
1454 for the corresponding double event. | |
1455 | |
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1456 If you click a button three or more times and then press it again, the |
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1457 events for the presses beyond the third are all triple events. Emacs |
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1458 does not have separate event types for quadruple, quintuple, etc.@: |
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1459 events. However, you can look at the event list to find out precisely |
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1460 how many times the button was pressed. |
6260 | 1461 |
1462 @defun event-click-count event | |
1463 This function returns the number of consecutive button presses that led | |
1464 up to @var{event}. If @var{event} is a double-down, double-click or | |
1465 double-drag event, the value is 2. If @var{event} is a triple event, | |
1466 the value is 3 or greater. If @var{event} is an ordinary mouse event | |
1467 (not a repeat event), the value is 1. | |
1468 @end defun | |
1469 | |
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1470 @defopt double-click-fuzz |
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1471 To generate repeat events, successive mouse button presses must be at |
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1472 approximately the same screen position. The value of |
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1473 @code{double-click-fuzz} specifies the maximum number of pixels the |
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1474 mouse may be moved (horizontally or vertically) between two successive |
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|
1475 clicks to make a double-click. |
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1476 |
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1477 This variable is also the threshold for motion of the mouse to count |
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1478 as a drag. |
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1479 @end defopt |
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1480 |
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|
1481 @defopt double-click-time |
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1482 To generate repeat events, the number of milliseconds between |
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1483 successive button presses must be less than the value of |
6260 | 1484 @code{double-click-time}. Setting @code{double-click-time} to |
1485 @code{nil} disables multi-click detection entirely. Setting it to | |
1486 @code{t} removes the time limit; Emacs then detects multi-clicks by | |
1487 position only. | |
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1488 @end defopt |
6260 | 1489 |
1490 @node Motion Events | |
1491 @subsection Motion Events | |
1492 @cindex motion event | |
1493 @cindex mouse motion events | |
1494 | |
1495 Emacs sometimes generates @dfn{mouse motion} events to describe motion | |
1496 of the mouse without any button activity. Mouse motion events are | |
1497 represented by lists that look like this: | |
1498 | |
1499 @example | |
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1500 (mouse-movement (@var{window} @var{buffer-pos} (@var{x} . @var{y}) @var{timestamp})) |
6260 | 1501 @end example |
1502 | |
1503 The second element of the list describes the current position of the | |
1504 mouse, just as in a click event (@pxref{Click Events}). | |
1505 | |
1506 The special form @code{track-mouse} enables generation of motion events | |
1507 within its body. Outside of @code{track-mouse} forms, Emacs does not | |
1508 generate events for mere motion of the mouse, and these events do not | |
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1509 appear. @xref{Mouse Tracking}. |
6260 | 1510 |
1511 @node Focus Events | |
1512 @subsection Focus Events | |
1513 @cindex focus event | |
1514 | |
1515 Window systems provide general ways for the user to control which window | |
1516 gets keyboard input. This choice of window is called the @dfn{focus}. | |
1517 When the user does something to switch between Emacs frames, that | |
1518 generates a @dfn{focus event}. The normal definition of a focus event, | |
1519 in the global keymap, is to select a new frame within Emacs, as the user | |
1520 would expect. @xref{Input Focus}. | |
1521 | |
1522 Focus events are represented in Lisp as lists that look like this: | |
1523 | |
1524 @example | |
1525 (switch-frame @var{new-frame}) | |
1526 @end example | |
1527 | |
1528 @noindent | |
1529 where @var{new-frame} is the frame switched to. | |
1530 | |
7735
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1531 Most X window managers are set up so that just moving the mouse into a |
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1532 window is enough to set the focus there. Emacs appears to do this, |
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1533 because it changes the cursor to solid in the new frame. However, there |
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1534 is no need for the Lisp program to know about the focus change until |
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1535 some other kind of input arrives. So Emacs generates a focus event only |
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1536 when the user actually types a keyboard key or presses a mouse button in |
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1537 the new frame; just moving the mouse between frames does not generate a |
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1538 focus event. |
6260 | 1539 |
1540 A focus event in the middle of a key sequence would garble the | |
1541 sequence. So Emacs never generates a focus event in the middle of a key | |
1542 sequence. If the user changes focus in the middle of a key | |
1543 sequence---that is, after a prefix key---then Emacs reorders the events | |
1544 so that the focus event comes either before or after the multi-event key | |
1545 sequence, and not within it. | |
1546 | |
12067 | 1547 @node Misc Events |
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1548 @subsection Miscellaneous System Events |
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1549 |
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1550 A few other event types represent occurrences within the system. |
12067 | 1551 |
1552 @table @code | |
1553 @cindex @code{delete-frame} event | |
1554 @item (delete-frame (@var{frame})) | |
1555 This kind of event indicates that the user gave the window manager | |
1556 a command to delete a particular window, which happens to be an Emacs frame. | |
1557 | |
1558 The standard definition of the @code{delete-frame} event is to delete @var{frame}. | |
1559 | |
1560 @cindex @code{iconify-frame} event | |
1561 @item (iconify-frame (@var{frame})) | |
1562 This kind of event indicates that the user iconified @var{frame} using | |
13007 | 1563 the window manager. Its standard definition is @code{ignore}; since the |
1564 frame has already been iconified, Emacs has no work to do. The purpose | |
1565 of this event type is so that you can keep track of such events if you | |
1566 want to. | |
12067 | 1567 |
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1568 @cindex @code{make-frame-visible} event |
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1569 @item (make-frame-visible (@var{frame})) |
12067 | 1570 This kind of event indicates that the user deiconified @var{frame} using |
1571 the window manager. Its standard definition is @code{ignore}; since the | |
13007 | 1572 frame has already been made visible, Emacs has no work to do. |
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1573 |
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1574 @cindex @code{wheel-up} event |
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1575 @cindex @code{wheel-down} event |
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1576 @item (wheel-up @var{position}) |
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1577 @item (wheel-down @var{position}) |
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1578 These kinds of event are generated by moving a mouse wheel. Their |
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1579 usual meaning is a kind of scroll or zoom. |
22138
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1580 |
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1581 The element @var{position} is a list describing the position of the |
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1582 event, in the same format as used in a mouse-click event. |
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1583 |
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1584 This kind of event is generated only on some kinds of systems. On some |
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1585 systems, @code{mouse-4} and @code{mouse-5} are used instead. For |
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1586 portable code, use the variables @code{mouse-wheel-up-event} and |
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1587 @code{mouse-wheel-down-event} defined in @file{mwheel.el} to determine |
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1588 what event types to expect for the mouse wheel. |
22138
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1589 |
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1590 @cindex @code{drag-n-drop} event |
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1591 @item (drag-n-drop @var{position} @var{files}) |
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1592 This kind of event is generated when a group of files is |
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1593 selected in an application outside of Emacs, and then dragged and |
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1594 dropped onto an Emacs frame. |
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1595 |
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1596 The element @var{position} is a list describing the position of the |
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1597 event, in the same format as used in a mouse-click event, and |
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1598 @var{files} is the list of file names that were dragged and dropped. |
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1599 The usual way to handle this event is by visiting these files. |
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1600 |
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1601 This kind of event is generated, at present, only on some kinds of |
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1602 systems. |
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1603 |
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1604 @cindex @code{help-echo} event |
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1605 @item help-echo |
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1606 This kind of event is generated when a mouse pointer moves onto a |
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1607 portion of buffer text which has a @code{help-echo} text property. |
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|
1608 The generated event has this form: |
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1609 |
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|
1610 @example |
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1611 (help-echo @var{frame} @var{help} @var{window} @var{object} @var{pos}) |
59771
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1612 @end example |
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1613 |
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1614 @noindent |
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1615 The precise meaning of the event parameters and the way these |
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1616 parameters are used to display the help-echo text are described in |
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1617 @ref{Text help-echo}. |
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1618 |
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1619 @cindex @code{sigusr1} event |
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1620 @cindex @code{sigusr2} event |
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1621 @cindex user signals |
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1622 @item sigusr1 |
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1623 @itemx sigusr2 |
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1624 These events are generated when the Emacs process receives |
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1625 the signals @code{SIGUSR1} and @code{SIGUSR2}. They contain no |
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1626 additional data because signals do not carry additional information. |
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1627 |
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1628 To catch a user signal, bind the corresponding event to an interactive |
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1629 command in the @code{special-event-map} (@pxref{Active Keymaps}). |
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1630 The command is called with no arguments, and the specific signal event is |
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1631 available in @code{last-input-event}. For example: |
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1632 |
76878 | 1633 @smallexample |
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1634 (defun sigusr-handler () |
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1635 (interactive) |
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1636 (message "Caught signal %S" last-input-event)) |
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1637 |
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1638 (define-key special-event-map [sigusr1] 'sigusr-handler) |
76878 | 1639 @end smallexample |
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1640 |
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1641 To test the signal handler, you can make Emacs send a signal to itself: |
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1642 |
76878 | 1643 @smallexample |
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1644 (signal-process (emacs-pid) 'sigusr1) |
76878 | 1645 @end smallexample |
12067 | 1646 @end table |
1647 | |
12098 | 1648 If one of these events arrives in the middle of a key sequence---that |
1649 is, after a prefix key---then Emacs reorders the events so that this | |
1650 event comes either before or after the multi-event key sequence, not | |
1651 within it. | |
1652 | |
6260 | 1653 @node Event Examples |
1654 @subsection Event Examples | |
1655 | |
1656 If the user presses and releases the left mouse button over the same | |
1657 location, that generates a sequence of events like this: | |
1658 | |
1659 @smallexample | |
1660 (down-mouse-1 (#<window 18 on NEWS> 2613 (0 . 38) -864320)) | |
1661 (mouse-1 (#<window 18 on NEWS> 2613 (0 . 38) -864180)) | |
1662 @end smallexample | |
1663 | |
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1664 While holding the control key down, the user might hold down the |
6260 | 1665 second mouse button, and drag the mouse from one line to the next. |
1666 That produces two events, as shown here: | |
1667 | |
1668 @smallexample | |
1669 (C-down-mouse-2 (#<window 18 on NEWS> 3440 (0 . 27) -731219)) | |
1670 (C-drag-mouse-2 (#<window 18 on NEWS> 3440 (0 . 27) -731219) | |
1671 (#<window 18 on NEWS> 3510 (0 . 28) -729648)) | |
1672 @end smallexample | |
1673 | |
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1674 While holding down the meta and shift keys, the user might press the |
6260 | 1675 second mouse button on the window's mode line, and then drag the mouse |
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1676 into another window. That produces a pair of events like these: |
6260 | 1677 |
1678 @smallexample | |
1679 (M-S-down-mouse-2 (#<window 18 on NEWS> mode-line (33 . 31) -457844)) | |
1680 (M-S-drag-mouse-2 (#<window 18 on NEWS> mode-line (33 . 31) -457844) | |
1681 (#<window 20 on carlton-sanskrit.tex> 161 (33 . 3) | |
1682 -453816)) | |
1683 @end smallexample | |
1684 | |
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1685 To handle a SIGUSR1 signal, define an interactive function, and |
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1686 bind it to the @code{signal usr1} event sequence: |
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1687 |
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1688 @smallexample |
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1689 (defun usr1-handler () |
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1690 (interactive) |
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1691 (message "Got USR1 signal")) |
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1692 (global-set-key [signal usr1] 'usr1-handler) |
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1693 @end smallexample |
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1694 |
6260 | 1695 @node Classifying Events |
1696 @subsection Classifying Events | |
1697 @cindex event type | |
1698 | |
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1699 Every event has an @dfn{event type}, which classifies the event for |
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1700 key binding purposes. For a keyboard event, the event type equals the |
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1701 event value; thus, the event type for a character is the character, and |
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1702 the event type for a function key symbol is the symbol itself. For |
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1703 events that are lists, the event type is the symbol in the @sc{car} of |
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1704 the list. Thus, the event type is always a symbol or a character. |
6260 | 1705 |
1706 Two events of the same type are equivalent where key bindings are | |
1707 concerned; thus, they always run the same command. That does not | |
1708 necessarily mean they do the same things, however, as some commands look | |
1709 at the whole event to decide what to do. For example, some commands use | |
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1710 the location of a mouse event to decide where in the buffer to act. |
6260 | 1711 |
1712 Sometimes broader classifications of events are useful. For example, | |
1713 you might want to ask whether an event involved the @key{META} key, | |
1714 regardless of which other key or mouse button was used. | |
1715 | |
1716 The functions @code{event-modifiers} and @code{event-basic-type} are | |
1717 provided to get such information conveniently. | |
1718 | |
1719 @defun event-modifiers event | |
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1720 This function returns a list of the modifiers that @var{event} has. The |
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1721 modifiers are symbols; they include @code{shift}, @code{control}, |
6260 | 1722 @code{meta}, @code{alt}, @code{hyper} and @code{super}. In addition, |
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1723 the modifiers list of a mouse event symbol always contains one of |
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1724 @code{click}, @code{drag}, and @code{down}. For double or triple |
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1725 events, it also contains @code{double} or @code{triple}. |
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1726 |
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1727 The argument @var{event} may be an entire event object, or just an |
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1728 event type. If @var{event} is a symbol that has never been used in an |
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1729 event that has been read as input in the current Emacs session, then |
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1730 @code{event-modifiers} can return @code{nil}, even when @var{event} |
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1731 actually has modifiers. |
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1732 |
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1733 Here are some examples: |
6260 | 1734 |
1735 @example | |
1736 (event-modifiers ?a) | |
1737 @result{} nil | |
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1738 (event-modifiers ?A) |
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1739 @result{} (shift) |
6260 | 1740 (event-modifiers ?\C-a) |
1741 @result{} (control) | |
1742 (event-modifiers ?\C-%) | |
1743 @result{} (control) | |
1744 (event-modifiers ?\C-\S-a) | |
1745 @result{} (control shift) | |
1746 (event-modifiers 'f5) | |
1747 @result{} nil | |
1748 (event-modifiers 's-f5) | |
1749 @result{} (super) | |
1750 (event-modifiers 'M-S-f5) | |
1751 @result{} (meta shift) | |
1752 (event-modifiers 'mouse-1) | |
1753 @result{} (click) | |
1754 (event-modifiers 'down-mouse-1) | |
1755 @result{} (down) | |
1756 @end example | |
1757 | |
1758 The modifiers list for a click event explicitly contains @code{click}, | |
1759 but the event symbol name itself does not contain @samp{click}. | |
1760 @end defun | |
1761 | |
1762 @defun event-basic-type event | |
1763 This function returns the key or mouse button that @var{event} | |
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1764 describes, with all modifiers removed. The @var{event} argument is as |
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1765 in @code{event-modifiers}. For example: |
6260 | 1766 |
1767 @example | |
1768 (event-basic-type ?a) | |
1769 @result{} 97 | |
1770 (event-basic-type ?A) | |
1771 @result{} 97 | |
1772 (event-basic-type ?\C-a) | |
1773 @result{} 97 | |
1774 (event-basic-type ?\C-\S-a) | |
1775 @result{} 97 | |
1776 (event-basic-type 'f5) | |
1777 @result{} f5 | |
1778 (event-basic-type 's-f5) | |
1779 @result{} f5 | |
1780 (event-basic-type 'M-S-f5) | |
1781 @result{} f5 | |
1782 (event-basic-type 'down-mouse-1) | |
1783 @result{} mouse-1 | |
1784 @end example | |
1785 @end defun | |
1786 | |
1787 @defun mouse-movement-p object | |
1788 This function returns non-@code{nil} if @var{object} is a mouse movement | |
1789 event. | |
1790 @end defun | |
1791 | |
12098 | 1792 @defun event-convert-list list |
1793 This function converts a list of modifier names and a basic event type | |
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1794 to an event type which specifies all of them. The basic event type |
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1795 must be the last element of the list. For example, |
12098 | 1796 |
1797 @example | |
1798 (event-convert-list '(control ?a)) | |
1799 @result{} 1 | |
1800 (event-convert-list '(control meta ?a)) | |
1801 @result{} -134217727 | |
1802 (event-convert-list '(control super f1)) | |
1803 @result{} C-s-f1 | |
1804 @end example | |
1805 @end defun | |
1806 | |
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1807 @node Accessing Mouse |
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1808 @subsection Accessing Mouse Events |
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1809 @cindex mouse events, data in |
6260 | 1810 |
1811 This section describes convenient functions for accessing the data in | |
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1812 a mouse button or motion event. |
6260 | 1813 |
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1814 These two functions return the starting or ending position of a |
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1815 mouse-button event, as a list of this form: |
6260 | 1816 |
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1817 @example |
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1818 (@var{window} @var{pos-or-area} (@var{x} . @var{y}) @var{timestamp} |
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1819 @var{object} @var{text-pos} (@var{col} . @var{row}) |
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1820 @var{image} (@var{dx} . @var{dy}) (@var{width} . @var{height})) |
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1821 @end example |
6260 | 1822 |
1823 @defun event-start event | |
1824 This returns the starting position of @var{event}. | |
1825 | |
1826 If @var{event} is a click or button-down event, this returns the | |
1827 location of the event. If @var{event} is a drag event, this returns the | |
1828 drag's starting position. | |
1829 @end defun | |
1830 | |
1831 @defun event-end event | |
1832 This returns the ending position of @var{event}. | |
1833 | |
1834 If @var{event} is a drag event, this returns the position where the user | |
1835 released the mouse button. If @var{event} is a click or button-down | |
1836 event, the value is actually the starting position, which is the only | |
1837 position such events have. | |
1838 @end defun | |
1839 | |
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1840 @cindex mouse position list, accessing |
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1841 These functions take a position list as described above, and |
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1842 return various parts of it. |
6260 | 1843 |
1844 @defun posn-window position | |
1845 Return the window that @var{position} is in. | |
1846 @end defun | |
1847 | |
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1848 @defun posn-area position |
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1849 Return the window area recorded in @var{position}. It returns @code{nil} |
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1850 when the event occurred in the text area of the window; otherwise, it |
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1851 is a symbol identifying the area in which the event occurred. |
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1852 @end defun |
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1853 |
6260 | 1854 @defun posn-point position |
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1855 Return the buffer position in @var{position}. When the event occurred |
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1856 in the text area of the window, in a marginal area, or on a fringe, |
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1857 this is an integer specifying a buffer position. Otherwise, the value |
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1858 is undefined. |
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1859 @end defun |
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1860 |
6260 | 1861 @defun posn-x-y position |
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1862 Return the pixel-based x and y coordinates in @var{position}, as a |
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1863 cons cell @code{(@var{x} . @var{y})}. These coordinates are relative |
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1864 to the window given by @code{posn-window}. |
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1865 |
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1866 This example shows how to convert these window-relative coordinates |
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1867 into frame-relative coordinates: |
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1868 |
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1869 @example |
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1870 (defun frame-relative-coordinates (position) |
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1871 "Return frame-relative coordinates from POSITION." |
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1872 (let* ((x-y (posn-x-y position)) |
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1873 (window (posn-window position)) |
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1874 (edges (window-inside-pixel-edges window))) |
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1875 (cons (+ (car x-y) (car edges)) |
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1876 (+ (cdr x-y) (cadr edges))))) |
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1877 @end example |
6260 | 1878 @end defun |
1879 | |
1880 @defun posn-col-row position | |
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1881 Return the row and column (in units of the frame's default character |
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1882 height and width) of @var{position}, as a cons cell @code{(@var{col} . |
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1883 @var{row})}. These are computed from the @var{x} and @var{y} values |
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1884 actually found in @var{position}. |
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1885 @end defun |
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1886 |
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1887 @defun posn-actual-col-row position |
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1888 Return the actual row and column in @var{position}, as a cons cell |
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1889 @code{(@var{col} . @var{row})}. The values are the actual row number |
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1890 in the window, and the actual character number in that row. It returns |
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1891 @code{nil} if @var{position} does not include actual positions values. |
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1892 You can use @code{posn-col-row} to get approximate values. |
6260 | 1893 @end defun |
1894 | |
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1895 @defun posn-string position |
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1896 Return the string object in @var{position}, either @code{nil}, or a |
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1897 cons cell @code{(@var{string} . @var{string-pos})}. |
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1898 @end defun |
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1899 |
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1900 @defun posn-image position |
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1901 Return the image object in @var{position}, either @code{nil}, or an |
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1902 image @code{(image ...)}. |
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1903 @end defun |
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1904 |
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1905 @defun posn-object position |
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1906 Return the image or string object in @var{position}, either |
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1907 @code{nil}, an image @code{(image ...)}, or a cons cell |
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1908 @code{(@var{string} . @var{string-pos})}. |
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1909 @end defun |
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1910 |
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1911 @defun posn-object-x-y position |
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1912 Return the pixel-based x and y coordinates relative to the upper left |
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1913 corner of the object in @var{position} as a cons cell @code{(@var{dx} |
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1914 . @var{dy})}. If the @var{position} is a buffer position, return the |
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1915 relative position in the character at that position. |
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1916 @end defun |
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1917 |
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1918 @defun posn-object-width-height position |
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1919 Return the pixel width and height of the object in @var{position} as a |
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1920 cons cell @code{(@var{width} . @var{height})}. If the @var{position} |
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1921 is a buffer position, return the size of the character at that position. |
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1922 @end defun |
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1923 |
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1924 @cindex timestamp of a mouse event |
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1925 @defun posn-timestamp position |
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1926 Return the timestamp in @var{position}. This is the time at which the |
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1927 event occurred, in milliseconds. |
6260 | 1928 @end defun |
1929 | |
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1930 These functions compute a position list given particular buffer |
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1931 position or screen position. You can access the data in this position |
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1932 list with the functions described above. |
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1933 |
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1934 @defun posn-at-point &optional pos window |
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1935 This function returns a position list for position @var{pos} in |
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1936 @var{window}. @var{pos} defaults to point in @var{window}; |
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1937 @var{window} defaults to the selected window. |
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1938 |
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1939 @code{posn-at-point} returns @code{nil} if @var{pos} is not visible in |
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1940 @var{window}. |
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1941 @end defun |
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1942 |
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1943 @defun posn-at-x-y x y &optional frame-or-window whole |
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1944 This function returns position information corresponding to pixel |
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1945 coordinates @var{x} and @var{y} in a specified frame or window, |
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1946 @var{frame-or-window}, which defaults to the selected window. |
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1947 The coordinates @var{x} and @var{y} are relative to the |
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1948 frame or window used. |
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1949 If @var{whole} is @code{nil}, the coordinates are relative |
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1950 to the window text area, otherwise they are relative to |
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1951 the entire window area including scroll bars, margins and fringes. |
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1952 @end defun |
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1953 |
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1954 @node Accessing Scroll |
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1955 @subsection Accessing Scroll Bar Events |
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1956 @cindex scroll bar events, data in |
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1957 |
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1958 These functions are useful for decoding scroll bar events. |
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1959 |
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1960 @defun scroll-bar-event-ratio event |
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1961 This function returns the fractional vertical position of a scroll bar |
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1962 event within the scroll bar. The value is a cons cell |
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1963 @code{(@var{portion} . @var{whole})} containing two integers whose ratio |
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1964 is the fractional position. |
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1965 @end defun |
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1966 |
6260 | 1967 @defun scroll-bar-scale ratio total |
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1968 This function multiplies (in effect) @var{ratio} by @var{total}, |
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1969 rounding the result to an integer. The argument @var{ratio} is not a |
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1970 number, but rather a pair @code{(@var{num} . @var{denom})}---typically a |
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1971 value returned by @code{scroll-bar-event-ratio}. |
6260 | 1972 |
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1973 This function is handy for scaling a position on a scroll bar into a |
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1974 buffer position. Here's how to do that: |
6260 | 1975 |
1976 @example | |
1977 (+ (point-min) | |
1978 (scroll-bar-scale | |
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1979 (posn-x-y (event-start event)) |
6260 | 1980 (- (point-max) (point-min)))) |
1981 @end example | |
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1982 |
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1983 Recall that scroll bar events have two integers forming a ratio, in place |
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1984 of a pair of x and y coordinates. |
6260 | 1985 @end defun |
1986 | |
1987 @node Strings of Events | |
1988 @subsection Putting Keyboard Events in Strings | |
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1989 @cindex keyboard events in strings |
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1990 @cindex strings with keyboard events |
6260 | 1991 |
1992 In most of the places where strings are used, we conceptualize the | |
1993 string as containing text characters---the same kind of characters found | |
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1994 in buffers or files. Occasionally Lisp programs use strings that |
6260 | 1995 conceptually contain keyboard characters; for example, they may be key |
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1996 sequences or keyboard macro definitions. However, storing keyboard |
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1997 characters in a string is a complex matter, for reasons of historical |
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1998 compatibility, and it is not always possible. |
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1999 |
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2000 We recommend that new programs avoid dealing with these complexities |
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2001 by not storing keyboard events in strings. Here is how to do that: |
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2002 |
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2003 @itemize @bullet |
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2004 @item |
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2005 Use vectors instead of strings for key sequences, when you plan to use |
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2006 them for anything other than as arguments to @code{lookup-key} and |
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2007 @code{define-key}. For example, you can use |
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2008 @code{read-key-sequence-vector} instead of @code{read-key-sequence}, and |
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2009 @code{this-command-keys-vector} instead of @code{this-command-keys}. |
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2010 |
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2011 @item |
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2012 Use vectors to write key sequence constants containing meta characters, |
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2013 even when passing them directly to @code{define-key}. |
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2014 |
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2015 @item |
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2016 When you have to look at the contents of a key sequence that might be a |
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2017 string, use @code{listify-key-sequence} (@pxref{Event Input Misc}) |
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2018 first, to convert it to a list. |
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2019 @end itemize |
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2020 |
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2021 The complexities stem from the modifier bits that keyboard input |
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2022 characters can include. Aside from the Meta modifier, none of these |
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2023 modifier bits can be included in a string, and the Meta modifier is |
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2024 allowed only in special cases. |
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2025 |
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2026 The earliest GNU Emacs versions represented meta characters as codes |
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2027 in the range of 128 to 255. At that time, the basic character codes |
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2028 ranged from 0 to 127, so all keyboard character codes did fit in a |
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2029 string. Many Lisp programs used @samp{\M-} in string constants to stand |
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2030 for meta characters, especially in arguments to @code{define-key} and |
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2031 similar functions, and key sequences and sequences of events were always |
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2032 represented as strings. |
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2033 |
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2034 When we added support for larger basic character codes beyond 127, and |
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2035 additional modifier bits, we had to change the representation of meta |
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2036 characters. Now the flag that represents the Meta modifier in a |
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2037 character is |
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2038 @tex |
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2039 @math{2^{27}} |
21682
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2040 @end tex |
27193 | 2041 @ifnottex |
12098 | 2042 2**27 |
27193 | 2043 @end ifnottex |
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2044 and such numbers cannot be included in a string. |
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2045 |
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2046 To support programs with @samp{\M-} in string constants, there are |
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2047 special rules for including certain meta characters in a string. |
22252
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2048 Here are the rules for interpreting a string as a sequence of input |
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2049 characters: |
6260 | 2050 |
2051 @itemize @bullet | |
2052 @item | |
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2053 If the keyboard character value is in the range of 0 to 127, it can go |
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2054 in the string unchanged. |
6260 | 2055 |
2056 @item | |
12098 | 2057 The meta variants of those characters, with codes in the range of |
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2058 @tex |
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2059 @math{2^{27}} |
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2060 @end tex |
27193 | 2061 @ifnottex |
12098 | 2062 2**27 |
27193 | 2063 @end ifnottex |
12098 | 2064 to |
21682
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2065 @tex |
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2066 @math{2^{27} + 127}, |
21682
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2067 @end tex |
27193 | 2068 @ifnottex |
12098 | 2069 2**27+127, |
27193 | 2070 @end ifnottex |
12098 | 2071 can also go in the string, but you must change their |
2072 numeric values. You must set the | |
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2073 @tex |
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2074 @math{2^{7}} |
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2075 @end tex |
27193 | 2076 @ifnottex |
12098 | 2077 2**7 |
27193 | 2078 @end ifnottex |
12098 | 2079 bit instead of the |
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2080 @tex |
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2081 @math{2^{27}} |
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2082 @end tex |
27193 | 2083 @ifnottex |
12098 | 2084 2**27 |
27193 | 2085 @end ifnottex |
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2086 bit, resulting in a value between 128 and 255. Only a unibyte string |
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2087 can include these codes. |
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2088 |
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2089 @item |
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2090 Non-@acronym{ASCII} characters above 256 can be included in a multibyte string. |
6260 | 2091 |
2092 @item | |
2093 Other keyboard character events cannot fit in a string. This includes | |
2094 keyboard events in the range of 128 to 255. | |
2095 @end itemize | |
2096 | |
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2097 Functions such as @code{read-key-sequence} that construct strings of |
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2098 keyboard input characters follow these rules: they construct vectors |
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2099 instead of strings, when the events won't fit in a string. |
6260 | 2100 |
2101 When you use the read syntax @samp{\M-} in a string, it produces a | |
2102 code in the range of 128 to 255---the same code that you get if you | |
2103 modify the corresponding keyboard event to put it in the string. Thus, | |
2104 meta events in strings work consistently regardless of how they get into | |
2105 the strings. | |
2106 | |
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2107 However, most programs would do well to avoid these issues by |
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2108 following the recommendations at the beginning of this section. |
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2109 |
6260 | 2110 @node Reading Input |
2111 @section Reading Input | |
76835 | 2112 @cindex read input |
2113 @cindex keyboard input | |
6260 | 2114 |
21682
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2115 The editor command loop reads key sequences using the function |
6260 | 2116 @code{read-key-sequence}, which uses @code{read-event}. These and other |
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2117 functions for event input are also available for use in Lisp programs. |
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2118 See also @code{momentary-string-display} in @ref{Temporary Displays}, |
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2119 and @code{sit-for} in @ref{Waiting}. @xref{Terminal Input}, for |
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2120 functions and variables for controlling terminal input modes and |
72212 | 2121 debugging terminal input. |
6260 | 2122 |
2123 For higher-level input facilities, see @ref{Minibuffers}. | |
2124 | |
2125 @menu | |
2126 * Key Sequence Input:: How to read one key sequence. | |
2127 * Reading One Event:: How to read just one event. | |
72212 | 2128 * Event Mod:: How Emacs modifies events as they are read. |
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2129 * Invoking the Input Method:: How reading an event uses the input method. |
6260 | 2130 * Quoted Character Input:: Asking the user to specify a character. |
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2131 * Event Input Misc:: How to reread or throw away input events. |
6260 | 2132 @end menu |
2133 | |
2134 @node Key Sequence Input | |
2135 @subsection Key Sequence Input | |
2136 @cindex key sequence input | |
2137 | |
2138 The command loop reads input a key sequence at a time, by calling | |
2139 @code{read-key-sequence}. Lisp programs can also call this function; | |
2140 for example, @code{describe-key} uses it to read the key to describe. | |
2141 | |
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2142 @defun read-key-sequence prompt &optional continue-echo dont-downcase-last switch-frame-ok command-loop |
6260 | 2143 This function reads a key sequence and returns it as a string or |
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2144 vector. It keeps reading events until it has accumulated a complete key |
6260 | 2145 sequence; that is, enough to specify a non-prefix command using the |
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2146 currently active keymaps. (Remember that a key sequence that starts |
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2147 with a mouse event is read using the keymaps of the buffer in the |
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2148 window that the mouse was in, not the current buffer.) |
6260 | 2149 |
2150 If the events are all characters and all can fit in a string, then | |
2151 @code{read-key-sequence} returns a string (@pxref{Strings of Events}). | |
2152 Otherwise, it returns a vector, since a vector can hold all kinds of | |
2153 events---characters, symbols, and lists. The elements of the string or | |
2154 vector are the events in the key sequence. | |
2155 | |
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2156 Reading a key sequence includes translating the events in various |
72212 | 2157 ways. @xref{Translation Keymaps}. |
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2158 |
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2159 The argument @var{prompt} is either a string to be displayed in the |
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2160 echo area as a prompt, or @code{nil}, meaning not to display a prompt. |
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2161 The argument @var{continue-echo}, if non-@code{nil}, means to echo |
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2162 this key as a continuation of the previous key. |
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2163 |
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2164 Normally any upper case event is converted to lower case if the |
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2165 original event is undefined and the lower case equivalent is defined. |
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2166 The argument @var{dont-downcase-last}, if non-@code{nil}, means do not |
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2167 convert the last event to lower case. This is appropriate for reading |
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2168 a key sequence to be defined. |
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2169 |
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2170 The argument @var{switch-frame-ok}, if non-@code{nil}, means that this |
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2171 function should process a @code{switch-frame} event if the user |
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2172 switches frames before typing anything. If the user switches frames |
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2173 in the middle of a key sequence, or at the start of the sequence but |
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2174 @var{switch-frame-ok} is @code{nil}, then the event will be put off |
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2175 until after the current key sequence. |
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2176 |
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2177 The argument @var{command-loop}, if non-@code{nil}, means that this |
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2178 key sequence is being read by something that will read commands one |
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2179 after another. It should be @code{nil} if the caller will read just |
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2180 one key sequence. |
6260 | 2181 |
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2182 In the following example, Emacs displays the prompt @samp{?} in the |
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2183 echo area, and then the user types @kbd{C-x C-f}. |
6260 | 2184 |
2185 @example | |
2186 (read-key-sequence "?") | |
2187 | |
2188 @group | |
2189 ---------- Echo Area ---------- | |
2190 ?@kbd{C-x C-f} | |
2191 ---------- Echo Area ---------- | |
2192 | |
2193 @result{} "^X^F" | |
2194 @end group | |
2195 @end example | |
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2196 |
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2197 The function @code{read-key-sequence} suppresses quitting: @kbd{C-g} |
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2198 typed while reading with this function works like any other character, |
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2199 and does not set @code{quit-flag}. @xref{Quitting}. |
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2200 @end defun |
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2201 |
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2202 @defun read-key-sequence-vector prompt &optional continue-echo dont-downcase-last switch-frame-ok command-loop |
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2203 This is like @code{read-key-sequence} except that it always |
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2204 returns the key sequence as a vector, never as a string. |
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2205 @xref{Strings of Events}. |
6260 | 2206 @end defun |
2207 | |
2208 @cindex upper case key sequence | |
2209 @cindex downcasing in @code{lookup-key} | |
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2210 If an input character is upper-case (or has the shift modifier) and |
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|
2211 has no key binding, but its lower-case equivalent has one, then |
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2212 @code{read-key-sequence} converts the character to lower case. Note |
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2213 that @code{lookup-key} does not perform case conversion in this way. |
6260 | 2214 |
2215 The function @code{read-key-sequence} also transforms some mouse events. | |
2216 It converts unbound drag events into click events, and discards unbound | |
12098 | 2217 button-down events entirely. It also reshuffles focus events and |
2218 miscellaneous window events so that they never appear in a key sequence | |
2219 with any other events. | |
6260 | 2220 |
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2221 @cindex @code{header-line} prefix key |
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2222 @cindex @code{mode-line} prefix key |
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2223 @cindex @code{vertical-line} prefix key |
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2224 @cindex @code{horizontal-scroll-bar} prefix key |
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2225 @cindex @code{vertical-scroll-bar} prefix key |
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2226 @cindex @code{menu-bar} prefix key |
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2227 @cindex mouse events, in special parts of frame |
6260 | 2228 When mouse events occur in special parts of a window, such as a mode |
6557
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2229 line or a scroll bar, the event type shows nothing special---it is the |
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2230 same symbol that would normally represent that combination of mouse |
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2231 button and modifier keys. The information about the window part is kept |
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2232 elsewhere in the event---in the coordinates. But |
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2233 @code{read-key-sequence} translates this information into imaginary |
71957
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Put period and comma inside quotes.
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2234 ``prefix keys,'' all of which are symbols: @code{header-line}, |
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2235 @code{horizontal-scroll-bar}, @code{menu-bar}, @code{mode-line}, |
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2236 @code{vertical-line}, and @code{vertical-scroll-bar}. You can define |
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2237 meanings for mouse clicks in special window parts by defining key |
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2238 sequences using these imaginary prefix keys. |
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2239 |
6260 | 2240 For example, if you call @code{read-key-sequence} and then click the |
12098 | 2241 mouse on the window's mode line, you get two events, like this: |
6260 | 2242 |
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2243 @example |
6260 | 2244 (read-key-sequence "Click on the mode line: ") |
2245 @result{} [mode-line | |
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2246 (mouse-1 |
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2247 (#<window 6 on NEWS> mode-line |
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2248 (40 . 63) 5959987))] |
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2249 @end example |
6260 | 2250 |
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2251 @defvar num-input-keys |
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2252 @c Emacs 19 feature |
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2253 This variable's value is the number of key sequences processed so far in |
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2254 this Emacs session. This includes key sequences read from the terminal |
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2255 and key sequences read from keyboard macros being executed. |
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2256 @end defvar |
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2257 |
6260 | 2258 @node Reading One Event |
2259 @subsection Reading One Event | |
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2260 @cindex reading a single event |
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2261 @cindex event, reading only one |
6260 | 2262 |
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2263 The lowest level functions for command input are those that read a |
6260 | 2264 single event. |
2265 | |
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2266 None of the three functions below suppresses quitting. |
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2267 |
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2268 @defun read-event &optional prompt inherit-input-method seconds |
6260 | 2269 This function reads and returns the next event of command input, waiting |
2270 if necessary until an event is available. Events can come directly from | |
2271 the user or from a keyboard macro. | |
2272 | |
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2273 If the optional argument @var{prompt} is non-@code{nil}, it should be a |
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2274 string to display in the echo area as a prompt. Otherwise, |
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2275 @code{read-event} does not display any message to indicate it is waiting |
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2276 for input; instead, it prompts by echoing: it displays descriptions of |
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2277 the events that led to or were read by the current command. @xref{The |
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2278 Echo Area}. |
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2279 |
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2280 If @var{inherit-input-method} is non-@code{nil}, then the current input |
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2281 method (if any) is employed to make it possible to enter a |
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2282 non-@acronym{ASCII} character. Otherwise, input method handling is disabled |
24951
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2283 for reading this event. |
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2284 |
6260 | 2285 If @code{cursor-in-echo-area} is non-@code{nil}, then @code{read-event} |
2286 moves the cursor temporarily to the echo area, to the end of any message | |
2287 displayed there. Otherwise @code{read-event} does not move the cursor. | |
2288 | |
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2289 If @var{seconds} is non-@code{nil}, it should be a number specifying |
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2290 the maximum time to wait for input, in seconds. If no input arrives |
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2291 within that time, @code{read-event} stops waiting and returns |
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2292 @code{nil}. A floating-point value for @var{seconds} means to wait |
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2293 for a fractional number of seconds. Some systems support only a whole |
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2294 number of seconds; on these systems, @var{seconds} is rounded down. |
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2295 If @var{seconds} is @code{nil}, @code{read-event} waits as long as |
72139
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2296 necessary for input to arrive. |
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2297 |
72404
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2298 If @var{seconds} is @code{nil}, Emacs is considered idle while waiting |
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|
2299 for user input to arrive. Idle timers---those created with |
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|
2300 @code{run-with-idle-timer} (@pxref{Idle Timers})---can run during this |
72404
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2301 period. However, if @var{seconds} is non-@code{nil}, the state of |
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|
2302 idleness remains unchanged. If Emacs is non-idle when |
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2303 @code{read-event} is called, it remains non-idle throughout the |
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|
2304 operation of @code{read-event}; if Emacs is idle (which can happen if |
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|
2305 the call happens inside an idle timer), it remains idle. |
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2306 |
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2307 If @code{read-event} gets an event that is defined as a help character, |
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|
2308 then in some cases @code{read-event} processes the event directly without |
22138
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2309 returning. @xref{Help Functions}. Certain other events, called |
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2310 @dfn{special events}, are also processed directly within |
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2311 @code{read-event} (@pxref{Special Events}). |
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2312 |
6260 | 2313 Here is what happens if you call @code{read-event} and then press the |
2314 right-arrow function key: | |
2315 | |
2316 @example | |
2317 @group | |
2318 (read-event) | |
2319 @result{} right | |
2320 @end group | |
2321 @end example | |
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2322 @end defun |
6260 | 2323 |
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2324 @defun read-char &optional prompt inherit-input-method seconds |
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2325 This function reads and returns a character of command input. If the |
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2326 user generates an event which is not a character (i.e. a mouse click or |
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2327 function key event), @code{read-char} signals an error. The arguments |
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2328 work as in @code{read-event}. |
6260 | 2329 |
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2330 In the first example, the user types the character @kbd{1} (@acronym{ASCII} |
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2331 code 49). The second example shows a keyboard macro definition that |
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2332 calls @code{read-char} from the minibuffer using @code{eval-expression}. |
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2333 @code{read-char} reads the keyboard macro's very next character, which |
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2334 is @kbd{1}. Then @code{eval-expression} displays its return value in |
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2335 the echo area. |
6260 | 2336 |
2337 @example | |
2338 @group | |
2339 (read-char) | |
2340 @result{} 49 | |
2341 @end group | |
2342 | |
2343 @group | |
12098 | 2344 ;; @r{We assume here you use @kbd{M-:} to evaluate this.} |
6260 | 2345 (symbol-function 'foo) |
12098 | 2346 @result{} "^[:(read-char)^M1" |
6260 | 2347 @end group |
2348 @group | |
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2349 (execute-kbd-macro 'foo) |
6260 | 2350 @print{} 49 |
2351 @result{} nil | |
2352 @end group | |
2353 @end example | |
2354 @end defun | |
2355 | |
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|
2356 @defun read-char-exclusive &optional prompt inherit-input-method seconds |
24951
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2357 This function reads and returns a character of command input. If the |
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2358 user generates an event which is not a character, |
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2359 @code{read-char-exclusive} ignores it and reads another event, until it |
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2360 gets a character. The arguments work as in @code{read-event}. |
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2361 @end defun |
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2362 |
68281
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|
2363 @defvar num-nonmacro-input-events |
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(Key Sequence Input): Clarify. Move num-nonmacro-input-events out.
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|
2364 This variable holds the total number of input events received so far |
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(Key Sequence Input): Clarify. Move num-nonmacro-input-events out.
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|
2365 from the terminal---not counting those generated by keyboard macros. |
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(Key Sequence Input): Clarify. Move num-nonmacro-input-events out.
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|
2366 @end defvar |
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2367 |
72212 | 2368 @node Event Mod |
2369 @subsection Modifying and Translating Input Events | |
2370 | |
2371 Emacs modifies every event it reads according to | |
2372 @code{extra-keyboard-modifiers}, then translates it through | |
2373 @code{keyboard-translate-table} (if applicable), before returning it | |
2374 from @code{read-event}. | |
2375 | |
2376 @c Emacs 19 feature | |
2377 @defvar extra-keyboard-modifiers | |
2378 This variable lets Lisp programs ``press'' the modifier keys on the | |
2379 keyboard. The value is a character. Only the modifiers of the | |
2380 character matter. Each time the user types a keyboard key, it is | |
2381 altered as if those modifier keys were held down. For instance, if | |
2382 you bind @code{extra-keyboard-modifiers} to @code{?\C-\M-a}, then all | |
2383 keyboard input characters typed during the scope of the binding will | |
2384 have the control and meta modifiers applied to them. The character | |
2385 @code{?\C-@@}, equivalent to the integer 0, does not count as a control | |
2386 character for this purpose, but as a character with no modifiers. | |
2387 Thus, setting @code{extra-keyboard-modifiers} to zero cancels any | |
2388 modification. | |
2389 | |
2390 When using a window system, the program can ``press'' any of the | |
2391 modifier keys in this way. Otherwise, only the @key{CTL} and @key{META} | |
2392 keys can be virtually pressed. | |
2393 | |
2394 Note that this variable applies only to events that really come from | |
2395 the keyboard, and has no effect on mouse events or any other events. | |
2396 @end defvar | |
2397 | |
2398 @defvar keyboard-translate-table | |
2399 This variable is the translate table for keyboard characters. It lets | |
2400 you reshuffle the keys on the keyboard without changing any command | |
2401 bindings. Its value is normally a char-table, or else @code{nil}. | |
2402 (It can also be a string or vector, but this is considered obsolete.) | |
2403 | |
2404 If @code{keyboard-translate-table} is a char-table | |
2405 (@pxref{Char-Tables}), then each character read from the keyboard is | |
2406 looked up in this char-table. If the value found there is | |
2407 non-@code{nil}, then it is used instead of the actual input character. | |
2408 | |
2409 Note that this translation is the first thing that happens to a | |
2410 character after it is read from the terminal. Record-keeping features | |
2411 such as @code{recent-keys} and dribble files record the characters after | |
2412 translation. | |
2413 | |
2414 Note also that this translation is done before the characters are | |
2415 supplied to input methods (@pxref{Input Methods}). Use | |
2416 @code{translation-table-for-input} (@pxref{Translation of Characters}), | |
2417 if you want to translate characters after input methods operate. | |
2418 @end defvar | |
2419 | |
2420 @defun keyboard-translate from to | |
2421 This function modifies @code{keyboard-translate-table} to translate | |
2422 character code @var{from} into character code @var{to}. It creates | |
2423 the keyboard translate table if necessary. | |
2424 @end defun | |
2425 | |
2426 Here's an example of using the @code{keyboard-translate-table} to | |
2427 make @kbd{C-x}, @kbd{C-c} and @kbd{C-v} perform the cut, copy and paste | |
2428 operations: | |
2429 | |
2430 @example | |
2431 (keyboard-translate ?\C-x 'control-x) | |
2432 (keyboard-translate ?\C-c 'control-c) | |
2433 (keyboard-translate ?\C-v 'control-v) | |
2434 (global-set-key [control-x] 'kill-region) | |
2435 (global-set-key [control-c] 'kill-ring-save) | |
2436 (global-set-key [control-v] 'yank) | |
2437 @end example | |
2438 | |
2439 @noindent | |
2440 On a graphical terminal that supports extended @acronym{ASCII} input, | |
2441 you can still get the standard Emacs meanings of one of those | |
2442 characters by typing it with the shift key. That makes it a different | |
2443 character as far as keyboard translation is concerned, but it has the | |
2444 same usual meaning. | |
2445 | |
2446 @xref{Translation Keymaps}, for mechanisms that translate event sequences | |
2447 at the level of @code{read-key-sequence}. | |
2448 | |
24951
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2449 @node Invoking the Input Method |
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2450 @subsection Invoking the Input Method |
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2451 |
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2452 The event-reading functions invoke the current input method, if any |
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2453 (@pxref{Input Methods}). If the value of @code{input-method-function} |
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2454 is non-@code{nil}, it should be a function; when @code{read-event} reads |
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2455 a printing character (including @key{SPC}) with no modifier bits, it |
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2456 calls that function, passing the character as an argument. |
22843
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2457 |
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2458 @defvar input-method-function |
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2459 If this is non-@code{nil}, its value specifies the current input method |
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2460 function. |
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2461 |
52626 | 2462 @strong{Warning:} don't bind this variable with @code{let}. It is often |
23110
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2463 buffer-local, and if you bind it around reading input (which is exactly |
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2464 when you @emph{would} bind it), switching buffers asynchronously while |
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2465 Emacs is waiting will cause the value to be restored in the wrong |
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2466 buffer. |
22843
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2467 @end defvar |
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2468 |
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2469 The input method function should return a list of events which should |
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2470 be used as input. (If the list is @code{nil}, that means there is no |
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2471 input, so @code{read-event} waits for another event.) These events are |
26696
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2472 processed before the events in @code{unread-command-events} |
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2473 (@pxref{Event Input Misc}). Events |
22843
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2474 returned by the input method function are not passed to the input method |
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2475 function again, even if they are printing characters with no modifier |
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2476 bits. |
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2477 |
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2478 If the input method function calls @code{read-event} or |
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2479 @code{read-key-sequence}, it should bind @code{input-method-function} to |
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2480 @code{nil} first, to prevent recursion. |
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2481 |
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2482 The input method function is not called when reading the second and |
24951
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2483 subsequent events of a key sequence. Thus, these characters are not |
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2484 subject to input method processing. The input method function should |
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2485 test the values of @code{overriding-local-map} and |
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2486 @code{overriding-terminal-local-map}; if either of these variables is |
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2487 non-@code{nil}, the input method should put its argument into a list and |
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2488 return that list with no further processing. |
22843
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2489 |
6260 | 2490 @node Quoted Character Input |
2491 @subsection Quoted Character Input | |
2492 @cindex quoted character input | |
2493 | |
7735
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2494 You can use the function @code{read-quoted-char} to ask the user to |
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2495 specify a character, and allow the user to specify a control or meta |
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2496 character conveniently, either literally or as an octal character code. |
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2497 The command @code{quoted-insert} uses this function. |
6260 | 2498 |
2499 @defun read-quoted-char &optional prompt | |
2500 @cindex octal character input | |
2501 @cindex control characters, reading | |
2502 @cindex nonprinting characters, reading | |
2503 This function is like @code{read-char}, except that if the first | |
21682
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2504 character read is an octal digit (0-7), it reads any number of octal |
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2505 digits (but stopping if a non-octal digit is found), and returns the |
56607
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2506 character represented by that numeric character code. If the |
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2507 character that terminates the sequence of octal digits is @key{RET}, |
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2508 it is discarded. Any other terminating character is used as input |
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2509 after this function returns. |
6260 | 2510 |
2511 Quitting is suppressed when the first character is read, so that the | |
2512 user can enter a @kbd{C-g}. @xref{Quitting}. | |
2513 | |
2514 If @var{prompt} is supplied, it specifies a string for prompting the | |
6557
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2515 user. The prompt string is always displayed in the echo area, followed |
6260 | 2516 by a single @samp{-}. |
2517 | |
2518 In the following example, the user types in the octal number 177 (which | |
2519 is 127 in decimal). | |
2520 | |
2521 @example | |
2522 (read-quoted-char "What character") | |
2523 | |
2524 @group | |
2525 ---------- Echo Area ---------- | |
56607
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2526 What character @kbd{1 7 7}- |
6260 | 2527 ---------- Echo Area ---------- |
2528 | |
2529 @result{} 127 | |
2530 @end group | |
2531 @end example | |
2532 @end defun | |
2533 | |
7735
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2534 @need 2000 |
6557
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2535 @node Event Input Misc |
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2536 @subsection Miscellaneous Event Input Features |
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2537 |
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2538 This section describes how to ``peek ahead'' at events without using |
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2539 them up, how to check for pending input, and how to discard pending |
22252
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2540 input. See also the function @code{read-passwd} (@pxref{Reading a |
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2541 Password}). |
6260 | 2542 |
2543 @defvar unread-command-events | |
2544 @cindex next input | |
2545 @cindex peeking at input | |
2546 This variable holds a list of events waiting to be read as command | |
6557
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2547 input. The events are used in the order they appear in the list, and |
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2548 removed one by one as they are used. |
6260 | 2549 |
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2550 The variable is needed because in some cases a function reads an event |
6557
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2551 and then decides not to use it. Storing the event in this variable |
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2552 causes it to be processed normally, by the command loop or by the |
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2553 functions to read command input. |
6260 | 2554 |
2555 @cindex prefix argument unreading | |
2556 For example, the function that implements numeric prefix arguments reads | |
2557 any number of digits. When it finds a non-digit event, it must unread | |
2558 the event so that it can be read normally by the command loop. | |
49600
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2559 Likewise, incremental search uses this feature to unread events with no |
6557
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2560 special meaning in a search, because these events should exit the search |
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2561 and then execute normally. |
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2562 |
7735
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2563 The reliable and easy way to extract events from a key sequence so as to |
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2564 put them in @code{unread-command-events} is to use |
6557
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2565 @code{listify-key-sequence} (@pxref{Strings of Events}). |
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2566 |
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2567 Normally you add events to the front of this list, so that the events |
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2568 most recently unread will be reread first. |
73485
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2569 |
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2570 Events read from this list are not normally added to the current |
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2571 command's key sequence (as returned by e.g. @code{this-command-keys}), |
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2572 as the events will already have been added once as they were read for |
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2573 the first time. An element of the form @code{(@code{t} . @var{event})} |
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2574 forces @var{event} to be added to the current command's key sequence. |
6260 | 2575 @end defvar |
2576 | |
21682
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2577 @defun listify-key-sequence key |
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2578 This function converts the string or vector @var{key} to a list of |
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2579 individual events, which you can put in @code{unread-command-events}. |
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2580 @end defun |
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2581 |
6260 | 2582 @defvar unread-command-char |
2583 This variable holds a character to be read as command input. | |
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2584 A value of -1 means ``empty.'' |
6260 | 2585 |
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2586 This variable is mostly obsolete now that you can use |
6260 | 2587 @code{unread-command-events} instead; it exists only to support programs |
2588 written for Emacs versions 18 and earlier. | |
2589 @end defvar | |
2590 | |
2591 @defun input-pending-p | |
2592 @cindex waiting for command key input | |
2593 This function determines whether any command input is currently | |
2594 available to be read. It returns immediately, with value @code{t} if | |
6557
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2595 there is available input, @code{nil} otherwise. On rare occasions it |
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2596 may return @code{t} when no input is available. |
6260 | 2597 @end defun |
2598 | |
2599 @defvar last-input-event | |
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2600 @defvarx last-input-char |
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2601 This variable records the last terminal input event read, whether |
6260 | 2602 as part of a command or explicitly by a Lisp program. |
2603 | |
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2604 In the example below, the Lisp program reads the character @kbd{1}, |
52978
1a5c50faf357
Replace @sc{foo} with @acronym{FOO}.
Eli Zaretskii <eliz@gnu.org>
parents:
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changeset
|
2605 @acronym{ASCII} code 49. It becomes the value of @code{last-input-event}, |
12098 | 2606 while @kbd{C-e} (we assume @kbd{C-x C-e} command is used to evaluate |
2607 this expression) remains the value of @code{last-command-event}. | |
6260 | 2608 |
2609 @example | |
2610 @group | |
2611 (progn (print (read-char)) | |
6557
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2612 (print last-command-event) |
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|
2613 last-input-event) |
6260 | 2614 @print{} 49 |
2615 @print{} 5 | |
2616 @result{} 49 | |
2617 @end group | |
2618 @end example | |
2619 | |
2620 The alias @code{last-input-char} exists for compatibility with | |
2621 Emacs version 18. | |
2622 @end defvar | |
2623 | |
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(Event Input Misc): Replace `...' with `@dots{}' in `@defmac' and `@defspec'.
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|
2624 @defmac while-no-input body@dots{} |
64840
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|
2625 This construct runs the @var{body} forms and returns the value of the |
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(Event Input Misc): Update while-no-input.
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|
2626 last one---but only if no input arrives. If any input arrives during |
41b10113bde8
(Event Input Misc): Update while-no-input.
Richard M. Stallman <rms@gnu.org>
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changeset
|
2627 the execution of the @var{body} forms, it aborts them (working much |
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(Event Input Misc): Update while-no-input.
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|
2628 like a quit). The @code{while-no-input} form returns @code{nil} if |
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(Event Input Misc): Update while-no-input.
Richard M. Stallman <rms@gnu.org>
parents:
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|
2629 aborted by a real quit, and returns @code{t} if aborted by arrival of |
41b10113bde8
(Event Input Misc): Update while-no-input.
Richard M. Stallman <rms@gnu.org>
parents:
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|
2630 other input. |
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(Event Input Misc): Add while-no-input.
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2631 |
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|
2632 If a part of @var{body} binds @code{inhibit-quit} to non-@code{nil}, |
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(Event Input Misc): Add while-no-input.
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|
2633 arrival of input during those parts won't cause an abort until |
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(Event Input Misc): Add while-no-input.
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|
2634 the end of that part. |
64840
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(Event Input Misc): Update while-no-input.
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|
2635 |
70506
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* commands.texi (Event Input Misc):
Romain Francoise <romain@orebokech.com>
parents:
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diff
changeset
|
2636 If you want to be able to distinguish all possible values computed |
64840
41b10113bde8
(Event Input Misc): Update while-no-input.
Richard M. Stallman <rms@gnu.org>
parents:
64450
diff
changeset
|
2637 by @var{body} from both kinds of abort conditions, write the code |
41b10113bde8
(Event Input Misc): Update while-no-input.
Richard M. Stallman <rms@gnu.org>
parents:
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|
2638 like this: |
41b10113bde8
(Event Input Misc): Update while-no-input.
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|
2639 |
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(Event Input Misc): Update while-no-input.
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|
2640 @example |
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(Event Input Misc): Update while-no-input.
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|
2641 (while-no-input |
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|
2642 (list |
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|
2643 (progn . @var{body}))) |
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|
2644 @end example |
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|
2645 @end defmac |
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|
2646 |
6260 | 2647 @defun discard-input |
77006
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Improve index entries. Remove redundant/useless ones.
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|
2648 @cindex flushing input |
1f4b88ab053d
Improve index entries. Remove redundant/useless ones.
Richard M. Stallman <rms@gnu.org>
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|
2649 @cindex discarding input |
1f4b88ab053d
Improve index entries. Remove redundant/useless ones.
Richard M. Stallman <rms@gnu.org>
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|
2650 @cindex keyboard macro, terminating |
6260 | 2651 This function discards the contents of the terminal input buffer and |
2652 cancels any keyboard macro that might be in the process of definition. | |
2653 It returns @code{nil}. | |
2654 | |
2655 In the following example, the user may type a number of characters right | |
2656 after starting the evaluation of the form. After the @code{sleep-for} | |
49600
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Trailing whitespace deleted.
Juanma Barranquero <lekktu@gmail.com>
parents:
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diff
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|
2657 finishes sleeping, @code{discard-input} discards any characters typed |
6557
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|
2658 during the sleep. |
6260 | 2659 |
2660 @example | |
2661 (progn (sleep-for 2) | |
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2662 (discard-input)) |
6260 | 2663 @result{} nil |
2664 @end example | |
2665 @end defun | |
2666 | |
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2667 @node Special Events |
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|
2668 @section Special Events |
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2669 |
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|
2670 @cindex special events |
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|
2671 Special events are handled at a very low level---as soon as they are |
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|
2672 read. The @code{read-event} function processes these events itself, and |
56607
bb747df032a9
Various changes in addition to:
Luc Teirlinck <teirllm@auburn.edu>
parents:
56243
diff
changeset
|
2673 never returns them. Instead, it keeps waiting for the first event |
bb747df032a9
Various changes in addition to:
Luc Teirlinck <teirllm@auburn.edu>
parents:
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diff
changeset
|
2674 that is not special and returns that one. |
21007
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2675 |
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2676 Events that are handled in this way do not echo, they are never grouped |
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|
2677 into key sequences, and they never appear in the value of |
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2678 @code{last-command-event} or @code{(this-command-keys)}. They do not |
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2679 discard a numeric argument, they cannot be unread with |
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2680 @code{unread-command-events}, they may not appear in a keyboard macro, |
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2681 and they are not recorded in a keyboard macro while you are defining |
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2682 one. |
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|
2683 |
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|
2684 These events do, however, appear in @code{last-input-event} immediately |
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2685 after they are read, and this is the way for the event's definition to |
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|
2686 find the actual event. |
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|
2687 |
74751
28393f8e75f1
(Misc Events): User signals now result in sigusr1
Kim F. Storm <storm@cua.dk>
parents:
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diff
changeset
|
2688 The events types @code{iconify-frame}, @code{make-frame-visible}, |
28393f8e75f1
(Misc Events): User signals now result in sigusr1
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parents:
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diff
changeset
|
2689 @code{delete-frame}, @code{drag-n-drop}, and user signals like |
28393f8e75f1
(Misc Events): User signals now result in sigusr1
Kim F. Storm <storm@cua.dk>
parents:
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diff
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|
2690 @code{sigusr1} are normally handled in this way. The keymap which |
21007
66d807bdc5b4
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2691 defines how to handle special events---and which events are special---is |
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2692 in the variable @code{special-event-map} (@pxref{Active Keymaps}). |
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2693 |
6260 | 2694 @node Waiting |
2695 @section Waiting for Elapsed Time or Input | |
2696 @cindex waiting | |
2697 | |
6557
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2698 The wait functions are designed to wait for a certain amount of time |
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2699 to pass or until there is input. For example, you may wish to pause in |
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|
2700 the middle of a computation to allow the user time to view the display. |
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2701 @code{sit-for} pauses and updates the screen, and returns immediately if |
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|
2702 input comes in, while @code{sleep-for} pauses without updating the |
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|
2703 screen. |
6260 | 2704 |
51912
3abd89560852
(Command Overview): Emacs server runs pre-command-hook and post-command-hook.
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|
2705 @defun sit-for seconds &optional nodisp |
6260 | 2706 This function performs redisplay (provided there is no pending input |
2707 from the user), then waits @var{seconds} seconds, or until input is | |
71962
649d10148b82
* commands.texi (Waiting): Document batch-mode sit-for behavior.
Chong Yidong <cyd@stupidchicken.com>
parents:
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diff
changeset
|
2708 available. The usual purpose of @code{sit-for} is to give the user |
649d10148b82
* commands.texi (Waiting): Document batch-mode sit-for behavior.
Chong Yidong <cyd@stupidchicken.com>
parents:
71957
diff
changeset
|
2709 time to read text that you display. The value is @code{t} if |
649d10148b82
* commands.texi (Waiting): Document batch-mode sit-for behavior.
Chong Yidong <cyd@stupidchicken.com>
parents:
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diff
changeset
|
2710 @code{sit-for} waited the full time with no input arriving |
649d10148b82
* commands.texi (Waiting): Document batch-mode sit-for behavior.
Chong Yidong <cyd@stupidchicken.com>
parents:
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diff
changeset
|
2711 (@pxref{Event Input Misc}). Otherwise, the value is @code{nil}. |
6260 | 2712 |
12098 | 2713 The argument @var{seconds} need not be an integer. If it is a floating |
2714 point number, @code{sit-for} waits for a fractional number of seconds. | |
2715 Some systems support only a whole number of seconds; on these systems, | |
2716 @var{seconds} is rounded down. | |
2717 | |
71777
5fb29ee9d9aa
(Waiting): (sit-for -1) is no longer special.
Kim F. Storm <storm@cua.dk>
parents:
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diff
changeset
|
2718 The expression @code{(sit-for 0)} is equivalent to @code{(redisplay)}, |
5fb29ee9d9aa
(Waiting): (sit-for -1) is no longer special.
Kim F. Storm <storm@cua.dk>
parents:
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diff
changeset
|
2719 i.e. it requests a redisplay, without any delay, if there is no pending input. |
5fb29ee9d9aa
(Waiting): (sit-for -1) is no longer special.
Kim F. Storm <storm@cua.dk>
parents:
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diff
changeset
|
2720 @xref{Forcing Redisplay}. |
6260 | 2721 |
2722 If @var{nodisp} is non-@code{nil}, then @code{sit-for} does not | |
2723 redisplay, but it still returns as soon as input is available (or when | |
2724 the timeout elapses). | |
2725 | |
71962
649d10148b82
* commands.texi (Waiting): Document batch-mode sit-for behavior.
Chong Yidong <cyd@stupidchicken.com>
parents:
71957
diff
changeset
|
2726 In batch mode (@pxref{Batch Mode}), @code{sit-for} cannot be |
649d10148b82
* commands.texi (Waiting): Document batch-mode sit-for behavior.
Chong Yidong <cyd@stupidchicken.com>
parents:
71957
diff
changeset
|
2727 interrupted, even by input from the standard input descriptor. It is |
649d10148b82
* commands.texi (Waiting): Document batch-mode sit-for behavior.
Chong Yidong <cyd@stupidchicken.com>
parents:
71957
diff
changeset
|
2728 thus equivalent to @code{sleep-for}, which is described below. |
51912
3abd89560852
(Command Overview): Emacs server runs pre-command-hook and post-command-hook.
Richard M. Stallman <rms@gnu.org>
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changeset
|
2729 |
3abd89560852
(Command Overview): Emacs server runs pre-command-hook and post-command-hook.
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parents:
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diff
changeset
|
2730 It is also possible to call @code{sit-for} with three arguments, |
3abd89560852
(Command Overview): Emacs server runs pre-command-hook and post-command-hook.
Richard M. Stallman <rms@gnu.org>
parents:
49600
diff
changeset
|
2731 as @code{(sit-for @var{seconds} @var{millisec} @var{nodisp})}, |
3abd89560852
(Command Overview): Emacs server runs pre-command-hook and post-command-hook.
Richard M. Stallman <rms@gnu.org>
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diff
changeset
|
2732 but that is considered obsolete. |
6260 | 2733 @end defun |
2734 | |
2735 @defun sleep-for seconds &optional millisec | |
2736 This function simply pauses for @var{seconds} seconds without updating | |
2737 the display. It pays no attention to available input. It returns | |
2738 @code{nil}. | |
2739 | |
12098 | 2740 The argument @var{seconds} need not be an integer. If it is a floating |
2741 point number, @code{sleep-for} waits for a fractional number of seconds. | |
2742 Some systems support only a whole number of seconds; on these systems, | |
2743 @var{seconds} is rounded down. | |
2744 | |
6260 | 2745 The optional argument @var{millisec} specifies an additional waiting |
2746 period measured in milliseconds. This adds to the period specified by | |
12098 | 2747 @var{seconds}. If the system doesn't support waiting fractions of a |
2748 second, you get an error if you specify nonzero @var{millisec}. | |
6260 | 2749 |
2750 Use @code{sleep-for} when you wish to guarantee a delay. | |
2751 @end defun | |
2752 | |
2753 @xref{Time of Day}, for functions to get the current time. | |
2754 | |
2755 @node Quitting | |
2756 @section Quitting | |
2757 @cindex @kbd{C-g} | |
2758 @cindex quitting | |
45191
60dbe3b230eb
(Quitting): Add an index entry containing the word ``interrupt''.
Eli Zaretskii <eliz@gnu.org>
parents:
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diff
changeset
|
2759 @cindex interrupt Lisp functions |
6260 | 2760 |
7735
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|
2761 Typing @kbd{C-g} while a Lisp function is running causes Emacs to |
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|
2762 @dfn{quit} whatever it is doing. This means that control returns to the |
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|
2763 innermost active command loop. |
6260 | 2764 |
2765 Typing @kbd{C-g} while the command loop is waiting for keyboard input | |
2766 does not cause a quit; it acts as an ordinary input character. In the | |
2767 simplest case, you cannot tell the difference, because @kbd{C-g} | |
2768 normally runs the command @code{keyboard-quit}, whose effect is to quit. | |
21682
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|
2769 However, when @kbd{C-g} follows a prefix key, they combine to form an |
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|
2770 undefined key. The effect is to cancel the prefix key as well as any |
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|
2771 prefix argument. |
6260 | 2772 |
2773 In the minibuffer, @kbd{C-g} has a different definition: it aborts out | |
2774 of the minibuffer. This means, in effect, that it exits the minibuffer | |
2775 and then quits. (Simply quitting would return to the command loop | |
2776 @emph{within} the minibuffer.) The reason why @kbd{C-g} does not quit | |
2777 directly when the command reader is reading input is so that its meaning | |
2778 can be redefined in the minibuffer in this way. @kbd{C-g} following a | |
2779 prefix key is not redefined in the minibuffer, and it has its normal | |
2780 effect of canceling the prefix key and prefix argument. This too | |
6557
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2781 would not be possible if @kbd{C-g} always quit directly. |
6260 | 2782 |
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2783 When @kbd{C-g} does directly quit, it does so by setting the variable |
6557
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2784 @code{quit-flag} to @code{t}. Emacs checks this variable at appropriate |
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2785 times and quits if it is not @code{nil}. Setting @code{quit-flag} |
6260 | 2786 non-@code{nil} in any way thus causes a quit. |
2787 | |
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2788 At the level of C code, quitting cannot happen just anywhere; only at the |
7735
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2789 special places that check @code{quit-flag}. The reason for this is |
6260 | 2790 that quitting at other places might leave an inconsistency in Emacs's |
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2791 internal state. Because quitting is delayed until a safe place, quitting |
6260 | 2792 cannot make Emacs crash. |
2793 | |
2794 Certain functions such as @code{read-key-sequence} or | |
2795 @code{read-quoted-char} prevent quitting entirely even though they wait | |
2796 for input. Instead of quitting, @kbd{C-g} serves as the requested | |
2797 input. In the case of @code{read-key-sequence}, this serves to bring | |
2798 about the special behavior of @kbd{C-g} in the command loop. In the | |
2799 case of @code{read-quoted-char}, this is so that @kbd{C-q} can be used | |
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2800 to quote a @kbd{C-g}. |
6260 | 2801 |
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2802 @cindex preventing quitting |
6260 | 2803 You can prevent quitting for a portion of a Lisp function by binding |
2804 the variable @code{inhibit-quit} to a non-@code{nil} value. Then, | |
2805 although @kbd{C-g} still sets @code{quit-flag} to @code{t} as usual, the | |
2806 usual result of this---a quit---is prevented. Eventually, | |
2807 @code{inhibit-quit} will become @code{nil} again, such as when its | |
2808 binding is unwound at the end of a @code{let} form. At that time, if | |
2809 @code{quit-flag} is still non-@code{nil}, the requested quit happens | |
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2810 immediately. This behavior is ideal when you wish to make sure that |
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2811 quitting does not happen within a ``critical section'' of the program. |
6260 | 2812 |
2813 @cindex @code{read-quoted-char} quitting | |
2814 In some functions (such as @code{read-quoted-char}), @kbd{C-g} is | |
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2815 handled in a special way that does not involve quitting. This is done |
6557
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2816 by reading the input with @code{inhibit-quit} bound to @code{t}, and |
6260 | 2817 setting @code{quit-flag} to @code{nil} before @code{inhibit-quit} |
2818 becomes @code{nil} again. This excerpt from the definition of | |
2819 @code{read-quoted-char} shows how this is done; it also shows that | |
2820 normal quitting is permitted after the first character of input. | |
2821 | |
2822 @example | |
2823 (defun read-quoted-char (&optional prompt) | |
2824 "@dots{}@var{documentation}@dots{}" | |
21682
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2825 (let ((message-log-max nil) done (first t) (code 0) char) |
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2826 (while (not done) |
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2827 (let ((inhibit-quit first) |
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2828 @dots{}) |
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2829 (and prompt (message "%s-" prompt)) |
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2830 (setq char (read-event)) |
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2831 (if inhibit-quit (setq quit-flag nil))) |
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2832 @r{@dots{}set the variable @code{code}@dots{}}) |
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2833 code)) |
6260 | 2834 @end example |
2835 | |
2836 @defvar quit-flag | |
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2837 If this variable is non-@code{nil}, then Emacs quits immediately, unless |
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2838 @code{inhibit-quit} is non-@code{nil}. Typing @kbd{C-g} ordinarily sets |
6260 | 2839 @code{quit-flag} non-@code{nil}, regardless of @code{inhibit-quit}. |
2840 @end defvar | |
2841 | |
2842 @defvar inhibit-quit | |
2843 This variable determines whether Emacs should quit when @code{quit-flag} | |
2844 is set to a value other than @code{nil}. If @code{inhibit-quit} is | |
2845 non-@code{nil}, then @code{quit-flag} has no special effect. | |
2846 @end defvar | |
2847 | |
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2848 @defmac with-local-quit body@dots{} |
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2849 This macro executes @var{body} forms in sequence, but allows quitting, at |
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2850 least locally, within @var{body} even if @code{inhibit-quit} was |
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2851 non-@code{nil} outside this construct. It returns the value of the |
66140
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2852 last form in @var{body}, unless exited by quitting, in which case |
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2853 it returns @code{nil}. |
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2854 |
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2855 If @code{inhibit-quit} is @code{nil} on entry to @code{with-local-quit}, |
66140
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2856 it only executes the @var{body}, and setting @code{quit-flag} causes |
56607
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2857 a normal quit. However, if @code{inhibit-quit} is non-@code{nil} so |
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2858 that ordinary quitting is delayed, a non-@code{nil} @code{quit-flag} |
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2859 triggers a special kind of local quit. This ends the execution of |
66140
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2860 @var{body} and exits the @code{with-local-quit} body with |
56607
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2861 @code{quit-flag} still non-@code{nil}, so that another (ordinary) quit |
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2862 will happen as soon as that is allowed. If @code{quit-flag} is |
66140
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2863 already non-@code{nil} at the beginning of @var{body}, the local quit |
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2864 happens immediately and the body doesn't execute at all. |
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2865 |
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2866 This macro is mainly useful in functions that can be called from |
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2867 timers, process filters, process sentinels, @code{pre-command-hook}, |
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2868 @code{post-command-hook}, and other places where @code{inhibit-quit} is |
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2869 normally bound to @code{t}. |
56607
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2870 @end defmac |
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2871 |
6260 | 2872 @deffn Command keyboard-quit |
2873 This function signals the @code{quit} condition with @code{(signal 'quit | |
2874 nil)}. This is the same thing that quitting does. (See @code{signal} | |
2875 in @ref{Errors}.) | |
2876 @end deffn | |
2877 | |
2878 You can specify a character other than @kbd{C-g} to use for quitting. | |
2879 See the function @code{set-input-mode} in @ref{Terminal Input}. | |
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2880 |
6260 | 2881 @node Prefix Command Arguments |
2882 @section Prefix Command Arguments | |
2883 @cindex prefix argument | |
2884 @cindex raw prefix argument | |
2885 @cindex numeric prefix argument | |
2886 | |
2887 Most Emacs commands can use a @dfn{prefix argument}, a number | |
2888 specified before the command itself. (Don't confuse prefix arguments | |
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2889 with prefix keys.) The prefix argument is at all times represented by a |
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2890 value, which may be @code{nil}, meaning there is currently no prefix |
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2891 argument. Each command may use the prefix argument or ignore it. |
6260 | 2892 |
2893 There are two representations of the prefix argument: @dfn{raw} and | |
2894 @dfn{numeric}. The editor command loop uses the raw representation | |
2895 internally, and so do the Lisp variables that store the information, but | |
2896 commands can request either representation. | |
2897 | |
2898 Here are the possible values of a raw prefix argument: | |
2899 | |
2900 @itemize @bullet | |
2901 @item | |
2902 @code{nil}, meaning there is no prefix argument. Its numeric value is | |
2903 1, but numerous commands make a distinction between @code{nil} and the | |
2904 integer 1. | |
2905 | |
2906 @item | |
2907 An integer, which stands for itself. | |
2908 | |
2909 @item | |
2910 A list of one element, which is an integer. This form of prefix | |
2911 argument results from one or a succession of @kbd{C-u}'s with no | |
2912 digits. The numeric value is the integer in the list, but some | |
2913 commands make a distinction between such a list and an integer alone. | |
2914 | |
2915 @item | |
2916 The symbol @code{-}. This indicates that @kbd{M--} or @kbd{C-u -} was | |
2917 typed, without following digits. The equivalent numeric value is | |
2918 @minus{}1, but some commands make a distinction between the integer | |
2919 @minus{}1 and the symbol @code{-}. | |
2920 @end itemize | |
2921 | |
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2922 We illustrate these possibilities by calling the following function with |
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2923 various prefixes: |
6260 | 2924 |
2925 @example | |
2926 @group | |
2927 (defun display-prefix (arg) | |
2928 "Display the value of the raw prefix arg." | |
2929 (interactive "P") | |
2930 (message "%s" arg)) | |
2931 @end group | |
2932 @end example | |
2933 | |
2934 @noindent | |
2935 Here are the results of calling @code{display-prefix} with various | |
2936 raw prefix arguments: | |
2937 | |
2938 @example | |
2939 M-x display-prefix @print{} nil | |
2940 | |
2941 C-u M-x display-prefix @print{} (4) | |
2942 | |
2943 C-u C-u M-x display-prefix @print{} (16) | |
2944 | |
2945 C-u 3 M-x display-prefix @print{} 3 | |
2946 | |
2947 M-3 M-x display-prefix @print{} 3 ; @r{(Same as @code{C-u 3}.)} | |
2948 | |
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2949 C-u - M-x display-prefix @print{} - |
6260 | 2950 |
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2951 M-- M-x display-prefix @print{} - ; @r{(Same as @code{C-u -}.)} |
6260 | 2952 |
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2953 C-u - 7 M-x display-prefix @print{} -7 |
6260 | 2954 |
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2955 M-- 7 M-x display-prefix @print{} -7 ; @r{(Same as @code{C-u -7}.)} |
6260 | 2956 @end example |
2957 | |
2958 Emacs uses two variables to store the prefix argument: | |
2959 @code{prefix-arg} and @code{current-prefix-arg}. Commands such as | |
2960 @code{universal-argument} that set up prefix arguments for other | |
2961 commands store them in @code{prefix-arg}. In contrast, | |
2962 @code{current-prefix-arg} conveys the prefix argument to the current | |
2963 command, so setting it has no effect on the prefix arguments for future | |
2964 commands. | |
2965 | |
2966 Normally, commands specify which representation to use for the prefix | |
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2967 argument, either numeric or raw, in the @code{interactive} specification. |
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2968 (@xref{Using Interactive}.) Alternatively, functions may look at the |
6260 | 2969 value of the prefix argument directly in the variable |
2970 @code{current-prefix-arg}, but this is less clean. | |
2971 | |
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2972 @defun prefix-numeric-value arg |
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2973 This function returns the numeric meaning of a valid raw prefix argument |
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2974 value, @var{arg}. The argument may be a symbol, a number, or a list. |
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2975 If it is @code{nil}, the value 1 is returned; if it is @code{-}, the |
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2976 value @minus{}1 is returned; if it is a number, that number is returned; |
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2977 if it is a list, the @sc{car} of that list (which should be a number) is |
7735
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2978 returned. |
6557
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2979 @end defun |
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2980 |
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2981 @defvar current-prefix-arg |
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2982 This variable holds the raw prefix argument for the @emph{current} |
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2983 command. Commands may examine it directly, but the usual method for |
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2984 accessing it is with @code{(interactive "P")}. |
6557
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2985 @end defvar |
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2986 |
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2987 @defvar prefix-arg |
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2988 The value of this variable is the raw prefix argument for the |
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2989 @emph{next} editing command. Commands such as @code{universal-argument} |
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2990 that specify prefix arguments for the following command work by setting |
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2991 this variable. |
6557
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2992 @end defvar |
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2993 |
22440
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2994 @defvar last-prefix-arg |
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2995 The raw prefix argument value used by the previous command. |
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2996 @end defvar |
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2997 |
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2998 The following commands exist to set up prefix arguments for the |
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2999 following command. Do not call them for any other reason. |
6260 | 3000 |
3001 @deffn Command universal-argument | |
3002 This command reads input and specifies a prefix argument for the | |
3003 following command. Don't call this command yourself unless you know | |
3004 what you are doing. | |
3005 @end deffn | |
3006 | |
3007 @deffn Command digit-argument arg | |
3008 This command adds to the prefix argument for the following command. The | |
3009 argument @var{arg} is the raw prefix argument as it was before this | |
3010 command; it is used to compute the updated prefix argument. Don't call | |
3011 this command yourself unless you know what you are doing. | |
3012 @end deffn | |
3013 | |
3014 @deffn Command negative-argument arg | |
3015 This command adds to the numeric argument for the next command. The | |
3016 argument @var{arg} is the raw prefix argument as it was before this | |
3017 command; its value is negated to form the new prefix argument. Don't | |
3018 call this command yourself unless you know what you are doing. | |
3019 @end deffn | |
3020 | |
3021 @node Recursive Editing | |
3022 @section Recursive Editing | |
3023 @cindex recursive command loop | |
3024 @cindex recursive editing level | |
3025 @cindex command loop, recursive | |
3026 | |
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3027 The Emacs command loop is entered automatically when Emacs starts up. |
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3028 This top-level invocation of the command loop never exits; it keeps |
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3029 running as long as Emacs does. Lisp programs can also invoke the |
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3030 command loop. Since this makes more than one activation of the command |
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3031 loop, we call it @dfn{recursive editing}. A recursive editing level has |
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3032 the effect of suspending whatever command invoked it and permitting the |
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3033 user to do arbitrary editing before resuming that command. |
6260 | 3034 |
3035 The commands available during recursive editing are the same ones | |
3036 available in the top-level editing loop and defined in the keymaps. | |
3037 Only a few special commands exit the recursive editing level; the others | |
6557
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3038 return to the recursive editing level when they finish. (The special |
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3039 commands for exiting are always available, but they do nothing when |
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3040 recursive editing is not in progress.) |
6260 | 3041 |
3042 All command loops, including recursive ones, set up all-purpose error | |
3043 handlers so that an error in a command run from the command loop will | |
3044 not exit the loop. | |
3045 | |
3046 @cindex minibuffer input | |
3047 Minibuffer input is a special kind of recursive editing. It has a few | |
3048 special wrinkles, such as enabling display of the minibuffer and the | |
3049 minibuffer window, but fewer than you might suppose. Certain keys | |
3050 behave differently in the minibuffer, but that is only because of the | |
3051 minibuffer's local map; if you switch windows, you get the usual Emacs | |
3052 commands. | |
3053 | |
3054 @cindex @code{throw} example | |
3055 @kindex exit | |
3056 @cindex exit recursive editing | |
3057 @cindex aborting | |
3058 To invoke a recursive editing level, call the function | |
3059 @code{recursive-edit}. This function contains the command loop; it also | |
3060 contains a call to @code{catch} with tag @code{exit}, which makes it | |
3061 possible to exit the recursive editing level by throwing to @code{exit} | |
3062 (@pxref{Catch and Throw}). If you throw a value other than @code{t}, | |
3063 then @code{recursive-edit} returns normally to the function that called | |
3064 it. The command @kbd{C-M-c} (@code{exit-recursive-edit}) does this. | |
3065 Throwing a @code{t} value causes @code{recursive-edit} to quit, so that | |
3066 control returns to the command loop one level up. This is called | |
3067 @dfn{aborting}, and is done by @kbd{C-]} (@code{abort-recursive-edit}). | |
3068 | |
3069 Most applications should not use recursive editing, except as part of | |
3070 using the minibuffer. Usually it is more convenient for the user if you | |
3071 change the major mode of the current buffer temporarily to a special | |
7735
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3072 major mode, which should have a command to go back to the previous mode. |
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3073 (The @kbd{e} command in Rmail uses this technique.) Or, if you wish to |
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3074 give the user different text to edit ``recursively,'' create and select |
7735
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3075 a new buffer in a special mode. In this mode, define a command to |
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3076 complete the processing and go back to the previous buffer. (The |
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3077 @kbd{m} command in Rmail does this.) |
6260 | 3078 |
3079 Recursive edits are useful in debugging. You can insert a call to | |
3080 @code{debug} into a function definition as a sort of breakpoint, so that | |
3081 you can look around when the function gets there. @code{debug} invokes | |
3082 a recursive edit but also provides the other features of the debugger. | |
3083 | |
3084 Recursive editing levels are also used when you type @kbd{C-r} in | |
3085 @code{query-replace} or use @kbd{C-x q} (@code{kbd-macro-query}). | |
3086 | |
3087 @defun recursive-edit | |
3088 @cindex suspend evaluation | |
3089 This function invokes the editor command loop. It is called | |
3090 automatically by the initialization of Emacs, to let the user begin | |
3091 editing. When called from a Lisp program, it enters a recursive editing | |
3092 level. | |
3093 | |
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3094 If the current buffer is not the same as the selected window's buffer, |
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3095 @code{recursive-edit} saves and restores the current buffer. Otherwise, |
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3096 if you switch buffers, the buffer you switched to is current after |
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3097 @code{recursive-edit} returns. |
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3098 |
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3099 In the following example, the function @code{simple-rec} first |
6260 | 3100 advances point one word, then enters a recursive edit, printing out a |
3101 message in the echo area. The user can then do any editing desired, and | |
3102 then type @kbd{C-M-c} to exit and continue executing @code{simple-rec}. | |
3103 | |
3104 @example | |
3105 (defun simple-rec () | |
3106 (forward-word 1) | |
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3107 (message "Recursive edit in progress") |
6260 | 3108 (recursive-edit) |
3109 (forward-word 1)) | |
3110 @result{} simple-rec | |
3111 (simple-rec) | |
3112 @result{} nil | |
3113 @end example | |
3114 @end defun | |
3115 | |
3116 @deffn Command exit-recursive-edit | |
3117 This function exits from the innermost recursive edit (including | |
3118 minibuffer input). Its definition is effectively @code{(throw 'exit | |
49600
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3119 nil)}. |
6260 | 3120 @end deffn |
3121 | |
3122 @deffn Command abort-recursive-edit | |
3123 This function aborts the command that requested the innermost recursive | |
49600
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3124 edit (including minibuffer input), by signaling @code{quit} |
6260 | 3125 after exiting the recursive edit. Its definition is effectively |
3126 @code{(throw 'exit t)}. @xref{Quitting}. | |
3127 @end deffn | |
3128 | |
3129 @deffn Command top-level | |
3130 This function exits all recursive editing levels; it does not return a | |
3131 value, as it jumps completely out of any computation directly back to | |
3132 the main command loop. | |
3133 @end deffn | |
3134 | |
3135 @defun recursion-depth | |
3136 This function returns the current depth of recursive edits. When no | |
3137 recursive edit is active, it returns 0. | |
3138 @end defun | |
3139 | |
3140 @node Disabling Commands | |
3141 @section Disabling Commands | |
3142 @cindex disabled command | |
3143 | |
3144 @dfn{Disabling a command} marks the command as requiring user | |
3145 confirmation before it can be executed. Disabling is used for commands | |
3146 which might be confusing to beginning users, to prevent them from using | |
3147 the commands by accident. | |
3148 | |
3149 @kindex disabled | |
3150 The low-level mechanism for disabling a command is to put a | |
3151 non-@code{nil} @code{disabled} property on the Lisp symbol for the | |
3152 command. These properties are normally set up by the user's | |
25875 | 3153 init file (@pxref{Init File}) with Lisp expressions such as this: |
6260 | 3154 |
3155 @example | |
3156 (put 'upcase-region 'disabled t) | |
3157 @end example | |
3158 | |
3159 @noindent | |
25875 | 3160 For a few commands, these properties are present by default (you can |
3161 remove them in your init file if you wish). | |
6260 | 3162 |
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3163 If the value of the @code{disabled} property is a string, the message |
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3164 saying the command is disabled includes that string. For example: |
6260 | 3165 |
3166 @example | |
3167 (put 'delete-region 'disabled | |
3168 "Text deleted this way cannot be yanked back!\n") | |
3169 @end example | |
3170 | |
3171 @xref{Disabling,,, emacs, The GNU Emacs Manual}, for the details on | |
3172 what happens when a disabled command is invoked interactively. | |
3173 Disabling a command has no effect on calling it as a function from Lisp | |
3174 programs. | |
3175 | |
3176 @deffn Command enable-command command | |
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3177 Allow @var{command} (a symbol) to be executed without special |
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3178 confirmation from now on, and alter the user's init file (@pxref{Init |
25875 | 3179 File}) so that this will apply to future sessions. |
6260 | 3180 @end deffn |
3181 | |
3182 @deffn Command disable-command command | |
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3183 Require special confirmation to execute @var{command} from now on, and |
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3184 alter the user's init file so that this will apply to future sessions. |
6260 | 3185 @end deffn |
3186 | |
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3187 @defvar disabled-command-function |
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3188 The value of this variable should be a function. When the user |
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3189 invokes a disabled command interactively, this function is called |
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3190 instead of the disabled command. It can use @code{this-command-keys} |
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3191 to determine what the user typed to run the command, and thus find the |
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3192 command itself. |
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3193 |
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3194 The value may also be @code{nil}. Then all commands work normally, |
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3195 even disabled ones. |
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3196 |
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3197 By default, the value is a function that asks the user whether to |
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3198 proceed. |
6260 | 3199 @end defvar |
3200 | |
3201 @node Command History | |
3202 @section Command History | |
3203 @cindex command history | |
3204 @cindex complex command | |
3205 @cindex history of commands | |
3206 | |
3207 The command loop keeps a history of the complex commands that have | |
3208 been executed, to make it convenient to repeat these commands. A | |
3209 @dfn{complex command} is one for which the interactive argument reading | |
3210 uses the minibuffer. This includes any @kbd{M-x} command, any | |
12098 | 3211 @kbd{M-:} command, and any command whose @code{interactive} |
6260 | 3212 specification reads an argument from the minibuffer. Explicit use of |
3213 the minibuffer during the execution of the command itself does not cause | |
3214 the command to be considered complex. | |
3215 | |
3216 @defvar command-history | |
3217 This variable's value is a list of recent complex commands, each | |
3218 represented as a form to evaluate. It continues to accumulate all | |
22138
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3219 complex commands for the duration of the editing session, but when it |
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3220 reaches the maximum size (@pxref{Minibuffer History}), the oldest |
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3221 elements are deleted as new ones are added. |
6260 | 3222 |
3223 @example | |
3224 @group | |
3225 command-history | |
3226 @result{} ((switch-to-buffer "chistory.texi") | |
3227 (describe-key "^X^[") | |
3228 (visit-tags-table "~/emacs/src/") | |
3229 (find-tag "repeat-complex-command")) | |
3230 @end group | |
3231 @end example | |
3232 @end defvar | |
3233 | |
3234 This history list is actually a special case of minibuffer history | |
3235 (@pxref{Minibuffer History}), with one special twist: the elements are | |
3236 expressions rather than strings. | |
3237 | |
3238 There are a number of commands devoted to the editing and recall of | |
3239 previous commands. The commands @code{repeat-complex-command}, and | |
3240 @code{list-command-history} are described in the user manual | |
3241 (@pxref{Repetition,,, emacs, The GNU Emacs Manual}). Within the | |
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3242 minibuffer, the usual minibuffer history commands are available. |
6260 | 3243 |
3244 @node Keyboard Macros | |
3245 @section Keyboard Macros | |
3246 @cindex keyboard macros | |
3247 | |
3248 A @dfn{keyboard macro} is a canned sequence of input events that can | |
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3249 be considered a command and made the definition of a key. The Lisp |
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3250 representation of a keyboard macro is a string or vector containing the |
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3251 events. Don't confuse keyboard macros with Lisp macros |
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3252 (@pxref{Macros}). |
6260 | 3253 |
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3254 @defun execute-kbd-macro kbdmacro &optional count loopfunc |
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3255 This function executes @var{kbdmacro} as a sequence of events. If |
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3256 @var{kbdmacro} is a string or vector, then the events in it are executed |
6260 | 3257 exactly as if they had been input by the user. The sequence is |
3258 @emph{not} expected to be a single key sequence; normally a keyboard | |
3259 macro definition consists of several key sequences concatenated. | |
3260 | |
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3261 If @var{kbdmacro} is a symbol, then its function definition is used in |
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3262 place of @var{kbdmacro}. If that is another symbol, this process repeats. |
6260 | 3263 Eventually the result should be a string or vector. If the result is |
3264 not a symbol, string, or vector, an error is signaled. | |
3265 | |
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3266 The argument @var{count} is a repeat count; @var{kbdmacro} is executed that |
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3267 many times. If @var{count} is omitted or @code{nil}, @var{kbdmacro} is |
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3268 executed once. If it is 0, @var{kbdmacro} is executed over and over until it |
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3269 encounters an error or a failing search. |
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3270 |
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3271 If @var{loopfunc} is non-@code{nil}, it is a function that is called, |
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3272 without arguments, prior to each iteration of the macro. If |
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3273 @var{loopfunc} returns @code{nil}, then this stops execution of the macro. |
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3274 |
21007
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3275 @xref{Reading One Event}, for an example of using @code{execute-kbd-macro}. |
6260 | 3276 @end defun |
3277 | |
56607
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3278 @defvar executing-kbd-macro |
6260 | 3279 This variable contains the string or vector that defines the keyboard |
3280 macro that is currently executing. It is @code{nil} if no macro is | |
21007
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3281 currently executing. A command can test this variable so as to behave |
6557
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3282 differently when run from an executing macro. Do not set this variable |
6260 | 3283 yourself. |
3284 @end defvar | |
3285 | |
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3286 @defvar defining-kbd-macro |
56607
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3287 This variable is non-@code{nil} if and only if a keyboard macro is |
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3288 being defined. A command can test this variable so as to behave |
57963
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3289 differently while a macro is being defined. The value is |
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3290 @code{append} while appending to the definition of an existing macro. |
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3291 The commands @code{start-kbd-macro}, @code{kmacro-start-macro} and |
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3292 @code{end-kbd-macro} set this variable---do not set it yourself. |
12067 | 3293 |
12098 | 3294 The variable is always local to the current terminal and cannot be |
12067 | 3295 buffer-local. @xref{Multiple Displays}. |
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3296 @end defvar |
6260 | 3297 |
12098 | 3298 @defvar last-kbd-macro |
3299 This variable is the definition of the most recently defined keyboard | |
3300 macro. Its value is a string or vector, or @code{nil}. | |
3301 | |
3302 The variable is always local to the current terminal and cannot be | |
3303 buffer-local. @xref{Multiple Displays}. | |
3304 @end defvar | |
3305 | |
39210
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3306 @defvar kbd-macro-termination-hook |
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3307 This normal hook (@pxref{Standard Hooks}) is run when a keyboard |
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|
3308 macro terminates, regardless of what caused it to terminate (reaching |
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3309 the macro end or an error which ended the macro prematurely). |
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3310 @end defvar |
52401 | 3311 |
3312 @ignore | |
3313 arch-tag: e34944ad-7d5c-4980-be00-36a5fe54d4b1 | |
3314 @end ignore |