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annotate lispref/commands.texi @ 25664:832aeb9c3996
(Fother_buffer): Change for Lisp_Object selected_frame.
(record_buffer): Ditto.
author | Gerd Moellmann <gerd@gnu.org> |
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date | Mon, 13 Sep 1999 11:13:16 +0000 |
parents | 7451b1458af1 |
children | 467b88fab665 |
rev | line source |
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6260 | 1 @c -*-texinfo-*- |
2 @c This is part of the GNU Emacs Lisp Reference Manual. | |
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3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998 Free Software Foundation, Inc. |
6260 | 4 @c See the file elisp.texi for copying conditions. |
5 @setfilename ../info/commands | |
6 @node Command Loop, Keymaps, Minibuffers, Top | |
7 @chapter Command Loop | |
8 @cindex editor command loop | |
9 @cindex command loop | |
10 | |
11 When you run Emacs, it enters the @dfn{editor command loop} almost | |
12 immediately. This loop reads key sequences, executes their definitions, | |
13 and displays the results. In this chapter, we describe how these things | |
14 are done, and the subroutines that allow Lisp programs to do them. | |
15 | |
16 @menu | |
17 * Command Overview:: How the command loop reads commands. | |
18 * Defining Commands:: Specifying how a function should read arguments. | |
19 * Interactive Call:: Calling a command, so that it will read arguments. | |
20 * Command Loop Info:: Variables set by the command loop for you to examine. | |
21 * Input Events:: What input looks like when you read it. | |
22 * Reading Input:: How to read input events from the keyboard or mouse. | |
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23 * Special Events:: Events processed immediately and individually. |
6260 | 24 * Waiting:: Waiting for user input or elapsed time. |
25 * Quitting:: How @kbd{C-g} works. How to catch or defer quitting. | |
26 * Prefix Command Arguments:: How the commands to set prefix args work. | |
27 * Recursive Editing:: Entering a recursive edit, | |
28 and why you usually shouldn't. | |
29 * Disabling Commands:: How the command loop handles disabled commands. | |
30 * Command History:: How the command history is set up, and how accessed. | |
31 * Keyboard Macros:: How keyboard macros are implemented. | |
32 @end menu | |
33 | |
34 @node Command Overview | |
35 @section Command Loop Overview | |
36 | |
37 The first thing the command loop must do is read a key sequence, which | |
38 is a sequence of events that translates into a command. It does this by | |
39 calling the function @code{read-key-sequence}. Your Lisp code can also | |
40 call this function (@pxref{Key Sequence Input}). Lisp programs can also | |
41 do input at a lower level with @code{read-event} (@pxref{Reading One | |
42 Event}) or discard pending input with @code{discard-input} | |
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43 (@pxref{Event Input Misc}). |
6260 | 44 |
45 The key sequence is translated into a command through the currently | |
46 active keymaps. @xref{Key Lookup}, for information on how this is done. | |
47 The result should be a keyboard macro or an interactively callable | |
48 function. If the key is @kbd{M-x}, then it reads the name of another | |
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49 command, which it then calls. This is done by the command |
6260 | 50 @code{execute-extended-command} (@pxref{Interactive Call}). |
51 | |
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52 To execute a command requires first reading the arguments for it. |
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53 This is done by calling @code{command-execute} (@pxref{Interactive |
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54 Call}). For commands written in Lisp, the @code{interactive} |
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55 specification says how to read the arguments. This may use the prefix |
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56 argument (@pxref{Prefix Command Arguments}) or may read with prompting |
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57 in the minibuffer (@pxref{Minibuffers}). For example, the command |
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58 @code{find-file} has an @code{interactive} specification which says to |
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59 read a file name using the minibuffer. The command's function body does |
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60 not use the minibuffer; if you call this command from Lisp code as a |
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61 function, you must supply the file name string as an ordinary Lisp |
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62 function argument. |
6260 | 63 |
64 If the command is a string or vector (i.e., a keyboard macro) then | |
65 @code{execute-kbd-macro} is used to execute it. You can call this | |
66 function yourself (@pxref{Keyboard Macros}). | |
67 | |
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68 To terminate the execution of a running command, type @kbd{C-g}. This |
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69 character causes @dfn{quitting} (@pxref{Quitting}). |
6260 | 70 |
71 @defvar pre-command-hook | |
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72 The editor command loop runs this normal hook before each command. At |
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73 that time, @code{this-command} contains the command that is about to |
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74 run, and @code{last-command} describes the previous command. |
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75 @xref{Hooks}. |
6260 | 76 @end defvar |
77 | |
78 @defvar post-command-hook | |
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79 The editor command loop runs this normal hook after each command |
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80 (including commands terminated prematurely by quitting or by errors), |
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81 and also when the command loop is first entered. At that time, |
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82 @code{this-command} describes the command that just ran, and |
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83 @code{last-command} describes the command before that. @xref{Hooks}. |
6260 | 84 @end defvar |
85 | |
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86 Quitting is suppressed while running @code{pre-command-hook} and |
12098 | 87 @code{post-command-hook}. If an error happens while executing one of |
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88 these hooks, it terminates execution of the hook, and clears the hook |
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89 variable to @code{nil} so as to prevent an infinite loop of errors. |
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90 |
6260 | 91 @node Defining Commands |
92 @section Defining Commands | |
93 @cindex defining commands | |
94 @cindex commands, defining | |
95 @cindex functions, making them interactive | |
96 @cindex interactive function | |
97 | |
98 A Lisp function becomes a command when its body contains, at top | |
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99 level, a form that calls the special form @code{interactive}. This |
6260 | 100 form does nothing when actually executed, but its presence serves as a |
101 flag to indicate that interactive calling is permitted. Its argument | |
102 controls the reading of arguments for an interactive call. | |
103 | |
104 @menu | |
105 * Using Interactive:: General rules for @code{interactive}. | |
106 * Interactive Codes:: The standard letter-codes for reading arguments | |
107 in various ways. | |
108 * Interactive Examples:: Examples of how to read interactive arguments. | |
109 @end menu | |
110 | |
111 @node Using Interactive | |
112 @subsection Using @code{interactive} | |
113 | |
114 This section describes how to write the @code{interactive} form that | |
115 makes a Lisp function an interactively-callable command. | |
116 | |
117 @defspec interactive arg-descriptor | |
118 @cindex argument descriptors | |
119 This special form declares that the function in which it appears is a | |
120 command, and that it may therefore be called interactively (via | |
121 @kbd{M-x} or by entering a key sequence bound to it). The argument | |
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122 @var{arg-descriptor} declares how to compute the arguments to the |
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123 command when the command is called interactively. |
6260 | 124 |
125 A command may be called from Lisp programs like any other function, but | |
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126 then the caller supplies the arguments and @var{arg-descriptor} has no |
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127 effect. |
6260 | 128 |
129 The @code{interactive} form has its effect because the command loop | |
130 (actually, its subroutine @code{call-interactively}) scans through the | |
131 function definition looking for it, before calling the function. Once | |
132 the function is called, all its body forms including the | |
133 @code{interactive} form are executed, but at this time | |
134 @code{interactive} simply returns @code{nil} without even evaluating its | |
135 argument. | |
136 @end defspec | |
137 | |
138 There are three possibilities for the argument @var{arg-descriptor}: | |
139 | |
140 @itemize @bullet | |
141 @item | |
142 It may be omitted or @code{nil}; then the command is called with no | |
143 arguments. This leads quickly to an error if the command requires one | |
144 or more arguments. | |
145 | |
146 @item | |
147 It may be a Lisp expression that is not a string; then it should be a | |
148 form that is evaluated to get a list of arguments to pass to the | |
149 command. | |
150 @cindex argument evaluation form | |
151 | |
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152 If this expression reads keyboard input (this includes using the |
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153 minibuffer), keep in mind that the integer value of point or the mark |
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154 before reading input may be incorrect after reading input. This is |
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155 because the current buffer may be receiving subprocess output; |
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156 if subprocess output arrives while the command is waiting for input, |
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157 it could relocate point and the mark. |
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158 |
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159 Here's an example of what @emph{not} to do: |
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160 |
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161 @smallexample |
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162 (interactive |
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163 (list (region-beginning) (region-end) |
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164 (read-string "Foo: " nil 'my-history))) |
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165 @end smallexample |
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166 |
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167 @noindent |
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168 Here's how to avoid the problem, by examining point and the mark only |
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169 after reading the keyboard input: |
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170 |
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171 @smallexample |
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172 (interactive |
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173 (let ((string (read-string "Foo: " nil 'my-history))) |
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174 (list (region-beginning) (region-end) string))) |
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175 @end smallexample |
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176 |
6260 | 177 @item |
178 @cindex argument prompt | |
179 It may be a string; then its contents should consist of a code character | |
180 followed by a prompt (which some code characters use and some ignore). | |
181 The prompt ends either with the end of the string or with a newline. | |
182 Here is a simple example: | |
183 | |
184 @smallexample | |
185 (interactive "bFrobnicate buffer: ") | |
186 @end smallexample | |
187 | |
188 @noindent | |
189 The code letter @samp{b} says to read the name of an existing buffer, | |
190 with completion. The buffer name is the sole argument passed to the | |
191 command. The rest of the string is a prompt. | |
192 | |
193 If there is a newline character in the string, it terminates the prompt. | |
194 If the string does not end there, then the rest of the string should | |
195 contain another code character and prompt, specifying another argument. | |
196 You can specify any number of arguments in this way. | |
197 | |
198 @c Emacs 19 feature | |
199 The prompt string can use @samp{%} to include previous argument values | |
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200 (starting with the first argument) in the prompt. This is done using |
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201 @code{format} (@pxref{Formatting Strings}). For example, here is how |
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202 you could read the name of an existing buffer followed by a new name to |
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203 give to that buffer: |
6260 | 204 |
205 @smallexample | |
206 @group | |
207 (interactive "bBuffer to rename: \nsRename buffer %s to: ") | |
208 @end group | |
209 @end smallexample | |
210 | |
211 @cindex @samp{*} in interactive | |
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212 @cindex read-only buffers in interactive |
6260 | 213 If the first character in the string is @samp{*}, then an error is |
214 signaled if the buffer is read-only. | |
215 | |
216 @cindex @samp{@@} in interactive | |
217 @c Emacs 19 feature | |
218 If the first character in the string is @samp{@@}, and if the key | |
219 sequence used to invoke the command includes any mouse events, then | |
220 the window associated with the first of those events is selected | |
221 before the command is run. | |
222 | |
223 You can use @samp{*} and @samp{@@} together; the order does not matter. | |
224 Actual reading of arguments is controlled by the rest of the prompt | |
225 string (starting with the first character that is not @samp{*} or | |
226 @samp{@@}). | |
227 @end itemize | |
228 | |
229 @node Interactive Codes | |
230 @comment node-name, next, previous, up | |
231 @subsection Code Characters for @code{interactive} | |
232 @cindex interactive code description | |
233 @cindex description for interactive codes | |
234 @cindex codes, interactive, description of | |
235 @cindex characters for interactive codes | |
236 | |
237 The code character descriptions below contain a number of key words, | |
238 defined here as follows: | |
239 | |
240 @table @b | |
241 @item Completion | |
242 @cindex interactive completion | |
243 Provide completion. @key{TAB}, @key{SPC}, and @key{RET} perform name | |
244 completion because the argument is read using @code{completing-read} | |
245 (@pxref{Completion}). @kbd{?} displays a list of possible completions. | |
246 | |
247 @item Existing | |
248 Require the name of an existing object. An invalid name is not | |
249 accepted; the commands to exit the minibuffer do not exit if the current | |
250 input is not valid. | |
251 | |
252 @item Default | |
253 @cindex default argument string | |
254 A default value of some sort is used if the user enters no text in the | |
255 minibuffer. The default depends on the code character. | |
256 | |
257 @item No I/O | |
258 This code letter computes an argument without reading any input. | |
259 Therefore, it does not use a prompt string, and any prompt string you | |
260 supply is ignored. | |
261 | |
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262 Even though the code letter doesn't use a prompt string, you must follow |
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263 it with a newline if it is not the last code character in the string. |
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264 |
6260 | 265 @item Prompt |
266 A prompt immediately follows the code character. The prompt ends either | |
267 with the end of the string or with a newline. | |
268 | |
269 @item Special | |
270 This code character is meaningful only at the beginning of the | |
271 interactive string, and it does not look for a prompt or a newline. | |
272 It is a single, isolated character. | |
273 @end table | |
274 | |
275 @cindex reading interactive arguments | |
276 Here are the code character descriptions for use with @code{interactive}: | |
277 | |
278 @table @samp | |
279 @item * | |
280 Signal an error if the current buffer is read-only. Special. | |
281 | |
282 @item @@ | |
283 Select the window mentioned in the first mouse event in the key | |
284 sequence that invoked this command. Special. | |
285 | |
286 @item a | |
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287 A function name (i.e., a symbol satisfying @code{fboundp}). Existing, |
6260 | 288 Completion, Prompt. |
289 | |
290 @item b | |
291 The name of an existing buffer. By default, uses the name of the | |
292 current buffer (@pxref{Buffers}). Existing, Completion, Default, | |
293 Prompt. | |
294 | |
295 @item B | |
296 A buffer name. The buffer need not exist. By default, uses the name of | |
297 a recently used buffer other than the current buffer. Completion, | |
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298 Default, Prompt. |
6260 | 299 |
300 @item c | |
301 A character. The cursor does not move into the echo area. Prompt. | |
302 | |
303 @item C | |
304 A command name (i.e., a symbol satisfying @code{commandp}). Existing, | |
305 Completion, Prompt. | |
306 | |
307 @item d | |
308 @cindex position argument | |
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309 The position of point, as an integer (@pxref{Point}). No I/O. |
6260 | 310 |
311 @item D | |
312 A directory name. The default is the current default directory of the | |
313 current buffer, @code{default-directory} (@pxref{System Environment}). | |
314 Existing, Completion, Default, Prompt. | |
315 | |
316 @item e | |
317 The first or next mouse event in the key sequence that invoked the command. | |
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318 More precisely, @samp{e} gets events that are lists, so you can look at |
6260 | 319 the data in the lists. @xref{Input Events}. No I/O. |
320 | |
321 You can use @samp{e} more than once in a single command's interactive | |
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322 specification. If the key sequence that invoked the command has |
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323 @var{n} events that are lists, the @var{n}th @samp{e} provides the |
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324 @var{n}th such event. Events that are not lists, such as function keys |
6260 | 325 and @sc{ASCII} characters, do not count where @samp{e} is concerned. |
326 | |
327 @item f | |
328 A file name of an existing file (@pxref{File Names}). The default | |
329 directory is @code{default-directory}. Existing, Completion, Default, | |
330 Prompt. | |
331 | |
332 @item F | |
333 A file name. The file need not exist. Completion, Default, Prompt. | |
334 | |
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335 @item i |
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336 An irrelevant argument. This code always supplies @code{nil} as |
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337 the argument's value. No I/O. |
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338 |
6260 | 339 @item k |
340 A key sequence (@pxref{Keymap Terminology}). This keeps reading events | |
341 until a command (or undefined command) is found in the current key | |
342 maps. The key sequence argument is represented as a string or vector. | |
343 The cursor does not move into the echo area. Prompt. | |
344 | |
345 This kind of input is used by commands such as @code{describe-key} and | |
346 @code{global-set-key}. | |
347 | |
12067 | 348 @item K |
349 A key sequence, whose definition you intend to change. This works like | |
350 @samp{k}, except that it suppresses, for the last input event in the key | |
351 sequence, the conversions that are normally used (when necessary) to | |
352 convert an undefined key into a defined one. | |
353 | |
6260 | 354 @item m |
355 @cindex marker argument | |
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356 The position of the mark, as an integer. No I/O. |
6260 | 357 |
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358 @item M |
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359 Arbitrary text, read in the minibuffer using the current buffer's input |
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360 method, and returned as a string (@pxref{Input Methods,,, emacs, The GNU |
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361 Emacs Manual}). Prompt. |
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362 |
6260 | 363 @item n |
364 A number read with the minibuffer. If the input is not a number, the | |
365 user is asked to try again. The prefix argument, if any, is not used. | |
366 Prompt. | |
367 | |
368 @item N | |
369 @cindex raw prefix argument usage | |
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370 The numeric prefix argument; but if there is no prefix argument, read a |
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371 number as with @kbd{n}. Requires a number. @xref{Prefix Command |
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372 Arguments}. Prompt. |
6260 | 373 |
374 @item p | |
375 @cindex numeric prefix argument usage | |
376 The numeric prefix argument. (Note that this @samp{p} is lower case.) | |
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377 No I/O. |
6260 | 378 |
379 @item P | |
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380 The raw prefix argument. (Note that this @samp{P} is upper case.) No |
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381 I/O. |
6260 | 382 |
383 @item r | |
384 @cindex region argument | |
385 Point and the mark, as two numeric arguments, smallest first. This is | |
386 the only code letter that specifies two successive arguments rather than | |
387 one. No I/O. | |
388 | |
389 @item s | |
390 Arbitrary text, read in the minibuffer and returned as a string | |
391 (@pxref{Text from Minibuffer}). Terminate the input with either | |
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392 @kbd{C-j} or @key{RET}. (@kbd{C-q} may be used to include either of |
6260 | 393 these characters in the input.) Prompt. |
394 | |
395 @item S | |
396 An interned symbol whose name is read in the minibuffer. Any whitespace | |
397 character terminates the input. (Use @kbd{C-q} to include whitespace in | |
398 the string.) Other characters that normally terminate a symbol (e.g., | |
399 parentheses and brackets) do not do so here. Prompt. | |
400 | |
401 @item v | |
402 A variable declared to be a user option (i.e., satisfying the predicate | |
403 @code{user-variable-p}). @xref{High-Level Completion}. Existing, | |
404 Completion, Prompt. | |
405 | |
406 @item x | |
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407 A Lisp object, specified with its read syntax, terminated with a |
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408 @kbd{C-j} or @key{RET}. The object is not evaluated. @xref{Object from |
6260 | 409 Minibuffer}. Prompt. |
410 | |
411 @item X | |
412 @cindex evaluated expression argument | |
413 A Lisp form is read as with @kbd{x}, but then evaluated so that its | |
414 value becomes the argument for the command. Prompt. | |
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415 |
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416 @item z |
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417 A coding system name (a symbol). If the user enters null input, the |
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418 argument value is @code{nil}. @xref{Coding Systems}. Completion, |
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419 Existing, Prompt. |
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420 |
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421 @item Z |
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422 A coding system name (a symbol)---but only if this command has a prefix |
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423 argument. With no prefix argument, @samp{Z} provides @code{nil} as the |
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424 argument value. Completion, Existing, Prompt. |
6260 | 425 @end table |
426 | |
427 @node Interactive Examples | |
428 @comment node-name, next, previous, up | |
429 @subsection Examples of Using @code{interactive} | |
430 @cindex examples of using @code{interactive} | |
431 @cindex @code{interactive}, examples of using | |
432 | |
433 Here are some examples of @code{interactive}: | |
434 | |
435 @example | |
436 @group | |
437 (defun foo1 () ; @r{@code{foo1} takes no arguments,} | |
438 (interactive) ; @r{just moves forward two words.} | |
439 (forward-word 2)) | |
440 @result{} foo1 | |
441 @end group | |
442 | |
443 @group | |
444 (defun foo2 (n) ; @r{@code{foo2} takes one argument,} | |
445 (interactive "p") ; @r{which is the numeric prefix.} | |
446 (forward-word (* 2 n))) | |
447 @result{} foo2 | |
448 @end group | |
449 | |
450 @group | |
451 (defun foo3 (n) ; @r{@code{foo3} takes one argument,} | |
452 (interactive "nCount:") ; @r{which is read with the Minibuffer.} | |
453 (forward-word (* 2 n))) | |
454 @result{} foo3 | |
455 @end group | |
456 | |
457 @group | |
458 (defun three-b (b1 b2 b3) | |
459 "Select three existing buffers. | |
460 Put them into three windows, selecting the last one." | |
461 @end group | |
462 (interactive "bBuffer1:\nbBuffer2:\nbBuffer3:") | |
463 (delete-other-windows) | |
464 (split-window (selected-window) 8) | |
465 (switch-to-buffer b1) | |
466 (other-window 1) | |
467 (split-window (selected-window) 8) | |
468 (switch-to-buffer b2) | |
469 (other-window 1) | |
470 (switch-to-buffer b3)) | |
471 @result{} three-b | |
472 @group | |
473 (three-b "*scratch*" "declarations.texi" "*mail*") | |
474 @result{} nil | |
475 @end group | |
476 @end example | |
477 | |
478 @node Interactive Call | |
479 @section Interactive Call | |
480 @cindex interactive call | |
481 | |
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482 After the command loop has translated a key sequence into a command it |
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483 invokes that command using the function @code{command-execute}. If the |
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484 command is a function, @code{command-execute} calls |
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485 @code{call-interactively}, which reads the arguments and calls the |
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486 command. You can also call these functions yourself. |
6260 | 487 |
488 @defun commandp object | |
489 Returns @code{t} if @var{object} is suitable for calling interactively; | |
490 that is, if @var{object} is a command. Otherwise, returns @code{nil}. | |
491 | |
492 The interactively callable objects include strings and vectors (treated | |
493 as keyboard macros), lambda expressions that contain a top-level call to | |
12098 | 494 @code{interactive}, byte-code function objects made from such lambda |
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495 expressions, autoload objects that are declared as interactive |
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496 (non-@code{nil} fourth argument to @code{autoload}), and some of the |
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497 primitive functions. |
6260 | 498 |
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499 A symbol satisfies @code{commandp} if its function definition satisfies |
6260 | 500 @code{commandp}. |
501 | |
502 Keys and keymaps are not commands. Rather, they are used to look up | |
503 commands (@pxref{Keymaps}). | |
504 | |
505 See @code{documentation} in @ref{Accessing Documentation}, for a | |
506 realistic example of using @code{commandp}. | |
507 @end defun | |
508 | |
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509 @defun call-interactively command &optional record-flag keys |
6260 | 510 This function calls the interactively callable function @var{command}, |
511 reading arguments according to its interactive calling specifications. | |
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512 An error is signaled if @var{command} is not a function or if it cannot |
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513 be called interactively (i.e., is not a command). Note that keyboard |
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514 macros (strings and vectors) are not accepted, even though they are |
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515 considered commands, because they are not functions. |
6260 | 516 |
517 @cindex record command history | |
518 If @var{record-flag} is non-@code{nil}, then this command and its | |
519 arguments are unconditionally added to the list @code{command-history}. | |
520 Otherwise, the command is added only if it uses the minibuffer to read | |
521 an argument. @xref{Command History}. | |
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522 |
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523 The argument @var{keys}, if given, specifies the sequence of events to |
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524 supply if the command inquires which events were used to invoke it. |
6260 | 525 @end defun |
526 | |
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527 @defun command-execute command &optional record-flag keys |
6260 | 528 @cindex keyboard macro execution |
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529 This function executes @var{command}. The argument @var{command} must |
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530 satisfy the @code{commandp} predicate; i.e., it must be an interactively |
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531 callable function or a keyboard macro. |
6260 | 532 |
533 A string or vector as @var{command} is executed with | |
534 @code{execute-kbd-macro}. A function is passed to | |
535 @code{call-interactively}, along with the optional @var{record-flag}. | |
536 | |
537 A symbol is handled by using its function definition in its place. A | |
538 symbol with an @code{autoload} definition counts as a command if it was | |
539 declared to stand for an interactively callable function. Such a | |
540 definition is handled by loading the specified library and then | |
541 rechecking the definition of the symbol. | |
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542 |
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543 The argument @var{keys}, if given, specifies the sequence of events to |
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544 supply if the command inquires which events were used to invoke it. |
6260 | 545 @end defun |
546 | |
547 @deffn Command execute-extended-command prefix-argument | |
548 @cindex read command name | |
549 This function reads a command name from the minibuffer using | |
550 @code{completing-read} (@pxref{Completion}). Then it uses | |
551 @code{command-execute} to call the specified command. Whatever that | |
552 command returns becomes the value of @code{execute-extended-command}. | |
553 | |
554 @cindex execute with prefix argument | |
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555 If the command asks for a prefix argument, it receives the value |
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556 @var{prefix-argument}. If @code{execute-extended-command} is called |
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557 interactively, the current raw prefix argument is used for |
6260 | 558 @var{prefix-argument}, and thus passed on to whatever command is run. |
559 | |
560 @c !!! Should this be @kindex? | |
561 @cindex @kbd{M-x} | |
562 @code{execute-extended-command} is the normal definition of @kbd{M-x}, | |
563 so it uses the string @w{@samp{M-x }} as a prompt. (It would be better | |
564 to take the prompt from the events used to invoke | |
565 @code{execute-extended-command}, but that is painful to implement.) A | |
566 description of the value of the prefix argument, if any, also becomes | |
567 part of the prompt. | |
568 | |
569 @example | |
570 @group | |
571 (execute-extended-command 1) | |
572 ---------- Buffer: Minibuffer ---------- | |
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573 1 M-x forward-word RET |
6260 | 574 ---------- Buffer: Minibuffer ---------- |
575 @result{} t | |
576 @end group | |
577 @end example | |
578 @end deffn | |
579 | |
580 @defun interactive-p | |
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581 This function returns @code{t} if the containing function (the one whose |
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582 code includes the call to @code{interactive-p}) was called |
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583 interactively, with the function @code{call-interactively}. (It makes |
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584 no difference whether @code{call-interactively} was called from Lisp or |
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585 directly from the editor command loop.) If the containing function was |
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586 called by Lisp evaluation (or with @code{apply} or @code{funcall}), then |
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587 it was not called interactively. |
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588 @end defun |
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589 |
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590 The most common use of @code{interactive-p} is for deciding whether to |
6260 | 591 print an informative message. As a special exception, |
592 @code{interactive-p} returns @code{nil} whenever a keyboard macro is | |
593 being run. This is to suppress the informative messages and speed | |
594 execution of the macro. | |
595 | |
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596 For example: |
6260 | 597 |
598 @example | |
599 @group | |
600 (defun foo () | |
601 (interactive) | |
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602 (when (interactive-p) |
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603 (message "foo"))) |
6260 | 604 @result{} foo |
605 @end group | |
606 | |
607 @group | |
608 (defun bar () | |
609 (interactive) | |
610 (setq foobar (list (foo) (interactive-p)))) | |
611 @result{} bar | |
612 @end group | |
613 | |
614 @group | |
615 ;; @r{Type @kbd{M-x foo}.} | |
616 @print{} foo | |
617 @end group | |
618 | |
619 @group | |
620 ;; @r{Type @kbd{M-x bar}.} | |
621 ;; @r{This does not print anything.} | |
622 @end group | |
623 | |
624 @group | |
625 foobar | |
626 @result{} (nil t) | |
627 @end group | |
628 @end example | |
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629 |
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630 The other way to do this sort of job is to make the command take an |
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631 argument @code{print-message} which should be non-@code{nil} in an |
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632 interactive call, and use the @code{interactive} spec to make sure it is |
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633 non-@code{nil}. Here's how: |
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634 |
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635 @example |
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636 (defun foo (&optional print-message) |
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637 (interactive "p") |
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638 (when print-message |
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639 (message "foo"))) |
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640 @end example |
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641 |
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642 The numeric prefix argument, provided by @samp{p}, is never @code{nil}. |
6260 | 643 |
644 @node Command Loop Info | |
645 @comment node-name, next, previous, up | |
646 @section Information from the Command Loop | |
647 | |
648 The editor command loop sets several Lisp variables to keep status | |
649 records for itself and for commands that are run. | |
650 | |
651 @defvar last-command | |
652 This variable records the name of the previous command executed by the | |
653 command loop (the one before the current command). Normally the value | |
654 is a symbol with a function definition, but this is not guaranteed. | |
655 | |
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656 The value is copied from @code{this-command} when a command returns to |
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657 the command loop, except when the command has specified a prefix |
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658 argument for the following command. |
12098 | 659 |
660 This variable is always local to the current terminal and cannot be | |
661 buffer-local. @xref{Multiple Displays}. | |
6260 | 662 @end defvar |
663 | |
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664 @tindex real-last-command |
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665 @defvar real-last-command |
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666 This variable is set up by Emacs just like @code{last-command}, |
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667 but never altered by Lisp programs. |
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668 @end defvar |
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669 |
6260 | 670 @defvar this-command |
671 @cindex current command | |
672 This variable records the name of the command now being executed by | |
673 the editor command loop. Like @code{last-command}, it is normally a symbol | |
674 with a function definition. | |
675 | |
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676 The command loop sets this variable just before running a command, and |
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677 copies its value into @code{last-command} when the command finishes |
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678 (unless the command specified a prefix argument for the following |
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679 command). |
6260 | 680 |
681 @cindex kill command repetition | |
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682 Some commands set this variable during their execution, as a flag for |
12098 | 683 whatever command runs next. In particular, the functions for killing text |
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684 set @code{this-command} to @code{kill-region} so that any kill commands |
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685 immediately following will know to append the killed text to the |
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686 previous kill. |
6260 | 687 @end defvar |
688 | |
689 If you do not want a particular command to be recognized as the previous | |
690 command in the case where it got an error, you must code that command to | |
691 prevent this. One way is to set @code{this-command} to @code{t} at the | |
692 beginning of the command, and set @code{this-command} back to its proper | |
693 value at the end, like this: | |
694 | |
695 @example | |
696 (defun foo (args@dots{}) | |
697 (interactive @dots{}) | |
698 (let ((old-this-command this-command)) | |
699 (setq this-command t) | |
700 @r{@dots{}do the work@dots{}} | |
701 (setq this-command old-this-command))) | |
702 @end example | |
703 | |
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704 @noindent |
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705 We do not bind @code{this-command} with @code{let} because that would |
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706 restore the old value in case of error---a feature of @code{let} which |
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707 in this case does precisely what we want to avoid. |
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708 |
6260 | 709 @defun this-command-keys |
710 This function returns a string or vector containing the key sequence | |
711 that invoked the present command, plus any previous commands that | |
712 generated the prefix argument for this command. The value is a string | |
713 if all those events were characters. @xref{Input Events}. | |
714 | |
715 @example | |
716 @group | |
717 (this-command-keys) | |
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718 ;; @r{Now use @kbd{C-u C-x C-e} to evaluate that.} |
6260 | 719 @result{} "^U^X^E" |
720 @end group | |
721 @end example | |
722 @end defun | |
723 | |
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724 @defun this-command-keys-vector |
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725 Like @code{this-command-keys}, except that it always returns |
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726 the events in a vector, so you do never need to deal with the complexities |
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727 of storing input events in a string (@pxref{Strings of Events}). |
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728 @end defun |
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729 |
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730 @tindex clear-this-command-keys |
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731 @defun clear-this-command-keys |
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732 This function empties out the table of events for |
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733 @code{this-command-keys} to return. This is useful after reading a |
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734 password, to prevent the password from echoing inadvertently as part of |
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735 the next command in certain cases. |
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736 @end defun |
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737 |
6260 | 738 @defvar last-nonmenu-event |
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739 This variable holds the last input event read as part of a key sequence, |
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740 not counting events resulting from mouse menus. |
6260 | 741 |
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742 One use of this variable is for telling @code{x-popup-menu} where to pop |
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743 up a menu. It is also used internally by @code{y-or-n-p} |
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744 (@pxref{Yes-or-No Queries}). |
6260 | 745 @end defvar |
746 | |
747 @defvar last-command-event | |
748 @defvarx last-command-char | |
749 This variable is set to the last input event that was read by the | |
750 command loop as part of a command. The principal use of this variable | |
751 is in @code{self-insert-command}, which uses it to decide which | |
752 character to insert. | |
753 | |
754 @example | |
755 @group | |
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756 last-command-event |
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757 ;; @r{Now use @kbd{C-u C-x C-e} to evaluate that.} |
6260 | 758 @result{} 5 |
759 @end group | |
760 @end example | |
761 | |
762 @noindent | |
763 The value is 5 because that is the @sc{ASCII} code for @kbd{C-e}. | |
764 | |
765 The alias @code{last-command-char} exists for compatibility with | |
766 Emacs version 18. | |
767 @end defvar | |
768 | |
769 @c Emacs 19 feature | |
770 @defvar last-event-frame | |
771 This variable records which frame the last input event was directed to. | |
772 Usually this is the frame that was selected when the event was | |
773 generated, but if that frame has redirected input focus to another | |
774 frame, the value is the frame to which the event was redirected. | |
775 @xref{Input Focus}. | |
776 @end defvar | |
777 | |
778 @node Input Events | |
779 @section Input Events | |
780 @cindex events | |
781 @cindex input events | |
782 | |
783 The Emacs command loop reads a sequence of @dfn{input events} that | |
784 represent keyboard or mouse activity. The events for keyboard activity | |
785 are characters or symbols; mouse events are always lists. This section | |
786 describes the representation and meaning of input events in detail. | |
787 | |
788 @defun eventp object | |
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789 This function returns non-@code{nil} if @var{object} is an input event |
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790 or event type. |
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791 |
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792 Note that any symbol might be used as an event or an event type. |
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793 @code{eventp} cannot distinguish whether a symbol is intended by Lisp |
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794 code to be used as an event. Instead, it distinguishes whether the |
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795 symbol has actually been used in an event that has been read as input in |
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796 the current Emacs session. If a symbol has not yet been so used, |
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797 @code{eventp} returns @code{nil}. |
6260 | 798 @end defun |
799 | |
800 @menu | |
801 * Keyboard Events:: Ordinary characters--keys with symbols on them. | |
802 * Function Keys:: Function keys--keys with names, not symbols. | |
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803 * Mouse Events:: Overview of mouse events. |
6260 | 804 * Click Events:: Pushing and releasing a mouse button. |
805 * Drag Events:: Moving the mouse before releasing the button. | |
806 * Button-Down Events:: A button was pushed and not yet released. | |
807 * Repeat Events:: Double and triple click (or drag, or down). | |
808 * Motion Events:: Just moving the mouse, not pushing a button. | |
809 * Focus Events:: Moving the mouse between frames. | |
12067 | 810 * Misc Events:: Other events window systems can generate. |
6260 | 811 * Event Examples:: Examples of the lists for mouse events. |
812 * Classifying Events:: Finding the modifier keys in an event symbol. | |
813 Event types. | |
814 * Accessing Events:: Functions to extract info from events. | |
815 * Strings of Events:: Special considerations for putting | |
816 keyboard character events in a string. | |
817 @end menu | |
818 | |
819 @node Keyboard Events | |
820 @subsection Keyboard Events | |
821 | |
822 There are two kinds of input you can get from the keyboard: ordinary | |
823 keys, and function keys. Ordinary keys correspond to characters; the | |
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824 events they generate are represented in Lisp as characters. The event |
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825 type of a character event is the character itself (an integer); see |
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826 @ref{Classifying Events}. |
6260 | 827 |
828 @cindex modifier bits (of input character) | |
829 @cindex basic code (of input character) | |
830 An input character event consists of a @dfn{basic code} between 0 and | |
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831 524287, plus any or all of these @dfn{modifier bits}: |
6260 | 832 |
833 @table @asis | |
834 @item meta | |
12098 | 835 The |
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836 @tex |
12098 | 837 $2^{27}$ |
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838 @end tex |
12098 | 839 @ifinfo |
840 2**27 | |
841 @end ifinfo | |
842 bit in the character code indicates a character | |
6260 | 843 typed with the meta key held down. |
844 | |
845 @item control | |
12098 | 846 The |
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847 @tex |
12098 | 848 $2^{26}$ |
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849 @end tex |
12098 | 850 @ifinfo |
851 2**26 | |
852 @end ifinfo | |
853 bit in the character code indicates a non-@sc{ASCII} | |
6260 | 854 control character. |
855 | |
856 @sc{ASCII} control characters such as @kbd{C-a} have special basic | |
857 codes of their own, so Emacs needs no special bit to indicate them. | |
858 Thus, the code for @kbd{C-a} is just 1. | |
859 | |
860 But if you type a control combination not in @sc{ASCII}, such as | |
861 @kbd{%} with the control key, the numeric value you get is the code | |
12098 | 862 for @kbd{%} plus |
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863 @tex |
12098 | 864 $2^{26}$ |
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865 @end tex |
12098 | 866 @ifinfo |
867 2**26 | |
868 @end ifinfo | |
869 (assuming the terminal supports non-@sc{ASCII} | |
6260 | 870 control characters). |
871 | |
872 @item shift | |
12098 | 873 The |
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874 @tex |
12098 | 875 $2^{25}$ |
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876 @end tex |
12098 | 877 @ifinfo |
878 2**25 | |
879 @end ifinfo | |
880 bit in the character code indicates an @sc{ASCII} control | |
6260 | 881 character typed with the shift key held down. |
882 | |
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883 For letters, the basic code itself indicates upper versus lower case; |
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884 for digits and punctuation, the shift key selects an entirely different |
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885 character with a different basic code. In order to keep within the |
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886 @sc{ASCII} character set whenever possible, Emacs avoids using the |
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887 @tex |
12098 | 888 $2^{25}$ |
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889 @end tex |
12098 | 890 @ifinfo |
891 2**25 | |
892 @end ifinfo | |
893 bit for those characters. | |
6260 | 894 |
895 However, @sc{ASCII} provides no way to distinguish @kbd{C-A} from | |
12098 | 896 @kbd{C-a}, so Emacs uses the |
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897 @tex |
12098 | 898 $2^{25}$ |
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899 @end tex |
12098 | 900 @ifinfo |
901 2**25 | |
902 @end ifinfo | |
903 bit in @kbd{C-A} and not in | |
6260 | 904 @kbd{C-a}. |
905 | |
906 @item hyper | |
12098 | 907 The |
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908 @tex |
12098 | 909 $2^{24}$ |
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910 @end tex |
12098 | 911 @ifinfo |
912 2**24 | |
913 @end ifinfo | |
914 bit in the character code indicates a character | |
6260 | 915 typed with the hyper key held down. |
916 | |
917 @item super | |
12098 | 918 The |
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919 @tex |
12098 | 920 $2^{23}$ |
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921 @end tex |
12098 | 922 @ifinfo |
923 2**23 | |
924 @end ifinfo | |
925 bit in the character code indicates a character | |
6260 | 926 typed with the super key held down. |
927 | |
928 @item alt | |
12098 | 929 The |
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930 @tex |
12098 | 931 $2^{22}$ |
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932 @end tex |
12098 | 933 @ifinfo |
934 2**22 | |
935 @end ifinfo | |
936 bit in the character code indicates a character typed with | |
6260 | 937 the alt key held down. (On some terminals, the key labeled @key{ALT} |
938 is actually the meta key.) | |
939 @end table | |
940 | |
12098 | 941 It is best to avoid mentioning specific bit numbers in your program. |
942 To test the modifier bits of a character, use the function | |
943 @code{event-modifiers} (@pxref{Classifying Events}). When making key | |
944 bindings, you can use the read syntax for characters with modifier bits | |
945 (@samp{\C-}, @samp{\M-}, and so on). For making key bindings with | |
946 @code{define-key}, you can use lists such as @code{(control hyper ?x)} to | |
947 specify the characters (@pxref{Changing Key Bindings}). The function | |
948 @code{event-convert-list} converts such a list into an event type | |
949 (@pxref{Classifying Events}). | |
6260 | 950 |
951 @node Function Keys | |
952 @subsection Function Keys | |
953 | |
954 @cindex function keys | |
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955 Most keyboards also have @dfn{function keys}---keys that have names or |
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956 symbols that are not characters. Function keys are represented in Emacs |
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957 Lisp as symbols; the symbol's name is the function key's label, in lower |
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958 case. For example, pressing a key labeled @key{F1} places the symbol |
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959 @code{f1} in the input stream. |
6260 | 960 |
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961 The event type of a function key event is the event symbol itself. |
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962 @xref{Classifying Events}. |
6260 | 963 |
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964 Here are a few special cases in the symbol-naming convention for |
6260 | 965 function keys: |
966 | |
967 @table @asis | |
968 @item @code{backspace}, @code{tab}, @code{newline}, @code{return}, @code{delete} | |
969 These keys correspond to common @sc{ASCII} control characters that have | |
970 special keys on most keyboards. | |
971 | |
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972 In @sc{ASCII}, @kbd{C-i} and @key{TAB} are the same character. If the |
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973 terminal can distinguish between them, Emacs conveys the distinction to |
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974 Lisp programs by representing the former as the integer 9, and the |
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975 latter as the symbol @code{tab}. |
6260 | 976 |
977 Most of the time, it's not useful to distinguish the two. So normally | |
15764 | 978 @code{function-key-map} (@pxref{Translating Input}) is set up to map |
979 @code{tab} into 9. Thus, a key binding for character code 9 (the | |
980 character @kbd{C-i}) also applies to @code{tab}. Likewise for the other | |
981 symbols in this group. The function @code{read-char} likewise converts | |
982 these events into characters. | |
6260 | 983 |
984 In @sc{ASCII}, @key{BS} is really @kbd{C-h}. But @code{backspace} | |
985 converts into the character code 127 (@key{DEL}), not into code 8 | |
986 (@key{BS}). This is what most users prefer. | |
987 | |
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988 @item @code{left}, @code{up}, @code{right}, @code{down} |
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989 Cursor arrow keys |
6260 | 990 @item @code{kp-add}, @code{kp-decimal}, @code{kp-divide}, @dots{} |
991 Keypad keys (to the right of the regular keyboard). | |
992 @item @code{kp-0}, @code{kp-1}, @dots{} | |
993 Keypad keys with digits. | |
994 @item @code{kp-f1}, @code{kp-f2}, @code{kp-f3}, @code{kp-f4} | |
995 Keypad PF keys. | |
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996 @item @code{kp-home}, @code{kp-left}, @code{kp-up}, @code{kp-right}, @code{kp-down} |
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997 Keypad arrow keys. Emacs normally translates these into the |
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998 corresponding non-keypad keys @code{home}, @code{left}, @dots{} |
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999 @item @code{kp-prior}, @code{kp-next}, @code{kp-end}, @code{kp-begin}, @code{kp-insert}, @code{kp-delete} |
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1000 Additional keypad duplicates of keys ordinarily found elsewhere. Emacs |
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1001 normally translates these into the like-named non-keypad keys. |
6260 | 1002 @end table |
1003 | |
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1004 You can use the modifier keys @key{ALT}, @key{CTRL}, @key{HYPER}, |
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1005 @key{META}, @key{SHIFT}, and @key{SUPER} with function keys. The way to |
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1006 represent them is with prefixes in the symbol name: |
6260 | 1007 |
1008 @table @samp | |
1009 @item A- | |
1010 The alt modifier. | |
1011 @item C- | |
1012 The control modifier. | |
1013 @item H- | |
1014 The hyper modifier. | |
1015 @item M- | |
1016 The meta modifier. | |
1017 @item S- | |
1018 The shift modifier. | |
1019 @item s- | |
1020 The super modifier. | |
1021 @end table | |
1022 | |
1023 Thus, the symbol for the key @key{F3} with @key{META} held down is | |
8532 | 1024 @code{M-f3}. When you use more than one prefix, we recommend you |
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1025 write them in alphabetical order; but the order does not matter in |
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1026 arguments to the key-binding lookup and modification functions. |
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1027 |
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1028 @node Mouse Events |
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1029 @subsection Mouse Events |
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1030 |
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1031 Emacs supports four kinds of mouse events: click events, drag events, |
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1032 button-down events, and motion events. All mouse events are represented |
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1033 as lists. The @sc{car} of the list is the event type; this says which |
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1034 mouse button was involved, and which modifier keys were used with it. |
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1035 The event type can also distinguish double or triple button presses |
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1036 (@pxref{Repeat Events}). The rest of the list elements give position |
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1037 and time information. |
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1038 |
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1039 For key lookup, only the event type matters: two events of the same type |
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1040 necessarily run the same command. The command can access the full |
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1041 values of these events using the @samp{e} interactive code. |
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1042 @xref{Interactive Codes}. |
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1043 |
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1044 A key sequence that starts with a mouse event is read using the keymaps |
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1045 of the buffer in the window that the mouse was in, not the current |
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1046 buffer. This does not imply that clicking in a window selects that |
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1047 window or its buffer---that is entirely under the control of the command |
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1048 binding of the key sequence. |
6260 | 1049 |
1050 @node Click Events | |
1051 @subsection Click Events | |
1052 @cindex click event | |
1053 @cindex mouse click event | |
1054 | |
1055 When the user presses a mouse button and releases it at the same | |
1056 location, that generates a @dfn{click} event. Mouse click events have | |
1057 this form: | |
1058 | |
1059 @example | |
1060 (@var{event-type} | |
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1061 (@var{window} @var{buffer-pos} (@var{x} . @var{y}) @var{timestamp}) |
6260 | 1062 @var{click-count}) |
1063 @end example | |
1064 | |
1065 Here is what the elements normally mean: | |
1066 | |
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1067 @table @asis |
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1068 @item @var{event-type} |
6260 | 1069 This is a symbol that indicates which mouse button was used. It is |
1070 one of the symbols @code{mouse-1}, @code{mouse-2}, @dots{}, where the | |
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1071 buttons are numbered left to right. |
6260 | 1072 |
1073 You can also use prefixes @samp{A-}, @samp{C-}, @samp{H-}, @samp{M-}, | |
1074 @samp{S-} and @samp{s-} for modifiers alt, control, hyper, meta, shift | |
1075 and super, just as you would with function keys. | |
1076 | |
1077 This symbol also serves as the event type of the event. Key bindings | |
1078 describe events by their types; thus, if there is a key binding for | |
1079 @code{mouse-1}, that binding would apply to all events whose | |
1080 @var{event-type} is @code{mouse-1}. | |
1081 | |
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1082 @item @var{window} |
6260 | 1083 This is the window in which the click occurred. |
1084 | |
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1085 @item @var{x}, @var{y} |
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1086 These are the pixel-denominated coordinates of the click, relative to |
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1087 the top left corner of @var{window}, which is @code{(0 . 0)}. |
6260 | 1088 |
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1089 @item @var{buffer-pos} |
6260 | 1090 This is the buffer position of the character clicked on. |
1091 | |
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1092 @item @var{timestamp} |
6260 | 1093 This is the time at which the event occurred, in milliseconds. (Since |
1094 this value wraps around the entire range of Emacs Lisp integers in about | |
1095 five hours, it is useful only for relating the times of nearby events.) | |
1096 | |
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1097 @item @var{click-count} |
6260 | 1098 This is the number of rapid repeated presses so far of the same mouse |
1099 button. @xref{Repeat Events}. | |
1100 @end table | |
1101 | |
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1102 The meanings of @var{buffer-pos}, @var{x} and @var{y} are somewhat |
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1103 different when the event location is in a special part of the screen, |
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1104 such as the mode line or a scroll bar. |
6260 | 1105 |
1106 If the location is in a scroll bar, then @var{buffer-pos} is the symbol | |
1107 @code{vertical-scroll-bar} or @code{horizontal-scroll-bar}, and the pair | |
1108 @code{(@var{x} . @var{y})} is replaced with a pair @code{(@var{portion} | |
1109 . @var{whole})}, where @var{portion} is the distance of the click from | |
1110 the top or left end of the scroll bar, and @var{whole} is the length of | |
1111 the entire scroll bar. | |
1112 | |
1113 If the position is on a mode line or the vertical line separating | |
1114 @var{window} from its neighbor to the right, then @var{buffer-pos} is | |
1115 the symbol @code{mode-line} or @code{vertical-line}. For the mode line, | |
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1116 @var{y} does not have meaningful data. For the vertical line, @var{x} |
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1117 does not have meaningful data. |
6260 | 1118 |
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1119 In one special case, @var{buffer-pos} is a list containing a symbol (one |
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1120 of the symbols listed above) instead of just the symbol. This happens |
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1121 after the imaginary prefix keys for the event are inserted into the |
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1122 input stream. @xref{Key Sequence Input}. |
6260 | 1123 |
1124 @node Drag Events | |
1125 @subsection Drag Events | |
1126 @cindex drag event | |
1127 @cindex mouse drag event | |
1128 | |
1129 With Emacs, you can have a drag event without even changing your | |
1130 clothes. A @dfn{drag event} happens every time the user presses a mouse | |
1131 button and then moves the mouse to a different character position before | |
1132 releasing the button. Like all mouse events, drag events are | |
1133 represented in Lisp as lists. The lists record both the starting mouse | |
1134 position and the final position, like this: | |
1135 | |
1136 @example | |
1137 (@var{event-type} | |
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1138 (@var{window1} @var{buffer-pos1} (@var{x1} . @var{y1}) @var{timestamp1}) |
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1139 (@var{window2} @var{buffer-pos2} (@var{x2} . @var{y2}) @var{timestamp2}) |
6260 | 1140 @var{click-count}) |
1141 @end example | |
1142 | |
1143 For a drag event, the name of the symbol @var{event-type} contains the | |
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1144 prefix @samp{drag-}. For example, dragging the mouse with button 2 held |
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1145 down generates a @code{drag-mouse-2} event. The second and third |
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1146 elements of the event give the starting and ending position of the drag. |
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1147 Aside from that, the data have the same meanings as in a click event |
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1148 (@pxref{Click Events}). You can access the second element of any mouse |
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1149 event in the same way, with no need to distinguish drag events from |
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1150 others. |
6260 | 1151 |
1152 The @samp{drag-} prefix follows the modifier key prefixes such as | |
1153 @samp{C-} and @samp{M-}. | |
1154 | |
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1155 If @code{read-key-sequence} receives a drag event that has no key |
6260 | 1156 binding, and the corresponding click event does have a binding, it |
1157 changes the drag event into a click event at the drag's starting | |
1158 position. This means that you don't have to distinguish between click | |
1159 and drag events unless you want to. | |
1160 | |
1161 @node Button-Down Events | |
1162 @subsection Button-Down Events | |
1163 @cindex button-down event | |
1164 | |
1165 Click and drag events happen when the user releases a mouse button. | |
1166 They cannot happen earlier, because there is no way to distinguish a | |
1167 click from a drag until the button is released. | |
1168 | |
1169 If you want to take action as soon as a button is pressed, you need to | |
1170 handle @dfn{button-down} events.@footnote{Button-down is the | |
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1171 conservative antithesis of drag.} These occur as soon as a button is |
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1172 pressed. They are represented by lists that look exactly like click |
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1173 events (@pxref{Click Events}), except that the @var{event-type} symbol |
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1174 name contains the prefix @samp{down-}. The @samp{down-} prefix follows |
6260 | 1175 modifier key prefixes such as @samp{C-} and @samp{M-}. |
1176 | |
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1177 The function @code{read-key-sequence} ignores any button-down events |
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1178 that don't have command bindings; therefore, the Emacs command loop |
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1179 ignores them too. This means that you need not worry about defining |
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1180 button-down events unless you want them to do something. The usual |
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1181 reason to define a button-down event is so that you can track mouse |
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1182 motion (by reading motion events) until the button is released. |
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1183 @xref{Motion Events}. |
6260 | 1184 |
1185 @node Repeat Events | |
1186 @subsection Repeat Events | |
1187 @cindex repeat events | |
1188 @cindex double-click events | |
1189 @cindex triple-click events | |
1190 | |
1191 If you press the same mouse button more than once in quick succession | |
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1192 without moving the mouse, Emacs generates special @dfn{repeat} mouse |
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1193 events for the second and subsequent presses. |
6260 | 1194 |
1195 The most common repeat events are @dfn{double-click} events. Emacs | |
1196 generates a double-click event when you click a button twice; the event | |
1197 happens when you release the button (as is normal for all click | |
1198 events). | |
1199 | |
1200 The event type of a double-click event contains the prefix | |
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1201 @samp{double-}. Thus, a double click on the second mouse button with |
6260 | 1202 @key{meta} held down comes to the Lisp program as |
1203 @code{M-double-mouse-2}. If a double-click event has no binding, the | |
1204 binding of the corresponding ordinary click event is used to execute | |
1205 it. Thus, you need not pay attention to the double click feature | |
1206 unless you really want to. | |
1207 | |
1208 When the user performs a double click, Emacs generates first an ordinary | |
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1209 click event, and then a double-click event. Therefore, you must design |
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1210 the command binding of the double click event to assume that the |
6260 | 1211 single-click command has already run. It must produce the desired |
1212 results of a double click, starting from the results of a single click. | |
1213 | |
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1214 This is convenient, if the meaning of a double click somehow ``builds |
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1215 on'' the meaning of a single click---which is recommended user interface |
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1216 design practice for double clicks. |
6260 | 1217 |
1218 If you click a button, then press it down again and start moving the | |
1219 mouse with the button held down, then you get a @dfn{double-drag} event | |
1220 when you ultimately release the button. Its event type contains | |
1221 @samp{double-drag} instead of just @samp{drag}. If a double-drag event | |
1222 has no binding, Emacs looks for an alternate binding as if the event | |
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1223 were an ordinary drag. |
6260 | 1224 |
1225 Before the double-click or double-drag event, Emacs generates a | |
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1226 @dfn{double-down} event when the user presses the button down for the |
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1227 second time. Its event type contains @samp{double-down} instead of just |
6260 | 1228 @samp{down}. If a double-down event has no binding, Emacs looks for an |
1229 alternate binding as if the event were an ordinary button-down event. | |
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1230 If it finds no binding that way either, the double-down event is |
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1231 ignored. |
6260 | 1232 |
1233 To summarize, when you click a button and then press it again right | |
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1234 away, Emacs generates a down event and a click event for the first |
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1235 click, a double-down event when you press the button again, and finally |
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1236 either a double-click or a double-drag event. |
6260 | 1237 |
1238 If you click a button twice and then press it again, all in quick | |
1239 succession, Emacs generates a @dfn{triple-down} event, followed by | |
1240 either a @dfn{triple-click} or a @dfn{triple-drag}. The event types of | |
1241 these events contain @samp{triple} instead of @samp{double}. If any | |
1242 triple event has no binding, Emacs uses the binding that it would use | |
1243 for the corresponding double event. | |
1244 | |
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1245 If you click a button three or more times and then press it again, the |
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1246 events for the presses beyond the third are all triple events. Emacs |
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1247 does not have separate event types for quadruple, quintuple, etc.@: |
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1248 events. However, you can look at the event list to find out precisely |
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1249 how many times the button was pressed. |
6260 | 1250 |
1251 @defun event-click-count event | |
1252 This function returns the number of consecutive button presses that led | |
1253 up to @var{event}. If @var{event} is a double-down, double-click or | |
1254 double-drag event, the value is 2. If @var{event} is a triple event, | |
1255 the value is 3 or greater. If @var{event} is an ordinary mouse event | |
1256 (not a repeat event), the value is 1. | |
1257 @end defun | |
1258 | |
1259 @defvar double-click-time | |
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1260 To generate repeat events, successive mouse button presses must be at |
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1261 the same screen position, and the number of milliseconds between |
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1262 successive button presses must be less than the value of |
6260 | 1263 @code{double-click-time}. Setting @code{double-click-time} to |
1264 @code{nil} disables multi-click detection entirely. Setting it to | |
1265 @code{t} removes the time limit; Emacs then detects multi-clicks by | |
1266 position only. | |
1267 @end defvar | |
1268 | |
1269 @node Motion Events | |
1270 @subsection Motion Events | |
1271 @cindex motion event | |
1272 @cindex mouse motion events | |
1273 | |
1274 Emacs sometimes generates @dfn{mouse motion} events to describe motion | |
1275 of the mouse without any button activity. Mouse motion events are | |
1276 represented by lists that look like this: | |
1277 | |
1278 @example | |
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1279 (mouse-movement (@var{window} @var{buffer-pos} (@var{x} . @var{y}) @var{timestamp})) |
6260 | 1280 @end example |
1281 | |
1282 The second element of the list describes the current position of the | |
1283 mouse, just as in a click event (@pxref{Click Events}). | |
1284 | |
1285 The special form @code{track-mouse} enables generation of motion events | |
1286 within its body. Outside of @code{track-mouse} forms, Emacs does not | |
1287 generate events for mere motion of the mouse, and these events do not | |
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1288 appear. @xref{Mouse Tracking}. |
6260 | 1289 |
1290 @node Focus Events | |
1291 @subsection Focus Events | |
1292 @cindex focus event | |
1293 | |
1294 Window systems provide general ways for the user to control which window | |
1295 gets keyboard input. This choice of window is called the @dfn{focus}. | |
1296 When the user does something to switch between Emacs frames, that | |
1297 generates a @dfn{focus event}. The normal definition of a focus event, | |
1298 in the global keymap, is to select a new frame within Emacs, as the user | |
1299 would expect. @xref{Input Focus}. | |
1300 | |
1301 Focus events are represented in Lisp as lists that look like this: | |
1302 | |
1303 @example | |
1304 (switch-frame @var{new-frame}) | |
1305 @end example | |
1306 | |
1307 @noindent | |
1308 where @var{new-frame} is the frame switched to. | |
1309 | |
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1310 Most X window managers are set up so that just moving the mouse into a |
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1311 window is enough to set the focus there. Emacs appears to do this, |
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1312 because it changes the cursor to solid in the new frame. However, there |
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1313 is no need for the Lisp program to know about the focus change until |
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1314 some other kind of input arrives. So Emacs generates a focus event only |
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1315 when the user actually types a keyboard key or presses a mouse button in |
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1316 the new frame; just moving the mouse between frames does not generate a |
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1317 focus event. |
6260 | 1318 |
1319 A focus event in the middle of a key sequence would garble the | |
1320 sequence. So Emacs never generates a focus event in the middle of a key | |
1321 sequence. If the user changes focus in the middle of a key | |
1322 sequence---that is, after a prefix key---then Emacs reorders the events | |
1323 so that the focus event comes either before or after the multi-event key | |
1324 sequence, and not within it. | |
1325 | |
12067 | 1326 @node Misc Events |
1327 @subsection Miscellaneous Window System Events | |
1328 | |
1329 A few other event types represent occurrences within the window system. | |
1330 | |
1331 @table @code | |
1332 @cindex @code{delete-frame} event | |
1333 @item (delete-frame (@var{frame})) | |
1334 This kind of event indicates that the user gave the window manager | |
1335 a command to delete a particular window, which happens to be an Emacs frame. | |
1336 | |
1337 The standard definition of the @code{delete-frame} event is to delete @var{frame}. | |
1338 | |
1339 @cindex @code{iconify-frame} event | |
1340 @item (iconify-frame (@var{frame})) | |
1341 This kind of event indicates that the user iconified @var{frame} using | |
13007 | 1342 the window manager. Its standard definition is @code{ignore}; since the |
1343 frame has already been iconified, Emacs has no work to do. The purpose | |
1344 of this event type is so that you can keep track of such events if you | |
1345 want to. | |
12067 | 1346 |
12285
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1347 @cindex @code{make-frame-visible} event |
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1348 @item (make-frame-visible (@var{frame})) |
12067 | 1349 This kind of event indicates that the user deiconified @var{frame} using |
1350 the window manager. Its standard definition is @code{ignore}; since the | |
13007 | 1351 frame has already been made visible, Emacs has no work to do. |
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1352 |
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1353 @cindex @code{mouse-wheel} event |
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1354 @item (mouse-wheel @var{position} @var{delta}) |
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1355 This kind of event is generated by moving a wheel on a mouse (such as |
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1356 the MS Intellimouse). Its effect is typically a kind of scroll or zoom. |
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1357 |
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1358 The element @var{delta} describes the amount and direction of the wheel |
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1359 rotation. Its absolute value is the number of increments by which the |
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1360 wheel was rotated. A negative @var{delta} indicates that the wheel was |
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1361 rotated backwards, towards the user, and a positive @var{delta} |
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1362 indicates that the wheel was rotated forward, away from the user. |
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1363 |
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1364 The element @var{position} is a list describing the position of the |
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1365 event, in the same format as used in a mouse-click event. |
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1366 |
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1367 This kind of event is generated only on some kinds of systems. |
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1368 |
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1369 @cindex @code{drag-n-drop} event |
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1370 @item (drag-n-drop @var{position} @var{files}) |
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1371 This kind of event is generated when a group of files is |
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1372 selected in an application outside of Emacs, and then dragged and |
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1373 dropped onto an Emacs frame. |
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1374 |
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1375 The element @var{position} is a list describing the position of the |
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1376 event, in the same format as used in a mouse-click event, and |
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1377 @var{files} is the list of file names that were dragged and dropped. |
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1378 The usual way to handle this event is by visiting these files. |
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1379 |
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1380 This kind of event is generated, at present, only on some kinds of |
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1381 systems. |
12067 | 1382 @end table |
1383 | |
12098 | 1384 If one of these events arrives in the middle of a key sequence---that |
1385 is, after a prefix key---then Emacs reorders the events so that this | |
1386 event comes either before or after the multi-event key sequence, not | |
1387 within it. | |
1388 | |
6260 | 1389 @node Event Examples |
1390 @subsection Event Examples | |
1391 | |
1392 If the user presses and releases the left mouse button over the same | |
1393 location, that generates a sequence of events like this: | |
1394 | |
1395 @smallexample | |
1396 (down-mouse-1 (#<window 18 on NEWS> 2613 (0 . 38) -864320)) | |
1397 (mouse-1 (#<window 18 on NEWS> 2613 (0 . 38) -864180)) | |
1398 @end smallexample | |
1399 | |
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1400 While holding the control key down, the user might hold down the |
6260 | 1401 second mouse button, and drag the mouse from one line to the next. |
1402 That produces two events, as shown here: | |
1403 | |
1404 @smallexample | |
1405 (C-down-mouse-2 (#<window 18 on NEWS> 3440 (0 . 27) -731219)) | |
1406 (C-drag-mouse-2 (#<window 18 on NEWS> 3440 (0 . 27) -731219) | |
1407 (#<window 18 on NEWS> 3510 (0 . 28) -729648)) | |
1408 @end smallexample | |
1409 | |
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1410 While holding down the meta and shift keys, the user might press the |
6260 | 1411 second mouse button on the window's mode line, and then drag the mouse |
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1412 into another window. That produces a pair of events like these: |
6260 | 1413 |
1414 @smallexample | |
1415 (M-S-down-mouse-2 (#<window 18 on NEWS> mode-line (33 . 31) -457844)) | |
1416 (M-S-drag-mouse-2 (#<window 18 on NEWS> mode-line (33 . 31) -457844) | |
1417 (#<window 20 on carlton-sanskrit.tex> 161 (33 . 3) | |
1418 -453816)) | |
1419 @end smallexample | |
1420 | |
1421 @node Classifying Events | |
1422 @subsection Classifying Events | |
1423 @cindex event type | |
1424 | |
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1425 Every event has an @dfn{event type}, which classifies the event for |
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1426 key binding purposes. For a keyboard event, the event type equals the |
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1427 event value; thus, the event type for a character is the character, and |
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1428 the event type for a function key symbol is the symbol itself. For |
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1429 events that are lists, the event type is the symbol in the @sc{car} of |
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1430 the list. Thus, the event type is always a symbol or a character. |
6260 | 1431 |
1432 Two events of the same type are equivalent where key bindings are | |
1433 concerned; thus, they always run the same command. That does not | |
1434 necessarily mean they do the same things, however, as some commands look | |
1435 at the whole event to decide what to do. For example, some commands use | |
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1436 the location of a mouse event to decide where in the buffer to act. |
6260 | 1437 |
1438 Sometimes broader classifications of events are useful. For example, | |
1439 you might want to ask whether an event involved the @key{META} key, | |
1440 regardless of which other key or mouse button was used. | |
1441 | |
1442 The functions @code{event-modifiers} and @code{event-basic-type} are | |
1443 provided to get such information conveniently. | |
1444 | |
1445 @defun event-modifiers event | |
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1446 This function returns a list of the modifiers that @var{event} has. The |
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1447 modifiers are symbols; they include @code{shift}, @code{control}, |
6260 | 1448 @code{meta}, @code{alt}, @code{hyper} and @code{super}. In addition, |
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1449 the modifiers list of a mouse event symbol always contains one of |
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1450 @code{click}, @code{drag}, and @code{down}. |
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1451 |
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1452 The argument @var{event} may be an entire event object, or just an event |
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1453 type. |
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1454 |
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1455 Here are some examples: |
6260 | 1456 |
1457 @example | |
1458 (event-modifiers ?a) | |
1459 @result{} nil | |
1460 (event-modifiers ?\C-a) | |
1461 @result{} (control) | |
1462 (event-modifiers ?\C-%) | |
1463 @result{} (control) | |
1464 (event-modifiers ?\C-\S-a) | |
1465 @result{} (control shift) | |
1466 (event-modifiers 'f5) | |
1467 @result{} nil | |
1468 (event-modifiers 's-f5) | |
1469 @result{} (super) | |
1470 (event-modifiers 'M-S-f5) | |
1471 @result{} (meta shift) | |
1472 (event-modifiers 'mouse-1) | |
1473 @result{} (click) | |
1474 (event-modifiers 'down-mouse-1) | |
1475 @result{} (down) | |
1476 @end example | |
1477 | |
1478 The modifiers list for a click event explicitly contains @code{click}, | |
1479 but the event symbol name itself does not contain @samp{click}. | |
1480 @end defun | |
1481 | |
1482 @defun event-basic-type event | |
1483 This function returns the key or mouse button that @var{event} | |
1484 describes, with all modifiers removed. For example: | |
1485 | |
1486 @example | |
1487 (event-basic-type ?a) | |
1488 @result{} 97 | |
1489 (event-basic-type ?A) | |
1490 @result{} 97 | |
1491 (event-basic-type ?\C-a) | |
1492 @result{} 97 | |
1493 (event-basic-type ?\C-\S-a) | |
1494 @result{} 97 | |
1495 (event-basic-type 'f5) | |
1496 @result{} f5 | |
1497 (event-basic-type 's-f5) | |
1498 @result{} f5 | |
1499 (event-basic-type 'M-S-f5) | |
1500 @result{} f5 | |
1501 (event-basic-type 'down-mouse-1) | |
1502 @result{} mouse-1 | |
1503 @end example | |
1504 @end defun | |
1505 | |
1506 @defun mouse-movement-p object | |
1507 This function returns non-@code{nil} if @var{object} is a mouse movement | |
1508 event. | |
1509 @end defun | |
1510 | |
12098 | 1511 @defun event-convert-list list |
1512 This function converts a list of modifier names and a basic event type | |
1513 to an event type which specifies all of them. For example, | |
1514 | |
1515 @example | |
1516 (event-convert-list '(control ?a)) | |
1517 @result{} 1 | |
1518 (event-convert-list '(control meta ?a)) | |
1519 @result{} -134217727 | |
1520 (event-convert-list '(control super f1)) | |
1521 @result{} C-s-f1 | |
1522 @end example | |
1523 @end defun | |
1524 | |
6260 | 1525 @node Accessing Events |
1526 @subsection Accessing Events | |
1527 | |
1528 This section describes convenient functions for accessing the data in | |
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1529 a mouse button or motion event. |
6260 | 1530 |
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1531 These two functions return the starting or ending position of a |
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1532 mouse-button event, as a list of this form: |
6260 | 1533 |
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1534 @example |
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1535 (@var{window} @var{buffer-position} (@var{x} . @var{y}) @var{timestamp}) |
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1536 @end example |
6260 | 1537 |
1538 @defun event-start event | |
1539 This returns the starting position of @var{event}. | |
1540 | |
1541 If @var{event} is a click or button-down event, this returns the | |
1542 location of the event. If @var{event} is a drag event, this returns the | |
1543 drag's starting position. | |
1544 @end defun | |
1545 | |
1546 @defun event-end event | |
1547 This returns the ending position of @var{event}. | |
1548 | |
1549 If @var{event} is a drag event, this returns the position where the user | |
1550 released the mouse button. If @var{event} is a click or button-down | |
1551 event, the value is actually the starting position, which is the only | |
1552 position such events have. | |
1553 @end defun | |
1554 | |
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1555 These five functions take a position list as described above, and |
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1556 return various parts of it. |
6260 | 1557 |
1558 @defun posn-window position | |
1559 Return the window that @var{position} is in. | |
1560 @end defun | |
1561 | |
1562 @defun posn-point position | |
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1563 Return the buffer position in @var{position}. This is an integer. |
6260 | 1564 @end defun |
1565 | |
1566 @defun posn-x-y position | |
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1567 Return the pixel-based x and y coordinates in @var{position}, as a cons |
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1568 cell @code{(@var{x} . @var{y})}. |
6260 | 1569 @end defun |
1570 | |
1571 @defun posn-col-row position | |
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1572 Return the row and column (in units of characters) of @var{position}, as |
6260 | 1573 a cons cell @code{(@var{col} . @var{row})}. These are computed from the |
1574 @var{x} and @var{y} values actually found in @var{position}. | |
1575 @end defun | |
1576 | |
1577 @defun posn-timestamp position | |
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1578 Return the timestamp in @var{position}. |
6260 | 1579 @end defun |
1580 | |
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1581 These functions are useful for decoding scroll bar events. |
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1582 |
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1583 @defun scroll-bar-event-ratio event |
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1584 This function returns the fractional vertical position of a scroll bar |
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1585 event within the scroll bar. The value is a cons cell |
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1586 @code{(@var{portion} . @var{whole})} containing two integers whose ratio |
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1587 is the fractional position. |
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1588 @end defun |
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1589 |
6260 | 1590 @defun scroll-bar-scale ratio total |
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1591 This function multiplies (in effect) @var{ratio} by @var{total}, |
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1592 rounding the result to an integer. The argument @var{ratio} is not a |
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1593 number, but rather a pair @code{(@var{num} . @var{denom})}---typically a |
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1594 value returned by @code{scroll-bar-event-ratio}. |
6260 | 1595 |
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1596 This function is handy for scaling a position on a scroll bar into a |
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1597 buffer position. Here's how to do that: |
6260 | 1598 |
1599 @example | |
1600 (+ (point-min) | |
1601 (scroll-bar-scale | |
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1602 (posn-x-y (event-start event)) |
6260 | 1603 (- (point-max) (point-min)))) |
1604 @end example | |
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1605 |
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1606 Recall that scroll bar events have two integers forming a ratio, in place |
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1607 of a pair of x and y coordinates. |
6260 | 1608 @end defun |
1609 | |
1610 @node Strings of Events | |
1611 @subsection Putting Keyboard Events in Strings | |
1612 | |
1613 In most of the places where strings are used, we conceptualize the | |
1614 string as containing text characters---the same kind of characters found | |
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1615 in buffers or files. Occasionally Lisp programs use strings that |
6260 | 1616 conceptually contain keyboard characters; for example, they may be key |
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1617 sequences or keyboard macro definitions. However, storing keyboard |
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1618 characters in a string is a complex matter, for reasons of historical |
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1619 compatibility, and it is not always possible. |
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1620 |
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1621 We recommend that new programs avoid dealing with these complexities |
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1622 by not storing keyboard events in strings. Here is how to do that: |
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1623 |
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1624 @itemize @bullet |
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1625 @item |
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1626 Use vectors instead of strings for key sequences, when you plan to use |
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1627 them for anything other than as arguments to @code{lookup-key} and |
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1628 @code{define-key}. For example, you can use |
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1629 @code{read-key-sequence-vector} instead of @code{read-key-sequence}, and |
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1630 @code{this-command-keys-vector} instead of @code{this-command-keys}. |
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1631 |
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1632 @item |
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1633 Use vectors to write key sequence constants containing meta characters, |
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1634 even when passing them directly to @code{define-key}. |
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1635 |
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1636 @item |
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1637 When you have to look at the contents of a key sequence that might be a |
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1638 string, use @code{listify-key-sequence} (@pxref{Event Input Misc}) |
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1639 first, to convert it to a list. |
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1640 @end itemize |
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1641 |
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1642 The complexities stem from the modifier bits that keyboard input |
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1643 characters can include. Aside from the Meta modifier, none of these |
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1644 modifier bits can be included in a string, and the Meta modifier is |
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1645 allowed only in special cases. |
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1646 |
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1647 The earliest GNU Emacs versions represented meta characters as codes |
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1648 in the range of 128 to 255. At that time, the basic character codes |
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1649 ranged from 0 to 127, so all keyboard character codes did fit in a |
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1650 string. Many Lisp programs used @samp{\M-} in string constants to stand |
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1651 for meta characters, especially in arguments to @code{define-key} and |
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1652 similar functions, and key sequences and sequences of events were always |
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1653 represented as strings. |
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1654 |
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1655 When we added support for larger basic character codes beyond 127, and |
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1656 additional modifier bits, we had to change the representation of meta |
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1657 characters. Now the flag that represents the Meta modifier in a |
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1658 character is |
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1659 @tex |
12098 | 1660 $2^{27}$ |
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1661 @end tex |
12098 | 1662 @ifinfo |
1663 2**27 | |
1664 @end ifinfo | |
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1665 and such numbers cannot be included in a string. |
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1666 |
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1667 To support programs with @samp{\M-} in string constants, there are |
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1668 special rules for including certain meta characters in a string. |
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1669 Here are the rules for interpreting a string as a sequence of input |
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1670 characters: |
6260 | 1671 |
1672 @itemize @bullet | |
1673 @item | |
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1674 If the keyboard character value is in the range of 0 to 127, it can go |
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1675 in the string unchanged. |
6260 | 1676 |
1677 @item | |
12098 | 1678 The meta variants of those characters, with codes in the range of |
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1679 @tex |
12098 | 1680 $2^{27}$ |
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1681 @end tex |
12098 | 1682 @ifinfo |
1683 2**27 | |
1684 @end ifinfo | |
1685 to | |
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1686 @tex |
12098 | 1687 $2^{27} + 127$, |
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1688 @end tex |
12098 | 1689 @ifinfo |
1690 2**27+127, | |
1691 @end ifinfo | |
1692 can also go in the string, but you must change their | |
1693 numeric values. You must set the | |
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1694 @tex |
12098 | 1695 $2^{7}$ |
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1696 @end tex |
12098 | 1697 @ifinfo |
1698 2**7 | |
1699 @end ifinfo | |
1700 bit instead of the | |
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1701 @tex |
12098 | 1702 $2^{27}$ |
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1703 @end tex |
12098 | 1704 @ifinfo |
1705 2**27 | |
1706 @end ifinfo | |
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1707 bit, resulting in a value between 128 and 255. Only a unibyte string |
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1708 can include these codes. |
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1709 |
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1710 @item |
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1711 Non-@sc{ASCII} characters above 256 can be included in a multibyte string. |
6260 | 1712 |
1713 @item | |
1714 Other keyboard character events cannot fit in a string. This includes | |
1715 keyboard events in the range of 128 to 255. | |
1716 @end itemize | |
1717 | |
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1718 Functions such as @code{read-key-sequence} that construct strings of |
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1719 keyboard input characters follow these rules: they construct vectors |
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1720 instead of strings, when the events won't fit in a string. |
6260 | 1721 |
1722 When you use the read syntax @samp{\M-} in a string, it produces a | |
1723 code in the range of 128 to 255---the same code that you get if you | |
1724 modify the corresponding keyboard event to put it in the string. Thus, | |
1725 meta events in strings work consistently regardless of how they get into | |
1726 the strings. | |
1727 | |
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1728 However, most programs would do well to avoid these issues by |
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1729 following the recommendations at the beginning of this section. |
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1730 |
6260 | 1731 @node Reading Input |
1732 @section Reading Input | |
1733 | |
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1734 The editor command loop reads key sequences using the function |
6260 | 1735 @code{read-key-sequence}, which uses @code{read-event}. These and other |
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1736 functions for event input are also available for use in Lisp programs. |
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1737 See also @code{momentary-string-display} in @ref{Temporary Displays}, |
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1738 and @code{sit-for} in @ref{Waiting}. @xref{Terminal Input}, for |
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1739 functions and variables for controlling terminal input modes and |
15764 | 1740 debugging terminal input. @xref{Translating Input}, for features you |
1741 can use for translating or modifying input events while reading them. | |
6260 | 1742 |
1743 For higher-level input facilities, see @ref{Minibuffers}. | |
1744 | |
1745 @menu | |
1746 * Key Sequence Input:: How to read one key sequence. | |
1747 * Reading One Event:: How to read just one event. | |
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1748 * Invoking the Input Method:: How reading an event uses the input method. |
6260 | 1749 * Quoted Character Input:: Asking the user to specify a character. |
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1750 * Event Input Misc:: How to reread or throw away input events. |
6260 | 1751 @end menu |
1752 | |
1753 @node Key Sequence Input | |
1754 @subsection Key Sequence Input | |
1755 @cindex key sequence input | |
1756 | |
1757 The command loop reads input a key sequence at a time, by calling | |
1758 @code{read-key-sequence}. Lisp programs can also call this function; | |
1759 for example, @code{describe-key} uses it to read the key to describe. | |
1760 | |
1761 @defun read-key-sequence prompt | |
1762 @cindex key sequence | |
1763 This function reads a key sequence and returns it as a string or | |
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1764 vector. It keeps reading events until it has accumulated a complete key |
6260 | 1765 sequence; that is, enough to specify a non-prefix command using the |
1766 currently active keymaps. | |
1767 | |
1768 If the events are all characters and all can fit in a string, then | |
1769 @code{read-key-sequence} returns a string (@pxref{Strings of Events}). | |
1770 Otherwise, it returns a vector, since a vector can hold all kinds of | |
1771 events---characters, symbols, and lists. The elements of the string or | |
1772 vector are the events in the key sequence. | |
1773 | |
1774 The argument @var{prompt} is either a string to be displayed in the echo | |
1775 area as a prompt, or @code{nil}, meaning not to display a prompt. | |
1776 | |
1777 In the example below, the prompt @samp{?} is displayed in the echo area, | |
1778 and the user types @kbd{C-x C-f}. | |
1779 | |
1780 @example | |
1781 (read-key-sequence "?") | |
1782 | |
1783 @group | |
1784 ---------- Echo Area ---------- | |
1785 ?@kbd{C-x C-f} | |
1786 ---------- Echo Area ---------- | |
1787 | |
1788 @result{} "^X^F" | |
1789 @end group | |
1790 @end example | |
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1791 |
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1792 The function @code{read-key-sequence} suppresses quitting: @kbd{C-g} |
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1793 typed while reading with this function works like any other character, |
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1794 and does not set @code{quit-flag}. @xref{Quitting}. |
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1795 @end defun |
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1796 |
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1797 @defun read-key-sequence-vector prompt |
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1798 This is like @code{read-key-sequence} except that it always |
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1799 returns the key sequence as a vector, never as a string. |
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1800 @xref{Strings of Events}. |
6260 | 1801 @end defun |
1802 | |
1803 @cindex upper case key sequence | |
1804 @cindex downcasing in @code{lookup-key} | |
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1805 If an input character is an upper-case letter and has no key binding, |
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1806 but its lower-case equivalent has one, then @code{read-key-sequence} |
6260 | 1807 converts the character to lower case. Note that @code{lookup-key} does |
1808 not perform case conversion in this way. | |
1809 | |
1810 The function @code{read-key-sequence} also transforms some mouse events. | |
1811 It converts unbound drag events into click events, and discards unbound | |
12098 | 1812 button-down events entirely. It also reshuffles focus events and |
1813 miscellaneous window events so that they never appear in a key sequence | |
1814 with any other events. | |
6260 | 1815 |
1816 When mouse events occur in special parts of a window, such as a mode | |
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1817 line or a scroll bar, the event type shows nothing special---it is the |
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1818 same symbol that would normally represent that combination of mouse |
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1819 button and modifier keys. The information about the window part is kept |
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1820 elsewhere in the event---in the coordinates. But |
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1821 @code{read-key-sequence} translates this information into imaginary |
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1822 ``prefix keys'', all of which are symbols: @code{mode-line}, |
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1823 @code{vertical-line}, @code{horizontal-scroll-bar} and |
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1824 @code{vertical-scroll-bar}. You can define meanings for mouse clicks in |
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1825 special window parts by defining key sequences using these imaginary |
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1826 prefix keys. |
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1827 |
6260 | 1828 For example, if you call @code{read-key-sequence} and then click the |
12098 | 1829 mouse on the window's mode line, you get two events, like this: |
6260 | 1830 |
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1831 @example |
6260 | 1832 (read-key-sequence "Click on the mode line: ") |
1833 @result{} [mode-line | |
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1834 (mouse-1 |
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1835 (#<window 6 on NEWS> mode-line |
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1836 (40 . 63) 5959987))] |
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1837 @end example |
6260 | 1838 |
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1839 @defvar num-input-keys |
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1840 @c Emacs 19 feature |
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1841 This variable's value is the number of key sequences processed so far in |
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1842 this Emacs session. This includes key sequences read from the terminal |
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1843 and key sequences read from keyboard macros being executed. |
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1844 @end defvar |
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1845 |
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1846 @defvar num-nonmacro-input-events |
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1847 @tindex num-nonmacro-input-events |
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1848 This variable holds the total number of input events received so far |
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1849 from the terminal---not counting those generated by keyboard macros. |
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1850 @end defvar |
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1851 |
6260 | 1852 @node Reading One Event |
1853 @subsection Reading One Event | |
1854 | |
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1855 The lowest level functions for command input are those that read a |
6260 | 1856 single event. |
1857 | |
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1858 @defun read-event &optional prompt inherit-input-method |
6260 | 1859 This function reads and returns the next event of command input, waiting |
1860 if necessary until an event is available. Events can come directly from | |
1861 the user or from a keyboard macro. | |
1862 | |
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1863 If the optional argument @var{prompt} is non-@code{nil}, it should be a |
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1864 string to display in the echo area as a prompt. Otherwise, |
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1865 @code{read-event} does not display any message to indicate it is waiting |
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1866 for input; instead, it prompts by echoing: it displays descriptions of |
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1867 the events that led to or were read by the current command. @xref{The |
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1868 Echo Area}. |
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1869 |
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1870 If @var{inherit-input-method} is non-@code{nil}, then the current input |
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1871 method (if any) is employed to make it possible to enter a |
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1872 non-@sc{ASCII} character. Otherwise, input method handling is disabled |
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1873 for reading this event. |
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1874 |
6260 | 1875 If @code{cursor-in-echo-area} is non-@code{nil}, then @code{read-event} |
1876 moves the cursor temporarily to the echo area, to the end of any message | |
1877 displayed there. Otherwise @code{read-event} does not move the cursor. | |
1878 | |
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1879 If @code{read-event} gets an event that is defined as a help character, in |
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1880 some cases @code{read-event} processes the event directly without |
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1881 returning. @xref{Help Functions}. Certain other events, called |
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1882 @dfn{special events}, are also processed directly within |
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1883 @code{read-event} (@pxref{Special Events}). |
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1884 |
6260 | 1885 Here is what happens if you call @code{read-event} and then press the |
1886 right-arrow function key: | |
1887 | |
1888 @example | |
1889 @group | |
1890 (read-event) | |
1891 @result{} right | |
1892 @end group | |
1893 @end example | |
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1894 @end defun |
6260 | 1895 |
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1896 @defun read-char &optional prompt inherit-input-method |
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1897 This function reads and returns a character of command input. If the |
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1898 user generates an event which is not a character (i.e. a mouse click or |
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1899 function key event), @code{read-char} signals an error. The arguments |
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1900 work as in @code{read-event}. |
6260 | 1901 |
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1902 In the first example, the user types the character @kbd{1} (@sc{ASCII} |
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1903 code 49). The second example shows a keyboard macro definition that |
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1904 calls @code{read-char} from the minibuffer using @code{eval-expression}. |
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1905 @code{read-char} reads the keyboard macro's very next character, which |
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1906 is @kbd{1}. Then @code{eval-expression} displays its return value in |
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1907 the echo area. |
6260 | 1908 |
1909 @example | |
1910 @group | |
1911 (read-char) | |
1912 @result{} 49 | |
1913 @end group | |
1914 | |
1915 @group | |
12098 | 1916 ;; @r{We assume here you use @kbd{M-:} to evaluate this.} |
6260 | 1917 (symbol-function 'foo) |
12098 | 1918 @result{} "^[:(read-char)^M1" |
6260 | 1919 @end group |
1920 @group | |
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1921 (execute-kbd-macro 'foo) |
6260 | 1922 @print{} 49 |
1923 @result{} nil | |
1924 @end group | |
1925 @end example | |
1926 @end defun | |
1927 | |
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1928 @defun read-char-exclusive &optional prompt inherit-input-method |
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1929 This function reads and returns a character of command input. If the |
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1930 user generates an event which is not a character, |
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1931 @code{read-char-exclusive} ignores it and reads another event, until it |
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1932 gets a character. The arguments work as in @code{read-event}. |
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1933 @end defun |
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1934 |
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1935 @node Invoking the Input Method |
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1936 @subsection Invoking the Input Method |
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1937 |
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1938 The event-reading functions invoke the current input method, if any |
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1939 (@pxref{Input Methods}). If the value of @code{input-method-function} |
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1940 is non-@code{nil}, it should be a function; when @code{read-event} reads |
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1941 a printing character (including @key{SPC}) with no modifier bits, it |
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1942 calls that function, passing the character as an argument. |
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1943 |
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1944 @defvar input-method-function |
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1945 If this is non-@code{nil}, its value specifies the current input method |
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1946 function. |
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1947 |
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1948 @strong{Note:} Don't bind this variable with @code{let}. It is often |
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1949 buffer-local, and if you bind it around reading input (which is exactly |
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1950 when you @emph{would} bind it), switching buffers asynchronously while |
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1951 Emacs is waiting will cause the value to be restored in the wrong |
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1952 buffer. |
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1953 @end defvar |
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1954 |
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1955 The input method function should return a list of events which should |
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1956 be used as input. (If the list is @code{nil}, that means there is no |
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1957 input, so @code{read-event} waits for another event.) These events are |
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1958 processed before the events in @code{unread-command-events}. Events |
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1959 returned by the input method function are not passed to the input method |
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1960 function again, even if they are printing characters with no modifier |
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1961 bits. |
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1962 |
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1963 If the input method function calls @code{read-event} or |
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1964 @code{read-key-sequence}, it should bind @code{input-method-function} to |
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1965 @code{nil} first, to prevent recursion. |
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1966 |
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1967 The input method function is not called when reading the second and |
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1968 subsequent events of a key sequence. Thus, these characters are not |
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1969 subject to input method processing. The input method function should |
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1970 test the values of @code{overriding-local-map} and |
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1971 @code{overriding-terminal-local-map}; if either of these variables is |
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1972 non-@code{nil}, the input method should put its argument into a list and |
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1973 return that list with no further processing. |
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1974 |
6260 | 1975 @node Quoted Character Input |
1976 @subsection Quoted Character Input | |
1977 @cindex quoted character input | |
1978 | |
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1979 You can use the function @code{read-quoted-char} to ask the user to |
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1980 specify a character, and allow the user to specify a control or meta |
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1981 character conveniently, either literally or as an octal character code. |
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1982 The command @code{quoted-insert} uses this function. |
6260 | 1983 |
1984 @defun read-quoted-char &optional prompt | |
1985 @cindex octal character input | |
1986 @cindex control characters, reading | |
1987 @cindex nonprinting characters, reading | |
1988 This function is like @code{read-char}, except that if the first | |
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1989 character read is an octal digit (0-7), it reads any number of octal |
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1990 digits (but stopping if a non-octal digit is found), and returns the |
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1991 character represented by that numeric character code. |
6260 | 1992 |
1993 Quitting is suppressed when the first character is read, so that the | |
1994 user can enter a @kbd{C-g}. @xref{Quitting}. | |
1995 | |
1996 If @var{prompt} is supplied, it specifies a string for prompting the | |
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1997 user. The prompt string is always displayed in the echo area, followed |
6260 | 1998 by a single @samp{-}. |
1999 | |
2000 In the following example, the user types in the octal number 177 (which | |
2001 is 127 in decimal). | |
2002 | |
2003 @example | |
2004 (read-quoted-char "What character") | |
2005 | |
2006 @group | |
2007 ---------- Echo Area ---------- | |
2008 What character-@kbd{177} | |
2009 ---------- Echo Area ---------- | |
2010 | |
2011 @result{} 127 | |
2012 @end group | |
2013 @end example | |
2014 @end defun | |
2015 | |
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2016 @need 2000 |
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2017 @node Event Input Misc |
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2018 @subsection Miscellaneous Event Input Features |
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2019 |
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2020 This section describes how to ``peek ahead'' at events without using |
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2021 them up, how to check for pending input, and how to discard pending |
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2022 input. See also the function @code{read-passwd} (@pxref{Reading a |
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2023 Password}). |
6260 | 2024 |
2025 @defvar unread-command-events | |
2026 @cindex next input | |
2027 @cindex peeking at input | |
2028 This variable holds a list of events waiting to be read as command | |
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2029 input. The events are used in the order they appear in the list, and |
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2030 removed one by one as they are used. |
6260 | 2031 |
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2032 The variable is needed because in some cases a function reads an event |
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2033 and then decides not to use it. Storing the event in this variable |
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2034 causes it to be processed normally, by the command loop or by the |
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2035 functions to read command input. |
6260 | 2036 |
2037 @cindex prefix argument unreading | |
2038 For example, the function that implements numeric prefix arguments reads | |
2039 any number of digits. When it finds a non-digit event, it must unread | |
2040 the event so that it can be read normally by the command loop. | |
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2041 Likewise, incremental search uses this feature to unread events with no |
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2042 special meaning in a search, because these events should exit the search |
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2043 and then execute normally. |
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2044 |
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2045 The reliable and easy way to extract events from a key sequence so as to |
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2046 put them in @code{unread-command-events} is to use |
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2047 @code{listify-key-sequence} (@pxref{Strings of Events}). |
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2048 |
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2049 Normally you add events to the front of this list, so that the events |
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2050 most recently unread will be reread first. |
6260 | 2051 @end defvar |
2052 | |
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2053 @defun listify-key-sequence key |
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2054 This function converts the string or vector @var{key} to a list of |
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2055 individual events, which you can put in @code{unread-command-events}. |
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2056 @end defun |
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2057 |
6260 | 2058 @defvar unread-command-char |
2059 This variable holds a character to be read as command input. | |
2060 A value of -1 means ``empty''. | |
2061 | |
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2062 This variable is mostly obsolete now that you can use |
6260 | 2063 @code{unread-command-events} instead; it exists only to support programs |
2064 written for Emacs versions 18 and earlier. | |
2065 @end defvar | |
2066 | |
2067 @defun input-pending-p | |
2068 @cindex waiting for command key input | |
2069 This function determines whether any command input is currently | |
2070 available to be read. It returns immediately, with value @code{t} if | |
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2071 there is available input, @code{nil} otherwise. On rare occasions it |
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2072 may return @code{t} when no input is available. |
6260 | 2073 @end defun |
2074 | |
2075 @defvar last-input-event | |
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2076 @defvarx last-input-char |
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2077 This variable records the last terminal input event read, whether |
6260 | 2078 as part of a command or explicitly by a Lisp program. |
2079 | |
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2080 In the example below, the Lisp program reads the character @kbd{1}, |
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2081 @sc{ASCII} code 49. It becomes the value of @code{last-input-event}, |
12098 | 2082 while @kbd{C-e} (we assume @kbd{C-x C-e} command is used to evaluate |
2083 this expression) remains the value of @code{last-command-event}. | |
6260 | 2084 |
2085 @example | |
2086 @group | |
2087 (progn (print (read-char)) | |
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2088 (print last-command-event) |
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2089 last-input-event) |
6260 | 2090 @print{} 49 |
2091 @print{} 5 | |
2092 @result{} 49 | |
2093 @end group | |
2094 @end example | |
2095 | |
2096 The alias @code{last-input-char} exists for compatibility with | |
2097 Emacs version 18. | |
2098 @end defvar | |
2099 | |
2100 @defun discard-input | |
2101 @cindex flush input | |
2102 @cindex discard input | |
2103 @cindex terminate keyboard macro | |
2104 This function discards the contents of the terminal input buffer and | |
2105 cancels any keyboard macro that might be in the process of definition. | |
2106 It returns @code{nil}. | |
2107 | |
2108 In the following example, the user may type a number of characters right | |
2109 after starting the evaluation of the form. After the @code{sleep-for} | |
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2110 finishes sleeping, @code{discard-input} discards any characters typed |
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2111 during the sleep. |
6260 | 2112 |
2113 @example | |
2114 (progn (sleep-for 2) | |
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2115 (discard-input)) |
6260 | 2116 @result{} nil |
2117 @end example | |
2118 @end defun | |
2119 | |
21007
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2120 @node Special Events |
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2121 @section Special Events |
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2122 |
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2123 @cindex special events |
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2124 Special events are handled at a very low level---as soon as they are |
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2125 read. The @code{read-event} function processes these events itself, and |
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2126 never returns them. |
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2127 |
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2128 Events that are handled in this way do not echo, they are never grouped |
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2129 into key sequences, and they never appear in the value of |
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2130 @code{last-command-event} or @code{(this-command-keys)}. They do not |
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2131 discard a numeric argument, they cannot be unread with |
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2132 @code{unread-command-events}, they may not appear in a keyboard macro, |
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2133 and they are not recorded in a keyboard macro while you are defining |
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2134 one. |
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2135 |
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2136 These events do, however, appear in @code{last-input-event} immediately |
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2137 after they are read, and this is the way for the event's definition to |
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2138 find the actual event. |
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2139 |
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2140 The events types @code{iconify-frame}, @code{make-frame-visible} and |
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2141 @code{delete-frame} are normally handled in this way. The keymap which |
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2142 defines how to handle special events---and which events are special---is |
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2143 in the variable @code{special-event-map} (@pxref{Active Keymaps}). |
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2144 |
6260 | 2145 @node Waiting |
2146 @section Waiting for Elapsed Time or Input | |
2147 @cindex pausing | |
2148 @cindex waiting | |
2149 | |
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2150 The wait functions are designed to wait for a certain amount of time |
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2151 to pass or until there is input. For example, you may wish to pause in |
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2152 the middle of a computation to allow the user time to view the display. |
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2153 @code{sit-for} pauses and updates the screen, and returns immediately if |
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2154 input comes in, while @code{sleep-for} pauses without updating the |
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2155 screen. |
6260 | 2156 |
2157 @defun sit-for seconds &optional millisec nodisp | |
2158 This function performs redisplay (provided there is no pending input | |
2159 from the user), then waits @var{seconds} seconds, or until input is | |
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2160 available. The value is @code{t} if @code{sit-for} waited the full |
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2161 time with no input arriving (see @code{input-pending-p} in @ref{Event |
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2162 Input Misc}). Otherwise, the value is @code{nil}. |
6260 | 2163 |
12098 | 2164 The argument @var{seconds} need not be an integer. If it is a floating |
2165 point number, @code{sit-for} waits for a fractional number of seconds. | |
2166 Some systems support only a whole number of seconds; on these systems, | |
2167 @var{seconds} is rounded down. | |
2168 | |
6260 | 2169 The optional argument @var{millisec} specifies an additional waiting |
2170 period measured in milliseconds. This adds to the period specified by | |
12098 | 2171 @var{seconds}. If the system doesn't support waiting fractions of a |
2172 second, you get an error if you specify nonzero @var{millisec}. | |
6260 | 2173 |
2174 @cindex forcing redisplay | |
2175 Redisplay is always preempted if input arrives, and does not happen at | |
2176 all if input is available before it starts. Thus, there is no way to | |
2177 force screen updating if there is pending input; however, if there is no | |
2178 input pending, you can force an update with no delay by using | |
2179 @code{(sit-for 0)}. | |
2180 | |
2181 If @var{nodisp} is non-@code{nil}, then @code{sit-for} does not | |
2182 redisplay, but it still returns as soon as input is available (or when | |
2183 the timeout elapses). | |
2184 | |
12067 | 2185 Iconifying or deiconifying a frame makes @code{sit-for} return, because |
2186 that generates an event. @xref{Misc Events}. | |
2187 | |
6260 | 2188 The usual purpose of @code{sit-for} is to give the user time to read |
2189 text that you display. | |
2190 @end defun | |
2191 | |
2192 @defun sleep-for seconds &optional millisec | |
2193 This function simply pauses for @var{seconds} seconds without updating | |
2194 the display. It pays no attention to available input. It returns | |
2195 @code{nil}. | |
2196 | |
12098 | 2197 The argument @var{seconds} need not be an integer. If it is a floating |
2198 point number, @code{sleep-for} waits for a fractional number of seconds. | |
2199 Some systems support only a whole number of seconds; on these systems, | |
2200 @var{seconds} is rounded down. | |
2201 | |
6260 | 2202 The optional argument @var{millisec} specifies an additional waiting |
2203 period measured in milliseconds. This adds to the period specified by | |
12098 | 2204 @var{seconds}. If the system doesn't support waiting fractions of a |
2205 second, you get an error if you specify nonzero @var{millisec}. | |
6260 | 2206 |
2207 Use @code{sleep-for} when you wish to guarantee a delay. | |
2208 @end defun | |
2209 | |
2210 @xref{Time of Day}, for functions to get the current time. | |
2211 | |
2212 @node Quitting | |
2213 @section Quitting | |
2214 @cindex @kbd{C-g} | |
2215 @cindex quitting | |
2216 | |
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2217 Typing @kbd{C-g} while a Lisp function is running causes Emacs to |
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2218 @dfn{quit} whatever it is doing. This means that control returns to the |
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2219 innermost active command loop. |
6260 | 2220 |
2221 Typing @kbd{C-g} while the command loop is waiting for keyboard input | |
2222 does not cause a quit; it acts as an ordinary input character. In the | |
2223 simplest case, you cannot tell the difference, because @kbd{C-g} | |
2224 normally runs the command @code{keyboard-quit}, whose effect is to quit. | |
21682
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2225 However, when @kbd{C-g} follows a prefix key, they combine to form an |
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2226 undefined key. The effect is to cancel the prefix key as well as any |
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2227 prefix argument. |
6260 | 2228 |
2229 In the minibuffer, @kbd{C-g} has a different definition: it aborts out | |
2230 of the minibuffer. This means, in effect, that it exits the minibuffer | |
2231 and then quits. (Simply quitting would return to the command loop | |
2232 @emph{within} the minibuffer.) The reason why @kbd{C-g} does not quit | |
2233 directly when the command reader is reading input is so that its meaning | |
2234 can be redefined in the minibuffer in this way. @kbd{C-g} following a | |
2235 prefix key is not redefined in the minibuffer, and it has its normal | |
2236 effect of canceling the prefix key and prefix argument. This too | |
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2237 would not be possible if @kbd{C-g} always quit directly. |
6260 | 2238 |
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2239 When @kbd{C-g} does directly quit, it does so by setting the variable |
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2240 @code{quit-flag} to @code{t}. Emacs checks this variable at appropriate |
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2241 times and quits if it is not @code{nil}. Setting @code{quit-flag} |
6260 | 2242 non-@code{nil} in any way thus causes a quit. |
2243 | |
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2244 At the level of C code, quitting cannot happen just anywhere; only at the |
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2245 special places that check @code{quit-flag}. The reason for this is |
6260 | 2246 that quitting at other places might leave an inconsistency in Emacs's |
2247 internal state. Because quitting is delayed until a safe place, quitting | |
2248 cannot make Emacs crash. | |
2249 | |
2250 Certain functions such as @code{read-key-sequence} or | |
2251 @code{read-quoted-char} prevent quitting entirely even though they wait | |
2252 for input. Instead of quitting, @kbd{C-g} serves as the requested | |
2253 input. In the case of @code{read-key-sequence}, this serves to bring | |
2254 about the special behavior of @kbd{C-g} in the command loop. In the | |
2255 case of @code{read-quoted-char}, this is so that @kbd{C-q} can be used | |
2256 to quote a @kbd{C-g}. | |
2257 | |
2258 You can prevent quitting for a portion of a Lisp function by binding | |
2259 the variable @code{inhibit-quit} to a non-@code{nil} value. Then, | |
2260 although @kbd{C-g} still sets @code{quit-flag} to @code{t} as usual, the | |
2261 usual result of this---a quit---is prevented. Eventually, | |
2262 @code{inhibit-quit} will become @code{nil} again, such as when its | |
2263 binding is unwound at the end of a @code{let} form. At that time, if | |
2264 @code{quit-flag} is still non-@code{nil}, the requested quit happens | |
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2265 immediately. This behavior is ideal when you wish to make sure that |
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2266 quitting does not happen within a ``critical section'' of the program. |
6260 | 2267 |
2268 @cindex @code{read-quoted-char} quitting | |
2269 In some functions (such as @code{read-quoted-char}), @kbd{C-g} is | |
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2270 handled in a special way that does not involve quitting. This is done |
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2271 by reading the input with @code{inhibit-quit} bound to @code{t}, and |
6260 | 2272 setting @code{quit-flag} to @code{nil} before @code{inhibit-quit} |
2273 becomes @code{nil} again. This excerpt from the definition of | |
2274 @code{read-quoted-char} shows how this is done; it also shows that | |
2275 normal quitting is permitted after the first character of input. | |
2276 | |
2277 @example | |
2278 (defun read-quoted-char (&optional prompt) | |
2279 "@dots{}@var{documentation}@dots{}" | |
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2280 (let ((message-log-max nil) done (first t) (code 0) char) |
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2281 (while (not done) |
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2282 (let ((inhibit-quit first) |
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2283 @dots{}) |
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2284 (and prompt (message "%s-" prompt)) |
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2285 (setq char (read-event)) |
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2286 (if inhibit-quit (setq quit-flag nil))) |
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2287 @r{@dots{}set the variable @code{code}@dots{}}) |
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2288 code)) |
6260 | 2289 @end example |
2290 | |
2291 @defvar quit-flag | |
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2292 If this variable is non-@code{nil}, then Emacs quits immediately, unless |
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2293 @code{inhibit-quit} is non-@code{nil}. Typing @kbd{C-g} ordinarily sets |
6260 | 2294 @code{quit-flag} non-@code{nil}, regardless of @code{inhibit-quit}. |
2295 @end defvar | |
2296 | |
2297 @defvar inhibit-quit | |
2298 This variable determines whether Emacs should quit when @code{quit-flag} | |
2299 is set to a value other than @code{nil}. If @code{inhibit-quit} is | |
2300 non-@code{nil}, then @code{quit-flag} has no special effect. | |
2301 @end defvar | |
2302 | |
2303 @deffn Command keyboard-quit | |
2304 This function signals the @code{quit} condition with @code{(signal 'quit | |
2305 nil)}. This is the same thing that quitting does. (See @code{signal} | |
2306 in @ref{Errors}.) | |
2307 @end deffn | |
2308 | |
2309 You can specify a character other than @kbd{C-g} to use for quitting. | |
2310 See the function @code{set-input-mode} in @ref{Terminal Input}. | |
2311 | |
2312 @node Prefix Command Arguments | |
2313 @section Prefix Command Arguments | |
2314 @cindex prefix argument | |
2315 @cindex raw prefix argument | |
2316 @cindex numeric prefix argument | |
2317 | |
2318 Most Emacs commands can use a @dfn{prefix argument}, a number | |
2319 specified before the command itself. (Don't confuse prefix arguments | |
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2320 with prefix keys.) The prefix argument is at all times represented by a |
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2321 value, which may be @code{nil}, meaning there is currently no prefix |
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2322 argument. Each command may use the prefix argument or ignore it. |
6260 | 2323 |
2324 There are two representations of the prefix argument: @dfn{raw} and | |
2325 @dfn{numeric}. The editor command loop uses the raw representation | |
2326 internally, and so do the Lisp variables that store the information, but | |
2327 commands can request either representation. | |
2328 | |
2329 Here are the possible values of a raw prefix argument: | |
2330 | |
2331 @itemize @bullet | |
2332 @item | |
2333 @code{nil}, meaning there is no prefix argument. Its numeric value is | |
2334 1, but numerous commands make a distinction between @code{nil} and the | |
2335 integer 1. | |
2336 | |
2337 @item | |
2338 An integer, which stands for itself. | |
2339 | |
2340 @item | |
2341 A list of one element, which is an integer. This form of prefix | |
2342 argument results from one or a succession of @kbd{C-u}'s with no | |
2343 digits. The numeric value is the integer in the list, but some | |
2344 commands make a distinction between such a list and an integer alone. | |
2345 | |
2346 @item | |
2347 The symbol @code{-}. This indicates that @kbd{M--} or @kbd{C-u -} was | |
2348 typed, without following digits. The equivalent numeric value is | |
2349 @minus{}1, but some commands make a distinction between the integer | |
2350 @minus{}1 and the symbol @code{-}. | |
2351 @end itemize | |
2352 | |
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2353 We illustrate these possibilities by calling the following function with |
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2354 various prefixes: |
6260 | 2355 |
2356 @example | |
2357 @group | |
2358 (defun display-prefix (arg) | |
2359 "Display the value of the raw prefix arg." | |
2360 (interactive "P") | |
2361 (message "%s" arg)) | |
2362 @end group | |
2363 @end example | |
2364 | |
2365 @noindent | |
2366 Here are the results of calling @code{display-prefix} with various | |
2367 raw prefix arguments: | |
2368 | |
2369 @example | |
2370 M-x display-prefix @print{} nil | |
2371 | |
2372 C-u M-x display-prefix @print{} (4) | |
2373 | |
2374 C-u C-u M-x display-prefix @print{} (16) | |
2375 | |
2376 C-u 3 M-x display-prefix @print{} 3 | |
2377 | |
2378 M-3 M-x display-prefix @print{} 3 ; @r{(Same as @code{C-u 3}.)} | |
2379 | |
2380 C-u - M-x display-prefix @print{} - | |
2381 | |
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2382 M-- M-x display-prefix @print{} - ; @r{(Same as @code{C-u -}.)} |
6260 | 2383 |
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2384 C-u - 7 M-x display-prefix @print{} -7 |
6260 | 2385 |
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2386 M-- 7 M-x display-prefix @print{} -7 ; @r{(Same as @code{C-u -7}.)} |
6260 | 2387 @end example |
2388 | |
2389 Emacs uses two variables to store the prefix argument: | |
2390 @code{prefix-arg} and @code{current-prefix-arg}. Commands such as | |
2391 @code{universal-argument} that set up prefix arguments for other | |
2392 commands store them in @code{prefix-arg}. In contrast, | |
2393 @code{current-prefix-arg} conveys the prefix argument to the current | |
2394 command, so setting it has no effect on the prefix arguments for future | |
2395 commands. | |
2396 | |
2397 Normally, commands specify which representation to use for the prefix | |
2398 argument, either numeric or raw, in the @code{interactive} declaration. | |
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2399 (@xref{Using Interactive}.) Alternatively, functions may look at the |
6260 | 2400 value of the prefix argument directly in the variable |
2401 @code{current-prefix-arg}, but this is less clean. | |
2402 | |
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2403 @defun prefix-numeric-value arg |
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2404 This function returns the numeric meaning of a valid raw prefix argument |
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2405 value, @var{arg}. The argument may be a symbol, a number, or a list. |
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2406 If it is @code{nil}, the value 1 is returned; if it is @code{-}, the |
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2407 value @minus{}1 is returned; if it is a number, that number is returned; |
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2408 if it is a list, the @sc{car} of that list (which should be a number) is |
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2409 returned. |
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2410 @end defun |
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2411 |
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2412 @defvar current-prefix-arg |
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2413 This variable holds the raw prefix argument for the @emph{current} |
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2414 command. Commands may examine it directly, but the usual method for |
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2415 accessing it is with @code{(interactive "P")}. |
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2416 @end defvar |
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2417 |
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2418 @defvar prefix-arg |
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2419 The value of this variable is the raw prefix argument for the |
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2420 @emph{next} editing command. Commands such as @code{universal-argument} |
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2421 that specify prefix arguments for the following command work by setting |
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2422 this variable. |
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2423 @end defvar |
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2424 |
22440
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2425 @tindex last-prefix-arg |
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2426 @defvar last-prefix-arg |
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2427 The raw prefix argument value used by the previous command. |
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2428 @end defvar |
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2429 |
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2430 The following commands exist to set up prefix arguments for the |
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2431 following command. Do not call them for any other reason. |
6260 | 2432 |
2433 @deffn Command universal-argument | |
2434 This command reads input and specifies a prefix argument for the | |
2435 following command. Don't call this command yourself unless you know | |
2436 what you are doing. | |
2437 @end deffn | |
2438 | |
2439 @deffn Command digit-argument arg | |
2440 This command adds to the prefix argument for the following command. The | |
2441 argument @var{arg} is the raw prefix argument as it was before this | |
2442 command; it is used to compute the updated prefix argument. Don't call | |
2443 this command yourself unless you know what you are doing. | |
2444 @end deffn | |
2445 | |
2446 @deffn Command negative-argument arg | |
2447 This command adds to the numeric argument for the next command. The | |
2448 argument @var{arg} is the raw prefix argument as it was before this | |
2449 command; its value is negated to form the new prefix argument. Don't | |
2450 call this command yourself unless you know what you are doing. | |
2451 @end deffn | |
2452 | |
2453 @node Recursive Editing | |
2454 @section Recursive Editing | |
2455 @cindex recursive command loop | |
2456 @cindex recursive editing level | |
2457 @cindex command loop, recursive | |
2458 | |
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2459 The Emacs command loop is entered automatically when Emacs starts up. |
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2460 This top-level invocation of the command loop never exits; it keeps |
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2461 running as long as Emacs does. Lisp programs can also invoke the |
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2462 command loop. Since this makes more than one activation of the command |
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2463 loop, we call it @dfn{recursive editing}. A recursive editing level has |
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2464 the effect of suspending whatever command invoked it and permitting the |
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2465 user to do arbitrary editing before resuming that command. |
6260 | 2466 |
2467 The commands available during recursive editing are the same ones | |
2468 available in the top-level editing loop and defined in the keymaps. | |
2469 Only a few special commands exit the recursive editing level; the others | |
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2470 return to the recursive editing level when they finish. (The special |
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2471 commands for exiting are always available, but they do nothing when |
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2472 recursive editing is not in progress.) |
6260 | 2473 |
2474 All command loops, including recursive ones, set up all-purpose error | |
2475 handlers so that an error in a command run from the command loop will | |
2476 not exit the loop. | |
2477 | |
2478 @cindex minibuffer input | |
2479 Minibuffer input is a special kind of recursive editing. It has a few | |
2480 special wrinkles, such as enabling display of the minibuffer and the | |
2481 minibuffer window, but fewer than you might suppose. Certain keys | |
2482 behave differently in the minibuffer, but that is only because of the | |
2483 minibuffer's local map; if you switch windows, you get the usual Emacs | |
2484 commands. | |
2485 | |
2486 @cindex @code{throw} example | |
2487 @kindex exit | |
2488 @cindex exit recursive editing | |
2489 @cindex aborting | |
2490 To invoke a recursive editing level, call the function | |
2491 @code{recursive-edit}. This function contains the command loop; it also | |
2492 contains a call to @code{catch} with tag @code{exit}, which makes it | |
2493 possible to exit the recursive editing level by throwing to @code{exit} | |
2494 (@pxref{Catch and Throw}). If you throw a value other than @code{t}, | |
2495 then @code{recursive-edit} returns normally to the function that called | |
2496 it. The command @kbd{C-M-c} (@code{exit-recursive-edit}) does this. | |
2497 Throwing a @code{t} value causes @code{recursive-edit} to quit, so that | |
2498 control returns to the command loop one level up. This is called | |
2499 @dfn{aborting}, and is done by @kbd{C-]} (@code{abort-recursive-edit}). | |
2500 | |
2501 Most applications should not use recursive editing, except as part of | |
2502 using the minibuffer. Usually it is more convenient for the user if you | |
2503 change the major mode of the current buffer temporarily to a special | |
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2504 major mode, which should have a command to go back to the previous mode. |
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2505 (The @kbd{e} command in Rmail uses this technique.) Or, if you wish to |
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2506 give the user different text to edit ``recursively'', create and select |
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2507 a new buffer in a special mode. In this mode, define a command to |
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2508 complete the processing and go back to the previous buffer. (The |
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2509 @kbd{m} command in Rmail does this.) |
6260 | 2510 |
2511 Recursive edits are useful in debugging. You can insert a call to | |
2512 @code{debug} into a function definition as a sort of breakpoint, so that | |
2513 you can look around when the function gets there. @code{debug} invokes | |
2514 a recursive edit but also provides the other features of the debugger. | |
2515 | |
2516 Recursive editing levels are also used when you type @kbd{C-r} in | |
2517 @code{query-replace} or use @kbd{C-x q} (@code{kbd-macro-query}). | |
2518 | |
2519 @defun recursive-edit | |
2520 @cindex suspend evaluation | |
2521 This function invokes the editor command loop. It is called | |
2522 automatically by the initialization of Emacs, to let the user begin | |
2523 editing. When called from a Lisp program, it enters a recursive editing | |
2524 level. | |
2525 | |
2526 In the following example, the function @code{simple-rec} first | |
2527 advances point one word, then enters a recursive edit, printing out a | |
2528 message in the echo area. The user can then do any editing desired, and | |
2529 then type @kbd{C-M-c} to exit and continue executing @code{simple-rec}. | |
2530 | |
2531 @example | |
2532 (defun simple-rec () | |
2533 (forward-word 1) | |
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2534 (message "Recursive edit in progress") |
6260 | 2535 (recursive-edit) |
2536 (forward-word 1)) | |
2537 @result{} simple-rec | |
2538 (simple-rec) | |
2539 @result{} nil | |
2540 @end example | |
2541 @end defun | |
2542 | |
2543 @deffn Command exit-recursive-edit | |
2544 This function exits from the innermost recursive edit (including | |
2545 minibuffer input). Its definition is effectively @code{(throw 'exit | |
2546 nil)}. | |
2547 @end deffn | |
2548 | |
2549 @deffn Command abort-recursive-edit | |
2550 This function aborts the command that requested the innermost recursive | |
2551 edit (including minibuffer input), by signaling @code{quit} | |
2552 after exiting the recursive edit. Its definition is effectively | |
2553 @code{(throw 'exit t)}. @xref{Quitting}. | |
2554 @end deffn | |
2555 | |
2556 @deffn Command top-level | |
2557 This function exits all recursive editing levels; it does not return a | |
2558 value, as it jumps completely out of any computation directly back to | |
2559 the main command loop. | |
2560 @end deffn | |
2561 | |
2562 @defun recursion-depth | |
2563 This function returns the current depth of recursive edits. When no | |
2564 recursive edit is active, it returns 0. | |
2565 @end defun | |
2566 | |
2567 @node Disabling Commands | |
2568 @section Disabling Commands | |
2569 @cindex disabled command | |
2570 | |
2571 @dfn{Disabling a command} marks the command as requiring user | |
2572 confirmation before it can be executed. Disabling is used for commands | |
2573 which might be confusing to beginning users, to prevent them from using | |
2574 the commands by accident. | |
2575 | |
2576 @kindex disabled | |
2577 The low-level mechanism for disabling a command is to put a | |
2578 non-@code{nil} @code{disabled} property on the Lisp symbol for the | |
2579 command. These properties are normally set up by the user's | |
2580 @file{.emacs} file with Lisp expressions such as this: | |
2581 | |
2582 @example | |
2583 (put 'upcase-region 'disabled t) | |
2584 @end example | |
2585 | |
2586 @noindent | |
2587 For a few commands, these properties are present by default and may be | |
2588 removed by the @file{.emacs} file. | |
2589 | |
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2590 If the value of the @code{disabled} property is a string, the message |
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2591 saying the command is disabled includes that string. For example: |
6260 | 2592 |
2593 @example | |
2594 (put 'delete-region 'disabled | |
2595 "Text deleted this way cannot be yanked back!\n") | |
2596 @end example | |
2597 | |
2598 @xref{Disabling,,, emacs, The GNU Emacs Manual}, for the details on | |
2599 what happens when a disabled command is invoked interactively. | |
2600 Disabling a command has no effect on calling it as a function from Lisp | |
2601 programs. | |
2602 | |
2603 @deffn Command enable-command command | |
2604 Allow @var{command} to be executed without special confirmation from now | |
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2605 on, and (if the user confirms) alter the user's @file{.emacs} file so |
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2606 that this will apply to future sessions. |
6260 | 2607 @end deffn |
2608 | |
2609 @deffn Command disable-command command | |
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2610 Require special confirmation to execute @var{command} from now on, and |
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2611 (if the user confirms) alter the user's @file{.emacs} file so that this |
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2612 will apply to future sessions. |
6260 | 2613 @end deffn |
2614 | |
2615 @defvar disabled-command-hook | |
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2616 When the user invokes a disabled command interactively, this normal hook |
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2617 is run instead of the disabled command. The hook functions can use |
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2618 @code{this-command-keys} to determine what the user typed to run the |
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2619 command, and thus find the command itself. @xref{Hooks}. |
6260 | 2620 |
2621 By default, @code{disabled-command-hook} contains a function that asks | |
2622 the user whether to proceed. | |
2623 @end defvar | |
2624 | |
2625 @node Command History | |
2626 @section Command History | |
2627 @cindex command history | |
2628 @cindex complex command | |
2629 @cindex history of commands | |
2630 | |
2631 The command loop keeps a history of the complex commands that have | |
2632 been executed, to make it convenient to repeat these commands. A | |
2633 @dfn{complex command} is one for which the interactive argument reading | |
2634 uses the minibuffer. This includes any @kbd{M-x} command, any | |
12098 | 2635 @kbd{M-:} command, and any command whose @code{interactive} |
6260 | 2636 specification reads an argument from the minibuffer. Explicit use of |
2637 the minibuffer during the execution of the command itself does not cause | |
2638 the command to be considered complex. | |
2639 | |
2640 @defvar command-history | |
2641 This variable's value is a list of recent complex commands, each | |
2642 represented as a form to evaluate. It continues to accumulate all | |
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2643 complex commands for the duration of the editing session, but when it |
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2644 reaches the maximum size (specified by the variable |
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2645 @code{history-length}), the oldest elements are deleted as new ones are |
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2646 added. |
6260 | 2647 |
2648 @example | |
2649 @group | |
2650 command-history | |
2651 @result{} ((switch-to-buffer "chistory.texi") | |
2652 (describe-key "^X^[") | |
2653 (visit-tags-table "~/emacs/src/") | |
2654 (find-tag "repeat-complex-command")) | |
2655 @end group | |
2656 @end example | |
2657 @end defvar | |
2658 | |
2659 This history list is actually a special case of minibuffer history | |
2660 (@pxref{Minibuffer History}), with one special twist: the elements are | |
2661 expressions rather than strings. | |
2662 | |
2663 There are a number of commands devoted to the editing and recall of | |
2664 previous commands. The commands @code{repeat-complex-command}, and | |
2665 @code{list-command-history} are described in the user manual | |
2666 (@pxref{Repetition,,, emacs, The GNU Emacs Manual}). Within the | |
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2667 minibuffer, the usual minibuffer history commands are available. |
6260 | 2668 |
2669 @node Keyboard Macros | |
2670 @section Keyboard Macros | |
2671 @cindex keyboard macros | |
2672 | |
2673 A @dfn{keyboard macro} is a canned sequence of input events that can | |
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2674 be considered a command and made the definition of a key. The Lisp |
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2675 representation of a keyboard macro is a string or vector containing the |
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2676 events. Don't confuse keyboard macros with Lisp macros |
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2677 (@pxref{Macros}). |
6260 | 2678 |
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2679 @defun execute-kbd-macro kbdmacro &optional count |
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2680 This function executes @var{kbdmacro} as a sequence of events. If |
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2681 @var{kbdmacro} is a string or vector, then the events in it are executed |
6260 | 2682 exactly as if they had been input by the user. The sequence is |
2683 @emph{not} expected to be a single key sequence; normally a keyboard | |
2684 macro definition consists of several key sequences concatenated. | |
2685 | |
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2686 If @var{kbdmacro} is a symbol, then its function definition is used in |
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2687 place of @var{kbdmacro}. If that is another symbol, this process repeats. |
6260 | 2688 Eventually the result should be a string or vector. If the result is |
2689 not a symbol, string, or vector, an error is signaled. | |
2690 | |
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2691 The argument @var{count} is a repeat count; @var{kbdmacro} is executed that |
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2692 many times. If @var{count} is omitted or @code{nil}, @var{kbdmacro} is |
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2693 executed once. If it is 0, @var{kbdmacro} is executed over and over until it |
6260 | 2694 encounters an error or a failing search. |
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2695 |
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2696 @xref{Reading One Event}, for an example of using @code{execute-kbd-macro}. |
6260 | 2697 @end defun |
2698 | |
2699 @defvar executing-macro | |
2700 This variable contains the string or vector that defines the keyboard | |
2701 macro that is currently executing. It is @code{nil} if no macro is | |
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2702 currently executing. A command can test this variable so as to behave |
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2703 differently when run from an executing macro. Do not set this variable |
6260 | 2704 yourself. |
2705 @end defvar | |
2706 | |
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2707 @defvar defining-kbd-macro |
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2708 This variable indicates whether a keyboard macro is being defined. A |
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2709 command can test this variable so as to behave differently while a macro |
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2710 is being defined. The commands @code{start-kbd-macro} and |
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2711 @code{end-kbd-macro} set this variable---do not set it yourself. |
12067 | 2712 |
12098 | 2713 The variable is always local to the current terminal and cannot be |
12067 | 2714 buffer-local. @xref{Multiple Displays}. |
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2715 @end defvar |
6260 | 2716 |
12098 | 2717 @defvar last-kbd-macro |
2718 This variable is the definition of the most recently defined keyboard | |
2719 macro. Its value is a string or vector, or @code{nil}. | |
2720 | |
2721 The variable is always local to the current terminal and cannot be | |
2722 buffer-local. @xref{Multiple Displays}. | |
2723 @end defvar | |
2724 |