Mercurial > emacs
annotate src/w32console.c @ 59428:856e8ee31fcb
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author | Richard M. Stallman <rms@gnu.org> |
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date | Sun, 09 Jan 2005 01:57:30 +0000 |
parents | 65309f66a561 |
children | a8fa7c632ee4 f2ebccfa87d4 |
rev | line source |
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Change all uses of win95, winnt, and win32
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1 /* Terminal hooks for GNU Emacs on the Microsoft W32 API. |
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2 Copyright (C) 1992, 1999 Free Software Foundation, Inc. |
9907 | 3 |
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4 This file is part of GNU Emacs. |
9907 | 5 |
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6 GNU Emacs is free software; you can redistribute it and/or modify |
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7 it under the terms of the GNU General Public License as published by |
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8 the Free Software Foundation; either version 2, or (at your option) |
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9 any later version. |
9907 | 10 |
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11 GNU Emacs is distributed in the hope that it will be useful, |
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12 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 GNU General Public License for more details. |
9907 | 15 |
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16 You should have received a copy of the GNU General Public License |
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17 along with GNU Emacs; see the file COPYING. If not, write to |
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18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
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19 Boston, MA 02111-1307, USA. |
9907 | 20 |
21 Tim Fleehart (apollo@online.com) 1-17-92 | |
22 Geoff Voelker (voelker@cs.washington.edu) 9-12-93 | |
23 */ | |
24 | |
25 | |
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26 #include <config.h> |
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27 |
9907 | 28 #include <stdlib.h> |
29 #include <stdio.h> | |
30 #include <windows.h> | |
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31 #include <string.h> |
9907 | 32 |
33 #include "lisp.h" | |
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34 #include "charset.h" |
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35 #include "coding.h" |
9907 | 36 #include "disptab.h" |
37 #include "termhooks.h" | |
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38 #include "dispextern.h" |
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39 /* Disable features in frame.h that require a Window System. */ |
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40 #undef HAVE_WINDOW_SYSTEM |
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41 #include "frame.h" |
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42 #include "w32inevt.h" |
9907 | 43 |
11389 | 44 /* from window.c */ |
9907 | 45 extern Lisp_Object Frecenter (); |
46 | |
47 /* from keyboard.c */ | |
48 extern int detect_input_pending (); | |
49 | |
50 /* from sysdep.c */ | |
51 extern int read_input_pending (); | |
52 | |
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53 extern struct frame * updating_frame; |
9907 | 54 extern int meta_key; |
55 | |
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56 static void w32con_move_cursor (int row, int col); |
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57 static void w32con_clear_to_end (void); |
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58 static void w32con_clear_frame (void); |
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59 static void w32con_clear_end_of_line (int); |
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60 static void w32con_ins_del_lines (int vpos, int n); |
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61 static void w32con_insert_glyphs (struct glyph *start, int len); |
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62 static void w32con_write_glyphs (struct glyph *string, int len); |
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63 static void w32con_delete_glyphs (int n); |
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64 void w32_sys_ring_bell (void); |
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65 static void w32con_reset_terminal_modes (void); |
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66 static void w32con_set_terminal_modes (void); |
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67 static void w32con_set_terminal_window (int size); |
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68 static void w32con_update_begin (struct frame * f); |
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69 static void w32con_update_end (struct frame * f); |
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70 static WORD w32_face_attributes (struct frame *f, int face_id); |
9907 | 71 |
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72 static COORD cursor_coords; |
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73 static HANDLE prev_screen, cur_screen; |
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74 static WORD char_attr_normal; |
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75 static DWORD prev_console_mode; |
9907 | 76 |
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77 #ifndef USE_SEPARATE_SCREEN |
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78 static CONSOLE_CURSOR_INFO prev_console_cursor; |
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79 #endif |
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80 |
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81 /* Determine whether to make frame dimensions match the screen buffer, |
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82 or the current window size. The former is desirable when running |
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83 over telnet, while the latter is more useful when working directly at |
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84 the console with a large scroll-back buffer. */ |
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85 int w32_use_full_screen_buffer; |
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86 HANDLE keyboard_handle; |
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87 |
9907 | 88 |
89 /* Setting this as the ctrl handler prevents emacs from being killed when | |
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90 someone hits ^C in a 'suspended' session (child shell). |
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91 Also ignore Ctrl-Break signals. */ |
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92 |
9907 | 93 BOOL |
94 ctrl_c_handler (unsigned long type) | |
95 { | |
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96 /* Only ignore "interrupt" events when running interactively. */ |
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97 return (!noninteractive |
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98 && (type == CTRL_C_EVENT || type == CTRL_BREAK_EVENT)); |
9907 | 99 } |
100 | |
101 /* If we're updating a frame, use it as the current frame | |
102 Otherwise, use the selected frame. */ | |
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103 #define PICK_FRAME() (updating_frame ? updating_frame : SELECTED_FRAME ()) |
9907 | 104 |
105 /* Move the cursor to (row, col). */ | |
55644 | 106 static void |
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107 w32con_move_cursor (int row, int col) |
9907 | 108 { |
109 cursor_coords.X = col; | |
110 cursor_coords.Y = row; | |
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111 |
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112 if (updating_frame == (struct frame *) NULL) |
9907 | 113 { |
114 SetConsoleCursorPosition (cur_screen, cursor_coords); | |
115 } | |
116 } | |
117 | |
118 /* Clear from cursor to end of screen. */ | |
55644 | 119 static void |
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120 w32con_clear_to_end (void) |
9907 | 121 { |
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122 struct frame * f = PICK_FRAME (); |
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123 |
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124 w32con_clear_end_of_line (FRAME_COLS (f) - 1); |
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125 w32con_ins_del_lines (cursor_coords.Y, FRAME_LINES (f) - cursor_coords.Y - 1); |
9907 | 126 } |
127 | |
128 /* Clear the frame. */ | |
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129 static void |
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130 w32con_clear_frame (void) |
9907 | 131 { |
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132 struct frame * f = PICK_FRAME (); |
9907 | 133 COORD dest; |
31109 | 134 int n; |
135 DWORD r; | |
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136 CONSOLE_SCREEN_BUFFER_INFO info; |
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137 |
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138 GetConsoleScreenBufferInfo (GetStdHandle (STD_OUTPUT_HANDLE), &info); |
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139 |
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140 /* Remember that the screen buffer might be wider than the window. */ |
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141 n = FRAME_LINES (f) * info.dwSize.X; |
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142 dest.X = dest.Y = 0; |
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143 |
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144 FillConsoleOutputAttribute (cur_screen, char_attr_normal, n, dest, &r); |
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145 FillConsoleOutputCharacter (cur_screen, ' ', n, dest, &r); |
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146 |
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147 w32con_move_cursor (0, 0); |
9907 | 148 } |
149 | |
150 | |
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151 static struct glyph glyph_base[256]; |
9907 | 152 static BOOL ceol_initialized = FALSE; |
153 | |
154 /* Clear from Cursor to end (what's "standout marker"?). */ | |
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155 static void |
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156 w32con_clear_end_of_line (int end) |
9907 | 157 { |
158 if (!ceol_initialized) | |
159 { | |
160 int i; | |
161 for (i = 0; i < 256; i++) | |
162 { | |
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163 memcpy (&glyph_base[i], &space_glyph, sizeof (struct glyph)); |
9907 | 164 } |
165 ceol_initialized = TRUE; | |
166 } | |
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167 w32con_write_glyphs (glyph_base, end - cursor_coords.X); /* fencepost ? */ |
9907 | 168 } |
169 | |
170 /* Insert n lines at vpos. if n is negative delete -n lines. */ | |
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171 static void |
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172 w32con_ins_del_lines (int vpos, int n) |
9907 | 173 { |
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174 int i, nb; |
9907 | 175 SMALL_RECT scroll; |
176 COORD dest; | |
177 CHAR_INFO fill; | |
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178 struct frame * f = PICK_FRAME (); |
9907 | 179 |
180 if (n < 0) | |
181 { | |
182 scroll.Top = vpos - n; | |
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183 scroll.Bottom = FRAME_LINES (f); |
9907 | 184 dest.Y = vpos; |
185 } | |
186 else | |
187 { | |
188 scroll.Top = vpos; | |
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189 scroll.Bottom = FRAME_LINES (f) - n; |
9907 | 190 dest.Y = vpos + n; |
191 } | |
192 scroll.Left = 0; | |
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193 scroll.Right = FRAME_COLS (f); |
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194 |
9907 | 195 dest.X = 0; |
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196 |
9907 | 197 fill.Char.AsciiChar = 0x20; |
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198 fill.Attributes = char_attr_normal; |
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199 |
9907 | 200 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); |
201 | |
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202 /* Here we have to deal with a w32 console flake: If the scroll |
9907 | 203 region looks like abc and we scroll c to a and fill with d we get |
204 cbd... if we scroll block c one line at a time to a, we get cdd... | |
205 Emacs expects cdd consistently... So we have to deal with that | |
206 here... (this also occurs scrolling the same way in the other | |
207 direction. */ | |
208 | |
209 if (n > 0) | |
210 { | |
211 if (scroll.Bottom < dest.Y) | |
212 { | |
213 for (i = scroll.Bottom; i < dest.Y; i++) | |
214 { | |
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215 w32con_move_cursor (i, 0); |
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216 w32con_clear_end_of_line (FRAME_COLS (f)); |
9907 | 217 } |
218 } | |
219 } | |
220 else | |
221 { | |
222 nb = dest.Y + (scroll.Bottom - scroll.Top) + 1; | |
223 | |
224 if (nb < scroll.Top) | |
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225 { |
9907 | 226 for (i = nb; i < scroll.Top; i++) |
227 { | |
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228 w32con_move_cursor (i, 0); |
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229 w32con_clear_end_of_line (FRAME_COLS (f)); |
9907 | 230 } |
231 } | |
232 } | |
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233 |
9907 | 234 cursor_coords.X = 0; |
235 cursor_coords.Y = vpos; | |
236 } | |
237 | |
238 #undef LEFT | |
239 #undef RIGHT | |
240 #define LEFT 1 | |
241 #define RIGHT 0 | |
242 | |
55644 | 243 static void |
9907 | 244 scroll_line (int dist, int direction) |
245 { | |
246 /* The idea here is to implement a horizontal scroll in one line to | |
247 implement delete and half of insert. */ | |
248 SMALL_RECT scroll; | |
249 COORD dest; | |
250 CHAR_INFO fill; | |
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251 struct frame * f = PICK_FRAME (); |
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252 |
9907 | 253 scroll.Top = cursor_coords.Y; |
254 scroll.Bottom = cursor_coords.Y; | |
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255 |
9907 | 256 if (direction == LEFT) |
257 { | |
258 scroll.Left = cursor_coords.X + dist; | |
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259 scroll.Right = FRAME_COLS (f) - 1; |
9907 | 260 } |
261 else | |
262 { | |
263 scroll.Left = cursor_coords.X; | |
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264 scroll.Right = FRAME_COLS (f) - dist - 1; |
9907 | 265 } |
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266 |
9907 | 267 dest.X = cursor_coords.X; |
268 dest.Y = cursor_coords.Y; | |
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269 |
9907 | 270 fill.Char.AsciiChar = 0x20; |
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271 fill.Attributes = char_attr_normal; |
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272 |
9907 | 273 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); |
274 } | |
275 | |
276 | |
277 /* If start is zero insert blanks instead of a string at start ?. */ | |
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278 static void |
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279 w32con_insert_glyphs (register struct glyph *start, register int len) |
9907 | 280 { |
281 scroll_line (len, RIGHT); | |
282 | |
283 /* Move len chars to the right starting at cursor_coords, fill with blanks */ | |
284 if (start) | |
285 { | |
286 /* Print the first len characters of start, cursor_coords.X adjusted | |
287 by write_glyphs. */ | |
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288 |
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289 w32con_write_glyphs (start, len); |
9907 | 290 } |
291 else | |
292 { | |
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293 w32con_clear_end_of_line (cursor_coords.X + len); |
9907 | 294 } |
295 } | |
296 | |
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297 extern unsigned char *encode_terminal_code P_ ((struct glyph *, int, |
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298 struct coding_system *)); |
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299 |
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300 static void |
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301 w32con_write_glyphs (register struct glyph *string, register int len) |
9907 | 302 { |
31109 | 303 int produced, consumed; |
304 DWORD r; | |
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305 struct frame * f = PICK_FRAME (); |
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306 WORD char_attr; |
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307 unsigned char *conversion_buffer; |
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308 struct coding_system *coding; |
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309 |
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310 if (len <= 0) |
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311 return; |
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312 |
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313 /* If terminal_coding does any conversion, use it, otherwise use |
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314 safe_terminal_coding. We can't use CODING_REQUIRE_ENCODING here |
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315 because it always return 1 if the member src_multibyte is 1. */ |
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316 coding = (terminal_coding.common_flags & CODING_REQUIRE_ENCODING_MASK |
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317 ? &terminal_coding : &safe_terminal_coding); |
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318 /* The mode bit CODING_MODE_LAST_BLOCK should be set to 1 only at |
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319 the tail. */ |
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320 terminal_coding.mode &= ~CODING_MODE_LAST_BLOCK; |
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321 |
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322 while (len > 0) |
9907 | 323 { |
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324 /* Identify a run of glyphs with the same face. */ |
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325 int face_id = string->face_id; |
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326 int n; |
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327 |
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328 for (n = 1; n < len; ++n) |
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329 if (string[n].face_id != face_id) |
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330 break; |
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331 |
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332 /* Turn appearance modes of the face of the run on. */ |
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333 char_attr = w32_face_attributes (f, face_id); |
9907 | 334 |
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335 if (n == len) |
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336 /* This is the last run. */ |
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337 coding->mode |= CODING_MODE_LAST_BLOCK; |
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338 conversion_buffer = encode_terminal_code (string, n, coding); |
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339 if (coding->produced > 0) |
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340 { |
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341 /* Set the attribute for these characters. */ |
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342 if (!FillConsoleOutputAttribute (cur_screen, char_attr, |
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343 coding->produced, cursor_coords, |
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344 &r)) |
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345 { |
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346 printf ("Failed writing console attributes: %d\n", |
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347 GetLastError ()); |
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348 fflush (stdout); |
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349 } |
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350 |
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351 /* Write the characters. */ |
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352 if (!WriteConsoleOutputCharacter (cur_screen, conversion_buffer, |
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353 coding->produced, cursor_coords, |
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354 &r)) |
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355 { |
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356 printf ("Failed writing console characters: %d\n", |
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357 GetLastError ()); |
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358 fflush (stdout); |
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359 } |
9907 | 360 |
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361 cursor_coords.X += coding->produced; |
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362 w32con_move_cursor (cursor_coords.Y, cursor_coords.X); |
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363 } |
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364 len -= n; |
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365 string += n; |
9907 | 366 } |
367 } | |
368 | |
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369 |
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370 static void |
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371 w32con_delete_glyphs (int n) |
9907 | 372 { |
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373 /* delete chars means scroll chars from cursor_coords.X + n to |
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374 cursor_coords.X, anything beyond the edge of the screen should |
9907 | 375 come out empty... */ |
376 | |
377 scroll_line (n, LEFT); | |
378 } | |
379 | |
11389 | 380 static unsigned int sound_type = 0xFFFFFFFF; |
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381 #define MB_EMACS_SILENT (0xFFFFFFFF - 1) |
11389 | 382 |
9907 | 383 void |
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384 w32_sys_ring_bell (void) |
9907 | 385 { |
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386 if (sound_type == 0xFFFFFFFF) |
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387 { |
11389 | 388 Beep (666, 100); |
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389 } |
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390 else if (sound_type == MB_EMACS_SILENT) |
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391 { |
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392 /* Do nothing. */ |
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393 } |
11389 | 394 else |
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395 MessageBeep (sound_type); |
9907 | 396 } |
397 | |
11389 | 398 DEFUN ("set-message-beep", Fset_message_beep, Sset_message_beep, 1, 1, 0, |
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399 doc: /* Set the sound generated when the bell is rung. |
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400 SOUND is 'asterisk, 'exclamation, 'hand, 'question, 'ok, or 'silent |
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401 to use the corresponding system sound for the bell. The 'silent sound |
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402 prevents Emacs from making any sound at all. |
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403 SOUND is nil to use the normal beep. */) |
11389 | 404 (sound) |
405 Lisp_Object sound; | |
9907 | 406 { |
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407 CHECK_SYMBOL (sound); |
11389 | 408 |
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409 if (NILP (sound)) |
11389 | 410 sound_type = 0xFFFFFFFF; |
411 else if (EQ (sound, intern ("asterisk"))) | |
412 sound_type = MB_ICONASTERISK; | |
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413 else if (EQ (sound, intern ("exclamation"))) |
11389 | 414 sound_type = MB_ICONEXCLAMATION; |
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415 else if (EQ (sound, intern ("hand"))) |
11389 | 416 sound_type = MB_ICONHAND; |
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417 else if (EQ (sound, intern ("question"))) |
11389 | 418 sound_type = MB_ICONQUESTION; |
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419 else if (EQ (sound, intern ("ok"))) |
11389 | 420 sound_type = MB_OK; |
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421 else if (EQ (sound, intern ("silent"))) |
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422 sound_type = MB_EMACS_SILENT; |
11389 | 423 else |
424 sound_type = 0xFFFFFFFF; | |
425 | |
426 return sound; | |
9907 | 427 } |
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428 |
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429 static void |
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430 w32con_reset_terminal_modes (void) |
9907 | 431 { |
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432 #ifdef USE_SEPARATE_SCREEN |
9907 | 433 SetConsoleActiveScreenBuffer (prev_screen); |
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434 #else |
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435 SetConsoleCursorInfo (prev_screen, &prev_console_cursor); |
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436 #endif |
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437 SetConsoleMode (keyboard_handle, prev_console_mode); |
9907 | 438 } |
439 | |
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440 static void |
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441 w32con_set_terminal_modes (void) |
9907 | 442 { |
443 CONSOLE_CURSOR_INFO cci; | |
444 | |
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445 /* make cursor big and visible (100 on Win95 makes it disappear) */ |
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446 cci.dwSize = 99; |
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447 cci.bVisible = TRUE; |
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448 (void) SetConsoleCursorInfo (cur_screen, &cci); |
9907 | 449 |
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450 SetConsoleActiveScreenBuffer (cur_screen); |
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451 |
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452 SetConsoleMode (keyboard_handle, ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT); |
9907 | 453 |
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454 /* Initialize input mode: interrupt_input off, no flow control, allow |
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455 8 bit character input, standard quit char. */ |
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456 Fset_input_mode (Qnil, Qnil, make_number (2), Qnil); |
9907 | 457 } |
458 | |
459 /* hmmm... perhaps these let us bracket screen changes so that we can flush | |
460 clumps rather than one-character-at-a-time... | |
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461 |
9907 | 462 we'll start with not moving the cursor while an update is in progress. */ |
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463 static void |
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464 w32con_update_begin (struct frame * f) |
9907 | 465 { |
466 } | |
467 | |
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468 static void |
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469 w32con_update_end (struct frame * f) |
9907 | 470 { |
471 SetConsoleCursorPosition (cur_screen, cursor_coords); | |
472 } | |
473 | |
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474 static void |
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475 w32con_set_terminal_window (int size) |
9907 | 476 { |
477 } | |
478 | |
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479 /*********************************************************************** |
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480 Faces |
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481 ***********************************************************************/ |
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482 |
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483 |
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484 /* Turn appearances of face FACE_ID on tty frame F on. */ |
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485 |
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486 static WORD |
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487 w32_face_attributes (f, face_id) |
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488 struct frame *f; |
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489 int face_id; |
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490 { |
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491 WORD char_attr; |
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492 struct face *face = FACE_FROM_ID (f, face_id); |
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493 |
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494 xassert (face != NULL); |
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495 |
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496 char_attr = char_attr_normal; |
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497 |
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498 if (face->foreground != FACE_TTY_DEFAULT_FG_COLOR |
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499 && face->foreground != FACE_TTY_DEFAULT_COLOR) |
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500 char_attr = (char_attr & 0xfff0) + (face->foreground % 16); |
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501 |
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502 if (face->background != FACE_TTY_DEFAULT_BG_COLOR |
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503 && face->background != FACE_TTY_DEFAULT_COLOR) |
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504 char_attr = (char_attr & 0xff0f) + ((face->background % 16) << 4); |
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505 |
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506 |
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507 /* NTEMACS_TODO: Faces defined during startup get both foreground |
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508 and background of 0. Need a better way around this - for now detect |
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509 the problem and invert one of the faces to make the text readable. */ |
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510 if (((char_attr & 0x00f0) >> 4) == (char_attr & 0x000f)) |
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511 char_attr ^= 0x0007; |
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512 |
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513 if (face->tty_reverse_p) |
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514 char_attr = (char_attr & 0xff00) + ((char_attr & 0x000f) << 4) |
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515 + ((char_attr & 0x00f0) >> 4); |
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516 |
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517 return char_attr; |
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518 } |
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519 |
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520 |
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521 /* Emulation of some X window features from xfns.c and xfaces.c. */ |
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522 |
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523 extern char unspecified_fg[], unspecified_bg[]; |
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524 |
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525 |
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526 /* Given a color index, return its standard name. */ |
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527 Lisp_Object |
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|
528 vga_stdcolor_name (int idx) |
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529 { |
27518
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|
530 /* Standard VGA colors, in the order of their standard numbering |
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|
531 in the default VGA palette. */ |
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532 static char *vga_colors[16] = { |
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|
533 "black", "blue", "green", "cyan", "red", "magenta", "brown", |
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534 "lightgray", "darkgray", "lightblue", "lightgreen", "lightcyan", |
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|
535 "lightred", "lightmagenta", "yellow", "white" |
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536 }; |
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|
537 |
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|
538 extern Lisp_Object Qunspecified; |
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539 |
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|
540 if (idx >= 0 && idx < sizeof (vga_colors) / sizeof (vga_colors[0])) |
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|
541 return build_string (vga_colors[idx]); |
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542 else |
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|
543 return Qunspecified; /* meaning the default */ |
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544 } |
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545 |
9907 | 546 typedef int (*term_hook) (); |
547 | |
548 void | |
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Change all uses of win95, winnt, and win32
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549 initialize_w32_display (void) |
9907 | 550 { |
551 CONSOLE_SCREEN_BUFFER_INFO info; | |
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552 |
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553 cursor_to_hook = w32con_move_cursor; |
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554 raw_cursor_to_hook = w32con_move_cursor; |
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555 clear_to_end_hook = w32con_clear_to_end; |
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556 clear_frame_hook = w32con_clear_frame; |
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557 clear_end_of_line_hook = w32con_clear_end_of_line; |
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558 ins_del_lines_hook = w32con_ins_del_lines; |
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Jason Rumney <jasonr@gnu.org>
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559 insert_glyphs_hook = w32con_insert_glyphs; |
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560 write_glyphs_hook = w32con_write_glyphs; |
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561 delete_glyphs_hook = w32con_delete_glyphs; |
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7e3f21132df4
(initialize_w32_displayed): Use new function prototypes.
Geoff Voelker <voelker@cs.washington.edu>
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562 ring_bell_hook = w32_sys_ring_bell; |
55670
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563 reset_terminal_modes_hook = w32con_reset_terminal_modes; |
d3274c878082
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diff
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|
564 set_terminal_modes_hook = w32con_set_terminal_modes; |
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|
565 set_terminal_window_hook = w32con_set_terminal_window; |
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|
566 update_begin_hook = w32con_update_begin; |
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|
567 update_end_hook = w32con_update_end; |
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Trailing whitespace deleted.
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568 |
16588
481b7874a1e9
Change identifiers of the form win32* to w32*.
Geoff Voelker <voelker@cs.washington.edu>
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569 read_socket_hook = w32_console_read_socket; |
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570 mouse_position_hook = w32_console_mouse_position; |
19706
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|
571 |
22540
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|
572 /* Initialize interrupt_handle. */ |
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(initialize_w32_display): Call init_crit to initialize
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|
573 init_crit (); |
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574 |
19706
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575 /* Remember original console settings. */ |
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576 keyboard_handle = GetStdHandle (STD_INPUT_HANDLE); |
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|
577 GetConsoleMode (keyboard_handle, &prev_console_mode); |
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578 |
9907 | 579 prev_screen = GetStdHandle (STD_OUTPUT_HANDLE); |
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580 |
19706
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|
581 #ifdef USE_SEPARATE_SCREEN |
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|
582 cur_screen = CreateConsoleScreenBuffer (GENERIC_READ | GENERIC_WRITE, |
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|
583 0, NULL, |
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|
584 CONSOLE_TEXTMODE_BUFFER, |
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|
585 NULL); |
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586 |
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587 if (cur_screen == INVALID_HANDLE_VALUE) |
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|
588 { |
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|
589 printf ("CreateConsoleScreenBuffer failed in ResetTerm\n"); |
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590 printf ("LastError = 0x%lx\n", GetLastError ()); |
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591 fflush (stdout); |
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changeset
|
592 exit (0); |
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|
593 } |
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|
594 #else |
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|
595 cur_screen = prev_screen; |
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|
596 GetConsoleCursorInfo (prev_screen, &prev_console_cursor); |
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|
597 #endif |
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changeset
|
598 |
24938
a4c871b96d4b
(w32_use_full_screen_buffer): New variable.
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|
599 /* Respect setting of LINES and COLUMNS environment variables. */ |
a4c871b96d4b
(w32_use_full_screen_buffer): New variable.
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|
600 { |
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(w32_use_full_screen_buffer): New variable.
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diff
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|
601 char * lines = getenv("LINES"); |
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diff
changeset
|
602 char * columns = getenv("COLUMNS"); |
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(w32_use_full_screen_buffer): New variable.
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diff
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|
603 |
a4c871b96d4b
(w32_use_full_screen_buffer): New variable.
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|
604 if (lines != NULL && columns != NULL) |
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(w32_use_full_screen_buffer): New variable.
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|
605 { |
a4c871b96d4b
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|
606 SMALL_RECT new_win_dims; |
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(w32_use_full_screen_buffer): New variable.
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|
607 COORD new_size; |
a4c871b96d4b
(w32_use_full_screen_buffer): New variable.
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changeset
|
608 |
a4c871b96d4b
(w32_use_full_screen_buffer): New variable.
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|
609 new_size.X = atoi (columns); |
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|
610 new_size.Y = atoi (lines); |
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(w32_use_full_screen_buffer): New variable.
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|
611 |
a4c871b96d4b
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|
612 GetConsoleScreenBufferInfo (cur_screen, &info); |
a4c871b96d4b
(w32_use_full_screen_buffer): New variable.
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|
613 |
a4c871b96d4b
(w32_use_full_screen_buffer): New variable.
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|
614 /* Shrink the window first, so the buffer dimensions can be |
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|
615 reduced if necessary. */ |
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|
616 new_win_dims.Top = 0; |
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|
617 new_win_dims.Left = 0; |
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|
618 new_win_dims.Bottom = min (new_size.Y, info.dwSize.Y) - 1; |
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|
619 new_win_dims.Right = min (new_size.X, info.dwSize.X) - 1; |
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620 SetConsoleWindowInfo (cur_screen, TRUE, &new_win_dims); |
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|
621 |
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|
622 SetConsoleScreenBufferSize (cur_screen, new_size); |
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623 |
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|
624 /* Set the window size to match the buffer dimension. */ |
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625 new_win_dims.Top = 0; |
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|
626 new_win_dims.Left = 0; |
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627 new_win_dims.Bottom = new_size.Y - 1; |
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628 new_win_dims.Right = new_size.X - 1; |
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629 SetConsoleWindowInfo (cur_screen, TRUE, &new_win_dims); |
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|
630 } |
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|
631 } |
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632 |
9907 | 633 GetConsoleScreenBufferInfo (cur_screen, &info); |
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634 |
9907 | 635 meta_key = 1; |
27518
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(turn_on_face, turn_off_face): Removed.
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|
636 char_attr_normal = info.wAttributes; |
23572
1fa5f9f5c92e
(initialize_w32_display): Use buffer coords
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637 |
24938
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|
638 if (w32_use_full_screen_buffer) |
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(w32_use_full_screen_buffer): New variable.
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|
639 { |
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640 FRAME_LINES (SELECTED_FRAME ()) = info.dwSize.Y; /* lines per page */ |
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641 SET_FRAME_COLS (SELECTED_FRAME (), info.dwSize.X); /* characters per line */ |
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642 } |
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643 else |
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644 { |
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645 /* Lines per page. Use buffer coords instead of buffer size. */ |
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646 FRAME_LINES (SELECTED_FRAME ()) = 1 + info.srWindow.Bottom - |
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647 info.srWindow.Top; |
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648 /* Characters per line. Use buffer coords instead of buffer size. */ |
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649 SET_FRAME_COLS (SELECTED_FRAME (), 1 + info.srWindow.Right - |
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650 info.srWindow.Left); |
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651 } |
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652 |
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653 /* Setup w32_display_info structure for this frame. */ |
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654 |
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655 w32_initialize_display_info (build_string ("Console")); |
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656 |
9907 | 657 } |
658 | |
659 DEFUN ("set-screen-color", Fset_screen_color, Sset_screen_color, 2, 2, 0, | |
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660 doc: /* Set screen colors. */) |
9907 | 661 (foreground, background) |
662 Lisp_Object foreground; | |
663 Lisp_Object background; | |
664 { | |
665 char_attr_normal = XFASTINT (foreground) + (XFASTINT (background) << 4); | |
666 | |
667 Frecenter (Qnil); | |
668 return Qt; | |
669 } | |
670 | |
671 DEFUN ("set-cursor-size", Fset_cursor_size, Sset_cursor_size, 1, 1, 0, | |
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672 doc: /* Set cursor size. */) |
9907 | 673 (size) |
674 Lisp_Object size; | |
675 { | |
676 CONSOLE_CURSOR_INFO cci; | |
677 cci.dwSize = XFASTINT (size); | |
678 cci.bVisible = TRUE; | |
679 (void) SetConsoleCursorInfo (cur_screen, &cci); | |
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680 |
9907 | 681 return Qt; |
682 } | |
683 | |
11389 | 684 void |
9907 | 685 syms_of_ntterm () |
686 { | |
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687 DEFVAR_BOOL ("w32-use-full-screen-buffer", |
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688 &w32_use_full_screen_buffer, |
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689 doc: /* Non-nil means make terminal frames use the full screen buffer dimensions. |
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690 This is desirable when running Emacs over telnet, and is the default. |
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691 A value of nil means use the current console window dimensions; this |
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692 may be preferrable when working directly at the console with a large |
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693 scroll-back buffer. */); |
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694 w32_use_full_screen_buffer = 1; |
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695 |
9907 | 696 defsubr (&Sset_screen_color); |
697 defsubr (&Sset_cursor_size); | |
11389 | 698 defsubr (&Sset_message_beep); |
9907 | 699 } |
52401 | 700 |
701 /* arch-tag: a390a07f-f661-42bc-aeb4-e6d8bf860337 | |
702 (do not change this comment) */ |