Mercurial > emacs
annotate src/w32console.c @ 12918:88c1220e3dec
Use post-command-idle-hook.
(show-paren-command-hook): No need to test for idleness.
author | Richard M. Stallman <rms@gnu.org> |
---|---|
date | Mon, 21 Aug 1995 22:00:21 +0000 |
parents | 617f39b43557 |
children | efbbbfd268dd |
rev | line source |
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9907 | 1 /* Terminal hooks for Windows NT port of GNU Emacs. |
2 Copyright (C) 1992 Free Software Foundation, Inc. | |
3 | |
4 This file is part of GNU Emacs. | |
5 | |
6 GNU Emacs is free software; you can redistribute it and/or modify it | |
7 under the terms of the GNU General Public License as published by the | |
8 Free Software Foundation; either version 2, or (at your option) any later | |
9 version. | |
10 | |
11 GNU Emacs is distributed in the hope that it will be useful, but WITHOUT | |
12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for | |
14 more details. | |
15 | |
16 You should have received a copy of the GNU General Public License along | |
17 with GNU Emacs; see the file COPYING. If not, write to the Free Software | |
18 Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. | |
19 | |
20 Tim Fleehart (apollo@online.com) 1-17-92 | |
21 Geoff Voelker (voelker@cs.washington.edu) 9-12-93 | |
22 */ | |
23 | |
24 | |
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25 #include <config.h> |
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26 |
9907 | 27 #include <stdlib.h> |
28 #include <stdio.h> | |
29 #include <windows.h> | |
30 | |
31 #include "lisp.h" | |
32 #include "frame.h" | |
33 #include "disptab.h" | |
34 #include "termhooks.h" | |
35 | |
36 #include "ntinevt.h" | |
37 | |
11389 | 38 /* from window.c */ |
9907 | 39 extern Lisp_Object Frecenter (); |
40 | |
41 /* from keyboard.c */ | |
42 extern int detect_input_pending (); | |
43 | |
44 /* from sysdep.c */ | |
45 extern int read_input_pending (); | |
46 | |
47 extern FRAME_PTR updating_frame; | |
48 extern int meta_key; | |
49 | |
50 static void move_cursor (int row, int col); | |
51 static void clear_to_end (void); | |
52 static void clear_frame (void); | |
53 static void clear_end_of_line (int); | |
54 static void ins_del_lines (int vpos, int n); | |
55 static void change_line_highlight (int, int, int); | |
56 static void reassert_line_highlight (int, int); | |
57 static void insert_glyphs (GLYPH *start, int len); | |
58 static void write_glyphs (GLYPH *string, int len); | |
59 static void delete_glyphs (int n); | |
60 static void ring_bell (void); | |
61 static void reset_terminal_modes (void); | |
62 static void set_terminal_modes (void); | |
63 static void set_terminal_window (int size); | |
64 static void update_begin (FRAME_PTR f); | |
65 static void update_end (FRAME_PTR f); | |
66 static void reset_kbd (void); | |
67 static void unset_kbd (void); | |
68 static int hl_mode (int new_highlight); | |
69 | |
70 void | |
71 DebPrint () | |
72 { | |
73 } | |
74 | |
75 /* Init hook called in init_keyboard. */ | |
76 void (*keyboard_init_hook)(void) = reset_kbd; | |
77 | |
78 COORD cursor_coords; | |
79 HANDLE prev_screen, cur_screen; | |
80 UCHAR char_attr, char_attr_normal, char_attr_reverse; | |
81 HANDLE keyboard_handle; | |
82 | |
83 | |
84 /* Setting this as the ctrl handler prevents emacs from being killed when | |
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85 someone hits ^C in a 'suspended' session (child shell). |
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86 Also ignore Ctrl-Break signals. */ |
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87 |
9907 | 88 BOOL |
89 ctrl_c_handler (unsigned long type) | |
90 { | |
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91 return (type == CTRL_C_EVENT || type == CTRL_BREAK_EVENT); |
9907 | 92 } |
93 | |
94 /* If we're updating a frame, use it as the current frame | |
95 Otherwise, use the selected frame. */ | |
96 #define PICK_FRAME() (updating_frame ? updating_frame : selected_frame) | |
97 | |
98 /* Move the cursor to (row, col). */ | |
99 void | |
100 move_cursor (int row, int col) | |
101 { | |
102 cursor_coords.X = col; | |
103 cursor_coords.Y = row; | |
104 | |
11389 | 105 if (updating_frame == (FRAME_PTR) NULL) |
9907 | 106 { |
107 SetConsoleCursorPosition (cur_screen, cursor_coords); | |
108 } | |
109 } | |
110 | |
111 /* Clear from cursor to end of screen. */ | |
112 void | |
113 clear_to_end (void) | |
114 { | |
115 FRAME_PTR f = PICK_FRAME (); | |
116 | |
117 clear_end_of_line (FRAME_WIDTH (f) - 1); | |
118 ins_del_lines (cursor_coords.Y, FRAME_HEIGHT (f) - cursor_coords.Y - 1); | |
119 } | |
120 | |
121 /* Clear the frame. */ | |
122 void | |
123 clear_frame (void) | |
124 { | |
125 SMALL_RECT scroll; | |
126 COORD dest; | |
127 CHAR_INFO fill; | |
128 FRAME_PTR f = PICK_FRAME (); | |
129 | |
130 hl_mode (0); | |
131 | |
132 scroll.Top = 0; | |
133 scroll.Bottom = FRAME_HEIGHT (f) - 1; | |
134 scroll.Left = 0; | |
135 scroll.Right = FRAME_WIDTH (f) - 1; | |
136 | |
137 dest.Y = FRAME_HEIGHT (f); | |
138 dest.X = 0; | |
139 | |
140 fill.Char.AsciiChar = 0x20; | |
141 fill.Attributes = char_attr; | |
142 | |
143 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); | |
144 move_cursor (0, 0); | |
145 } | |
146 | |
147 | |
148 static GLYPH glyph_base[256]; | |
149 static BOOL ceol_initialized = FALSE; | |
150 | |
151 /* Clear from Cursor to end (what's "standout marker"?). */ | |
152 void | |
153 clear_end_of_line (int end) | |
154 { | |
155 if (!ceol_initialized) | |
156 { | |
157 int i; | |
158 for (i = 0; i < 256; i++) | |
159 { | |
160 glyph_base[i] = SPACEGLYPH; /* empty space */ | |
161 } | |
162 ceol_initialized = TRUE; | |
163 } | |
164 write_glyphs (glyph_base, end - cursor_coords.X); /* fencepost ? */ | |
165 } | |
166 | |
167 /* Insert n lines at vpos. if n is negative delete -n lines. */ | |
168 void | |
169 ins_del_lines (int vpos, int n) | |
170 { | |
171 int i, nb, save_highlight; | |
172 SMALL_RECT scroll; | |
173 COORD dest; | |
174 CHAR_INFO fill; | |
175 FRAME_PTR f = PICK_FRAME (); | |
176 | |
177 if (n < 0) | |
178 { | |
179 scroll.Top = vpos - n; | |
180 scroll.Bottom = FRAME_HEIGHT (f); | |
181 dest.Y = vpos; | |
182 } | |
183 else | |
184 { | |
185 scroll.Top = vpos; | |
186 scroll.Bottom = FRAME_HEIGHT (f) - n; | |
187 dest.Y = vpos + n; | |
188 } | |
189 scroll.Left = 0; | |
190 scroll.Right = FRAME_WIDTH (f); | |
191 | |
192 dest.X = 0; | |
193 | |
194 save_highlight = hl_mode (0); | |
195 | |
196 fill.Char.AsciiChar = 0x20; | |
197 fill.Attributes = char_attr; | |
198 | |
199 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); | |
200 | |
201 /* Here we have to deal with a win32 console flake: If the scroll | |
202 region looks like abc and we scroll c to a and fill with d we get | |
203 cbd... if we scroll block c one line at a time to a, we get cdd... | |
204 Emacs expects cdd consistently... So we have to deal with that | |
205 here... (this also occurs scrolling the same way in the other | |
206 direction. */ | |
207 | |
208 if (n > 0) | |
209 { | |
210 if (scroll.Bottom < dest.Y) | |
211 { | |
212 for (i = scroll.Bottom; i < dest.Y; i++) | |
213 { | |
214 move_cursor (i, 0); | |
215 clear_end_of_line (FRAME_WIDTH (f)); | |
216 } | |
217 } | |
218 } | |
219 else | |
220 { | |
221 nb = dest.Y + (scroll.Bottom - scroll.Top) + 1; | |
222 | |
223 if (nb < scroll.Top) | |
224 { | |
225 for (i = nb; i < scroll.Top; i++) | |
226 { | |
227 move_cursor (i, 0); | |
228 clear_end_of_line (FRAME_WIDTH (f)); | |
229 } | |
230 } | |
231 } | |
232 | |
233 cursor_coords.X = 0; | |
234 cursor_coords.Y = vpos; | |
235 | |
236 hl_mode (save_highlight); | |
237 } | |
238 | |
239 /* Changes attribute to use when drawing characters to control. */ | |
240 static int | |
241 hl_mode (int new_highlight) | |
242 { | |
243 static int highlight = 0; | |
244 int old_highlight; | |
245 | |
246 old_highlight = highlight; | |
247 highlight = (new_highlight != 0); | |
248 if (highlight) | |
249 { | |
250 char_attr = char_attr_reverse; | |
251 } | |
252 else | |
253 { | |
254 char_attr = char_attr_normal; | |
255 } | |
256 return old_highlight; | |
257 } | |
258 | |
259 /* Call this when about to modify line at position VPOS and change whether it | |
260 is highlighted. */ | |
261 void | |
262 change_line_highlight (int new_highlight, int vpos, int first_unused_hpos) | |
263 { | |
264 hl_mode (new_highlight); | |
265 move_cursor (vpos, 0); | |
266 clear_end_of_line (first_unused_hpos); | |
267 } | |
268 | |
269 /* External interface to control of standout mode. Call this when about to | |
270 * modify line at position VPOS and not change whether it is highlighted. */ | |
271 void | |
272 reassert_line_highlight (int highlight, int vpos) | |
273 { | |
274 hl_mode (highlight); | |
275 vpos; /* pedantic compiler silencer */ | |
276 } | |
277 | |
278 #undef LEFT | |
279 #undef RIGHT | |
280 #define LEFT 1 | |
281 #define RIGHT 0 | |
282 | |
283 void | |
284 scroll_line (int dist, int direction) | |
285 { | |
286 /* The idea here is to implement a horizontal scroll in one line to | |
287 implement delete and half of insert. */ | |
288 SMALL_RECT scroll; | |
289 COORD dest; | |
290 CHAR_INFO fill; | |
291 FRAME_PTR f = PICK_FRAME (); | |
292 | |
293 scroll.Top = cursor_coords.Y; | |
294 scroll.Bottom = cursor_coords.Y; | |
295 | |
296 if (direction == LEFT) | |
297 { | |
298 scroll.Left = cursor_coords.X + dist; | |
299 scroll.Right = FRAME_WIDTH (f) - 1; | |
300 } | |
301 else | |
302 { | |
303 scroll.Left = cursor_coords.X; | |
304 scroll.Right = FRAME_WIDTH (f) - dist - 1; | |
305 } | |
306 | |
307 dest.X = cursor_coords.X; | |
308 dest.Y = cursor_coords.Y; | |
309 | |
310 fill.Char.AsciiChar = 0x20; | |
311 fill.Attributes = char_attr; | |
312 | |
313 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); | |
314 } | |
315 | |
316 | |
317 /* If start is zero insert blanks instead of a string at start ?. */ | |
318 void | |
319 insert_glyphs (register GLYPH *start, register int len) | |
320 { | |
321 scroll_line (len, RIGHT); | |
322 | |
323 /* Move len chars to the right starting at cursor_coords, fill with blanks */ | |
324 if (start) | |
325 { | |
326 /* Print the first len characters of start, cursor_coords.X adjusted | |
327 by write_glyphs. */ | |
328 | |
329 write_glyphs (start, len); | |
330 } | |
331 else | |
332 { | |
333 clear_end_of_line (cursor_coords.X + len); | |
334 } | |
335 } | |
336 | |
337 void | |
338 write_glyphs (register GLYPH *string, register int len) | |
339 { | |
340 register unsigned int glyph_len = GLYPH_TABLE_LENGTH; | |
341 Lisp_Object *glyph_table = GLYPH_TABLE_BASE; | |
342 FRAME_PTR f = PICK_FRAME (); | |
343 register char *ptr; | |
344 GLYPH glyph; | |
345 WORD *attrs; | |
346 char *chars; | |
347 int i; | |
348 | |
349 attrs = alloca (len * sizeof (*attrs)); | |
350 chars = alloca (len * sizeof (*chars)); | |
351 if (attrs == NULL || chars == NULL) | |
352 { | |
353 printf ("alloca failed in write_glyphs\n"); | |
354 return; | |
355 } | |
356 | |
357 /* We have to deal with the glyph indirection...go over the glyph | |
358 buffer and extract the characters. */ | |
359 ptr = chars; | |
360 while (--len >= 0) | |
361 { | |
362 glyph = *string++; | |
363 | |
364 if (glyph > glyph_len) | |
365 { | |
366 *ptr++ = glyph & 0xFF; | |
367 continue; | |
368 } | |
369 GLYPH_FOLLOW_ALIASES (glyph_table, glyph_len, glyph); | |
370 if (GLYPH_FACE (fixfix, glyph) != 0) | |
371 printf ("Glyph face is %d\n", GLYPH_FACE (fixfix, glyph)); | |
372 if (GLYPH_SIMPLE_P (glyph_table, glyph_len, glyph)) | |
373 { | |
374 *ptr++ = glyph & 0xFF; | |
375 continue; | |
376 } | |
377 for (i = 0; i < GLYPH_LENGTH (glyph_table, glyph); i++) | |
378 { | |
379 *ptr++ = (GLYPH_STRING (glyph_table, glyph))[i]; | |
380 } | |
381 } | |
382 | |
383 /* Number of characters we have in the buffer. */ | |
384 len = ptr-chars; | |
385 | |
386 /* Fill in the attributes for these characters. */ | |
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387 for (i = 0; i < len; i++) |
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388 attrs[i] = char_attr; |
9907 | 389 |
390 /* Write the attributes. */ | |
391 if (!WriteConsoleOutputAttribute (cur_screen, attrs, len, cursor_coords, &i)) | |
392 { | |
11389 | 393 printf ("Failed writing console attributes: %d\n", GetLastError ()); |
9907 | 394 fflush (stdout); |
395 } | |
396 | |
397 /* Write the characters. */ | |
398 if (!WriteConsoleOutputCharacter (cur_screen, chars, len, cursor_coords, &i)) | |
399 { | |
11389 | 400 printf ("Failed writing console characters: %d\n", GetLastError ()); |
9907 | 401 fflush (stdout); |
402 } | |
403 | |
404 cursor_coords.X += len; | |
405 move_cursor (cursor_coords.Y, cursor_coords.X); | |
406 } | |
407 | |
408 void | |
409 delete_glyphs (int n) | |
410 { | |
411 /* delete chars means scroll chars from cursor_coords.X + n to | |
412 cursor_coords.X, anything beyond the edge of the screen should | |
413 come out empty... */ | |
414 | |
415 scroll_line (n, LEFT); | |
416 } | |
417 | |
11389 | 418 static unsigned int sound_type = 0xFFFFFFFF; |
419 | |
9907 | 420 void |
421 ring_bell (void) | |
422 { | |
11389 | 423 if (sound_type == 0xFFFFFFFF) |
424 Beep (666, 100); | |
425 else | |
426 MessageBeep (sound_type); | |
9907 | 427 } |
428 | |
11389 | 429 DEFUN ("set-message-beep", Fset_message_beep, Sset_message_beep, 1, 1, 0, |
430 "Set the sound generated when the bell is rung.\n\ | |
431 SOUND is 'asterisk, 'exclamation, 'hand, 'question, or 'ok\n\ | |
432 to use the corresponding system sound for the bell.\n\ | |
433 SOUND is nil to use the normal beep.") | |
434 (sound) | |
435 Lisp_Object sound; | |
9907 | 436 { |
11389 | 437 CHECK_SYMBOL (sound, 0); |
438 | |
439 if (NILP (sound)) | |
440 sound_type = 0xFFFFFFFF; | |
441 else if (EQ (sound, intern ("asterisk"))) | |
442 sound_type = MB_ICONASTERISK; | |
443 else if (EQ (sound, intern ("exclamation"))) | |
444 sound_type = MB_ICONEXCLAMATION; | |
445 else if (EQ (sound, intern ("hand"))) | |
446 sound_type = MB_ICONHAND; | |
447 else if (EQ (sound, intern ("question"))) | |
448 sound_type = MB_ICONQUESTION; | |
449 else if (EQ (sound, intern ("ok"))) | |
450 sound_type = MB_OK; | |
451 else | |
452 sound_type = 0xFFFFFFFF; | |
453 | |
454 return sound; | |
9907 | 455 } |
456 | |
457 /* Put our console back up, for ending a suspended session. */ | |
458 void | |
459 take_console (void) | |
460 { | |
461 reset_kbd (); | |
462 SetConsoleActiveScreenBuffer (cur_screen); | |
463 } | |
464 | |
465 void | |
466 reset_terminal_modes (void) | |
467 { | |
468 unset_kbd (); | |
469 SetConsoleActiveScreenBuffer (prev_screen); | |
470 } | |
471 | |
472 void | |
473 set_terminal_modes (void) | |
474 { | |
475 CONSOLE_CURSOR_INFO cci; | |
476 | |
477 if (cur_screen == NULL) | |
478 { | |
479 reset_kbd (); | |
480 cur_screen = CreateConsoleScreenBuffer (GENERIC_READ | GENERIC_WRITE, | |
481 0, NULL, | |
482 CONSOLE_TEXTMODE_BUFFER, | |
483 NULL); | |
484 | |
485 if (cur_screen == INVALID_HANDLE_VALUE) | |
486 { | |
487 printf ("CreateConsoleScreenBuffer failed in ResetTerm\n"); | |
488 printf ("LastError = 0x%lx\n", GetLastError ()); | |
489 fflush (stdout); | |
490 exit (0); | |
491 } | |
492 | |
493 SetConsoleActiveScreenBuffer (cur_screen); | |
494 | |
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495 /* make cursor big and visible (100 on Win95 makes it disappear) */ |
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496 cci.dwSize = 99; |
9907 | 497 cci.bVisible = TRUE; |
498 (void) SetConsoleCursorInfo (cur_screen, &cci); | |
499 } | |
500 } | |
501 | |
502 /* hmmm... perhaps these let us bracket screen changes so that we can flush | |
503 clumps rather than one-character-at-a-time... | |
504 | |
505 we'll start with not moving the cursor while an update is in progress. */ | |
506 void | |
507 update_begin (FRAME_PTR f) | |
508 { | |
509 } | |
510 | |
511 void | |
512 update_end (FRAME_PTR f) | |
513 { | |
514 SetConsoleCursorPosition (cur_screen, cursor_coords); | |
515 } | |
516 | |
517 void | |
518 set_terminal_window (int size) | |
519 { | |
520 } | |
521 | |
522 void | |
523 unset_kbd (void) | |
524 { | |
525 SetConsoleMode (keyboard_handle, ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT | | |
526 ENABLE_ECHO_INPUT | ENABLE_MOUSE_INPUT); | |
527 } | |
528 | |
529 void | |
530 reset_kbd (void) | |
531 { | |
532 keyboard_handle = GetStdHandle (STD_INPUT_HANDLE); | |
533 SetConsoleMode (keyboard_handle, ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT); | |
534 } | |
535 | |
536 typedef int (*term_hook) (); | |
537 | |
538 void | |
539 initialize_win_nt_display (void) | |
540 { | |
541 CONSOLE_SCREEN_BUFFER_INFO info; | |
542 | |
543 cursor_to_hook = (term_hook) move_cursor; | |
544 raw_cursor_to_hook = (term_hook) move_cursor; | |
545 clear_to_end_hook = (term_hook) clear_to_end; | |
546 clear_frame_hook = (term_hook) clear_frame; | |
547 clear_end_of_line_hook = (term_hook) clear_end_of_line; | |
548 ins_del_lines_hook = (term_hook) ins_del_lines; | |
549 change_line_highlight_hook = (term_hook) change_line_highlight; | |
550 reassert_line_highlight_hook = (term_hook) reassert_line_highlight; | |
551 insert_glyphs_hook = (term_hook) insert_glyphs; | |
552 write_glyphs_hook = (term_hook) write_glyphs; | |
553 delete_glyphs_hook = (term_hook) delete_glyphs; | |
554 ring_bell_hook = (term_hook) ring_bell; | |
555 reset_terminal_modes_hook = (term_hook) reset_terminal_modes; | |
556 set_terminal_modes_hook = (term_hook) set_terminal_modes; | |
557 set_terminal_window_hook = (term_hook) set_terminal_window; | |
558 update_begin_hook = (term_hook) update_begin; | |
559 update_end_hook = (term_hook) update_end; | |
560 | |
561 read_socket_hook = win32_read_socket; | |
562 mouse_position_hook = win32_mouse_position; | |
563 | |
564 prev_screen = GetStdHandle (STD_OUTPUT_HANDLE); | |
565 | |
566 set_terminal_modes (); | |
567 | |
568 GetConsoleScreenBufferInfo (cur_screen, &info); | |
569 | |
570 meta_key = 1; | |
571 char_attr = info.wAttributes & 0xFF; | |
572 char_attr_normal = char_attr; | |
573 char_attr_reverse = ((char_attr & 0xf) << 4) + ((char_attr & 0xf0) >> 4); | |
574 | |
575 FRAME_HEIGHT (selected_frame) = info.dwSize.Y; /* lines per page */ | |
576 FRAME_WIDTH (selected_frame) = info.dwSize.X; /* characters per line */ | |
577 | |
578 move_cursor (0, 0); | |
579 | |
580 clear_frame (); | |
581 } | |
582 | |
583 DEFUN ("set-screen-color", Fset_screen_color, Sset_screen_color, 2, 2, 0, | |
584 "Set screen colors.") | |
585 (foreground, background) | |
586 Lisp_Object foreground; | |
587 Lisp_Object background; | |
588 { | |
589 char_attr_normal = XFASTINT (foreground) + (XFASTINT (background) << 4); | |
590 char_attr_reverse = XFASTINT (background) + (XFASTINT (foreground) << 4); | |
591 | |
592 Frecenter (Qnil); | |
593 return Qt; | |
594 } | |
595 | |
596 DEFUN ("set-cursor-size", Fset_cursor_size, Sset_cursor_size, 1, 1, 0, | |
597 "Set cursor size.") | |
598 (size) | |
599 Lisp_Object size; | |
600 { | |
601 CONSOLE_CURSOR_INFO cci; | |
602 cci.dwSize = XFASTINT (size); | |
603 cci.bVisible = TRUE; | |
604 (void) SetConsoleCursorInfo (cur_screen, &cci); | |
605 | |
606 return Qt; | |
607 } | |
608 | |
609 void | |
610 pixel_to_glyph_coords (FRAME_PTR f, int pix_x, int pix_y, int *x, int *y, | |
611 void *bounds, int noclip) | |
612 { | |
613 *x = pix_x; | |
614 *y = pix_y; | |
615 } | |
616 | |
617 void | |
618 glyph_to_pixel_coords (FRAME_PTR f, int x, int y, int *pix_x, int *pix_y) | |
619 { | |
620 *pix_x = x; | |
621 *pix_y = y; | |
622 } | |
623 | |
11389 | 624 void |
9907 | 625 syms_of_ntterm () |
626 { | |
627 defsubr (&Sset_screen_color); | |
628 defsubr (&Sset_cursor_size); | |
11389 | 629 defsubr (&Sset_message_beep); |
9907 | 630 } |