annotate src/fontset.h @ 21064:90bdbe2754c8

(Fformat): Format multibyte characters by "%c" correctly. Handle padding for multibyte characters correctly.
author Kenichi Handa <handa@m17n.org>
date Wed, 04 Mar 1998 07:41:41 +0000
parents 4ab361c28043
children 14f3ce59e036
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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1 /* Header for fontset handler.
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2 Copyright (C) 1995, 1997 Electrotechnical Laboratory, JAPAN.
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3 Licensed to the Free Software Foundation.
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4
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5 This file is part of GNU Emacs.
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6
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7 GNU Emacs is free software; you can redistribute it and/or modify
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8 it under the terms of the GNU General Public License as published by
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9 the Free Software Foundation; either version 2, or (at your option)
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10 any later version.
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11
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12 GNU Emacs is distributed in the hope that it will be useful,
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13 but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 GNU General Public License for more details.
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16
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17 You should have received a copy of the GNU General Public License
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18 along with GNU Emacs; see the file COPYING. If not, write to
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19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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20 Boston, MA 02111-1307, USA. */
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21
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22 #ifndef _FONTSET_H
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23 #define _FONTSET_H
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24
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25 /* This data type is used for the font_table field of window system
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26 depending data area (e.g. struct x_display_info on X window). */
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27
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28 struct font_info
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29 {
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30 /* Pointer to window system dependent font structure. On X window,
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31 this value should be coerced to (XFontStruct *). */
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32 void *font;
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33
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34 /* Index number of the font. */
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35 int font_idx;
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36
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37 /* Name to be used to find the font. */
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38 char *name;
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39
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40 /* Full name of the font given by a window system. */
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41 char *full_name;
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42
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43 /* Charset of characters displayed by the font. */
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44 int charset;
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45
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46 /* Maximum bound width over all existing characters of the font. On
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47 X window, this is same as (font->max_bounds.width) */
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48 int size;
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49
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50 /* Height of the font. On X window, this is same as (font->ascent
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51 + font->descent). */
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52 int height;
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53
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54 /* Encodings of the font indexed by CHARSET. The value an integer
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55 0, 1, 2, or 3:
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56 0: code points 0x20..0x7F or 0x2020..0x7F7F are used
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57 1: code points 0xA0..0xFF or 0xA0A0..0xFFFF are used
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58 2: code points 0x20A0..0x7FFF are used
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59 3: code points 0xA020..0xFF7F are used
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60 For instance, ASCII and Latin-1 characters may use the same font
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61 but different code points (ASCII uses 0x20..0x7F and Latin-1 uses
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62 0xA0..0xFF).
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63
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64 If the value can't be decided from information of the font, we
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65 consult `font-encoding-alist' to get of the corresponding charset
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66 whose default value is defined in lisp/fontset.el. Since there's
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67 no charset whose id is 1, we use encoding[1] to store the
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68 encoding information decided by the font itself. */
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69 unsigned char encoding[MAX_CHARSET + 1];
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70
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71 /* The baseline position of a font is normally `ascent' value of the
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72 font. However, there exists many fonts which don't set `ascent'
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73 an appropriate value to be used as baseline position. This is
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74 typical in such ASCII fonts which are designed to be used with
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75 Chinese, Japanese, Korean characters. When we use mixture of
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76 such fonts and normal fonts (having correct `ascent' value), a
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77 display line gets very ugly. Since we have no way to fix it
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78 automatically, it is users responsibility to supply well designed
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79 fonts or correct `ascent' value of fonts. But, the latter
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80 requires heavy work (modifying all bitmap data in BDF files).
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81 So, Emacs accepts a private font property
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82 `_MULE_BASELINE_OFFSET'. If a font has this property, we
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83 calculate the baseline position by subtracting the value from
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84 `ascent'. In other words, the value indicates how many bits
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85 higher we should draw a character of the font than normal ASCII
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86 text for a better looking.
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87
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88 We also have to consider the fact that the concept of `baseline'
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89 differs among languages to which each character belongs. For
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90 instance, baseline should be at the bottom most position of all
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91 glyphs for Chinese, Japanese, and Korean. But, many of existing
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92 fonts for those characters doesn't have correct `ascent' values
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93 because they are designed to be used with ASCII fonts. To
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94 display characters of different language on the same line, the
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95 best way will be to arrange them in the middle of the line. So,
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96 in such a case, again, we utilize the font property
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97 `_MULE_BASELINE_OFFSET'. If the value is larger than `ascent' we
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98 calculate baseline so that a character is arranged in the middle
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99 of a line. */
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100
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101 int baseline_offset;
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102
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103 /* Non zero means a character should be composed at a position
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104 relative to the height (or depth) of previous glyphs in the
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105 following cases:
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106 (1) The bottom of the character is higher than this value. In
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107 this case, the character is drawn above the previous glyphs.
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108 (2) The top of the character is lower than 0 (i.e. baseline
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109 height). In this case, the character is drawn beneath the
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110 previous glyphs.
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111
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112 This value is taken from a private font property
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113 `_MULE_RELATIVE_COMPOSE' which is introduced by Emacs. */
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114 int relative_compose;
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115
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116 /* Non zero means an ascent value to be used for a character
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117 registered in char-table `use-default-ascent'. */
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118 int default_ascent;
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119
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120 /* CCL program to calculate code points of the font. */
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121 struct ccl_program *font_encoder;
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122 };
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123
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124 /* A value which may appear in the member encoding of struch font_info
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125 indicating that a font itself doesn't tell which encoding to be
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126 used. */
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127 #define FONT_ENCODING_NOT_DECIDED 4
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128
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129 #define FONT_NOT_OPENED -1
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130 #define FONT_NOT_FOUND -2
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131
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132 struct fontset_info
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133 {
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134 /* Name of the fontset. */
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135 char *name;
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136
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137 /* Size of the fontset. This is the same as the size of ASCII font
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138 of this fontset. */
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139 int size;
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140
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141 /* Height of the tallest font in the fontset. */
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142 int height;
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143
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144 /* Table of font name for each character set. */
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145 char *fontname[MAX_CHARSET + 1];
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146
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147 /* Table of index numbers of fonts indexed by charset. If a font is
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148 not yet loaded, the value is -1 (FONT_NOT_OPENED). If font
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149 loading is failed, the value is -2 (FONT_NOT_FOUND). */
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150 int font_indexes[MAX_CHARSET + 1];
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151 };
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152
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153 /* This data type is used for the fontset_data field of struct frame. */
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154
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155 struct fontset_data
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156 {
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157 /* A table of pointers to all the fontsets. */
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158 struct fontset_info **fontset_table;
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159
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160 /* The current capacity of fontset_table. */
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161 int fontset_table_size;
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162
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163 /* The number of fontsets actually stored in fontset_table.
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164 fontset_table[n] is used and valid iff 0 <= n < n_fontsets.
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165 0 <= n_fontsets <= fontset_table_size. */
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166 int n_fontsets;
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167 };
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168
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169 /* Forward declaration for prototypes. */
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170 struct frame;
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171
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172 /* The following six are window system dependent functions.
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173 Initialization routine of each window system should set appropriate
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174 functions to these variables. For instance, in case of X window,
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175 x_term_init does this. */
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176
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177 /* Return a pointer to struct font_info of font FONT_IDX of frame F. */
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178 extern struct font_info *(*get_font_info_func) P_ ((struct frame *f,
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179 int font_idx));
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180
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181 /* Return a list of font names which matches PATTERN. See the document of
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182 `x-list-fonts' for more detail. */
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183 extern Lisp_Object (*list_fonts_func) P_ ((Lisp_Object pattern,
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184 Lisp_Object face,
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185 Lisp_Object frame,
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186 Lisp_Object width));
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187
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188 /* Load a font named NAME for frame F and return a pointer to the
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189 information of the loaded font. If loading is failed, return -1. */
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190 extern struct font_info *(*load_font_func) P_ ((struct frame *f,
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191 char *name, int));
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192
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193 /* Return a pointer to struct font_info of a font named NAME for frame F.
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194 If no such font is loaded, return NULL. */
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195 extern struct font_info *(*query_font_func) P_ ((struct frame *f, char *name));
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196
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197 /* Additional function for setting fontset or changing fontset
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198 contents of frame F. This function may change the coordinate of
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199 the frame. */
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200 extern void (*set_frame_fontset_func) P_ ((struct frame *f, Lisp_Object arg,
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201 Lisp_Object oldval));
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202
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203 /* Check if any window system is used now. */
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204 extern void (*check_window_system_func) P_ ((void));
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205
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206 extern struct fontset_data *alloc_fontset_data P_ ((void));
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207 extern void free_fontset_data P_ ((struct fontset_data *));
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208 extern struct font_info *fs_load_font P_ ((struct frame *, struct font_info *,
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209 int, char *, int));
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210 extern int fs_query_fontset P_ ((struct frame *, char *));
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211 extern int fs_register_fontset P_ ((struct frame *, Lisp_Object));
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212 EXFUN (Fquery_fontset, 1);
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213 extern Lisp_Object list_fontsets P_ ((struct frame *, Lisp_Object, int));
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214 extern Lisp_Object Vglobal_fontset_alist;
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215
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216 extern Lisp_Object Qfontset;
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217 extern Lisp_Object Vuse_default_ascent;
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218 extern Lisp_Object Vignore_relative_composition;
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219 extern Lisp_Object Valternate_fontname_alist;
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220 extern Lisp_Object Vhighlight_wrong_size_font;
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221 extern Lisp_Object Vclip_large_size_font;
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222
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223 extern int font_idx_temp;
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224
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225 /* Load a font named FONTNAME for displaying CHARSET on frame F.
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226 All fonts for frame F is stored in a table pointed by FONT_TABLE.
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227 Return a pointer to the struct font_info of the loaded font.
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228 If loading fails, return 0;
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229 If FONTNAME is NULL, the name is taken from the information of FONTSET.
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230 If FONTSET is given, try to load a font whose size matches that of
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231 FONTSET, and, the font index is stored in the table for FONTSET. */
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232
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233 #define FS_LOAD_FONT(f, font_table, charset, fontname, fontset) \
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234 (fontset >= 0 && fontset < FRAME_FONTSET_DATA (f)->n_fontsets \
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235 && (font_idx_temp = (FRAME_FONTSET_DATA (f) \
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236 ->fontset_table[fontset]->font_indexes[charset]), \
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237 font_idx_temp >= 0) \
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238 ? font_table + font_idx_temp \
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239 : fs_load_font (f, font_table, charset, fontname, fontset))
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240
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241 #endif /* _FONTSET_H */