Mercurial > emacs
annotate lispref/display.texi @ 44078:92101c2bc6bf
(menu_bar_items): Mostly undo 2002-02-20 patch, so
menu-bar bindings in keymap and local-map properties _are_ used.
But try keymap property first in accordance with 2002-01-03 patch.
Added comment describing why this is not always reliable.
(tool_bar_items): Ditto for tool-bar.
author | Kim F. Storm <storm@cua.dk> |
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date | Thu, 21 Mar 2002 21:32:50 +0000 |
parents | 3198ecb4e71f |
children | dfabb11c1e1a |
rev | line source |
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6598 | 1 @c -*-texinfo-*- |
2 @c This is part of the GNU Emacs Lisp Reference Manual. | |
35364 | 3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2000, 2001 |
27189 | 4 @c Free Software Foundation, Inc. |
6598 | 5 @c See the file elisp.texi for copying conditions. |
6 @setfilename ../info/display | |
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7 @node Display, Calendar, Processes, Top |
6598 | 8 @chapter Emacs Display |
9 | |
10 This chapter describes a number of features related to the display | |
11 that Emacs presents to the user. | |
12 | |
13 @menu | |
14 * Refresh Screen:: Clearing the screen and redrawing everything on it. | |
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15 * Forcing Redisplay:: Forcing redisplay. |
6598 | 16 * Truncation:: Folding or wrapping long text lines. |
17 * The Echo Area:: Where messages are displayed. | |
12067 | 18 * Invisible Text:: Hiding part of the buffer text. |
19 * Selective Display:: Hiding part of the buffer text (the old way). | |
6598 | 20 * Overlay Arrow:: Display of an arrow to indicate position. |
21 * Temporary Displays:: Displays that go away automatically. | |
22 * Overlays:: Use overlays to highlight parts of the buffer. | |
25875 | 23 * Width:: How wide a character or string is on the screen. |
24 * Faces:: A face defines a graphics style for text characters: | |
25 font, colors, etc. | |
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26 * Display Property:: Enabling special display features. |
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27 * Images:: Displaying images in Emacs buffers. |
6598 | 28 * Blinking:: How Emacs shows the matching open parenthesis. |
29 * Inverse Video:: Specifying how the screen looks. | |
30 * Usual Display:: The usual conventions for displaying nonprinting chars. | |
31 * Display Tables:: How to specify other conventions. | |
32 * Beeping:: Audible signal to the user. | |
33 * Window Systems:: Which window system is being used. | |
34 @end menu | |
35 | |
36 @node Refresh Screen | |
37 @section Refreshing the Screen | |
38 | |
39 The function @code{redraw-frame} redisplays the entire contents of a | |
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40 given frame (@pxref{Frames}). |
6598 | 41 |
42 @c Emacs 19 feature | |
43 @defun redraw-frame frame | |
44 This function clears and redisplays frame @var{frame}. | |
45 @end defun | |
46 | |
47 Even more powerful is @code{redraw-display}: | |
48 | |
49 @deffn Command redraw-display | |
50 This function clears and redisplays all visible frames. | |
51 @end deffn | |
52 | |
12098 | 53 Processing user input takes absolute priority over redisplay. If you |
54 call these functions when input is available, they do nothing | |
55 immediately, but a full redisplay does happen eventually---after all the | |
56 input has been processed. | |
57 | |
6598 | 58 Normally, suspending and resuming Emacs also refreshes the screen. |
59 Some terminal emulators record separate contents for display-oriented | |
60 programs such as Emacs and for ordinary sequential display. If you are | |
61 using such a terminal, you might want to inhibit the redisplay on | |
9009 | 62 resumption. |
6598 | 63 |
64 @defvar no-redraw-on-reenter | |
65 @cindex suspend (cf. @code{no-redraw-on-reenter}) | |
66 @cindex resume (cf. @code{no-redraw-on-reenter}) | |
67 This variable controls whether Emacs redraws the entire screen after it | |
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68 has been suspended and resumed. Non-@code{nil} means there is no need |
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69 to redraw, @code{nil} means redrawing is needed. The default is @code{nil}. |
6598 | 70 @end defvar |
71 | |
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72 @node Forcing Redisplay |
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73 @section Forcing Redisplay |
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74 @cindex forcing redisplay |
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75 |
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76 Emacs redisplay normally stops if input arrives, and does not happen |
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77 at all if input is available before it starts. Most of the time, this |
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78 is exactly what you want. However, you can prevent preemption by |
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79 binding @code{redisplay-dont-pause} to a non-@code{nil} value. |
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80 |
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81 @tindex redisplay-dont-pause |
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82 @defvar redisplay-dont-pause |
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83 If this variable is non-@code{nil}, pending input does not |
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84 prevent or halt redisplay; redisplay occurs, and finishes, |
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85 regardless of whether input is available. This feature is available |
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86 as of Emacs 21. |
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87 @end defvar |
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88 |
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89 You can request a display update, but only if no input is pending, |
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90 with @code{(sit-for 0)}. To force a display update even when input is |
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91 pending, do this: |
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92 |
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93 @example |
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94 (let ((redisplay-dont-pause t)) |
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95 (sit-for 0)) |
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96 @end example |
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97 |
6598 | 98 @node Truncation |
99 @section Truncation | |
100 @cindex line wrapping | |
101 @cindex continuation lines | |
102 @cindex @samp{$} in display | |
103 @cindex @samp{\} in display | |
104 | |
105 When a line of text extends beyond the right edge of a window, the | |
106 line can either be continued on the next screen line, or truncated to | |
107 one screen line. The additional screen lines used to display a long | |
108 text line are called @dfn{continuation} lines. Normally, a @samp{$} in | |
109 the rightmost column of the window indicates truncation; a @samp{\} on | |
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110 the rightmost column indicates a line that ``wraps'' onto the next line, |
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111 which is also called @dfn{continuing} the line. (The display table can |
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112 specify alternative indicators; see @ref{Display Tables}.) |
6598 | 113 |
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114 @cindex fringes, and line continuation/truncation indicators |
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115 On a windowed display, the @samp{$} and @samp{\} indicators are |
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116 replaced with graphics bitmaps displayed on the thin areas right near |
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117 the window edges, called the @dfn{fringes}. |
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118 |
6598 | 119 Note that continuation is different from filling; continuation happens |
120 on the screen only, not in the buffer contents, and it breaks a line | |
121 precisely at the right margin, not at a word boundary. @xref{Filling}. | |
122 | |
123 @defopt truncate-lines | |
124 This buffer-local variable controls how Emacs displays lines that extend | |
125 beyond the right edge of the window. The default is @code{nil}, which | |
126 specifies continuation. If the value is non-@code{nil}, then these | |
127 lines are truncated. | |
128 | |
129 If the variable @code{truncate-partial-width-windows} is non-@code{nil}, | |
130 then truncation is always used for side-by-side windows (within one | |
131 frame) regardless of the value of @code{truncate-lines}. | |
132 @end defopt | |
133 | |
12098 | 134 @defopt default-truncate-lines |
6598 | 135 This variable is the default value for @code{truncate-lines}, for |
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136 buffers that do not have buffer-local values for it. |
12098 | 137 @end defopt |
6598 | 138 |
139 @defopt truncate-partial-width-windows | |
140 This variable controls display of lines that extend beyond the right | |
141 edge of the window, in side-by-side windows (@pxref{Splitting Windows}). | |
142 If it is non-@code{nil}, these lines are truncated; otherwise, | |
143 @code{truncate-lines} says what to do with them. | |
144 @end defopt | |
145 | |
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146 When horizontal scrolling (@pxref{Horizontal Scrolling}) is in use in |
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147 a window, that forces truncation. |
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148 |
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149 You can override the glyphs that indicate continuation or truncation |
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150 using the display table; see @ref{Display Tables}. |
6598 | 151 |
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152 If your buffer contains @emph{very} long lines, and you use |
12067 | 153 continuation to display them, just thinking about them can make Emacs |
12098 | 154 redisplay slow. The column computation and indentation functions also |
155 become slow. Then you might find it advisable to set | |
156 @code{cache-long-line-scans} to @code{t}. | |
12067 | 157 |
158 @defvar cache-long-line-scans | |
159 If this variable is non-@code{nil}, various indentation and motion | |
12098 | 160 functions, and Emacs redisplay, cache the results of scanning the |
161 buffer, and consult the cache to avoid rescanning regions of the buffer | |
162 unless they are modified. | |
12067 | 163 |
12098 | 164 Turning on the cache slows down processing of short lines somewhat. |
12067 | 165 |
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166 This variable is automatically buffer-local in every buffer. |
12067 | 167 @end defvar |
168 | |
6598 | 169 @node The Echo Area |
170 @section The Echo Area | |
171 @cindex error display | |
172 @cindex echo area | |
173 | |
12067 | 174 The @dfn{echo area} is used for displaying messages made with the |
6598 | 175 @code{message} primitive, and for echoing keystrokes. It is not the |
176 same as the minibuffer, despite the fact that the minibuffer appears | |
177 (when active) in the same place on the screen as the echo area. The | |
178 @cite{GNU Emacs Manual} specifies the rules for resolving conflicts | |
179 between the echo area and the minibuffer for use of that screen space | |
180 (@pxref{Minibuffer,, The Minibuffer, emacs, The GNU Emacs Manual}). | |
181 Error messages appear in the echo area; see @ref{Errors}. | |
182 | |
183 You can write output in the echo area by using the Lisp printing | |
184 functions with @code{t} as the stream (@pxref{Output Functions}), or as | |
185 follows: | |
186 | |
187 @defun message string &rest arguments | |
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188 This function displays a message in the echo area. The |
6598 | 189 argument @var{string} is similar to a C language @code{printf} control |
190 string. See @code{format} in @ref{String Conversion}, for the details | |
191 on the conversion specifications. @code{message} returns the | |
192 constructed string. | |
193 | |
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194 In batch mode, @code{message} prints the message text on the standard |
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195 error stream, followed by a newline. |
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196 |
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197 If @var{string}, or strings among the @var{arguments}, have @code{face} |
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198 text properties, these affect the way the message is displayed. |
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199 |
6598 | 200 @c Emacs 19 feature |
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201 If @var{string} is @code{nil}, @code{message} clears the echo area; if |
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202 the echo area has been expanded automatically, this brings it back to |
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203 its normal size. If the minibuffer is active, this brings the |
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204 minibuffer contents back onto the screen immediately. |
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205 |
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206 @vindex message-truncate-lines |
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207 Normally, displaying a long message resizes the echo area to display |
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208 the entire message. But if the variable @code{message-truncate-lines} |
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209 is non-@code{nil}, the echo area does not resize, and the message is |
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210 truncated to fit it, as in Emacs 20 and before. |
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211 |
6598 | 212 @example |
213 @group | |
214 (message "Minibuffer depth is %d." | |
215 (minibuffer-depth)) | |
216 @print{} Minibuffer depth is 0. | |
217 @result{} "Minibuffer depth is 0." | |
218 @end group | |
219 | |
220 @group | |
221 ---------- Echo Area ---------- | |
222 Minibuffer depth is 0. | |
223 ---------- Echo Area ---------- | |
224 @end group | |
225 @end example | |
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226 |
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227 To automatically display a message in the echo area or in a pop-buffer, |
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228 depending on its size, use @code{display-message-or-buffer}. |
6598 | 229 @end defun |
230 | |
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231 @tindex with-temp-message |
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232 @defmac with-temp-message message &rest body |
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233 This construct displays a message in the echo area temporarily, during |
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234 the execution of @var{body}. It displays @var{message}, executes |
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235 @var{body}, then returns the value of the last body form while restoring |
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236 the previous echo area contents. |
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237 @end defmac |
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238 |
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239 @defun message-or-box string &rest arguments |
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240 This function displays a message like @code{message}, but may display it |
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241 in a dialog box instead of the echo area. If this function is called in |
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242 a command that was invoked using the mouse---more precisely, if |
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243 @code{last-nonmenu-event} (@pxref{Command Loop Info}) is either |
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244 @code{nil} or a list---then it uses a dialog box or pop-up menu to |
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245 display the message. Otherwise, it uses the echo area. (This is the |
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246 same criterion that @code{y-or-n-p} uses to make a similar decision; see |
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247 @ref{Yes-or-No Queries}.) |
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248 |
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249 You can force use of the mouse or of the echo area by binding |
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250 @code{last-nonmenu-event} to a suitable value around the call. |
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251 @end defun |
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252 |
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253 @defun message-box string &rest arguments |
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254 This function displays a message like @code{message}, but uses a dialog |
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255 box (or a pop-up menu) whenever that is possible. If it is impossible |
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256 to use a dialog box or pop-up menu, because the terminal does not |
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257 support them, then @code{message-box} uses the echo area, like |
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258 @code{message}. |
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259 @end defun |
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260 |
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261 @defun display-message-or-buffer message &optional buffer-name not-this-window frame |
32840 | 262 @tindex display-message-or-buffer |
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263 This function displays the message @var{message}, which may be either a |
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264 string or a buffer. If it is shorter than the maximum height of the |
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265 echo area, as defined by @code{max-mini-window-height}, it is displayed |
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266 in the echo area, using @code{message}. Otherwise, |
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267 @code{display-buffer} is used to show it in a pop-up buffer. |
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268 |
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269 Returns either the string shown in the echo area, or when a pop-up |
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270 buffer is used, the window used to display it. |
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271 |
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272 If @var{message} is a string, then the optional argument |
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273 @var{buffer-name} is the name of the buffer used to display it when a |
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274 pop-up buffer is used, defaulting to @samp{*Message*}. In the case |
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275 where @var{message} is a string and displayed in the echo area, it is |
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276 not specified whether the contents are inserted into the buffer anyway. |
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277 |
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278 The optional arguments @var{not-this-window} and @var{frame} are as for |
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279 @code{display-buffer}, and only used if a buffer is displayed. |
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280 @end defun |
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281 |
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282 @defun current-message |
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283 This function returns the message currently being displayed in the |
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284 echo area, or @code{nil} if there is none. |
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285 @end defun |
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286 |
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287 @defvar cursor-in-echo-area |
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288 This variable controls where the cursor appears when a message is |
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289 displayed in the echo area. If it is non-@code{nil}, then the cursor |
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290 appears at the end of the message. Otherwise, the cursor appears at |
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291 point---not in the echo area at all. |
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292 |
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293 The value is normally @code{nil}; Lisp programs bind it to @code{t} |
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294 for brief periods of time. |
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295 @end defvar |
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296 |
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297 @defvar echo-area-clear-hook |
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298 This normal hook is run whenever the echo area is cleared---either by |
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299 @code{(message nil)} or for any other reason. |
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300 @end defvar |
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301 |
12067 | 302 Almost all the messages displayed in the echo area are also recorded |
303 in the @samp{*Messages*} buffer. | |
304 | |
305 @defopt message-log-max | |
306 This variable specifies how many lines to keep in the @samp{*Messages*} | |
307 buffer. The value @code{t} means there is no limit on how many lines to | |
308 keep. The value @code{nil} disables message logging entirely. Here's | |
309 how to display a message and prevent it from being logged: | |
310 | |
311 @example | |
312 (let (message-log-max) | |
313 (message @dots{})) | |
314 @end example | |
315 @end defopt | |
316 | |
12098 | 317 @defvar echo-keystrokes |
318 This variable determines how much time should elapse before command | |
27971 | 319 characters echo. Its value must be an integer or floating point number, |
320 which specifies the | |
12098 | 321 number of seconds to wait before echoing. If the user types a prefix |
322 key (such as @kbd{C-x}) and then delays this many seconds before | |
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323 continuing, the prefix key is echoed in the echo area. (Once echoing |
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324 begins in a key sequence, all subsequent characters in the same key |
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325 sequence are echoed immediately.) |
12098 | 326 |
327 If the value is zero, then command input is not echoed. | |
328 @end defvar | |
329 | |
12067 | 330 @node Invisible Text |
331 @section Invisible Text | |
332 | |
333 @cindex invisible text | |
334 You can make characters @dfn{invisible}, so that they do not appear on | |
335 the screen, with the @code{invisible} property. This can be either a | |
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336 text property (@pxref{Text Properties}) or a property of an overlay |
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337 (@pxref{Overlays}). |
12067 | 338 |
339 In the simplest case, any non-@code{nil} @code{invisible} property makes | |
340 a character invisible. This is the default case---if you don't alter | |
341 the default value of @code{buffer-invisibility-spec}, this is how the | |
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342 @code{invisible} property works. |
12067 | 343 |
344 More generally, you can use the variable @code{buffer-invisibility-spec} | |
345 to control which values of the @code{invisible} property make text | |
346 invisible. This permits you to classify the text into different subsets | |
347 in advance, by giving them different @code{invisible} values, and | |
348 subsequently make various subsets visible or invisible by changing the | |
349 value of @code{buffer-invisibility-spec}. | |
350 | |
351 Controlling visibility with @code{buffer-invisibility-spec} is | |
25875 | 352 especially useful in a program to display the list of entries in a |
353 database. It permits the implementation of convenient filtering | |
354 commands to view just a part of the entries in the database. Setting | |
355 this variable is very fast, much faster than scanning all the text in | |
356 the buffer looking for properties to change. | |
12067 | 357 |
358 @defvar buffer-invisibility-spec | |
359 This variable specifies which kinds of @code{invisible} properties | |
360 actually make a character invisible. | |
361 | |
362 @table @asis | |
363 @item @code{t} | |
364 A character is invisible if its @code{invisible} property is | |
365 non-@code{nil}. This is the default. | |
366 | |
367 @item a list | |
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368 Each element of the list specifies a criterion for invisibility; if a |
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369 character's @code{invisible} property fits any one of these criteria, |
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370 the character is invisible. The list can have two kinds of elements: |
12067 | 371 |
372 @table @code | |
373 @item @var{atom} | |
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374 A character is invisible if its @code{invisible} property value |
12067 | 375 is @var{atom} or if it is a list with @var{atom} as a member. |
376 | |
377 @item (@var{atom} . t) | |
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378 A character is invisible if its @code{invisible} property value |
12067 | 379 is @var{atom} or if it is a list with @var{atom} as a member. |
380 Moreover, if this character is at the end of a line and is followed | |
381 by a visible newline, it displays an ellipsis. | |
382 @end table | |
383 @end table | |
384 @end defvar | |
385 | |
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386 Two functions are specifically provided for adding elements to |
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387 @code{buffer-invisibility-spec} and removing elements from it. |
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388 |
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389 @defun add-to-invisibility-spec element |
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390 Add the element @var{element} to @code{buffer-invisibility-spec} |
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391 (if it is not already present in that list). |
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392 @end defun |
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393 |
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394 @defun remove-from-invisibility-spec element |
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395 Remove the element @var{element} from @code{buffer-invisibility-spec}. |
25875 | 396 This does nothing if @var{element} is not in the list. |
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397 @end defun |
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398 |
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399 One convention about the use of @code{buffer-invisibility-spec} is |
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400 that a major mode should use the mode's own name as an element of |
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401 @code{buffer-invisibility-spec} and as the value of the @code{invisible} |
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402 property: |
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403 |
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404 @example |
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405 ;; @r{If you want to display an ellipsis:} |
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406 (add-to-invisibility-spec '(my-symbol . t)) |
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407 ;; @r{If you don't want ellipsis:} |
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408 (add-to-invisibility-spec 'my-symbol) |
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409 |
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410 (overlay-put (make-overlay beginning end) |
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411 'invisible 'my-symbol) |
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412 |
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413 ;; @r{When done with the overlays:} |
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414 (remove-from-invisibility-spec '(my-symbol . t)) |
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415 ;; @r{Or respectively:} |
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416 (remove-from-invisibility-spec 'my-symbol) |
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417 @end example |
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418 |
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419 @vindex line-move-ignore-invisible |
12098 | 420 Ordinarily, commands that operate on text or move point do not care |
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421 whether the text is invisible. The user-level line motion commands |
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422 explicitly ignore invisible newlines if |
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423 @code{line-move-ignore-invisible} is non-@code{nil}, but only because |
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424 they are explicitly programmed to do so. |
12098 | 425 |
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426 Incremental search can make invisible overlays visible temporarily |
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427 and/or permanently when a match includes invisible text. To enable |
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428 this, the overlay should have a non-@code{nil} |
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429 @code{isearch-open-invisible} property. The property value should be a |
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430 function to be called with the overlay as an argument. This function |
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431 should make the overlay visible permanently; it is used when the match |
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432 overlaps the overlay on exit from the search. |
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433 |
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434 During the search, such overlays are made temporarily visible by |
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435 temporarily modifying their invisible and intangible properties. If you |
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436 want this to be done differently for a certain overlay, give it an |
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437 @code{isearch-open-invisible-temporary} property which is a function. |
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438 The function is called with two arguments: the first is the overlay, and |
26986 | 439 the second is @code{nil} to make the overlay visible, or @code{t} to |
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440 make it invisible again. |
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441 |
6598 | 442 @node Selective Display |
443 @section Selective Display | |
444 @cindex selective display | |
445 | |
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446 @dfn{Selective display} refers to a pair of related features for |
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447 hiding certain lines on the screen. |
6598 | 448 |
449 The first variant, explicit selective display, is designed for use in | |
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450 a Lisp program: it controls which lines are hidden by altering the text. |
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451 The invisible text feature (@pxref{Invisible Text}) has partially |
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452 replaced this feature. |
12067 | 453 |
454 In the second variant, the choice of lines to hide is made | |
12098 | 455 automatically based on indentation. This variant is designed to be a |
12067 | 456 user-level feature. |
6598 | 457 |
458 The way you control explicit selective display is by replacing a | |
9009 | 459 newline (control-j) with a carriage return (control-m). The text that |
6598 | 460 was formerly a line following that newline is now invisible. Strictly |
461 speaking, it is temporarily no longer a line at all, since only newlines | |
462 can separate lines; it is now part of the previous line. | |
463 | |
464 Selective display does not directly affect editing commands. For | |
465 example, @kbd{C-f} (@code{forward-char}) moves point unhesitatingly into | |
466 invisible text. However, the replacement of newline characters with | |
467 carriage return characters affects some editing commands. For example, | |
468 @code{next-line} skips invisible lines, since it searches only for | |
469 newlines. Modes that use selective display can also define commands | |
470 that take account of the newlines, or that make parts of the text | |
471 visible or invisible. | |
472 | |
473 When you write a selectively displayed buffer into a file, all the | |
474 control-m's are output as newlines. This means that when you next read | |
475 in the file, it looks OK, with nothing invisible. The selective display | |
476 effect is seen only within Emacs. | |
477 | |
478 @defvar selective-display | |
479 This buffer-local variable enables selective display. This means that | |
480 lines, or portions of lines, may be made invisible. | |
481 | |
482 @itemize @bullet | |
483 @item | |
25875 | 484 If the value of @code{selective-display} is @code{t}, then the character |
485 control-m marks the start of invisible text; the control-m, and the rest | |
486 of the line following it, are not displayed. This is explicit selective | |
487 display. | |
6598 | 488 |
489 @item | |
490 If the value of @code{selective-display} is a positive integer, then | |
491 lines that start with more than that many columns of indentation are not | |
492 displayed. | |
493 @end itemize | |
494 | |
495 When some portion of a buffer is invisible, the vertical movement | |
496 commands operate as if that portion did not exist, allowing a single | |
497 @code{next-line} command to skip any number of invisible lines. | |
498 However, character movement commands (such as @code{forward-char}) do | |
499 not skip the invisible portion, and it is possible (if tricky) to insert | |
500 or delete text in an invisible portion. | |
501 | |
502 In the examples below, we show the @emph{display appearance} of the | |
503 buffer @code{foo}, which changes with the value of | |
504 @code{selective-display}. The @emph{contents} of the buffer do not | |
505 change. | |
506 | |
507 @example | |
508 @group | |
509 (setq selective-display nil) | |
510 @result{} nil | |
511 | |
512 ---------- Buffer: foo ---------- | |
513 1 on this column | |
514 2on this column | |
515 3n this column | |
516 3n this column | |
517 2on this column | |
518 1 on this column | |
519 ---------- Buffer: foo ---------- | |
520 @end group | |
521 | |
522 @group | |
523 (setq selective-display 2) | |
524 @result{} 2 | |
525 | |
526 ---------- Buffer: foo ---------- | |
527 1 on this column | |
528 2on this column | |
529 2on this column | |
530 1 on this column | |
531 ---------- Buffer: foo ---------- | |
532 @end group | |
533 @end example | |
534 @end defvar | |
535 | |
536 @defvar selective-display-ellipses | |
537 If this buffer-local variable is non-@code{nil}, then Emacs displays | |
538 @samp{@dots{}} at the end of a line that is followed by invisible text. | |
539 This example is a continuation of the previous one. | |
540 | |
541 @example | |
542 @group | |
543 (setq selective-display-ellipses t) | |
544 @result{} t | |
545 | |
546 ---------- Buffer: foo ---------- | |
547 1 on this column | |
548 2on this column ... | |
549 2on this column | |
550 1 on this column | |
551 ---------- Buffer: foo ---------- | |
552 @end group | |
553 @end example | |
554 | |
555 You can use a display table to substitute other text for the ellipsis | |
556 (@samp{@dots{}}). @xref{Display Tables}. | |
557 @end defvar | |
558 | |
559 @node Overlay Arrow | |
560 @section The Overlay Arrow | |
561 @cindex overlay arrow | |
562 | |
563 The @dfn{overlay arrow} is useful for directing the user's attention | |
564 to a particular line in a buffer. For example, in the modes used for | |
565 interface to debuggers, the overlay arrow indicates the line of code | |
566 about to be executed. | |
567 | |
568 @defvar overlay-arrow-string | |
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569 @cindex fringe, and overlay arrow display |
9009 | 570 This variable holds the string to display to call attention to a |
571 particular line, or @code{nil} if the arrow feature is not in use. | |
29471 | 572 On a graphical display the contents of the string are ignored; instead a |
573 glyph is displayed in the fringe area to the left of the display area. | |
6598 | 574 @end defvar |
575 | |
576 @defvar overlay-arrow-position | |
9009 | 577 This variable holds a marker that indicates where to display the overlay |
29471 | 578 arrow. It should point at the beginning of a line. On a non-graphical |
579 display the arrow text | |
9009 | 580 appears at the beginning of that line, overlaying any text that would |
581 otherwise appear. Since the arrow is usually short, and the line | |
582 usually begins with indentation, normally nothing significant is | |
583 overwritten. | |
6598 | 584 |
9009 | 585 The overlay string is displayed only in the buffer that this marker |
6598 | 586 points into. Thus, only one buffer can have an overlay arrow at any |
587 given time. | |
588 @c !!! overlay-arrow-position: but the overlay string may remain in the display | |
589 @c of some other buffer until an update is required. This should be fixed | |
590 @c now. Is it? | |
591 @end defvar | |
592 | |
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593 You can do a similar job by creating an overlay with a |
12067 | 594 @code{before-string} property. @xref{Overlay Properties}. |
595 | |
6598 | 596 @node Temporary Displays |
597 @section Temporary Displays | |
598 | |
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599 Temporary displays are used by Lisp programs to put output into a |
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600 buffer and then present it to the user for perusal rather than for |
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601 editing. Many help commands use this feature. |
6598 | 602 |
603 @defspec with-output-to-temp-buffer buffer-name forms@dots{} | |
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604 This function executes @var{forms} while arranging to insert any output |
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605 they print into the buffer named @var{buffer-name}, which is first |
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606 created if necessary, and put into Help mode. Finally, the buffer is |
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607 displayed in some window, but not selected. |
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608 |
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609 If the @var{forms} do not change the major mode in the output buffer, so |
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610 that it is still Help mode at the end of their execution, then |
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611 @code{with-output-to-temp-buffer} makes this buffer read-only at the |
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612 end, and also scans it for function and variable names to make them into |
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613 clickable cross-references. |
6598 | 614 |
615 The string @var{buffer-name} specifies the temporary buffer, which | |
616 need not already exist. The argument must be a string, not a buffer. | |
617 The buffer is erased initially (with no questions asked), and it is | |
618 marked as unmodified after @code{with-output-to-temp-buffer} exits. | |
619 | |
620 @code{with-output-to-temp-buffer} binds @code{standard-output} to the | |
621 temporary buffer, then it evaluates the forms in @var{forms}. Output | |
622 using the Lisp output functions within @var{forms} goes by default to | |
623 that buffer (but screen display and messages in the echo area, although | |
624 they are ``output'' in the general sense of the word, are not affected). | |
625 @xref{Output Functions}. | |
626 | |
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627 Several hooks are available for customizing the behavior |
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628 of this construct; they are listed below. |
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629 |
6598 | 630 The value of the last form in @var{forms} is returned. |
631 | |
632 @example | |
633 @group | |
634 ---------- Buffer: foo ---------- | |
635 This is the contents of foo. | |
636 ---------- Buffer: foo ---------- | |
637 @end group | |
638 | |
639 @group | |
640 (with-output-to-temp-buffer "foo" | |
641 (print 20) | |
642 (print standard-output)) | |
643 @result{} #<buffer foo> | |
644 | |
645 ---------- Buffer: foo ---------- | |
646 20 | |
647 | |
648 #<buffer foo> | |
649 | |
650 ---------- Buffer: foo ---------- | |
651 @end group | |
652 @end example | |
653 @end defspec | |
654 | |
655 @defvar temp-buffer-show-function | |
9009 | 656 If this variable is non-@code{nil}, @code{with-output-to-temp-buffer} |
6598 | 657 calls it as a function to do the job of displaying a help buffer. The |
658 function gets one argument, which is the buffer it should display. | |
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659 |
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660 It is a good idea for this function to run @code{temp-buffer-show-hook} |
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661 just as @code{with-output-to-temp-buffer} normally would, inside of |
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662 @code{save-selected-window} and with the chosen window and buffer |
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663 selected. |
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664 @end defvar |
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665 |
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666 @defvar temp-buffer-setup-hook |
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667 @tindex temp-buffer-setup-hook |
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668 This normal hook is run by @code{with-output-to-temp-buffer} before |
42082 | 669 evaluating @var{body}. When the hook runs, the temporary buffer is |
670 current. This hook is normally set up with a function to put the | |
671 buffer in Help mode. | |
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672 @end defvar |
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673 |
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674 @defvar temp-buffer-show-hook |
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675 This normal hook is run by @code{with-output-to-temp-buffer} after |
42082 | 676 displaying the temporary buffer. When the hook runs, the temporary buffer |
677 is current, and the window it was displayed in is selected. This hook | |
678 is normally set up with a function to make the buffer read only, and | |
679 find function names and variable names in it, provided the major mode | |
680 is Help mode. | |
6598 | 681 @end defvar |
682 | |
683 @defun momentary-string-display string position &optional char message | |
684 This function momentarily displays @var{string} in the current buffer at | |
685 @var{position}. It has no effect on the undo list or on the buffer's | |
686 modification status. | |
687 | |
688 The momentary display remains until the next input event. If the next | |
689 input event is @var{char}, @code{momentary-string-display} ignores it | |
690 and returns. Otherwise, that event remains buffered for subsequent use | |
691 as input. Thus, typing @var{char} will simply remove the string from | |
692 the display, while typing (say) @kbd{C-f} will remove the string from | |
693 the display and later (presumably) move point forward. The argument | |
694 @var{char} is a space by default. | |
695 | |
696 The return value of @code{momentary-string-display} is not meaningful. | |
697 | |
12098 | 698 If the string @var{string} does not contain control characters, you can |
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699 do the same job in a more general way by creating (and then subsequently |
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700 deleting) an overlay with a @code{before-string} property. |
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701 @xref{Overlay Properties}. |
12098 | 702 |
6598 | 703 If @var{message} is non-@code{nil}, it is displayed in the echo area |
704 while @var{string} is displayed in the buffer. If it is @code{nil}, a | |
705 default message says to type @var{char} to continue. | |
706 | |
707 In this example, point is initially located at the beginning of the | |
708 second line: | |
709 | |
710 @example | |
711 @group | |
712 ---------- Buffer: foo ---------- | |
713 This is the contents of foo. | |
714 @point{}Second line. | |
715 ---------- Buffer: foo ---------- | |
716 @end group | |
717 | |
718 @group | |
719 (momentary-string-display | |
720 "**** Important Message! ****" | |
721 (point) ?\r | |
722 "Type RET when done reading") | |
723 @result{} t | |
724 @end group | |
725 | |
726 @group | |
727 ---------- Buffer: foo ---------- | |
728 This is the contents of foo. | |
729 **** Important Message! ****Second line. | |
730 ---------- Buffer: foo ---------- | |
731 | |
732 ---------- Echo Area ---------- | |
733 Type RET when done reading | |
734 ---------- Echo Area ---------- | |
735 @end group | |
736 @end example | |
737 @end defun | |
738 | |
739 @node Overlays | |
740 @section Overlays | |
741 @cindex overlays | |
742 | |
743 You can use @dfn{overlays} to alter the appearance of a buffer's text on | |
12098 | 744 the screen, for the sake of presentation features. An overlay is an |
745 object that belongs to a particular buffer, and has a specified | |
746 beginning and end. It also has properties that you can examine and set; | |
747 these affect the display of the text within the overlay. | |
6598 | 748 |
749 @menu | |
750 * Overlay Properties:: How to read and set properties. | |
751 What properties do to the screen display. | |
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752 * Managing Overlays:: Creating and moving overlays. |
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753 * Finding Overlays:: Searching for overlays. |
6598 | 754 @end menu |
755 | |
756 @node Overlay Properties | |
757 @subsection Overlay Properties | |
758 | |
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759 Overlay properties are like text properties in that the properties that |
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760 alter how a character is displayed can come from either source. But in |
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761 most respects they are different. Text properties are considered a part |
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762 of the text; overlays are specifically considered not to be part of the |
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763 text. Thus, copying text between various buffers and strings preserves |
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764 text properties, but does not try to preserve overlays. Changing a |
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765 buffer's text properties marks the buffer as modified, while moving an |
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766 overlay or changing its properties does not. Unlike text property |
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767 changes, overlay changes are not recorded in the buffer's undo list. |
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768 @xref{Text Properties}, for comparison. |
6598 | 769 |
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770 These functions are used for reading and writing the properties of an |
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771 overlay: |
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772 |
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773 @defun overlay-get overlay prop |
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774 This function returns the value of property @var{prop} recorded in |
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775 @var{overlay}, if any. If @var{overlay} does not record any value for |
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776 that property, but it does have a @code{category} property which is a |
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777 symbol, that symbol's @var{prop} property is used. Otherwise, the value |
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778 is @code{nil}. |
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779 @end defun |
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780 |
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781 @defun overlay-put overlay prop value |
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782 This function sets the value of property @var{prop} recorded in |
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783 @var{overlay} to @var{value}. It returns @var{value}. |
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784 @end defun |
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785 |
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786 See also the function @code{get-char-property} which checks both |
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787 overlay properties and text properties for a given character. |
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788 @xref{Examining Properties}. |
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789 |
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790 Many overlay properties have special meanings; here is a table |
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791 of them: |
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792 |
6598 | 793 @table @code |
794 @item priority | |
795 @kindex priority @r{(overlay property)} | |
796 This property's value (which should be a nonnegative number) determines | |
797 the priority of the overlay. The priority matters when two or more | |
798 overlays cover the same character and both specify a face for display; | |
799 the one whose @code{priority} value is larger takes priority over the | |
800 other, and its face attributes override the face attributes of the lower | |
801 priority overlay. | |
802 | |
803 Currently, all overlays take priority over text properties. Please | |
804 avoid using negative priority values, as we have not yet decided just | |
805 what they should mean. | |
806 | |
807 @item window | |
808 @kindex window @r{(overlay property)} | |
809 If the @code{window} property is non-@code{nil}, then the overlay | |
810 applies only on that window. | |
811 | |
12067 | 812 @item category |
813 @kindex category @r{(overlay property)} | |
814 If an overlay has a @code{category} property, we call it the | |
12098 | 815 @dfn{category} of the overlay. It should be a symbol. The properties |
12067 | 816 of the symbol serve as defaults for the properties of the overlay. |
817 | |
6598 | 818 @item face |
819 @kindex face @r{(overlay property)} | |
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820 This property controls the way text is displayed---for example, which |
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821 font and which colors. @xref{Faces}, for more information. |
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822 |
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823 In the simplest case, the value is a face name. It can also be a list; |
25875 | 824 then each element can be any of these possibilities: |
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825 |
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826 @itemize @bullet |
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827 @item |
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828 A face name (a symbol or string). |
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829 |
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830 @item |
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831 Starting in Emacs 21, a property list of face attributes. This has the |
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832 form (@var{keyword} @var{value} @dots{}), where each @var{keyword} is a |
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833 face attribute name and @var{value} is a meaningful value for that |
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834 attribute. With this feature, you do not need to create a face each |
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835 time you want to specify a particular attribute for certain text. |
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836 @xref{Face Attributes}. |
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837 |
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838 @item |
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839 A cons cell of the form @code{(foreground-color . @var{color-name})} or |
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840 @code{(background-color . @var{color-name})}. These elements specify |
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841 just the foreground color or just the background color. |
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842 |
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843 @code{(foreground-color . @var{color-name})} is equivalent to |
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844 @code{(:foreground @var{color-name})}, and likewise for the background. |
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845 @end itemize |
6598 | 846 |
847 @item mouse-face | |
848 @kindex mouse-face @r{(overlay property)} | |
849 This property is used instead of @code{face} when the mouse is within | |
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850 the range of the overlay. |
6598 | 851 |
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852 @item display |
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853 @kindex display @r{(overlay property)} |
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854 This property activates various features that change the |
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855 way text is displayed. For example, it can make text appear taller |
38278 | 856 or shorter, higher or lower, wider or narrower, or replaced with an image. |
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857 @xref{Display Property}. |
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858 |
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859 @item help-echo |
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860 @kindex help-echo @r{(text property)} |
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861 If an overlay has a @code{help-echo} property, then when you move the |
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862 mouse onto the text in the overlay, Emacs displays a help string in the |
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863 echo area, or in the tooltip window. For details see @ref{Text |
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864 help-echo}. This feature is available starting in Emacs 21. |
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865 |
6598 | 866 @item modification-hooks |
867 @kindex modification-hooks @r{(overlay property)} | |
868 This property's value is a list of functions to be called if any | |
869 character within the overlay is changed or if text is inserted strictly | |
12067 | 870 within the overlay. |
871 | |
872 The hook functions are called both before and after each change. | |
873 If the functions save the information they receive, and compare notes | |
874 between calls, they can determine exactly what change has been made | |
875 in the buffer text. | |
876 | |
877 When called before a change, each function receives four arguments: the | |
878 overlay, @code{nil}, and the beginning and end of the text range to be | |
7086
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879 modified. |
6598 | 880 |
12067 | 881 When called after a change, each function receives five arguments: the |
882 overlay, @code{t}, the beginning and end of the text range just | |
883 modified, and the length of the pre-change text replaced by that range. | |
884 (For an insertion, the pre-change length is zero; for a deletion, that | |
885 length is the number of characters deleted, and the post-change | |
12098 | 886 beginning and end are equal.) |
12067 | 887 |
6598 | 888 @item insert-in-front-hooks |
889 @kindex insert-in-front-hooks @r{(overlay property)} | |
12067 | 890 This property's value is a list of functions to be called before and |
891 after inserting text right at the beginning of the overlay. The calling | |
892 conventions are the same as for the @code{modification-hooks} functions. | |
6598 | 893 |
894 @item insert-behind-hooks | |
895 @kindex insert-behind-hooks @r{(overlay property)} | |
12067 | 896 This property's value is a list of functions to be called before and |
897 after inserting text right at the end of the overlay. The calling | |
898 conventions are the same as for the @code{modification-hooks} functions. | |
6598 | 899 |
900 @item invisible | |
901 @kindex invisible @r{(overlay property)} | |
12067 | 902 The @code{invisible} property can make the text in the overlay |
903 invisible, which means that it does not appear on the screen. | |
904 @xref{Invisible Text}, for details. | |
905 | |
906 @item intangible | |
907 @kindex intangible @r{(overlay property)} | |
908 The @code{intangible} property on an overlay works just like the | |
12098 | 909 @code{intangible} text property. @xref{Special Properties}, for details. |
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910 |
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911 @item isearch-open-invisible |
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912 This property tells incremental search how to make an invisible overlay |
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913 visible, permanently, if the final match overlaps it. @xref{Invisible |
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914 Text}. |
6598 | 915 |
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916 @item isearch-open-invisible-temporary |
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917 This property tells incremental search how to make an invisible overlay |
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918 visible, temporarily, during the search. @xref{Invisible Text}. |
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919 |
6598 | 920 @item before-string |
921 @kindex before-string @r{(overlay property)} | |
922 This property's value is a string to add to the display at the beginning | |
923 of the overlay. The string does not appear in the buffer in any | |
25875 | 924 sense---only on the screen. |
6598 | 925 |
926 @item after-string | |
927 @kindex after-string @r{(overlay property)} | |
928 This property's value is a string to add to the display at the end of | |
929 the overlay. The string does not appear in the buffer in any | |
25875 | 930 sense---only on the screen. |
12067 | 931 |
932 @item evaporate | |
933 @kindex evaporate @r{(overlay property)} | |
934 If this property is non-@code{nil}, the overlay is deleted automatically | |
935 if it ever becomes empty (i.e., if it spans no characters). | |
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936 |
29102 | 937 @item local-map |
29076 | 938 @cindex keymap of character (and overlays) |
29102 | 939 @kindex local-map @r{(overlay property)} |
29076 | 940 If this property is non-@code{nil}, it specifies a keymap for a portion |
941 of the text. The property's value replaces the buffer's local map, when | |
942 the character after point is within the overlay. @xref{Active Keymaps}. | |
33996 | 943 |
944 @item keymap | |
945 @kindex keymap @r{(overlay property)} | |
946 The @code{keymap} property is similar to @code{local-map} but overrides the | |
947 buffer's local map (and the map specified by the @code{local-map} | |
948 property) rather than replacing it. | |
29076 | 949 @end table |
950 | |
6598 | 951 @node Managing Overlays |
952 @subsection Managing Overlays | |
953 | |
954 This section describes the functions to create, delete and move | |
955 overlays, and to examine their contents. | |
956 | |
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957 @defun make-overlay start end &optional buffer front-advance rear-advance |
9009 | 958 This function creates and returns an overlay that belongs to |
6598 | 959 @var{buffer} and ranges from @var{start} to @var{end}. Both @var{start} |
960 and @var{end} must specify buffer positions; they may be integers or | |
961 markers. If @var{buffer} is omitted, the overlay is created in the | |
962 current buffer. | |
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963 |
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964 The arguments @var{front-advance} and @var{rear-advance} specify the |
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965 insertion type for the start of the overlay and for the end of the |
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966 overlay, respectively. @xref{Marker Insertion Types}. |
6598 | 967 @end defun |
968 | |
969 @defun overlay-start overlay | |
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970 This function returns the position at which @var{overlay} starts, |
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971 as an integer. |
6598 | 972 @end defun |
973 | |
974 @defun overlay-end overlay | |
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975 This function returns the position at which @var{overlay} ends, |
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976 as an integer. |
6598 | 977 @end defun |
978 | |
979 @defun overlay-buffer overlay | |
980 This function returns the buffer that @var{overlay} belongs to. | |
981 @end defun | |
982 | |
983 @defun delete-overlay overlay | |
984 This function deletes @var{overlay}. The overlay continues to exist as | |
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985 a Lisp object, and its property list is unchanged, but it ceases to be |
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986 attached to the buffer it belonged to, and ceases to have any effect on |
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987 display. |
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988 |
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989 A deleted overlay is not permanently disconnected. You can give it a |
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990 position in a buffer again by calling @code{move-overlay}. |
6598 | 991 @end defun |
992 | |
993 @defun move-overlay overlay start end &optional buffer | |
994 This function moves @var{overlay} to @var{buffer}, and places its bounds | |
995 at @var{start} and @var{end}. Both arguments @var{start} and @var{end} | |
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996 must specify buffer positions; they may be integers or markers. |
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997 |
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998 If @var{buffer} is omitted, @var{overlay} stays in the same buffer it |
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999 was already associated with; if @var{overlay} was deleted, it goes into |
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1000 the current buffer. |
6598 | 1001 |
1002 The return value is @var{overlay}. | |
1003 | |
1004 This is the only valid way to change the endpoints of an overlay. Do | |
1005 not try modifying the markers in the overlay by hand, as that fails to | |
1006 update other vital data structures and can cause some overlays to be | |
1007 ``lost''. | |
1008 @end defun | |
1009 | |
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1010 Here are some examples: |
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1011 |
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1012 @example |
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1013 ;; @r{Create an overlay.} |
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1014 (setq foo (make-overlay 1 10)) |
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1015 @result{} #<overlay from 1 to 10 in display.texi> |
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Current version from /gd/gnu/elisp.
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|
1016 (overlay-start foo) |
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Current version from /gd/gnu/elisp.
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|
1017 @result{} 1 |
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|
1018 (overlay-end foo) |
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|
1019 @result{} 10 |
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|
1020 (overlay-buffer foo) |
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Current version from /gd/gnu/elisp.
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|
1021 @result{} #<buffer display.texi> |
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1022 ;; @r{Give it a property we can check later.} |
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1023 (overlay-put foo 'happy t) |
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Current version from /gd/gnu/elisp.
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|
1024 @result{} t |
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|
1025 ;; @r{Verify the property is present.} |
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|
1026 (overlay-get foo 'happy) |
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|
1027 @result{} t |
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|
1028 ;; @r{Move the overlay.} |
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1029 (move-overlay foo 5 20) |
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|
1030 @result{} #<overlay from 5 to 20 in display.texi> |
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|
1031 (overlay-start foo) |
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|
1032 @result{} 5 |
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|
1033 (overlay-end foo) |
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|
1034 @result{} 20 |
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1035 ;; @r{Delete the overlay.} |
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1036 (delete-overlay foo) |
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|
1037 @result{} nil |
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|
1038 ;; @r{Verify it is deleted.} |
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|
1039 foo |
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|
1040 @result{} #<overlay in no buffer> |
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1041 ;; @r{A deleted overlay has no position.} |
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1042 (overlay-start foo) |
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1043 @result{} nil |
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1044 (overlay-end foo) |
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|
1045 @result{} nil |
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|
1046 (overlay-buffer foo) |
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|
1047 @result{} nil |
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1048 ;; @r{Undelete the overlay.} |
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1049 (move-overlay foo 1 20) |
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1050 @result{} #<overlay from 1 to 20 in display.texi> |
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1051 ;; @r{Verify the results.} |
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1052 (overlay-start foo) |
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1053 @result{} 1 |
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1054 (overlay-end foo) |
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1055 @result{} 20 |
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1056 (overlay-buffer foo) |
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1057 @result{} #<buffer display.texi> |
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1058 ;; @r{Moving and deleting the overlay does not change its properties.} |
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1059 (overlay-get foo 'happy) |
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1060 @result{} t |
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1061 @end example |
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1062 |
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1063 @node Finding Overlays |
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1064 @subsection Searching for Overlays |
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1065 |
6598 | 1066 @defun overlays-at pos |
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1067 This function returns a list of all the overlays that cover the |
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1068 character at position @var{pos} in the current buffer. The list is in |
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1069 no particular order. An overlay contains position @var{pos} if it |
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1070 begins at or before @var{pos}, and ends after @var{pos}. |
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1071 |
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1072 To illustrate usage, here is a Lisp function that returns a list of the |
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1073 overlays that specify property @var{prop} for the character at point: |
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1074 |
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1075 @smallexample |
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1076 (defun find-overlays-specifying (prop) |
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1077 (let ((overlays (overlays-at (point))) |
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1078 found) |
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1079 (while overlays |
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1080 (let ((overlay (car overlays))) |
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1081 (if (overlay-get overlay prop) |
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1082 (setq found (cons overlay found)))) |
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1083 (setq overlays (cdr overlays))) |
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1084 found)) |
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1085 @end smallexample |
6598 | 1086 @end defun |
1087 | |
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1088 @defun overlays-in beg end |
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1089 This function returns a list of the overlays that overlap the region |
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1090 @var{beg} through @var{end}. ``Overlap'' means that at least one |
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1091 character is contained within the overlay and also contained within the |
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1092 specified region; however, empty overlays are included in the result if |
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1093 they are located at @var{beg}, or strictly between @var{beg} and @var{end}. |
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1094 @end defun |
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1095 |
6598 | 1096 @defun next-overlay-change pos |
1097 This function returns the buffer position of the next beginning or end | |
1098 of an overlay, after @var{pos}. | |
1099 @end defun | |
1100 | |
12067 | 1101 @defun previous-overlay-change pos |
1102 This function returns the buffer position of the previous beginning or | |
1103 end of an overlay, before @var{pos}. | |
1104 @end defun | |
1105 | |
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1106 Here's an easy way to use @code{next-overlay-change} to search for the |
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1107 next character which gets a non-@code{nil} @code{happy} property from |
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1108 either its overlays or its text properties (@pxref{Property Search}): |
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1109 |
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1110 @smallexample |
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1111 (defun find-overlay-prop (prop) |
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1112 (save-excursion |
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1113 (while (and (not (eobp)) |
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1114 (not (get-char-property (point) 'happy))) |
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1115 (goto-char (min (next-overlay-change (point)) |
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1116 (next-single-property-change (point) 'happy)))) |
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1117 (point))) |
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1118 @end smallexample |
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1119 |
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1120 @node Width |
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1121 @section Width |
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1122 |
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1123 Since not all characters have the same width, these functions let you |
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1124 check the width of a character. @xref{Primitive Indent}, and |
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1125 @ref{Screen Lines}, for related functions. |
21007
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1126 |
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1127 @defun char-width char |
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1128 This function returns the width in columns of the character @var{char}, |
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1129 if it were displayed in the current buffer and the selected window. |
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1130 @end defun |
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1131 |
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1132 @defun string-width string |
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1133 This function returns the width in columns of the string @var{string}, |
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1134 if it were displayed in the current buffer and the selected window. |
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1135 @end defun |
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1136 |
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1137 @defun truncate-string-to-width string width &optional start-column padding |
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1138 This function returns the part of @var{string} that fits within |
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1139 @var{width} columns, as a new string. |
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1140 |
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1141 If @var{string} does not reach @var{width}, then the result ends where |
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1142 @var{string} ends. If one multi-column character in @var{string} |
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1143 extends across the column @var{width}, that character is not included in |
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1144 the result. Thus, the result can fall short of @var{width} but cannot |
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1145 go beyond it. |
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1146 |
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1147 The optional argument @var{start-column} specifies the starting column. |
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1148 If this is non-@code{nil}, then the first @var{start-column} columns of |
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1149 the string are omitted from the value. If one multi-column character in |
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1150 @var{string} extends across the column @var{start-column}, that |
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1151 character is not included. |
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1152 |
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1153 The optional argument @var{padding}, if non-@code{nil}, is a padding |
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1154 character added at the beginning and end of the result string, to extend |
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1155 it to exactly @var{width} columns. The padding character is used at the |
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1156 end of the result if it falls short of @var{width}. It is also used at |
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1157 the beginning of the result if one multi-column character in |
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1158 @var{string} extends across the column @var{start-column}. |
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1159 |
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1160 @example |
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1161 (truncate-string-to-width "\tab\t" 12 4) |
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1162 @result{} "ab" |
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1163 (truncate-string-to-width "\tab\t" 12 4 ?\ ) |
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1164 @result{} " ab " |
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1165 @end example |
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1166 @end defun |
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1167 |
6598 | 1168 @node Faces |
1169 @section Faces | |
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1170 @cindex faces |
6598 | 1171 |
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1172 A @dfn{face} is a named collection of graphical attributes: font |
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1173 family, foreground color, background color, optional underlining, and |
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1174 many others. Faces are used in Emacs to control the style of display of |
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1175 particular parts of the text or the frame. |
6598 | 1176 |
1177 @cindex face id | |
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1178 Each face has its own @dfn{face number}, which distinguishes faces at |
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1179 low levels within Emacs. However, for most purposes, you refer to |
6598 | 1180 faces in Lisp programs by their names. |
1181 | |
12067 | 1182 @defun facep object |
1183 This function returns @code{t} if @var{object} is a face name symbol (or | |
1184 if it is a vector of the kind used internally to record face data). It | |
1185 returns @code{nil} otherwise. | |
1186 @end defun | |
1187 | |
6598 | 1188 Each face name is meaningful for all frames, and by default it has the |
1189 same meaning in all frames. But you can arrange to give a particular | |
1190 face name a special meaning in one frame if you wish. | |
1191 | |
1192 @menu | |
1193 * Standard Faces:: The faces Emacs normally comes with. | |
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1194 * Defining Faces:: How to define a face with @code{defface}. |
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1195 * Face Attributes:: What is in a face? |
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1196 * Attribute Functions:: Functions to examine and set face attributes. |
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1197 * Merging Faces:: How Emacs combines the faces specified for a character. |
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1198 * Font Selection:: Finding the best available font for a face. |
6598 | 1199 * Face Functions:: How to define and examine faces. |
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1200 * Auto Faces:: Hook for automatic face assignment. |
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1201 * Font Lookup:: Looking up the names of available fonts |
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1202 and information about them. |
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1203 * Fontsets:: A fontset is a collection of fonts |
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1204 that handle a range of character sets. |
6598 | 1205 @end menu |
1206 | |
1207 @node Standard Faces | |
1208 @subsection Standard Faces | |
1209 | |
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1210 This table lists all the standard faces and their uses. Most of them |
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1211 are used for displaying certain parts of the frames or certain kinds of |
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1212 text; you can control how those places look by customizing these faces. |
6598 | 1213 |
1214 @table @code | |
1215 @item default | |
1216 @kindex default @r{(face name)} | |
1217 This face is used for ordinary text. | |
1218 | |
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1219 @item mode-line |
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1220 @kindex mode-line @r{(face name)} |
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1221 This face is used for the mode line of the selected window, and for |
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1222 menu bars when toolkit menus are not used---but only if |
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1223 @code{mode-line-inverse-video} is non-@code{nil}. |
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1224 |
6598 | 1225 @item modeline |
1226 @kindex modeline @r{(face name)} | |
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1227 This is an alias for the @code{mode-line} face, for compatibility with |
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1228 old Emacs versions. |
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1229 |
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1230 @item mode-line-inactive |
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1231 @kindex mode-line-inactive @r{(face name)} |
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1232 This face is used for mode lines of non-selected windows. |
43290 | 1233 This face inherits from @code{mode-line}, so changes |
1234 in that face affect all windows. | |
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1235 |
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1236 @item header-line |
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1237 @kindex header-line @r{(face name)} |
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1238 This face is used for the header lines of windows that have them. |
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1239 |
25875 | 1240 @item menu |
1241 This face controls the display of menus, both their colors and their | |
1242 font. (This works only on certain systems.) | |
1243 | |
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1244 @item fringe |
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1245 @kindex fringe @r{(face name)} |
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1246 This face controls the colors of window fringes, the thin areas on |
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1247 either side that are used to display continuation and truncation glyphs. |
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1248 |
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1249 @item minibuffer-prompt |
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1250 @kindex minibuffer-prompt @r{(face name)} |
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1251 @vindex minibuffer-prompt-properties |
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1252 This face is used for the text of minibuffer prompts. By default, |
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1253 Emacs automatically adds this face to the value of |
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1254 @code{minibuffer-prompt-properties}, which is a list of text |
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1255 properties used to display the prompt text. |
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1256 |
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1257 @item scroll-bar |
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1258 @kindex scroll-bar @r{(face name)} |
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1259 This face controls the colors for display of scroll bars. |
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1260 |
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1261 @item tool-bar |
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1262 @kindex tool-bar @r{(face name)} |
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1263 This face is used for display of the tool bar, if any. |
6598 | 1264 |
1265 @item region | |
1266 @kindex region @r{(face name)} | |
1267 This face is used for highlighting the region in Transient Mark mode. | |
1268 | |
1269 @item secondary-selection | |
1270 @kindex secondary-selection @r{(face name)} | |
1271 This face is used to show any secondary selection you have made. | |
1272 | |
1273 @item highlight | |
1274 @kindex highlight @r{(face name)} | |
1275 This face is meant to be used for highlighting for various purposes. | |
1276 | |
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1277 @item trailing-whitespace |
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1278 @kindex trailing-whitespace @r{(face name)} |
25875 | 1279 This face is used to display excess whitespace at the end of a line, |
1280 if @code{show-trailing-whitespace} is non-@code{nil}. | |
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1281 @end table |
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1282 |
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1283 In contrast, these faces are provided to change the appearance of text |
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1284 in specific ways. You can use them on specific text, when you want |
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1285 the effects they produce. |
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1286 |
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1287 @table @code |
6598 | 1288 @item bold |
1289 @kindex bold @r{(face name)} | |
1290 This face uses a bold font, if possible. It uses the bold variant of | |
1291 the frame's font, if it has one. It's up to you to choose a default | |
1292 font that has a bold variant, if you want to use one. | |
1293 | |
1294 @item italic | |
1295 @kindex italic @r{(face name)} | |
1296 This face uses the italic variant of the frame's font, if it has one. | |
1297 | |
1298 @item bold-italic | |
1299 @kindex bold-italic @r{(face name)} | |
1300 This face uses the bold italic variant of the frame's font, if it has | |
1301 one. | |
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1302 |
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1303 @item underline |
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1304 @kindex underline @r{(face name)} |
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1305 This face underlines text. |
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1306 |
38278 | 1307 @item fixed-pitch |
1308 @kindex fixed-pitch @r{(face name)} | |
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1309 This face forces use of a particular fixed-width font. |
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1310 |
38278 | 1311 @item variable-pitch |
1312 @kindex variable-pitch @r{(face name)} | |
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1313 This face forces use of a particular variable-width font. It's |
25875 | 1314 reasonable to customize this to use a different variable-width font, if |
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1315 you like, but you should not make it a fixed-width font. |
6598 | 1316 @end table |
1317 | |
25875 | 1318 @defvar show-trailing-whitespace |
1319 @tindex show-trailing-whitespace | |
1320 If this variable is non-@code{nil}, Emacs uses the | |
1321 @code{trailing-whitespace} face to display any spaces and tabs at the | |
1322 end of a line. | |
1323 @end defvar | |
1324 | |
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1325 @node Defining Faces |
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1326 @subsection Defining Faces |
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1327 |
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1328 The way to define a new face is with @code{defface}. This creates a |
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1329 kind of customization item (@pxref{Customization}) which the user can |
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1330 customize using the Customization buffer (@pxref{Easy Customization,,, |
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1331 emacs, The GNU Emacs Manual}). |
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1332 |
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1333 @defmac defface face spec doc [keyword value]... |
25875 | 1334 This declares @var{face} as a customizable face that defaults according |
1335 to @var{spec}. You should not quote the symbol @var{face}. The | |
1336 argument @var{doc} specifies the face documentation. The keywords you | |
1337 can use in @code{defface} are the same ones that are meaningful in both | |
1338 @code{defgroup} and @code{defcustom} (@pxref{Common Keywords}). | |
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1339 |
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1340 When @code{defface} executes, it defines the face according to |
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1341 @var{spec}, then uses any customizations that were read from the |
25875 | 1342 init file (@pxref{Init File}) to override that specification. |
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1343 |
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1344 The purpose of @var{spec} is to specify how the face should appear on |
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1345 different kinds of terminals. It should be an alist whose elements have |
25875 | 1346 the form @code{(@var{display} @var{atts})}. Each element's @sc{car}, |
1347 @var{display}, specifies a class of terminals. The element's second element, | |
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1348 @var{atts}, is a list of face attributes and their values; it specifies |
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1349 what the face should look like on that kind of terminal. The possible |
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1350 attributes are defined in the value of @code{custom-face-attributes}. |
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1351 |
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1352 The @var{display} part of an element of @var{spec} determines which |
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1353 frames the element applies to. If more than one element of @var{spec} |
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1354 matches a given frame, the first matching element is the only one used |
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1355 for that frame. There are two possibilities for @var{display}: |
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1356 |
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1357 @table @asis |
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1358 @item @code{t} |
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1359 This element of @var{spec} matches all frames. Therefore, any |
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1360 subsequent elements of @var{spec} are never used. Normally |
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1361 @code{t} is used in the last (or only) element of @var{spec}. |
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1362 |
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1363 @item a list |
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1364 If @var{display} is a list, each element should have the form |
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1365 @code{(@var{characteristic} @var{value}@dots{})}. Here |
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1366 @var{characteristic} specifies a way of classifying frames, and the |
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1367 @var{value}s are possible classifications which @var{display} should |
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1368 apply to. Here are the possible values of @var{characteristic}: |
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1369 |
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1370 @table @code |
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1371 @item type |
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1372 The kind of window system the frame uses---either @code{graphic} (any |
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1373 graphics-capable display), @code{x}, @code{pc} (for the MS-DOS console), |
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1374 @code{w32} (for MS Windows 9X/NT), or @code{tty} (a non-graphics-capable |
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1375 display). |
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1376 |
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1377 @item class |
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1378 What kinds of colors the frame supports---either @code{color}, |
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1379 @code{grayscale}, or @code{mono}. |
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1380 |
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1381 @item background |
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1382 The kind of background---either @code{light} or @code{dark}. |
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1383 @end table |
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1384 |
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1385 If an element of @var{display} specifies more than one @var{value} for a |
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1386 given @var{characteristic}, any of those values is acceptable. If |
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1387 @var{display} has more than one element, each element should specify a |
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1388 different @var{characteristic}; then @emph{each} characteristic of the |
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1389 frame must match one of the @var{value}s specified for it in |
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1390 @var{display}. |
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1391 @end table |
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1392 @end defmac |
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1393 |
25875 | 1394 Here's how the standard face @code{region} is defined: |
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1395 |
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1396 @example |
25875 | 1397 @group |
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1398 (defface region |
25875 | 1399 `((((type tty) (class color)) |
1400 (:background "blue" :foreground "white")) | |
1401 @end group | |
1402 (((type tty) (class mono)) | |
1403 (:inverse-video t)) | |
1404 (((class color) (background dark)) | |
1405 (:background "blue")) | |
1406 (((class color) (background light)) | |
1407 (:background "lightblue")) | |
1408 (t (:background "gray"))) | |
1409 @group | |
1410 "Basic face for highlighting the region." | |
1411 :group 'basic-faces) | |
1412 @end group | |
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1413 @end example |
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1414 |
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1415 Internally, @code{defface} uses the symbol property |
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1416 @code{face-defface-spec} to record the face attributes specified in |
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1417 @code{defface}, @code{saved-face} for the attributes saved by the user |
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1418 with the customization buffer, and @code{face-documentation} for the |
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1419 documentation string. |
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1420 |
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1421 @defopt frame-background-mode |
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1422 This option, if non-@code{nil}, specifies the background type to use for |
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1423 interpreting face definitions. If it is @code{dark}, then Emacs treats |
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1424 all frames as if they had a dark background, regardless of their actual |
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1425 background colors. If it is @code{light}, then Emacs treats all frames |
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1426 as if they had a light background. |
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1427 @end defopt |
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1428 |
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1429 @node Face Attributes |
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1430 @subsection Face Attributes |
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1431 @cindex face attributes |
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1432 |
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1433 The effect of using a face is determined by a fixed set of @dfn{face |
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1434 attributes}. This table lists all the face attributes, and what they |
25875 | 1435 mean. Note that in general, more than one face can be specified for a |
1436 given piece of text; when that happens, the attributes of all the faces | |
1437 are merged to specify how to display the text. @xref{Merging Faces}. | |
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1438 |
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1439 In Emacs 21, any attribute in a face can have the value |
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1440 @code{unspecified}. This means the face doesn't specify that attribute. |
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1441 In face merging, when the first face fails to specify a particular |
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1442 attribute, that means the next face gets a chance. However, the |
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1443 @code{default} face must specify all attributes. |
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1444 |
25875 | 1445 Some of these font attributes are meaningful only on certain kinds of |
1446 displays---if your display cannot handle a certain attribute, the | |
1447 attribute is ignored. (The attributes @code{:family}, @code{:width}, | |
1448 @code{:height}, @code{:weight}, and @code{:slant} correspond to parts of | |
1449 an X Logical Font Descriptor.) | |
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1450 |
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1451 @table @code |
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1452 @item :family |
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1453 Font family name, or fontset name (@pxref{Fontsets}). If you specify a |
25875 | 1454 font family name, the wild-card characters @samp{*} and @samp{?} are |
1455 allowed. | |
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1456 |
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1457 @item :width |
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1458 Relative proportionate width, also known as the character set width or |
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1459 set width. This should be one of the symbols @code{ultra-condensed}, |
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1460 @code{extra-condensed}, @code{condensed}, @code{semi-condensed}, |
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1461 @code{normal}, @code{semi-expanded}, @code{expanded}, |
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1462 @code{extra-expanded}, or @code{ultra-expanded}. |
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1463 |
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1464 @item :height |
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1465 Either the font height, an integer in units of 1/10 point, a floating |
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1466 point number specifying the amount by which to scale the height of any |
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1467 underlying face, or a function, which is called with the old height |
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1468 (from the underlying face), and should return the new height. |
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1469 |
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1470 @item :weight |
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1471 Font weight---a symbol from this series (from most dense to most faint): |
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1472 @code{ultra-bold}, @code{extra-bold}, @code{bold}, @code{semi-bold}, |
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1473 @code{normal}, @code{semi-light}, @code{light}, @code{extra-light}, |
25875 | 1474 or @code{ultra-light}. |
25809
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1475 |
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1476 On a text-only terminal, any weight greater than normal is displayed as |
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1477 extra bright, and any weight less than normal is displayed as |
25875 | 1478 half-bright (provided the terminal supports the feature). |
1479 | |
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1480 @item :slant |
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1481 Font slant---one of the symbols @code{italic}, @code{oblique}, @code{normal}, |
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1482 @code{reverse-italic}, or @code{reverse-oblique}. |
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1483 |
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1484 On a text-only terminal, slanted text is displayed as half-bright, if |
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1485 the terminal supports the feature. |
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1486 |
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1487 @item :foreground |
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1488 Foreground color, a string. |
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1489 |
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1490 @item :background |
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1491 Background color, a string. |
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1492 |
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1493 @item :inverse-video |
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1494 Whether or not characters should be displayed in inverse video. The |
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1495 value should be @code{t} (yes) or @code{nil} (no). |
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1496 |
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1497 @item :stipple |
25875 | 1498 The background stipple, a bitmap. |
1499 | |
1500 The value can be a string; that should be the name of a file containing | |
1501 external-format X bitmap data. The file is found in the directories | |
1502 listed in the variable @code{x-bitmap-file-path}. | |
1503 | |
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1504 Alternatively, the value can specify the bitmap directly, with a list |
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1505 of the form @code{(@var{width} @var{height} @var{data})}. Here, |
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1506 @var{width} and @var{height} specify the size in pixels, and |
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1507 @var{data} is a string containing the raw bits of the bitmap, row by |
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1508 row. Each row occupies @math{(@var{width} + 7) / 8} consecutive bytes |
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1509 in the string (which should be a unibyte string for best results). |
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1510 This means that each row always occupies at least one whole byte. |
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1511 |
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1512 If the value is @code{nil}, that means use no stipple pattern. |
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1513 |
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1514 Normally you do not need to set the stipple attribute, because it is |
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1515 used automatically to handle certain shades of gray. |
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1516 |
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1517 @item :underline |
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1518 Whether or not characters should be underlined, and in what color. If |
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1519 the value is @code{t}, underlining uses the foreground color of the |
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1520 face. If the value is a string, underlining uses that color. The |
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1521 value @code{nil} means do not underline. |
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1522 |
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1523 @item :overline |
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1524 Whether or not characters should be overlined, and in what color. |
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1525 The value is used like that of @code{:underline}. |
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1526 |
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1527 @item :strike-through |
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1528 Whether or not characters should be strike-through, and in what |
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1529 color. The value is used like that of @code{:underline}. |
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1530 |
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1531 @item :inherit |
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1532 The name of a face from which to inherit attributes, or a list of face |
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1533 names. Attributes from inherited faces are merged into the face like an |
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1534 underlying face would be, with higher priority than underlying faces. |
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1535 |
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1536 @item :box |
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1537 Whether or not a box should be drawn around characters, its color, the |
25875 | 1538 width of the box lines, and 3D appearance. |
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1539 @end table |
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1540 |
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1541 Here are the possible values of the @code{:box} attribute, and what |
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1542 they mean: |
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1543 |
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1544 @table @asis |
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1545 @item @code{nil} |
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1546 Don't draw a box. |
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1547 |
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1548 @item @code{t} |
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1549 Draw a box with lines of width 1, in the foreground color. |
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1550 |
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1551 @item @var{color} |
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1552 Draw a box with lines of width 1, in color @var{color}. |
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1553 |
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1554 @item @code{(:line-width @var{width} :color @var{color} :style @var{style})} |
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1555 This way you can explicitly specify all aspects of the box. The value |
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1556 @var{width} specifies the width of the lines to draw; it defaults to 1. |
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1557 |
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1558 The value @var{color} specifies the color to draw with. The default is |
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1559 the foreground color of the face for simple boxes, and the background |
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1560 color of the face for 3D boxes. |
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1561 |
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1562 The value @var{style} specifies whether to draw a 3D box. If it is |
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1563 @code{released-button}, the box looks like a 3D button that is not being |
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1564 pressed. If it is @code{pressed-button}, the box looks like a 3D button |
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1565 that is being pressed. If it is @code{nil} or omitted, a plain 2D box |
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1566 is used. |
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1567 @end table |
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1568 |
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1569 The attributes @code{:overline}, @code{:strike-through} and |
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1570 @code{:box} are new in Emacs 21. The attributes @code{:family}, |
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1571 @code{:height}, @code{:width}, @code{:weight}, @code{:slant} are also |
25875 | 1572 new; previous versions used the following attributes, now semi-obsolete, |
1573 to specify some of the same information: | |
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1574 |
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1575 @table @code |
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1576 @item :font |
25875 | 1577 This attribute specifies the font name. |
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1578 |
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1579 @item :bold |
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1580 A non-@code{nil} value specifies a bold font. |
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1581 |
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1582 @item :italic |
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1583 A non-@code{nil} value specifies an italic font. |
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1584 @end table |
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1585 |
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1586 For compatibility, you can still set these ``attributes'' in Emacs 21, |
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1587 even though they are not real face attributes. Here is what that does: |
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1588 |
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1589 @table @code |
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1590 @item :font |
25875 | 1591 You can specify an X font name as the ``value'' of this ``attribute''; |
1592 that sets the @code{:family}, @code{:width}, @code{:height}, | |
1593 @code{:weight}, and @code{:slant} attributes according to the font name. | |
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1594 |
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1595 If the value is a pattern with wildcards, the first font that matches |
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1596 the pattern is used to set these attributes. |
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1597 |
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1598 @item :bold |
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1599 A non-@code{nil} makes the face bold; @code{nil} makes it normal. |
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1600 This actually works by setting the @code{:weight} attribute. |
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1601 |
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1602 @item :italic |
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1603 A non-@code{nil} makes the face italic; @code{nil} makes it normal. |
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1604 This actually works by setting the @code{:slant} attribute. |
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1605 @end table |
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1606 |
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1607 @defvar x-bitmap-file-path |
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1608 This variable specifies a list of directories for searching |
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1609 for bitmap files, for the @code{:stipple} attribute. |
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1610 @end defvar |
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1611 |
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1612 @defun bitmap-spec-p object |
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1613 This returns @code{t} if @var{object} is a valid bitmap specification, |
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1614 suitable for use with @code{:stipple} (see above). It returns |
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1615 @code{nil} otherwise. |
25875 | 1616 @end defun |
1617 | |
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1618 @node Attribute Functions |
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1619 @subsection Face Attribute Functions |
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1620 |
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1621 You can modify the attributes of an existing face with the following |
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1622 functions. If you specify @var{frame}, they affect just that frame; |
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1623 otherwise, they affect all frames as well as the defaults that apply to |
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1624 new frames. |
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1625 |
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1626 @tindex set-face-attribute |
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1627 @defun set-face-attribute face frame &rest arguments |
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1628 This function sets one or more attributes of face @var{face} |
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1629 for frame @var{frame}. If @var{frame} is @code{nil}, it sets |
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1630 the attribute for all frames, and the defaults for new frames. |
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1631 |
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1632 The extra arguments @var{arguments} specify the attributes to set, and |
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1633 the values for them. They should consist of alternating attribute names |
25875 | 1634 (such as @code{:family} or @code{:underline}) and corresponding values. |
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1635 Thus, |
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1636 |
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1637 @example |
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1638 (set-face-attribute 'foo nil |
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1639 :width :extended |
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1640 :weight :bold |
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1641 :underline "red") |
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1642 @end example |
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1643 |
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1644 @noindent |
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1645 sets the attributes @code{:width}, @code{:weight} and @code{:underline} |
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1646 to the corresponding values. |
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1647 @end defun |
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1648 |
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1649 @tindex face-attribute |
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1650 @defun face-attribute face attribute &optional frame |
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1651 This returns the value of the @var{attribute} attribute of face |
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1652 @var{face} on @var{frame}. If @var{frame} is @code{nil}, |
39404
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1653 that means the selected frame (@pxref{Input Focus}). |
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1654 |
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1655 If @var{frame} is @code{t}, the value is the default for |
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1656 @var{face} for new frames. |
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1657 |
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1658 For example, |
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1659 |
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1660 @example |
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1661 (face-attribute 'bold :weight) |
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1662 @result{} bold |
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1663 @end example |
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1664 @end defun |
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1665 |
25875 | 1666 The functions above did not exist before Emacs 21. For compatibility |
1667 with older Emacs versions, you can use the following functions to set | |
25751
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1668 and examine the face attributes which existed in those versions. |
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1669 |
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1670 @defun set-face-foreground face color &optional frame |
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1671 @defunx set-face-background face color &optional frame |
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1672 These functions set the foreground (or background, respectively) color |
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1673 of face @var{face} to @var{color}. The argument @var{color} should be a |
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1674 string, the name of a color. |
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1675 |
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1676 Certain shades of gray are implemented by stipple patterns on |
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1677 black-and-white screens. |
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1678 @end defun |
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1679 |
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1680 @defun set-face-stipple face pattern &optional frame |
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1681 This function sets the background stipple pattern of face @var{face} |
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1682 to @var{pattern}. The argument @var{pattern} should be the name of a |
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1683 stipple pattern defined by the X server, or actual bitmap data |
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(set-face-stipple): Reference description of bitmap data
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1684 (@pxref{Face Attributes}), or @code{nil} meaning don't use stipple. |
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1685 |
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1686 Normally there is no need to pay attention to stipple patterns, because |
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1687 they are used automatically to handle certain shades of gray. |
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1688 @end defun |
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1689 |
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1690 @defun set-face-font face font &optional frame |
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1691 This function sets the font of face @var{face}. |
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1692 |
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1693 In Emacs 21, this actually sets the attributes @code{:family}, |
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1694 @code{:width}, @code{:height}, @code{:weight}, and @code{:slant} |
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1695 according to the font name @var{font}. |
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1696 |
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1697 In Emacs 20, this sets the font attribute. Once you set the font |
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1698 explicitly, the bold and italic attributes cease to have any effect, |
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1699 because the precise font that you specified is used. |
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1700 @end defun |
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1701 |
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1702 @defun set-face-bold-p face bold-p &optional frame |
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1703 This function specifies whether @var{face} should be bold. If |
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1704 @var{bold-p} is non-@code{nil}, that means yes; @code{nil} means no. |
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1705 |
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1706 In Emacs 21, this sets the @code{:weight} attribute. |
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1707 In Emacs 20, it sets the @code{:bold} attribute. |
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1708 @end defun |
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1709 |
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1710 @defun set-face-italic-p face italic-p &optional frame |
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1711 This function specifies whether @var{face} should be italic. If |
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1712 @var{italic-p} is non-@code{nil}, that means yes; @code{nil} means no. |
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1713 |
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1714 In Emacs 21, this sets the @code{:slant} attribute. |
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1715 In Emacs 20, it sets the @code{:italic} attribute. |
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1716 @end defun |
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1717 |
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1718 @defun set-face-underline-p face underline-p &optional frame |
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1719 This function sets the underline attribute of face @var{face}. |
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1720 Non-@code{nil} means do underline; @code{nil} means don't. |
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1721 @end defun |
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1722 |
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1723 @defun invert-face face &optional frame |
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1724 This function inverts the @code{:inverse-video} attribute of face |
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1725 @var{face}. If the attribute is @code{nil}, this function sets it to |
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1726 @code{t}, and vice versa. |
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1727 @end defun |
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1728 |
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1729 These functions examine the attributes of a face. If you don't |
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1730 specify @var{frame}, they refer to the default data for new frames. |
25875 | 1731 They return the symbol @code{unspecified} if the face doesn't define any |
1732 value for that attribute. | |
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1733 |
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1734 @defun face-foreground face &optional frame |
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1735 @defunx face-background face &optional frame |
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|
1736 These functions return the foreground color (or background color, |
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1737 respectively) of face @var{face}, as a string. |
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1738 @end defun |
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1739 |
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1740 @defun face-stipple face &optional frame |
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1741 This function returns the name of the background stipple pattern of face |
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1742 @var{face}, or @code{nil} if it doesn't have one. |
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1743 @end defun |
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1744 |
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1745 @defun face-font face &optional frame |
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1746 This function returns the name of the font of face @var{face}. |
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1747 @end defun |
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1748 |
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1749 @defun face-bold-p face &optional frame |
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1750 This function returns @code{t} if @var{face} is bold---that is, if it is |
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1751 bolder than normal. It returns @code{nil} otherwise. |
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1752 @end defun |
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1753 |
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1754 @defun face-italic-p face &optional frame |
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1755 This function returns @code{t} if @var{face} is italic or oblique, |
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1756 @code{nil} otherwise. |
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1757 @end defun |
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1758 |
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1759 @defun face-underline-p face &optional frame |
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1760 This function returns the @code{:underline} attribute of face @var{face}. |
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1761 @end defun |
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1762 |
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1763 @defun face-inverse-video-p face &optional frame |
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1764 This function returns the @code{:inverse-video} attribute of face @var{face}. |
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1765 @end defun |
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1766 |
6598 | 1767 @node Merging Faces |
1768 @subsection Merging Faces for Display | |
1769 | |
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1770 Here are the ways to specify which faces to use for display of text: |
6598 | 1771 |
1772 @itemize @bullet | |
1773 @item | |
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1774 With defaults. The @code{default} face is used as the ultimate |
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1775 default for all text. (In Emacs 19 and 20, the @code{default} |
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1776 face is used only when no other face is specified.) |
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1777 |
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1778 For a mode line or header line, the face @code{modeline} or |
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1779 @code{header-line} is used just before @code{default}. |
6598 | 1780 |
1781 @item | |
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1782 With text properties. A character can have a @code{face} property; if |
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1783 so, the faces and face attributes specified there apply. @xref{Special |
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1784 Properties}. |
6598 | 1785 |
1786 If the character has a @code{mouse-face} property, that is used instead | |
1787 of the @code{face} property when the mouse is ``near enough'' to the | |
1788 character. | |
1789 | |
1790 @item | |
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1791 With overlays. An overlay can have @code{face} and @code{mouse-face} |
6598 | 1792 properties too; they apply to all the text covered by the overlay. |
1793 | |
1794 @item | |
12098 | 1795 With a region that is active. In Transient Mark mode, the region is |
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1796 highlighted with the face @code{region} (@pxref{Standard Faces}). |
12098 | 1797 |
1798 @item | |
21682
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1799 With special glyphs. Each glyph can specify a particular face |
6598 | 1800 number. @xref{Glyphs}. |
1801 @end itemize | |
1802 | |
1803 If these various sources together specify more than one face for a | |
1804 particular character, Emacs merges the attributes of the various faces | |
1805 specified. The attributes of the faces of special glyphs come first; | |
12098 | 1806 then comes the face for region highlighting, if appropriate; |
6598 | 1807 then come attributes of faces from overlays, followed by those from text |
1808 properties, and last the default face. | |
1809 | |
1810 When multiple overlays cover one character, an overlay with higher | |
1811 priority overrides those with lower priority. @xref{Overlays}. | |
1812 | |
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1813 In Emacs 20, if an attribute such as the font or a color is not |
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1814 specified in any of the above ways, the frame's own font or color is |
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1815 used. In newer Emacs versions, this cannot happen, because the |
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1816 @code{default} face specifies all attributes---in fact, the frame's own |
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1817 font and colors are synonymous with those of the default face. |
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1818 |
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1819 @node Font Selection |
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1820 @subsection Font Selection |
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1821 |
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1822 @dfn{Selecting a font} means mapping the specified face attributes for |
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1823 a character to a font that is available on a particular display. The |
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1824 face attributes, as determined by face merging, specify most of the |
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1825 font choice, but not all. Part of the choice depends on what character |
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1826 it is. |
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1827 |
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1828 For multibyte characters, typically each font covers only one |
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1829 character set. So each character set (@pxref{Character Sets}) specifies |
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1830 a registry and encoding to use, with the character set's |
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1831 @code{x-charset-registry} property. Its value is a string containing |
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1832 the registry and the encoding, with a dash between them: |
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1833 |
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1834 @example |
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1835 (plist-get (charset-plist 'latin-iso8859-1) |
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1836 'x-charset-registry) |
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1837 @result{} "ISO8859-1" |
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1838 @end example |
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1839 |
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1840 Unibyte text does not have character sets, so displaying a unibyte |
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1841 character takes the registry and encoding from the variable |
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1842 @code{face-default-registry}. |
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1843 |
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1844 @defvar face-default-registry |
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1845 This variable specifies which registry and encoding to use in choosing |
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1846 fonts for unibyte characters. The value is initialized at Emacs startup |
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1847 time from the font the user specified for Emacs. |
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1848 @end defvar |
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1849 |
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1850 If the face specifies a fontset name, that fontset determines a |
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1851 pattern for fonts of the given charset. If the face specifies a font |
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1852 family, a font pattern is constructed. |
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1853 |
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1854 Emacs tries to find an available font for the given face attributes |
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1855 and character's registry and encoding. If there is a font that matches |
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1856 exactly, it is used, of course. The hard case is when no available font |
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1857 exactly fits the specification. Then Emacs looks for one that is |
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1858 ``close''---one attribute at a time. You can specify the order to |
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1859 consider the attributes. In the case where a specified font family is |
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1860 not available, you can specify a set of mappings for alternatives to |
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1861 try. |
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1862 |
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1863 @defvar face-font-selection-order |
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1864 @tindex face-font-selection-order |
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1865 This variable specifies the order of importance of the face attributes |
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1866 @code{:width}, @code{:height}, @code{:weight}, and @code{:slant}. The |
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1867 value should be a list containing those four symbols, in order of |
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1868 decreasing importance. |
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1869 |
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1870 Font selection first finds the best available matches for the first |
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1871 attribute listed; then, among the fonts which are best in that way, it |
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1872 searches for the best matches in the second attribute, and so on. |
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1873 |
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1874 The attributes @code{:weight} and @code{:width} have symbolic values in |
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1875 a range centered around @code{normal}. Matches that are more extreme |
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1876 (farther from @code{normal}) are somewhat preferred to matches that are |
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1877 less extreme (closer to @code{normal}); this is designed to ensure that |
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1878 non-normal faces contrast with normal ones, whenever possible. |
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1879 |
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1880 The default is @code{(:width :height :weight :slant)}, which means first |
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1881 find the fonts closest to the specified @code{:width}, then---among the |
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1882 fonts with that width---find a best match for the specified font height, |
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1883 and so on. |
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1884 |
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1885 One example of a case where this variable makes a difference is when the |
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1886 default font has no italic equivalent. With the default ordering, the |
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1887 @code{italic} face will use a non-italic font that is similar to the |
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1888 default one. But if you put @code{:slant} before @code{:height}, the |
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1889 @code{italic} face will use an italic font, even if its height is not |
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1890 quite right. |
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1891 @end defvar |
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1892 |
33373 | 1893 @defvar face-font-family-alternatives |
1894 @tindex face-font-family-alternatives | |
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1895 This variable lets you specify alternative font families to try, if a |
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1896 given family is specified and doesn't exist. Each element should have |
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1897 this form: |
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1898 |
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1899 @example |
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1900 (@var{family} @var{alternate-families}@dots{}) |
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1901 @end example |
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1902 |
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1903 If @var{family} is specified but not available, Emacs will try the other |
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1904 families given in @var{alternate-families}, one by one, until it finds a |
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1905 family that does exist. |
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1906 @end defvar |
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1907 |
33373 | 1908 @defvar face-font-registry-alternatives |
1909 @tindex face-font-registry-alternatives | |
1910 This variable lets you specify alternative font registries to try, if a | |
1911 given registry is specified and doesn't exist. Each element should have | |
1912 this form: | |
1913 | |
1914 @example | |
1915 (@var{registry} @var{alternate-registries}@dots{}) | |
1916 @end example | |
1917 | |
1918 If @var{registry} is specified but not available, Emacs will try the | |
1919 other registries given in @var{alternate-registries}, one by one, | |
1920 until it finds a registry that does exist. | |
1921 @end defvar | |
1922 | |
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1923 Emacs can make use of scalable fonts, but by default it does not use |
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1924 them, since the use of too many or too big scalable fonts can crash |
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1925 XFree86 servers. |
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1926 |
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1927 @defvar scalable-fonts-allowed |
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1928 @tindex scalable-fonts-allowed |
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1929 This variable controls which scalable fonts to use. A value of |
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1930 @code{nil}, the default, means do not use scalable fonts. @code{t} |
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1931 means to use any scalable font that seems appropriate for the text. |
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1932 |
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1933 Otherwise, the value must be a list of regular expressions. Then a |
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1934 scalable font is enabled for use if its name matches any regular |
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1935 expression in the list. For example, |
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1936 |
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1937 @example |
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1938 (setq scalable-fonts-allowed '("muleindian-2$")) |
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1939 @end example |
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1940 |
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1941 @noindent |
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1942 allows the use of scalable fonts with registry @code{muleindian-2}. |
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1943 @end defvar |
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1944 |
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1945 @defun clear-face-cache &optional unload-p |
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1946 @tindex clear-face-cache |
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1947 This function clears the face cache for all frames. |
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1948 If @var{unload-p} is non-@code{nil}, that means to unload |
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1949 all unused fonts as well. |
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1950 @end defun |
6598 | 1951 |
1952 @node Face Functions | |
1953 @subsection Functions for Working with Faces | |
1954 | |
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1955 Here are additional functions for creating and working with faces. |
6598 | 1956 |
1957 @defun make-face name | |
1958 This function defines a new face named @var{name}, initially with all | |
1959 attributes @code{nil}. It does nothing if there is already a face named | |
1960 @var{name}. | |
1961 @end defun | |
1962 | |
1963 @defun face-list | |
1964 This function returns a list of all defined face names. | |
1965 @end defun | |
1966 | |
1967 @defun copy-face old-face new-name &optional frame new-frame | |
1968 This function defines the face @var{new-name} as a copy of the existing | |
1969 face named @var{old-face}. It creates the face @var{new-name} if that | |
1970 doesn't already exist. | |
1971 | |
1972 If the optional argument @var{frame} is given, this function applies | |
1973 only to that frame. Otherwise it applies to each frame individually, | |
1974 copying attributes from @var{old-face} in each frame to @var{new-face} | |
1975 in the same frame. | |
1976 | |
1977 If the optional argument @var{new-frame} is given, then @code{copy-face} | |
1978 copies the attributes of @var{old-face} in @var{frame} to @var{new-name} | |
1979 in @var{new-frame}. | |
1980 @end defun | |
1981 | |
12098 | 1982 @defun face-id face |
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1983 This function returns the face number of face @var{face}. |
6598 | 1984 @end defun |
1985 | |
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1986 @defun face-documentation face |
21007
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1987 This function returns the documentation string of face @var{face}, or |
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1988 @code{nil} if none was specified for it. |
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1989 @end defun |
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1990 |
6598 | 1991 @defun face-equal face1 face2 &optional frame |
1992 This returns @code{t} if the faces @var{face1} and @var{face2} have the | |
1993 same attributes for display. | |
1994 @end defun | |
1995 | |
1996 @defun face-differs-from-default-p face &optional frame | |
1997 This returns @code{t} if the face @var{face} displays differently from | |
25875 | 1998 the default face. A face is considered to be ``the same'' as the |
1999 default face if each attribute is either the same as that of the default | |
2000 face, or unspecified (meaning to inherit from the default). | |
22252
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2001 @end defun |
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2002 |
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2003 @node Auto Faces |
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2004 @subsection Automatic Face Assignment |
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2005 @cindex automatic face assignment |
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2006 @cindex faces, automatic choice |
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2007 |
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2008 @cindex Font-Lock mode |
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2009 Starting with Emacs 21, a hook is available for automatically |
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2010 assigning faces to text in the buffer. This hook is used for part of |
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2011 the implementation of Font-Lock mode. |
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2012 |
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2013 @tindex fontification-functions |
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2014 @defvar fontification-functions |
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2015 This variable holds a list of functions that are called by Emacs |
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2016 redisplay as needed to assign faces automatically to text in the buffer. |
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2017 |
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2018 The functions are called in the order listed, with one argument, a |
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2019 buffer position @var{pos}. Each function should attempt to assign faces |
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2020 to the text in the current buffer starting at @var{pos}. |
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2021 |
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2022 Each function should record the faces they assign by setting the |
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2023 @code{face} property. It should also add a non-@code{nil} |
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2024 @code{fontified} property for all the text it has assigned faces to. |
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2025 That property tells redisplay that faces have been assigned to that text |
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2026 already. |
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2027 |
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2028 It is probably a good idea for each function to do nothing if the |
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2029 character after @var{pos} already has a non-@code{nil} @code{fontified} |
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2030 property, but this is not required. If one function overrides the |
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2031 assignments made by a previous one, the properties as they are |
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2032 after the last function finishes are the ones that really matter. |
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2033 |
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2034 For efficiency, we recommend writing these functions so that they |
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2035 usually assign faces to around 400 to 600 characters at each call. |
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2036 @end defvar |
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2037 |
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2038 @node Font Lookup |
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2039 @subsection Looking Up Fonts |
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2040 |
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2041 @defun x-list-fonts pattern &optional face frame maximum |
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2042 This function returns a list of available font names that match |
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2043 @var{pattern}. If the optional arguments @var{face} and @var{frame} are |
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2044 specified, then the list is limited to fonts that are the same size as |
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2045 @var{face} currently is on @var{frame}. |
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2046 |
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2047 The argument @var{pattern} should be a string, perhaps with wildcard |
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2048 characters: the @samp{*} character matches any substring, and the |
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2049 @samp{?} character matches any single character. Pattern matching |
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2050 of font names ignores case. |
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2051 |
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2052 If you specify @var{face} and @var{frame}, @var{face} should be a face name |
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2053 (a symbol) and @var{frame} should be a frame. |
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2054 |
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2055 The optional argument @var{maximum} sets a limit on how many fonts to |
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2056 return. If this is non-@code{nil}, then the return value is truncated |
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2057 after the first @var{maximum} matching fonts. Specifying a small value |
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2058 for @var{maximum} can make this function much faster, in cases where |
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2059 many fonts match the pattern. |
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2060 @end defun |
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2061 |
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2062 These additional functions are available starting in Emacs 21. |
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2063 |
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2064 @defun x-family-fonts &optional family frame |
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2065 @tindex x-family-fonts |
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2066 This function returns a list describing the available fonts for family |
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2067 @var{family} on @var{frame}. If @var{family} is omitted or @code{nil}, |
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2068 this list applies to all families, and therefore, it contains all |
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2069 available fonts. Otherwise, @var{family} must be a string; it may |
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2070 contain the wildcards @samp{?} and @samp{*}. |
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2071 |
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2072 The list describes the display that @var{frame} is on; if @var{frame} is |
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2073 omitted or @code{nil}, it applies to the selected frame's display |
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2074 (@pxref{Input Focus}). |
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2075 |
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2076 The list contains a vector of the following form for each font: |
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2077 |
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2078 @example |
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2079 [@var{family} @var{width} @var{point-size} @var{weight} @var{slant} |
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2080 @var{fixed-p} @var{full} @var{registry-and-encoding}] |
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2081 @end example |
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2082 |
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2083 The first five elements correspond to face attributes; if you |
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2084 specify these attributes for a face, it will use this font. |
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2085 |
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2086 The last three elements give additional information about the font. |
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2087 @var{fixed-p} is non-nil if the font is fixed-pitch. @var{full} is the |
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2088 full name of the font, and @var{registry-and-encoding} is a string |
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2089 giving the registry and encoding of the font. |
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2090 |
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2091 The result list is sorted according to the current face font sort order. |
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2092 @end defun |
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2093 |
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2094 @defun x-font-family-list &optional frame |
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2095 @tindex x-font-family-list |
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2096 This function returns a list of the font families available for |
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2097 @var{frame}'s display. If @var{frame} is omitted or @code{nil}, it |
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2098 describes the selected frame's display (@pxref{Input Focus}). |
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2099 |
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2100 The value is a list of elements of this form: |
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2101 |
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2102 @example |
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2103 (@var{family} . @var{fixed-p}) |
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2104 @end example |
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2105 |
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2106 @noindent |
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2107 Here @var{family} is a font family, and @var{fixed-p} is |
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2108 non-@code{nil} if fonts of that family are fixed-pitch. |
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2109 @end defun |
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2110 |
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2111 @defvar font-list-limit |
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2112 @tindex font-list-limit |
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2113 This variable specifies maximum number of fonts to consider in font |
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2114 matching. The function @code{x-family-fonts} will not return more than |
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2115 that many fonts, and font selection will consider only that many fonts |
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2116 when searching a matching font for face attributes. The default is |
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2117 currently 100. |
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2118 @end defvar |
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2119 |
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2120 @node Fontsets |
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2121 @subsection Fontsets |
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2122 |
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2123 A @dfn{fontset} is a list of fonts, each assigned to a range of |
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2124 character codes. An individual font cannot display the whole range of |
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2125 characters that Emacs supports, but a fontset can. Fontsets have names, |
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2126 just as fonts do, and you can use a fontset name in place of a font name |
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2127 when you specify the ``font'' for a frame or a face. Here is |
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2128 information about defining a fontset under Lisp program control. |
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2129 |
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2130 @defun create-fontset-from-fontset-spec fontset-spec &optional style-variant-p noerror |
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2131 This function defines a new fontset according to the specification |
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2132 string @var{fontset-spec}. The string should have this format: |
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2133 |
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2134 @smallexample |
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2135 @var{fontpattern}, @r{[}@var{charsetname}:@var{fontname}@r{]@dots{}} |
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2136 @end smallexample |
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2137 |
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2138 @noindent |
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2139 Whitespace characters before and after the commas are ignored. |
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2140 |
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2141 The first part of the string, @var{fontpattern}, should have the form of |
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2142 a standard X font name, except that the last two fields should be |
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2143 @samp{fontset-@var{alias}}. |
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2144 |
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2145 The new fontset has two names, one long and one short. The long name is |
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2146 @var{fontpattern} in its entirety. The short name is |
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2147 @samp{fontset-@var{alias}}. You can refer to the fontset by either |
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2148 name. If a fontset with the same name already exists, an error is |
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2149 signaled, unless @var{noerror} is non-@code{nil}, in which case this |
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2150 function does nothing. |
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2151 |
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2152 If optional argument @var{style-variant-p} is non-@code{nil}, that says |
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2153 to create bold, italic and bold-italic variants of the fontset as well. |
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2154 These variant fontsets do not have a short name, only a long one, which |
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2155 is made by altering @var{fontpattern} to indicate the bold or italic |
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2156 status. |
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2157 |
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2158 The specification string also says which fonts to use in the fontset. |
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2159 See below for the details. |
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2160 @end defun |
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2161 |
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2162 The construct @samp{@var{charset}:@var{font}} specifies which font to |
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2163 use (in this fontset) for one particular character set. Here, |
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2164 @var{charset} is the name of a character set, and @var{font} is the font |
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2165 to use for that character set. You can use this construct any number of |
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2166 times in the specification string. |
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2167 |
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2168 For the remaining character sets, those that you don't specify |
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2169 explicitly, Emacs chooses a font based on @var{fontpattern}: it replaces |
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2170 @samp{fontset-@var{alias}} with a value that names one character set. |
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2171 For the @sc{ascii} character set, @samp{fontset-@var{alias}} is replaced |
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2172 with @samp{ISO8859-1}. |
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2173 |
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2174 In addition, when several consecutive fields are wildcards, Emacs |
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2175 collapses them into a single wildcard. This is to prevent use of |
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2176 auto-scaled fonts. Fonts made by scaling larger fonts are not usable |
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2177 for editing, and scaling a smaller font is not useful because it is |
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2178 better to use the smaller font in its own size, which Emacs does. |
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2179 |
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2180 Thus if @var{fontpattern} is this, |
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2181 |
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2182 @example |
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2183 -*-fixed-medium-r-normal-*-24-*-*-*-*-*-fontset-24 |
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2184 @end example |
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2185 |
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2186 @noindent |
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2187 the font specification for @sc{ascii} characters would be this: |
25751
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2188 |
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2189 @example |
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2190 -*-fixed-medium-r-normal-*-24-*-ISO8859-1 |
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2191 @end example |
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2192 |
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2193 @noindent |
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2194 and the font specification for Chinese GB2312 characters would be this: |
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2195 |
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2196 @example |
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2197 -*-fixed-medium-r-normal-*-24-*-gb2312*-* |
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2198 @end example |
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2199 |
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2200 You may not have any Chinese font matching the above font |
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2201 specification. Most X distributions include only Chinese fonts that |
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2202 have @samp{song ti} or @samp{fangsong ti} in the @var{family} field. In |
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2203 such a case, @samp{Fontset-@var{n}} can be specified as below: |
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2204 |
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2205 @smallexample |
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2206 Emacs.Fontset-0: -*-fixed-medium-r-normal-*-24-*-*-*-*-*-fontset-24,\ |
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2207 chinese-gb2312:-*-*-medium-r-normal-*-24-*-gb2312*-* |
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2208 @end smallexample |
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2209 |
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2210 @noindent |
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2211 Then, the font specifications for all but Chinese GB2312 characters have |
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2212 @samp{fixed} in the @var{family} field, and the font specification for |
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2213 Chinese GB2312 characters has a wild card @samp{*} in the @var{family} |
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2214 field. |
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2215 |
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2216 @node Display Property |
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2217 @section The @code{display} Property |
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2218 @cindex display specification |
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2219 @kindex display @r{(text property)} |
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2220 |
25875 | 2221 The @code{display} text property (or overlay property) is used to |
2222 insert images into text, and also control other aspects of how text | |
2223 displays. These features are available starting in Emacs 21. The value | |
2224 of the @code{display} property should be a display specification, or a | |
2225 list or vector containing several display specifications. The rest of | |
2226 this section describes several kinds of display specifications and what | |
2227 they mean. | |
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2228 |
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2229 @menu |
25875 | 2230 * Specified Space:: Displaying one space with a specified width. |
2231 * Other Display Specs:: Displaying an image; magnifying text; moving it | |
2232 up or down on the page; adjusting the width | |
2233 of spaces within text. | |
2234 * Display Margins:: Displaying text or images to the side of the main text. | |
2235 * Conditional Display:: Making any of the above features conditional | |
2236 depending on some Lisp expression. | |
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2237 @end menu |
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2238 |
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2239 @node Specified Space |
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2240 @subsection Specified Spaces |
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2241 @cindex spaces, specified height or width |
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2242 @cindex specified spaces |
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2243 @cindex variable-width spaces |
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2244 |
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2245 To display a space of specified width and/or height, use a display |
25875 | 2246 specification of the form @code{(space . @var{props})}, where |
2247 @var{props} is a property list (a list of alternating properties and | |
2248 values). You can put this property on one or more consecutive | |
2249 characters; a space of the specified height and width is displayed in | |
2250 place of @emph{all} of those characters. These are the properties you | |
2251 can use to specify the weight of the space: | |
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2252 |
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2253 @table @code |
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2254 @item :width @var{width} |
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2255 Specifies that the space width should be @var{width} times the normal |
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2256 character width. @var{width} can be an integer or floating point |
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2257 number. |
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2258 |
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2259 @item :relative-width @var{factor} |
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2260 Specifies that the width of the stretch should be computed from the |
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2261 first character in the group of consecutive characters that have the |
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2262 same @code{display} property. The space width is the width of that |
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2263 character, multiplied by @var{factor}. |
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2264 |
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2265 @item :align-to @var{hpos} |
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2266 Specifies that the space should be wide enough to reach @var{hpos}. The |
25875 | 2267 value @var{hpos} is measured in units of the normal character width. It |
2268 may be an interer or a floating point number. | |
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2269 @end table |
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2270 |
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2271 Exactly one of the above properties should be used. You can also |
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2272 specify the height of the space, with other properties: |
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2273 |
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2274 @table @code |
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2275 @item :height @var{height} |
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2276 Specifies the height of the space, as @var{height}, |
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2277 measured in terms of the normal line height. |
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2278 |
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2279 @item :relative-height @var{factor} |
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2280 Specifies the height of the space, multiplying the ordinary height |
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2281 of the text having this display specification by @var{factor}. |
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2282 |
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2283 @item :ascent @var{ascent} |
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2284 Specifies that @var{ascent} percent of the height of the space should be |
25875 | 2285 considered as the ascent of the space---that is, the part above the |
2286 baseline. The value of @var{ascent} must be a non-negative number no | |
2287 greater than 100. | |
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2288 @end table |
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2289 |
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2290 You should not use both @code{:height} and @code{:relative-height} |
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2291 together. |
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2292 |
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2293 @node Other Display Specs |
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2294 @subsection Other Display Specifications |
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2295 |
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2296 @table @code |
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2297 @item (image . @var{image-props}) |
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2298 This is in fact an image descriptor (@pxref{Images}). When used as a |
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2299 display specification, it means to display the image instead of the text |
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2300 that has the display specification. |
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2301 |
32467 | 2302 @item ((margin nil) @var{string}) |
2303 @itemx @var{string} | |
2304 A display specification of this form means to display @var{string} | |
2305 instead of the text that has the display specification, at the same | |
2306 position as that text. This is a special case of marginal display | |
2307 (@pxref{Display Margins}). | |
2308 | |
36935 | 2309 Recursive display specifications are not supported, i.e.@: string |
2310 display specifications that have a display specification property | |
2311 themselves. | |
2312 | |
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2313 @item (space-width @var{factor}) |
25875 | 2314 This display specification affects all the space characters within the |
2315 text that has the specification. It displays all of these spaces | |
2316 @var{factor} times as wide as normal. The element @var{factor} should | |
2317 be an integer or float. Characters other than spaces are not affected | |
2318 at all; in particular, this has no effect on tab characters. | |
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2319 |
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2320 @item (height @var{height}) |
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2321 This display specification makes the text taller or shorter. |
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2322 Here are the possibilities for @var{height}: |
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2323 |
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2324 @table @asis |
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2325 @item @code{(+ @var{n})} |
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2326 This means to use a font that is @var{n} steps larger. A ``step'' is |
25875 | 2327 defined by the set of available fonts---specifically, those that match |
2328 what was otherwise specified for this text, in all attributes except | |
2329 height. Each size for which a suitable font is available counts as | |
2330 another step. @var{n} should be an integer. | |
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2331 |
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2332 @item @code{(- @var{n})} |
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2333 This means to use a font that is @var{n} steps smaller. |
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2334 |
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2335 @item a number, @var{factor} |
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2336 A number, @var{factor}, means to use a font that is @var{factor} times |
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2337 as tall as the default font. |
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2338 |
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2339 @item a symbol, @var{function} |
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2340 A symbol is a function to compute the height. It is called with the |
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2341 current height as argument, and should return the new height to use. |
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2342 |
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2343 @item anything else, @var{form} |
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2344 If the @var{height} value doesn't fit the previous possibilities, it is |
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2345 a form. Emacs evaluates it to get the new height, with the symbol |
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2346 @code{height} bound to the current specified font height. |
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2347 @end table |
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2348 |
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2349 @item (raise @var{factor}) |
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2350 This kind of display specification raises or lowers the text |
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2351 it applies to, relative to the baseline of the line. |
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2352 |
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2353 @var{factor} must be a number, which is interpreted as a multiple of the |
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2354 height of the affected text. If it is positive, that means to display |
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2355 the characters raised. If it is negative, that means to display them |
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2356 lower down. |
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2357 |
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2358 If the text also has a @code{height} display specification, that does |
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2359 not affect the amount of raising or lowering, which is based on the |
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2360 faces used for the text. |
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2361 @end table |
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2362 |
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2363 @node Display Margins |
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2364 @subsection Displaying in the Margins |
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2365 @cindex display margins |
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2366 @cindex margins, display |
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2367 |
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2368 A buffer can have blank areas called @dfn{display margins} on the left |
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2369 and on the right. Ordinary text never appears in these areas, but you |
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2370 can put things into the display margins using the @code{display} |
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2371 property. |
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2372 |
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2373 To put text in the left or right display margin of the window, use a |
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2374 display specification of the form @code{(margin right-margin)} or |
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2375 @code{(margin left-margin)} on it. To put an image in a display margin, |
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2376 use that display specification along with the display specification for |
42476
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2377 the image. Unfortunately, there is currently no way to make |
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2378 text or images in the margin mouse-sensitive. |
25751
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2379 |
42297
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Explain using a before-string to put something in the margin.
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2380 If you put such a display specification directly on text in the |
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2381 buffer, the specified margin display appears @emph{instead of} that |
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2382 buffer text itself. To put something in the margin @emph{in |
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2383 association with} certain buffer text without preventing or altering |
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2384 the display of that text, put a @code{before-string} property on the |
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2385 text and put the display specification on the contents of the |
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2386 before-string. |
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2387 |
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2388 Before the display margins can display anything, you must give |
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2389 them a nonzero width. The usual way to do that is to set these |
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2390 variables: |
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2391 |
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2392 @defvar left-margin-width |
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2393 @tindex left-margin-width |
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2394 This variable specifies the width of the left margin. |
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2395 It is buffer-local in all buffers. |
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2396 @end defvar |
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2397 |
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2398 @defvar right-margin-width |
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2399 @tindex right-margin-width |
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2400 This variable specifies the width of the right margin. |
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2401 It is buffer-local in all buffers. |
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2402 @end defvar |
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2403 |
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2404 Setting these variables does not immediately affect the window. These |
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2405 variables are checked when a new buffer is displayed in the window. |
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2406 Thus, you can make changes take effect by calling |
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2407 @code{set-window-buffer}. |
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2408 |
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2409 You can also set the margin widths immediately. |
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2410 |
36935 | 2411 @defun set-window-margins window left &optional right |
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2412 @tindex set-window-margins |
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2413 This function specifies the margin widths for window @var{window}. |
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2414 The argument @var{left} controls the left margin and |
36935 | 2415 @var{right} controls the right margin (default @code{0}). |
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2416 @end defun |
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2417 |
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2418 @defun window-margins &optional window |
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2419 @tindex window-margins |
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2420 This function returns the left and right margins of @var{window} |
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2421 as a cons cell of the form @code{(@var{left} . @var{right})}. |
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2422 If @var{window} is @code{nil}, the selected window is used. |
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2423 @end defun |
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2424 |
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2425 @node Conditional Display |
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2426 @subsection Conditional Display Specifications |
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2427 @cindex conditional display specifications |
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2428 |
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2429 You can make any display specification conditional. To do that, |
29471 | 2430 package it in another list of the form @code{(when @var{condition} . |
25751
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2431 @var{spec})}. Then the specification @var{spec} applies only when |
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2432 @var{condition} evaluates to a non-@code{nil} value. During the |
39032
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2433 evaluation, @code{object} is bound to the string or buffer having the |
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2434 conditional @code{display} property. @code{position} and |
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2435 @code{buffer-position} are bound to the position within @code{object} |
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2436 and the buffer position where the @code{display} property was found, |
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2437 respectively. Both positions can be different when @code{object} is a |
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2438 string. |
25751
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2439 |
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2440 @node Images |
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2441 @section Images |
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2442 @cindex images in buffers |
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2443 |
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2444 To display an image in an Emacs buffer, you must first create an image |
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2445 descriptor, then use it as a display specifier in the @code{display} |
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2446 property of text that is displayed (@pxref{Display Property}). Like the |
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2447 @code{display} property, this feature is available starting in Emacs 21. |
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2448 |
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2449 Emacs can display a number of different image formats; some of them |
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2450 are supported only if particular support libraries are installed on your |
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2451 machine. The supported image formats include XBM, XPM (needing the |
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2452 libraries @code{libXpm} version 3.4k and @code{libz}), GIF (needing |
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2453 @code{libungif} 4.1.0), Postscript, PBM, JPEG (needing the |
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2454 @code{libjpeg} library version v6a), TIFF (needing @code{libtiff} v3.4), |
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2455 and PNG (needing @code{libpng} 1.0.2). |
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2456 |
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2457 You specify one of these formats with an image type symbol. The image |
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2458 type symbols are @code{xbm}, @code{xpm}, @code{gif}, @code{postscript}, |
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2459 @code{pbm}, @code{jpeg}, @code{tiff}, and @code{png}. |
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2460 |
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2461 @defvar image-types |
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2462 This variable contains a list of those image type symbols that are |
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2463 supported in the current configuration. |
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2464 @end defvar |
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2465 |
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2466 @menu |
25875 | 2467 * Image Descriptors:: How to specify an image for use in @code{:display}. |
2468 * XBM Images:: Special features for XBM format. | |
2469 * XPM Images:: Special features for XPM format. | |
2470 * GIF Images:: Special features for GIF format. | |
2471 * Postscript Images:: Special features for Postscript format. | |
2472 * Other Image Types:: Various other formats are supported. | |
2473 * Defining Images:: Convenient ways to define an image for later use. | |
2474 * Showing Images:: Convenient ways to display an image once it is defined. | |
2475 * Image Cache:: Internal mechanisms of image display. | |
25751
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2476 @end menu |
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2477 |
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2478 @node Image Descriptors |
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2479 @subsection Image Descriptors |
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2480 @cindex image descriptor |
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2481 |
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2482 An image description is a list of the form @code{(image |
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2483 . @var{props})}, where @var{props} is a property list containing |
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2484 alternating keyword symbols (symbols whose names start with a colon) and |
26400 | 2485 their values. You can use any Lisp object as a property, but the only |
2486 properties that have any special meaning are certain symbols, all of | |
2487 them keywords. | |
2488 | |
2489 Every image descriptor must contain the property @code{:type | |
2490 @var{type}} to specify the format of the image. The value of @var{type} | |
2491 should be an image type symbol; for example, @code{xpm} for an image in | |
2492 XPM format. | |
25751
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2493 |
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2494 Here is a list of other properties that are meaningful for all image |
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2495 types: |
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2496 |
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2497 @table @code |
36730
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2498 @item :file @var{file} |
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2499 The @code{:file} property specifies to load the image from file |
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2500 @var{file}. If @var{file} is not an absolute file name, it is expanded |
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2501 in @code{data-directory}. |
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2502 |
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2503 @item :data @var{data} |
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2504 The @code{:data} property specifies the actual contents of the image. |
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2505 Each image must use either @code{:data} or @code{:file}, but not both. |
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2506 For most image types, the value of the @code{:data} property should be a |
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2507 string containing the image data; we recommend using a unibyte string. |
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2508 |
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2509 Before using @code{:data}, look for further information in the section |
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2510 below describing the specific image format. For some image types, |
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2511 @code{:data} may not be supported; for some, it allows other data types; |
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2512 for some, @code{:data} alone is not enough, so you need to use other |
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2513 image properties along with @code{:data}. |
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2514 |
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2515 @item :margin @var{margin} |
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2516 The @code{:margin} property specifies how many pixels to add as an |
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2517 extra margin around the image. The value, @var{margin}, must be a a |
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2518 non-negative number, or a pair @code{(@var{x} . @var{y})} of such |
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2519 numbers. If it is a pair, @var{x} specifies how many pixels to add |
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2520 horizontally, and @var{y} specifies how many pixels to add vertically. |
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2521 If @code{:margin} is not specified, the default is zero. |
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2522 |
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2523 @item :ascent @var{ascent} |
29151 | 2524 The @code{:ascent} property specifies the amount of the image's |
2525 height to use for its ascent---that is, the part above the baseline. | |
2526 The value, @var{ascent}, must be a number in the range 0 to 100, or | |
2527 the symbol @code{center}. | |
2528 | |
2529 If @var{ascent} is a number, that percentage of the image's height is | |
2530 used for its ascent. | |
2531 | |
2532 If @var{ascent} is @code{center}, the image is vertically centered | |
2533 around a centerline which would be the vertical centerline of text drawn | |
2534 at the position of the image, in the manner specified by the text | |
2535 properties and overlays that apply to the image. | |
2536 | |
2537 If this property is omitted, it defaults to 50. | |
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2538 |
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2539 @item :relief @var{relief} |
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2540 The @code{:relief} property, if non-@code{nil}, adds a shadow rectangle |
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2541 around the image. The value, @var{relief}, specifies the width of the |
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2542 shadow lines, in pixels. If @var{relief} is negative, shadows are drawn |
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2543 so that the image appears as a pressed button; otherwise, it appears as |
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2544 an unpressed button. |
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2545 |
35364 | 2546 @item :conversion @var{algorithm} |
2547 The @code{:conversion} property, if non-@code{nil}, specifies a | |
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2548 conversion algorithm that should be applied to the image before it is |
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2549 displayed; the value, @var{algorithm}, specifies which algorithm. |
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2550 |
33996 | 2551 @table @code |
2552 @item laplace | |
2553 @itemx emboss | |
2554 Specifies the Laplace edge detection algorithm, which blurs out small | |
2555 differences in color while highlighting larger differences. People | |
2556 sometimes consider this useful for displaying the image for a | |
2557 ``disabled'' button. | |
2558 | |
2559 @item (edge-detection :matrix @var{matrix} :color-adjust @var{adjust}) | |
2560 Specifies a general edge-detection algorithm. @var{matrix} must be | |
2561 either a nine-element list or a nine-element vector of numbers. A pixel | |
2562 at position @math{x/y} in the transformed image is computed from | |
2563 original pixels around that position. @var{matrix} specifies, for each | |
2564 pixel in the neighborhood of @math{x/y}, a factor with which that pixel | |
2565 will influence the transformed pixel; element @math{0} specifies the | |
2566 factor for the pixel at @math{x-1/y-1}, element @math{1} the factor for | |
2567 the pixel at @math{x/y-1} etc., as shown below: | |
2568 @iftex | |
2569 @tex | |
2570 $$\pmatrix{x-1/y-1 & x/y-1 & x+1/y-1 \cr | |
2571 x-1/y & x/y & x+1/y \cr | |
2572 x-1/y+1& x/y+1 & x+1/y+1 \cr}$$ | |
2573 @end tex | |
2574 @end iftex | |
2575 @ifnottex | |
2576 @display | |
2577 (x-1/y-1 x/y-1 x+1/y-1 | |
2578 x-1/y x/y x+1/y | |
2579 x-1/y+1 x/y+1 x+1/y+1) | |
2580 @end display | |
2581 @end ifnottex | |
2582 | |
2583 The resulting pixel is computed from the color intensity of the color | |
2584 resulting from summing up the RGB values of surrounding pixels, | |
2585 multiplied by the specified factors, and dividing that sum by the sum | |
2586 of the factors' absolute values. | |
2587 | |
2588 Laplace edge-detection currently uses a matrix of | |
2589 @iftex | |
2590 @tex | |
2591 $$\pmatrix{1 & 0 & 0 \cr | |
2592 0& 0 & 0 \cr | |
2593 9 & 9 & -1 \cr}$$ | |
2594 @end tex | |
2595 @end iftex | |
2596 @ifnottex | |
2597 @display | |
2598 (1 0 0 | |
2599 0 0 0 | |
2600 9 9 -1) | |
2601 @end display | |
2602 @end ifnottex | |
2603 | |
2604 Emboss edge-detection uses a matrix of | |
2605 @iftex | |
2606 @tex | |
2607 $$\pmatrix{ 2 & -1 & 0 \cr | |
2608 -1 & 0 & 1 \cr | |
2609 0 & 1 & -2 \cr}$$ | |
2610 @end tex | |
2611 @end iftex | |
2612 @ifnottex | |
2613 @display | |
2614 ( 2 -1 0 | |
2615 -1 0 1 | |
2616 0 1 -2) | |
2617 @end display | |
2618 @end ifnottex | |
2619 | |
2620 @item disabled | |
2621 Specifies transforming the image so that it looks ``disabled''. | |
2622 @end table | |
2623 | |
2624 @item :mask @var{mask} | |
2625 If @var{mask} is @code{heuristic} or @code{(heuristic @var{bg})}, build | |
2626 a clipping mask for the image, so that the background of a frame is | |
2627 visible behind the image. If @var{bg} is not specified, or if @var{bg} | |
2628 is @code{t}, determine the background color of the image by looking at | |
2629 the four corners of the image, assuming the most frequently occurring | |
2630 color from the corners is the background color of the image. Otherwise, | |
2631 @var{bg} must be a list @code{(@var{red} @var{green} @var{blue})} | |
2632 specifying the color to assume for the background of the image. | |
2633 | |
2634 If @var{mask} is nil, remove a mask from the image, if it has one. Images | |
2635 in some formats include a mask which can be removed by specifying | |
2636 @code{:mask nil}. | |
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2637 @end table |
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2638 |
33996 | 2639 @defun image-mask-p spec &optional frame |
2640 @tindex image-mask-p | |
2641 This function returns @code{t} if image @var{spec} has a mask bitmap. | |
2642 @var{frame} is the frame on which the image will be displayed. | |
39404
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2643 @var{frame} @code{nil} or omitted means to use the selected frame |
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2644 (@pxref{Input Focus}). |
33996 | 2645 @end defun |
2646 | |
25751
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2647 @node XBM Images |
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2648 @subsection XBM Images |
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2649 @cindex XBM |
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2650 |
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2651 To use XBM format, specify @code{xbm} as the image type. This image |
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2652 format doesn't require an external library, so images of this type are |
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2653 always supported. |
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2654 |
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2655 Additional image properties supported for the @code{xbm} image type are: |
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2656 |
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2657 @table @code |
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2658 @item :foreground @var{foreground} |
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2659 The value, @var{foreground}, should be a string specifying the image |
37949
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2660 foreground color, or @code{nil} for the default color. This color is |
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2661 used for each pixel in the XBM that is 1. The default is the frame's |
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2662 foreground color. |
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2663 |
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2664 @item :background @var{background} |
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2665 The value, @var{background}, should be a string specifying the image |
37949
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2666 background color, or @code{nil} for the default color. This color is |
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2667 used for each pixel in the XBM that is 0. The default is the frame's |
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2668 background color. |
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2669 @end table |
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2670 |
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2671 If you specify an XBM image using data within Emacs instead of an |
28792 | 2672 external file, use the following three properties: |
25751
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2673 |
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2674 @table @code |
28792 | 2675 @item :data @var{data} |
2676 The value, @var{data}, specifies the contents of the image. | |
2677 There are three formats you can use for @var{data}: | |
2678 | |
2679 @itemize @bullet | |
2680 @item | |
2681 A vector of strings or bool-vectors, each specifying one line of the | |
2682 image. Do specify @code{:height} and @code{:width}. | |
2683 | |
2684 @item | |
2685 A string containing the same byte sequence as an XBM file would contain. | |
2686 You must not specify @code{:height} and @code{:width} in this case, | |
2687 because omitting them is what indicates the data has the format of an | |
2688 XBM file. The file contents specify the height and width of the image. | |
2689 | |
2690 @item | |
2691 A string or a bool-vector containing the bits of the image (plus perhaps | |
2692 some extra bits at the end that will not be used). It should contain at | |
2693 least @var{width} * @code{height} bits. In this case, you must specify | |
2694 @code{:height} and @code{:width}, both to indicate that the string | |
2695 contains just the bits rather than a whole XBM file, and to specify the | |
2696 size of the image. | |
2697 @end itemize | |
2698 | |
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2699 @item :width @var{width} |
28792 | 2700 The value, @var{width}, specifies the width of the image, in pixels. |
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2701 |
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2702 @item :height @var{height} |
28792 | 2703 The value, @var{height}, specifies the height of the image, in pixels. |
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2704 @end table |
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2705 |
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2706 @node XPM Images |
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2707 @subsection XPM Images |
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2708 @cindex XPM |
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2709 |
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2710 To use XPM format, specify @code{xpm} as the image type. The |
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2711 additional image property @code{:color-symbols} is also meaningful with |
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2712 the @code{xpm} image type: |
25751
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2713 |
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2714 @table @code |
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2715 @item :color-symbols @var{symbols} |
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2716 The value, @var{symbols}, should be an alist whose elements have the |
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2717 form @code{(@var{name} . @var{color})}. In each element, @var{name} is |
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2718 the name of a color as it appears in the image file, and @var{color} |
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2719 specifies the actual color to use for displaying that name. |
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2720 @end table |
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2721 |
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2722 @node GIF Images |
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2723 @subsection GIF Images |
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2724 @cindex GIF |
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2725 |
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2726 For GIF images, specify image type @code{gif}. Because of the patents |
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2727 in the US covering the LZW algorithm, the continued use of GIF format is |
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2728 a problem for the whole Internet; to end this problem, it is a good idea |
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2729 for everyone, even outside the US, to stop using GIFS right away |
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2730 (@uref{http://www.burnallgifs.org/}). But if you still want to use |
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2731 them, Emacs can display them. |
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2732 |
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2733 @table @code |
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2734 @item :index @var{index} |
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2735 You can use @code{:index} to specify one image from a GIF file that |
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2736 contains more than one image. This property specifies use of image |
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2737 number @var{index} from the file. An error is signaled if the GIF file |
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2738 doesn't contain an image with index @var{index}. |
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2739 @end table |
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2740 |
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2741 @ignore |
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2742 This could be used to implement limited support for animated GIFs. |
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2743 For example, the following function displays a multi-image GIF file |
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2744 at point-min in the current buffer, switching between sub-images |
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2745 every 0.1 seconds. |
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2746 |
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2747 (defun show-anim (file max) |
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2748 "Display multi-image GIF file FILE which contains MAX subimages." |
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2749 (display-anim (current-buffer) file 0 max t)) |
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2750 |
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2751 (defun display-anim (buffer file idx max first-time) |
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2752 (when (= idx max) |
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2753 (setq idx 0)) |
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2754 (let ((img (create-image file nil :image idx))) |
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2755 (save-excursion |
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2756 (set-buffer buffer) |
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2757 (goto-char (point-min)) |
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2758 (unless first-time (delete-char 1)) |
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2759 (insert-image img)) |
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2760 (run-with-timer 0.1 nil 'display-anim buffer file (1+ idx) max nil))) |
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2761 @end ignore |
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2762 |
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2763 @node Postscript Images |
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2764 @subsection Postscript Images |
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2765 @cindex Postscript images |
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2766 |
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2767 To use Postscript for an image, specify image type @code{postscript}. |
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2768 This works only if you have Ghostscript installed. You must always use |
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2769 these three properties: |
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2770 |
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2771 @table @code |
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2772 @item :pt-width @var{width} |
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2773 The value, @var{width}, specifies the width of the image measured in |
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2774 points (1/72 inch). @var{width} must be an integer. |
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2775 |
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2776 @item :pt-height @var{height} |
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2777 The value, @var{height}, specifies the height of the image in points |
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2778 (1/72 inch). @var{height} must be an integer. |
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2779 |
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2780 @item :bounding-box @var{box} |
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2781 The value, @var{box}, must be a list or vector of four integers, which |
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2782 specifying the bounding box of the Postscript image, analogous to the |
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2783 @samp{BoundingBox} comment found in Postscript files. |
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2784 |
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2785 @example |
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2786 %%BoundingBox: 22 171 567 738 |
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2787 @end example |
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2788 @end table |
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2789 |
27093
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2790 Displaying Postscript images from Lisp data is not currently |
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2791 implemented, but it may be implemented by the time you read this. |
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2792 See the @file{etc/NEWS} file to make sure. |
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2793 |
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2794 @node Other Image Types |
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2795 @subsection Other Image Types |
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2796 @cindex PBM |
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2797 |
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2798 For PBM images, specify image type @code{pbm}. Color, gray-scale and |
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2799 monochromatic images are supported. For mono PBM images, two additional |
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2800 image properties are supported. |
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2801 |
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2802 @table @code |
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2803 @item :foreground @var{foreground} |
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2804 The value, @var{foreground}, should be a string specifying the image |
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2805 foreground color, or @code{nil} for the default color. This color is |
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2806 used for each pixel in the XBM that is 1. The default is the frame's |
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2807 foreground color. |
32552
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2808 |
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2809 @item :background @var{background} |
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2810 The value, @var{background}, should be a string specifying the image |
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2811 background color, or @code{nil} for the default color. This color is |
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2812 used for each pixel in the XBM that is 0. The default is the frame's |
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2813 background color. |
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2814 @end table |
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2815 |
27093
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2816 For JPEG images, specify image type @code{jpeg}. |
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2817 |
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2818 For TIFF images, specify image type @code{tiff}. |
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2819 |
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2820 For PNG images, specify image type @code{png}. |
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2821 |
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2822 @node Defining Images |
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2823 @subsection Defining Images |
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2824 |
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2825 The functions @code{create-image}, @code{defimage} and |
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2826 @code{find-image} provide convenient ways to create image descriptors. |
25751
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2827 |
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2828 @defun create-image file &optional type &rest props |
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2829 @tindex create-image |
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2830 This function creates and returns an image descriptor which uses the |
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2831 data in @var{file}. |
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2832 |
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2833 The optional argument @var{type} is a symbol specifying the image type. |
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2834 If @var{type} is omitted or @code{nil}, @code{create-image} tries to |
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2835 determine the image type from the file's first few bytes, or else |
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2836 from the file's name. |
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2837 |
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2838 The remaining arguments, @var{props}, specify additional image |
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2839 properties---for example, |
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2840 |
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2841 @example |
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2842 (create-image "foo.xpm" 'xpm :heuristic-mask t) |
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2843 @end example |
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2844 |
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2845 The function returns @code{nil} if images of this type are not |
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2846 supported. Otherwise it returns an image descriptor. |
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2847 @end defun |
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2848 |
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2849 @defmac defimage symbol specs &optional doc |
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2850 @tindex defimage |
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2851 This macro defines @var{symbol} as an image name. The arguments |
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2852 @var{specs} is a list which specifies how to display the image. |
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2853 The third argument, @var{doc}, is an optional documentation string. |
25751
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2854 |
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2855 Each argument in @var{specs} has the form of a property list, and each |
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2856 one should specify at least the @code{:type} property and either the |
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2857 @code{:file} or the @code{:data} property. The value of @code{:type} |
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2858 should be a symbol specifying the image type, the value of |
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2859 @code{:file} is the file to load the image from, and the value of |
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2860 @code{:data} is a string containing the actual image data. Here is an |
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2861 example: |
25751
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2862 |
25875 | 2863 @example |
2864 (defimage test-image | |
2865 '((:type xpm :file "~/test1.xpm") | |
2866 (:type xbm :file "~/test1.xbm"))) | |
2867 @end example | |
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2868 |
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2869 @code{defimage} tests each argument, one by one, to see if it is |
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2870 usable---that is, if the type is supported and the file exists. The |
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2871 first usable argument is used to make an image descriptor which is |
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2872 stored in @var{symbol}. |
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2873 |
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2874 If none of the alternatives will work, then @var{symbol} is defined |
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2875 as @code{nil}. |
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2876 @end defmac |
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2877 |
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2878 @defun find-image specs |
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|
2879 @tindex find-image |
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2880 This function provides a convenient way to find an image satisfying one |
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2881 of a list of image specifications @var{specs}. |
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2882 |
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2883 Each specification in @var{specs} is a property list with contents |
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2884 depending on image type. All specifications must at least contain the |
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2885 properties @code{:type @var{type}} and either @w{@code{:file @var{file}}} |
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2886 or @w{@code{:data @var{DATA}}}, where @var{type} is a symbol specifying |
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2887 the image type, e.g.@: @code{xbm}, @var{file} is the file to load the |
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2888 image from, and @var{data} is a string containing the actual image data. |
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2889 The first specification in the list whose @var{type} is supported, and |
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2890 @var{file} exists, is used to construct the image specification to be |
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2891 returned. If no specification is satisfied, @code{nil} is returned. |
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2892 |
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2893 The image is looked for first on @code{load-path} and then in |
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2894 @code{data-directory}. |
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2895 @end defun |
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2896 |
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2897 @node Showing Images |
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2898 @subsection Showing Images |
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2899 |
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2900 You can use an image descriptor by setting up the @code{display} |
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2901 property yourself, but it is easier to use the functions in this |
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2902 section. |
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2903 |
29471 | 2904 @defun insert-image image &optional string area |
25751
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2905 This function inserts @var{image} in the current buffer at point. The |
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2906 value @var{image} should be an image descriptor; it could be a value |
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2907 returned by @code{create-image}, or the value of a symbol defined with |
25875 | 2908 @code{defimage}. The argument @var{string} specifies the text to put in |
2909 the buffer to hold the image. | |
25751
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2910 |
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2911 The argument @var{area} specifies whether to put the image in a margin. |
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2912 If it is @code{left-margin}, the image appears in the left margin; |
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2913 @code{right-margin} specifies the right margin. If @var{area} is |
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2914 @code{nil} or omitted, the image is displayed at point within the |
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2915 buffer's text. |
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2916 |
25875 | 2917 Internally, this function inserts @var{string} in the buffer, and gives |
2918 it a @code{display} property which specifies @var{image}. @xref{Display | |
25751
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2919 Property}. |
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2920 @end defun |
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2921 |
29471 | 2922 @defun put-image image pos &optional string area |
25751
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2923 This function puts image @var{image} in front of @var{pos} in the |
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2924 current buffer. The argument @var{pos} should be an integer or a |
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2925 marker. It specifies the buffer position where the image should appear. |
29471 | 2926 The argument @var{string} specifies the text that should hold the image |
2927 as an alternative to the default. | |
25751
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2928 |
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2929 The argument @var{image} must be an image descriptor, perhaps returned |
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2930 by @code{create-image} or stored by @code{defimage}. |
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2931 |
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2932 The argument @var{area} specifies whether to put the image in a margin. |
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2933 If it is @code{left-margin}, the image appears in the left margin; |
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2934 @code{right-margin} specifies the right margin. If @var{area} is |
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2935 @code{nil} or omitted, the image is displayed at point within the |
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2936 buffer's text. |
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2937 |
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2938 Internally, this function creates an overlay, and gives it a |
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2939 @code{before-string} property containing text that has a @code{display} |
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2940 property whose value is the image. (Whew!) |
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2941 @end defun |
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2942 |
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2943 @defun remove-images start end &optional buffer |
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2944 This function removes images in @var{buffer} between positions |
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2945 @var{start} and @var{end}. If @var{buffer} is omitted or @code{nil}, |
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2946 images are removed from the current buffer. |
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2947 |
27331
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2948 This removes only images that were put into @var{buffer} the way |
25751
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2949 @code{put-image} does it, not images that were inserted with |
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2950 @code{insert-image} or in other ways. |
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2951 @end defun |
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2952 |
31373
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2953 @defun image-size spec &optional pixels frame |
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2954 @tindex image-size |
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|
2955 This function returns the size of an image as a pair |
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2956 @w{@code{(@var{width} . @var{height})}}. @var{spec} is an image |
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2957 specification. @var{pixels} non-nil means return sizes measured in |
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2958 pixels, otherwise return sizes measured in canonical character units |
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2959 (fractions of the width/height of the frame's default font). |
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2960 @var{frame} is the frame on which the image will be displayed. |
39404
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2961 @var{frame} null or omitted means use the selected frame (@pxref{Input |
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|
2962 Focus}). |
31373
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2963 @end defun |
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2964 |
25751
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2965 @node Image Cache |
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2966 @subsection Image Cache |
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2967 |
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2968 Emacs stores images in an image cache when it displays them, so it can |
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2969 display them again more efficiently. It removes an image from the cache |
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2970 when it hasn't been displayed for a specified period of time. |
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2971 |
28770 | 2972 When an image is looked up in the cache, its specification is compared |
2973 with cached image specifications using @code{equal}. This means that | |
2974 all images with equal specifications share the same image in the cache. | |
2975 | |
25751
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2976 @defvar image-cache-eviction-delay |
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2977 @tindex image-cache-eviction-delay |
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2978 This variable specifies the number of seconds an image can remain in the |
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2979 cache without being displayed. When an image is not displayed for this |
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2980 length of time, Emacs removes it from the image cache. |
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2981 |
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2982 If the value is @code{nil}, Emacs does not remove images from the cache |
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2983 except when you explicitly clear it. This mode can be useful for |
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2984 debugging. |
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2985 @end defvar |
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2986 |
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2987 @defun clear-image-cache &optional frame |
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2988 @tindex clear-image-cache |
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2989 This function clears the image cache. If @var{frame} is non-@code{nil}, |
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2990 only the cache for that frame is cleared. Otherwise all frames' caches |
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2991 are cleared. |
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2992 @end defun |
27447
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2993 |
6598 | 2994 @node Blinking |
2995 @section Blinking Parentheses | |
2996 @cindex parenthesis matching | |
2997 @cindex blinking | |
2998 @cindex balancing parentheses | |
2999 @cindex close parenthesis | |
3000 | |
3001 This section describes the mechanism by which Emacs shows a matching | |
3002 open parenthesis when the user inserts a close parenthesis. | |
3003 | |
3004 @defvar blink-paren-function | |
3005 The value of this variable should be a function (of no arguments) to | |
3006 be called whenever a character with close parenthesis syntax is inserted. | |
3007 The value of @code{blink-paren-function} may be @code{nil}, in which | |
3008 case nothing is done. | |
3009 @end defvar | |
3010 | |
22252
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3011 @defopt blink-matching-paren |
6598 | 3012 If this variable is @code{nil}, then @code{blink-matching-open} does |
3013 nothing. | |
22252
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3014 @end defopt |
6598 | 3015 |
22252
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3016 @defopt blink-matching-paren-distance |
6598 | 3017 This variable specifies the maximum distance to scan for a matching |
3018 parenthesis before giving up. | |
22252
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3019 @end defopt |
6598 | 3020 |
22252
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3021 @defopt blink-matching-delay |
12098 | 3022 This variable specifies the number of seconds for the cursor to remain |
3023 at the matching parenthesis. A fraction of a second often gives | |
3024 good results, but the default is 1, which works on all systems. | |
22252
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3025 @end defopt |
12098 | 3026 |
22252
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3027 @deffn Command blink-matching-open |
6598 | 3028 This function is the default value of @code{blink-paren-function}. It |
3029 assumes that point follows a character with close parenthesis syntax and | |
3030 moves the cursor momentarily to the matching opening character. If that | |
3031 character is not already on the screen, it displays the character's | |
3032 context in the echo area. To avoid long delays, this function does not | |
3033 search farther than @code{blink-matching-paren-distance} characters. | |
3034 | |
3035 Here is an example of calling this function explicitly. | |
3036 | |
3037 @smallexample | |
3038 @group | |
3039 (defun interactive-blink-matching-open () | |
3040 @c Do not break this line! -- rms. | |
3041 @c The first line of a doc string | |
3042 @c must stand alone. | |
3043 "Indicate momentarily the start of sexp before point." | |
3044 (interactive) | |
3045 @end group | |
3046 @group | |
3047 (let ((blink-matching-paren-distance | |
3048 (buffer-size)) | |
3049 (blink-matching-paren t)) | |
3050 (blink-matching-open))) | |
3051 @end group | |
3052 @end smallexample | |
22252
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3053 @end deffn |
6598 | 3054 |
3055 @node Inverse Video | |
3056 @section Inverse Video | |
3057 @cindex Inverse Video | |
3058 | |
3059 @defopt inverse-video | |
3060 @cindex highlighting | |
3061 This variable controls whether Emacs uses inverse video for all text | |
3062 on the screen. Non-@code{nil} means yes, @code{nil} means no. The | |
3063 default is @code{nil}. | |
3064 @end defopt | |
3065 | |
3066 @defopt mode-line-inverse-video | |
25875 | 3067 This variable controls the use of inverse video for mode lines and menu |
3068 bars. If it is non-@code{nil}, then these lines are displayed in | |
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3069 inverse video. Otherwise, these lines are displayed normally, just like |
25875 | 3070 other text. The default is @code{t}. |
3071 | |
3072 For window frames, this feature actually applies the face named | |
3073 @code{mode-line}; that face is normally set up as the inverse of the | |
3074 default face, unless you change it. | |
6598 | 3075 @end defopt |
3076 | |
3077 @node Usual Display | |
3078 @section Usual Display Conventions | |
3079 | |
3080 The usual display conventions define how to display each character | |
3081 code. You can override these conventions by setting up a display table | |
3082 (@pxref{Display Tables}). Here are the usual display conventions: | |
3083 | |
3084 @itemize @bullet | |
3085 @item | |
3086 Character codes 32 through 126 map to glyph codes 32 through 126. | |
3087 Normally this means they display as themselves. | |
3088 | |
3089 @item | |
3090 Character code 9 is a horizontal tab. It displays as whitespace | |
3091 up to a position determined by @code{tab-width}. | |
3092 | |
3093 @item | |
3094 Character code 10 is a newline. | |
3095 | |
3096 @item | |
3097 All other codes in the range 0 through 31, and code 127, display in one | |
9009 | 3098 of two ways according to the value of @code{ctl-arrow}. If it is |
6598 | 3099 non-@code{nil}, these codes map to sequences of two glyphs, where the |
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3100 first glyph is the @sc{ascii} code for @samp{^}. (A display table can |
6598 | 3101 specify a glyph to use instead of @samp{^}.) Otherwise, these codes map |
3102 just like the codes in the range 128 to 255. | |
3103 | |
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3104 On MS-DOS terminals, Emacs arranges by default for the character code |
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3105 127 to be mapped to the glyph code 127, which normally displays as an |
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3106 empty polygon. This glyph is used to display non-@sc{ascii} characters |
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3107 that the MS-DOS terminal doesn't support. @xref{MS-DOS and MULE,,, |
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3108 emacs, The GNU Emacs Manual}. |
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3109 |
6598 | 3110 @item |
3111 Character codes 128 through 255 map to sequences of four glyphs, where | |
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3112 the first glyph is the @sc{ascii} code for @samp{\}, and the others are |
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3113 digit characters representing the character code in octal. (A display |
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3114 table can specify a glyph to use instead of @samp{\}.) |
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3115 |
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3116 @item |
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3117 Multibyte character codes above 256 are displayed as themselves, or as a |
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3118 question mark or empty box if the terminal cannot display that |
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3119 character. |
6598 | 3120 @end itemize |
3121 | |
3122 The usual display conventions apply even when there is a display | |
3123 table, for any character whose entry in the active display table is | |
3124 @code{nil}. Thus, when you set up a display table, you need only | |
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3125 specify the characters for which you want special behavior. |
6598 | 3126 |
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3127 These display rules apply to carriage return (character code 13), when |
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3128 it appears in the buffer. But that character may not appear in the |
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3129 buffer where you expect it, if it was eliminated as part of end-of-line |
25454 | 3130 conversion (@pxref{Coding System Basics}). |
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3131 |
6598 | 3132 These variables affect the way certain characters are displayed on the |
3133 screen. Since they change the number of columns the characters occupy, | |
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3134 they also affect the indentation functions. These variables also affect |
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3135 how the mode line is displayed; if you want to force redisplay of the |
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3136 mode line using the new values, call the function |
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3137 @code{force-mode-line-update} (@pxref{Mode Line Format}). |
6598 | 3138 |
3139 @defopt ctl-arrow | |
3140 @cindex control characters in display | |
3141 This buffer-local variable controls how control characters are | |
3142 displayed. If it is non-@code{nil}, they are displayed as a caret | |
3143 followed by the character: @samp{^A}. If it is @code{nil}, they are | |
3144 displayed as a backslash followed by three octal digits: @samp{\001}. | |
3145 @end defopt | |
3146 | |
3147 @c Following may have overfull hbox. | |
3148 @defvar default-ctl-arrow | |
3149 The value of this variable is the default value for @code{ctl-arrow} in | |
3150 buffers that do not override it. @xref{Default Value}. | |
3151 @end defvar | |
3152 | |
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3153 @defopt indicate-empty-lines |
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3154 @tindex indicate-empty-lines |
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3155 @cindex fringes, and empty line indication |
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3156 When this is non-@code{nil}, Emacs displays a special glyph in |
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3157 each empty line at the end of the buffer, on terminals that |
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3158 support it (window systems). |
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3159 @end defopt |
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3160 |
6598 | 3161 @defopt tab-width |
3162 The value of this variable is the spacing between tab stops used for | |
25875 | 3163 displaying tab characters in Emacs buffers. The value is in units of |
3164 columns, and the default is 8. Note that this feature is completely | |
3165 independent of the user-settable tab stops used by the command | |
3166 @code{tab-to-tab-stop}. @xref{Indent Tabs}. | |
6598 | 3167 @end defopt |
3168 | |
3169 @node Display Tables | |
3170 @section Display Tables | |
3171 | |
3172 @cindex display table | |
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3173 You can use the @dfn{display table} feature to control how all possible |
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3174 character codes display on the screen. This is useful for displaying |
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3175 European languages that have letters not in the @sc{ascii} character |
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3176 set. |
6598 | 3177 |
3178 The display table maps each character code into a sequence of | |
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3179 @dfn{glyphs}, each glyph being a graphic that takes up one character |
6598 | 3180 position on the screen. You can also define how to display each glyph |
3181 on your terminal, using the @dfn{glyph table}. | |
3182 | |
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3183 Display tables affect how the mode line is displayed; if you want to |
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3184 force redisplay of the mode line using a new display table, call |
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3185 @code{force-mode-line-update} (@pxref{Mode Line Format}). |
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3186 |
6598 | 3187 @menu |
3188 * Display Table Format:: What a display table consists of. | |
3189 * Active Display Table:: How Emacs selects a display table to use. | |
3190 * Glyphs:: How to define a glyph, and what glyphs mean. | |
3191 @end menu | |
3192 | |
3193 @node Display Table Format | |
3194 @subsection Display Table Format | |
3195 | |
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3196 A display table is actually a char-table (@pxref{Char-Tables}) with |
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3197 @code{display-table} as its subtype. |
6598 | 3198 |
3199 @defun make-display-table | |
3200 This creates and returns a display table. The table initially has | |
3201 @code{nil} in all elements. | |
3202 @end defun | |
3203 | |
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3204 The ordinary elements of the display table are indexed by character |
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3205 codes; the element at index @var{c} says how to display the character |
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3206 code @var{c}. The value should be @code{nil} or a vector of glyph |
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3207 values (@pxref{Glyphs}). If an element is @code{nil}, it says to |
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3208 display that character according to the usual display conventions |
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3209 (@pxref{Usual Display}). |
12067 | 3210 |
3211 If you use the display table to change the display of newline | |
3212 characters, the whole buffer will be displayed as one long ``line.'' | |
6598 | 3213 |
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3214 The display table also has six ``extra slots'' which serve special |
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3215 purposes. Here is a table of their meanings; @code{nil} in any slot |
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3216 means to use the default for that slot, as stated below. |
6598 | 3217 |
3218 @table @asis | |
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3219 @item 0 |
6598 | 3220 The glyph for the end of a truncated screen line (the default for this |
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3221 is @samp{$}). @xref{Glyphs}. Newer Emacs versions, on some platforms, |
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3222 display arrows to indicate truncation---the display table has no effect |
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3223 in these situations. |
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3224 @item 1 |
6598 | 3225 The glyph for the end of a continued line (the default is @samp{\}). |
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3226 Newer Emacs versions, on some platforms, display curved arrows to |
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3227 indicate truncation---the display table has no effect in these |
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3228 situations. |
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3229 @item 2 |
6598 | 3230 The glyph for indicating a character displayed as an octal character |
3231 code (the default is @samp{\}). | |
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3232 @item 3 |
6598 | 3233 The glyph for indicating a control character (the default is @samp{^}). |
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3234 @item 4 |
6598 | 3235 A vector of glyphs for indicating the presence of invisible lines (the |
3236 default is @samp{...}). @xref{Selective Display}. | |
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3237 @item 5 |
8925 | 3238 The glyph used to draw the border between side-by-side windows (the |
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3239 default is @samp{|}). @xref{Splitting Windows}. This takes effect only |
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3240 when there are no scroll bars; if scroll bars are supported and in use, |
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3241 a scroll bar separates the two windows. |
6598 | 3242 @end table |
3243 | |
3244 For example, here is how to construct a display table that mimics the | |
3245 effect of setting @code{ctl-arrow} to a non-@code{nil} value: | |
3246 | |
3247 @example | |
3248 (setq disptab (make-display-table)) | |
3249 (let ((i 0)) | |
3250 (while (< i 32) | |
3251 (or (= i ?\t) (= i ?\n) | |
3252 (aset disptab i (vector ?^ (+ i 64)))) | |
3253 (setq i (1+ i))) | |
3254 (aset disptab 127 (vector ?^ ??))) | |
3255 @end example | |
3256 | |
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3257 @defun display-table-slot display-table slot |
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3258 This function returns the value of the extra slot @var{slot} of |
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3259 @var{display-table}. The argument @var{slot} may be a number from 0 to |
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3260 5 inclusive, or a slot name (symbol). Valid symbols are |
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3261 @code{truncation}, @code{wrap}, @code{escape}, @code{control}, |
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3262 @code{selective-display}, and @code{vertical-border}. |
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3263 @end defun |
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3264 |
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3265 @defun set-display-table-slot display-table slot value |
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3266 This function stores @var{value} in the extra slot @var{slot} of |
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3267 @var{display-table}. The argument @var{slot} may be a number from 0 to |
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3268 5 inclusive, or a slot name (symbol). Valid symbols are |
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3269 @code{truncation}, @code{wrap}, @code{escape}, @code{control}, |
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3270 @code{selective-display}, and @code{vertical-border}. |
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3271 @end defun |
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3272 |
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3273 @defun describe-display-table display-table |
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3274 @tindex describe-display-table |
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3275 This function displays a description of the display table |
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3276 @var{display-table} in a help buffer. |
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3277 @end defun |
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3278 |
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3279 @deffn Command describe-current-display-table |
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3280 @tindex describe-current-display-table |
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3281 This command displays a description of the current display table in a |
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3282 help buffer. |
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3283 @end deffn |
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3284 |
6598 | 3285 @node Active Display Table |
3286 @subsection Active Display Table | |
3287 @cindex active display table | |
3288 | |
3289 Each window can specify a display table, and so can each buffer. When | |
3290 a buffer @var{b} is displayed in window @var{w}, display uses the | |
3291 display table for window @var{w} if it has one; otherwise, the display | |
3292 table for buffer @var{b} if it has one; otherwise, the standard display | |
3293 table if any. The display table chosen is called the @dfn{active} | |
3294 display table. | |
3295 | |
3296 @defun window-display-table window | |
3297 This function returns @var{window}'s display table, or @code{nil} | |
3298 if @var{window} does not have an assigned display table. | |
3299 @end defun | |
3300 | |
3301 @defun set-window-display-table window table | |
3302 This function sets the display table of @var{window} to @var{table}. | |
3303 The argument @var{table} should be either a display table or | |
3304 @code{nil}. | |
3305 @end defun | |
3306 | |
3307 @defvar buffer-display-table | |
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3308 This variable is automatically buffer-local in all buffers; its value in |
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3309 a particular buffer specifies the display table for that buffer. If it |
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3310 is @code{nil}, that means the buffer does not have an assigned display |
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3311 table. |
6598 | 3312 @end defvar |
3313 | |
3314 @defvar standard-display-table | |
3315 This variable's value is the default display table, used whenever a | |
3316 window has no display table and neither does the buffer displayed in | |
3317 that window. This variable is @code{nil} by default. | |
3318 @end defvar | |
3319 | |
3320 If there is no display table to use for a particular window---that is, | |
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3321 if the window specifies none, its buffer specifies none, and |
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3322 @code{standard-display-table} is @code{nil}---then Emacs uses the usual |
6598 | 3323 display conventions for all character codes in that window. @xref{Usual |
3324 Display}. | |
3325 | |
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3326 A number of functions for changing the standard display table |
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3327 are defined in the library @file{disp-table}. |
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3328 |
6598 | 3329 @node Glyphs |
3330 @subsection Glyphs | |
3331 | |
3332 @cindex glyph | |
3333 A @dfn{glyph} is a generalization of a character; it stands for an | |
3334 image that takes up a single character position on the screen. Glyphs | |
3335 are represented in Lisp as integers, just as characters are. | |
3336 | |
3337 @cindex glyph table | |
3338 The meaning of each integer, as a glyph, is defined by the glyph | |
3339 table, which is the value of the variable @code{glyph-table}. | |
3340 | |
3341 @defvar glyph-table | |
3342 The value of this variable is the current glyph table. It should be a | |
3343 vector; the @var{g}th element defines glyph code @var{g}. If the value | |
3344 is @code{nil} instead of a vector, then all glyphs are simple (see | |
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3345 below). The glyph table is not used on windowed displays. |
6598 | 3346 @end defvar |
3347 | |
3348 Here are the possible types of elements in the glyph table: | |
3349 | |
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3350 @table @asis |
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3351 @item @var{string} |
6598 | 3352 Send the characters in @var{string} to the terminal to output |
3353 this glyph. This alternative is available on character terminals, | |
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3354 but not under a window system. |
6598 | 3355 |
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3356 @item @var{integer} |
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3357 Define this glyph code as an alias for glyph code @var{integer}. You |
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3358 can use an alias to specify a face code for the glyph; see below. |
6598 | 3359 |
3360 @item @code{nil} | |
42827
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3361 This glyph is simple. The glyph code mod 524288 is the character to |
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3362 output, and the glyph code divided by 524288 specifies the face number |
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3363 (@pxref{Face Functions}) to use while outputting it. (524288 is |
27193 | 3364 @ifnottex |
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3365 2**19.) |
27193 | 3366 @end ifnottex |
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3367 @tex |
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3368 $2^{19}$.) |
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3369 @end tex |
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3370 @xref{Faces}. |
6598 | 3371 @end table |
3372 | |
3373 If a glyph code is greater than or equal to the length of the glyph | |
3374 table, that code is automatically simple. | |
3375 | |
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3376 @defun create-glyph string |
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3377 @tindex create-glyph |
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3378 This function returns a newly-allocated glyph code which is set up to |
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3379 display by sending @var{string} to the terminal. |
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3380 @end defun |
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3381 |
6598 | 3382 @node Beeping |
3383 @section Beeping | |
3384 @cindex beeping | |
3385 @cindex bell | |
3386 | |
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3387 This section describes how to make Emacs ring the bell (or blink the |
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3388 screen) to attract the user's attention. Be conservative about how |
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3389 often you do this; frequent bells can become irritating. Also be |
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3390 careful not to use just beeping when signaling an error is more |
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3391 appropriate. (@xref{Errors}.) |
6598 | 3392 |
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3393 @defun ding &optional do-not-terminate |
6598 | 3394 @cindex keyboard macro termination |
3395 This function beeps, or flashes the screen (see @code{visible-bell} below). | |
3396 It also terminates any keyboard macro currently executing unless | |
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3397 @var{do-not-terminate} is non-@code{nil}. |
6598 | 3398 @end defun |
3399 | |
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3400 @defun beep &optional do-not-terminate |
6598 | 3401 This is a synonym for @code{ding}. |
3402 @end defun | |
3403 | |
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3404 @defopt visible-bell |
6598 | 3405 This variable determines whether Emacs should flash the screen to |
3406 represent a bell. Non-@code{nil} means yes, @code{nil} means no. This | |
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3407 is effective on a window system, and on a character-only terminal |
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3408 provided the terminal's Termcap entry defines the visible bell |
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3409 capability (@samp{vb}). |
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3410 @end defopt |
6598 | 3411 |
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3412 @defvar ring-bell-function |
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3413 If this is non-@code{nil}, it specifies how Emacs should ``ring the |
25875 | 3414 bell.'' Its value should be a function of no arguments. If this is |
3415 non-@code{nil}, it takes precedence over the @code{visible-bell} | |
3416 variable. | |
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3417 @end defvar |
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3418 |
6598 | 3419 @node Window Systems |
3420 @section Window Systems | |
3421 | |
3422 Emacs works with several window systems, most notably the X Window | |
3423 System. Both Emacs and X use the term ``window'', but use it | |
3424 differently. An Emacs frame is a single window as far as X is | |
3425 concerned; the individual Emacs windows are not known to X at all. | |
3426 | |
3427 @defvar window-system | |
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3428 This variable tells Lisp programs what window system Emacs is running |
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3429 under. The possible values are |
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3430 |
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3431 @table @code |
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3432 @item x |
6598 | 3433 @cindex X Window System |
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3434 Emacs is displaying using X. |
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3435 @item pc |
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3436 Emacs is displaying using MS-DOS. |
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3437 @item w32 |
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3438 Emacs is displaying using Windows. |
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3439 @item mac |
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3440 Emacs is displaying using a Macintosh. |
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3441 @item nil |
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3442 Emacs is using a character-based terminal. |
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3443 @end table |
6598 | 3444 @end defvar |
3445 | |
3446 @defvar window-setup-hook | |
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3447 This variable is a normal hook which Emacs runs after handling the |
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3448 initialization files. Emacs runs this hook after it has completed |
25875 | 3449 loading your init file, the default initialization file (if |
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3450 any), and the terminal-specific Lisp code, and running the hook |
6598 | 3451 @code{term-setup-hook}. |
3452 | |
3453 This hook is used for internal purposes: setting up communication with | |
3454 the window system, and creating the initial window. Users should not | |
3455 interfere with it. | |
3456 @end defvar |