Mercurial > emacs
annotate src/xfaces.c @ 2821:95010b414003
* xfaces.c (Fset_face_attribute_internal): Jolt redisplay, so it
knows something has changed.
author | Jim Blandy <jimb@redhat.com> |
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date | Sun, 16 May 1993 01:32:11 +0000 |
parents | d1cfc6cbdbf7 |
children | 5f6a2d52d2ef |
rev | line source |
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1 /* "Face" primitives. |
2342 | 2 Copyright (C) 1992, 1993 Free Software Foundation. |
3 | |
2336 | 4 This file is part of GNU Emacs. |
5 | |
6 GNU Emacs is free software; you can redistribute it and/or modify | |
7 it under the terms of the GNU General Public License as published by | |
2342 | 8 the Free Software Foundation; either version 2, or (at your option) |
2336 | 9 any later version. |
10 | |
11 GNU Emacs is distributed in the hope that it will be useful, | |
12 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
14 GNU General Public License for more details. | |
15 | |
16 You should have received a copy of the GNU General Public License | |
17 along with GNU Emacs; see the file COPYING. If not, write to | |
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ | |
19 | |
2438 | 20 /* This is derived from work by Lucid (some parts very loosely so). */ |
2342 | 21 |
2336 | 22 #include <sys/types.h> |
23 #include <sys/stat.h> | |
24 | |
25 #include "config.h" | |
26 #include "lisp.h" | |
27 | |
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28 #ifdef HAVE_X_WINDOWS |
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29 |
2336 | 30 #include "xterm.h" |
31 #include "buffer.h" | |
2391 | 32 #include "dispextern.h" |
2342 | 33 #include "frame.h" |
2438 | 34 #include "blockinput.h" |
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35 #include "window.h" |
2336 | 36 |
37 /* Display Context for the icons */ | |
38 #include <X11/Intrinsic.h> | |
39 #include <X11/StringDefs.h> | |
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40 /* #include <X11/Xmu/Drawing.h> */ /* Appears not to be used */ |
2336 | 41 #include <X11/Xos.h> |
42 | |
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43 |
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44 /* An explanation of the face data structures. */ |
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45 |
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46 /* ========================= Face Data Structures ========================= |
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47 |
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48 All lisp code uses symbols as face names. |
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49 |
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50 Each frame has a face_alist member (with the frame-face-alist and |
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51 set-frame-face-alist accessors), associating the face names with |
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52 vectors of the form |
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53 [face NAME ID FONT FOREGROUND BACKGROUND BACKGROUND-PIXMAP UNDERLINE-P] |
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54 where |
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55 face is the symbol `face', |
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56 NAME is the symbol with which this vector is associated (a backpointer), |
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57 ID is the face ID, an integer used internally by the C code to identify |
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58 the face, |
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59 FONT, FOREGROUND, and BACKGROUND are strings naming the fonts and colors |
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60 to use with the face, |
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61 BACKGROUND-PIXMAP is the name of an x bitmap filename, which we don't |
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62 use right now, and |
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63 UNDERLINE-P is non-nil if the face should be underlined. |
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64 (lisp/faces.el maintains these association lists.) |
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65 |
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66 The frames' private alists hold the frame-local definitions for the |
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67 faces. The lisp variable global-face-data contains the global |
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68 defaults for faces. (See lisp/faces.el for this too.) |
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69 |
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70 In the C code, we also have a `struct face' with the elements |
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71 `foreground', `background', `font', and `underline', |
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72 which specify its visual appearance, and elements |
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73 `gc' and `cached_index'; |
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74 `gc' may be an X GC which has been built for the given display |
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75 parameters. Faces with GC's are called `display faces'. Whether |
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76 or not a face has a GC depends on what data structure the face is |
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77 in; we explain these more below. (See src/dispextern.h.) |
2342 | 78 |
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79 Each frame also has members called `faces' and `n_faces' (with the |
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80 accessors FRAME_FACES and FRAME_N_FACES), which define an array of |
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81 struct face pointers, indexed by face ID (element 2 of the |
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82 vector). These are called "frame faces". |
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83 Element 0 is the default face --- the one used for normal text. |
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84 Element 1 is the modeline face. |
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85 These faces have their GC's set; the rest do not. (See src/xterm.h.) |
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86 |
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87 The global variables `face_vector' and `nfaces' define another |
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88 array of struct face pointers, with their GC's set. This array |
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89 acts as a cache of GC's to be used by all frames. The function |
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90 `intern_face', passed a struct face *, searches face_vector for a |
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91 struct face with the same parameters, adds a new one with a GC if |
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92 it doesn't find one, and returns it. If you have a `struct face', |
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93 and you want a GC for it, call intern_face on that struct, and it |
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94 will return a `struct face *' with its GC set. The faces in |
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95 face_vector are called `cached faces.' (See src/xfaces.c.) |
2342 | 96 |
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97 The `GLYPH' data type is an unsigned integer type; the bottom byte |
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98 is a character code, and the byte above that is a face id. The |
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99 `struct frame_glyphs' structure, used to describe frames' current |
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100 or desired contents, is essentially a matrix of GLYPHs; the face |
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101 ID's in a struct frame_glyphs are indices into FRAME_FACES. (See |
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102 src/dispextern.h.) |
2342 | 103 |
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104 Some subtleties: |
2342 | 105 |
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106 Since face_vector is just a cache --- there are no pointers into it |
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107 from the rest of the code, and everyone accesses it through |
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108 intern_face --- we could just free its GC's and throw the whole |
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109 thing away without breaking anything. This gives us a simple way |
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110 to garbage-collect old GC's nobody's using any more - we can just |
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111 purge face_vector, and then let subsequent calls to intern_face |
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112 refill it as needed. The function clear_face_vector performs this |
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113 purge. |
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114 |
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115 We're often applying intern_face to faces in frames' local arrays - |
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116 for example, we do this while sending GLYPHs from a struct |
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117 frame_glyphs to X during redisplay. It would be nice to avoid |
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118 searching all of face_vector every time we intern a frame's face. |
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119 So, when intern_face finds a match for FACE in face_vector, it |
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120 stores the index of the match in FACE's cached_index member, and |
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121 checks there first next time. */ |
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122 |
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123 |
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124 /* Definitions and declarations. */ |
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125 |
2336 | 126 /* A table of display faces. */ |
127 struct face **face_vector; | |
128 /* The length in use of the table. */ | |
129 int nfaces; | |
130 /* The allocated length of the table. */ | |
131 int nfaces_allocated; | |
132 | |
133 /* The number of face-id's in use (same for all frames). */ | |
134 int next_face_id; | |
135 | |
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136 /* The number of the face to use to indicate the region. */ |
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137 int region_face; |
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138 |
2342 | 139 #define FACE_DEFAULT (~0) |
140 | |
2391 | 141 Lisp_Object Qface, Qwindow, Qpriority; |
142 | |
2336 | 143 static void build_face (); |
2391 | 144 static Lisp_Object face_name_id_number (); |
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145 |
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146 struct face *intern_face (); |
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147 static void ensure_face_ready (); |
2336 | 148 |
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149 /* Allocating, copying, and comparing struct faces. */ |
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150 |
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151 /* Allocate a new face */ |
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152 static struct face * |
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153 allocate_face () |
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154 { |
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155 struct face *result = (struct face *) xmalloc (sizeof (struct face)); |
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156 bzero (result, sizeof (struct face)); |
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157 result->font = (XFontStruct *) FACE_DEFAULT; |
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158 result->foreground = FACE_DEFAULT; |
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159 result->background = FACE_DEFAULT; |
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160 result->stipple = FACE_DEFAULT; |
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161 return result; |
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162 } |
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163 |
2336 | 164 /* Make a new face that's a copy of an existing one. */ |
165 static struct face * | |
166 copy_face (face) | |
167 struct face *face; | |
168 { | |
169 struct face *result = allocate_face (); | |
170 | |
171 result->font = face->font; | |
172 result->foreground = face->foreground; | |
173 result->background = face->background; | |
2391 | 174 result->stipple = face->stipple; |
2336 | 175 result->underline = face->underline; |
176 | |
177 return result; | |
178 } | |
179 | |
180 static int | |
181 face_eql (face1, face2) | |
182 struct face *face1, *face2; | |
183 { | |
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184 return ( face1->font == face2->font |
2336 | 185 && face1->foreground == face2->foreground |
186 && face1->background == face2->background | |
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187 && face1->stipple == face2->stipple |
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188 && face1->underline == face2->underline); |
2336 | 189 } |
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190 |
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191 /* Interning faces in the `face_vector' cache, and clearing that cache. */ |
2336 | 192 |
193 /* Return the unique display face corresponding to the user-level face FACE. | |
194 If there isn't one, make one, and find a slot in the face_vector to | |
195 put it in. */ | |
196 static struct face * | |
2342 | 197 get_cached_face (f, face) |
2336 | 198 struct frame *f; |
199 struct face *face; | |
200 { | |
201 int i, empty = -1; | |
2391 | 202 struct face *result; |
2336 | 203 |
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204 /* Perhaps FACE->cached_index is valid; this could happen if FACE is |
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205 in a frame's face list. */ |
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206 if (face->cached_index >= 0 |
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207 && face->cached_index < nfaces |
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208 && face_eql (face_vector[face->cached_index], face)) |
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209 return face_vector[face->cached_index]; |
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210 |
2336 | 211 /* Look for an existing display face that does the job. |
212 Also find an empty slot if any. */ | |
213 for (i = 0; i < nfaces; i++) | |
214 { | |
215 if (face_eql (face_vector[i], face)) | |
216 return face_vector[i]; | |
217 if (face_vector[i] == 0) | |
218 empty = i; | |
219 } | |
220 | |
221 /* If no empty slots, make one. */ | |
222 if (empty < 0 && nfaces == nfaces_allocated) | |
223 { | |
224 int newsize = nfaces + 20; | |
225 face_vector | |
226 = (struct face **) xrealloc (face_vector, | |
227 newsize * sizeof (struct face *)); | |
228 nfaces_allocated = newsize; | |
229 } | |
230 | |
231 if (empty < 0) | |
232 empty = nfaces++; | |
233 | |
234 /* Put a new display face in the empty slot. */ | |
235 result = copy_face (face); | |
236 face_vector[empty] = result; | |
237 | |
238 /* Make a graphics context for it. */ | |
239 build_face (f, result); | |
240 | |
241 return result; | |
242 } | |
243 | |
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244 /* Given a frame face, return an equivalent display face |
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245 (one which has a graphics context). */ |
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246 |
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247 struct face * |
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248 intern_face (f, face) |
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249 struct frame *f; |
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250 struct face *face; |
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251 { |
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252 /* If it's equivalent to the default face, use that. */ |
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253 if (face_eql (face, FRAME_DEFAULT_FACE (f))) |
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254 { |
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255 if (!FRAME_DEFAULT_FACE (f)->gc) |
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256 build_face (f, FRAME_DEFAULT_FACE (f)); |
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257 return FRAME_DEFAULT_FACE (f); |
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258 } |
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259 |
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260 /* If it's equivalent to the mode line face, use that. */ |
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261 if (face_eql (face, FRAME_MODE_LINE_FACE (f))) |
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262 { |
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263 if (!FRAME_MODE_LINE_FACE (f)->gc) |
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264 build_face (f, FRAME_MODE_LINE_FACE (f)); |
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265 return FRAME_MODE_LINE_FACE (f); |
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266 } |
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267 |
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268 /* If it's not one of the frame's default faces, it shouldn't have a GC. */ |
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269 if (face->gc) |
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270 abort (); |
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271 |
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272 /* Get a specialized display face. */ |
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273 return get_cached_face (f, face); |
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274 } |
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275 |
2336 | 276 /* Clear out face_vector and start anew. |
277 This should be done from time to time just to avoid | |
278 keeping too many graphics contexts in face_vector | |
279 that are no longer needed. */ | |
280 | |
281 void | |
282 clear_face_vector () | |
283 { | |
284 Lisp_Object rest; | |
285 Display *dpy = x_current_display; | |
2391 | 286 int i; |
2336 | 287 |
288 BLOCK_INPUT; | |
289 /* Free the display faces in the face_vector. */ | |
290 for (i = 0; i < nfaces; i++) | |
291 { | |
292 struct face *face = face_vector[i]; | |
2391 | 293 if (face->gc) |
294 XFreeGC (dpy, face->gc); | |
2336 | 295 xfree (face); |
296 } | |
297 nfaces = 0; | |
298 | |
299 UNBLOCK_INPUT; | |
300 } | |
301 | |
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302 /* Allocating and freeing X resources for display faces. */ |
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303 |
2391 | 304 /* Make a graphics context for face FACE, which is on frame F, |
305 if that can be done. */ | |
2336 | 306 static void |
307 build_face (f, face) | |
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308 struct frame *f; |
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309 struct face *face; |
2336 | 310 { |
311 GC gc; | |
312 XGCValues xgcv; | |
313 unsigned long mask; | |
314 | |
2391 | 315 if (face->foreground != FACE_DEFAULT) |
316 xgcv.foreground = face->foreground; | |
317 else | |
318 xgcv. foreground = f->display.x->foreground_pixel; | |
319 if (face->background != FACE_DEFAULT) | |
320 xgcv.background = face->background; | |
321 else | |
322 xgcv. background = f->display.x->background_pixel; | |
323 if (face->font && (int) face->font != FACE_DEFAULT) | |
324 xgcv.font = face->font->fid; | |
325 else | |
326 xgcv.font = f->display.x->font->fid; | |
2336 | 327 xgcv.graphics_exposures = 0; |
328 mask = GCForeground | GCBackground | GCFont | GCGraphicsExposures; | |
329 gc = XCreateGC (x_current_display, FRAME_X_WINDOW (f), | |
330 mask, &xgcv); | |
331 #if 0 | |
2391 | 332 if (face->stipple && face->stipple != FACE_DEFAULT) |
333 XSetStipple (x_current_display, gc, face->stipple); | |
2336 | 334 #endif |
2391 | 335 face->gc = gc; |
2336 | 336 } |
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337 |
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338 /* Allocating, freeing, and duplicating fonts, colors, and pixmaps. */ |
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339 |
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340 static XFontStruct * |
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341 load_font (f, name) |
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342 struct frame *f; |
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343 Lisp_Object name; |
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344 { |
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345 XFontStruct *font; |
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346 |
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347 if (NILP (name)) |
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348 return (XFontStruct *) FACE_DEFAULT; |
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349 |
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350 CHECK_STRING (name, 0); |
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351 BLOCK_INPUT; |
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352 font = XLoadQueryFont (x_current_display, (char *) XSTRING (name)->data); |
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353 UNBLOCK_INPUT; |
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354 |
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355 if (! font) |
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356 Fsignal (Qerror, Fcons (build_string ("undefined font"), |
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357 Fcons (name, Qnil))); |
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358 return font; |
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359 } |
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360 |
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361 static void |
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362 unload_font (f, font) |
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363 struct frame *f; |
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364 XFontStruct *font; |
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365 { |
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366 if (!font || font == ((XFontStruct *) FACE_DEFAULT)) |
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367 return; |
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368 XFreeFont (x_current_display, font); |
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369 } |
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370 |
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371 static unsigned long |
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372 load_color (f, name) |
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373 struct frame *f; |
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374 Lisp_Object name; |
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375 { |
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376 Display *dpy = x_current_display; |
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377 Colormap cmap; |
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378 XColor color; |
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379 int result; |
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380 |
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381 if (NILP (name)) |
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382 return FACE_DEFAULT; |
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383 |
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384 cmap = DefaultColormapOfScreen (DefaultScreenOfDisplay (x_current_display)); |
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385 |
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386 CHECK_STRING (name, 0); |
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387 BLOCK_INPUT; |
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388 result = XParseColor (dpy, cmap, (char *) XSTRING (name)->data, &color); |
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389 UNBLOCK_INPUT; |
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390 if (! result) |
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391 Fsignal (Qerror, Fcons (build_string ("undefined color"), |
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392 Fcons (name, Qnil))); |
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393 BLOCK_INPUT; |
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394 result = XAllocColor (dpy, cmap, &color); |
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395 UNBLOCK_INPUT; |
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396 if (! result) |
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397 Fsignal (Qerror, Fcons (build_string ("X server cannot allocate color"), |
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398 Fcons (name, Qnil))); |
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399 return (unsigned long) color.pixel; |
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400 } |
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401 |
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402 static void |
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403 unload_color (f, pixel) |
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404 struct frame *f; |
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405 Pixel pixel; |
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406 { |
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407 Colormap cmap; |
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408 Display *dpy = x_current_display; |
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409 if (pixel == FACE_DEFAULT |
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410 || pixel == BLACK_PIX_DEFAULT |
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411 || pixel == WHITE_PIX_DEFAULT) |
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412 return; |
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413 cmap = DefaultColormapOfScreen (DefaultScreenOfDisplay (x_current_display)); |
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414 BLOCK_INPUT; |
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415 XFreeColors (dpy, cmap, &pixel, 1, 0); |
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416 UNBLOCK_INPUT; |
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417 } |
2336 | 418 |
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419 /* Initializing face arrays for frames. */ |
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420 |
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421 /* Set up faces 0 and 1 based on the normal text and modeline GC's. */ |
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422 void |
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423 init_frame_faces (f) |
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424 struct frame *f; |
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425 { |
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426 ensure_face_ready (f, 0); |
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427 { |
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428 XGCValues gcv; |
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429 struct face *face = FRAME_FACES (f) [0]; |
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430 |
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431 XGetGCValues (x_current_display, f->display.x->normal_gc, |
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432 GCForeground | GCBackground | GCFont, &gcv); |
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433 face->gc = f->display.x->normal_gc; |
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434 face->foreground = gcv.foreground; |
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435 face->background = gcv.background; |
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436 face->font = XQueryFont (x_current_display, gcv.font); |
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437 face->stipple = 0; |
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438 face->underline = 0; |
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439 } |
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440 |
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441 ensure_face_ready (f, 1); |
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442 { |
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443 XGCValues gcv; |
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444 struct face *face = FRAME_FACES (f) [1]; |
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445 |
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446 XGetGCValues (x_current_display, f->display.x->reverse_gc, |
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447 GCForeground | GCBackground | GCFont, &gcv); |
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448 face->gc = f->display.x->reverse_gc; |
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449 face->foreground = gcv.foreground; |
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450 face->background = gcv.background; |
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451 face->font = XQueryFont (x_current_display, gcv.font); |
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452 face->stipple = 0; |
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453 face->underline = 0; |
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454 } |
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455 } |
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456 |
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457 #if 0 |
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458 void |
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459 init_frame_faces (f) |
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460 struct frame *f; |
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461 { |
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462 struct frame *other_frame = 0; |
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463 Lisp_Object rest; |
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464 |
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465 for (rest = Vframe_list; !NILP (rest); rest = Fcdr (rest)) |
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466 { |
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467 struct frame *f2 = XFRAME (Fcar (rest)); |
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468 if (f2 != f && FRAME_X_P (f2)) |
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469 { |
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470 other_frame = f2; |
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471 break; |
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472 } |
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473 } |
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474 |
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475 if (other_frame) |
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476 { |
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477 /* Make sure this frame's face vector is as big as the others. */ |
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478 FRAME_N_FACES (f) = FRAME_N_FACES (other_frame); |
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479 FRAME_FACES (f) |
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480 = (struct face **) xmalloc (FRAME_N_FACES (f) * sizeof (struct face *)); |
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481 |
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482 /* Make sure the frame has the two basic faces. */ |
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483 FRAME_DEFAULT_FACE (f) |
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484 = copy_face (FRAME_DEFAULT_FACE (other_frame)); |
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485 FRAME_MODE_LINE_FACE (f) |
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486 = copy_face (FRAME_MODE_LINE_FACE (other_frame)); |
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487 } |
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488 } |
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489 #endif |
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490 |
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491 |
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492 /* Called from Fdelete_frame. */ |
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493 void |
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494 free_frame_faces (f) |
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495 struct frame *f; |
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496 { |
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497 Display *dpy = x_current_display; |
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498 int i; |
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499 |
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500 for (i = 0; i < FRAME_N_FACES (f); i++) |
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501 { |
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502 struct face *face = FRAME_FACES (f) [i]; |
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503 if (! face) |
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504 continue; |
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505 if (face->gc) |
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506 XFreeGC (dpy, face->gc); |
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507 unload_font (f, face->font); |
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508 unload_color (f, face->foreground); |
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509 unload_color (f, face->background); |
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510 #if 0 |
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511 unload_pixmap (f, face->stipple); |
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512 #endif |
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513 xfree (face); |
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514 } |
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515 xfree (FRAME_FACES (f)); |
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516 FRAME_FACES (f) = 0; |
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517 FRAME_N_FACES (f) = 0; |
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518 } |
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519 |
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520 /* Interning faces in a frame's face array. */ |
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521 |
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522 /* Find a match for NEW_FACE in a FRAME's face array, and add it if we don't |
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523 find one. */ |
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524 int |
2767
482fa0725db6
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525 intern_frame_face (frame, new_face) |
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526 struct frame *frame; |
2730
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527 struct face *new_face; |
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528 { |
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529 int len = FRAME_N_FACES (frame); |
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530 int i; |
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531 |
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532 /* Search for a face already on FRAME equivalent to FACE. */ |
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533 for (i = 0; i < len; i++) |
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534 { |
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535 struct face *frame_face = FRAME_FACES (frame)[i]; |
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536 |
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537 if (frame_face && face_eql (new_face, frame_face)) |
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538 return i; |
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539 } |
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540 |
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541 /* We didn't find one; add a new one. */ |
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542 i = next_face_id++; |
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543 |
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544 ensure_face_ready (frame, i); |
2784
f8c6796b7777
* xfaces.c (compute_char_face): When merging the overlays,
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545 bcopy (new_face, FRAME_FACES (frame)[i], sizeof (*new_face)); |
2730
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546 |
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547 return i; |
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548 } |
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549 |
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550 /* Make face id ID valid on frame F. */ |
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551 |
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552 static void |
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553 ensure_face_ready (f, id) |
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554 struct frame *f; |
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555 int id; |
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556 { |
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557 if (FRAME_N_FACES (f) <= id) |
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558 { |
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559 int n = id + 10; |
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560 int i; |
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561 if (!FRAME_N_FACES (f)) |
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562 FRAME_FACES (f) |
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563 = (struct face **) xmalloc (sizeof (struct face *) * n); |
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564 else |
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565 FRAME_FACES (f) |
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566 = (struct face **) xrealloc (FRAME_FACES (f), |
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567 sizeof (struct face *) * n); |
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568 |
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569 bzero (FRAME_FACES (f) + FRAME_N_FACES (f), |
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570 (n - FRAME_N_FACES (f)) * sizeof (struct face *)); |
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571 FRAME_N_FACES (f) = n; |
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572 } |
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573 |
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574 if (FRAME_FACES (f) [id] == 0) |
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575 FRAME_FACES (f) [id] = allocate_face (); |
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576 } |
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577 |
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578 /* Computing faces appropriate for a given piece of text in a buffer. */ |
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579 |
2342 | 580 /* Modify face TO by copying from FROM all properties which have |
581 nondefault settings. */ | |
582 static void | |
583 merge_faces (from, to) | |
584 struct face *from, *to; | |
585 { | |
586 if (from->font != (XFontStruct *)FACE_DEFAULT) | |
587 { | |
588 to->font = from->font; | |
589 } | |
590 if (from->foreground != FACE_DEFAULT) | |
591 to->foreground = from->foreground; | |
592 if (from->background != FACE_DEFAULT) | |
593 to->background = from->background; | |
2391 | 594 if (from->stipple != FACE_DEFAULT) |
595 to->stipple = from->stipple; | |
2342 | 596 if (from->underline) |
597 to->underline = from->underline; | |
598 } | |
599 | |
2391 | 600 struct sortvec |
601 { | |
602 Lisp_Object overlay; | |
603 int beg, end; | |
604 int priority; | |
605 }; | |
606 | |
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607 static int |
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608 sort_overlays (s1, s2) |
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609 struct sortvec *s1, *s2; |
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610 { |
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611 if (s1->priority != s2->priority) |
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612 return s1->priority - s2->priority; |
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613 if (s1->beg != s2->beg) |
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614 return s1->beg - s2->beg; |
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615 if (s1->end != s2->end) |
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616 return s2->end - s1->end; |
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617 return 0; |
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618 } |
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619 |
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620 /* Return the face ID associated with a buffer position POS. |
2342 | 621 Store into *ENDPTR the position at which a different face is needed. |
622 This does not take account of glyphs that specify their own face codes. | |
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623 F is the frame in use for display, and W is a window displaying |
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624 the current buffer. |
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625 |
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626 REGION_BEG, REGION_END delimit the region, so it can be highlighted. */ |
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627 |
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628 int |
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629 compute_char_face (f, w, pos, region_beg, region_end, endptr) |
2342 | 630 struct frame *f; |
2391 | 631 struct window *w; |
2342 | 632 int pos; |
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633 int region_beg, region_end; |
2342 | 634 int *endptr; |
635 { | |
636 struct face face; | |
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637 Lisp_Object prop, position; |
2342 | 638 int i, j, noverlays; |
639 int facecode; | |
640 Lisp_Object *overlay_vec; | |
641 int len; | |
2391 | 642 struct sortvec *sortvec; |
643 Lisp_Object frame; | |
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644 int endpos; |
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645 |
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646 /* W must display the current buffer. We could write this function |
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647 to use the frame and buffer of W, but right now it doesn't. */ |
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648 if (XBUFFER (w->buffer) != current_buffer) |
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649 abort (); |
2391 | 650 |
651 XSET (frame, Lisp_Frame, f); | |
2342 | 652 |
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653 endpos = ZV; |
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654 if (pos < region_beg && region_beg < endpos) |
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655 endpos = region_beg; |
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656 |
2342 | 657 XFASTINT (position) = pos; |
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658 prop = Fget_text_property (position, Qface, w->buffer); |
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659 { |
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660 Lisp_Object end; |
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661 |
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662 end = Fnext_single_property_change (position, Qface, w->buffer); |
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663 if (INTEGERP (end)) |
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664 endpos = XINT (end); |
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665 } |
2342 | 666 |
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667 { |
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668 int next_overlay; |
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669 |
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670 len = 10; |
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671 overlay_vec = (Lisp_Object *) xmalloc (len * sizeof (Lisp_Object)); |
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672 noverlays = overlays_at (pos, &overlay_vec, &len, &next_overlay); |
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673 if (next_overlay < endpos) |
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674 endpos = next_overlay; |
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675 } |
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676 |
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677 *endptr = endpos; |
2342 | 678 |
679 /* Optimize the default case. */ | |
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680 if (noverlays == 0 && NILP (prop) |
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681 && !(pos >= region_beg && pos < region_end)) |
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682 return 0; |
2342 | 683 |
2391 | 684 bcopy (FRAME_DEFAULT_FACE (f), &face, sizeof (struct face)); |
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685 face.gc = 0; |
2342 | 686 |
687 if (!NILP (prop)) | |
688 { | |
2391 | 689 facecode = face_name_id_number (frame, prop); |
690 if (facecode >= 0 && facecode < FRAME_N_FACES (f) | |
691 && FRAME_FACES (f) [facecode] != 0) | |
692 merge_faces (FRAME_FACES (f) [facecode], &face); | |
2342 | 693 } |
694 | |
2391 | 695 /* Put the valid and relevant overlays into sortvec. */ |
696 sortvec = (struct sortvec *) alloca (noverlays * sizeof (struct sortvec)); | |
697 | |
2342 | 698 for (i = 0, j = 0; i < noverlays; i++) |
699 { | |
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700 Lisp_Object overlay = overlay_vec[i]; |
2342 | 701 |
702 if (OVERLAY_VALID (overlay) | |
703 && OVERLAY_POSITION (OVERLAY_START (overlay)) > 0 | |
704 && OVERLAY_POSITION (OVERLAY_END (overlay)) > 0) | |
2391 | 705 { |
706 Lisp_Object window; | |
707 window = Foverlay_get (overlay, Qwindow); | |
708 | |
709 /* Also ignore overlays limited to one window | |
710 if it's not the window we are using. */ | |
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711 if (XTYPE (window) != Lisp_Window |
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712 || XWINDOW (window) == w) |
2391 | 713 { |
714 Lisp_Object tem; | |
715 | |
716 /* This overlay is good and counts: | |
717 put it in sortvec. */ | |
718 sortvec[j].overlay = overlay; | |
719 sortvec[j].beg = OVERLAY_POSITION (OVERLAY_START (overlay)); | |
720 sortvec[j].end = OVERLAY_POSITION (OVERLAY_END (overlay)); | |
721 tem = Foverlay_get (overlay, Qpriority); | |
722 if (INTEGERP (tem)) | |
723 sortvec[j].priority = XINT (tem); | |
724 else | |
725 sortvec[j].priority = 0; | |
726 j++; | |
727 } | |
728 } | |
2342 | 729 } |
730 noverlays = j; | |
731 | |
2391 | 732 /* Sort the overlays into the proper order: increasing priority. */ |
733 | |
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734 if (noverlays > 1) |
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735 qsort (sortvec, noverlays, sizeof (struct sortvec), sort_overlays); |
2342 | 736 |
737 /* Now merge the overlay data in that order. */ | |
738 for (i = 0; i < noverlays; i++) | |
739 { | |
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740 prop = Foverlay_get (sortvec[i].overlay, Qface); |
2342 | 741 if (!NILP (prop)) |
742 { | |
743 Lisp_Object oend; | |
744 int oendpos; | |
745 | |
2391 | 746 facecode = face_name_id_number (frame, prop); |
747 if (facecode >= 0 && facecode < FRAME_N_FACES (f) | |
748 && FRAME_FACES (f) [facecode] != 0) | |
749 merge_faces (FRAME_FACES (f) [facecode], &face); | |
2342 | 750 |
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751 oend = OVERLAY_END (sortvec[i].overlay); |
2342 | 752 oendpos = OVERLAY_POSITION (oend); |
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753 if (oendpos < endpos) |
2342 | 754 endpos = oendpos; |
755 } | |
756 } | |
757 | |
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758 if (pos >= region_beg && pos < region_end) |
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759 { |
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760 if (region_end < endpos) |
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761 endpos = region_end; |
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762 if (region_face >= 0 && region_face < next_face_id) |
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763 merge_faces (FRAME_FACES (f) [region_face], &face); |
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764 } |
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765 |
2342 | 766 xfree (overlay_vec); |
767 | |
768 *endptr = endpos; | |
769 | |
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770 return intern_frame_face (f, &face); |
2342 | 771 } |
772 | |
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773 /* Return the face ID to use to display a special glyph which selects |
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774 FACE_CODE as the face ID, assuming that ordinarily the face would |
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775 be BASIC_FACE. F is the frame. */ |
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776 int |
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777 compute_glyph_face (f, face_code) |
2342 | 778 struct frame *f; |
779 int face_code; | |
780 { | |
781 struct face face; | |
782 | |
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783 bcopy (FRAME_DEFAULT_FACE (f), &face, sizeof (face)); |
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784 face.gc = 0; |
2342 | 785 |
2391 | 786 if (face_code >= 0 && face_code < FRAME_N_FACES (f) |
787 && FRAME_FACES (f) [face_code] != 0) | |
788 merge_faces (FRAME_FACES (f) [face_code], &face); | |
2342 | 789 |
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790 return intern_frame_face (f, &face); |
2336 | 791 } |
792 | |
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793 /* Lisp interface. */ |
2336 | 794 |
795 DEFUN ("frame-face-alist", Fframe_face_alist, Sframe_face_alist, 1, 1, 0, | |
796 "") | |
797 (frame) | |
798 Lisp_Object frame; | |
799 { | |
800 CHECK_FRAME (frame, 0); | |
801 return XFRAME (frame)->face_alist; | |
802 } | |
803 | |
804 DEFUN ("set-frame-face-alist", Fset_frame_face_alist, Sset_frame_face_alist, | |
805 2, 2, 0, "") | |
806 (frame, value) | |
807 Lisp_Object frame, value; | |
808 { | |
809 CHECK_FRAME (frame, 0); | |
810 XFRAME (frame)->face_alist = value; | |
811 return value; | |
812 } | |
813 | |
814 | |
815 DEFUN ("make-face-internal", Fmake_face_internal, Smake_face_internal, 1, 1, 0, | |
816 "Create face number FACE-ID on all frames.") | |
817 (face_id) | |
818 Lisp_Object face_id; | |
819 { | |
820 Lisp_Object rest; | |
821 int id = XINT (face_id); | |
822 | |
2391 | 823 CHECK_NUMBER (face_id, 0); |
824 if (id < 0 || id >= next_face_id) | |
825 error ("Face id out of range"); | |
2336 | 826 |
827 for (rest = Vframe_list; !NILP (rest); rest = XCONS (rest)->cdr) | |
828 { | |
829 struct frame *f = XFRAME (XCONS (rest)->car); | |
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830 if (FRAME_X_P (f)) |
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831 ensure_face_ready (f, id); |
2336 | 832 } |
833 return Qnil; | |
834 } | |
835 | |
836 | |
837 DEFUN ("set-face-attribute-internal", Fset_face_attribute_internal, | |
838 Sset_face_attribute_internal, 4, 4, 0, "") | |
839 (face_id, attr_name, attr_value, frame) | |
840 Lisp_Object face_id, attr_name, attr_value, frame; | |
841 { | |
842 struct face *face; | |
843 struct frame *f; | |
844 int magic_p; | |
845 int id; | |
846 | |
847 CHECK_FRAME (frame, 0); | |
2391 | 848 CHECK_NUMBER (face_id, 0); |
2336 | 849 CHECK_SYMBOL (attr_name, 0); |
850 | |
851 f = XFRAME (frame); | |
852 id = XINT (face_id); | |
2391 | 853 if (id < 0 || id >= next_face_id) |
854 error ("Face id out of range"); | |
2336 | 855 |
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856 if (! FRAME_X_P (f)) |
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857 return; |
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858 |
2336 | 859 ensure_face_ready (f, id); |
2391 | 860 face = FRAME_FACES (f) [XFASTINT (face_id)]; |
2336 | 861 |
862 if (EQ (attr_name, intern ("font"))) | |
863 { | |
2391 | 864 XFontStruct *font = load_font (f, attr_value); |
2336 | 865 unload_font (f, face->font); |
866 face->font = font; | |
867 } | |
868 else if (EQ (attr_name, intern ("foreground"))) | |
869 { | |
2391 | 870 unsigned long new_color = load_color (f, attr_value); |
2336 | 871 unload_color (f, face->foreground); |
872 face->foreground = new_color; | |
873 } | |
874 else if (EQ (attr_name, intern ("background"))) | |
875 { | |
2391 | 876 unsigned long new_color = load_color (f, attr_value); |
2336 | 877 unload_color (f, face->background); |
878 face->background = new_color; | |
879 } | |
880 #if 0 | |
881 else if (EQ (attr_name, intern ("background-pixmap"))) | |
882 { | |
883 unsigned int w, h, d; | |
884 unsigned long new_pixmap = load_pixmap (f, attr_value, &w, &h, &d, 0); | |
2391 | 885 unload_pixmap (f, face->stipple); |
886 if (NILP (attr_value)) | |
887 new_pixmap = 0; | |
888 face->stipple = new_pixmap; | |
2336 | 889 face->pixmap_w = w; |
890 face->pixmap_h = h; | |
891 /* face->pixmap_depth = d; */ | |
892 } | |
893 #endif /* 0 */ | |
894 else if (EQ (attr_name, intern ("underline"))) | |
895 { | |
896 int new = !NILP (attr_value); | |
897 face->underline = new; | |
898 } | |
899 else | |
900 error ("unknown face attribute"); | |
901 | |
902 if (id == 0) | |
903 { | |
904 BLOCK_INPUT; | |
2391 | 905 if (FRAME_DEFAULT_FACE (f)->gc != 0) |
906 XFreeGC (x_current_display, FRAME_DEFAULT_FACE (f)->gc); | |
907 build_face (f, FRAME_DEFAULT_FACE (f)); | |
2336 | 908 UNBLOCK_INPUT; |
909 } | |
910 | |
911 if (id == 1) | |
912 { | |
913 BLOCK_INPUT; | |
2391 | 914 if (FRAME_MODE_LINE_FACE (f)->gc != 0) |
915 XFreeGC (x_current_display, FRAME_MODE_LINE_FACE (f)->gc); | |
916 build_face (f, FRAME_MODE_LINE_FACE (f)); | |
2336 | 917 UNBLOCK_INPUT; |
918 } | |
919 | |
2821
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920 /* If we're modifying either of the frame's display faces, that |
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921 means that we're changing the parameters of a fixed face code; |
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922 since the color/font/whatever is changed but the face ID hasn't, |
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923 redisplay won't know to redraw the affected sections. Give it a |
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924 kick. */ |
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925 if (id == 0 || id == 1) |
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926 SET_FRAME_GARBAGED (f); |
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927 else |
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928 /* Otherwise, it's enough to tell it to redisplay the text. */ |
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929 windows_or_buffers_changed = 1; |
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930 |
2336 | 931 return Qnil; |
932 } | |
933 | |
934 DEFUN ("internal-next-face-id", Finternal_next_face_id, Sinternal_next_face_id, | |
935 0, 0, 0, "") | |
936 () | |
937 { | |
938 return make_number (next_face_id++); | |
939 } | |
2391 | 940 |
941 /* Return the face id for name NAME on frame FRAME. | |
942 (It should be the same for all frames, | |
943 but it's as easy to use the "right" frame to look it up | |
944 as to use any other one.) */ | |
945 | |
946 static Lisp_Object | |
947 face_name_id_number (frame, name) | |
948 Lisp_Object frame, name; | |
949 { | |
950 Lisp_Object tem; | |
951 | |
952 CHECK_FRAME (frame, 0); | |
953 tem = Fcdr (Fassq (name, XFRAME (frame)->face_alist)); | |
2767
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954 if (NILP (tem)) |
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955 return 0; |
2391 | 956 CHECK_VECTOR (tem, 0); |
957 tem = XVECTOR (tem)->contents[2]; | |
958 CHECK_NUMBER (tem, 0); | |
959 return XINT (tem); | |
960 } | |
2336 | 961 |
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962 /* Emacs initialization. */ |
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963 |
2336 | 964 void |
2391 | 965 syms_of_xfaces () |
2336 | 966 { |
2391 | 967 Qwindow = intern ("window"); |
968 staticpro (&Qwindow); | |
969 Qface = intern ("face"); | |
970 staticpro (&Qface); | |
971 Qpriority = intern ("priority"); | |
972 staticpro (&Qpriority); | |
973 | |
2795
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974 DEFVAR_INT ("region-face", ®ion_face, |
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975 "Face number to use to highlight the region\n\ |
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976 The region is highlighted with this face\n\ |
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977 when Transient Mark mode is enabled and the mark is active."); |
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978 |
2336 | 979 defsubr (&Sframe_face_alist); |
980 defsubr (&Sset_frame_face_alist); | |
981 defsubr (&Smake_face_internal); | |
982 defsubr (&Sset_face_attribute_internal); | |
983 defsubr (&Sinternal_next_face_id); | |
984 } | |
2730
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985 |
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986 #endif /* HAVE_X_WINDOWS */ |
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987 |