annotate lispref/compile.texi @ 21311:a5d6b18d63e5

(install-arch-indep): Fix previous change.
author Richard M. Stallman <rms@gnu.org>
date Sun, 29 Mar 1998 02:34:11 +0000
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1 @c -*-texinfo-*-
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2 @c This is part of the GNU Emacs Lisp Reference Manual.
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3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994 Free Software Foundation, Inc.
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4 @c See the file elisp.texi for copying conditions.
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5 @setfilename ../info/compile
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6 @node Byte Compilation, Debugging, Loading, Top
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7 @chapter Byte Compilation
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8 @cindex byte-code
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9 @cindex compilation
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10
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11 GNU Emacs Lisp has a @dfn{compiler} that translates functions written
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12 in Lisp into a special representation called @dfn{byte-code} that can be
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13 executed more efficiently. The compiler replaces Lisp function
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14 definitions with byte-code. When a byte-code function is called, its
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15 definition is evaluated by the @dfn{byte-code interpreter}.
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16
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17 Because the byte-compiled code is evaluated by the byte-code
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18 interpreter, instead of being executed directly by the machine's
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19 hardware (as true compiled code is), byte-code is completely
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20 transportable from machine to machine without recompilation. It is not,
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21 however, as fast as true compiled code.
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22
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23 In general, any version of Emacs can run byte-compiled code produced
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24 by recent earlier versions of Emacs, but the reverse is not true. In
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25 particular, if you compile a program with Emacs 19.29, the compiled
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26 code does not run in earlier versions.
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27 @iftex
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28 @xref{Docs and Compilation}.
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29 @end iftex
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30 Files compiled in versions before 19.29 may not work in 19.29 if they
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31 contain character constants with modifier bits, because the bits were
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32 renumbered in Emacs 19.29.
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33
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34 @xref{Compilation Errors}, for how to investigate errors occurring in
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35 byte compilation.
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36
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37 @menu
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38 * Speed of Byte-Code:: An example of speedup from byte compilation.
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39 * Compilation Functions:: Byte compilation functions.
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40 * Docs and Compilation:: Dynamic loading of documentation strings.
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41 * Dynamic Loading:: Dynamic loading of individual functions.
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42 * Eval During Compile:: Code to be evaluated when you compile.
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43 * Byte-Code Objects:: The data type used for byte-compiled functions.
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44 * Disassembly:: Disassembling byte-code; how to read byte-code.
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45 @end menu
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46
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47 @node Speed of Byte-Code
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48 @section Performance of Byte-Compiled Code
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49
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50 A byte-compiled function is not as efficient as a primitive function
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51 written in C, but runs much faster than the version written in Lisp.
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52 Here is an example:
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53
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54 @example
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55 @group
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56 (defun silly-loop (n)
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57 "Return time before and after N iterations of a loop."
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58 (let ((t1 (current-time-string)))
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59 (while (> (setq n (1- n))
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60 0))
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61 (list t1 (current-time-string))))
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62 @result{} silly-loop
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63 @end group
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64
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65 @group
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66 (silly-loop 100000)
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67 @result{} ("Fri Mar 18 17:25:57 1994"
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68 "Fri Mar 18 17:26:28 1994") ; @r{31 seconds}
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69 @end group
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70
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71 @group
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72 (byte-compile 'silly-loop)
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73 @result{} @r{[Compiled code not shown]}
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74 @end group
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75
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76 @group
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77 (silly-loop 100000)
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78 @result{} ("Fri Mar 18 17:26:52 1994"
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79 "Fri Mar 18 17:26:58 1994") ; @r{6 seconds}
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80 @end group
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81 @end example
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82
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83 In this example, the interpreted code required 31 seconds to run,
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84 whereas the byte-compiled code required 6 seconds. These results are
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85 representative, but actual results will vary greatly.
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86
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87 @node Compilation Functions
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88 @comment node-name, next, previous, up
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89 @section The Compilation Functions
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90 @cindex compilation functions
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91
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92 You can byte-compile an individual function or macro definition with
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93 the @code{byte-compile} function. You can compile a whole file with
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94 @code{byte-compile-file}, or several files with
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95 @code{byte-recompile-directory} or @code{batch-byte-compile}.
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96
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97 The byte compiler produces error messages and warnings about each file
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98 in a buffer called @samp{*Compile-Log*}. These report things in your
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99 program that suggest a problem but are not necessarily erroneous.
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100
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101 @cindex macro compilation
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102 Be careful when byte-compiling code that uses macros. Macro calls are
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103 expanded when they are compiled, so the macros must already be defined
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104 for proper compilation. For more details, see @ref{Compiling Macros}.
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105
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106 Normally, compiling a file does not evaluate the file's contents or
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107 load the file. But it does execute any @code{require} calls at top
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108 level in the file. One way to ensure that necessary macro definitions
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109 are available during compilation is to require the file that defines
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110 them (@pxref{Named Features}). To avoid loading the macro definition files
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111 when someone @emph{runs} the compiled program, write
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112 @code{eval-when-compile} around the @code{require} calls (@pxref{Eval
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113 During Compile}).
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114
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115 @defun byte-compile symbol
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116 This function byte-compiles the function definition of @var{symbol},
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117 replacing the previous definition with the compiled one. The function
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118 definition of @var{symbol} must be the actual code for the function;
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119 i.e., the compiler does not follow indirection to another symbol.
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120 @code{byte-compile} returns the new, compiled definition of
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121 @var{symbol}.
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122
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123 If @var{symbol}'s definition is a byte-code function object,
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124 @code{byte-compile} does nothing and returns @code{nil}. Lisp records
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125 only one function definition for any symbol, and if that is already
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126 compiled, non-compiled code is not available anywhere. So there is no
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127 way to ``compile the same definition again.''
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128
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129 @example
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130 @group
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131 (defun factorial (integer)
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132 "Compute factorial of INTEGER."
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133 (if (= 1 integer) 1
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134 (* integer (factorial (1- integer)))))
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135 @result{} factorial
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136 @end group
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137
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138 @group
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139 (byte-compile 'factorial)
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140 @result{}
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141 #[(integer)
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142 "^H\301U\203^H^@@\301\207\302^H\303^HS!\"\207"
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143 [integer 1 * factorial]
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144 4 "Compute factorial of INTEGER."]
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145 @end group
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146 @end example
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147
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148 @noindent
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149 The result is a byte-code function object. The string it contains is
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150 the actual byte-code; each character in it is an instruction or an
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151 operand of an instruction. The vector contains all the constants,
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152 variable names and function names used by the function, except for
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153 certain primitives that are coded as special instructions.
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154 @end defun
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155
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156 @deffn Command compile-defun
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157 This command reads the defun containing point, compiles it, and
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158 evaluates the result. If you use this on a defun that is actually a
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159 function definition, the effect is to install a compiled version of that
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160 function.
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161 @end deffn
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162
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163 @deffn Command byte-compile-file filename
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164 This function compiles a file of Lisp code named @var{filename} into
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165 a file of byte-code. The output file's name is made by appending
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166 @samp{c} to the end of @var{filename}.
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167
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168 Compilation works by reading the input file one form at a time. If it
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169 is a definition of a function or macro, the compiled function or macro
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170 definition is written out. Other forms are batched together, then each
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171 batch is compiled, and written so that its compiled code will be
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172 executed when the file is read. All comments are discarded when the
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173 input file is read.
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174
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175 This command returns @code{t}. When called interactively, it prompts
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176 for the file name.
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177
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178 @example
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179 @group
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180 % ls -l push*
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181 -rw-r--r-- 1 lewis 791 Oct 5 20:31 push.el
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182 @end group
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183
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184 @group
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185 (byte-compile-file "~/emacs/push.el")
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186 @result{} t
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187 @end group
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188
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189 @group
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190 % ls -l push*
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191 -rw-r--r-- 1 lewis 791 Oct 5 20:31 push.el
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192 -rw-rw-rw- 1 lewis 638 Oct 8 20:25 push.elc
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193 @end group
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194 @end example
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195 @end deffn
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196
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197 @deffn Command byte-recompile-directory directory flag
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198 @cindex library compilation
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199 This function recompiles every @samp{.el} file in @var{directory} that
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200 needs recompilation. A file needs recompilation if a @samp{.elc} file
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201 exists but is older than the @samp{.el} file.
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202
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203 When a @samp{.el} file has no corresponding @samp{.elc} file, then
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204 @var{flag} says what to do. If it is @code{nil}, these files are
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205 ignored. If it is non-@code{nil}, the user is asked whether to compile
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206 each such file.
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207
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208 The returned value of this command is unpredictable.
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209 @end deffn
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210
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211 @defun batch-byte-compile
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212 This function runs @code{byte-compile-file} on files specified on the
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213 command line. This function must be used only in a batch execution of
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214 Emacs, as it kills Emacs on completion. An error in one file does not
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215 prevent processing of subsequent files, but no output file will be
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216 generated for it, and the Emacs process will terminate with a nonzero
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217 status code.
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218
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219 @example
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220 % emacs -batch -f batch-byte-compile *.el
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221 @end example
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222 @end defun
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223
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224 @defun byte-code code-string data-vector max-stack
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225 @cindex byte-code interpreter
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226 This function actually interprets byte-code. A byte-compiled function
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227 is actually defined with a body that calls @code{byte-code}. Don't call
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228 this function yourself. Only the byte compiler knows how to generate
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229 valid calls to this function.
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230
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231 In newer Emacs versions (19 and up), byte-code is usually executed as
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232 part of a byte-code function object, and only rarely due to an explicit
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233 call to @code{byte-code}.
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234 @end defun
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235
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236 @node Docs and Compilation
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237 @section Documentation Strings and Compilation
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238 @cindex dynamic loading of documentation
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239
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240 Functions and variables loaded from a byte-compiled file access their
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241 documentation strings dynamically from the file whenever needed. This
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242 saves space within Emacs, and makes loading faster because the
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243 documentation strings themselves need not be processed while loading the
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244 file. Actual access to the documentation strings becomes slower as a
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245 result, but this normally is not enough to bother users.
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246
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247 Dynamic access to documentation strings does have drawbacks:
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248
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249 @itemize @bullet
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250 @item
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251 If you delete or move the compiled file after loading it, Emacs can no
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252 longer access the documentation strings for the functions and variables
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253 in the file.
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254
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255 @item
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256 If you alter the compiled file (such as by compiling a new version),
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257 then further access to documentation strings in this file will give
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258 nonsense results.
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259 @end itemize
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260
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261 If your site installs Emacs following the usual procedures, these
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262 problems will never normally occur. Installing a new version uses a new
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263 directory with a different name; as long as the old version remains
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264 installed, its files will remain unmodified in the places where they are
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265 expected to be.
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266
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267 However, if you have built Emacs yourself and use it from the
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268 directory where you built it, you will experience this problem
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269 occasionally if you edit and recompile Lisp files. When it happens, you
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270 can cure the problem by reloading the file after recompiling it.
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271
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272 Byte-compiled files made with Emacs 19.29 will not load into older
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273 versions because the older versions don't support this feature. You can
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274 turn off this feature by setting @code{byte-compile-dynamic-docstrings}
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275 to @code{nil}. Once this is done, you can compile files that will load
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276 into older Emacs versions. You can do this globally, or for one source
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277 file by specifying a file-local binding for the variable. Here's one
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278 way to do that:
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279
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280 @example
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281 -*-byte-compile-dynamic-docstrings: nil;-*-
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282 @end example
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283
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284 @defvar byte-compile-dynamic-docstrings
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285 If this is non-@code{nil}, the byte compiler generates compiled files
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286 that are set up for dynamic loading of documentation strings.
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287 @end defvar
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288
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289 @cindex @samp{#@@@var{count}}
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290 @cindex @samp{#$}
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291 The dynamic documentation string feature writes compiled files that
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292 use a special Lisp reader construct, @samp{#@@@var{count}}. This
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293 construct skips the next @var{count} characters. It also uses the
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294 @samp{#$} construct, which stands for ``the name of this file, as a
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295 string.'' It is best not to use these constructs in Lisp source files.
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296
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297 @node Dynamic Loading
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298 @section Dynamic Loading of Individual Functions
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299
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300 @cindex dynamic loading of functions
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301 @cindex lazy loading
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302 When you compile a file, you can optionally enable the @dfn{dynamic
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303 function loading} feature (also known as @dfn{lazy loading}). With
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304 dynamic function loading, loading the file doesn't fully read the
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305 function definitions in the file. Instead, each function definition
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306 contains a place-holder which refers to the file. The first time each
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307 function is called, it reads the full definition from the file, to
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308 replace the place-holder.
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309
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310 The advantage of dynamic function loading is that loading the file
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311 becomes much faster. This is a good thing for a file which contains
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312 many separate commands, provided that using one of them does not imply
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313 you will soon (or ever) use the rest. A specialized mode which provides
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314 many keyboard commands often has that usage pattern: a user may invoke
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315 the mode, but use only a few of the commands it provides.
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316
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317 The dynamic loading feature has certain disadvantages:
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318
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319 @itemize @bullet
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320 @item
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321 If you delete or move the compiled file after loading it, Emacs can no
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322 longer load the remaining function definitions not already loaded.
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323
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324 @item
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325 If you alter the compiled file (such as by compiling a new version),
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326 then trying to load any function not already loaded will get nonsense
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327 results.
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328 @end itemize
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329
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330 If you compile a new version of the file, the best thing to do is
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331 immediately load the new compiled file. That will prevent any future
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332 problems.
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333
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334 The byte compiler uses the dynamic function loading feature if the
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335 variable @code{byte-compile-dynamic} is non-@code{nil} at compilation
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336 time. Do not set this variable globally, since dynamic loading is
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337 desirable only for certain files. Instead, enable the feature for
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338 specific source files with file-local variable bindings, like this:
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339
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340 @example
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341 -*-byte-compile-dynamic: t;-*-
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342 @end example
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343
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344 @defvar byte-compile-dynamic
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345 If this is non-@code{nil}, the byte compiler generates compiled files
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346 that are set up for dynamic function loading.
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347 @end defvar
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348
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349 @defun fetch-bytecode function
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350 This immediately finishes loading the definition of @var{function} from
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351 its byte-compiled file, if it is not fully loaded already. The argument
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352 @var{function} may be a byte-code function object or a function name.
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353 @end defun
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354
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355 @node Eval During Compile
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356 @section Evaluation During Compilation
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357
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358 These features permit you to write code to be evaluated during
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359 compilation of a program.
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360
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361 @defspec eval-and-compile body
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362 This form marks @var{body} to be evaluated both when you compile the
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363 containing code and when you run it (whether compiled or not).
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364
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365 You can get a similar result by putting @var{body} in a separate file
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366 and referring to that file with @code{require}. Using @code{require} is
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367 preferable if there is a substantial amount of code to be executed in
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368 this way.
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369 @end defspec
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370
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371 @defspec eval-when-compile body
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372 This form marks @var{body} to be evaluated at compile time but not when
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373 the compiled program is loaded. The result of evaluation by the
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374 compiler becomes a constant which appears in the compiled program. If
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375 you load the source file, rather than compiling it, @var{body} is
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376 evaluated normally.
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377
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378 At top level, this is analogous to the Common Lisp idiom
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379 @code{(eval-when (compile eval) @dots{})}. Elsewhere, the Common Lisp
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380 @samp{#.} reader macro (but not when interpreting) is closer to what
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381 @code{eval-when-compile} does.
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382 @end defspec
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383
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384 @node Byte-Code Objects
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385 @section Byte-Code Function Objects
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386 @cindex compiled function
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387 @cindex byte-code function
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388
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389 Byte-compiled functions have a special data type: they are
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390 @dfn{byte-code function objects}.
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391
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392 Internally, a byte-code function object is much like a vector;
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393 however, the evaluator handles this data type specially when it appears
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394 as a function to be called. The printed representation for a byte-code
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395 function object is like that for a vector, with an additional @samp{#}
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396 before the opening @samp{[}.
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397
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398 In Emacs version 18, there was no byte-code function object data type;
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399 compiled functions used the function @code{byte-code} to run the byte
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400 code.
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401
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402 A byte-code function object must have at least four elements; there is
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403 no maximum number, but only the first six elements are actually used.
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404 They are:
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405
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406 @table @var
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407 @item arglist
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408 The list of argument symbols.
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409
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410 @item byte-code
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411 The string containing the byte-code instructions.
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412
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413 @item constants
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414 The vector of Lisp objects referenced by the byte code. These include
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415 symbols used as function names and variable names.
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416
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417 @item stacksize
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418 The maximum stack size this function needs.
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419
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420 @item docstring
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421 The documentation string (if any); otherwise, @code{nil}. The value may
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422 be a number or a list, in case the documentation string is stored in a
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423 file. Use the function @code{documentation} to get the real
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424 documentation string (@pxref{Accessing Documentation}).
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425
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426 @item interactive
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427 The interactive spec (if any). This can be a string or a Lisp
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428 expression. It is @code{nil} for a function that isn't interactive.
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429 @end table
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430
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431 Here's an example of a byte-code function object, in printed
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432 representation. It is the definition of the command
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433 @code{backward-sexp}.
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434
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435 @example
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436 #[(&optional arg)
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437 "^H\204^F^@@\301^P\302^H[!\207"
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438 [arg 1 forward-sexp]
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439 2
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440 254435
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441 "p"]
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442 @end example
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443
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444 The primitive way to create a byte-code object is with
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445 @code{make-byte-code}:
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446
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447 @defun make-byte-code &rest elements
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448 This function constructs and returns a byte-code function object
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449 with @var{elements} as its elements.
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450 @end defun
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451
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452 You should not try to come up with the elements for a byte-code
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453 function yourself, because if they are inconsistent, Emacs may crash
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454 when you call the function. Always leave it to the byte compiler to
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455 create these objects; it makes the elements consistent (we hope).
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456
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457 You can access the elements of a byte-code object using @code{aref};
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458 you can also use @code{vconcat} to create a vector with the same
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459 elements.
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460
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461 @node Disassembly
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462 @section Disassembled Byte-Code
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463 @cindex disassembled byte-code
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464
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465 People do not write byte-code; that job is left to the byte compiler.
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466 But we provide a disassembler to satisfy a cat-like curiosity. The
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467 disassembler converts the byte-compiled code into humanly readable
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468 form.
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469
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470 The byte-code interpreter is implemented as a simple stack machine.
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471 It pushes values onto a stack of its own, then pops them off to use them
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472 in calculations whose results are themselves pushed back on the stack.
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473 When a byte-code function returns, it pops a value off the stack and
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474 returns it as the value of the function.
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475
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476 In addition to the stack, byte-code functions can use, bind, and set
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477 ordinary Lisp variables, by transferring values between variables and
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478 the stack.
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479
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480 @deffn Command disassemble object &optional stream
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481 This function prints the disassembled code for @var{object}. If
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482 @var{stream} is supplied, then output goes there. Otherwise, the
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483 disassembled code is printed to the stream @code{standard-output}. The
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484 argument @var{object} can be a function name or a lambda expression.
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485
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486 As a special exception, if this function is used interactively,
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487 it outputs to a buffer named @samp{*Disassemble*}.
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488 @end deffn
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489
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490 Here are two examples of using the @code{disassemble} function. We
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491 have added explanatory comments to help you relate the byte-code to the
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492 Lisp source; these do not appear in the output of @code{disassemble}.
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493 These examples show unoptimized byte-code. Nowadays byte-code is
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494 usually optimized, but we did not want to rewrite these examples, since
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495 they still serve their purpose.
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496
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497 @example
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498 @group
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499 (defun factorial (integer)
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500 "Compute factorial of an integer."
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501 (if (= 1 integer) 1
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502 (* integer (factorial (1- integer)))))
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503 @result{} factorial
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504 @end group
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505
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506 @group
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507 (factorial 4)
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508 @result{} 24
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509 @end group
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diff changeset
510
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511 @group
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512 (disassemble 'factorial)
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513 @print{} byte-code for factorial:
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514 doc: Compute factorial of an integer.
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515 args: (integer)
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516 @end group
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517
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518 @group
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519 0 constant 1 ; @r{Push 1 onto stack.}
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520
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521 1 varref integer ; @r{Get value of @code{integer}}
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522 ; @r{from the environment}
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523 ; @r{and push the value}
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524 ; @r{onto the stack.}
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525 @end group
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526
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527 @group
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528 2 eqlsign ; @r{Pop top two values off stack,}
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529 ; @r{compare them,}
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diff changeset
530 ; @r{and push result onto stack.}
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diff changeset
531 @end group
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532
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diff changeset
533 @group
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534 3 goto-if-nil 10 ; @r{Pop and test top of stack;}
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535 ; @r{if @code{nil}, go to 10,}
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diff changeset
536 ; @r{else continue.}
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537 @end group
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538
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diff changeset
539 @group
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540 6 constant 1 ; @r{Push 1 onto top of stack.}
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parents:
diff changeset
541
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542 7 goto 17 ; @r{Go to 17 (in this case, 1 will be}
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543 ; @r{returned by the function).}
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544 @end group
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545
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diff changeset
546 @group
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diff changeset
547 10 constant * ; @r{Push symbol @code{*} onto stack.}
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548
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diff changeset
549 11 varref integer ; @r{Push value of @code{integer} onto stack.}
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550 @end group
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diff changeset
551
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diff changeset
552 @group
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553 12 constant factorial ; @r{Push @code{factorial} onto stack.}
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554
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555 13 varref integer ; @r{Push value of @code{integer} onto stack.}
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556
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557 14 sub1 ; @r{Pop @code{integer}, decrement value,}
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diff changeset
558 ; @r{push new value onto stack.}
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559 @end group
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diff changeset
560
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diff changeset
561 @group
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562 ; @r{Stack now contains:}
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563 ; @minus{} @r{decremented value of @code{integer}}
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diff changeset
564 ; @minus{} @r{@code{factorial}}
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diff changeset
565 ; @minus{} @r{value of @code{integer}}
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diff changeset
566 ; @minus{} @r{@code{*}}
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567 @end group
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diff changeset
568
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diff changeset
569 @group
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570 15 call 1 ; @r{Call function @code{factorial} using}
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571 ; @r{the first (i.e., the top) element}
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572 ; @r{of the stack as the argument;}
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diff changeset
573 ; @r{push returned value onto stack.}
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diff changeset
574 @end group
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diff changeset
575
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diff changeset
576 @group
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577 ; @r{Stack now contains:}
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parents: 6452
diff changeset
578 ; @minus{} @r{result of recursive}
5945
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579 ; @r{call to @code{factorial}}
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diff changeset
580 ; @minus{} @r{value of @code{integer}}
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parents:
diff changeset
581 ; @minus{} @r{@code{*}}
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diff changeset
582 @end group
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diff changeset
583
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diff changeset
584 @group
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diff changeset
585 16 call 2 ; @r{Using the first two}
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diff changeset
586 ; @r{(i.e., the top two)}
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diff changeset
587 ; @r{elements of the stack}
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588 ; @r{as arguments,}
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diff changeset
589 ; @r{call the function @code{*},}
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590 ; @r{pushing the result onto the stack.}
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591 @end group
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diff changeset
592
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593 @group
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594 17 return ; @r{Return the top element}
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diff changeset
595 ; @r{of the stack.}
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diff changeset
596 @result{} nil
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597 @end group
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598 @end example
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diff changeset
599
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diff changeset
600 The @code{silly-loop} function is somewhat more complex:
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diff changeset
601
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diff changeset
602 @example
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603 @group
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604 (defun silly-loop (n)
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diff changeset
605 "Return time before and after N iterations of a loop."
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diff changeset
606 (let ((t1 (current-time-string)))
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diff changeset
607 (while (> (setq n (1- n))
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608 0))
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diff changeset
609 (list t1 (current-time-string))))
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diff changeset
610 @result{} silly-loop
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611 @end group
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diff changeset
612
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diff changeset
613 @group
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diff changeset
614 (disassemble 'silly-loop)
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diff changeset
615 @print{} byte-code for silly-loop:
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diff changeset
616 doc: Return time before and after N iterations of a loop.
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diff changeset
617 args: (n)
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618
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diff changeset
619 0 constant current-time-string ; @r{Push}
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620 ; @r{@code{current-time-string}}
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621 ; @r{onto top of stack.}
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622 @end group
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diff changeset
623
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diff changeset
624 @group
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diff changeset
625 1 call 0 ; @r{Call @code{current-time-string}}
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diff changeset
626 ; @r{ with no argument,}
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diff changeset
627 ; @r{ pushing result onto stack.}
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628 @end group
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diff changeset
629
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diff changeset
630 @group
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diff changeset
631 2 varbind t1 ; @r{Pop stack and bind @code{t1}}
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diff changeset
632 ; @r{to popped value.}
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633 @end group
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diff changeset
634
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diff changeset
635 @group
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diff changeset
636 3 varref n ; @r{Get value of @code{n} from}
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parents:
diff changeset
637 ; @r{the environment and push}
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parents:
diff changeset
638 ; @r{the value onto the stack.}
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parents:
diff changeset
639 @end group
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diff changeset
640
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diff changeset
641 @group
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parents:
diff changeset
642 4 sub1 ; @r{Subtract 1 from top of stack.}
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diff changeset
643 @end group
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diff changeset
644
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diff changeset
645 @group
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diff changeset
646 5 dup ; @r{Duplicate the top of the stack;}
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8c7032348e93 *** empty log message ***
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diff changeset
647 ; @r{i.e., copy the top of}
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parents:
diff changeset
648 ; @r{the stack and push the}
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parents:
diff changeset
649 ; @r{copy onto the stack.}
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diff changeset
650 @end group
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parents:
diff changeset
651
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diff changeset
652 @group
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diff changeset
653 6 varset n ; @r{Pop the top of the stack,}
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parents:
diff changeset
654 ; @r{and bind @code{n} to the value.}
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parents:
diff changeset
655
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parents:
diff changeset
656 ; @r{In effect, the sequence @code{dup varset}}
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parents:
diff changeset
657 ; @r{copies the top of the stack}
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parents:
diff changeset
658 ; @r{into the value of @code{n}}
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parents:
diff changeset
659 ; @r{without popping it.}
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diff changeset
660 @end group
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parents:
diff changeset
661
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parents:
diff changeset
662 @group
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parents:
diff changeset
663 7 constant 0 ; @r{Push 0 onto stack.}
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664 @end group
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665
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666 @group
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667 8 gtr ; @r{Pop top two values off stack,}
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668 ; @r{test if @var{n} is greater than 0}
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669 ; @r{and push result onto stack.}
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670 @end group
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671
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672 @group
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673 9 goto-if-nil-else-pop 17 ; @r{Goto 17 if @code{n} <= 0}
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674 ; @r{(this exits the while loop).}
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675 ; @r{else pop top of stack}
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676 ; @r{and continue}
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677 @end group
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678
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679 @group
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680 12 constant nil ; @r{Push @code{nil} onto stack}
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681 ; @r{(this is the body of the loop).}
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682 @end group
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683
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684 @group
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685 13 discard ; @r{Discard result of the body}
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686 ; @r{of the loop (a while loop}
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687 ; @r{is always evaluated for}
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688 ; @r{its side effects).}
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689 @end group
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690
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691 @group
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692 14 goto 3 ; @r{Jump back to beginning}
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693 ; @r{of while loop.}
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694 @end group
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695
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696 @group
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697 17 discard ; @r{Discard result of while loop}
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698 ; @r{by popping top of stack.}
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699 ; @r{This result is the value @code{nil} that}
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700 ; @r{was not popped by the goto at 9.}
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701 @end group
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702
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703 @group
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704 18 varref t1 ; @r{Push value of @code{t1} onto stack.}
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705 @end group
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706
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707 @group
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708 19 constant current-time-string ; @r{Push}
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709 ; @r{@code{current-time-string}}
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710 ; @r{onto top of stack.}
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711 @end group
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712
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713 @group
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714 20 call 0 ; @r{Call @code{current-time-string} again.}
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715 @end group
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716
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717 @group
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718 21 list2 ; @r{Pop top two elements off stack,}
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719 ; @r{create a list of them,}
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720 ; @r{and push list onto stack.}
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721 @end group
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722
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723 @group
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724 22 unbind 1 ; @r{Unbind @code{t1} in local environment.}
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725
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726 23 return ; @r{Return value of the top of stack.}
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727
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728 @result{} nil
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729 @end group
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730 @end example
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731
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732