annotate src/syntax.h @ 18614:a9bf61beded5

(TRANSLATE, re_search_2, re_match_2_internal,bcmp_translate): Use RE_TRANSLATE instead of accessing translate array directly.
author Richard M. Stallman <rms@gnu.org>
date Fri, 04 Jul 1997 20:46:22 +0000
parents 614b916ff5bf
children 9b5b989d1857
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1 /* Declarations having to do with GNU Emacs syntax tables.
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2 Copyright (C) 1985, 1993, 1994, 1997 Free Software Foundation, Inc.
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3
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4 This file is part of GNU Emacs.
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5
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6 GNU Emacs is free software; you can redistribute it and/or modify
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7 it under the terms of the GNU General Public License as published by
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8 the Free Software Foundation; either version 2, or (at your option)
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9 any later version.
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10
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11 GNU Emacs is distributed in the hope that it will be useful,
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12 but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 GNU General Public License for more details.
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15
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16 You should have received a copy of the GNU General Public License
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17 along with GNU Emacs; see the file COPYING. If not, write to
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18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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19 Boston, MA 02111-1307, USA. */
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20
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21
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22 extern Lisp_Object Qsyntax_table_p;
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23 extern Lisp_Object Fsyntax_table_p (), Fsyntax_table (), Fset_syntax_table ();
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24 extern void update_syntax_table ();
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25
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26 /* The standard syntax table is stored where it will automatically
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27 be used in all new buffers. */
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28 #define Vstandard_syntax_table buffer_defaults.syntax_table
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29
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30 /* A syntax table is a chartable whose elements are cons cells
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31 (CODE+FLAGS . MATCHING-CHAR). MATCHING-CHAR can be nil if the char
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32 is not a kind of parenthesis.
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33
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34 The low 8 bits of CODE+FLAGS is a code, as follows: */
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35
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36 enum syntaxcode
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37 {
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38 Swhitespace, /* for a whitespace character */
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39 Spunct, /* for random punctuation characters */
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40 Sword, /* for a word constituent */
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41 Ssymbol, /* symbol constituent but not word constituent */
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42 Sopen, /* for a beginning delimiter */
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43 Sclose, /* for an ending delimiter */
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44 Squote, /* for a prefix character like Lisp ' */
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45 Sstring, /* for a string-grouping character like Lisp " */
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46 Smath, /* for delimiters like $ in Tex. */
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47 Sescape, /* for a character that begins a C-style escape */
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48 Scharquote, /* for a character that quotes the following character */
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49 Scomment, /* for a comment-starting character */
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50 Sendcomment, /* for a comment-ending character */
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51 Sinherit, /* use the standard syntax table for this character */
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52 Scomment_fence, /* Starts/ends comment which is delimited on the
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53 other side by a char with the same syntaxcode. */
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54 Sstring_fence, /* Starts/ends string which is delimited on the
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55 other side by a char with the same syntaxcode. */
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56 Smax /* Upper bound on codes that are meaningful */
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57 };
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58
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59 /* Set the syntax entry VAL for char C in table TABLE. */
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60
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61 #define SET_RAW_SYNTAX_ENTRY(table, c, val) \
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62 ((c) < CHAR_TABLE_SINGLE_BYTE_SLOTS \
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63 ? (XCHAR_TABLE (table)->contents[(unsigned char) (c)] = (val)) \
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64 : Faset ((table), make_number (c), (val)))
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65
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66 /* Fetch the syntax entry for char C in syntax table TABLE.
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67 This macro is called only when C is less than CHAR_TABLE_ORDINARY_SLOTS.
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68 Do inheritance. */
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69
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70 #ifdef __GNUC__
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71 #define SYNTAX_ENTRY_FOLLOW_PARENT(table, c) \
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72 ({ Lisp_Object tbl = table; \
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73 Lisp_Object temp = XCHAR_TABLE (tbl)->contents[(c)]; \
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74 while (NILP (temp)) \
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75 { \
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76 tbl = XCHAR_TABLE (tbl)->parent; \
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77 if (NILP (tbl)) \
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78 break; \
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79 temp = XCHAR_TABLE (tbl)->contents[(c)]; \
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80 } \
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81 temp; })
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82 #else
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83 extern Lisp_Object syntax_temp;
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84 extern Lisp_Object syntax_parent_lookup ();
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85
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86 #define SYNTAX_ENTRY_FOLLOW_PARENT(table, c) \
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87 (syntax_temp = XCHAR_TABLE (table)->contents[(c)], \
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88 (NILP (syntax_temp) \
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89 ? syntax_parent_lookup (table, (c)) \
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90 : syntax_temp))
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91 #endif
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92
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93 /* SYNTAX_ENTRY fetches the information from the entry for character C
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94 in syntax table TABLE, or from globally kept data (gl_state).
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95 Does inheritance. */
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96 /* CURRENT_SYNTAX_TABLE gives the syntax table valid for current
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97 position, it is either the buffer's syntax table, or syntax table
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98 found in text properties. */
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99
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100 #ifdef SYNTAX_ENTRY_VIA_PROPERTY
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101 # define SYNTAX_ENTRY(c) \
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102 (gl_state.use_global ? gl_state.global_code : SYNTAX_ENTRY_INT (c))
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103 # define CURRENT_SYNTAX_TABLE gl_state.current_syntax_table
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104 #else
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105 # define SYNTAX_ENTRY SYNTAX_ENTRY_INT
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106 # define CURRENT_SYNTAX_TABLE current_buffer->syntax_table
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107 #endif
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108
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109 #define SYNTAX_ENTRY_INT(c) \
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110 ((c) < CHAR_TABLE_SINGLE_BYTE_SLOTS \
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111 ? SYNTAX_ENTRY_FOLLOW_PARENT (CURRENT_SYNTAX_TABLE, \
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112 (unsigned char) (c)) \
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113 : Faref (CURRENT_SYNTAX_TABLE, make_number ((c))))
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114
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115 /* Extract the information from the entry for character C
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116 in the current syntax table. */
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117
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118 #ifdef __GNUC__
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119 #define SYNTAX(c) \
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120 ({ Lisp_Object temp; \
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121 temp = SYNTAX_ENTRY (c); \
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122 (CONSP (temp) \
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123 ? (enum syntaxcode) (XINT (XCONS (temp)->car) & 0xff) \
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124 : Swhitespace); })
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125
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126 #define SYNTAX_WITH_FLAGS(c) \
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127 ({ Lisp_Object temp; \
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128 temp = SYNTAX_ENTRY (c); \
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129 (CONSP (temp) \
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130 ? XINT (XCONS (temp)->car) \
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131 : (int) Swhitespace); })
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132
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133 #define SYNTAX_MATCH(c) \
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134 ({ Lisp_Object temp; \
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135 temp = SYNTAX_ENTRY (c); \
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136 (CONSP (temp) \
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137 ? XCONS (temp)->cdr \
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138 : Qnil); })
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139 #else
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140 #define SYNTAX(c) \
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141 (syntax_temp = SYNTAX_ENTRY ((c)), \
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142 (CONSP (syntax_temp) \
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143 ? (enum syntaxcode) (XINT (XCONS (syntax_temp)->car) & 0xff) \
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144 : Swhitespace))
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145
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146 #define SYNTAX_WITH_FLAGS(c) \
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147 (syntax_temp = SYNTAX_ENTRY ((c)), \
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148 (CONSP (syntax_temp) \
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149 ? XINT (XCONS (syntax_temp)->car) \
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150 : (int) Swhitespace))
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151
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152 #define SYNTAX_MATCH(c) \
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153 (syntax_temp = SYNTAX_ENTRY ((c)), \
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154 (CONSP (syntax_temp) \
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155 ? XCONS (syntax_temp)->cdr \
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156 : Qnil))
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157 #endif
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158
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159 /* Then there are six single-bit flags that have the following meanings:
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160 1. This character is the first of a two-character comment-start sequence.
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161 2. This character is the second of a two-character comment-start sequence.
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162 3. This character is the first of a two-character comment-end sequence.
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163 4. This character is the second of a two-character comment-end sequence.
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164 5. This character is a prefix, for backward-prefix-chars.
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165 Note that any two-character sequence whose first character has flag 1
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166 and whose second character has flag 2 will be interpreted as a comment start.
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167
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168 bit 6 is used to discriminate between two different comment styles.
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169 Languages such as C++ allow two orthogonal syntax start/end pairs
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170 and bit 6 is used to determine whether a comment-end or Scommentend
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171 ends style a or b. Comment start sequences can start style a or b.
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172 Style a is always the default.
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173 */
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174
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175 #define SYNTAX_COMSTART_FIRST(c) ((SYNTAX_WITH_FLAGS (c) >> 16) & 1)
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176
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177 #define SYNTAX_COMSTART_SECOND(c) ((SYNTAX_WITH_FLAGS (c) >> 17) & 1)
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178
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179 #define SYNTAX_COMEND_FIRST(c) ((SYNTAX_WITH_FLAGS (c) >> 18) & 1)
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180
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181 #define SYNTAX_COMEND_SECOND(c) ((SYNTAX_WITH_FLAGS (c) >> 19) & 1)
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182
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183 #define SYNTAX_PREFIX(c) ((SYNTAX_WITH_FLAGS (c) >> 20) & 1)
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184
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185 /* extract the comment style bit from the syntax table entry */
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186 #define SYNTAX_COMMENT_STYLE(c) ((SYNTAX_WITH_FLAGS (c) >> 21) & 1)
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187
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188 /* This array, indexed by a character, contains the syntax code which that
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189 character signifies (as a char). For example,
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190 (enum syntaxcode) syntax_spec_code['w'] is Sword. */
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191
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192 extern unsigned char syntax_spec_code[0400];
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193
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194 /* Indexed by syntax code, give the letter that describes it. */
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195
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196 extern char syntax_code_spec[16];
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197
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198 /* Make syntax table state (gl_state) good for POS, assuming it is
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199 currently good for a position before POS. */
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200 #define UPDATE_SYNTAX_TABLE_FORWARD(pos) \
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201 ((pos) >= gl_state.e_property ? \
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202 ( update_syntax_table ((pos), 1, 0), 1 ) : 0)
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203
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204
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205 /* Make syntax table state (gl_state) good for POS, assuming it is
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206 currently good for a position after POS. */
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207 #define UPDATE_SYNTAX_TABLE_BACKWARD(pos) \
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208 ((pos) <= gl_state.b_property ? \
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209 ( update_syntax_table ((pos), -1, 0), 1 ) : 0)
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210
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211 /* Make syntax table good for POS. */
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212 #define UPDATE_SYNTAX_TABLE(pos) \
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213 ((pos) <= gl_state.b_property ? \
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214 ( update_syntax_table ((pos), -1, 0), 1 ) : \
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215 ( (pos) >= gl_state.e_property ? \
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216 ( update_syntax_table ((pos), 1, 0), 1 ) : 0))
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217
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218 /* This macro should be called with FROM at the start of forward
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219 search, or after the last position of the backward search. It
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220 makes sure that the first char is picked up with correct table, so
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221 one does not need to call UPDATE_SYNTAX_TABLE immediately after the
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222 call.
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223 Sign of COUNT gives the direction of the search.
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224 */
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225
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226 #define SETUP_SYNTAX_TABLE(from,count) \
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227 gl_state.b_property = BEGV - 1; \
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228 gl_state.e_property = ZV + 1; \
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229 gl_state.use_global = 0; \
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230 gl_state.current_syntax_table = current_buffer->syntax_table; \
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231 if (parse_sexp_lookup_properties) \
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232 update_syntax_table ((count) > 0 ? (from) : (from) - 1, (count), 1, Qnil);
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233
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234 /* Same as above, but in OBJECT. If OBJECT is nil, use current buffer.
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235 If it is t, ignore properties altogether. */
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236
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237 #define SETUP_SYNTAX_TABLE_FOR_OBJECT(object, from, count) \
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238 if (BUFFERP (object)) \
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239 { \
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240 gl_state.b_property = BEGV - 1; \
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241 gl_state.e_property = ZV; \
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242 } \
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243 else if (EQ (object, Qt)) \
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244 { \
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245 gl_state.b_property = - 1; \
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246 gl_state.e_property = 1500000000; \
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247 } \
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248 else \
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249 { \
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250 gl_state.b_property = -1; \
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251 gl_state.e_property = 1 + XSTRING (object)->size; \
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252 } \
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253 gl_state.use_global = 0; \
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254 gl_state.current_syntax_table = current_buffer->syntax_table; \
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255 if (parse_sexp_lookup_properties) \
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256 update_syntax_table (count > 0 ? (from) : (from) - 1, count, 1, object);
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257
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258 struct gl_state_s
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259 {
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260 int start; /* Where to stop. */
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261 int stop; /* Where to stop. */
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262 int use_global; /* Whether to use global_code
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263 or c_s_t. */
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264 Lisp_Object global_code; /* Syntax code of current char. */
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265 Lisp_Object current_syntax_table; /* Syntax table for current pos. */
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266 Lisp_Object old_prop; /* Syntax-table prop at prev pos. */
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267 int b_property; /* Last index where c_s_t is
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268 not valid. */
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269 int e_property; /* First index where c_s_t is
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270 not valid. */
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271 INTERVAL forward_i; /* Where to start lookup on forward */
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272 INTERVAL backward_i; /* or backward movement. The
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273 data in c_s_t is valid
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274 between these intervals,
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275 and possibly at the
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276 intervals too, depending
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277 on: */
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278 char left_ok;
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279 char right_ok;
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280 };
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281
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282 extern struct gl_state_s gl_state;
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283 extern int parse_sexp_lookup_properties;
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284 extern INTERVAL interval_of();