Mercurial > emacs
annotate src/xfaces.c @ 2797:ae18dabac465
(Fx_selection_exists_p): Handle nil, t as SELECTION arg.
Don't die if SELECTION is not recognized.
author | Richard M. Stallman <rms@gnu.org> |
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date | Sat, 15 May 1993 19:00:34 +0000 |
parents | e97e96fb0cb8 |
children | d1cfc6cbdbf7 |
rev | line source |
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1 /* "Face" primitives. |
2342 | 2 Copyright (C) 1992, 1993 Free Software Foundation. |
3 | |
2336 | 4 This file is part of GNU Emacs. |
5 | |
6 GNU Emacs is free software; you can redistribute it and/or modify | |
7 it under the terms of the GNU General Public License as published by | |
2342 | 8 the Free Software Foundation; either version 2, or (at your option) |
2336 | 9 any later version. |
10 | |
11 GNU Emacs is distributed in the hope that it will be useful, | |
12 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
14 GNU General Public License for more details. | |
15 | |
16 You should have received a copy of the GNU General Public License | |
17 along with GNU Emacs; see the file COPYING. If not, write to | |
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ | |
19 | |
2438 | 20 /* This is derived from work by Lucid (some parts very loosely so). */ |
2342 | 21 |
2336 | 22 #include <sys/types.h> |
23 #include <sys/stat.h> | |
24 | |
25 #include "config.h" | |
26 #include "lisp.h" | |
27 | |
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28 #ifdef HAVE_X_WINDOWS |
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29 |
2336 | 30 #include "xterm.h" |
31 #include "buffer.h" | |
2391 | 32 #include "dispextern.h" |
2342 | 33 #include "frame.h" |
2438 | 34 #include "blockinput.h" |
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35 #include "window.h" |
2336 | 36 |
37 /* Display Context for the icons */ | |
38 #include <X11/Intrinsic.h> | |
39 #include <X11/StringDefs.h> | |
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40 /* #include <X11/Xmu/Drawing.h> */ /* Appears not to be used */ |
2336 | 41 #include <X11/Xos.h> |
42 | |
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43 |
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44 /* An explanation of the face data structures. */ |
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45 |
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46 /* ========================= Face Data Structures ========================= |
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47 |
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48 All lisp code uses symbols as face names. |
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49 |
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50 Each frame has a face_alist member (with the frame-face-alist and |
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51 set-frame-face-alist accessors), associating the face names with |
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52 vectors of the form |
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53 [face NAME ID FONT FOREGROUND BACKGROUND BACKGROUND-PIXMAP UNDERLINE-P] |
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54 where |
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55 face is the symbol `face', |
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56 NAME is the symbol with which this vector is associated (a backpointer), |
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57 ID is the face ID, an integer used internally by the C code to identify |
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58 the face, |
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59 FONT, FOREGROUND, and BACKGROUND are strings naming the fonts and colors |
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60 to use with the face, |
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61 BACKGROUND-PIXMAP is the name of an x bitmap filename, which we don't |
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62 use right now, and |
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63 UNDERLINE-P is non-nil if the face should be underlined. |
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64 (lisp/faces.el maintains these association lists.) |
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65 |
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66 The frames' private alists hold the frame-local definitions for the |
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67 faces. The lisp variable global-face-data contains the global |
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68 defaults for faces. (See lisp/faces.el for this too.) |
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69 |
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70 In the C code, we also have a `struct face' with the elements |
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71 `foreground', `background', `font', and `underline', |
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72 which specify its visual appearance, and elements |
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73 `gc' and `cached_index'; |
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74 `gc' may be an X GC which has been built for the given display |
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75 parameters. Faces with GC's are called `display faces'. Whether |
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76 or not a face has a GC depends on what data structure the face is |
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77 in; we explain these more below. (See src/dispextern.h.) |
2342 | 78 |
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79 Each frame also has members called `faces' and `n_faces' (with the |
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80 accessors FRAME_FACES and FRAME_N_FACES), which define an array of |
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81 struct face pointers, indexed by face ID (element 2 of the |
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82 vector). These are called "frame faces". |
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83 Element 0 is the default face --- the one used for normal text. |
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84 Element 1 is the modeline face. |
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85 These faces have their GC's set; the rest do not. (See src/xterm.h.) |
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86 |
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87 The global variables `face_vector' and `nfaces' define another |
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88 array of struct face pointers, with their GC's set. This array |
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89 acts as a cache of GC's to be used by all frames. The function |
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90 `intern_face', passed a struct face *, searches face_vector for a |
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91 struct face with the same parameters, adds a new one with a GC if |
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92 it doesn't find one, and returns it. If you have a `struct face', |
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93 and you want a GC for it, call intern_face on that struct, and it |
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94 will return a `struct face *' with its GC set. The faces in |
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95 face_vector are called `cached faces.' (See src/xfaces.c.) |
2342 | 96 |
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97 The `GLYPH' data type is an unsigned integer type; the bottom byte |
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98 is a character code, and the byte above that is a face id. The |
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99 `struct frame_glyphs' structure, used to describe frames' current |
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100 or desired contents, is essentially a matrix of GLYPHs; the face |
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101 ID's in a struct frame_glyphs are indices into FRAME_FACES. (See |
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102 src/dispextern.h.) |
2342 | 103 |
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104 Some subtleties: |
2342 | 105 |
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106 Since face_vector is just a cache --- there are no pointers into it |
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107 from the rest of the code, and everyone accesses it through |
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108 intern_face --- we could just free its GC's and throw the whole |
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109 thing away without breaking anything. This gives us a simple way |
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110 to garbage-collect old GC's nobody's using any more - we can just |
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111 purge face_vector, and then let subsequent calls to intern_face |
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112 refill it as needed. The function clear_face_vector performs this |
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113 purge. |
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114 |
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115 We're often applying intern_face to faces in frames' local arrays - |
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116 for example, we do this while sending GLYPHs from a struct |
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117 frame_glyphs to X during redisplay. It would be nice to avoid |
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118 searching all of face_vector every time we intern a frame's face. |
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119 So, when intern_face finds a match for FACE in face_vector, it |
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120 stores the index of the match in FACE's cached_index member, and |
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121 checks there first next time. */ |
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122 |
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123 |
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124 /* Definitions and declarations. */ |
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125 |
2336 | 126 /* A table of display faces. */ |
127 struct face **face_vector; | |
128 /* The length in use of the table. */ | |
129 int nfaces; | |
130 /* The allocated length of the table. */ | |
131 int nfaces_allocated; | |
132 | |
133 /* The number of face-id's in use (same for all frames). */ | |
134 int next_face_id; | |
135 | |
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136 /* The number of the face to use to indicate the region. */ |
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137 int region_face; |
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138 |
2342 | 139 #define FACE_DEFAULT (~0) |
140 | |
2391 | 141 Lisp_Object Qface, Qwindow, Qpriority; |
142 | |
2336 | 143 static void build_face (); |
2391 | 144 static Lisp_Object face_name_id_number (); |
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145 |
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146 struct face *intern_face (); |
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147 static void ensure_face_ready (); |
2336 | 148 |
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149 /* Allocating, copying, and comparing struct faces. */ |
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150 |
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151 /* Allocate a new face */ |
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152 static struct face * |
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153 allocate_face () |
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154 { |
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155 struct face *result = (struct face *) xmalloc (sizeof (struct face)); |
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156 bzero (result, sizeof (struct face)); |
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157 result->font = (XFontStruct *) FACE_DEFAULT; |
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158 result->foreground = FACE_DEFAULT; |
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159 result->background = FACE_DEFAULT; |
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160 result->stipple = FACE_DEFAULT; |
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161 return result; |
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162 } |
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163 |
2336 | 164 /* Make a new face that's a copy of an existing one. */ |
165 static struct face * | |
166 copy_face (face) | |
167 struct face *face; | |
168 { | |
169 struct face *result = allocate_face (); | |
170 | |
171 result->font = face->font; | |
172 result->foreground = face->foreground; | |
173 result->background = face->background; | |
2391 | 174 result->stipple = face->stipple; |
2336 | 175 result->underline = face->underline; |
176 | |
177 return result; | |
178 } | |
179 | |
180 static int | |
181 face_eql (face1, face2) | |
182 struct face *face1, *face2; | |
183 { | |
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184 return ( face1->font == face2->font |
2336 | 185 && face1->foreground == face2->foreground |
186 && face1->background == face2->background | |
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187 && face1->stipple == face2->stipple |
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188 && face1->underline == face2->underline); |
2336 | 189 } |
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190 |
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191 /* Interning faces in the `face_vector' cache, and clearing that cache. */ |
2336 | 192 |
193 /* Return the unique display face corresponding to the user-level face FACE. | |
194 If there isn't one, make one, and find a slot in the face_vector to | |
195 put it in. */ | |
196 static struct face * | |
2342 | 197 get_cached_face (f, face) |
2336 | 198 struct frame *f; |
199 struct face *face; | |
200 { | |
201 int i, empty = -1; | |
2391 | 202 struct face *result; |
2336 | 203 |
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204 /* Perhaps FACE->cached_index is valid; this could happen if FACE is |
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205 in a frame's face list. */ |
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206 if (face->cached_index >= 0 |
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207 && face->cached_index < nfaces |
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208 && face_eql (face_vector[face->cached_index], face)) |
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209 return face_vector[face->cached_index]; |
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210 |
2336 | 211 /* Look for an existing display face that does the job. |
212 Also find an empty slot if any. */ | |
213 for (i = 0; i < nfaces; i++) | |
214 { | |
215 if (face_eql (face_vector[i], face)) | |
216 return face_vector[i]; | |
217 if (face_vector[i] == 0) | |
218 empty = i; | |
219 } | |
220 | |
221 /* If no empty slots, make one. */ | |
222 if (empty < 0 && nfaces == nfaces_allocated) | |
223 { | |
224 int newsize = nfaces + 20; | |
225 face_vector | |
226 = (struct face **) xrealloc (face_vector, | |
227 newsize * sizeof (struct face *)); | |
228 nfaces_allocated = newsize; | |
229 } | |
230 | |
231 if (empty < 0) | |
232 empty = nfaces++; | |
233 | |
234 /* Put a new display face in the empty slot. */ | |
235 result = copy_face (face); | |
236 face_vector[empty] = result; | |
237 | |
238 /* Make a graphics context for it. */ | |
239 build_face (f, result); | |
240 | |
241 return result; | |
242 } | |
243 | |
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244 /* Given a frame face, return an equivalent display face |
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245 (one which has a graphics context). */ |
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246 |
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247 struct face * |
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248 intern_face (f, face) |
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249 struct frame *f; |
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250 struct face *face; |
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251 { |
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252 /* If it's equivalent to the default face, use that. */ |
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253 if (face_eql (face, FRAME_DEFAULT_FACE (f))) |
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254 { |
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255 if (!FRAME_DEFAULT_FACE (f)->gc) |
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256 build_face (f, FRAME_DEFAULT_FACE (f)); |
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257 return FRAME_DEFAULT_FACE (f); |
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258 } |
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259 |
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260 /* If it's equivalent to the mode line face, use that. */ |
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261 if (face_eql (face, FRAME_MODE_LINE_FACE (f))) |
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262 { |
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263 if (!FRAME_MODE_LINE_FACE (f)->gc) |
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264 build_face (f, FRAME_MODE_LINE_FACE (f)); |
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265 return FRAME_MODE_LINE_FACE (f); |
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266 } |
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267 |
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268 /* If it's not one of the frame's default faces, it shouldn't have a GC. */ |
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269 if (face->gc) |
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270 abort (); |
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271 |
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272 /* Get a specialized display face. */ |
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273 return get_cached_face (f, face); |
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274 } |
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275 |
2336 | 276 /* Clear out face_vector and start anew. |
277 This should be done from time to time just to avoid | |
278 keeping too many graphics contexts in face_vector | |
279 that are no longer needed. */ | |
280 | |
281 void | |
282 clear_face_vector () | |
283 { | |
284 Lisp_Object rest; | |
285 Display *dpy = x_current_display; | |
2391 | 286 int i; |
2336 | 287 |
288 BLOCK_INPUT; | |
289 /* Free the display faces in the face_vector. */ | |
290 for (i = 0; i < nfaces; i++) | |
291 { | |
292 struct face *face = face_vector[i]; | |
2391 | 293 if (face->gc) |
294 XFreeGC (dpy, face->gc); | |
2336 | 295 xfree (face); |
296 } | |
297 nfaces = 0; | |
298 | |
299 UNBLOCK_INPUT; | |
300 } | |
301 | |
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302 /* Allocating and freeing X resources for display faces. */ |
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303 |
2391 | 304 /* Make a graphics context for face FACE, which is on frame F, |
305 if that can be done. */ | |
2336 | 306 static void |
307 build_face (f, face) | |
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308 struct frame *f; |
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309 struct face *face; |
2336 | 310 { |
311 GC gc; | |
312 XGCValues xgcv; | |
313 unsigned long mask; | |
314 | |
2391 | 315 if (face->foreground != FACE_DEFAULT) |
316 xgcv.foreground = face->foreground; | |
317 else | |
318 xgcv. foreground = f->display.x->foreground_pixel; | |
319 if (face->background != FACE_DEFAULT) | |
320 xgcv.background = face->background; | |
321 else | |
322 xgcv. background = f->display.x->background_pixel; | |
323 if (face->font && (int) face->font != FACE_DEFAULT) | |
324 xgcv.font = face->font->fid; | |
325 else | |
326 xgcv.font = f->display.x->font->fid; | |
2336 | 327 xgcv.graphics_exposures = 0; |
328 mask = GCForeground | GCBackground | GCFont | GCGraphicsExposures; | |
329 gc = XCreateGC (x_current_display, FRAME_X_WINDOW (f), | |
330 mask, &xgcv); | |
331 #if 0 | |
2391 | 332 if (face->stipple && face->stipple != FACE_DEFAULT) |
333 XSetStipple (x_current_display, gc, face->stipple); | |
2336 | 334 #endif |
2391 | 335 face->gc = gc; |
2336 | 336 } |
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337 |
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338 /* Allocating, freeing, and duplicating fonts, colors, and pixmaps. */ |
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339 |
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340 static XFontStruct * |
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341 load_font (f, name) |
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342 struct frame *f; |
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343 Lisp_Object name; |
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344 { |
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345 XFontStruct *font; |
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346 |
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347 if (NILP (name)) |
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348 return (XFontStruct *) FACE_DEFAULT; |
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349 |
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350 CHECK_STRING (name, 0); |
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351 BLOCK_INPUT; |
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352 font = XLoadQueryFont (x_current_display, (char *) XSTRING (name)->data); |
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353 UNBLOCK_INPUT; |
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354 |
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355 if (! font) |
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356 Fsignal (Qerror, Fcons (build_string ("undefined font"), |
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357 Fcons (name, Qnil))); |
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358 return font; |
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359 } |
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360 |
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361 static void |
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362 unload_font (f, font) |
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363 struct frame *f; |
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364 XFontStruct *font; |
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365 { |
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366 if (!font || font == ((XFontStruct *) FACE_DEFAULT)) |
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367 return; |
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368 XFreeFont (x_current_display, font); |
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369 } |
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370 |
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371 static unsigned long |
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372 load_color (f, name) |
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373 struct frame *f; |
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374 Lisp_Object name; |
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375 { |
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376 Display *dpy = x_current_display; |
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377 Colormap cmap; |
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378 XColor color; |
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379 int result; |
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380 |
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381 if (NILP (name)) |
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382 return FACE_DEFAULT; |
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383 |
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384 cmap = DefaultColormapOfScreen (DefaultScreenOfDisplay (x_current_display)); |
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385 |
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386 CHECK_STRING (name, 0); |
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387 BLOCK_INPUT; |
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388 result = XParseColor (dpy, cmap, (char *) XSTRING (name)->data, &color); |
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389 UNBLOCK_INPUT; |
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390 if (! result) |
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391 Fsignal (Qerror, Fcons (build_string ("undefined color"), |
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392 Fcons (name, Qnil))); |
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393 BLOCK_INPUT; |
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394 result = XAllocColor (dpy, cmap, &color); |
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395 UNBLOCK_INPUT; |
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396 if (! result) |
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397 Fsignal (Qerror, Fcons (build_string ("X server cannot allocate color"), |
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398 Fcons (name, Qnil))); |
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399 return (unsigned long) color.pixel; |
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400 } |
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401 |
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402 static void |
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403 unload_color (f, pixel) |
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404 struct frame *f; |
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405 Pixel pixel; |
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406 { |
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407 Colormap cmap; |
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408 Display *dpy = x_current_display; |
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409 if (pixel == FACE_DEFAULT) |
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410 return; |
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411 cmap = DefaultColormapOfScreen (DefaultScreenOfDisplay (x_current_display)); |
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412 BLOCK_INPUT; |
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413 XFreeColors (dpy, cmap, &pixel, 1, 0); |
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414 UNBLOCK_INPUT; |
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415 } |
2336 | 416 |
2730
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417 /* Initializing face arrays for frames. */ |
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418 |
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419 /* Set up faces 0 and 1 based on the normal text and modeline GC's. */ |
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420 void |
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421 init_frame_faces (f) |
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422 struct frame *f; |
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423 { |
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424 ensure_face_ready (f, 0); |
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425 { |
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426 XGCValues gcv; |
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427 struct face *face = FRAME_FACES (f) [0]; |
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428 |
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429 XGetGCValues (x_current_display, f->display.x->normal_gc, |
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430 GCForeground | GCBackground | GCFont, &gcv); |
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431 face->gc = f->display.x->normal_gc; |
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432 face->foreground = gcv.foreground; |
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433 face->background = gcv.background; |
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434 face->font = XQueryFont (x_current_display, gcv.font); |
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435 face->stipple = 0; |
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436 face->underline = 0; |
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437 } |
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438 |
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439 ensure_face_ready (f, 1); |
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440 { |
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441 XGCValues gcv; |
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442 struct face *face = FRAME_FACES (f) [1]; |
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443 |
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444 XGetGCValues (x_current_display, f->display.x->reverse_gc, |
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445 GCForeground | GCBackground | GCFont, &gcv); |
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446 face->gc = f->display.x->reverse_gc; |
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447 face->foreground = gcv.foreground; |
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448 face->background = gcv.background; |
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449 face->font = XQueryFont (x_current_display, gcv.font); |
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450 face->stipple = 0; |
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451 face->underline = 0; |
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452 } |
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453 } |
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454 |
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455 #if 0 |
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456 void |
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457 init_frame_faces (f) |
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458 struct frame *f; |
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459 { |
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460 struct frame *other_frame = 0; |
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461 Lisp_Object rest; |
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462 |
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463 for (rest = Vframe_list; !NILP (rest); rest = Fcdr (rest)) |
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464 { |
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465 struct frame *f2 = XFRAME (Fcar (rest)); |
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466 if (f2 != f && FRAME_X_P (f2)) |
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467 { |
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468 other_frame = f2; |
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469 break; |
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470 } |
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471 } |
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472 |
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473 if (other_frame) |
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474 { |
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475 /* Make sure this frame's face vector is as big as the others. */ |
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476 FRAME_N_FACES (f) = FRAME_N_FACES (other_frame); |
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477 FRAME_FACES (f) |
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478 = (struct face **) xmalloc (FRAME_N_FACES (f) * sizeof (struct face *)); |
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479 |
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480 /* Make sure the frame has the two basic faces. */ |
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481 FRAME_DEFAULT_FACE (f) |
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482 = copy_face (FRAME_DEFAULT_FACE (other_frame)); |
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483 FRAME_MODE_LINE_FACE (f) |
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484 = copy_face (FRAME_MODE_LINE_FACE (other_frame)); |
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485 } |
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486 } |
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487 #endif |
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488 |
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489 |
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490 /* Called from Fdelete_frame. */ |
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491 void |
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492 free_frame_faces (f) |
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493 struct frame *f; |
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494 { |
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495 Display *dpy = x_current_display; |
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496 int i; |
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497 |
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498 for (i = 0; i < FRAME_N_FACES (f); i++) |
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499 { |
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500 struct face *face = FRAME_FACES (f) [i]; |
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501 if (! face) |
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502 continue; |
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503 if (face->gc) |
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504 XFreeGC (dpy, face->gc); |
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505 unload_font (f, face->font); |
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506 unload_color (f, face->foreground); |
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507 unload_color (f, face->background); |
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508 #if 0 |
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509 unload_pixmap (f, face->stipple); |
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510 #endif |
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511 xfree (face); |
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512 } |
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513 xfree (FRAME_FACES (f)); |
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514 FRAME_FACES (f) = 0; |
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515 FRAME_N_FACES (f) = 0; |
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516 } |
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517 |
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518 /* Interning faces in a frame's face array. */ |
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519 |
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520 /* Find a match for NEW_FACE in a FRAME's face array, and add it if we don't |
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521 find one. */ |
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522 int |
2767
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523 intern_frame_face (frame, new_face) |
482fa0725db6
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524 struct frame *frame; |
2730
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525 struct face *new_face; |
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526 { |
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527 int len = FRAME_N_FACES (frame); |
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528 int i; |
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529 |
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530 /* Search for a face already on FRAME equivalent to FACE. */ |
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531 for (i = 0; i < len; i++) |
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532 { |
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533 struct face *frame_face = FRAME_FACES (frame)[i]; |
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534 |
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535 if (frame_face && face_eql (new_face, frame_face)) |
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536 return i; |
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537 } |
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538 |
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539 /* We didn't find one; add a new one. */ |
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540 i = next_face_id++; |
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541 |
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542 ensure_face_ready (frame, i); |
2784
f8c6796b7777
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543 bcopy (new_face, FRAME_FACES (frame)[i], sizeof (*new_face)); |
2730
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544 |
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545 return i; |
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546 } |
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547 |
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548 /* Make face id ID valid on frame F. */ |
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549 |
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550 static void |
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551 ensure_face_ready (f, id) |
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552 struct frame *f; |
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553 int id; |
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554 { |
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555 if (FRAME_N_FACES (f) <= id) |
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556 { |
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557 int n = id + 10; |
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558 int i; |
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559 if (!FRAME_N_FACES (f)) |
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560 FRAME_FACES (f) |
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561 = (struct face **) xmalloc (sizeof (struct face *) * n); |
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562 else |
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563 FRAME_FACES (f) |
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564 = (struct face **) xrealloc (FRAME_FACES (f), |
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565 sizeof (struct face *) * n); |
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566 |
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567 bzero (FRAME_FACES (f) + FRAME_N_FACES (f), |
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568 (n - FRAME_N_FACES (f)) * sizeof (struct face *)); |
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569 FRAME_N_FACES (f) = n; |
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570 } |
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571 |
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572 if (FRAME_FACES (f) [id] == 0) |
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573 FRAME_FACES (f) [id] = allocate_face (); |
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574 } |
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575 |
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576 /* Computing faces appropriate for a given piece of text in a buffer. */ |
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577 |
2342 | 578 /* Modify face TO by copying from FROM all properties which have |
579 nondefault settings. */ | |
580 static void | |
581 merge_faces (from, to) | |
582 struct face *from, *to; | |
583 { | |
584 if (from->font != (XFontStruct *)FACE_DEFAULT) | |
585 { | |
586 to->font = from->font; | |
587 } | |
588 if (from->foreground != FACE_DEFAULT) | |
589 to->foreground = from->foreground; | |
590 if (from->background != FACE_DEFAULT) | |
591 to->background = from->background; | |
2391 | 592 if (from->stipple != FACE_DEFAULT) |
593 to->stipple = from->stipple; | |
2342 | 594 if (from->underline) |
595 to->underline = from->underline; | |
596 } | |
597 | |
2391 | 598 struct sortvec |
599 { | |
600 Lisp_Object overlay; | |
601 int beg, end; | |
602 int priority; | |
603 }; | |
604 | |
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605 static int |
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606 sort_overlays (s1, s2) |
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607 struct sortvec *s1, *s2; |
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608 { |
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609 if (s1->priority != s2->priority) |
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610 return s1->priority - s2->priority; |
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611 if (s1->beg != s2->beg) |
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612 return s1->beg - s2->beg; |
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613 if (s1->end != s2->end) |
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614 return s2->end - s1->end; |
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615 return 0; |
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616 } |
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617 |
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618 /* Return the face ID associated with a buffer position POS. |
2342 | 619 Store into *ENDPTR the position at which a different face is needed. |
620 This does not take account of glyphs that specify their own face codes. | |
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621 F is the frame in use for display, and W is a window displaying |
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622 the current buffer. |
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623 |
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624 REGION_BEG, REGION_END delimit the region, so it can be highlighted. */ |
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625 |
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626 int |
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627 compute_char_face (f, w, pos, region_beg, region_end, endptr) |
2342 | 628 struct frame *f; |
2391 | 629 struct window *w; |
2342 | 630 int pos; |
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631 int region_beg, region_end; |
2342 | 632 int *endptr; |
633 { | |
634 struct face face; | |
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635 Lisp_Object prop, position; |
2342 | 636 int i, j, noverlays; |
637 int facecode; | |
638 Lisp_Object *overlay_vec; | |
639 int len; | |
2391 | 640 struct sortvec *sortvec; |
641 Lisp_Object frame; | |
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642 int endpos; |
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643 |
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644 /* W must display the current buffer. We could write this function |
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645 to use the frame and buffer of W, but right now it doesn't. */ |
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646 if (XBUFFER (w->buffer) != current_buffer) |
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647 abort (); |
2391 | 648 |
649 XSET (frame, Lisp_Frame, f); | |
2342 | 650 |
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651 endpos = ZV; |
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652 if (pos < region_beg && region_beg < endpos) |
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653 endpos = region_beg; |
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654 |
2342 | 655 XFASTINT (position) = pos; |
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656 prop = Fget_text_property (position, Qface, w->buffer); |
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657 { |
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658 Lisp_Object end; |
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659 |
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660 end = Fnext_single_property_change (position, Qface, w->buffer); |
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661 if (INTEGERP (end)) |
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662 endpos = XINT (end); |
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663 } |
2342 | 664 |
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665 { |
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666 int next_overlay; |
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667 |
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668 len = 10; |
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669 overlay_vec = (Lisp_Object *) xmalloc (len * sizeof (Lisp_Object)); |
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670 noverlays = overlays_at (pos, &overlay_vec, &len, &next_overlay); |
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671 if (next_overlay < endpos) |
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672 endpos = next_overlay; |
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673 } |
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674 |
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675 *endptr = endpos; |
2342 | 676 |
677 /* Optimize the default case. */ | |
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678 if (noverlays == 0 && NILP (prop) |
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679 && !(pos >= region_beg && pos < region_end)) |
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680 return 0; |
2342 | 681 |
2391 | 682 bcopy (FRAME_DEFAULT_FACE (f), &face, sizeof (struct face)); |
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683 face.gc = 0; |
2342 | 684 |
685 if (!NILP (prop)) | |
686 { | |
2391 | 687 facecode = face_name_id_number (frame, prop); |
688 if (facecode >= 0 && facecode < FRAME_N_FACES (f) | |
689 && FRAME_FACES (f) [facecode] != 0) | |
690 merge_faces (FRAME_FACES (f) [facecode], &face); | |
2342 | 691 } |
692 | |
2391 | 693 /* Put the valid and relevant overlays into sortvec. */ |
694 sortvec = (struct sortvec *) alloca (noverlays * sizeof (struct sortvec)); | |
695 | |
2342 | 696 for (i = 0, j = 0; i < noverlays; i++) |
697 { | |
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698 Lisp_Object overlay = overlay_vec[i]; |
2342 | 699 |
700 if (OVERLAY_VALID (overlay) | |
701 && OVERLAY_POSITION (OVERLAY_START (overlay)) > 0 | |
702 && OVERLAY_POSITION (OVERLAY_END (overlay)) > 0) | |
2391 | 703 { |
704 Lisp_Object window; | |
705 window = Foverlay_get (overlay, Qwindow); | |
706 | |
707 /* Also ignore overlays limited to one window | |
708 if it's not the window we are using. */ | |
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709 if (XTYPE (window) != Lisp_Window |
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710 || XWINDOW (window) == w) |
2391 | 711 { |
712 Lisp_Object tem; | |
713 | |
714 /* This overlay is good and counts: | |
715 put it in sortvec. */ | |
716 sortvec[j].overlay = overlay; | |
717 sortvec[j].beg = OVERLAY_POSITION (OVERLAY_START (overlay)); | |
718 sortvec[j].end = OVERLAY_POSITION (OVERLAY_END (overlay)); | |
719 tem = Foverlay_get (overlay, Qpriority); | |
720 if (INTEGERP (tem)) | |
721 sortvec[j].priority = XINT (tem); | |
722 else | |
723 sortvec[j].priority = 0; | |
724 j++; | |
725 } | |
726 } | |
2342 | 727 } |
728 noverlays = j; | |
729 | |
2391 | 730 /* Sort the overlays into the proper order: increasing priority. */ |
731 | |
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732 if (noverlays > 1) |
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733 qsort (sortvec, noverlays, sizeof (struct sortvec), sort_overlays); |
2342 | 734 |
735 /* Now merge the overlay data in that order. */ | |
736 for (i = 0; i < noverlays; i++) | |
737 { | |
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738 prop = Foverlay_get (sortvec[i].overlay, Qface); |
2342 | 739 if (!NILP (prop)) |
740 { | |
741 Lisp_Object oend; | |
742 int oendpos; | |
743 | |
2391 | 744 facecode = face_name_id_number (frame, prop); |
745 if (facecode >= 0 && facecode < FRAME_N_FACES (f) | |
746 && FRAME_FACES (f) [facecode] != 0) | |
747 merge_faces (FRAME_FACES (f) [facecode], &face); | |
2342 | 748 |
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749 oend = OVERLAY_END (sortvec[i].overlay); |
2342 | 750 oendpos = OVERLAY_POSITION (oend); |
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751 if (oendpos < endpos) |
2342 | 752 endpos = oendpos; |
753 } | |
754 } | |
755 | |
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756 if (pos >= region_beg && pos < region_end) |
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757 { |
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758 if (region_end < endpos) |
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759 endpos = region_end; |
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760 if (region_face >= 0 && region_face < next_face_id) |
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761 merge_faces (FRAME_FACES (f) [region_face], &face); |
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762 } |
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763 |
2342 | 764 xfree (overlay_vec); |
765 | |
766 *endptr = endpos; | |
767 | |
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768 return intern_frame_face (f, &face); |
2342 | 769 } |
770 | |
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771 /* Return the face ID to use to display a special glyph which selects |
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772 FACE_CODE as the face ID, assuming that ordinarily the face would |
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773 be BASIC_FACE. F is the frame. */ |
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774 int |
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775 compute_glyph_face (f, face_code) |
2342 | 776 struct frame *f; |
777 int face_code; | |
778 { | |
779 struct face face; | |
780 | |
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781 bcopy (FRAME_DEFAULT_FACE (f), &face, sizeof (face)); |
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782 face.gc = 0; |
2342 | 783 |
2391 | 784 if (face_code >= 0 && face_code < FRAME_N_FACES (f) |
785 && FRAME_FACES (f) [face_code] != 0) | |
786 merge_faces (FRAME_FACES (f) [face_code], &face); | |
2342 | 787 |
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788 return intern_frame_face (f, &face); |
2336 | 789 } |
790 | |
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791 /* Lisp interface. */ |
2336 | 792 |
793 DEFUN ("frame-face-alist", Fframe_face_alist, Sframe_face_alist, 1, 1, 0, | |
794 "") | |
795 (frame) | |
796 Lisp_Object frame; | |
797 { | |
798 CHECK_FRAME (frame, 0); | |
799 return XFRAME (frame)->face_alist; | |
800 } | |
801 | |
802 DEFUN ("set-frame-face-alist", Fset_frame_face_alist, Sset_frame_face_alist, | |
803 2, 2, 0, "") | |
804 (frame, value) | |
805 Lisp_Object frame, value; | |
806 { | |
807 CHECK_FRAME (frame, 0); | |
808 XFRAME (frame)->face_alist = value; | |
809 return value; | |
810 } | |
811 | |
812 | |
813 DEFUN ("make-face-internal", Fmake_face_internal, Smake_face_internal, 1, 1, 0, | |
814 "Create face number FACE-ID on all frames.") | |
815 (face_id) | |
816 Lisp_Object face_id; | |
817 { | |
818 Lisp_Object rest; | |
819 int id = XINT (face_id); | |
820 | |
2391 | 821 CHECK_NUMBER (face_id, 0); |
822 if (id < 0 || id >= next_face_id) | |
823 error ("Face id out of range"); | |
2336 | 824 |
825 for (rest = Vframe_list; !NILP (rest); rest = XCONS (rest)->cdr) | |
826 { | |
827 struct frame *f = XFRAME (XCONS (rest)->car); | |
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828 if (FRAME_X_P (f)) |
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829 ensure_face_ready (f, id); |
2336 | 830 } |
831 return Qnil; | |
832 } | |
833 | |
834 | |
835 DEFUN ("set-face-attribute-internal", Fset_face_attribute_internal, | |
836 Sset_face_attribute_internal, 4, 4, 0, "") | |
837 (face_id, attr_name, attr_value, frame) | |
838 Lisp_Object face_id, attr_name, attr_value, frame; | |
839 { | |
840 struct face *face; | |
841 struct frame *f; | |
842 int magic_p; | |
843 int id; | |
844 | |
845 CHECK_FRAME (frame, 0); | |
2391 | 846 CHECK_NUMBER (face_id, 0); |
2336 | 847 CHECK_SYMBOL (attr_name, 0); |
848 | |
849 f = XFRAME (frame); | |
850 id = XINT (face_id); | |
2391 | 851 if (id < 0 || id >= next_face_id) |
852 error ("Face id out of range"); | |
2336 | 853 |
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854 if (! FRAME_X_P (f)) |
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855 return; |
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856 |
2336 | 857 ensure_face_ready (f, id); |
2391 | 858 face = FRAME_FACES (f) [XFASTINT (face_id)]; |
2336 | 859 |
860 if (EQ (attr_name, intern ("font"))) | |
861 { | |
2391 | 862 XFontStruct *font = load_font (f, attr_value); |
2336 | 863 unload_font (f, face->font); |
864 face->font = font; | |
865 } | |
866 else if (EQ (attr_name, intern ("foreground"))) | |
867 { | |
2391 | 868 unsigned long new_color = load_color (f, attr_value); |
2336 | 869 unload_color (f, face->foreground); |
870 face->foreground = new_color; | |
871 } | |
872 else if (EQ (attr_name, intern ("background"))) | |
873 { | |
2391 | 874 unsigned long new_color = load_color (f, attr_value); |
2336 | 875 unload_color (f, face->background); |
876 face->background = new_color; | |
877 } | |
878 #if 0 | |
879 else if (EQ (attr_name, intern ("background-pixmap"))) | |
880 { | |
881 unsigned int w, h, d; | |
882 unsigned long new_pixmap = load_pixmap (f, attr_value, &w, &h, &d, 0); | |
2391 | 883 unload_pixmap (f, face->stipple); |
884 if (NILP (attr_value)) | |
885 new_pixmap = 0; | |
886 face->stipple = new_pixmap; | |
2336 | 887 face->pixmap_w = w; |
888 face->pixmap_h = h; | |
889 /* face->pixmap_depth = d; */ | |
890 } | |
891 #endif /* 0 */ | |
892 else if (EQ (attr_name, intern ("underline"))) | |
893 { | |
894 int new = !NILP (attr_value); | |
895 face->underline = new; | |
896 } | |
897 else | |
898 error ("unknown face attribute"); | |
899 | |
900 if (id == 0) | |
901 { | |
902 BLOCK_INPUT; | |
2391 | 903 if (FRAME_DEFAULT_FACE (f)->gc != 0) |
904 XFreeGC (x_current_display, FRAME_DEFAULT_FACE (f)->gc); | |
905 build_face (f, FRAME_DEFAULT_FACE (f)); | |
2336 | 906 UNBLOCK_INPUT; |
907 } | |
908 | |
909 if (id == 1) | |
910 { | |
911 BLOCK_INPUT; | |
2391 | 912 if (FRAME_MODE_LINE_FACE (f)->gc != 0) |
913 XFreeGC (x_current_display, FRAME_MODE_LINE_FACE (f)->gc); | |
914 build_face (f, FRAME_MODE_LINE_FACE (f)); | |
2336 | 915 UNBLOCK_INPUT; |
916 } | |
917 | |
918 return Qnil; | |
919 } | |
920 | |
921 DEFUN ("internal-next-face-id", Finternal_next_face_id, Sinternal_next_face_id, | |
922 0, 0, 0, "") | |
923 () | |
924 { | |
925 return make_number (next_face_id++); | |
926 } | |
2391 | 927 |
928 /* Return the face id for name NAME on frame FRAME. | |
929 (It should be the same for all frames, | |
930 but it's as easy to use the "right" frame to look it up | |
931 as to use any other one.) */ | |
932 | |
933 static Lisp_Object | |
934 face_name_id_number (frame, name) | |
935 Lisp_Object frame, name; | |
936 { | |
937 Lisp_Object tem; | |
938 | |
939 CHECK_FRAME (frame, 0); | |
940 tem = Fcdr (Fassq (name, XFRAME (frame)->face_alist)); | |
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941 if (NILP (tem)) |
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942 return 0; |
2391 | 943 CHECK_VECTOR (tem, 0); |
944 tem = XVECTOR (tem)->contents[2]; | |
945 CHECK_NUMBER (tem, 0); | |
946 return XINT (tem); | |
947 } | |
2336 | 948 |
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949 /* Emacs initialization. */ |
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950 |
2336 | 951 void |
2391 | 952 syms_of_xfaces () |
2336 | 953 { |
2391 | 954 Qwindow = intern ("window"); |
955 staticpro (&Qwindow); | |
956 Qface = intern ("face"); | |
957 staticpro (&Qface); | |
958 Qpriority = intern ("priority"); | |
959 staticpro (&Qpriority); | |
960 | |
2795
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961 DEFVAR_INT ("region-face", ®ion_face, |
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962 "Face number to use to highlight the region\n\ |
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963 The region is highlighted with this face\n\ |
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964 when Transient Mark mode is enabled and the mark is active."); |
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965 |
2336 | 966 defsubr (&Sframe_face_alist); |
967 defsubr (&Sset_frame_face_alist); | |
968 defsubr (&Smake_face_internal); | |
969 defsubr (&Sset_face_attribute_internal); | |
970 defsubr (&Sinternal_next_face_id); | |
971 } | |
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972 |
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973 #endif /* HAVE_X_WINDOWS */ |
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974 |