Mercurial > emacs
annotate lisp/avoid.el @ 14333:b14697aa6929
(te-edit): Pass proper format string to message.
author | Karl Heuer <kwzh@gnu.org> |
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date | Thu, 25 Jan 1996 00:58:10 +0000 |
parents | 83f275dcd93a |
children | 9cce31ba2d61 |
rev | line source |
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13337 | 1 ;;; avoid.el --- make mouse pointer stay out of the way of editing |
5119 | 2 |
5745 | 3 ;;; Copyright (C) 1993, 1994 Free Software Foundation, Inc. |
5119 | 4 |
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5 ;; Author: Boris Goldowsky <boris@gnu.ai.mit.edu> |
5119 | 6 ;; Keywords: mouse |
7 | |
8 ;; This file is part of GNU Emacs. | |
9 | |
10 ;; GNU Emacs is free software; you can redistribute it and/or modify | |
11 ;; it under the terms of the GNU General Public License as published by | |
12 ;; the Free Software Foundation; either version 2, or (at your option) | |
13 ;; any later version. | |
14 | |
15 ;; GNU Emacs is distributed in the hope that it will be useful, | |
16 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of | |
17 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
18 ;; GNU General Public License for more details. | |
19 | |
20 ;; You should have received a copy of the GNU General Public License | |
14169 | 21 ;; along with GNU Emacs; see the file COPYING. If not, write to the |
22 ;; Free Software Foundation, Inc., 59 Temple Place - Suite 330, | |
23 ;; Boston, MA 02111-1307, USA. | |
5119 | 24 |
25 ;;; Commentary: | |
26 | |
14169 | 27 ;; For those who are annoyed by the mouse pointer obscuring text, |
28 ;; this mode moves the mouse pointer - either just a little out of | |
29 ;; the way, or all the way to the corner of the frame. | |
30 ;; To use, load or evaluate this file and type M-x mouse-avoidance-mode . | |
31 ;; To set up permanently, put the following in your .emacs: | |
32 ;; | |
33 ;; (if window-system (mouse-avoidance-mode 'animate)) | |
34 ;; | |
35 ;; The 'animate can be 'jump or 'banish or 'exile or 'protean if you prefer. | |
36 ;; See the documentation for function `mouse-avoidance-mode' for | |
37 ;; details of the different modes. | |
38 ;; | |
39 ;; For added silliness, make the animatee animate... | |
40 ;; put something similar to the following into your .emacs: | |
41 ;; | |
42 ;; (if window-system | |
43 ;; (mouse-avoidance-set-pointer-shape | |
44 ;; (eval (nth (random 4) | |
45 ;; '(x-pointer-man x-pointer-spider | |
46 ;; x-pointer-gobbler x-pointer-gumby))))) | |
47 ;; | |
48 ;; For completely random pointer shape, replace the setq above with: | |
49 ;; (setq x-pointer-shape (mouse-avoidance-random-shape)) | |
50 ;; | |
51 ;; Bugs / Warnings / To-Do: | |
52 ;; | |
53 ;; - Using this code does slow emacs down. "banish" mode shouldn't | |
54 ;; be too bad, and on my workstation even "animate" is reasonable. | |
55 ;; | |
56 ;; - It ought to find out where any overlapping frames are and avoid them, | |
57 ;; rather than always raising the frame. | |
58 | |
59 ;; Credits: | |
60 ;; This code was helped by all those who contributed suggestions, | |
61 ;; fixes, and additions | |
62 ;; Joe Harrington (and his advisor), for the original inspiration. | |
63 ;; Ken Manheimer, for dreaming up the Protean mode. | |
64 ;; Richard Stallman, for the awful cat-and-mouse pun, among other things. | |
65 ;; Mike Williams, Denis Howe, Bill Benedetto, Chris Moore, Don Morris, | |
66 ;; Simon Marshall, and M.S. Ashton, for their feedback. | |
67 | |
5119 | 68 ;;; Code: |
69 | |
70 (provide 'avoid) | |
71 | |
72 (defvar mouse-avoidance-mode nil | |
73 "Value is t or a symbol if the mouse pointer should avoid the cursor. | |
7556 | 74 See function `mouse-avoidance-mode' for possible values. Changing this |
75 variable is NOT the recommended way to change modes; use that function | |
5119 | 76 instead.") |
77 | |
7015 | 78 (defvar mouse-avoidance-nudge-dist 15 |
5119 | 79 "*Average distance that mouse will be moved when approached by cursor. |
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80 Only applies in mouse-avoidance-mode `jump' and its derivatives. |
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81 For best results make this larger than `mouse-avoidance-threshold'.") |
5119 | 82 |
7015 | 83 (defvar mouse-avoidance-nudge-var 10 |
7556 | 84 "*Variability of `mouse-avoidance-nudge-dist' (which see).") |
5119 | 85 |
86 (defvar mouse-avoidance-animation-delay .01 | |
87 "Delay between animation steps, in seconds.") | |
88 | |
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89 (defvar mouse-avoidance-threshold 5 |
5119 | 90 "*Mouse-pointer's flight distance. |
91 If the cursor gets closer than this, the mouse pointer will move away. | |
92 Only applies in mouse-avoidance-modes `animate' and `jump'.") | |
93 | |
7015 | 94 ;; Internal variables |
95 (defvar mouse-avoidance-state nil) | |
5119 | 96 (defvar mouse-avoidance-pointer-shapes nil) |
97 (defvar mouse-avoidance-n-pointer-shapes 0) | |
98 | |
99 ;;; Functions: | |
100 | |
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101 (defsubst mouse-avoidance-set-pointer-shape (shape) |
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102 "Set the shape of the mouse pointer to SHAPE." |
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103 (setq x-pointer-shape shape) |
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104 (set-mouse-color nil)) |
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105 |
7015 | 106 (defun mouse-avoidance-point-position () |
7556 | 107 "Return the position of point as (FRAME X . Y). |
7015 | 108 Analogous to mouse-position." |
109 (let* ((w (selected-window)) | |
110 (edges (window-edges w)) | |
111 (list | |
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112 (compute-motion (max (window-start w) (point-min)) ; start pos |
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113 ;; window-start can be < point-min if the |
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114 ;; latter has changed since the last redisplay |
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115 '(0 . 0) ; start XY |
7015 | 116 (point) ; stop pos |
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117 (cons (window-width) (window-height)); stop XY: none |
7015 | 118 (1- (window-width)) ; width |
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119 (cons (window-hscroll w) 0) ; 0 may not be right? |
7015 | 120 (selected-window)))) |
121 ;; compute-motion returns (pos HPOS VPOS prevhpos contin) | |
122 ;; we want: (frame hpos . vpos) | |
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123 (cons (selected-frame) |
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124 (cons (+ (car edges) (car (cdr list))) |
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125 (+ (car (cdr edges)) (car (cdr (cdr list)))))))) |
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126 |
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127 ;(defun mouse-avoidance-point-position-test () |
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128 ; (interactive) |
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129 ; (message (format "point=%s mouse=%s" |
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130 ; (cdr (mouse-avoidance-point-position)) |
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131 ; (cdr (mouse-position))))) |
7015 | 132 |
133 (defun mouse-avoidance-set-mouse-position (pos) | |
134 ;; Carefully set mouse position to given position (X . Y) | |
135 ;; Ideally, should check if X,Y is in the current frame, and if not, | |
136 ;; leave the mouse where it was. However, this is currently | |
137 ;; difficult to do, so we just raise the frame to avoid frame switches. | |
138 ;; Returns t if it moved the mouse. | |
139 (let ((f (selected-frame))) | |
140 (raise-frame f) | |
141 (set-mouse-position f (car pos) (cdr pos)) | |
142 t)) | |
143 | |
144 (defun mouse-avoidance-too-close-p (mouse) | |
5119 | 145 ;; Return t if mouse pointer and point cursor are too close. |
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146 ;; Acceptable distance is defined by mouse-avoidance-threshold. |
7015 | 147 (let ((point (mouse-avoidance-point-position))) |
148 (and (eq (car mouse) (car point)) | |
149 (car (cdr mouse)) | |
150 (< (abs (- (car (cdr mouse)) (car (cdr point)))) | |
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151 mouse-avoidance-threshold) |
7015 | 152 (< (abs (- (cdr (cdr mouse)) (cdr (cdr point)))) |
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153 mouse-avoidance-threshold)))) |
5119 | 154 |
7015 | 155 (defun mouse-avoidance-banish-destination () |
7556 | 156 "The position to which mouse-avoidance-mode `banish' moves the mouse. |
7015 | 157 You can redefine this if you want the mouse banished to a different corner." |
158 (cons (1- (frame-width)) | |
159 0)) | |
160 | |
5119 | 161 (defun mouse-avoidance-banish-mouse () |
162 ;; Put the mouse pointer in the upper-right corner of the current frame. | |
7015 | 163 (mouse-avoidance-set-mouse-position (mouse-avoidance-banish-destination))) |
164 | |
165 (defsubst mouse-avoidance-delta (cur delta dist var min max) | |
166 ;; Decide how far to move in either dimension. | |
167 ;; Args are the CURRENT location, the desired DELTA for | |
168 ;; warp-conservation, the DISTANCE we like to move, the VARIABILITY | |
169 ;; in distance allowed, and the MIN and MAX possible window positions. | |
14040 | 170 ;; Returns something as close to DELTA as possible within the constraints. |
7015 | 171 (let ((L1 (max (- min cur) (+ (- dist) (- var)))) |
172 (R1 (+ (- dist) var )) | |
173 (L2 (+ dist (- var))) | |
174 (R2 (min (- max cur) (+ dist var)))) | |
175 (if (< R1 (- min cur)) (setq L1 nil R1 nil)) | |
176 (if (> L2 (- max cur)) (setq L2 nil R2 nil)) | |
177 (cond ((and L1 (< delta L1)) L1) | |
178 ((and R1 (< delta R1)) delta) | |
179 ((and R1 (< delta 0)) R1) | |
180 ((and L2 (< delta L2)) L2) | |
181 ((and R2 (< delta R2)) delta) | |
182 (R2) | |
183 ((or R1 L2)) | |
184 (t 0)))) | |
5119 | 185 |
186 (defun mouse-avoidance-nudge-mouse () | |
187 ;; Push the mouse a little way away, possibly animating the move | |
7015 | 188 ;; For these modes, state keeps track of the total offset that we've |
189 ;; accumulated, and tries to keep it close to zero. | |
5119 | 190 (let* ((cur (mouse-position)) |
7015 | 191 (cur-frame (car cur)) |
192 (cur-pos (cdr cur)) | |
193 (deltax (mouse-avoidance-delta | |
194 (car cur-pos) (- (random mouse-avoidance-nudge-var) | |
195 (car mouse-avoidance-state)) | |
196 mouse-avoidance-nudge-dist mouse-avoidance-nudge-var | |
197 0 (frame-width))) | |
198 (deltay (mouse-avoidance-delta | |
199 (cdr cur-pos) (- (random mouse-avoidance-nudge-var) | |
200 (cdr mouse-avoidance-state)) | |
201 mouse-avoidance-nudge-dist mouse-avoidance-nudge-var | |
202 0 (frame-height)))) | |
203 (setq mouse-avoidance-state | |
204 (cons (+ (car mouse-avoidance-state) deltax) | |
205 (+ (cdr mouse-avoidance-state) deltay))) | |
5119 | 206 (if (or (eq mouse-avoidance-mode 'animate) |
207 (eq mouse-avoidance-mode 'proteus)) | |
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208 (let ((i 0.0)) |
5119 | 209 (while (<= i 1) |
7015 | 210 (mouse-avoidance-set-mouse-position |
211 (cons (+ (car cur-pos) (round (* i deltax))) | |
212 (+ (cdr cur-pos) (round (* i deltay))))) | |
213 (setq i (+ i (max .1 (/ 1.0 mouse-avoidance-nudge-dist)))) | |
5119 | 214 (if (eq mouse-avoidance-mode 'proteus) |
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215 (mouse-avoidance-set-pointer-shape |
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216 (mouse-avoidance-random-shape))) |
5119 | 217 (sit-for mouse-avoidance-animation-delay))) |
7556 | 218 (mouse-avoidance-set-mouse-position (cons (+ (car (cdr cur)) deltax) |
219 (+ (cdr (cdr cur)) deltay)))))) | |
5119 | 220 |
221 (defun mouse-avoidance-random-shape () | |
222 "Return a random cursor shape. | |
223 This assumes that any variable whose name begins with x-pointer- and | |
224 has an integer value is a valid cursor shape. You might want to | |
225 redefine this function to suit your own tastes." | |
226 (if (null mouse-avoidance-pointer-shapes) | |
227 (progn | |
228 (setq mouse-avoidance-pointer-shapes | |
229 (mapcar '(lambda (x) (symbol-value (intern x))) | |
230 (all-completions "x-pointer-" obarray | |
231 '(lambda (x) | |
232 (and (boundp x) | |
233 (integerp (symbol-value x))))))) | |
234 (setq mouse-avoidance-n-pointer-shapes | |
235 (length mouse-avoidance-pointer-shapes)))) | |
236 (nth (random mouse-avoidance-n-pointer-shapes) | |
237 mouse-avoidance-pointer-shapes)) | |
238 | |
7015 | 239 (defun mouse-avoidance-banish-hook () |
240 (if (and (not executing-kbd-macro) ; don't check inside macro | |
241 (mouse-avoidance-kbd-command (this-command-keys))) | |
242 (mouse-avoidance-banish-mouse))) | |
243 | |
244 (defun mouse-avoidance-exile-hook () | |
245 ;; For exile mode, the state is nil when the mouse is in its normal | |
246 ;; position, and set to the old mouse-position when the mouse is in exile. | |
247 (if (and (not executing-kbd-macro) | |
248 (mouse-avoidance-kbd-command (this-command-keys))) | |
249 (let ((mp (mouse-position))) | |
250 (cond ((and (not mouse-avoidance-state) | |
251 (mouse-avoidance-too-close-p mp)) | |
252 (setq mouse-avoidance-state mp) | |
253 (mouse-avoidance-banish-mouse)) | |
254 ((and mouse-avoidance-state | |
255 (not (mouse-avoidance-too-close-p mouse-avoidance-state))) | |
256 (if (and (eq (car mp) (selected-frame)) | |
257 (equal (cdr mp) (mouse-avoidance-banish-destination))) | |
258 (mouse-avoidance-set-mouse-position | |
259 ;; move back only if user has not moved mouse | |
260 (cdr mouse-avoidance-state))) | |
261 ;; but clear state anyway, to be ready for another move | |
262 (setq mouse-avoidance-state nil)))))) | |
5119 | 263 |
264 (defun mouse-avoidance-fancy-hook () | |
7015 | 265 ;; Used for the "fancy" modes, ie jump et al. |
266 (if (and (not executing-kbd-macro) ; don't check inside macro | |
267 (mouse-avoidance-kbd-command (this-command-keys)) | |
268 (mouse-avoidance-too-close-p (mouse-position))) | |
5745 | 269 (let ((old-pos (mouse-position))) |
270 (mouse-avoidance-nudge-mouse) | |
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271 (if (not (eq (selected-frame) (car old-pos))) |
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272 ;; This should never happen. |
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273 (apply 'set-mouse-position old-pos))))) |
5119 | 274 |
7015 | 275 (defun mouse-avoidance-kbd-command (key) |
5119 | 276 "Return t if the KEYSEQENCE is composed of keyboard events only. |
7556 | 277 Return nil if there are any lists in the key sequence." |
5119 | 278 (cond ((null key) nil) ; Null event seems to be |
279 ; returned occasionally. | |
280 ((not (vectorp key)) t) ; Strings are keyboard events. | |
281 ((catch 'done | |
282 (let ((i 0) | |
283 (l (length key))) | |
284 (while (< i l) | |
285 (if (listp (aref key i)) | |
286 (throw 'done nil)) | |
287 (setq i (1+ i)))) | |
288 t)))) | |
289 | |
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290 ;;;###autoload |
5119 | 291 (defun mouse-avoidance-mode (&optional mode) |
292 "Set cursor avoidance mode to MODE. | |
7015 | 293 MODE should be one of the symbols `banish', `exile', `jump', `animate', |
5745 | 294 `cat-and-mouse', `proteus', or `none'. |
295 | |
7015 | 296 If MODE is nil, toggle mouse avoidance between `none` and `banish' |
5745 | 297 modes. Positive numbers and symbols other than the above are treated |
298 as equivalent to `banish'; negative numbers and `-' are equivalent to `none'. | |
299 | |
300 Effects of the different modes: | |
7556 | 301 * banish: Move the mouse to the upper-right corner on any keypress. |
302 * exile: Move the mouse to the corner only if the cursor gets too close, | |
7015 | 303 and allow it to return once the cursor is out of the way. |
7556 | 304 * jump: If the cursor gets too close to the mouse, displace the mouse |
7015 | 305 a random distance & direction. |
7556 | 306 * animate: As `jump', but shows steps along the way for illusion of motion. |
307 * cat-and-mouse: Same as `animate'. | |
308 * proteus: As `animate', but changes the shape of the mouse pointer too. | |
5745 | 309 |
7015 | 310 Whenever the mouse is moved, the frame is also raised. |
311 | |
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312 \(see `mouse-avoidance-threshold' for definition of \"too close\", |
5745 | 313 and `mouse-avoidance-nudge-dist' and `mouse-avoidance-nudge-var' for |
314 definition of \"random distance\".)" | |
5119 | 315 (interactive |
316 (list (intern (completing-read | |
317 "Select cursor avoidance technique (SPACE for list): " | |
7015 | 318 '(("banish") ("exile") ("jump") ("animate") |
319 ("cat-and-mouse") ("proteus") ("none")) | |
5119 | 320 nil t)))) |
321 (if (eq mode 'cat-and-mouse) | |
322 (setq mode 'animate)) | |
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323 (remove-hook 'post-command-idle-hook 'mouse-avoidance-banish-hook) |
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324 (remove-hook 'post-command-idle-hook 'mouse-avoidance-exile-hook) |
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325 (remove-hook 'post-command-idle-hook 'mouse-avoidance-fancy-hook) |
5119 | 326 (cond ((eq mode 'none) |
327 (setq mouse-avoidance-mode nil)) | |
328 ((or (eq mode 'jump) | |
329 (eq mode 'animate) | |
330 (eq mode 'proteus)) | |
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331 (add-hook 'post-command-idle-hook 'mouse-avoidance-fancy-hook) |
7015 | 332 (setq mouse-avoidance-mode mode |
333 mouse-avoidance-state (cons 0 0))) | |
334 ((eq mode 'exile) | |
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335 (add-hook 'post-command-idle-hook 'mouse-avoidance-exile-hook) |
7015 | 336 (setq mouse-avoidance-mode mode |
337 mouse-avoidance-state nil)) | |
5119 | 338 ((or (eq mode 'banish) |
339 (eq mode t) | |
340 (and (null mode) (null mouse-avoidance-mode)) | |
341 (and mode (> (prefix-numeric-value mode) 0))) | |
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changeset
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342 (add-hook 'post-command-idle-hook 'mouse-avoidance-banish-hook) |
5119 | 343 (setq mouse-avoidance-mode 'banish)) |
7015 | 344 (t (setq mouse-avoidance-mode nil))) |
345 (force-mode-line-update)) | |
5119 | 346 |
347 (or (assq 'mouse-avoidance-mode minor-mode-alist) | |
348 (setq minor-mode-alist (cons '(mouse-avoidance-mode " Avoid") | |
349 minor-mode-alist))) | |
350 | |
351 ;;; End of avoid.el |