Mercurial > emacs
annotate lispref/windows.texi @ 29168:b1d45de103e2
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author | Kenichi Handa <handa@m17n.org> |
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date | Thu, 25 May 2000 01:26:16 +0000 |
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6564 | 1 @c -*-texinfo-*- |
2 @c This is part of the GNU Emacs Lisp Reference Manual. | |
27189 | 3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999 |
4 @c Free Software Foundation, Inc. | |
6564 | 5 @c See the file elisp.texi for copying conditions. |
6 @setfilename ../info/windows | |
7 @node Windows, Frames, Buffers, Top | |
8 @chapter Windows | |
9 | |
10 This chapter describes most of the functions and variables related to | |
11 Emacs windows. See @ref{Display}, for information on how text is | |
12 displayed in windows. | |
13 | |
14 @menu | |
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15 * Basic Windows:: Basic information on using windows. |
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16 * Splitting Windows:: Splitting one window into two windows. |
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17 * Deleting Windows:: Deleting a window gives its space to other windows. |
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18 * Selecting Windows:: The selected window is the one that you edit in. |
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19 * Cyclic Window Ordering:: Moving around the existing windows. |
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20 * Buffers and Windows:: Each window displays the contents of a buffer. |
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21 * Displaying Buffers:: Higher-lever functions for displaying a buffer |
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22 and choosing a window for it. |
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23 * Choosing Window:: How to choose a window for displaying a buffer. |
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24 * Window Point:: Each window has its own location of point. |
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25 * Window Start:: The display-start position controls which text |
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26 is on-screen in the window. |
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27 * Textual Scrolling:: Moving text up and down through the window. |
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28 * Vertical Scrolling:: Moving the contents up and down on the window. |
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29 * Horizontal Scrolling:: Moving the contents sideways on the window. |
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30 * Size of Window:: Accessing the size of a window. |
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31 * Resizing Windows:: Changing the size of a window. |
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32 * Coordinates and Windows:: Converting coordinates to windows. |
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33 * Window Configurations:: Saving and restoring the state of the screen. |
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34 * Window Hooks:: Hooks for scrolling, window size changes, |
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35 redisplay going past a certain point, |
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36 or window configuration changes. |
6564 | 37 @end menu |
38 | |
39 @node Basic Windows | |
40 @section Basic Concepts of Emacs Windows | |
41 @cindex window | |
42 @cindex selected window | |
43 | |
12098 | 44 A @dfn{window} in Emacs is the physical area of the screen in which a |
45 buffer is displayed. The term is also used to refer to a Lisp object that | |
6564 | 46 represents that screen area in Emacs Lisp. It should be |
47 clear from the context which is meant. | |
48 | |
12098 | 49 Emacs groups windows into frames. A frame represents an area of |
50 screen available for Emacs to use. Each frame always contains at least | |
51 one window, but you can subdivide it vertically or horizontally into | |
52 multiple nonoverlapping Emacs windows. | |
6564 | 53 |
12098 | 54 In each frame, at any time, one and only one window is designated as |
55 @dfn{selected within the frame}. The frame's cursor appears in that | |
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56 window. At any time, one frame is the selected frame; and the window |
12098 | 57 selected within that frame is @dfn{the selected window}. The selected |
58 window's buffer is usually the current buffer (except when | |
59 @code{set-buffer} has been used). @xref{Current Buffer}. | |
60 | |
61 For practical purposes, a window exists only while it is displayed in | |
62 a frame. Once removed from the frame, the window is effectively deleted | |
63 and should not be used, @emph{even though there may still be references | |
64 to it} from other Lisp objects. Restoring a saved window configuration | |
65 is the only way for a window no longer on the screen to come back to | |
66 life. (@xref{Deleting Windows}.) | |
6564 | 67 |
68 Each window has the following attributes: | |
69 | |
70 @itemize @bullet | |
71 @item | |
72 containing frame | |
73 | |
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74 @item |
6564 | 75 window height |
76 | |
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77 @item |
6564 | 78 window width |
79 | |
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80 @item |
6564 | 81 window edges with respect to the screen or frame |
82 | |
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83 @item |
6564 | 84 the buffer it displays |
85 | |
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86 @item |
6564 | 87 position within the buffer at the upper left of the window |
88 | |
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89 @item |
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90 amount of horizontal scrolling, in columns |
6564 | 91 |
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92 @item |
6564 | 93 point |
94 | |
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95 @item |
6564 | 96 the mark |
97 | |
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98 @item |
6564 | 99 how recently the window was selected |
100 @end itemize | |
101 | |
102 @cindex multiple windows | |
103 Users create multiple windows so they can look at several buffers at | |
104 once. Lisp libraries use multiple windows for a variety of reasons, but | |
12098 | 105 most often to display related information. In Rmail, for example, you |
106 can move through a summary buffer in one window while the other window | |
107 shows messages one at a time as they are reached. | |
6564 | 108 |
109 The meaning of ``window'' in Emacs is similar to what it means in the | |
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110 context of general-purpose window systems such as X, but not identical. |
12098 | 111 The X Window System places X windows on the screen; Emacs uses one or |
112 more X windows as frames, and subdivides them into | |
113 Emacs windows. When you use Emacs on a character-only terminal, Emacs | |
114 treats the whole terminal screen as one frame. | |
6564 | 115 |
116 @cindex terminal screen | |
117 @cindex screen of terminal | |
118 @cindex tiled windows | |
119 Most window systems support arbitrarily located overlapping windows. | |
120 In contrast, Emacs windows are @dfn{tiled}; they never overlap, and | |
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121 together they fill the whole screen or frame. Because of the way in |
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122 which Emacs creates new windows and resizes them, not all conceivable |
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123 tilings of windows on an Emacs frame are actually possible. |
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124 @xref{Splitting Windows}, and @ref{Size of Window}. |
6564 | 125 |
126 @xref{Display}, for information on how the contents of the | |
127 window's buffer are displayed in the window. | |
128 | |
129 @defun windowp object | |
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130 This function returns @code{t} if @var{object} is a window. |
6564 | 131 @end defun |
132 | |
133 @node Splitting Windows | |
134 @section Splitting Windows | |
135 @cindex splitting windows | |
136 @cindex window splitting | |
137 | |
138 The functions described here are the primitives used to split a window | |
139 into two windows. Two higher level functions sometimes split a window, | |
140 but not always: @code{pop-to-buffer} and @code{display-buffer} | |
141 (@pxref{Displaying Buffers}). | |
142 | |
143 The functions described here do not accept a buffer as an argument. | |
144 The two ``halves'' of the split window initially display the same buffer | |
145 previously visible in the window that was split. | |
146 | |
147 @deffn Command split-window &optional window size horizontal | |
148 This function splits @var{window} into two windows. The original | |
149 window @var{window} remains the selected window, but occupies only | |
150 part of its former screen area. The rest is occupied by a newly created | |
151 window which is returned as the value of this function. | |
152 | |
153 If @var{horizontal} is non-@code{nil}, then @var{window} splits into | |
154 two side by side windows. The original window @var{window} keeps the | |
155 leftmost @var{size} columns, and gives the rest of the columns to the | |
156 new window. Otherwise, it splits into windows one above the other, and | |
157 @var{window} keeps the upper @var{size} lines and gives the rest of the | |
158 lines to the new window. The original window is therefore the | |
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159 left-hand or upper of the two, and the new window is the right-hand or |
6564 | 160 lower. |
161 | |
162 If @var{window} is omitted or @code{nil}, then the selected window is | |
163 split. If @var{size} is omitted or @code{nil}, then @var{window} is | |
164 divided evenly into two parts. (If there is an odd line, it is | |
165 allocated to the new window.) When @code{split-window} is called | |
166 interactively, all its arguments are @code{nil}. | |
167 | |
168 The following example starts with one window on a screen that is 50 | |
169 lines high by 80 columns wide; then the window is split. | |
170 | |
171 @smallexample | |
172 @group | |
173 (setq w (selected-window)) | |
174 @result{} #<window 8 on windows.texi> | |
175 (window-edges) ; @r{Edges in order:} | |
176 @result{} (0 0 80 50) ; @r{left--top--right--bottom} | |
177 @end group | |
178 | |
179 @group | |
180 ;; @r{Returns window created} | |
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181 (setq w2 (split-window w 15)) |
6564 | 182 @result{} #<window 28 on windows.texi> |
183 @end group | |
184 @group | |
185 (window-edges w2) | |
186 @result{} (0 15 80 50) ; @r{Bottom window;} | |
187 ; @r{top is line 15} | |
188 @end group | |
189 @group | |
190 (window-edges w) | |
191 @result{} (0 0 80 15) ; @r{Top window} | |
192 @end group | |
193 @end smallexample | |
194 | |
195 The screen looks like this: | |
196 | |
197 @smallexample | |
198 @group | |
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199 __________ |
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200 | | line 0 |
6564 | 201 | w | |
202 |__________| | |
203 | | line 15 | |
204 | w2 | | |
205 |__________| | |
206 line 50 | |
207 column 0 column 80 | |
208 @end group | |
209 @end smallexample | |
210 | |
211 Next, the top window is split horizontally: | |
212 | |
213 @smallexample | |
214 @group | |
215 (setq w3 (split-window w 35 t)) | |
216 @result{} #<window 32 on windows.texi> | |
217 @end group | |
218 @group | |
219 (window-edges w3) | |
220 @result{} (35 0 80 15) ; @r{Left edge at column 35} | |
221 @end group | |
222 @group | |
223 (window-edges w) | |
224 @result{} (0 0 35 15) ; @r{Right edge at column 35} | |
225 @end group | |
226 @group | |
227 (window-edges w2) | |
228 @result{} (0 15 80 50) ; @r{Bottom window unchanged} | |
229 @end group | |
230 @end smallexample | |
231 | |
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232 @need 3000 |
6564 | 233 Now, the screen looks like this: |
234 | |
235 @smallexample | |
236 @group | |
237 column 35 | |
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238 __________ |
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239 | | | line 0 |
6564 | 240 | w | w3 | |
241 |___|______| | |
242 | | line 15 | |
243 | w2 | | |
244 |__________| | |
245 line 50 | |
246 column 0 column 80 | |
247 @end group | |
248 @end smallexample | |
8926 | 249 |
250 Normally, Emacs indicates the border between two side-by-side windows | |
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251 with a scroll bar (@pxref{Window Frame Parameters,Scroll Bars}) or @samp{|} |
8926 | 252 characters. The display table can specify alternative border |
253 characters; see @ref{Display Tables}. | |
6564 | 254 @end deffn |
255 | |
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256 @deffn Command split-window-vertically &optional size |
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257 This function splits the selected window into two windows, one above the |
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258 other, leaving the upper of the two windows selected, with @var{size} |
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259 lines. (If @var{size} is negative, then the lower of the two windows |
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260 gets @minus{} @var{size} lines and the upper window gets the rest, but |
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261 the upper window is still the one selected.) |
6564 | 262 @end deffn |
263 | |
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264 @deffn Command split-window-horizontally &optional size |
6564 | 265 This function splits the selected window into two windows |
266 side-by-side, leaving the selected window with @var{size} columns. | |
267 | |
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268 This function is basically an interface to @code{split-window}. |
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269 You could define a simplified version of the function like this: |
6564 | 270 |
271 @smallexample | |
272 @group | |
273 (defun split-window-horizontally (&optional arg) | |
274 "Split selected window into two windows, side by side..." | |
275 (interactive "P") | |
26211 | 276 @end group |
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277 @group |
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278 (let ((size (and arg (prefix-numeric-value arg)))) |
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279 (and size (< size 0) |
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280 (setq size (+ (window-width) size))) |
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281 (split-window nil size t))) |
6564 | 282 @end group |
283 @end smallexample | |
284 @end deffn | |
285 | |
286 @defun one-window-p &optional no-mini all-frames | |
287 This function returns non-@code{nil} if there is only one window. The | |
288 argument @var{no-mini}, if non-@code{nil}, means don't count the | |
289 minibuffer even if it is active; otherwise, the minibuffer window is | |
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290 included, if active, in the total number of windows, which is compared |
6564 | 291 against one. |
292 | |
293 The argument @var{all-frames} specifies which frames to consider. Here | |
294 are the possible values and their meanings: | |
295 | |
296 @table @asis | |
297 @item @code{nil} | |
298 Count the windows in the selected frame, plus the minibuffer used | |
299 by that frame even if it lies in some other frame. | |
300 | |
301 @item @code{t} | |
302 Count all windows in all existing frames. | |
303 | |
304 @item @code{visible} | |
305 Count all windows in all visible frames. | |
306 | |
12098 | 307 @item 0 |
308 Count all windows in all visible or iconified frames. | |
309 | |
6564 | 310 @item anything else |
311 Count precisely the windows in the selected frame, and no others. | |
312 @end table | |
313 @end defun | |
314 | |
315 @node Deleting Windows | |
316 @section Deleting Windows | |
317 @cindex deleting windows | |
318 | |
319 A window remains visible on its frame unless you @dfn{delete} it by | |
320 calling certain functions that delete windows. A deleted window cannot | |
321 appear on the screen, but continues to exist as a Lisp object until | |
322 there are no references to it. There is no way to cancel the deletion | |
323 of a window aside from restoring a saved window configuration | |
324 (@pxref{Window Configurations}). Restoring a window configuration also | |
325 deletes any windows that aren't part of that configuration. | |
326 | |
327 When you delete a window, the space it took up is given to one | |
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328 adjacent sibling. |
6564 | 329 |
330 @c Emacs 19 feature | |
331 @defun window-live-p window | |
332 This function returns @code{nil} if @var{window} is deleted, and | |
333 @code{t} otherwise. | |
334 | |
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335 @strong{Warning:} Erroneous information or fatal errors may result from |
6564 | 336 using a deleted window as if it were live. |
337 @end defun | |
338 | |
339 @deffn Command delete-window &optional window | |
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340 This function removes @var{window} from display, and returns @code{nil}. |
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341 If @var{window} is omitted, then the selected window is deleted. An |
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342 error is signaled if there is only one window when @code{delete-window} |
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343 is called. |
6564 | 344 @end deffn |
345 | |
346 @deffn Command delete-other-windows &optional window | |
347 This function makes @var{window} the only window on its frame, by | |
348 deleting the other windows in that frame. If @var{window} is omitted or | |
349 @code{nil}, then the selected window is used by default. | |
350 | |
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351 The return value is @code{nil}. |
6564 | 352 @end deffn |
353 | |
354 @deffn Command delete-windows-on buffer &optional frame | |
355 This function deletes all windows showing @var{buffer}. If there are | |
356 no windows showing @var{buffer}, it does nothing. | |
357 | |
358 @code{delete-windows-on} operates frame by frame. If a frame has | |
359 several windows showing different buffers, then those showing | |
360 @var{buffer} are removed, and the others expand to fill the space. If | |
361 all windows in some frame are showing @var{buffer} (including the case | |
362 where there is only one window), then the frame reverts to having a | |
363 single window showing another buffer chosen with @code{other-buffer}. | |
364 @xref{The Buffer List}. | |
365 | |
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366 The argument @var{frame} controls which frames to operate on. This |
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367 function does not use it in quite the same way as the other functions |
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368 which scan all windows; specifically, the values @code{t} and @code{nil} |
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369 have the opposite of their meanings in other functions. Here are the |
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370 full details: |
6564 | 371 |
372 @itemize @bullet | |
373 @item | |
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374 If it is @code{nil}, operate on all frames. |
6564 | 375 @item |
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376 If it is @code{t}, operate on the selected frame. |
6564 | 377 @item |
378 If it is @code{visible}, operate on all visible frames. | |
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379 @item |
12098 | 380 If it is 0, operate on all visible or iconified frames. |
6564 | 381 @item |
382 If it is a frame, operate on that frame. | |
383 @end itemize | |
384 | |
385 This function always returns @code{nil}. | |
386 @end deffn | |
387 | |
388 @node Selecting Windows | |
389 @section Selecting Windows | |
390 @cindex selecting windows | |
391 | |
392 When a window is selected, the buffer in the window becomes the current | |
393 buffer, and the cursor will appear in it. | |
394 | |
395 @defun selected-window | |
396 This function returns the selected window. This is the window in | |
397 which the cursor appears and to which many commands apply. | |
398 @end defun | |
399 | |
400 @defun select-window window | |
401 This function makes @var{window} the selected window. The cursor then | |
402 appears in @var{window} (on redisplay). The buffer being displayed in | |
403 @var{window} is immediately designated the current buffer. | |
404 | |
405 The return value is @var{window}. | |
406 | |
407 @example | |
408 @group | |
409 (setq w (next-window)) | |
410 (select-window w) | |
411 @result{} #<window 65 on windows.texi> | |
412 @end group | |
413 @end example | |
414 @end defun | |
415 | |
12098 | 416 @defmac save-selected-window forms@dots{} |
417 This macro records the selected window, executes @var{forms} | |
418 in sequence, then restores the earlier selected window. | |
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419 |
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420 This macro does not save or restore anything about the sizes, arrangement |
12098 | 421 or contents of windows; therefore, if the @var{forms} change them, |
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422 the change persists. |
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423 |
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424 Each frame, at any time, has a window selected within the frame. This |
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425 macro saves only @emph{the} selected window; it does not save anything |
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426 about other frames. If the @var{forms} select some other frame and |
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427 alter the window selected within it, the change persists. |
12098 | 428 @end defmac |
429 | |
6564 | 430 @cindex finding windows |
431 The following functions choose one of the windows on the screen, | |
432 offering various criteria for the choice. | |
433 | |
434 @defun get-lru-window &optional frame | |
435 This function returns the window least recently ``used'' (that is, | |
436 selected). The selected window is always the most recently used window. | |
437 | |
438 The selected window can be the least recently used window if it is the | |
439 only window. A newly created window becomes the least recently used | |
440 window until it is selected. A minibuffer window is never a candidate. | |
441 | |
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442 The argument @var{frame} controls which windows are considered. |
6564 | 443 |
444 @itemize @bullet | |
445 @item | |
446 If it is @code{nil}, consider windows on the selected frame. | |
447 @item | |
448 If it is @code{t}, consider windows on all frames. | |
449 @item | |
450 If it is @code{visible}, consider windows on all visible frames. | |
451 @item | |
12098 | 452 If it is 0, consider windows on all visible or iconified frames. |
453 @item | |
6564 | 454 If it is a frame, consider windows on that frame. |
455 @end itemize | |
456 @end defun | |
457 | |
458 @defun get-largest-window &optional frame | |
459 This function returns the window with the largest area (height times | |
460 width). If there are no side-by-side windows, then this is the window | |
461 with the most lines. A minibuffer window is never a candidate. | |
462 | |
463 If there are two windows of the same size, then the function returns | |
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464 the window that is first in the cyclic ordering of windows (see |
6564 | 465 following section), starting from the selected window. |
466 | |
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467 The argument @var{frame} controls which set of windows to |
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468 consider. See @code{get-lru-window}, above. |
6564 | 469 @end defun |
470 | |
471 @node Cyclic Window Ordering | |
472 @comment node-name, next, previous, up | |
473 @section Cyclic Ordering of Windows | |
474 @cindex cyclic ordering of windows | |
475 @cindex ordering of windows, cyclic | |
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476 @cindex window ordering, cyclic |
6564 | 477 |
478 When you use the command @kbd{C-x o} (@code{other-window}) to select | |
479 the next window, it moves through all the windows on the screen in a | |
480 specific cyclic order. For any given configuration of windows, this | |
481 order never varies. It is called the @dfn{cyclic ordering of windows}. | |
482 | |
483 This ordering generally goes from top to bottom, and from left to | |
484 right. But it may go down first or go right first, depending on the | |
485 order in which the windows were split. | |
486 | |
487 If the first split was vertical (into windows one above each other), | |
488 and then the subwindows were split horizontally, then the ordering is | |
489 left to right in the top of the frame, and then left to right in the | |
490 next lower part of the frame, and so on. If the first split was | |
491 horizontal, the ordering is top to bottom in the left part, and so on. | |
492 In general, within each set of siblings at any level in the window tree, | |
493 the order is left to right, or top to bottom. | |
494 | |
495 @defun next-window &optional window minibuf all-frames | |
496 @cindex minibuffer window | |
497 This function returns the window following @var{window} in the cyclic | |
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498 ordering of windows. This is the window that @kbd{C-x o} would select |
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499 if typed when @var{window} is selected. If @var{window} is the only |
6564 | 500 window visible, then this function returns @var{window}. If omitted, |
501 @var{window} defaults to the selected window. | |
502 | |
503 The value of the argument @var{minibuf} determines whether the | |
504 minibuffer is included in the window order. Normally, when | |
505 @var{minibuf} is @code{nil}, the minibuffer is included if it is | |
506 currently active; this is the behavior of @kbd{C-x o}. (The minibuffer | |
507 window is active while the minibuffer is in use. @xref{Minibuffers}.) | |
508 | |
509 If @var{minibuf} is @code{t}, then the cyclic ordering includes the | |
510 minibuffer window even if it is not active. | |
511 | |
512 If @var{minibuf} is neither @code{t} nor @code{nil}, then the minibuffer | |
513 window is not included even if it is active. | |
514 | |
515 The argument @var{all-frames} specifies which frames to consider. Here | |
516 are the possible values and their meanings: | |
517 | |
518 @table @asis | |
519 @item @code{nil} | |
520 Consider all the windows in @var{window}'s frame, plus the minibuffer | |
521 used by that frame even if it lies in some other frame. | |
522 | |
523 @item @code{t} | |
524 Consider all windows in all existing frames. | |
525 | |
526 @item @code{visible} | |
527 Consider all windows in all visible frames. (To get useful results, you | |
528 must ensure @var{window} is in a visible frame.) | |
529 | |
12099 | 530 @item 0 |
12098 | 531 Consider all windows in all visible or iconified frames. |
532 | |
6564 | 533 @item anything else |
534 Consider precisely the windows in @var{window}'s frame, and no others. | |
535 @end table | |
536 | |
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537 This example assumes there are two windows, both displaying the |
6564 | 538 buffer @samp{windows.texi}: |
539 | |
540 @example | |
541 @group | |
542 (selected-window) | |
543 @result{} #<window 56 on windows.texi> | |
544 @end group | |
545 @group | |
546 (next-window (selected-window)) | |
547 @result{} #<window 52 on windows.texi> | |
548 @end group | |
549 @group | |
550 (next-window (next-window (selected-window))) | |
551 @result{} #<window 56 on windows.texi> | |
552 @end group | |
553 @end example | |
554 @end defun | |
555 | |
556 @defun previous-window &optional window minibuf all-frames | |
557 This function returns the window preceding @var{window} in the cyclic | |
558 ordering of windows. The other arguments specify which windows to | |
559 include in the cycle, as in @code{next-window}. | |
560 @end defun | |
561 | |
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562 @deffn Command other-window count &optional all-frames |
6564 | 563 This function selects the @var{count}th following window in the cyclic |
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564 order. If count is negative, then it moves back @minus{}@var{count} |
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565 windows in the cycle, rather than forward. It returns @code{nil}. |
6564 | 566 |
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567 The argument @var{all-frames} has the same meaning as in |
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568 @code{next-window}, but the @var{minibuf} argument of @code{next-window} |
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569 is always effectively @code{nil}. |
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570 |
6564 | 571 In an interactive call, @var{count} is the numeric prefix argument. |
572 @end deffn | |
573 | |
574 @c Emacs 19 feature | |
575 @defun walk-windows proc &optional minibuf all-frames | |
576 This function cycles through all windows, calling @code{proc} | |
577 once for each window with the window as its sole argument. | |
578 | |
579 The optional arguments @var{minibuf} and @var{all-frames} specify the | |
580 set of windows to include in the scan. See @code{next-window}, above, | |
581 for details. | |
582 @end defun | |
583 | |
584 @node Buffers and Windows | |
585 @section Buffers and Windows | |
586 @cindex examining windows | |
587 @cindex windows, controlling precisely | |
588 @cindex buffers, controlled in windows | |
589 | |
590 This section describes low-level functions to examine windows or to | |
591 display buffers in windows in a precisely controlled fashion. | |
592 @iftex | |
593 See the following section for | |
594 @end iftex | |
27193 | 595 @ifnottex |
6564 | 596 @xref{Displaying Buffers}, for |
27193 | 597 @end ifnottex |
6564 | 598 related functions that find a window to use and specify a buffer for it. |
599 The functions described there are easier to use than these, but they | |
600 employ heuristics in choosing or creating a window; use these functions | |
601 when you need complete control. | |
602 | |
603 @defun set-window-buffer window buffer-or-name | |
604 This function makes @var{window} display @var{buffer-or-name} as its | |
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605 contents. It returns @code{nil}. This is the fundamental primitive |
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606 for changing which buffer is displayed in a window, and all ways |
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607 of doing that call this function. |
6564 | 608 |
609 @example | |
610 @group | |
611 (set-window-buffer (selected-window) "foo") | |
612 @result{} nil | |
613 @end group | |
614 @end example | |
615 @end defun | |
616 | |
617 @defun window-buffer &optional window | |
618 This function returns the buffer that @var{window} is displaying. If | |
619 @var{window} is omitted, this function returns the buffer for the | |
620 selected window. | |
621 | |
622 @example | |
623 @group | |
624 (window-buffer) | |
625 @result{} #<buffer windows.texi> | |
626 @end group | |
627 @end example | |
628 @end defun | |
629 | |
630 @defun get-buffer-window buffer-or-name &optional all-frames | |
631 This function returns a window currently displaying | |
632 @var{buffer-or-name}, or @code{nil} if there is none. If there are | |
633 several such windows, then the function returns the first one in the | |
634 cyclic ordering of windows, starting from the selected window. | |
635 @xref{Cyclic Window Ordering}. | |
636 | |
637 The argument @var{all-frames} controls which windows to consider. | |
638 | |
639 @itemize @bullet | |
640 @item | |
641 If it is @code{nil}, consider windows on the selected frame. | |
642 @item | |
643 If it is @code{t}, consider windows on all frames. | |
644 @item | |
645 If it is @code{visible}, consider windows on all visible frames. | |
646 @item | |
12098 | 647 If it is 0, consider windows on all visible or iconified frames. |
648 @item | |
6564 | 649 If it is a frame, consider windows on that frame. |
650 @end itemize | |
651 @end defun | |
652 | |
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653 @defun get-buffer-window-list buffer-or-name &optional minibuf all-frames |
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654 This function returns a list of all the windows currently displaying |
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655 @var{buffer-or-name}. |
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656 |
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657 The two optional arguments work like the optional arguments of |
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658 @code{next-window} (@pxref{Cyclic Window Ordering}); they are @emph{not} |
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659 like the single optional argument of @code{get-buffer-window}. Perhaps |
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660 we should change @code{get-buffer-window} in the future to make it |
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661 compatible with the other functions. |
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662 |
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663 The argument @var{all-frames} controls which windows to consider. |
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664 |
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665 @itemize @bullet |
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666 @item |
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667 If it is @code{nil}, consider windows on the selected frame. |
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668 @item |
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669 If it is @code{t}, consider windows on all frames. |
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670 @item |
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671 If it is @code{visible}, consider windows on all visible frames. |
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672 @item |
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673 If it is 0, consider windows on all visible or iconified frames. |
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674 @item |
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675 If it is a frame, consider windows on that frame. |
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676 @end itemize |
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677 @end defun |
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678 |
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679 @defvar buffer-display-time |
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680 This variable records the time at which a buffer was last made visible |
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681 in a window. It is always local in each buffer; each time |
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682 @code{set-window-buffer} is called, it sets this variable to |
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683 @code{(current-time)} in the specified buffer (@pxref{Time of Day}). |
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684 When a buffer is first created, @code{buffer-display-time} starts out |
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685 with the value @code{nil}. |
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686 @end defvar |
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687 |
6564 | 688 @node Displaying Buffers |
689 @section Displaying Buffers in Windows | |
690 @cindex switching to a buffer | |
691 @cindex displaying a buffer | |
692 | |
693 In this section we describe convenient functions that choose a window | |
694 automatically and use it to display a specified buffer. These functions | |
695 can also split an existing window in certain circumstances. We also | |
696 describe variables that parameterize the heuristics used for choosing a | |
697 window. | |
698 @iftex | |
699 See the preceding section for | |
700 @end iftex | |
27193 | 701 @ifnottex |
6564 | 702 @xref{Buffers and Windows}, for |
27193 | 703 @end ifnottex |
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704 low-level functions that give you more precise control. All of these |
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705 functions work by calling @code{set-window-buffer}. |
6564 | 706 |
707 Do not use the functions in this section in order to make a buffer | |
708 current so that a Lisp program can access or modify it; they are too | |
709 drastic for that purpose, since they change the display of buffers in | |
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710 windows, which would be gratuitous and surprise the user. Instead, use |
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711 @code{set-buffer} and @code{save-current-buffer} (@pxref{Current |
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712 Buffer}), which designate buffers as current for programmed access |
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713 without affecting the display of buffers in windows. |
6564 | 714 |
715 @deffn Command switch-to-buffer buffer-or-name &optional norecord | |
716 This function makes @var{buffer-or-name} the current buffer, and also | |
717 displays the buffer in the selected window. This means that a human can | |
718 see the buffer and subsequent keyboard commands will apply to it. | |
719 Contrast this with @code{set-buffer}, which makes @var{buffer-or-name} | |
720 the current buffer but does not display it in the selected window. | |
721 @xref{Current Buffer}. | |
722 | |
12067 | 723 If @var{buffer-or-name} does not identify an existing buffer, then a new |
724 buffer by that name is created. The major mode for the new buffer is | |
725 set according to the variable @code{default-major-mode}. @xref{Auto | |
726 Major Mode}. | |
6564 | 727 |
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728 Normally the specified buffer is put at the front of the buffer list |
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729 (both the selected frame's buffer list and the frame-independent buffer |
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730 list). This affects the operation of @code{other-buffer}. However, if |
6564 | 731 @var{norecord} is non-@code{nil}, this is not done. @xref{The Buffer |
732 List}. | |
733 | |
734 The @code{switch-to-buffer} function is often used interactively, as | |
735 the binding of @kbd{C-x b}. It is also used frequently in programs. It | |
736 always returns @code{nil}. | |
737 @end deffn | |
738 | |
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739 @deffn Command switch-to-buffer-other-window buffer-or-name &optional norecord |
6564 | 740 This function makes @var{buffer-or-name} the current buffer and |
741 displays it in a window not currently selected. It then selects that | |
742 window. The handling of the buffer is the same as in | |
743 @code{switch-to-buffer}. | |
744 | |
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745 The currently selected window is absolutely never used to do the job. |
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746 If it is the only window, then it is split to make a distinct window for |
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747 this purpose. If the selected window is already displaying the buffer, |
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748 then it continues to do so, but another window is nonetheless found to |
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749 display it in as well. |
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750 |
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751 This function updates the buffer list just like @code{switch-to-buffer} |
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752 unless @var{norecord} is non-@code{nil}. |
6564 | 753 @end deffn |
754 | |
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755 @defun pop-to-buffer buffer-or-name &optional other-window norecord |
6564 | 756 This function makes @var{buffer-or-name} the current buffer and |
757 switches to it in some window, preferably not the window previously | |
758 selected. The ``popped-to'' window becomes the selected window within | |
759 its frame. | |
760 | |
761 If the variable @code{pop-up-frames} is non-@code{nil}, | |
762 @code{pop-to-buffer} looks for a window in any visible frame already | |
763 displaying the buffer; if there is one, it returns that window and makes | |
764 it be selected within its frame. If there is none, it creates a new | |
765 frame and displays the buffer in it. | |
766 | |
767 If @code{pop-up-frames} is @code{nil}, then @code{pop-to-buffer} | |
768 operates entirely within the selected frame. (If the selected frame has | |
769 just a minibuffer, @code{pop-to-buffer} operates within the most | |
770 recently selected frame that was not just a minibuffer.) | |
771 | |
772 If the variable @code{pop-up-windows} is non-@code{nil}, windows may | |
773 be split to create a new window that is different from the original | |
774 window. For details, see @ref{Choosing Window}. | |
775 | |
776 If @var{other-window} is non-@code{nil}, @code{pop-to-buffer} finds or | |
777 creates another window even if @var{buffer-or-name} is already visible | |
778 in the selected window. Thus @var{buffer-or-name} could end up | |
779 displayed in two windows. On the other hand, if @var{buffer-or-name} is | |
780 already displayed in the selected window and @var{other-window} is | |
781 @code{nil}, then the selected window is considered sufficient display | |
782 for @var{buffer-or-name}, so that nothing needs to be done. | |
783 | |
12098 | 784 All the variables that affect @code{display-buffer} affect |
785 @code{pop-to-buffer} as well. @xref{Choosing Window}. | |
786 | |
6564 | 787 If @var{buffer-or-name} is a string that does not name an existing |
12067 | 788 buffer, a buffer by that name is created. The major mode for the new |
789 buffer is set according to the variable @code{default-major-mode}. | |
790 @xref{Auto Major Mode}. | |
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791 |
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792 This function updates the buffer list just like @code{switch-to-buffer} |
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793 unless @var{norecord} is non-@code{nil}. |
6564 | 794 @end defun |
795 | |
12098 | 796 @deffn Command replace-buffer-in-windows buffer |
797 This function replaces @var{buffer} with some other buffer in all | |
798 windows displaying it. The other buffer used is chosen with | |
799 @code{other-buffer}. In the usual applications of this function, you | |
800 don't care which other buffer is used; you just want to make sure that | |
801 @var{buffer} is no longer displayed. | |
802 | |
803 This function returns @code{nil}. | |
804 @end deffn | |
805 | |
6564 | 806 @node Choosing Window |
807 @section Choosing a Window for Display | |
808 | |
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809 This section describes the basic facility that chooses a window to |
6564 | 810 display a buffer in---@code{display-buffer}. All the higher-level |
811 functions and commands use this subroutine. Here we describe how to use | |
812 @code{display-buffer} and how to customize it. | |
813 | |
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814 @deffn Command display-buffer buffer-or-name &optional not-this-window frame |
6564 | 815 This command makes @var{buffer-or-name} appear in some window, like |
816 @code{pop-to-buffer}, but it does not select that window and does not | |
817 make the buffer current. The identity of the selected window is | |
818 unaltered by this function. | |
819 | |
820 If @var{not-this-window} is non-@code{nil}, it means to display the | |
821 specified buffer in a window other than the selected one, even if it is | |
822 already on display in the selected window. This can cause the buffer to | |
823 appear in two windows at once. Otherwise, if @var{buffer-or-name} is | |
824 already being displayed in any window, that is good enough, so this | |
825 function does nothing. | |
826 | |
827 @code{display-buffer} returns the window chosen to display | |
828 @var{buffer-or-name}. | |
829 | |
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830 If the argument @var{frame} is non-@code{nil}, it specifies which frames |
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831 to check when deciding whether the buffer is already displayed. If the |
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832 buffer is already displayed in some window on one of these frames, |
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833 @code{display-buffer} simply returns that window. Here are the possible |
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834 values of @var{frame}: |
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835 |
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836 @itemize @bullet |
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837 @item |
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838 If it is @code{nil}, consider windows on the selected frame. |
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839 @item |
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840 If it is @code{t}, consider windows on all frames. |
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841 @item |
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842 If it is @code{visible}, consider windows on all visible frames. |
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843 @item |
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844 If it is 0, consider windows on all visible or iconified frames. |
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845 @item |
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846 If it is a frame, consider windows on that frame. |
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847 @end itemize |
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848 |
6564 | 849 Precisely how @code{display-buffer} finds or creates a window depends on |
850 the variables described below. | |
851 @end deffn | |
852 | |
853 @defopt pop-up-windows | |
854 This variable controls whether @code{display-buffer} makes new windows. | |
855 If it is non-@code{nil} and there is only one window, then that window | |
856 is split. If it is @code{nil}, then @code{display-buffer} does not | |
857 split the single window, but uses it whole. | |
858 @end defopt | |
859 | |
860 @defopt split-height-threshold | |
861 This variable determines when @code{display-buffer} may split a window, | |
862 if there are multiple windows. @code{display-buffer} always splits the | |
863 largest window if it has at least this many lines. If the largest | |
864 window is not this tall, it is split only if it is the sole window and | |
865 @code{pop-up-windows} is non-@code{nil}. | |
866 @end defopt | |
867 | |
868 @c Emacs 19 feature | |
869 @defopt pop-up-frames | |
870 This variable controls whether @code{display-buffer} makes new frames. | |
871 If it is non-@code{nil}, @code{display-buffer} looks for an existing | |
872 window already displaying the desired buffer, on any visible frame. If | |
873 it finds one, it returns that window. Otherwise it makes a new frame. | |
874 The variables @code{pop-up-windows} and @code{split-height-threshold} do | |
875 not matter if @code{pop-up-frames} is non-@code{nil}. | |
876 | |
877 If @code{pop-up-frames} is @code{nil}, then @code{display-buffer} either | |
878 splits a window or reuses one. | |
879 | |
880 @xref{Frames}, for more information. | |
881 @end defopt | |
882 | |
883 @c Emacs 19 feature | |
884 @defvar pop-up-frame-function | |
885 This variable specifies how to make a new frame if @code{pop-up-frames} | |
886 is non-@code{nil}. | |
887 | |
888 Its value should be a function of no arguments. When | |
889 @code{display-buffer} makes a new frame, it does so by calling that | |
890 function, which should return a frame. The default value of the | |
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891 variable is a function that creates a frame using parameters from |
6564 | 892 @code{pop-up-frame-alist}. |
893 @end defvar | |
894 | |
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895 @defopt pop-up-frame-alist |
6564 | 896 This variable holds an alist specifying frame parameters used when |
897 @code{display-buffer} makes a new frame. @xref{Frame Parameters}, for | |
898 more information about frame parameters. | |
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899 @end defopt |
6564 | 900 |
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901 @defopt special-display-buffer-names |
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902 A list of buffer names for buffers that should be displayed specially. |
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903 If the buffer's name is in this list, @code{display-buffer} handles the |
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904 buffer specially. |
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905 |
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906 By default, special display means to give the buffer a dedicated frame. |
12098 | 907 |
908 If an element is a list, instead of a string, then the @sc{car} of the | |
909 list is the buffer name, and the rest of the list says how to create the | |
910 frame. There are two possibilities for the rest of the list. It can be | |
911 an alist, specifying frame parameters, or it can contain a function and | |
912 arguments to give to it. (The function's first argument is always the | |
913 buffer to be displayed; the arguments from the list come after that.) | |
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914 @end defopt |
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915 |
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916 @defopt special-display-regexps |
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917 A list of regular expressions that specify buffers that should be |
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918 displayed specially. If the buffer's name matches any of the regular |
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919 expressions in this list, @code{display-buffer} handles the buffer |
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920 specially. |
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921 |
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922 By default, special display means to give the buffer a dedicated frame. |
12098 | 923 |
924 If an element is a list, instead of a string, then the @sc{car} of the | |
925 list is the regular expression, and the rest of the list says how to | |
926 create the frame. See above, under @code{special-display-buffer-names}. | |
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927 @end defopt |
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928 |
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929 @defvar special-display-function |
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930 This variable holds the function to call to display a buffer specially. |
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931 It receives the buffer as an argument, and should return the window in |
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932 which it is displayed. |
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933 |
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934 The default value of this variable is |
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935 @code{special-display-popup-frame}. |
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936 @end defvar |
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937 |
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938 @defun special-display-popup-frame buffer &rest args |
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939 This function makes @var{buffer} visible in a frame of its own. If |
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940 @var{buffer} is already displayed in a window in some frame, it makes |
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941 the frame visible and raises it, to use that window. Otherwise, it |
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942 creates a frame that will be dedicated to @var{buffer}. |
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943 |
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944 If @var{args} is an alist, it specifies frame parameters for the new |
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945 frame. |
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946 |
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947 If @var{args} is a list whose @sc{car} is a symbol, then @code{(car |
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948 @var{args})} is called as a function to actually create and set up the |
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949 frame; it is called with @var{buffer} as first argument, and @code{(cdr |
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950 @var{args})} as additional arguments. |
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951 |
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952 This function always uses an existing window displaying @var{buffer}, |
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953 whether or not it is in a frame of its own; but if you set up the above |
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954 variables in your init file, before @var{buffer} was created, then |
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955 presumably the window was previously made by this function. |
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956 @end defun |
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957 |
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958 @defopt special-display-frame-alist |
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959 This variable holds frame parameters for |
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960 @code{special-display-popup-frame} to use when it creates a frame. |
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961 @end defopt |
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962 |
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963 @defopt same-window-buffer-names |
12098 | 964 A list of buffer names for buffers that should be displayed in the |
965 selected window. If the buffer's name is in this list, | |
966 @code{display-buffer} handles the buffer by switching to it in the | |
967 selected window. | |
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968 @end defopt |
12098 | 969 |
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970 @defopt same-window-regexps |
12098 | 971 A list of regular expressions that specify buffers that should be |
972 displayed in the selected window. If the buffer's name matches any of | |
973 the regular expressions in this list, @code{display-buffer} handles the | |
974 buffer by switching to it in the selected window. | |
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975 @end defopt |
12098 | 976 |
6564 | 977 @c Emacs 19 feature |
978 @defvar display-buffer-function | |
979 This variable is the most flexible way to customize the behavior of | |
980 @code{display-buffer}. If it is non-@code{nil}, it should be a function | |
981 that @code{display-buffer} calls to do the work. The function should | |
982 accept two arguments, the same two arguments that @code{display-buffer} | |
983 received. It should choose or create a window, display the specified | |
984 buffer, and then return the window. | |
985 | |
986 This hook takes precedence over all the other options and hooks | |
987 described above. | |
988 @end defvar | |
989 | |
990 @c Emacs 19 feature | |
991 @cindex dedicated window | |
992 A window can be marked as ``dedicated'' to its buffer. Then | |
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993 @code{display-buffer} will not try to use that window to display any |
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994 other buffer. |
6564 | 995 |
996 @defun window-dedicated-p window | |
997 This function returns @code{t} if @var{window} is marked as dedicated; | |
998 otherwise @code{nil}. | |
999 @end defun | |
1000 | |
1001 @defun set-window-dedicated-p window flag | |
1002 This function marks @var{window} as dedicated if @var{flag} is | |
1003 non-@code{nil}, and nondedicated otherwise. | |
1004 @end defun | |
1005 | |
1006 @node Window Point | |
1007 @section Windows and Point | |
1008 @cindex window position | |
1009 @cindex window point | |
1010 @cindex position in window | |
1011 @cindex point in window | |
1012 | |
1013 Each window has its own value of point, independent of the value of | |
1014 point in other windows displaying the same buffer. This makes it useful | |
1015 to have multiple windows showing one buffer. | |
1016 | |
1017 @itemize @bullet | |
1018 @item | |
1019 The window point is established when a window is first created; it is | |
1020 initialized from the buffer's point, or from the window point of another | |
1021 window opened on the buffer if such a window exists. | |
1022 | |
1023 @item | |
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1024 Selecting a window sets the value of point in its buffer from the |
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1025 window's value of point. Conversely, deselecting a window sets the |
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1026 window's value of point from that of the buffer. Thus, when you switch |
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1027 between windows that display a given buffer, the point value for the |
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1028 selected window is in effect in the buffer, while the point values for |
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1029 the other windows are stored in those windows. |
6564 | 1030 |
1031 @item | |
1032 As long as the selected window displays the current buffer, the window's | |
1033 point and the buffer's point always move together; they remain equal. | |
1034 | |
1035 @item | |
1036 @xref{Positions}, for more details on buffer positions. | |
1037 @end itemize | |
1038 | |
1039 As far as the user is concerned, point is where the cursor is, and | |
1040 when the user switches to another buffer, the cursor jumps to the | |
1041 position of point in that buffer. | |
1042 | |
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1043 @defun window-point &optional window |
6564 | 1044 This function returns the current position of point in @var{window}. |
1045 For a nonselected window, this is the value point would have (in that | |
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1046 window's buffer) if that window were selected. If @var{window} is |
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1047 @code{nil}, the selected window is used. |
6564 | 1048 |
1049 When @var{window} is the selected window and its buffer is also the | |
1050 current buffer, the value returned is the same as point in that buffer. | |
1051 | |
1052 Strictly speaking, it would be more correct to return the | |
1053 ``top-level'' value of point, outside of any @code{save-excursion} | |
1054 forms. But that value is hard to find. | |
1055 @end defun | |
1056 | |
1057 @defun set-window-point window position | |
1058 This function positions point in @var{window} at position | |
1059 @var{position} in @var{window}'s buffer. | |
1060 @end defun | |
1061 | |
1062 @node Window Start | |
1063 @section The Window Start Position | |
1064 | |
1065 Each window contains a marker used to keep track of a buffer position | |
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1066 that specifies where in the buffer display should start. This position |
6564 | 1067 is called the @dfn{display-start} position of the window (or just the |
1068 @dfn{start}). The character after this position is the one that appears | |
1069 at the upper left corner of the window. It is usually, but not | |
1070 inevitably, at the beginning of a text line. | |
1071 | |
1072 @defun window-start &optional window | |
1073 @cindex window top line | |
1074 This function returns the display-start position of window | |
1075 @var{window}. If @var{window} is @code{nil}, the selected window is | |
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1076 used. For example, |
6564 | 1077 |
1078 @example | |
1079 @group | |
1080 (window-start) | |
1081 @result{} 7058 | |
1082 @end group | |
1083 @end example | |
1084 | |
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1085 When you create a window, or display a different buffer in it, the |
6564 | 1086 display-start position is set to a display-start position recently used |
1087 for the same buffer, or 1 if the buffer doesn't have any. | |
1088 | |
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1089 Redisplay updates the window-start position (if you have not specified |
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1090 it explicitly since the previous redisplay)---for example, to make sure |
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1091 point appears on the screen. Nothing except redisplay automatically |
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1092 changes the window-start position; if you move point, do not expect the |
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1093 window-start position to change in response until after the next |
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1094 redisplay. |
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1095 |
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1096 For a realistic example of using @code{window-start}, see the |
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1097 description of @code{count-lines} in @ref{Text Lines}. |
6564 | 1098 @end defun |
1099 | |
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1100 @defun window-end &optional window update |
6564 | 1101 This function returns the position of the end of the display in window |
1102 @var{window}. If @var{window} is @code{nil}, the selected window is | |
1103 used. | |
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1104 |
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1105 Simply changing the buffer text or moving point does not update the |
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1106 value that @code{window-end} returns. The value is updated only when |
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1107 Emacs redisplays and redisplay completes without being preempted. |
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1108 |
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1109 If the last redisplay of @var{window} was preempted, and did not finish, |
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1110 Emacs does not know the position of the end of display in that window. |
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1111 In that case, this function returns @code{nil}. |
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1112 |
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1113 If @var{update} is non-@code{nil}, @code{window-end} always returns |
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1114 an up-to-date value for where the window ends. If the saved value is |
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1115 valid, @code{window-end} returns that; otherwise it computes the correct |
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1116 value by scanning the buffer text. |
6564 | 1117 @end defun |
1118 | |
1119 @defun set-window-start window position &optional noforce | |
1120 This function sets the display-start position of @var{window} to | |
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1121 @var{position} in @var{window}'s buffer. It returns @var{position}. |
6564 | 1122 |
1123 The display routines insist that the position of point be visible when a | |
1124 buffer is displayed. Normally, they change the display-start position | |
1125 (that is, scroll the window) whenever necessary to make point visible. | |
1126 However, if you specify the start position with this function using | |
1127 @code{nil} for @var{noforce}, it means you want display to start at | |
1128 @var{position} even if that would put the location of point off the | |
1129 screen. If this does place point off screen, the display routines move | |
1130 point to the left margin on the middle line in the window. | |
1131 | |
1132 For example, if point @w{is 1} and you set the start of the window @w{to | |
1133 2}, then point would be ``above'' the top of the window. The display | |
1134 routines will automatically move point if it is still 1 when redisplay | |
1135 occurs. Here is an example: | |
1136 | |
1137 @example | |
1138 @group | |
1139 ;; @r{Here is what @samp{foo} looks like before executing} | |
1140 ;; @r{the @code{set-window-start} expression.} | |
1141 @end group | |
1142 | |
1143 @group | |
1144 ---------- Buffer: foo ---------- | |
1145 @point{}This is the contents of buffer foo. | |
1146 2 | |
1147 3 | |
1148 4 | |
1149 5 | |
1150 6 | |
1151 ---------- Buffer: foo ---------- | |
1152 @end group | |
1153 | |
1154 @group | |
1155 (set-window-start | |
1156 (selected-window) | |
1157 (1+ (window-start))) | |
1158 @result{} 2 | |
1159 @end group | |
1160 | |
1161 @group | |
1162 ;; @r{Here is what @samp{foo} looks like after executing} | |
1163 ;; @r{the @code{set-window-start} expression.} | |
1164 ---------- Buffer: foo ---------- | |
1165 his is the contents of buffer foo. | |
1166 2 | |
1167 3 | |
1168 @point{}4 | |
1169 5 | |
1170 6 | |
1171 ---------- Buffer: foo ---------- | |
1172 @end group | |
1173 @end example | |
1174 | |
1175 If @var{noforce} is non-@code{nil}, and @var{position} would place point | |
1176 off screen at the next redisplay, then redisplay computes a new window-start | |
1177 position that works well with point, and thus @var{position} is not used. | |
1178 @end defun | |
1179 | |
1180 @defun pos-visible-in-window-p &optional position window | |
1181 This function returns @code{t} if @var{position} is within the range | |
1182 of text currently visible on the screen in @var{window}. It returns | |
1183 @code{nil} if @var{position} is scrolled vertically out of view. The | |
1184 argument @var{position} defaults to the current position of point; | |
1185 @var{window}, to the selected window. Here is an example: | |
1186 | |
1187 @example | |
1188 @group | |
1189 (or (pos-visible-in-window-p | |
1190 (point) (selected-window)) | |
1191 (recenter 0)) | |
1192 @end group | |
1193 @end example | |
1194 | |
1195 The @code{pos-visible-in-window-p} function considers only vertical | |
1196 scrolling. If @var{position} is out of view only because @var{window} | |
1197 has been scrolled horizontally, @code{pos-visible-in-window-p} returns | |
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1198 @code{t} anyway. @xref{Horizontal Scrolling}. |
6564 | 1199 @end defun |
1200 | |
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1201 @node Textual Scrolling |
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1202 @section Textual Scrolling |
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1203 @cindex textual scrolling |
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1204 @cindex scrolling textually |
6564 | 1205 |
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1206 @dfn{Textual scrolling} means moving the text up or down though a |
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1207 window. It works by changing the value of the window's display-start |
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1208 location. It may also change the value of @code{window-point} to keep |
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1209 point on the screen. |
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1210 |
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1211 Textual scrolling was formerly called ``vertical scrolling,'' but we |
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1212 changed its name to distinguish it from the new vertical fractional |
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1213 scrolling feature (@pxref{Vertical Scrolling}). |
6564 | 1214 |
1215 In the commands @code{scroll-up} and @code{scroll-down}, the directions | |
1216 ``up'' and ``down'' refer to the motion of the text in the buffer at which | |
1217 you are looking through the window. Imagine that the text is | |
1218 written on a long roll of paper and that the scrolling commands move the | |
1219 paper up and down. Thus, if you are looking at text in the middle of a | |
1220 buffer and repeatedly call @code{scroll-down}, you will eventually see | |
1221 the beginning of the buffer. | |
1222 | |
1223 Some people have urged that the opposite convention be used: they | |
1224 imagine that the window moves over text that remains in place. Then | |
1225 ``down'' commands would take you to the end of the buffer. This view is | |
1226 more consistent with the actual relationship between windows and the | |
1227 text in the buffer, but it is less like what the user sees. The | |
1228 position of a window on the terminal does not move, and short scrolling | |
1229 commands clearly move the text up or down on the screen. We have chosen | |
1230 names that fit the user's point of view. | |
1231 | |
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1232 The textual scrolling functions (aside from |
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1233 @code{scroll-other-window}) have unpredictable results if the current |
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1234 buffer is different from the buffer that is displayed in the selected |
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1235 window. @xref{Current Buffer}. |
6564 | 1236 |
1237 @deffn Command scroll-up &optional count | |
1238 This function scrolls the text in the selected window upward | |
1239 @var{count} lines. If @var{count} is negative, scrolling is actually | |
1240 downward. | |
1241 | |
1242 If @var{count} is @code{nil} (or omitted), then the length of scroll | |
1243 is @code{next-screen-context-lines} lines less than the usable height of | |
1244 the window (not counting its mode line). | |
1245 | |
1246 @code{scroll-up} returns @code{nil}. | |
1247 @end deffn | |
1248 | |
1249 @deffn Command scroll-down &optional count | |
1250 This function scrolls the text in the selected window downward | |
1251 @var{count} lines. If @var{count} is negative, scrolling is actually | |
1252 upward. | |
1253 | |
1254 If @var{count} is omitted or @code{nil}, then the length of the scroll | |
1255 is @code{next-screen-context-lines} lines less than the usable height of | |
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1256 the window (not counting its mode line). |
6564 | 1257 |
1258 @code{scroll-down} returns @code{nil}. | |
1259 @end deffn | |
1260 | |
1261 @deffn Command scroll-other-window &optional count | |
1262 This function scrolls the text in another window upward @var{count} | |
1263 lines. Negative values of @var{count}, or @code{nil}, are handled | |
1264 as in @code{scroll-up}. | |
1265 | |
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1266 You can specify which buffer to scroll by setting the variable |
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1267 @code{other-window-scroll-buffer} to a buffer. If that buffer isn't |
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1268 already displayed, @code{scroll-other-window} displays it in some |
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1269 window. |
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1270 |
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1271 When the selected window is the minibuffer, the next window is normally |
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1272 the one at the top left corner. You can specify a different window to |
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1273 scroll, when the minibuffer is selected, by setting the variable |
6564 | 1274 @code{minibuffer-scroll-window}. This variable has no effect when any |
1275 other window is selected. @xref{Minibuffer Misc}. | |
1276 | |
1277 When the minibuffer is active, it is the next window if the selected | |
1278 window is the one at the bottom right corner. In this case, | |
1279 @code{scroll-other-window} attempts to scroll the minibuffer. If the | |
1280 minibuffer contains just one line, it has nowhere to scroll to, so the | |
1281 line reappears after the echo area momentarily displays the message | |
1282 ``Beginning of buffer''. | |
1283 @end deffn | |
1284 | |
1285 @c Emacs 19 feature | |
1286 @defvar other-window-scroll-buffer | |
1287 If this variable is non-@code{nil}, it tells @code{scroll-other-window} | |
1288 which buffer to scroll. | |
1289 @end defvar | |
1290 | |
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1291 @defopt scroll-margin |
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1292 This option specifies the size of the scroll margin---a minimum number |
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1293 of lines between point and the top or bottom of a window. Whenever |
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1294 point gets within this many lines of the top or bottom of the window, |
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1295 the window scrolls automatically (if possible) to move point out of the |
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1296 margin, closer to the center of the window. |
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1297 @end defopt |
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1298 |
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1299 @defopt scroll-conservatively |
6564 | 1300 This variable controls how scrolling is done automatically when point |
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1301 moves off the screen (or into the scroll margin). If the value is zero, |
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1302 then redisplay scrolls the text to center point vertically in the |
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1303 window. If the value is a positive integer @var{n}, then redisplay |
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1304 scrolls the window up to @var{n} lines in either direction, if that will |
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1305 bring point back into view. Otherwise, it centers point. The default |
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1306 value is zero. |
26394 | 1307 |
1308 A value of @code{nil} is equivalent to .5, since it centers point. This | |
1309 variable automatically becomes buffer-local when set in any fashion. | |
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1310 @end defopt |
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1311 |
26210 | 1312 @defopt scroll-up-aggressively |
1313 @tindex scroll-up-aggressively | |
1314 The value of this variable should be either @code{nil} or a fraction | |
1315 @var{f} between 0 and 1. If it is a fraction, that specifies where on | |
1316 the screen to put point when scrolling upward. More precisely, when a | |
1317 window scrolls up because point is above the window start, the new start | |
1318 position is chosen to put point @var{f} part of the window height from | |
1319 the top. The larger @var{f}, the more aggressive the scrolling. | |
1320 | |
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1321 A value of @code{nil} is equivalent to .5, since its effect is to center |
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1322 point. This variable automatically becomes buffer-local when set in any |
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1323 fashion. |
26210 | 1324 @end defopt |
1325 | |
1326 @defopt scroll-down-aggressively | |
1327 @tindex scroll-down-aggressively | |
1328 Likewise, for scrolling down. The value, @var{f}, specifies how far | |
1329 point should be placed from the bottom of the window; thus, as with | |
1330 @code{scroll-up-aggressively}, a larger value scrolls more aggressively. | |
1331 @end defopt | |
1332 | |
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1333 @defopt scroll-step |
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1334 This variable is an older variant of @code{scroll-conservatively}. The |
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1335 difference is that it if its value is @var{n}, that permits scrolling |
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1336 only by precisely @var{n} lines, not a smaller number. This feature |
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1337 does not work with @code{scroll-margin}. The default value is zero. |
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1338 @end defopt |
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1339 |
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1340 @defopt scroll-preserve-screen-position |
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1341 If this option is non-@code{nil}, the scroll functions move point so |
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1342 that the vertical position of the cursor is unchanged, when that is |
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1343 possible. |
6564 | 1344 @end defopt |
1345 | |
1346 @defopt next-screen-context-lines | |
1347 The value of this variable is the number of lines of continuity to | |
1348 retain when scrolling by full screens. For example, @code{scroll-up} | |
1349 with an argument of @code{nil} scrolls so that this many lines at the | |
1350 bottom of the window appear instead at the top. The default value is | |
1351 @code{2}. | |
1352 @end defopt | |
1353 | |
1354 @deffn Command recenter &optional count | |
1355 @cindex centering point | |
1356 This function scrolls the selected window to put the text where point | |
1357 is located at a specified vertical position within the window. | |
1358 | |
1359 If @var{count} is a nonnegative number, it puts the line containing | |
1360 point @var{count} lines down from the top of the window. If @var{count} | |
1361 is a negative number, then it counts upward from the bottom of the | |
1362 window, so that @minus{}1 stands for the last usable line in the window. | |
1363 If @var{count} is a non-@code{nil} list, then it stands for the line in | |
1364 the middle of the window. | |
1365 | |
1366 If @var{count} is @code{nil}, @code{recenter} puts the line containing | |
1367 point in the middle of the window, then clears and redisplays the entire | |
1368 selected frame. | |
1369 | |
1370 When @code{recenter} is called interactively, @var{count} is the raw | |
1371 prefix argument. Thus, typing @kbd{C-u} as the prefix sets the | |
1372 @var{count} to a non-@code{nil} list, while typing @kbd{C-u 4} sets | |
1373 @var{count} to 4, which positions the current line four lines from the | |
1374 top. | |
1375 | |
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1376 With an argument of zero, @code{recenter} positions the current line at |
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1377 the top of the window. This action is so handy that some people make a |
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1378 separate key binding to do this. For example, |
6564 | 1379 |
1380 @example | |
1381 @group | |
1382 (defun line-to-top-of-window () | |
1383 "Scroll current line to top of window. | |
1384 Replaces three keystroke sequence C-u 0 C-l." | |
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1385 (interactive) |
6564 | 1386 (recenter 0)) |
1387 | |
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1388 (global-set-key [kp-multiply] 'line-to-top-of-window) |
6564 | 1389 @end group |
1390 @end example | |
1391 @end deffn | |
1392 | |
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1393 @node Vertical Scrolling |
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1394 @section Vertical Fractional Scrolling |
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1395 @cindex Vertical Fractional Scrolling |
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1396 |
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1397 @dfn{Vertical fractional scrolling} means shifting the image in the |
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1398 window up or down by a specified multiple or fraction of a line. |
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1399 Starting in Emacs 21, each window has a @dfn{vertical scroll position}, |
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1400 which is a number, never less than zero. It specifies how far to raise |
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1401 the contents of the window. Raising the window contents generally makes |
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1402 all or part of some lines disappear off the top, and all or part of some |
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1403 other lines appear at the bottom. The usual value is zero. |
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1404 |
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1405 The vertical scroll position is measured in units of the normal line |
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1406 height, which is the height of the default font. Thus, if the value is |
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1407 .5, that means the window contents are scrolled up half the normal line |
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1408 height. If it is 3.3, that means the window contents are scrolled up |
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1409 somewhat over three times the normal line height. |
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1410 |
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1411 What fraction of a line the vertical scrolling covers, or how many |
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1412 lines, depends on what the lines contain. A value of .5 could scroll a |
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1413 line whose height is very short off the screen, while a value of 3.3 |
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1414 could scroll just part of the way through a tall line or an image. |
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1415 |
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1416 @defun window-vscroll &optional window |
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1417 This function returns the current vertical scroll position of |
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1418 @var{window}, If @var{window} is @code{nil}, the selected window is |
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1419 used. |
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1420 |
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1421 @example |
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1422 @group |
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1423 (window-vscroll) |
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1424 @result{} 0 |
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1425 @end group |
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1426 @end example |
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1427 @end defun |
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1428 |
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1429 @defun set-window-vscroll window lines |
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1430 This function sets @var{window}'s vertical scroll position to |
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1431 @var{lines}. The argument @var{lines} should be zero or positive; if |
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1432 not, it is taken as zero. |
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1433 |
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1434 The actual vertical scroll position must always correspond |
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1435 to an integral number of pixels, so the value you specify |
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1436 is rounded accordingly. |
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1437 |
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1438 The return value is the result of this rounding. |
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1439 |
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1440 @example |
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1441 @group |
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1442 (set-window-vscroll (selected-window) 1.2) |
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1443 @result{} 1.13 |
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1444 @end group |
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1445 @end example |
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1446 @end defun |
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1447 |
6564 | 1448 @node Horizontal Scrolling |
1449 @section Horizontal Scrolling | |
1450 @cindex horizontal scrolling | |
1451 | |
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1452 @dfn{Horizontal scrolling} means shifting the image in the window left |
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1453 or right by a specified multiple of the normal character width. Each |
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1454 window has a @dfn{vertical scroll position}, which is a number, never |
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1455 less than zero. It specifies how far to shift the contents left. |
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1456 Shifting the window contents left generally makes all or part of some |
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1457 characters disappear off the left, and all or part of some other |
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1458 characters appear at the right. The usual value is zero. |
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1459 |
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1460 The horizontal scroll position is measured in units of the normal |
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1461 character width, which is the width of space in the default font. Thus, |
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1462 if the value is 5, that means the window contents are scrolled left by 5 |
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1463 times the the normal character width. How many characters actually |
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1464 disappear off to the left depends on their width, and could vary from |
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1465 line to line. |
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1466 |
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1467 Because we read from side to side in the ``inner loop'', and from top |
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1468 to bottom in the ``outer loop'', the effect of horizontal scrolling is |
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1469 not like that of textual or vertical scrolling. Textual scrolling |
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1470 involves selection of a portion of text to display, and vertical |
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1471 scrolling moves the window contents contiguously; but horizontal |
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1472 scrolling causes part of @emph{each line} to go off screen. |
6564 | 1473 |
1474 Usually, no horizontal scrolling is in effect; then the leftmost | |
1475 column is at the left edge of the window. In this state, scrolling to | |
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1476 the right is meaningless, since there is no data to the left of the edge |
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1477 to be revealed by it; so this is not allowed. Scrolling to the left is |
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1478 allowed; it scrolls the first columns of text off the edge of the window |
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1479 and can reveal additional columns on the right that were truncated |
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1480 before. Once a window has a nonzero amount of leftward horizontal |
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1481 scrolling, you can scroll it back to the right, but only so far as to |
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1482 reduce the net horizontal scroll to zero. There is no limit to how far |
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1483 left you can scroll, but eventually all the text will disappear off the |
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1484 left edge. |
6564 | 1485 |
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1486 In Emacs 21, redisplay automatically alters the horizontal scrolling |
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1487 of a window as necessary to ensure that point is always visible. |
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1488 However, you can still set the horizontal scrolling value explicitly. |
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1489 The value you specify will be used, provided it leaves point visible. |
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1490 |
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1491 @deffn Command scroll-left &optional count |
6564 | 1492 This function scrolls the selected window @var{count} columns to the |
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1493 left (or to the right if @var{count} is negative). The default |
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1494 for @var{count} is the window width, minus 2. |
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1495 |
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1496 The return value is the total amount of leftward horizontal scrolling in |
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1497 effect after the change---just like the value returned by |
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1498 @code{window-hscroll} (below). |
6564 | 1499 @end deffn |
1500 | |
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1501 @deffn Command scroll-right &optional count |
6564 | 1502 This function scrolls the selected window @var{count} columns to the |
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1503 right (or to the left if @var{count} is negative). The default |
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1504 for @var{count} is the window width, minus 2. |
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1505 |
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1506 The return value is the total amount of leftward horizontal scrolling in |
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1507 effect after the change---just like the value returned by |
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1508 @code{window-hscroll} (below). |
6564 | 1509 |
1510 Once you scroll a window as far right as it can go, back to its normal | |
1511 position where the total leftward scrolling is zero, attempts to scroll | |
1512 any farther right have no effect. | |
1513 @end deffn | |
1514 | |
1515 @defun window-hscroll &optional window | |
1516 This function returns the total leftward horizontal scrolling of | |
1517 @var{window}---the number of columns by which the text in @var{window} | |
1518 is scrolled left past the left margin. | |
1519 | |
1520 The value is never negative. It is zero when no horizontal scrolling | |
1521 has been done in @var{window} (which is usually the case). | |
1522 | |
1523 If @var{window} is @code{nil}, the selected window is used. | |
1524 | |
1525 @example | |
1526 @group | |
1527 (window-hscroll) | |
1528 @result{} 0 | |
1529 @end group | |
1530 @group | |
1531 (scroll-left 5) | |
1532 @result{} 5 | |
1533 @end group | |
1534 @group | |
1535 (window-hscroll) | |
1536 @result{} 5 | |
1537 @end group | |
1538 @end example | |
1539 @end defun | |
1540 | |
1541 @defun set-window-hscroll window columns | |
1542 This function sets the number of columns from the left margin that | |
21007
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1543 @var{window} is scrolled from the value of @var{columns}. The argument |
6564 | 1544 @var{columns} should be zero or positive; if not, it is taken as zero. |
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1545 Fractional values of @var{columns} are not supported at present. |
6564 | 1546 |
1547 The value returned is @var{columns}. | |
1548 | |
1549 @example | |
1550 @group | |
1551 (set-window-hscroll (selected-window) 10) | |
1552 @result{} 10 | |
1553 @end group | |
1554 @end example | |
1555 @end defun | |
1556 | |
1557 Here is how you can determine whether a given position @var{position} | |
1558 is off the screen due to horizontal scrolling: | |
1559 | |
1560 @example | |
1561 @group | |
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1562 (defun hscroll-on-screen (window position) |
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1563 (save-excursion |
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1564 (goto-char position) |
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1565 (and |
8491
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1566 (>= (- (current-column) (window-hscroll window)) 0) |
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1567 (< (- (current-column) (window-hscroll window)) |
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1568 (window-width window))))) |
6564 | 1569 @end group |
1570 @end example | |
1571 | |
1572 @node Size of Window | |
1573 @section The Size of a Window | |
1574 @cindex window size | |
1575 @cindex size of window | |
1576 | |
1577 An Emacs window is rectangular, and its size information consists of | |
1578 the height (the number of lines) and the width (the number of character | |
1579 positions in each line). The mode line is included in the height. But | |
1580 the width does not count the scroll bar or the column of @samp{|} | |
8491
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1581 characters that separates side-by-side windows. |
6564 | 1582 |
1583 The following three functions return size information about a window: | |
1584 | |
1585 @defun window-height &optional window | |
21682
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1586 This function returns the number of lines in @var{window}, including its |
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1587 mode line. If @var{window} fills its entire frame, this is typically |
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1588 one less than the value of @code{frame-height} on that frame (since the |
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1589 last line is always reserved for the minibuffer). |
6564 | 1590 |
1591 If @var{window} is @code{nil}, the function uses the selected window. | |
1592 | |
1593 @example | |
1594 @group | |
1595 (window-height) | |
1596 @result{} 23 | |
1597 @end group | |
1598 @group | |
1599 (split-window-vertically) | |
1600 @result{} #<window 4 on windows.texi> | |
1601 @end group | |
1602 @group | |
1603 (window-height) | |
1604 @result{} 11 | |
1605 @end group | |
1606 @end example | |
1607 @end defun | |
1608 | |
1609 @defun window-width &optional window | |
1610 This function returns the number of columns in @var{window}. If | |
1611 @var{window} fills its entire frame, this is the same as the value of | |
1612 @code{frame-width} on that frame. The width does not include the | |
1613 window's scroll bar or the column of @samp{|} characters that separates | |
1614 side-by-side windows. | |
1615 | |
1616 If @var{window} is @code{nil}, the function uses the selected window. | |
1617 | |
1618 @example | |
1619 @group | |
1620 (window-width) | |
1621 @result{} 80 | |
1622 @end group | |
1623 @end example | |
1624 @end defun | |
1625 | |
1626 @defun window-edges &optional window | |
1627 This function returns a list of the edge coordinates of @var{window}. | |
1628 If @var{window} is @code{nil}, the selected window is used. | |
1629 | |
1630 The order of the list is @code{(@var{left} @var{top} @var{right} | |
1631 @var{bottom})}, all elements relative to 0, 0 at the top left corner of | |
1632 the frame. The element @var{right} of the value is one more than the | |
1633 rightmost column used by @var{window}, and @var{bottom} is one more than | |
1634 the bottommost row used by @var{window} and its mode-line. | |
1635 | |
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1636 If a window has a scroll bar, the right edge value includes the width of |
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1637 the scroll bar. Otherwise, if the window has a neighbor on the right, |
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1638 its right edge value includes the width of the separator line between |
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1639 the window and that neighbor. Since the width of the window does not |
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1640 include this separator, the width does not usually equal the difference |
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1641 between the right and left edges. |
6564 | 1642 |
1643 Here is the result obtained on a typical 24-line terminal with just one | |
1644 window: | |
1645 | |
1646 @example | |
1647 @group | |
1648 (window-edges (selected-window)) | |
1649 @result{} (0 0 80 23) | |
1650 @end group | |
1651 @end example | |
1652 | |
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1653 @noindent |
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1654 The bottom edge is at line 23 because the last line is the echo area. |
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1655 |
13275 | 1656 If @var{window} is at the upper left corner of its frame, then |
1657 @var{bottom} is the same as the value of @code{(window-height)}, | |
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1658 @var{right} is almost the same as the value of @code{(window-width)}, |
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1659 and @var{top} and @var{left} are zero. For example, the edges of the |
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1660 following window are @w{@samp{0 0 8 5}}. Assuming that the frame has |
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1661 more than 8 columns, the last column of the window (column 7) holds a |
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1662 border rather than text. The last row (row 4) holds the mode line, |
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1663 shown here with @samp{xxxxxxxxx}. |
6564 | 1664 |
1665 @example | |
1666 @group | |
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1667 0 |
6564 | 1668 _______ |
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1669 0 | | |
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1670 | | |
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1671 | | |
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1672 | | |
6564 | 1673 xxxxxxxxx 4 |
1674 | |
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1675 7 |
6564 | 1676 @end group |
1677 @end example | |
1678 | |
1679 In the following example, let's suppose that the frame is 7 | |
1680 columns wide. Then the edges of the left window are @w{@samp{0 0 4 3}} | |
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1681 and the edges of the right window are @w{@samp{4 0 8 3}}. |
6564 | 1682 |
1683 @example | |
1684 @group | |
1685 ___ ___ | |
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1686 | | | |
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1687 | | | |
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1688 xxxxxxxxx |
6564 | 1689 |
1690 0 34 7 | |
1691 @end group | |
1692 @end example | |
1693 @end defun | |
1694 | |
1695 @node Resizing Windows | |
1696 @section Changing the Size of a Window | |
1697 @cindex window resizing | |
1698 @cindex changing window size | |
1699 @cindex window size, changing | |
1700 | |
1701 The window size functions fall into two classes: high-level commands | |
1702 that change the size of windows and low-level functions that access | |
1703 window size. Emacs does not permit overlapping windows or gaps between | |
1704 windows, so resizing one window affects other windows. | |
1705 | |
1706 @deffn Command enlarge-window size &optional horizontal | |
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1707 This function makes the selected window @var{size} lines taller, |
6564 | 1708 stealing lines from neighboring windows. It takes the lines from one |
1709 window at a time until that window is used up, then takes from another. | |
1710 If a window from which lines are stolen shrinks below | |
1711 @code{window-min-height} lines, that window disappears. | |
1712 | |
1713 If @var{horizontal} is non-@code{nil}, this function makes | |
1714 @var{window} wider by @var{size} columns, stealing columns instead of | |
1715 lines. If a window from which columns are stolen shrinks below | |
1716 @code{window-min-width} columns, that window disappears. | |
1717 | |
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1718 If the requested size would exceed that of the window's frame, then the |
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1719 function makes the window occupy the entire height (or width) of the |
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1720 frame. |
6564 | 1721 |
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1722 If there are various other windows from which lines or columns can be |
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1723 stolen, and some of them specify fixed size (using |
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1724 @code{window-size-fixed}, see below), they are left untouched while |
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1725 other windows are ``robbed.'' If it would be necessary to alter the |
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1726 size of a fixed-size window, @code{enlarge-window} gets an error |
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1727 instead. |
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1728 |
6564 | 1729 If @var{size} is negative, this function shrinks the window by |
1730 @minus{}@var{size} lines or columns. If that makes the window smaller | |
1731 than the minimum size (@code{window-min-height} and | |
1732 @code{window-min-width}), @code{enlarge-window} deletes the window. | |
1733 | |
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1734 @code{enlarge-window} returns @code{nil}. |
6564 | 1735 @end deffn |
1736 | |
1737 @deffn Command enlarge-window-horizontally columns | |
1738 This function makes the selected window @var{columns} wider. | |
1739 It could be defined as follows: | |
1740 | |
1741 @example | |
1742 @group | |
1743 (defun enlarge-window-horizontally (columns) | |
1744 (enlarge-window columns t)) | |
1745 @end group | |
1746 @end example | |
1747 @end deffn | |
1748 | |
1749 @deffn Command shrink-window size &optional horizontal | |
1750 This function is like @code{enlarge-window} but negates the argument | |
1751 @var{size}, making the selected window smaller by giving lines (or | |
1752 columns) to the other windows. If the window shrinks below | |
1753 @code{window-min-height} or @code{window-min-width}, then it disappears. | |
1754 | |
1755 If @var{size} is negative, the window is enlarged by @minus{}@var{size} | |
1756 lines or columns. | |
1757 @end deffn | |
1758 | |
1759 @deffn Command shrink-window-horizontally columns | |
1760 This function makes the selected window @var{columns} narrower. | |
1761 It could be defined as follows: | |
1762 | |
1763 @example | |
1764 @group | |
1765 (defun shrink-window-horizontally (columns) | |
1766 (shrink-window columns t)) | |
1767 @end group | |
1768 @end example | |
1769 @end deffn | |
1770 | |
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1771 @deffn Command shrink-window-if-larger-than-buffer &optional window |
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1772 This command shrinks @var{window} to be as small as possible while still |
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1773 showing the full contents of its buffer---but not less than |
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1774 @code{window-min-height} lines. If @var{window} is not given, |
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1775 it defaults to the selected window. |
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1776 |
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1777 However, the command does nothing if the window is already too small to |
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1778 display the whole text of the buffer, or if part of the contents are |
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1779 currently scrolled off screen, or if the window is not the full width of |
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1780 its frame, or if the window is the only window in its frame. |
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1781 @end deffn |
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1782 |
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1783 @tindex window-size-fixed |
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1784 @defvar window-size-fixed |
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1785 If this variable is non-@code{nil}, in any given buffer, |
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1786 then the size of any window displaying the buffer remains fixed |
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1787 unless you explicitly change it or Emacs has no other choice. |
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1788 (This feature is new in Emacs 21.) |
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1789 |
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1790 If the value is @code{height}, then only the window's height is fixed; |
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1791 if the value is @code{width}, then only the window's width is fixed. |
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1792 Any other non-@code{nil} value fixes both the width and the height. |
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1793 |
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1794 The usual way to use this variable is to give it a buffer-local value in |
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1795 a particular buffer. That way, the windows (but usually there is only |
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1796 one) displaying that buffer have fixed size. |
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1797 |
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1798 Explicit size-change functions such as @code{enlarge-window} |
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1799 get an error if they would have to change a window size which is fixed. |
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1800 Therefore, when you want to change the size of such a window, |
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1801 you should bind @code{window-size-fixed} to @code{nil}, like this: |
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1802 |
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1803 @example |
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1804 (let ((window-size-fixed nil)) |
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1805 (enlarge-window 10)) |
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1806 @end example |
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1807 |
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1808 Note that changing the frame size will change the size of a |
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1809 fixed-size window, if there is no other alternative. |
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1810 @end defvar |
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1811 |
6564 | 1812 @cindex minimum window size |
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1813 The following two variables constrain the window-size-changing |
6564 | 1814 functions to a minimum height and width. |
1815 | |
1816 @defopt window-min-height | |
1817 The value of this variable determines how short a window may become | |
1818 before it is automatically deleted. Making a window smaller than | |
1819 @code{window-min-height} automatically deletes it, and no window may be | |
1820 created shorter than this. The absolute minimum height is two (allowing | |
1821 one line for the mode line, and one line for the buffer display). | |
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1822 Actions that change window sizes reset this variable to two if it is |
6564 | 1823 less than two. The default value is 4. |
1824 @end defopt | |
1825 | |
1826 @defopt window-min-width | |
1827 The value of this variable determines how narrow a window may become | |
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1828 before it is automatically deleted. Making a window smaller than |
6564 | 1829 @code{window-min-width} automatically deletes it, and no window may be |
1830 created narrower than this. The absolute minimum width is one; any | |
1831 value below that is ignored. The default value is 10. | |
1832 @end defopt | |
1833 | |
1834 @node Coordinates and Windows | |
1835 @section Coordinates and Windows | |
1836 | |
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1837 This section describes how to relate screen coordinates to windows. |
6564 | 1838 |
1839 @defun window-at x y &optional frame | |
1840 This function returns the window containing the specified cursor | |
1841 position in the frame @var{frame}. The coordinates @var{x} and @var{y} | |
1842 are measured in characters and count from the top left corner of the | |
1843 frame. If they are out of range, @code{window-at} returns @code{nil}. | |
1844 | |
1845 If you omit @var{frame}, the selected frame is used. | |
1846 @end defun | |
1847 | |
1848 @defun coordinates-in-window-p coordinates window | |
1849 This function checks whether a particular frame position falls within | |
1850 the window @var{window}. | |
1851 | |
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1852 The argument @var{coordinates} is a cons cell of the form @code{(@var{x} |
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1853 . @var{y})}. The coordinates @var{x} and @var{y} are measured in |
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1854 characters, and count from the top left corner of the screen or frame. |
6564 | 1855 |
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1856 The value returned by @code{coordinates-in-window-p} is non-@code{nil} |
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1857 if the coordinates are inside @var{window}. The value also indicates |
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1858 what part of the window the position is in, as follows: |
6564 | 1859 |
1860 @table @code | |
1861 @item (@var{relx} . @var{rely}) | |
1862 The coordinates are inside @var{window}. The numbers @var{relx} and | |
1863 @var{rely} are the equivalent window-relative coordinates for the | |
1864 specified position, counting from 0 at the top left corner of the | |
1865 window. | |
1866 | |
1867 @item mode-line | |
1868 The coordinates are in the mode line of @var{window}. | |
1869 | |
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1870 @item header-line |
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1871 The coordinates are in the header line of @var{window}. |
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1872 |
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1873 @item vertical-line |
6564 | 1874 The coordinates are in the vertical line between @var{window} and its |
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1875 neighbor to the right. This value occurs only if the window doesn't |
6564 | 1876 have a scroll bar; positions in a scroll bar are considered outside the |
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1877 window for these purposes. |
6564 | 1878 |
1879 @item nil | |
1880 The coordinates are not in any part of @var{window}. | |
1881 @end table | |
1882 | |
1883 The function @code{coordinates-in-window-p} does not require a frame as | |
1884 argument because it always uses the frame that @var{window} is on. | |
1885 @end defun | |
1886 | |
1887 @node Window Configurations | |
1888 @section Window Configurations | |
1889 @cindex window configurations | |
1890 @cindex saving window information | |
1891 | |
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1892 A @dfn{window configuration} records the entire layout of one |
6564 | 1893 frame---all windows, their sizes, which buffers they contain, what part |
1894 of each buffer is displayed, and the values of point and the mark. You | |
1895 can bring back an entire previous layout by restoring a window | |
1896 configuration previously saved. | |
1897 | |
1898 If you want to record all frames instead of just one, use a frame | |
1899 configuration instead of a window configuration. @xref{Frame | |
1900 Configurations}. | |
1901 | |
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1902 @defun current-window-configuration &optional frame |
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1903 This function returns a new object representing @var{frame}'s |
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1904 current window configuration, including the number of windows, their |
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1905 sizes and current buffers, which window is the selected window, and for |
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1906 each window the displayed buffer, the display-start position, and the |
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1907 positions of point and the mark. It also includes the values of |
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1908 @code{window-min-height}, @code{window-min-width} and |
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1909 @code{minibuffer-scroll-window}. An exception is made for point in the |
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1910 current buffer, whose value is not saved. |
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1911 |
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1912 If @var{frame} is omitted, the selected frame is used. |
6564 | 1913 @end defun |
1914 | |
1915 @defun set-window-configuration configuration | |
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1916 This function restores the configuration of windows and buffers as |
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1917 specified by @var{configuration}, for the frame that @var{configuration} |
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1918 was created for. |
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1919 |
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1920 The argument @var{configuration} must be a value that was previously |
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1921 returned by @code{current-window-configuration}. This configuration is |
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1922 restored in the frame from which @var{configuration} was made, whether |
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1923 that frame is selected or not. This always counts as a window size |
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1924 change and triggers execution of the @code{window-size-change-functions} |
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1925 (@pxref{Window Hooks}), because @code{set-window-configuration} doesn't |
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1926 know how to tell whether the new configuration actually differs from the |
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1927 old one. |
6564 | 1928 |
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1929 If the frame which @var{configuration} was saved from is dead, all this |
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1930 function does is restore the three variables @code{window-min-height}, |
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1931 @code{window-min-width} and @code{minibuffer-scroll-window}. |
12098 | 1932 |
6564 | 1933 Here is a way of using this function to get the same effect |
1934 as @code{save-window-excursion}: | |
1935 | |
1936 @example | |
1937 @group | |
1938 (let ((config (current-window-configuration))) | |
1939 (unwind-protect | |
1940 (progn (split-window-vertically nil) | |
1941 @dots{}) | |
1942 (set-window-configuration config))) | |
1943 @end group | |
1944 @end example | |
1945 @end defun | |
1946 | |
1947 @defspec save-window-excursion forms@dots{} | |
1948 This special form records the window configuration, executes @var{forms} | |
1949 in sequence, then restores the earlier window configuration. The window | |
1950 configuration includes the value of point and the portion of the buffer | |
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1951 that is visible. It also includes the choice of selected window. |
6564 | 1952 However, it does not include the value of point in the current buffer; |
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1953 use @code{save-excursion} also, if you wish to preserve that. |
6564 | 1954 |
12098 | 1955 Don't use this construct when @code{save-selected-window} is all you need. |
1956 | |
1957 Exit from @code{save-window-excursion} always triggers execution of the | |
1958 @code{window-size-change-functions}. (It doesn't know how to tell | |
1959 whether the restored configuration actually differs from the one in | |
1960 effect at the end of the @var{forms}.) | |
1961 | |
6564 | 1962 The return value is the value of the final form in @var{forms}. |
1963 For example: | |
1964 | |
1965 @example | |
1966 @group | |
1967 (split-window) | |
1968 @result{} #<window 25 on control.texi> | |
1969 @end group | |
1970 @group | |
1971 (setq w (selected-window)) | |
1972 @result{} #<window 19 on control.texi> | |
1973 @end group | |
1974 @group | |
1975 (save-window-excursion | |
1976 (delete-other-windows w) | |
1977 (switch-to-buffer "foo") | |
1978 'do-something) | |
1979 @result{} do-something | |
1980 ;; @r{The screen is now split again.} | |
1981 @end group | |
1982 @end example | |
1983 @end defspec | |
1984 | |
1985 @defun window-configuration-p object | |
1986 This function returns @code{t} if @var{object} is a window configuration. | |
1987 @end defun | |
1988 | |
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1989 @defun compare-window-configurations config1 config2 |
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1990 This function compares two window configurations as regards the |
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1991 structure of windows, but ignores the values of point and mark and the |
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1992 saved scrolling positions---it can return @code{t} even if those |
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1993 aspects differ. |
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1994 |
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1995 The function @code{equal} can also compare two window configurations; it |
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1996 regards configurations as unequal if they differ in any respect, even a |
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1997 saved point or mark. |
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1998 @end defun |
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1999 |
6564 | 2000 Primitives to look inside of window configurations would make sense, |
2001 but none are implemented. It is not clear they are useful enough to be | |
2002 worth implementing. | |
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2003 |
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2004 @node Window Hooks |
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2005 @section Hooks for Window Scrolling and Changes |
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2006 |
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2007 This section describes how a Lisp program can take action whenever a |
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2008 window displays a different part of its buffer or a different buffer. |
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2009 There are three actions that can change this: scrolling the window, |
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2010 switching buffers in the window, and changing the size of the window. |
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2011 The first two actions run @code{window-scroll-functions}; the last runs |
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2012 @code{window-size-change-functions}. The paradigmatic use of these |
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2013 hooks is in the implementation of Lazy Lock mode; see @ref{Support |
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2014 Modes, Lazy Lock, Font Lock Support Modes, emacs, The GNU Emacs Manual}. |
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2015 |
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2016 @defvar window-scroll-functions |
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2017 This variable holds a list of functions that Emacs should call before |
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2018 redisplaying a window with scrolling. It is not a normal hook, because |
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2019 each function is called with two arguments: the window, and its new |
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2020 display-start position. |
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2021 |
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2022 Displaying a different buffer in the window also runs these functions. |
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2023 |
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2024 These functions must be careful in using @code{window-end} |
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2025 (@pxref{Window Start}); if you need an up-to-date value, you must use |
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2026 the @var{update} argument to ensure you get it. |
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2027 @end defvar |
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2028 |
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2029 @defvar window-size-change-functions |
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2030 This variable holds a list of functions to be called if the size of any |
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2031 window changes for any reason. The functions are called just once per |
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2032 redisplay, and just once for each frame on which size changes have |
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2033 occurred. |
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2034 |
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2035 Each function receives the frame as its sole argument. There is no |
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2036 direct way to find out which windows on that frame have changed size, or |
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2037 precisely how. However, if a size-change function records, at each |
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2038 call, the existing windows and their sizes, it can also compare the |
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2039 present sizes and the previous sizes. |
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2040 |
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2041 Creating or deleting windows counts as a size change, and therefore |
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2042 causes these functions to be called. Changing the frame size also |
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2043 counts, because it changes the sizes of the existing windows. |
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2044 |
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2045 It is not a good idea to use @code{save-window-excursion} (@pxref{Window |
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2046 Configurations}) in these functions, because that always counts as a |
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2047 size change, and it would cause these functions to be called over and |
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2048 over. In most cases, @code{save-selected-window} (@pxref{Selecting |
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2049 Windows}) is what you need here. |
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2050 @end defvar |
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2051 |
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2052 @defvar redisplay-end-trigger-functions |
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2053 This abnormal hook is run whenever redisplay in a window uses text that |
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2054 extends past a specified end trigger position. You set the end trigger |
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2055 position with the function @code{set-window-redisplay-end-trigger}. The |
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2056 functions are called with two arguments: the window, and the end trigger |
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2057 position. Storing @code{nil} for the end trigger position turns off the |
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2058 feature, and the trigger value is automatically reset to @code{nil} just |
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2059 after the hook is run. |
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2060 @end defvar |
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2061 |
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2062 @defun set-window-redisplay-end-trigger window position |
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2063 This function sets @var{window}'s end trigger position at |
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2064 @var{position}. |
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2065 @end defun |
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2066 |
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2067 @defun window-redisplay-end-trigger &optional window |
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2068 This function returns @var{window}'s current end trigger position. |
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2069 @end defun |
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2070 |
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2071 @defvar window-configuration-change-hook |
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2072 A normal hook that is run every time you change the window configuration |
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2073 of an existing frame. This includes splitting or deleting windows, |
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2074 changing the sizes of windows, or displaying a different buffer in a |
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2075 window. The frame whose window configuration has changed is the |
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2076 selected frame when this hook runs. |
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2077 @end defvar |