Mercurial > emacs
annotate src/syntax.h @ 79656:b3ebc6fbb476
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author | Richard M. Stallman <rms@gnu.org> |
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date | Sat, 29 Dec 2007 19:26:14 +0000 |
parents | 922696f363b0 |
children | fc2bcd2a8aad f55f9811f5d7 |
rev | line source |
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486 | 1 /* Declarations having to do with GNU Emacs syntax tables. |
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2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 2001, 2002, 2003, 2004, |
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3 2005, 2006, 2007 Free Software Foundation, Inc. |
486 | 4 |
5 This file is part of GNU Emacs. | |
6 | |
7 GNU Emacs is free software; you can redistribute it and/or modify | |
8 it under the terms of the GNU General Public License as published by | |
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9 the Free Software Foundation; either version 3, or (at your option) |
486 | 10 any later version. |
11 | |
12 GNU Emacs is distributed in the hope that it will be useful, | |
13 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
15 GNU General Public License for more details. | |
16 | |
17 You should have received a copy of the GNU General Public License | |
18 along with GNU Emacs; see the file COPYING. If not, write to | |
64084 | 19 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
20 Boston, MA 02110-1301, USA. */ | |
486 | 21 |
22 | |
23 extern Lisp_Object Qsyntax_table_p; | |
20349 | 24 extern void update_syntax_table P_ ((int, int, int, Lisp_Object)); |
486 | 25 |
26 /* The standard syntax table is stored where it will automatically | |
27 be used in all new buffers. */ | |
28 #define Vstandard_syntax_table buffer_defaults.syntax_table | |
29 | |
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30 /* A syntax table is a chartable whose elements are cons cells |
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31 (CODE+FLAGS . MATCHING-CHAR). MATCHING-CHAR can be nil if the char |
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32 is not a kind of parenthesis. |
486 | 33 |
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34 The low 8 bits of CODE+FLAGS is a code, as follows: */ |
486 | 35 |
36 enum syntaxcode | |
37 { | |
38 Swhitespace, /* for a whitespace character */ | |
39 Spunct, /* for random punctuation characters */ | |
40 Sword, /* for a word constituent */ | |
41 Ssymbol, /* symbol constituent but not word constituent */ | |
42 Sopen, /* for a beginning delimiter */ | |
43 Sclose, /* for an ending delimiter */ | |
44 Squote, /* for a prefix character like Lisp ' */ | |
45 Sstring, /* for a string-grouping character like Lisp " */ | |
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46 Smath, /* for delimiters like $ in Tex. */ |
486 | 47 Sescape, /* for a character that begins a C-style escape */ |
48 Scharquote, /* for a character that quotes the following character */ | |
49 Scomment, /* for a comment-starting character */ | |
50 Sendcomment, /* for a comment-ending character */ | |
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51 Sinherit, /* use the standard syntax table for this character */ |
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52 Scomment_fence, /* Starts/ends comment which is delimited on the |
20487 | 53 other side by any char with the same syntaxcode. */ |
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54 Sstring_fence, /* Starts/ends string which is delimited on the |
20487 | 55 other side by any char with the same syntaxcode. */ |
486 | 56 Smax /* Upper bound on codes that are meaningful */ |
57 }; | |
58 | |
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59 /* Set the syntax entry VAL for char C in table TABLE. */ |
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60 |
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61 #define SET_RAW_SYNTAX_ENTRY(table, c, val) \ |
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62 ((((c) & 0xFF) == (c)) \ |
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63 ? (XCHAR_TABLE (table)->contents[(unsigned char) (c)] = (val)) \ |
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64 : Faset ((table), make_number (c), (val))) |
486 | 65 |
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66 /* Fetch the syntax entry for char C in syntax table TABLE. |
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67 This macro is called only when C is less than CHAR_TABLE_ORDINARY_SLOTS. |
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68 Do inheritance. */ |
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69 |
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70 #ifdef __GNUC__ |
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71 #define SYNTAX_ENTRY_FOLLOW_PARENT(table, c) \ |
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72 ({ Lisp_Object _syntax_tbl = (table); \ |
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73 Lisp_Object _syntax_temp = XCHAR_TABLE (_syntax_tbl)->contents[(c)]; \ |
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74 while (NILP (_syntax_temp)) \ |
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75 { \ |
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76 _syntax_tbl = XCHAR_TABLE (_syntax_tbl)->parent; \ |
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77 if (NILP (_syntax_tbl)) \ |
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78 break; \ |
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79 _syntax_temp = XCHAR_TABLE (_syntax_tbl)->contents[(c)]; \ |
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80 } \ |
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81 _syntax_temp; }) |
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82 #else |
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83 extern Lisp_Object syntax_temp; |
20349 | 84 extern Lisp_Object syntax_parent_lookup P_ ((Lisp_Object, int)); |
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85 |
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86 #define SYNTAX_ENTRY_FOLLOW_PARENT(table, c) \ |
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87 (syntax_temp = XCHAR_TABLE (table)->contents[(c)], \ |
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88 (NILP (syntax_temp) \ |
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89 ? syntax_parent_lookup (table, (c)) \ |
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90 : syntax_temp)) |
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91 #endif |
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92 |
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93 /* SYNTAX_ENTRY fetches the information from the entry for character C |
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94 in syntax table TABLE, or from globally kept data (gl_state). |
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95 Does inheritance. */ |
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96 /* CURRENT_SYNTAX_TABLE gives the syntax table valid for current |
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97 position, it is either the buffer's syntax table, or syntax table |
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98 found in text properties. */ |
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99 |
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100 #ifdef SYNTAX_ENTRY_VIA_PROPERTY |
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101 # define SYNTAX_ENTRY(c) \ |
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102 (gl_state.use_global ? gl_state.global_code : SYNTAX_ENTRY_INT (c)) |
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103 # define CURRENT_SYNTAX_TABLE gl_state.current_syntax_table |
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104 #else |
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105 # define SYNTAX_ENTRY SYNTAX_ENTRY_INT |
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106 # define CURRENT_SYNTAX_TABLE current_buffer->syntax_table |
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107 #endif |
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108 |
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109 #define SYNTAX_ENTRY_INT(c) \ |
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110 ((((c) & 0xFF) == (c)) \ |
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111 ? SYNTAX_ENTRY_FOLLOW_PARENT (CURRENT_SYNTAX_TABLE, \ |
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112 (unsigned char) (c)) \ |
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113 : Faref (CURRENT_SYNTAX_TABLE, \ |
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114 make_number (c))) |
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115 |
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116 /* Extract the information from the entry for character C |
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117 in the current syntax table. */ |
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118 |
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119 #ifdef __GNUC__ |
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120 #define SYNTAX(c) \ |
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121 ({ Lisp_Object _syntax_temp; \ |
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122 _syntax_temp = SYNTAX_ENTRY (c); \ |
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123 (CONSP (_syntax_temp) \ |
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124 ? (enum syntaxcode) (XINT (XCAR (_syntax_temp)) & 0xff) \ |
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125 : Swhitespace); }) |
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126 |
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127 #define SYNTAX_WITH_FLAGS(c) \ |
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128 ({ Lisp_Object _syntax_temp; \ |
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129 _syntax_temp = SYNTAX_ENTRY (c); \ |
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130 (CONSP (_syntax_temp) \ |
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131 ? XINT (XCAR (_syntax_temp)) \ |
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132 : (int) Swhitespace); }) |
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133 |
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134 #define SYNTAX_MATCH(c) \ |
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135 ({ Lisp_Object _syntax_temp; \ |
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136 _syntax_temp = SYNTAX_ENTRY (c); \ |
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137 (CONSP (_syntax_temp) \ |
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138 ? XCDR (_syntax_temp) \ |
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139 : Qnil); }) |
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140 #else |
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141 #define SYNTAX(c) \ |
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142 (syntax_temp = SYNTAX_ENTRY ((c)), \ |
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143 (CONSP (syntax_temp) \ |
25640 | 144 ? (enum syntaxcode) (XINT (XCAR (syntax_temp)) & 0xff) \ |
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145 : Swhitespace)) |
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146 |
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147 #define SYNTAX_WITH_FLAGS(c) \ |
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148 (syntax_temp = SYNTAX_ENTRY ((c)), \ |
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149 (CONSP (syntax_temp) \ |
25640 | 150 ? XINT (XCAR (syntax_temp)) \ |
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151 : (int) Swhitespace)) |
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152 |
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153 #define SYNTAX_MATCH(c) \ |
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154 (syntax_temp = SYNTAX_ENTRY ((c)), \ |
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155 (CONSP (syntax_temp) \ |
25640 | 156 ? XCDR (syntax_temp) \ |
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157 : Qnil)) |
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158 #endif |
486 | 159 |
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160 /* Then there are seven single-bit flags that have the following meanings: |
486 | 161 1. This character is the first of a two-character comment-start sequence. |
162 2. This character is the second of a two-character comment-start sequence. | |
163 3. This character is the first of a two-character comment-end sequence. | |
164 4. This character is the second of a two-character comment-end sequence. | |
165 5. This character is a prefix, for backward-prefix-chars. | |
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166 6. see below |
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167 7. This character is part of a nestable comment sequence. |
1073 | 168 Note that any two-character sequence whose first character has flag 1 |
169 and whose second character has flag 2 will be interpreted as a comment start. | |
170 | |
171 bit 6 is used to discriminate between two different comment styles. | |
172 Languages such as C++ allow two orthogonal syntax start/end pairs | |
173 and bit 6 is used to determine whether a comment-end or Scommentend | |
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174 ends style a or b. Comment start sequences can start style a or b. |
1073 | 175 Style a is always the default. |
176 */ | |
486 | 177 |
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178 /* These macros extract a particular flag for a given character. */ |
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179 |
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180 #define SYNTAX_COMSTART_FIRST(c) ((SYNTAX_WITH_FLAGS (c) >> 16) & 1) |
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181 |
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182 #define SYNTAX_COMSTART_SECOND(c) ((SYNTAX_WITH_FLAGS (c) >> 17) & 1) |
486 | 183 |
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184 #define SYNTAX_COMEND_FIRST(c) ((SYNTAX_WITH_FLAGS (c) >> 18) & 1) |
486 | 185 |
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186 #define SYNTAX_COMEND_SECOND(c) ((SYNTAX_WITH_FLAGS (c) >> 19) & 1) |
486 | 187 |
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188 #define SYNTAX_PREFIX(c) ((SYNTAX_WITH_FLAGS (c) >> 20) & 1) |
486 | 189 |
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190 #define SYNTAX_COMMENT_STYLE(c) ((SYNTAX_WITH_FLAGS (c) >> 21) & 1) |
1073 | 191 |
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192 #define SYNTAX_COMMENT_NESTED(c) ((SYNTAX_WITH_FLAGS (c) >> 22) & 1) |
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193 |
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194 /* These macros extract specific flags from an integer |
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195 that holds the syntax code and the flags. */ |
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196 |
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197 #define SYNTAX_FLAGS_COMSTART_FIRST(flags) (((flags) >> 16) & 1) |
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198 |
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199 #define SYNTAX_FLAGS_COMSTART_SECOND(flags) (((flags) >> 17) & 1) |
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200 |
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201 #define SYNTAX_FLAGS_COMEND_FIRST(flags) (((flags) >> 18) & 1) |
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202 |
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203 #define SYNTAX_FLAGS_COMEND_SECOND(flags) (((flags) >> 19) & 1) |
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204 |
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205 #define SYNTAX_FLAGS_PREFIX(flags) (((flags) >> 20) & 1) |
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206 |
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207 #define SYNTAX_FLAGS_COMMENT_STYLE(flags) (((flags) >> 21) & 1) |
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208 |
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209 #define SYNTAX_FLAGS_COMMENT_NESTED(flags) (((flags) >> 22) & 1) |
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210 |
486 | 211 /* This array, indexed by a character, contains the syntax code which that |
212 character signifies (as a char). For example, | |
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213 (enum syntaxcode) syntax_spec_code['w'] is Sword. */ |
486 | 214 |
215 extern unsigned char syntax_spec_code[0400]; | |
216 | |
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217 /* Indexed by syntax code, give the letter that describes it. */ |
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218 |
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219 extern char syntax_code_spec[16]; |
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220 |
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221 /* Convert the byte offset BYTEPOS into a character position, |
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222 for the object recorded in gl_state with SETUP_SYNTAX_TABLE_FOR_OBJECT. |
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223 |
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224 The value is meant for use in the UPDATE_SYNTAX_TABLE... macros. |
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225 These macros do nothing when parse_sexp_lookup_properties is 0, |
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226 so we return 0 in that case, for speed. */ |
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227 |
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228 #define SYNTAX_TABLE_BYTE_TO_CHAR(bytepos) \ |
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229 (! parse_sexp_lookup_properties \ |
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230 ? 0 \ |
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231 : STRINGP (gl_state.object) \ |
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232 ? string_byte_to_char (gl_state.object, (bytepos)) \ |
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233 : BUFFERP (gl_state.object) \ |
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234 ? buf_bytepos_to_charpos (XBUFFER (gl_state.object), \ |
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235 (bytepos) + BUF_BEGV_BYTE (XBUFFER (gl_state.object)) - 1) - BUF_BEGV (XBUFFER (gl_state.object)) + 1 \ |
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236 : NILP (gl_state.object) \ |
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237 ? BYTE_TO_CHAR ((bytepos) + BEGV_BYTE - 1) - BEGV + 1 \ |
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238 : (bytepos)) |
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239 |
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240 /* Make syntax table state (gl_state) good for CHARPOS, assuming it is |
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241 currently good for a position before CHARPOS. */ |
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242 |
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243 #define UPDATE_SYNTAX_TABLE_FORWARD(charpos) \ |
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244 (parse_sexp_lookup_properties \ |
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245 && (charpos) >= gl_state.e_property \ |
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246 ? (update_syntax_table ((charpos) + gl_state.offset, 1, 0, \ |
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247 gl_state.object), \ |
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248 1) \ |
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249 : 0) |
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250 |
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251 /* Make syntax table state (gl_state) good for CHARPOS, assuming it is |
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252 currently good for a position after CHARPOS. */ |
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253 |
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254 #define UPDATE_SYNTAX_TABLE_BACKWARD(charpos) \ |
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255 (parse_sexp_lookup_properties \ |
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256 && (charpos) < gl_state.b_property \ |
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257 ? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \ |
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258 gl_state.object), \ |
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259 1) \ |
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260 : 0) |
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261 |
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262 /* Make syntax table good for CHARPOS. */ |
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263 |
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264 #define UPDATE_SYNTAX_TABLE(charpos) \ |
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265 (parse_sexp_lookup_properties \ |
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266 && (charpos) < gl_state.b_property \ |
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267 ? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \ |
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268 gl_state.object), \ |
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269 1) \ |
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270 : (parse_sexp_lookup_properties \ |
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271 && (charpos) >= gl_state.e_property \ |
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272 ? (update_syntax_table ((charpos) + gl_state.offset, 1, 0,\ |
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273 gl_state.object), \ |
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274 1) \ |
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275 : 0)) |
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276 |
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277 /* This macro should be called with FROM at the start of forward |
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278 search, or after the last position of the backward search. It |
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279 makes sure that the first char is picked up with correct table, so |
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280 one does not need to call UPDATE_SYNTAX_TABLE immediately after the |
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281 call. |
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282 Sign of COUNT gives the direction of the search. |
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283 */ |
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284 |
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285 #define SETUP_SYNTAX_TABLE(FROM, COUNT) \ |
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286 if (1) \ |
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287 { \ |
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288 gl_state.b_property = BEGV; \ |
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289 gl_state.e_property = ZV + 1; \ |
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290 gl_state.object = Qnil; \ |
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291 gl_state.use_global = 0; \ |
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292 gl_state.offset = 0; \ |
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293 gl_state.current_syntax_table = current_buffer->syntax_table; \ |
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294 if (parse_sexp_lookup_properties) \ |
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295 if ((COUNT) > 0 || (FROM) > BEGV) \ |
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296 update_syntax_table ((COUNT) > 0 ? (FROM) : (FROM) - 1, (COUNT),\ |
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297 1, Qnil); \ |
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298 } \ |
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299 else |
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300 |
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301 /* Same as above, but in OBJECT. If OBJECT is nil, use current buffer. |
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302 If it is t, ignore properties altogether. |
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303 |
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304 This is meant for regex.c to use. For buffers, regex.c passes arguments |
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305 to the UPDATE_SYNTAX_TABLE macros which are relative to BEGV. |
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306 So if it is a buffer, we set the offset field to BEGV. */ |
486 | 307 |
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308 #define SETUP_SYNTAX_TABLE_FOR_OBJECT(OBJECT, FROM, COUNT) \ |
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309 if (1) \ |
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310 { \ |
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311 gl_state.object = (OBJECT); \ |
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312 if (BUFFERP (gl_state.object)) \ |
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313 { \ |
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314 struct buffer *buf = XBUFFER (gl_state.object); \ |
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315 gl_state.b_property = 1; \ |
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316 gl_state.e_property = BUF_ZV (buf) - BUF_BEGV (buf) + 1; \ |
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317 gl_state.offset = BUF_BEGV (buf) - 1; \ |
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318 } \ |
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319 else if (NILP (gl_state.object)) \ |
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320 { \ |
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321 gl_state.b_property = 1; \ |
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322 gl_state.e_property = ZV - BEGV + 1; \ |
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323 gl_state.offset = BEGV - 1; \ |
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324 } \ |
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325 else if (EQ (gl_state.object, Qt)) \ |
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326 { \ |
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327 gl_state.b_property = 0; \ |
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328 gl_state.e_property = 1500000000; \ |
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329 gl_state.offset = 0; \ |
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330 } \ |
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331 else \ |
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332 { \ |
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333 gl_state.b_property = 0; \ |
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334 gl_state.e_property = 1 + SCHARS (gl_state.object); \ |
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335 gl_state.offset = 0; \ |
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336 } \ |
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337 gl_state.use_global = 0; \ |
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338 gl_state.current_syntax_table = current_buffer->syntax_table; \ |
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339 if (parse_sexp_lookup_properties) \ |
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340 update_syntax_table (((FROM) + gl_state.offset \ |
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341 + (COUNT > 0 ? 0 : -1)), \ |
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342 COUNT, 1, gl_state.object); \ |
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343 } \ |
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344 else |
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345 |
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346 struct gl_state_s |
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347 { |
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348 Lisp_Object object; /* The object we are scanning. */ |
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349 int start; /* Where to stop. */ |
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350 int stop; /* Where to stop. */ |
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351 int use_global; /* Whether to use global_code |
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352 or c_s_t. */ |
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353 Lisp_Object global_code; /* Syntax code of current char. */ |
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354 Lisp_Object current_syntax_table; /* Syntax table for current pos. */ |
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355 Lisp_Object old_prop; /* Syntax-table prop at prev pos. */ |
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356 int b_property; /* First index where c_s_t is valid. */ |
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357 int e_property; /* First index where c_s_t is |
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358 not valid. */ |
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359 INTERVAL forward_i; /* Where to start lookup on forward */ |
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360 INTERVAL backward_i; /* or backward movement. The |
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361 data in c_s_t is valid |
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362 between these intervals, |
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363 and possibly at the |
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364 intervals too, depending |
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365 on: */ |
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366 /* Offset for positions specified to UPDATE_SYNTAX_TABLE. */ |
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367 int offset; |
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368 }; |
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369 |
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370 extern struct gl_state_s gl_state; |
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371 extern int parse_sexp_lookup_properties; |
20349 | 372 extern INTERVAL interval_of P_ ((int, Lisp_Object)); |
373 | |
374 extern int scan_words P_ ((int, int)); | |
52401 | 375 |
376 /* arch-tag: 28833cca-cd73-4741-8c85-a3111166a0e0 | |
377 (do not change this comment) */ |