annotate lisp/play/animate.el @ 41404:b5a7e0bdf5bf

Add an item for emacs-lisp-intro.
author Eli Zaretskii <eliz@gnu.org>
date Fri, 23 Nov 2001 12:19:13 +0000
parents 255503bac5c2
children 0d8b17d428b5
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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1 ;;; animate.el --- make text dance
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2
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3 ;; Copyright (C) 2001 Free Software Foundation, Inc.
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4
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5 ;; Maintainer: Richard Stallman <rms@gnu.org>
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6 ;; Keywords: games
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7
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8 ;; This file is part of GNU Emacs.
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9
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10 ;; GNU Emacs is free software; you can redistribute it and/or modify
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11 ;; it under the terms of the GNU General Public License as published by
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12 ;; the Free Software Foundation; either version 2, or (at your option)
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13 ;; any later version.
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14
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15 ;; GNU Emacs is distributed in the hope that it will be useful,
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16 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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17 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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18 ;; GNU General Public License for more details.
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19
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20 ;; You should have received a copy of the GNU General Public License
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21 ;; along with GNU Emacs; see the file COPYING. If not, write to the
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22 ;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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23 ;; Boston, MA 02111-1307, USA.
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24
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25 ;;; Commentary:
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26
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27 ;; (animate-string STRING VPOS &optional HPOS)
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28 ;; makes the string STRING appear starting at VPOS, HPOS
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29 ;; by having each letter swoop into place from random starting position.
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30
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31 ;; animate-birthday-present was the first application of this program.
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32
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33 ;;; Code:
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34
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35 ;;; STRING is the string to be displayed,
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36 ;;; and DEST-X, DEST-Y say where on the screen
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37 ;;; it should end up.
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38
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39 ;;; This function returns a list describing
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40 ;;; all the characters and the paths they should take.
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41 ;;; Each element has the form
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42 ;;; (CHAR START-Y START-X DEST-Y DEST-X).
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43
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44 ;;; The start position of each character is chosen randomly.
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45 ;;; The destination is chosen to put it in the right place
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46 ;;; in the string when the whole string finally reaches its
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47 ;;; specified position.
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48
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49 (defun animate-initialize (string vpos hpos)
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50 (let ((characters nil))
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51 (dotimes (i (length string))
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52 (setq characters
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53 (cons (list (aref string i)
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54 ;; Random starting positions.
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55 (random (window-height))
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56 (random (1- (window-width)))
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57 ;; All the chars should end up
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58 ;; on the specified line.
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59 vpos
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60 ;; The Ith character in the string
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61 ;; needs to end up I positions later.
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62 (+ hpos i))
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63 characters)))
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64 characters))
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65
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66 ;;; Display the characters in CHARACTERS,
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67 ;;; each one FRACTION of the way from its start to its destination.
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68 ;;; If FRACTION is 0, the characters appear in their starting positions.
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69 ;;; If FRACTION is 1, the characters appear in their destinations.
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70
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71 (defun animate-step (characters fraction)
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72 (let ((remains (- 1 fraction)))
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73 (dolist (item characters)
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74 (let ((vpos (+ (* remains (nth 1 item))
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75 (* fraction (nth 3 item))))
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76 (hpos (+ (* remains (nth 2 item))
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77 (* fraction (nth 4 item)))))
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78 (animate-place-char (car item) vpos hpos)))))
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79
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80 ;;; Place the character CHAR at position VPOS, HPOS in the current buffer.
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81 (defun animate-place-char (char vpos hpos)
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82 (goto-char (window-start))
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83 (let ((next-line-add-newlines t))
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84 (dotimes (i vpos)
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85 (next-line 1)))
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86 (beginning-of-line)
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87 (move-to-column (floor hpos) t)
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88 (unless (eolp) (delete-char 1))
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89 (insert-char char 1))
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90
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91 (defvar animate-n-steps 10
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92 "Number of steps to use `animate-string'.")
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93
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94 ;;;###autoload
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95 (defun animate-string (string vpos &optional hpos)
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96 "Display STRING starting at position VPOS, HPOS, using animation.
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97 The characters start at randomly chosen places,
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98 and all slide in parallel to their final positions,
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99 passing through `animate-n-steps' positions before the final ones.
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100 If HPOS is nil (or omitted), center the string horizontally
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101 in the current window."
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102 (let ((characters
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103 (animate-initialize string vpos
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104 (or hpos
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105 ;; HPOS unspecified, so compute
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106 ;; it so as to center the string.
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107 (max 0 (/ (- (window-width) (length string)) 2))))))
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108 (dotimes (i animate-n-steps)
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109 ;; Bind buffer-undo-list so it will be unchanged when we are done.
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110 ;; (We're going to undo all our changes anyway.)
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111 (let (buffer-undo-list
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112 list-to-undo)
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113 ;; Display the characters at the Ith position.
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114 ;; This inserts them in the buffer.
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115 (animate-step characters (/ i 1.0 animate-n-steps))
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116 ;; Make sure buffer is displayed starting at the beginning.
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117 (set-window-start nil 1)
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118 ;; Display it, and wait just a little while.
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119 (sit-for .05)
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120 ;; Now undo the changes we made in the buffer.
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121 (setq list-to-undo buffer-undo-list)
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122 (while list-to-undo
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123 (let ((undo-in-progress t))
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124 (setq list-to-undo (primitive-undo 1 list-to-undo))))))
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125 ;; Insert the characters in their final positions.
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126 (animate-step characters 1)
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127 ;; Put the cursor at the end of the text on the line.
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128 (end-of-line)
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129 ;; Redisplay so they appear on the screen there.
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130 (sit-for 0)
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131 ;; This is so that the undo command, used afterwards,
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132 ;; will undo the "animate" calls one by one.
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133 (undo-boundary)))
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134
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135 ;;;###autoload
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136 (defun animate-sequence (list-of-strings space)
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137 "Display strings from LIST-OF-STRING with animation in a new buffer.
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138 Strings will be separated from each other by SPACE lines."
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139 (let ((vpos (/ (- (window-height)
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140 1 ;; For the mode-line
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141 (* (1- (length list-of-strings)) space)
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142 (length list-of-strings))
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143 2)))
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144 (switch-to-buffer (get-buffer-create "*Animation*"))
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145 (erase-buffer)
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146 (sit-for 0)
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147 (setq indent-tabs-mode nil)
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148 (while list-of-strings
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149 (animate-string (car list-of-strings) vpos)
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150 (setq vpos (+ vpos space 1))
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151 (setq list-of-strings (cdr list-of-strings)))))
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152
255503bac5c2 (animate-string): Doc fix. Use a buffer
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153 ;;;###autoload
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154 (defun animate-birthday-present ()
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155 "Display Sarah's birthday present in a new buffer."
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156 (interactive)
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157 ;; Make a suitable buffer to display the birthday present in.
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158 (switch-to-buffer (get-buffer-create "*Sarah*"))
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159 (erase-buffer)
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160 ;; Display the empty buffer.
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161 (sit-for 0)
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162 ;; Make sure indentation does not use tabs.
dc644b0090f2 (animate-birthday-present): Re-insert.
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163 ;; They would confuse things.
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164 (setq indent-tabs-mode nil)
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165
dc644b0090f2 (animate-birthday-present): Re-insert.
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166 (animate-string "Happy Birthday," 6)
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167 (animate-string "Sarah" 7)
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168
dc644b0090f2 (animate-birthday-present): Re-insert.
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169 (sit-for 1)
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170
dc644b0090f2 (animate-birthday-present): Re-insert.
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171 (animate-string "You are my sunshine," 10 30)
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172 (sit-for .5)
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173 (animate-string "My only sunshine." 11 30)
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174 (sit-for .5)
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175 (animate-string "I'm awful sad that" 12 30)
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176 (sit-for .5)
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177 (animate-string "You've moved away." 13 30)
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178 (sit-for .5)
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179 (animate-string "Let's talk together" 15 30)
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180 (sit-for .5)
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181 (animate-string "And love more deeply." 16 30)
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182 (sit-for .5)
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183 (animate-string "Please bring back" 17 30)
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184 (animate-string "my sunshine" 18 34)
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185 (animate-string "to stay!" 19 34))
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186
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1e1aaf2dadee *** empty log message ***
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187 ;;; animate.el ends here