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annotate lispref/commands.texi @ 21895:b8ebd3d021a4
(setup-slovak-environment): Call latin-2's setup function.
author | Richard M. Stallman <rms@gnu.org> |
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date | Fri, 01 May 1998 19:51:43 +0000 |
parents | 90da2489c498 |
children | d4ac295a98b3 |
rev | line source |
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6260 | 1 @c -*-texinfo-*- |
2 @c This is part of the GNU Emacs Lisp Reference Manual. | |
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3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998 Free Software Foundation, Inc. |
6260 | 4 @c See the file elisp.texi for copying conditions. |
5 @setfilename ../info/commands | |
6 @node Command Loop, Keymaps, Minibuffers, Top | |
7 @chapter Command Loop | |
8 @cindex editor command loop | |
9 @cindex command loop | |
10 | |
11 When you run Emacs, it enters the @dfn{editor command loop} almost | |
12 immediately. This loop reads key sequences, executes their definitions, | |
13 and displays the results. In this chapter, we describe how these things | |
14 are done, and the subroutines that allow Lisp programs to do them. | |
15 | |
16 @menu | |
17 * Command Overview:: How the command loop reads commands. | |
18 * Defining Commands:: Specifying how a function should read arguments. | |
19 * Interactive Call:: Calling a command, so that it will read arguments. | |
20 * Command Loop Info:: Variables set by the command loop for you to examine. | |
21 * Input Events:: What input looks like when you read it. | |
22 * Reading Input:: How to read input events from the keyboard or mouse. | |
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23 * Special Events:: Events processed immediately and individually. |
6260 | 24 * Waiting:: Waiting for user input or elapsed time. |
25 * Quitting:: How @kbd{C-g} works. How to catch or defer quitting. | |
26 * Prefix Command Arguments:: How the commands to set prefix args work. | |
27 * Recursive Editing:: Entering a recursive edit, | |
28 and why you usually shouldn't. | |
29 * Disabling Commands:: How the command loop handles disabled commands. | |
30 * Command History:: How the command history is set up, and how accessed. | |
31 * Keyboard Macros:: How keyboard macros are implemented. | |
32 @end menu | |
33 | |
34 @node Command Overview | |
35 @section Command Loop Overview | |
36 | |
37 The first thing the command loop must do is read a key sequence, which | |
38 is a sequence of events that translates into a command. It does this by | |
39 calling the function @code{read-key-sequence}. Your Lisp code can also | |
40 call this function (@pxref{Key Sequence Input}). Lisp programs can also | |
41 do input at a lower level with @code{read-event} (@pxref{Reading One | |
42 Event}) or discard pending input with @code{discard-input} | |
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43 (@pxref{Event Input Misc}). |
6260 | 44 |
45 The key sequence is translated into a command through the currently | |
46 active keymaps. @xref{Key Lookup}, for information on how this is done. | |
47 The result should be a keyboard macro or an interactively callable | |
48 function. If the key is @kbd{M-x}, then it reads the name of another | |
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49 command, which it then calls. This is done by the command |
6260 | 50 @code{execute-extended-command} (@pxref{Interactive Call}). |
51 | |
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52 To execute a command requires first reading the arguments for it. |
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53 This is done by calling @code{command-execute} (@pxref{Interactive |
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54 Call}). For commands written in Lisp, the @code{interactive} |
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55 specification says how to read the arguments. This may use the prefix |
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56 argument (@pxref{Prefix Command Arguments}) or may read with prompting |
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57 in the minibuffer (@pxref{Minibuffers}). For example, the command |
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58 @code{find-file} has an @code{interactive} specification which says to |
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59 read a file name using the minibuffer. The command's function body does |
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60 not use the minibuffer; if you call this command from Lisp code as a |
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61 function, you must supply the file name string as an ordinary Lisp |
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62 function argument. |
6260 | 63 |
64 If the command is a string or vector (i.e., a keyboard macro) then | |
65 @code{execute-kbd-macro} is used to execute it. You can call this | |
66 function yourself (@pxref{Keyboard Macros}). | |
67 | |
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68 To terminate the execution of a running command, type @kbd{C-g}. This |
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69 character causes @dfn{quitting} (@pxref{Quitting}). |
6260 | 70 |
71 @defvar pre-command-hook | |
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72 The editor command loop runs this normal hook before each command. At |
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73 that time, @code{this-command} contains the command that is about to |
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74 run, and @code{last-command} describes the previous command. |
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75 @xref{Hooks}. |
6260 | 76 @end defvar |
77 | |
78 @defvar post-command-hook | |
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79 The editor command loop runs this normal hook after each command |
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80 (including commands terminated prematurely by quitting or by errors), |
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81 and also when the command loop is first entered. At that time, |
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82 @code{this-command} describes the command that just ran, and |
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83 @code{last-command} describes the command before that. @xref{Hooks}. |
6260 | 84 @end defvar |
85 | |
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86 Quitting is suppressed while running @code{pre-command-hook} and |
12098 | 87 @code{post-command-hook}. If an error happens while executing one of |
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88 these hooks, it terminates execution of the hook, and clears the hook |
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89 variable to @code{nil} so as to prevent an infinite loop of errors. |
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90 |
6260 | 91 @node Defining Commands |
92 @section Defining Commands | |
93 @cindex defining commands | |
94 @cindex commands, defining | |
95 @cindex functions, making them interactive | |
96 @cindex interactive function | |
97 | |
98 A Lisp function becomes a command when its body contains, at top | |
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99 level, a form that calls the special form @code{interactive}. This |
6260 | 100 form does nothing when actually executed, but its presence serves as a |
101 flag to indicate that interactive calling is permitted. Its argument | |
102 controls the reading of arguments for an interactive call. | |
103 | |
104 @menu | |
105 * Using Interactive:: General rules for @code{interactive}. | |
106 * Interactive Codes:: The standard letter-codes for reading arguments | |
107 in various ways. | |
108 * Interactive Examples:: Examples of how to read interactive arguments. | |
109 @end menu | |
110 | |
111 @node Using Interactive | |
112 @subsection Using @code{interactive} | |
113 | |
114 This section describes how to write the @code{interactive} form that | |
115 makes a Lisp function an interactively-callable command. | |
116 | |
117 @defspec interactive arg-descriptor | |
118 @cindex argument descriptors | |
119 This special form declares that the function in which it appears is a | |
120 command, and that it may therefore be called interactively (via | |
121 @kbd{M-x} or by entering a key sequence bound to it). The argument | |
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122 @var{arg-descriptor} declares how to compute the arguments to the |
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123 command when the command is called interactively. |
6260 | 124 |
125 A command may be called from Lisp programs like any other function, but | |
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126 then the caller supplies the arguments and @var{arg-descriptor} has no |
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127 effect. |
6260 | 128 |
129 The @code{interactive} form has its effect because the command loop | |
130 (actually, its subroutine @code{call-interactively}) scans through the | |
131 function definition looking for it, before calling the function. Once | |
132 the function is called, all its body forms including the | |
133 @code{interactive} form are executed, but at this time | |
134 @code{interactive} simply returns @code{nil} without even evaluating its | |
135 argument. | |
136 @end defspec | |
137 | |
138 There are three possibilities for the argument @var{arg-descriptor}: | |
139 | |
140 @itemize @bullet | |
141 @item | |
142 It may be omitted or @code{nil}; then the command is called with no | |
143 arguments. This leads quickly to an error if the command requires one | |
144 or more arguments. | |
145 | |
146 @item | |
147 It may be a Lisp expression that is not a string; then it should be a | |
148 form that is evaluated to get a list of arguments to pass to the | |
149 command. | |
150 @cindex argument evaluation form | |
151 | |
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152 If this expression reads keyboard input (this includes using the |
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153 minibuffer), keep in mind that the integer value of point or the mark |
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154 before reading input may be incorrect after reading input. This is |
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155 because the current buffer may be receiving subprocess output; |
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156 if subprocess output arrives while the command is waiting for input, |
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157 it could relocate point and the mark. |
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158 |
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159 Here's an example of what @emph{not} to do: |
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160 |
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161 @smallexample |
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162 (interactive |
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163 (list (region-beginning) (region-end) |
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164 (read-string "Foo: " nil 'my-history))) |
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165 @end smallexample |
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166 |
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167 @noindent |
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168 Here's how to avoid the problem, by examining point and the mark only |
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169 after reading the keyboard input: |
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170 |
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171 @smallexample |
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172 (interactive |
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173 (let ((string (read-string "Foo: " nil 'my-history))) |
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174 (list (region-beginning) (region-end) string))) |
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175 @end smallexample |
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176 |
6260 | 177 @item |
178 @cindex argument prompt | |
179 It may be a string; then its contents should consist of a code character | |
180 followed by a prompt (which some code characters use and some ignore). | |
181 The prompt ends either with the end of the string or with a newline. | |
182 Here is a simple example: | |
183 | |
184 @smallexample | |
185 (interactive "bFrobnicate buffer: ") | |
186 @end smallexample | |
187 | |
188 @noindent | |
189 The code letter @samp{b} says to read the name of an existing buffer, | |
190 with completion. The buffer name is the sole argument passed to the | |
191 command. The rest of the string is a prompt. | |
192 | |
193 If there is a newline character in the string, it terminates the prompt. | |
194 If the string does not end there, then the rest of the string should | |
195 contain another code character and prompt, specifying another argument. | |
196 You can specify any number of arguments in this way. | |
197 | |
198 @c Emacs 19 feature | |
199 The prompt string can use @samp{%} to include previous argument values | |
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200 (starting with the first argument) in the prompt. This is done using |
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201 @code{format} (@pxref{Formatting Strings}). For example, here is how |
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202 you could read the name of an existing buffer followed by a new name to |
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203 give to that buffer: |
6260 | 204 |
205 @smallexample | |
206 @group | |
207 (interactive "bBuffer to rename: \nsRename buffer %s to: ") | |
208 @end group | |
209 @end smallexample | |
210 | |
211 @cindex @samp{*} in interactive | |
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212 @cindex read-only buffers in interactive |
6260 | 213 If the first character in the string is @samp{*}, then an error is |
214 signaled if the buffer is read-only. | |
215 | |
216 @cindex @samp{@@} in interactive | |
217 @c Emacs 19 feature | |
218 If the first character in the string is @samp{@@}, and if the key | |
219 sequence used to invoke the command includes any mouse events, then | |
220 the window associated with the first of those events is selected | |
221 before the command is run. | |
222 | |
223 You can use @samp{*} and @samp{@@} together; the order does not matter. | |
224 Actual reading of arguments is controlled by the rest of the prompt | |
225 string (starting with the first character that is not @samp{*} or | |
226 @samp{@@}). | |
227 @end itemize | |
228 | |
229 @node Interactive Codes | |
230 @comment node-name, next, previous, up | |
231 @subsection Code Characters for @code{interactive} | |
232 @cindex interactive code description | |
233 @cindex description for interactive codes | |
234 @cindex codes, interactive, description of | |
235 @cindex characters for interactive codes | |
236 | |
237 The code character descriptions below contain a number of key words, | |
238 defined here as follows: | |
239 | |
240 @table @b | |
241 @item Completion | |
242 @cindex interactive completion | |
243 Provide completion. @key{TAB}, @key{SPC}, and @key{RET} perform name | |
244 completion because the argument is read using @code{completing-read} | |
245 (@pxref{Completion}). @kbd{?} displays a list of possible completions. | |
246 | |
247 @item Existing | |
248 Require the name of an existing object. An invalid name is not | |
249 accepted; the commands to exit the minibuffer do not exit if the current | |
250 input is not valid. | |
251 | |
252 @item Default | |
253 @cindex default argument string | |
254 A default value of some sort is used if the user enters no text in the | |
255 minibuffer. The default depends on the code character. | |
256 | |
257 @item No I/O | |
258 This code letter computes an argument without reading any input. | |
259 Therefore, it does not use a prompt string, and any prompt string you | |
260 supply is ignored. | |
261 | |
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262 Even though the code letter doesn't use a prompt string, you must follow |
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263 it with a newline if it is not the last code character in the string. |
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264 |
6260 | 265 @item Prompt |
266 A prompt immediately follows the code character. The prompt ends either | |
267 with the end of the string or with a newline. | |
268 | |
269 @item Special | |
270 This code character is meaningful only at the beginning of the | |
271 interactive string, and it does not look for a prompt or a newline. | |
272 It is a single, isolated character. | |
273 @end table | |
274 | |
275 @cindex reading interactive arguments | |
276 Here are the code character descriptions for use with @code{interactive}: | |
277 | |
278 @table @samp | |
279 @item * | |
280 Signal an error if the current buffer is read-only. Special. | |
281 | |
282 @item @@ | |
283 Select the window mentioned in the first mouse event in the key | |
284 sequence that invoked this command. Special. | |
285 | |
286 @item a | |
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287 A function name (i.e., a symbol satisfying @code{fboundp}). Existing, |
6260 | 288 Completion, Prompt. |
289 | |
290 @item b | |
291 The name of an existing buffer. By default, uses the name of the | |
292 current buffer (@pxref{Buffers}). Existing, Completion, Default, | |
293 Prompt. | |
294 | |
295 @item B | |
296 A buffer name. The buffer need not exist. By default, uses the name of | |
297 a recently used buffer other than the current buffer. Completion, | |
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298 Default, Prompt. |
6260 | 299 |
300 @item c | |
301 A character. The cursor does not move into the echo area. Prompt. | |
302 | |
303 @item C | |
304 A command name (i.e., a symbol satisfying @code{commandp}). Existing, | |
305 Completion, Prompt. | |
306 | |
307 @item d | |
308 @cindex position argument | |
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309 The position of point, as an integer (@pxref{Point}). No I/O. |
6260 | 310 |
311 @item D | |
312 A directory name. The default is the current default directory of the | |
313 current buffer, @code{default-directory} (@pxref{System Environment}). | |
314 Existing, Completion, Default, Prompt. | |
315 | |
316 @item e | |
317 The first or next mouse event in the key sequence that invoked the command. | |
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318 More precisely, @samp{e} gets events that are lists, so you can look at |
6260 | 319 the data in the lists. @xref{Input Events}. No I/O. |
320 | |
321 You can use @samp{e} more than once in a single command's interactive | |
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322 specification. If the key sequence that invoked the command has |
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323 @var{n} events that are lists, the @var{n}th @samp{e} provides the |
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324 @var{n}th such event. Events that are not lists, such as function keys |
6260 | 325 and @sc{ASCII} characters, do not count where @samp{e} is concerned. |
326 | |
327 @item f | |
328 A file name of an existing file (@pxref{File Names}). The default | |
329 directory is @code{default-directory}. Existing, Completion, Default, | |
330 Prompt. | |
331 | |
332 @item F | |
333 A file name. The file need not exist. Completion, Default, Prompt. | |
334 | |
335 @item k | |
336 A key sequence (@pxref{Keymap Terminology}). This keeps reading events | |
337 until a command (or undefined command) is found in the current key | |
338 maps. The key sequence argument is represented as a string or vector. | |
339 The cursor does not move into the echo area. Prompt. | |
340 | |
341 This kind of input is used by commands such as @code{describe-key} and | |
342 @code{global-set-key}. | |
343 | |
12067 | 344 @item K |
345 A key sequence, whose definition you intend to change. This works like | |
346 @samp{k}, except that it suppresses, for the last input event in the key | |
347 sequence, the conversions that are normally used (when necessary) to | |
348 convert an undefined key into a defined one. | |
349 | |
6260 | 350 @item m |
351 @cindex marker argument | |
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352 The position of the mark, as an integer. No I/O. |
6260 | 353 |
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354 @item M |
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355 Arbitrary text, read in the minibuffer using the current buffer's input |
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356 method, and returned as a string (@pxref{Input Methods,,, emacs, The GNU |
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357 Emacs Manual}). Prompt. |
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358 |
6260 | 359 @item n |
360 A number read with the minibuffer. If the input is not a number, the | |
361 user is asked to try again. The prefix argument, if any, is not used. | |
362 Prompt. | |
363 | |
364 @item N | |
365 @cindex raw prefix argument usage | |
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366 The numeric prefix argument; but if there is no prefix argument, read a |
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367 number as with @kbd{n}. Requires a number. @xref{Prefix Command |
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368 Arguments}. Prompt. |
6260 | 369 |
370 @item p | |
371 @cindex numeric prefix argument usage | |
372 The numeric prefix argument. (Note that this @samp{p} is lower case.) | |
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373 No I/O. |
6260 | 374 |
375 @item P | |
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376 The raw prefix argument. (Note that this @samp{P} is upper case.) No |
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377 I/O. |
6260 | 378 |
379 @item r | |
380 @cindex region argument | |
381 Point and the mark, as two numeric arguments, smallest first. This is | |
382 the only code letter that specifies two successive arguments rather than | |
383 one. No I/O. | |
384 | |
385 @item s | |
386 Arbitrary text, read in the minibuffer and returned as a string | |
387 (@pxref{Text from Minibuffer}). Terminate the input with either | |
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388 @kbd{C-j} or @key{RET}. (@kbd{C-q} may be used to include either of |
6260 | 389 these characters in the input.) Prompt. |
390 | |
391 @item S | |
392 An interned symbol whose name is read in the minibuffer. Any whitespace | |
393 character terminates the input. (Use @kbd{C-q} to include whitespace in | |
394 the string.) Other characters that normally terminate a symbol (e.g., | |
395 parentheses and brackets) do not do so here. Prompt. | |
396 | |
397 @item v | |
398 A variable declared to be a user option (i.e., satisfying the predicate | |
399 @code{user-variable-p}). @xref{High-Level Completion}. Existing, | |
400 Completion, Prompt. | |
401 | |
402 @item x | |
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403 A Lisp object, specified with its read syntax, terminated with a |
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404 @kbd{C-j} or @key{RET}. The object is not evaluated. @xref{Object from |
6260 | 405 Minibuffer}. Prompt. |
406 | |
407 @item X | |
408 @cindex evaluated expression argument | |
409 A Lisp form is read as with @kbd{x}, but then evaluated so that its | |
410 value becomes the argument for the command. Prompt. | |
411 @end table | |
412 | |
413 @node Interactive Examples | |
414 @comment node-name, next, previous, up | |
415 @subsection Examples of Using @code{interactive} | |
416 @cindex examples of using @code{interactive} | |
417 @cindex @code{interactive}, examples of using | |
418 | |
419 Here are some examples of @code{interactive}: | |
420 | |
421 @example | |
422 @group | |
423 (defun foo1 () ; @r{@code{foo1} takes no arguments,} | |
424 (interactive) ; @r{just moves forward two words.} | |
425 (forward-word 2)) | |
426 @result{} foo1 | |
427 @end group | |
428 | |
429 @group | |
430 (defun foo2 (n) ; @r{@code{foo2} takes one argument,} | |
431 (interactive "p") ; @r{which is the numeric prefix.} | |
432 (forward-word (* 2 n))) | |
433 @result{} foo2 | |
434 @end group | |
435 | |
436 @group | |
437 (defun foo3 (n) ; @r{@code{foo3} takes one argument,} | |
438 (interactive "nCount:") ; @r{which is read with the Minibuffer.} | |
439 (forward-word (* 2 n))) | |
440 @result{} foo3 | |
441 @end group | |
442 | |
443 @group | |
444 (defun three-b (b1 b2 b3) | |
445 "Select three existing buffers. | |
446 Put them into three windows, selecting the last one." | |
447 @end group | |
448 (interactive "bBuffer1:\nbBuffer2:\nbBuffer3:") | |
449 (delete-other-windows) | |
450 (split-window (selected-window) 8) | |
451 (switch-to-buffer b1) | |
452 (other-window 1) | |
453 (split-window (selected-window) 8) | |
454 (switch-to-buffer b2) | |
455 (other-window 1) | |
456 (switch-to-buffer b3)) | |
457 @result{} three-b | |
458 @group | |
459 (three-b "*scratch*" "declarations.texi" "*mail*") | |
460 @result{} nil | |
461 @end group | |
462 @end example | |
463 | |
464 @node Interactive Call | |
465 @section Interactive Call | |
466 @cindex interactive call | |
467 | |
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468 After the command loop has translated a key sequence into a command it |
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469 invokes that command using the function @code{command-execute}. If the |
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470 command is a function, @code{command-execute} calls |
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471 @code{call-interactively}, which reads the arguments and calls the |
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472 command. You can also call these functions yourself. |
6260 | 473 |
474 @defun commandp object | |
475 Returns @code{t} if @var{object} is suitable for calling interactively; | |
476 that is, if @var{object} is a command. Otherwise, returns @code{nil}. | |
477 | |
478 The interactively callable objects include strings and vectors (treated | |
479 as keyboard macros), lambda expressions that contain a top-level call to | |
12098 | 480 @code{interactive}, byte-code function objects made from such lambda |
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481 expressions, autoload objects that are declared as interactive |
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482 (non-@code{nil} fourth argument to @code{autoload}), and some of the |
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483 primitive functions. |
6260 | 484 |
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485 A symbol satisfies @code{commandp} if its function definition satisfies |
6260 | 486 @code{commandp}. |
487 | |
488 Keys and keymaps are not commands. Rather, they are used to look up | |
489 commands (@pxref{Keymaps}). | |
490 | |
491 See @code{documentation} in @ref{Accessing Documentation}, for a | |
492 realistic example of using @code{commandp}. | |
493 @end defun | |
494 | |
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495 @defun call-interactively command &optional record-flag keys |
6260 | 496 This function calls the interactively callable function @var{command}, |
497 reading arguments according to its interactive calling specifications. | |
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498 An error is signaled if @var{command} is not a function or if it cannot |
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499 be called interactively (i.e., is not a command). Note that keyboard |
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500 macros (strings and vectors) are not accepted, even though they are |
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501 considered commands, because they are not functions. |
6260 | 502 |
503 @cindex record command history | |
504 If @var{record-flag} is non-@code{nil}, then this command and its | |
505 arguments are unconditionally added to the list @code{command-history}. | |
506 Otherwise, the command is added only if it uses the minibuffer to read | |
507 an argument. @xref{Command History}. | |
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508 |
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509 The argument @var{keys}, if given, specifies the sequence of events to |
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510 supply if the command inquires which events were used to invoke it. |
6260 | 511 @end defun |
512 | |
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513 @defun command-execute command &optional record-flag keys |
6260 | 514 @cindex keyboard macro execution |
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515 This function executes @var{command}. The argument @var{command} must |
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516 satisfy the @code{commandp} predicate; i.e., it must be an interactively |
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517 callable function or a keyboard macro. |
6260 | 518 |
519 A string or vector as @var{command} is executed with | |
520 @code{execute-kbd-macro}. A function is passed to | |
521 @code{call-interactively}, along with the optional @var{record-flag}. | |
522 | |
523 A symbol is handled by using its function definition in its place. A | |
524 symbol with an @code{autoload} definition counts as a command if it was | |
525 declared to stand for an interactively callable function. Such a | |
526 definition is handled by loading the specified library and then | |
527 rechecking the definition of the symbol. | |
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528 |
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529 The argument @var{keys}, if given, specifies the sequence of events to |
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530 supply if the command inquires which events were used to invoke it. |
6260 | 531 @end defun |
532 | |
533 @deffn Command execute-extended-command prefix-argument | |
534 @cindex read command name | |
535 This function reads a command name from the minibuffer using | |
536 @code{completing-read} (@pxref{Completion}). Then it uses | |
537 @code{command-execute} to call the specified command. Whatever that | |
538 command returns becomes the value of @code{execute-extended-command}. | |
539 | |
540 @cindex execute with prefix argument | |
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541 If the command asks for a prefix argument, it receives the value |
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542 @var{prefix-argument}. If @code{execute-extended-command} is called |
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543 interactively, the current raw prefix argument is used for |
6260 | 544 @var{prefix-argument}, and thus passed on to whatever command is run. |
545 | |
546 @c !!! Should this be @kindex? | |
547 @cindex @kbd{M-x} | |
548 @code{execute-extended-command} is the normal definition of @kbd{M-x}, | |
549 so it uses the string @w{@samp{M-x }} as a prompt. (It would be better | |
550 to take the prompt from the events used to invoke | |
551 @code{execute-extended-command}, but that is painful to implement.) A | |
552 description of the value of the prefix argument, if any, also becomes | |
553 part of the prompt. | |
554 | |
555 @example | |
556 @group | |
557 (execute-extended-command 1) | |
558 ---------- Buffer: Minibuffer ---------- | |
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559 1 M-x forward-word RET |
6260 | 560 ---------- Buffer: Minibuffer ---------- |
561 @result{} t | |
562 @end group | |
563 @end example | |
564 @end deffn | |
565 | |
566 @defun interactive-p | |
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567 This function returns @code{t} if the containing function (the one whose |
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568 code includes the call to @code{interactive-p}) was called |
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569 interactively, with the function @code{call-interactively}. (It makes |
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570 no difference whether @code{call-interactively} was called from Lisp or |
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571 directly from the editor command loop.) If the containing function was |
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572 called by Lisp evaluation (or with @code{apply} or @code{funcall}), then |
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573 it was not called interactively. |
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574 @end defun |
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575 |
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576 The most common use of @code{interactive-p} is for deciding whether to |
6260 | 577 print an informative message. As a special exception, |
578 @code{interactive-p} returns @code{nil} whenever a keyboard macro is | |
579 being run. This is to suppress the informative messages and speed | |
580 execution of the macro. | |
581 | |
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582 For example: |
6260 | 583 |
584 @example | |
585 @group | |
586 (defun foo () | |
587 (interactive) | |
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588 (when (interactive-p) |
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589 (message "foo"))) |
6260 | 590 @result{} foo |
591 @end group | |
592 | |
593 @group | |
594 (defun bar () | |
595 (interactive) | |
596 (setq foobar (list (foo) (interactive-p)))) | |
597 @result{} bar | |
598 @end group | |
599 | |
600 @group | |
601 ;; @r{Type @kbd{M-x foo}.} | |
602 @print{} foo | |
603 @end group | |
604 | |
605 @group | |
606 ;; @r{Type @kbd{M-x bar}.} | |
607 ;; @r{This does not print anything.} | |
608 @end group | |
609 | |
610 @group | |
611 foobar | |
612 @result{} (nil t) | |
613 @end group | |
614 @end example | |
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615 |
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616 The other way to do this sort of job is to make the command take an |
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617 argument @code{print-message} which should be non-@code{nil} in an |
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618 interactive call, and use the @code{interactive} spec to make sure it is |
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619 non-@code{nil}. Here's how: |
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620 |
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621 @example |
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622 (defun foo (&optional print-message) |
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623 (interactive "p") |
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624 (when print-message |
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625 (message "foo"))) |
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626 @end example |
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627 |
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628 The numeric prefix argument, provided by @samp{p}, is never @code{nil}. |
6260 | 629 |
630 @node Command Loop Info | |
631 @comment node-name, next, previous, up | |
632 @section Information from the Command Loop | |
633 | |
634 The editor command loop sets several Lisp variables to keep status | |
635 records for itself and for commands that are run. | |
636 | |
637 @defvar last-command | |
638 This variable records the name of the previous command executed by the | |
639 command loop (the one before the current command). Normally the value | |
640 is a symbol with a function definition, but this is not guaranteed. | |
641 | |
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642 The value is copied from @code{this-command} when a command returns to |
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643 the command loop, except when the command has specified a prefix |
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644 argument for the following command. |
12098 | 645 |
646 This variable is always local to the current terminal and cannot be | |
647 buffer-local. @xref{Multiple Displays}. | |
6260 | 648 @end defvar |
649 | |
650 @defvar this-command | |
651 @cindex current command | |
652 This variable records the name of the command now being executed by | |
653 the editor command loop. Like @code{last-command}, it is normally a symbol | |
654 with a function definition. | |
655 | |
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656 The command loop sets this variable just before running a command, and |
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657 copies its value into @code{last-command} when the command finishes |
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658 (unless the command specified a prefix argument for the following |
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659 command). |
6260 | 660 |
661 @cindex kill command repetition | |
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662 Some commands set this variable during their execution, as a flag for |
12098 | 663 whatever command runs next. In particular, the functions for killing text |
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664 set @code{this-command} to @code{kill-region} so that any kill commands |
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665 immediately following will know to append the killed text to the |
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666 previous kill. |
6260 | 667 @end defvar |
668 | |
669 If you do not want a particular command to be recognized as the previous | |
670 command in the case where it got an error, you must code that command to | |
671 prevent this. One way is to set @code{this-command} to @code{t} at the | |
672 beginning of the command, and set @code{this-command} back to its proper | |
673 value at the end, like this: | |
674 | |
675 @example | |
676 (defun foo (args@dots{}) | |
677 (interactive @dots{}) | |
678 (let ((old-this-command this-command)) | |
679 (setq this-command t) | |
680 @r{@dots{}do the work@dots{}} | |
681 (setq this-command old-this-command))) | |
682 @end example | |
683 | |
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684 @noindent |
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685 We do not bind @code{this-command} with @code{let} because that would |
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686 restore the old value in case of error---a feature of @code{let} which |
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687 in this case does precisely what we want to avoid. |
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688 |
6260 | 689 @defun this-command-keys |
690 This function returns a string or vector containing the key sequence | |
691 that invoked the present command, plus any previous commands that | |
692 generated the prefix argument for this command. The value is a string | |
693 if all those events were characters. @xref{Input Events}. | |
694 | |
695 @example | |
696 @group | |
697 (this-command-keys) | |
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698 ;; @r{Now use @kbd{C-u C-x C-e} to evaluate that.} |
6260 | 699 @result{} "^U^X^E" |
700 @end group | |
701 @end example | |
702 @end defun | |
703 | |
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704 @defun this-command-keys-vector |
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705 Like @code{this-command-keys}, except that it always returns |
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706 the events in a vector, so you do never need to deal with the complexities |
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707 of storing input events in a string (@pxref{Strings of Events}). |
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708 @end defun |
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709 |
6260 | 710 @defvar last-nonmenu-event |
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711 This variable holds the last input event read as part of a key sequence, |
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712 not counting events resulting from mouse menus. |
6260 | 713 |
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714 One use of this variable is for telling @code{x-popup-menu} where to pop |
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715 up a menu. It is also used internally by @code{y-or-n-p} |
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716 (@pxref{Yes-or-No Queries}). |
6260 | 717 @end defvar |
718 | |
719 @defvar last-command-event | |
720 @defvarx last-command-char | |
721 This variable is set to the last input event that was read by the | |
722 command loop as part of a command. The principal use of this variable | |
723 is in @code{self-insert-command}, which uses it to decide which | |
724 character to insert. | |
725 | |
726 @example | |
727 @group | |
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728 last-command-event |
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729 ;; @r{Now use @kbd{C-u C-x C-e} to evaluate that.} |
6260 | 730 @result{} 5 |
731 @end group | |
732 @end example | |
733 | |
734 @noindent | |
735 The value is 5 because that is the @sc{ASCII} code for @kbd{C-e}. | |
736 | |
737 The alias @code{last-command-char} exists for compatibility with | |
738 Emacs version 18. | |
739 @end defvar | |
740 | |
741 @c Emacs 19 feature | |
742 @defvar last-event-frame | |
743 This variable records which frame the last input event was directed to. | |
744 Usually this is the frame that was selected when the event was | |
745 generated, but if that frame has redirected input focus to another | |
746 frame, the value is the frame to which the event was redirected. | |
747 @xref{Input Focus}. | |
748 @end defvar | |
749 | |
750 @node Input Events | |
751 @section Input Events | |
752 @cindex events | |
753 @cindex input events | |
754 | |
755 The Emacs command loop reads a sequence of @dfn{input events} that | |
756 represent keyboard or mouse activity. The events for keyboard activity | |
757 are characters or symbols; mouse events are always lists. This section | |
758 describes the representation and meaning of input events in detail. | |
759 | |
760 @defun eventp object | |
13007 | 761 This function returns non-@code{nil} if @var{object} is an input event. |
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762 A symbol |
6260 | 763 @end defun |
764 | |
765 @menu | |
766 * Keyboard Events:: Ordinary characters--keys with symbols on them. | |
767 * Function Keys:: Function keys--keys with names, not symbols. | |
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768 * Mouse Events:: Overview of mouse events. |
6260 | 769 * Click Events:: Pushing and releasing a mouse button. |
770 * Drag Events:: Moving the mouse before releasing the button. | |
771 * Button-Down Events:: A button was pushed and not yet released. | |
772 * Repeat Events:: Double and triple click (or drag, or down). | |
773 * Motion Events:: Just moving the mouse, not pushing a button. | |
774 * Focus Events:: Moving the mouse between frames. | |
12067 | 775 * Misc Events:: Other events window systems can generate. |
6260 | 776 * Event Examples:: Examples of the lists for mouse events. |
777 * Classifying Events:: Finding the modifier keys in an event symbol. | |
778 Event types. | |
779 * Accessing Events:: Functions to extract info from events. | |
780 * Strings of Events:: Special considerations for putting | |
781 keyboard character events in a string. | |
782 @end menu | |
783 | |
784 @node Keyboard Events | |
785 @subsection Keyboard Events | |
786 | |
787 There are two kinds of input you can get from the keyboard: ordinary | |
788 keys, and function keys. Ordinary keys correspond to characters; the | |
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789 events they generate are represented in Lisp as characters. The event |
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790 type of a character event is the character itself (an integer); see |
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791 @ref{Classifying Events}. |
6260 | 792 |
793 @cindex modifier bits (of input character) | |
794 @cindex basic code (of input character) | |
795 An input character event consists of a @dfn{basic code} between 0 and | |
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796 524287, plus any or all of these @dfn{modifier bits}: |
6260 | 797 |
798 @table @asis | |
799 @item meta | |
12098 | 800 The |
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801 @tex |
12098 | 802 $2^{27}$ |
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803 @end tex |
12098 | 804 @ifinfo |
805 2**27 | |
806 @end ifinfo | |
807 bit in the character code indicates a character | |
6260 | 808 typed with the meta key held down. |
809 | |
810 @item control | |
12098 | 811 The |
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812 @tex |
12098 | 813 $2^{26}$ |
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814 @end tex |
12098 | 815 @ifinfo |
816 2**26 | |
817 @end ifinfo | |
818 bit in the character code indicates a non-@sc{ASCII} | |
6260 | 819 control character. |
820 | |
821 @sc{ASCII} control characters such as @kbd{C-a} have special basic | |
822 codes of their own, so Emacs needs no special bit to indicate them. | |
823 Thus, the code for @kbd{C-a} is just 1. | |
824 | |
825 But if you type a control combination not in @sc{ASCII}, such as | |
826 @kbd{%} with the control key, the numeric value you get is the code | |
12098 | 827 for @kbd{%} plus |
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828 @tex |
12098 | 829 $2^{26}$ |
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830 @end tex |
12098 | 831 @ifinfo |
832 2**26 | |
833 @end ifinfo | |
834 (assuming the terminal supports non-@sc{ASCII} | |
6260 | 835 control characters). |
836 | |
837 @item shift | |
12098 | 838 The |
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839 @tex |
12098 | 840 $2^{25}$ |
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841 @end tex |
12098 | 842 @ifinfo |
843 2**25 | |
844 @end ifinfo | |
845 bit in the character code indicates an @sc{ASCII} control | |
6260 | 846 character typed with the shift key held down. |
847 | |
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848 For letters, the basic code itself indicates upper versus lower case; |
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849 for digits and punctuation, the shift key selects an entirely different |
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850 character with a different basic code. In order to keep within the |
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851 @sc{ASCII} character set whenever possible, Emacs avoids using the |
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852 @tex |
12098 | 853 $2^{25}$ |
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854 @end tex |
12098 | 855 @ifinfo |
856 2**25 | |
857 @end ifinfo | |
858 bit for those characters. | |
6260 | 859 |
860 However, @sc{ASCII} provides no way to distinguish @kbd{C-A} from | |
12098 | 861 @kbd{C-a}, so Emacs uses the |
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862 @tex |
12098 | 863 $2^{25}$ |
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864 @end tex |
12098 | 865 @ifinfo |
866 2**25 | |
867 @end ifinfo | |
868 bit in @kbd{C-A} and not in | |
6260 | 869 @kbd{C-a}. |
870 | |
871 @item hyper | |
12098 | 872 The |
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873 @tex |
12098 | 874 $2^{24}$ |
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875 @end tex |
12098 | 876 @ifinfo |
877 2**24 | |
878 @end ifinfo | |
879 bit in the character code indicates a character | |
6260 | 880 typed with the hyper key held down. |
881 | |
882 @item super | |
12098 | 883 The |
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884 @tex |
12098 | 885 $2^{23}$ |
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886 @end tex |
12098 | 887 @ifinfo |
888 2**23 | |
889 @end ifinfo | |
890 bit in the character code indicates a character | |
6260 | 891 typed with the super key held down. |
892 | |
893 @item alt | |
12098 | 894 The |
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895 @tex |
12098 | 896 $2^{22}$ |
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897 @end tex |
12098 | 898 @ifinfo |
899 2**22 | |
900 @end ifinfo | |
901 bit in the character code indicates a character typed with | |
6260 | 902 the alt key held down. (On some terminals, the key labeled @key{ALT} |
903 is actually the meta key.) | |
904 @end table | |
905 | |
12098 | 906 It is best to avoid mentioning specific bit numbers in your program. |
907 To test the modifier bits of a character, use the function | |
908 @code{event-modifiers} (@pxref{Classifying Events}). When making key | |
909 bindings, you can use the read syntax for characters with modifier bits | |
910 (@samp{\C-}, @samp{\M-}, and so on). For making key bindings with | |
911 @code{define-key}, you can use lists such as @code{(control hyper ?x)} to | |
912 specify the characters (@pxref{Changing Key Bindings}). The function | |
913 @code{event-convert-list} converts such a list into an event type | |
914 (@pxref{Classifying Events}). | |
6260 | 915 |
916 @node Function Keys | |
917 @subsection Function Keys | |
918 | |
919 @cindex function keys | |
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920 Most keyboards also have @dfn{function keys}---keys that have names or |
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921 symbols that are not characters. Function keys are represented in Emacs |
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922 Lisp as symbols; the symbol's name is the function key's label, in lower |
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923 case. For example, pressing a key labeled @key{F1} places the symbol |
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924 @code{f1} in the input stream. |
6260 | 925 |
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926 The event type of a function key event is the event symbol itself. |
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927 @xref{Classifying Events}. |
6260 | 928 |
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929 Here are a few special cases in the symbol-naming convention for |
6260 | 930 function keys: |
931 | |
932 @table @asis | |
933 @item @code{backspace}, @code{tab}, @code{newline}, @code{return}, @code{delete} | |
934 These keys correspond to common @sc{ASCII} control characters that have | |
935 special keys on most keyboards. | |
936 | |
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937 In @sc{ASCII}, @kbd{C-i} and @key{TAB} are the same character. If the |
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938 terminal can distinguish between them, Emacs conveys the distinction to |
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939 Lisp programs by representing the former as the integer 9, and the |
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940 latter as the symbol @code{tab}. |
6260 | 941 |
942 Most of the time, it's not useful to distinguish the two. So normally | |
15764 | 943 @code{function-key-map} (@pxref{Translating Input}) is set up to map |
944 @code{tab} into 9. Thus, a key binding for character code 9 (the | |
945 character @kbd{C-i}) also applies to @code{tab}. Likewise for the other | |
946 symbols in this group. The function @code{read-char} likewise converts | |
947 these events into characters. | |
6260 | 948 |
949 In @sc{ASCII}, @key{BS} is really @kbd{C-h}. But @code{backspace} | |
950 converts into the character code 127 (@key{DEL}), not into code 8 | |
951 (@key{BS}). This is what most users prefer. | |
952 | |
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953 @item @code{left}, @code{up}, @code{right}, @code{down} |
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954 Cursor arrow keys |
6260 | 955 @item @code{kp-add}, @code{kp-decimal}, @code{kp-divide}, @dots{} |
956 Keypad keys (to the right of the regular keyboard). | |
957 @item @code{kp-0}, @code{kp-1}, @dots{} | |
958 Keypad keys with digits. | |
959 @item @code{kp-f1}, @code{kp-f2}, @code{kp-f3}, @code{kp-f4} | |
960 Keypad PF keys. | |
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961 @item @code{kp-home}, @code{kp-left}, @code{kp-up}, @code{kp-right}, @code{kp-down} |
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962 Keypad arrow keys. Emacs normally translates these into the |
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963 corresponding non-keypad keys @code{home}, @code{left}, @dots{} |
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964 @item @code{kp-prior}, @code{kp-next}, @code{kp-end}, @code{kp-begin}, @code{kp-insert}, @code{kp-delete} |
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965 Additional keypad duplicates of keys ordinarily found elsewhere. Emacs |
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966 normally translates these into the like-named non-keypad keys. |
6260 | 967 @end table |
968 | |
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969 You can use the modifier keys @key{ALT}, @key{CTRL}, @key{HYPER}, |
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970 @key{META}, @key{SHIFT}, and @key{SUPER} with function keys. The way to |
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971 represent them is with prefixes in the symbol name: |
6260 | 972 |
973 @table @samp | |
974 @item A- | |
975 The alt modifier. | |
976 @item C- | |
977 The control modifier. | |
978 @item H- | |
979 The hyper modifier. | |
980 @item M- | |
981 The meta modifier. | |
982 @item S- | |
983 The shift modifier. | |
984 @item s- | |
985 The super modifier. | |
986 @end table | |
987 | |
988 Thus, the symbol for the key @key{F3} with @key{META} held down is | |
8532 | 989 @code{M-f3}. When you use more than one prefix, we recommend you |
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990 write them in alphabetical order; but the order does not matter in |
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991 arguments to the key-binding lookup and modification functions. |
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992 |
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993 @node Mouse Events |
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994 @subsection Mouse Events |
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995 |
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996 Emacs supports four kinds of mouse events: click events, drag events, |
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997 button-down events, and motion events. All mouse events are represented |
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998 as lists. The @sc{car} of the list is the event type; this says which |
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999 mouse button was involved, and which modifier keys were used with it. |
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1000 The event type can also distinguish double or triple button presses |
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1001 (@pxref{Repeat Events}). The rest of the list elements give position |
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1002 and time information. |
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1003 |
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1004 For key lookup, only the event type matters: two events of the same type |
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1005 necessarily run the same command. The command can access the full |
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1006 values of these events using the @samp{e} interactive code. |
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1007 @xref{Interactive Codes}. |
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1008 |
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1009 A key sequence that starts with a mouse event is read using the keymaps |
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1010 of the buffer in the window that the mouse was in, not the current |
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1011 buffer. This does not imply that clicking in a window selects that |
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1012 window or its buffer---that is entirely under the control of the command |
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1013 binding of the key sequence. |
6260 | 1014 |
1015 @node Click Events | |
1016 @subsection Click Events | |
1017 @cindex click event | |
1018 @cindex mouse click event | |
1019 | |
1020 When the user presses a mouse button and releases it at the same | |
1021 location, that generates a @dfn{click} event. Mouse click events have | |
1022 this form: | |
1023 | |
1024 @example | |
1025 (@var{event-type} | |
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1026 (@var{window} @var{buffer-pos} (@var{x} . @var{y}) @var{timestamp}) |
6260 | 1027 @var{click-count}) |
1028 @end example | |
1029 | |
1030 Here is what the elements normally mean: | |
1031 | |
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1032 @table @asis |
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1033 @item @var{event-type} |
6260 | 1034 This is a symbol that indicates which mouse button was used. It is |
1035 one of the symbols @code{mouse-1}, @code{mouse-2}, @dots{}, where the | |
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1036 buttons are numbered left to right. |
6260 | 1037 |
1038 You can also use prefixes @samp{A-}, @samp{C-}, @samp{H-}, @samp{M-}, | |
1039 @samp{S-} and @samp{s-} for modifiers alt, control, hyper, meta, shift | |
1040 and super, just as you would with function keys. | |
1041 | |
1042 This symbol also serves as the event type of the event. Key bindings | |
1043 describe events by their types; thus, if there is a key binding for | |
1044 @code{mouse-1}, that binding would apply to all events whose | |
1045 @var{event-type} is @code{mouse-1}. | |
1046 | |
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1047 @item @var{window} |
6260 | 1048 This is the window in which the click occurred. |
1049 | |
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1050 @item @var{x}, @var{y} |
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1051 These are the pixel-denominated coordinates of the click, relative to |
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1052 the top left corner of @var{window}, which is @code{(0 . 0)}. |
6260 | 1053 |
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1054 @item @var{buffer-pos} |
6260 | 1055 This is the buffer position of the character clicked on. |
1056 | |
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1057 @item @var{timestamp} |
6260 | 1058 This is the time at which the event occurred, in milliseconds. (Since |
1059 this value wraps around the entire range of Emacs Lisp integers in about | |
1060 five hours, it is useful only for relating the times of nearby events.) | |
1061 | |
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1062 @item @var{click-count} |
6260 | 1063 This is the number of rapid repeated presses so far of the same mouse |
1064 button. @xref{Repeat Events}. | |
1065 @end table | |
1066 | |
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1067 The meanings of @var{buffer-pos}, @var{x} and @var{y} are somewhat |
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1068 different when the event location is in a special part of the screen, |
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1069 such as the mode line or a scroll bar. |
6260 | 1070 |
1071 If the location is in a scroll bar, then @var{buffer-pos} is the symbol | |
1072 @code{vertical-scroll-bar} or @code{horizontal-scroll-bar}, and the pair | |
1073 @code{(@var{x} . @var{y})} is replaced with a pair @code{(@var{portion} | |
1074 . @var{whole})}, where @var{portion} is the distance of the click from | |
1075 the top or left end of the scroll bar, and @var{whole} is the length of | |
1076 the entire scroll bar. | |
1077 | |
1078 If the position is on a mode line or the vertical line separating | |
1079 @var{window} from its neighbor to the right, then @var{buffer-pos} is | |
1080 the symbol @code{mode-line} or @code{vertical-line}. For the mode line, | |
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1081 @var{y} does not have meaningful data. For the vertical line, @var{x} |
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1082 does not have meaningful data. |
6260 | 1083 |
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1084 In one special case, @var{buffer-pos} is a list containing a symbol (one |
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1085 of the symbols listed above) instead of just the symbol. This happens |
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1086 after the imaginary prefix keys for the event are inserted into the |
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1087 input stream. @xref{Key Sequence Input}. |
6260 | 1088 |
1089 @node Drag Events | |
1090 @subsection Drag Events | |
1091 @cindex drag event | |
1092 @cindex mouse drag event | |
1093 | |
1094 With Emacs, you can have a drag event without even changing your | |
1095 clothes. A @dfn{drag event} happens every time the user presses a mouse | |
1096 button and then moves the mouse to a different character position before | |
1097 releasing the button. Like all mouse events, drag events are | |
1098 represented in Lisp as lists. The lists record both the starting mouse | |
1099 position and the final position, like this: | |
1100 | |
1101 @example | |
1102 (@var{event-type} | |
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1103 (@var{window1} @var{buffer-pos1} (@var{x1} . @var{y1}) @var{timestamp1}) |
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1104 (@var{window2} @var{buffer-pos2} (@var{x2} . @var{y2}) @var{timestamp2}) |
6260 | 1105 @var{click-count}) |
1106 @end example | |
1107 | |
1108 For a drag event, the name of the symbol @var{event-type} contains the | |
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1109 prefix @samp{drag-}. For example, dragging the mouse with button 2 held |
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1110 down generates a @code{drag-mouse-2} event. The second and third |
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1111 elements of the event give the starting and ending position of the drag. |
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1112 Aside from that, the data have the same meanings as in a click event |
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1113 (@pxref{Click Events}). You can access the second element of any mouse |
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1114 event in the same way, with no need to distinguish drag events from |
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1115 others. |
6260 | 1116 |
1117 The @samp{drag-} prefix follows the modifier key prefixes such as | |
1118 @samp{C-} and @samp{M-}. | |
1119 | |
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1120 If @code{read-key-sequence} receives a drag event that has no key |
6260 | 1121 binding, and the corresponding click event does have a binding, it |
1122 changes the drag event into a click event at the drag's starting | |
1123 position. This means that you don't have to distinguish between click | |
1124 and drag events unless you want to. | |
1125 | |
1126 @node Button-Down Events | |
1127 @subsection Button-Down Events | |
1128 @cindex button-down event | |
1129 | |
1130 Click and drag events happen when the user releases a mouse button. | |
1131 They cannot happen earlier, because there is no way to distinguish a | |
1132 click from a drag until the button is released. | |
1133 | |
1134 If you want to take action as soon as a button is pressed, you need to | |
1135 handle @dfn{button-down} events.@footnote{Button-down is the | |
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1136 conservative antithesis of drag.} These occur as soon as a button is |
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1137 pressed. They are represented by lists that look exactly like click |
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1138 events (@pxref{Click Events}), except that the @var{event-type} symbol |
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1139 name contains the prefix @samp{down-}. The @samp{down-} prefix follows |
6260 | 1140 modifier key prefixes such as @samp{C-} and @samp{M-}. |
1141 | |
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1142 The function @code{read-key-sequence} ignores any button-down events |
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1143 that don't have command bindings; therefore, the Emacs command loop |
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1144 ignores them too. This means that you need not worry about defining |
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1145 button-down events unless you want them to do something. The usual |
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1146 reason to define a button-down event is so that you can track mouse |
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1147 motion (by reading motion events) until the button is released. |
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1148 @xref{Motion Events}. |
6260 | 1149 |
1150 @node Repeat Events | |
1151 @subsection Repeat Events | |
1152 @cindex repeat events | |
1153 @cindex double-click events | |
1154 @cindex triple-click events | |
1155 | |
1156 If you press the same mouse button more than once in quick succession | |
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1157 without moving the mouse, Emacs generates special @dfn{repeat} mouse |
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1158 events for the second and subsequent presses. |
6260 | 1159 |
1160 The most common repeat events are @dfn{double-click} events. Emacs | |
1161 generates a double-click event when you click a button twice; the event | |
1162 happens when you release the button (as is normal for all click | |
1163 events). | |
1164 | |
1165 The event type of a double-click event contains the prefix | |
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1166 @samp{double-}. Thus, a double click on the second mouse button with |
6260 | 1167 @key{meta} held down comes to the Lisp program as |
1168 @code{M-double-mouse-2}. If a double-click event has no binding, the | |
1169 binding of the corresponding ordinary click event is used to execute | |
1170 it. Thus, you need not pay attention to the double click feature | |
1171 unless you really want to. | |
1172 | |
1173 When the user performs a double click, Emacs generates first an ordinary | |
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1174 click event, and then a double-click event. Therefore, you must design |
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1175 the command binding of the double click event to assume that the |
6260 | 1176 single-click command has already run. It must produce the desired |
1177 results of a double click, starting from the results of a single click. | |
1178 | |
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1179 This is convenient, if the meaning of a double click somehow ``builds |
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1180 on'' the meaning of a single click---which is recommended user interface |
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1181 design practice for double clicks. |
6260 | 1182 |
1183 If you click a button, then press it down again and start moving the | |
1184 mouse with the button held down, then you get a @dfn{double-drag} event | |
1185 when you ultimately release the button. Its event type contains | |
1186 @samp{double-drag} instead of just @samp{drag}. If a double-drag event | |
1187 has no binding, Emacs looks for an alternate binding as if the event | |
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1188 were an ordinary drag. |
6260 | 1189 |
1190 Before the double-click or double-drag event, Emacs generates a | |
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1191 @dfn{double-down} event when the user presses the button down for the |
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1192 second time. Its event type contains @samp{double-down} instead of just |
6260 | 1193 @samp{down}. If a double-down event has no binding, Emacs looks for an |
1194 alternate binding as if the event were an ordinary button-down event. | |
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1195 If it finds no binding that way either, the double-down event is |
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1196 ignored. |
6260 | 1197 |
1198 To summarize, when you click a button and then press it again right | |
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1199 away, Emacs generates a down event and a click event for the first |
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1200 click, a double-down event when you press the button again, and finally |
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1201 either a double-click or a double-drag event. |
6260 | 1202 |
1203 If you click a button twice and then press it again, all in quick | |
1204 succession, Emacs generates a @dfn{triple-down} event, followed by | |
1205 either a @dfn{triple-click} or a @dfn{triple-drag}. The event types of | |
1206 these events contain @samp{triple} instead of @samp{double}. If any | |
1207 triple event has no binding, Emacs uses the binding that it would use | |
1208 for the corresponding double event. | |
1209 | |
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1210 If you click a button three or more times and then press it again, the |
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1211 events for the presses beyond the third are all triple events. Emacs |
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1212 does not have separate event types for quadruple, quintuple, etc.@: |
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1213 events. However, you can look at the event list to find out precisely |
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1214 how many times the button was pressed. |
6260 | 1215 |
1216 @defun event-click-count event | |
1217 This function returns the number of consecutive button presses that led | |
1218 up to @var{event}. If @var{event} is a double-down, double-click or | |
1219 double-drag event, the value is 2. If @var{event} is a triple event, | |
1220 the value is 3 or greater. If @var{event} is an ordinary mouse event | |
1221 (not a repeat event), the value is 1. | |
1222 @end defun | |
1223 | |
1224 @defvar double-click-time | |
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1225 To generate repeat events, successive mouse button presses must be at |
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1226 the same screen position, and the number of milliseconds between |
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1227 successive button presses must be less than the value of |
6260 | 1228 @code{double-click-time}. Setting @code{double-click-time} to |
1229 @code{nil} disables multi-click detection entirely. Setting it to | |
1230 @code{t} removes the time limit; Emacs then detects multi-clicks by | |
1231 position only. | |
1232 @end defvar | |
1233 | |
1234 @node Motion Events | |
1235 @subsection Motion Events | |
1236 @cindex motion event | |
1237 @cindex mouse motion events | |
1238 | |
1239 Emacs sometimes generates @dfn{mouse motion} events to describe motion | |
1240 of the mouse without any button activity. Mouse motion events are | |
1241 represented by lists that look like this: | |
1242 | |
1243 @example | |
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1244 (mouse-movement (@var{window} @var{buffer-pos} (@var{x} . @var{y}) @var{timestamp})) |
6260 | 1245 @end example |
1246 | |
1247 The second element of the list describes the current position of the | |
1248 mouse, just as in a click event (@pxref{Click Events}). | |
1249 | |
1250 The special form @code{track-mouse} enables generation of motion events | |
1251 within its body. Outside of @code{track-mouse} forms, Emacs does not | |
1252 generate events for mere motion of the mouse, and these events do not | |
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1253 appear. @xref{Mouse Tracking}. |
6260 | 1254 |
1255 @node Focus Events | |
1256 @subsection Focus Events | |
1257 @cindex focus event | |
1258 | |
1259 Window systems provide general ways for the user to control which window | |
1260 gets keyboard input. This choice of window is called the @dfn{focus}. | |
1261 When the user does something to switch between Emacs frames, that | |
1262 generates a @dfn{focus event}. The normal definition of a focus event, | |
1263 in the global keymap, is to select a new frame within Emacs, as the user | |
1264 would expect. @xref{Input Focus}. | |
1265 | |
1266 Focus events are represented in Lisp as lists that look like this: | |
1267 | |
1268 @example | |
1269 (switch-frame @var{new-frame}) | |
1270 @end example | |
1271 | |
1272 @noindent | |
1273 where @var{new-frame} is the frame switched to. | |
1274 | |
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1275 Most X window managers are set up so that just moving the mouse into a |
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1276 window is enough to set the focus there. Emacs appears to do this, |
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1277 because it changes the cursor to solid in the new frame. However, there |
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1278 is no need for the Lisp program to know about the focus change until |
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1279 some other kind of input arrives. So Emacs generates a focus event only |
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1280 when the user actually types a keyboard key or presses a mouse button in |
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1281 the new frame; just moving the mouse between frames does not generate a |
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1282 focus event. |
6260 | 1283 |
1284 A focus event in the middle of a key sequence would garble the | |
1285 sequence. So Emacs never generates a focus event in the middle of a key | |
1286 sequence. If the user changes focus in the middle of a key | |
1287 sequence---that is, after a prefix key---then Emacs reorders the events | |
1288 so that the focus event comes either before or after the multi-event key | |
1289 sequence, and not within it. | |
1290 | |
12067 | 1291 @node Misc Events |
1292 @subsection Miscellaneous Window System Events | |
1293 | |
1294 A few other event types represent occurrences within the window system. | |
1295 | |
1296 @table @code | |
1297 @cindex @code{delete-frame} event | |
1298 @item (delete-frame (@var{frame})) | |
1299 This kind of event indicates that the user gave the window manager | |
1300 a command to delete a particular window, which happens to be an Emacs frame. | |
1301 | |
1302 The standard definition of the @code{delete-frame} event is to delete @var{frame}. | |
1303 | |
1304 @cindex @code{iconify-frame} event | |
1305 @item (iconify-frame (@var{frame})) | |
1306 This kind of event indicates that the user iconified @var{frame} using | |
13007 | 1307 the window manager. Its standard definition is @code{ignore}; since the |
1308 frame has already been iconified, Emacs has no work to do. The purpose | |
1309 of this event type is so that you can keep track of such events if you | |
1310 want to. | |
12067 | 1311 |
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1312 @cindex @code{make-frame-visible} event |
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1313 @item (make-frame-visible (@var{frame})) |
12067 | 1314 This kind of event indicates that the user deiconified @var{frame} using |
1315 the window manager. Its standard definition is @code{ignore}; since the | |
13007 | 1316 frame has already been made visible, Emacs has no work to do. |
12067 | 1317 @end table |
1318 | |
12098 | 1319 If one of these events arrives in the middle of a key sequence---that |
1320 is, after a prefix key---then Emacs reorders the events so that this | |
1321 event comes either before or after the multi-event key sequence, not | |
1322 within it. | |
1323 | |
6260 | 1324 @node Event Examples |
1325 @subsection Event Examples | |
1326 | |
1327 If the user presses and releases the left mouse button over the same | |
1328 location, that generates a sequence of events like this: | |
1329 | |
1330 @smallexample | |
1331 (down-mouse-1 (#<window 18 on NEWS> 2613 (0 . 38) -864320)) | |
1332 (mouse-1 (#<window 18 on NEWS> 2613 (0 . 38) -864180)) | |
1333 @end smallexample | |
1334 | |
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1335 While holding the control key down, the user might hold down the |
6260 | 1336 second mouse button, and drag the mouse from one line to the next. |
1337 That produces two events, as shown here: | |
1338 | |
1339 @smallexample | |
1340 (C-down-mouse-2 (#<window 18 on NEWS> 3440 (0 . 27) -731219)) | |
1341 (C-drag-mouse-2 (#<window 18 on NEWS> 3440 (0 . 27) -731219) | |
1342 (#<window 18 on NEWS> 3510 (0 . 28) -729648)) | |
1343 @end smallexample | |
1344 | |
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1345 While holding down the meta and shift keys, the user might press the |
6260 | 1346 second mouse button on the window's mode line, and then drag the mouse |
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1347 into another window. That produces a pair of events like these: |
6260 | 1348 |
1349 @smallexample | |
1350 (M-S-down-mouse-2 (#<window 18 on NEWS> mode-line (33 . 31) -457844)) | |
1351 (M-S-drag-mouse-2 (#<window 18 on NEWS> mode-line (33 . 31) -457844) | |
1352 (#<window 20 on carlton-sanskrit.tex> 161 (33 . 3) | |
1353 -453816)) | |
1354 @end smallexample | |
1355 | |
1356 @node Classifying Events | |
1357 @subsection Classifying Events | |
1358 @cindex event type | |
1359 | |
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1360 Every event has an @dfn{event type}, which classifies the event for |
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1361 key binding purposes. For a keyboard event, the event type equals the |
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1362 event value; thus, the event type for a character is the character, and |
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1363 the event type for a function key symbol is the symbol itself. For |
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1364 events that are lists, the event type is the symbol in the @sc{car} of |
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1365 the list. Thus, the event type is always a symbol or a character. |
6260 | 1366 |
1367 Two events of the same type are equivalent where key bindings are | |
1368 concerned; thus, they always run the same command. That does not | |
1369 necessarily mean they do the same things, however, as some commands look | |
1370 at the whole event to decide what to do. For example, some commands use | |
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1371 the location of a mouse event to decide where in the buffer to act. |
6260 | 1372 |
1373 Sometimes broader classifications of events are useful. For example, | |
1374 you might want to ask whether an event involved the @key{META} key, | |
1375 regardless of which other key or mouse button was used. | |
1376 | |
1377 The functions @code{event-modifiers} and @code{event-basic-type} are | |
1378 provided to get such information conveniently. | |
1379 | |
1380 @defun event-modifiers event | |
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1381 This function returns a list of the modifiers that @var{event} has. The |
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1382 modifiers are symbols; they include @code{shift}, @code{control}, |
6260 | 1383 @code{meta}, @code{alt}, @code{hyper} and @code{super}. In addition, |
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1384 the modifiers list of a mouse event symbol always contains one of |
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1385 @code{click}, @code{drag}, and @code{down}. |
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1386 |
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1387 The argument @var{event} may be an entire event object, or just an event |
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1388 type. |
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1389 |
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1390 Here are some examples: |
6260 | 1391 |
1392 @example | |
1393 (event-modifiers ?a) | |
1394 @result{} nil | |
1395 (event-modifiers ?\C-a) | |
1396 @result{} (control) | |
1397 (event-modifiers ?\C-%) | |
1398 @result{} (control) | |
1399 (event-modifiers ?\C-\S-a) | |
1400 @result{} (control shift) | |
1401 (event-modifiers 'f5) | |
1402 @result{} nil | |
1403 (event-modifiers 's-f5) | |
1404 @result{} (super) | |
1405 (event-modifiers 'M-S-f5) | |
1406 @result{} (meta shift) | |
1407 (event-modifiers 'mouse-1) | |
1408 @result{} (click) | |
1409 (event-modifiers 'down-mouse-1) | |
1410 @result{} (down) | |
1411 @end example | |
1412 | |
1413 The modifiers list for a click event explicitly contains @code{click}, | |
1414 but the event symbol name itself does not contain @samp{click}. | |
1415 @end defun | |
1416 | |
1417 @defun event-basic-type event | |
1418 This function returns the key or mouse button that @var{event} | |
1419 describes, with all modifiers removed. For example: | |
1420 | |
1421 @example | |
1422 (event-basic-type ?a) | |
1423 @result{} 97 | |
1424 (event-basic-type ?A) | |
1425 @result{} 97 | |
1426 (event-basic-type ?\C-a) | |
1427 @result{} 97 | |
1428 (event-basic-type ?\C-\S-a) | |
1429 @result{} 97 | |
1430 (event-basic-type 'f5) | |
1431 @result{} f5 | |
1432 (event-basic-type 's-f5) | |
1433 @result{} f5 | |
1434 (event-basic-type 'M-S-f5) | |
1435 @result{} f5 | |
1436 (event-basic-type 'down-mouse-1) | |
1437 @result{} mouse-1 | |
1438 @end example | |
1439 @end defun | |
1440 | |
1441 @defun mouse-movement-p object | |
1442 This function returns non-@code{nil} if @var{object} is a mouse movement | |
1443 event. | |
1444 @end defun | |
1445 | |
12098 | 1446 @defun event-convert-list list |
1447 This function converts a list of modifier names and a basic event type | |
1448 to an event type which specifies all of them. For example, | |
1449 | |
1450 @example | |
1451 (event-convert-list '(control ?a)) | |
1452 @result{} 1 | |
1453 (event-convert-list '(control meta ?a)) | |
1454 @result{} -134217727 | |
1455 (event-convert-list '(control super f1)) | |
1456 @result{} C-s-f1 | |
1457 @end example | |
1458 @end defun | |
1459 | |
6260 | 1460 @node Accessing Events |
1461 @subsection Accessing Events | |
1462 | |
1463 This section describes convenient functions for accessing the data in | |
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1464 a mouse button or motion event. |
6260 | 1465 |
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1466 These two functions return the starting or ending position of a |
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1467 mouse-button event, as a list of this form: |
6260 | 1468 |
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1469 @example |
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1470 (@var{window} @var{buffer-position} (@var{x} . @var{y}) @var{timestamp}) |
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1471 @end example |
6260 | 1472 |
1473 @defun event-start event | |
1474 This returns the starting position of @var{event}. | |
1475 | |
1476 If @var{event} is a click or button-down event, this returns the | |
1477 location of the event. If @var{event} is a drag event, this returns the | |
1478 drag's starting position. | |
1479 @end defun | |
1480 | |
1481 @defun event-end event | |
1482 This returns the ending position of @var{event}. | |
1483 | |
1484 If @var{event} is a drag event, this returns the position where the user | |
1485 released the mouse button. If @var{event} is a click or button-down | |
1486 event, the value is actually the starting position, which is the only | |
1487 position such events have. | |
1488 @end defun | |
1489 | |
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1490 These five functions take a position list as described above, and |
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1491 return various parts of it. |
6260 | 1492 |
1493 @defun posn-window position | |
1494 Return the window that @var{position} is in. | |
1495 @end defun | |
1496 | |
1497 @defun posn-point position | |
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1498 Return the buffer position in @var{position}. This is an integer. |
6260 | 1499 @end defun |
1500 | |
1501 @defun posn-x-y position | |
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1502 Return the pixel-based x and y coordinates in @var{position}, as a cons |
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1503 cell @code{(@var{x} . @var{y})}. |
6260 | 1504 @end defun |
1505 | |
1506 @defun posn-col-row position | |
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1507 Return the row and column (in units of characters) of @var{position}, as |
6260 | 1508 a cons cell @code{(@var{col} . @var{row})}. These are computed from the |
1509 @var{x} and @var{y} values actually found in @var{position}. | |
1510 @end defun | |
1511 | |
1512 @defun posn-timestamp position | |
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1513 Return the timestamp in @var{position}. |
6260 | 1514 @end defun |
1515 | |
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1516 These functions are useful for decoding scroll bar events. |
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1517 |
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1518 @defun scroll-bar-event-ratio event |
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1519 This function returns the fractional vertical position of a scroll bar |
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1520 event within the scroll bar. The value is a cons cell |
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1521 @code{(@var{portion} . @var{whole})} containing two integers whose ratio |
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1522 is the fractional position. |
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1523 @end defun |
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1524 |
6260 | 1525 @defun scroll-bar-scale ratio total |
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1526 This function multiplies (in effect) @var{ratio} by @var{total}, |
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1527 rounding the result to an integer. The argument @var{ratio} is not a |
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1528 number, but rather a pair @code{(@var{num} . @var{denom})}---typically a |
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1529 value returned by @code{scroll-bar-event-ratio}. |
6260 | 1530 |
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1531 This function is handy for scaling a position on a scroll bar into a |
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1532 buffer position. Here's how to do that: |
6260 | 1533 |
1534 @example | |
1535 (+ (point-min) | |
1536 (scroll-bar-scale | |
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1537 (posn-x-y (event-start event)) |
6260 | 1538 (- (point-max) (point-min)))) |
1539 @end example | |
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1540 |
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1541 Recall that scroll bar events have two integers forming ratio in place |
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1542 of a pair of x and y coordinates. |
6260 | 1543 @end defun |
1544 | |
1545 @node Strings of Events | |
1546 @subsection Putting Keyboard Events in Strings | |
1547 | |
1548 In most of the places where strings are used, we conceptualize the | |
1549 string as containing text characters---the same kind of characters found | |
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1550 in buffers or files. Occasionally Lisp programs use strings that |
6260 | 1551 conceptually contain keyboard characters; for example, they may be key |
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1552 sequences or keyboard macro definitions. However, storing keyboard |
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1553 characters in a string is a complex matter, for reasons of historical |
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1554 compatibility, and it is not always possible. |
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1555 |
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1556 We recommend that new programs avoid dealing with these complexities |
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1557 by not storing keyboard events in strings. Here is how to do that: |
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1558 |
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1559 @itemize @bullet |
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1560 @item |
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1561 Use vectors instead of strings for key sequences, when you plan to use |
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1562 them for anything other than as arguments @code{lookup-key} and |
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1563 @code{define-key}. For example, you can use |
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1564 @code{read-key-sequence-vector} instead of @code{read-key-sequence}, and |
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1565 @code{this-command-keys-vector} instead of @code{this-command-keys}. |
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1566 |
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1567 @item |
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1568 Use vectors to write key sequence constants containing meta characters, |
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1569 even when passing them directly to @code{define-key}. |
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1570 |
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1571 @item |
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1572 When you have to look at the contents of a key sequence that might be a |
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1573 string, use @code{listify-key-sequence} (@pxref{Event Input Misc}) |
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1574 first, to convert it to a list. |
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1575 @end itemize |
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1576 |
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1577 The complexities stem from the modifier bits that keyboard input |
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1578 characters can include. Aside from the Meta modifier, none of these |
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1579 modifier bits can be included in a string, and the Meta modifier is |
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1580 allowed only in special cases. |
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1581 |
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1582 The earliest GNU Emacs versions represented meta characters as codes |
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1583 in the range of 128 to 255. At that time, the basic character codes |
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1584 ranged from 0 to 127, so all keyboard character codes did fit in a |
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1585 string. Many Lisp programs used @samp{\M-} in string constants to stand |
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1586 for meta characters, especially in arguments to @code{define-key} and |
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1587 similar functions, and key sequences and sequences of events were always |
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1588 represented as strings. |
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1589 |
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1590 When we added support for larger basic character codes beyond 127, and |
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1591 additional modifier bits, we had to change the representation of meta |
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1592 characters. Now the flag that represents the Meta modifier in a |
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1593 character is |
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1594 @tex |
12098 | 1595 $2^{27}$ |
21682
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1596 @end tex |
12098 | 1597 @ifinfo |
1598 2**27 | |
1599 @end ifinfo | |
21682
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1600 and such numbers cannot be included in a string. |
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1601 |
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1602 To support programs with @samp{\M-} in string constants, there are |
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1603 special rules for including certain meta characters in a string. |
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1604 Here are the rules for interpreting keyboard |
6260 | 1605 |
1606 @itemize @bullet | |
1607 @item | |
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1608 If the keyboard character value is in the range of 0 to 127, it can go |
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1609 in the string unchanged. |
6260 | 1610 |
1611 @item | |
12098 | 1612 The meta variants of those characters, with codes in the range of |
21682
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1613 @tex |
12098 | 1614 $2^{27}$ |
21682
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1615 @end tex |
12098 | 1616 @ifinfo |
1617 2**27 | |
1618 @end ifinfo | |
1619 to | |
21682
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1620 @tex |
12098 | 1621 $2^{27} + 127$, |
21682
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1622 @end tex |
12098 | 1623 @ifinfo |
1624 2**27+127, | |
1625 @end ifinfo | |
1626 can also go in the string, but you must change their | |
1627 numeric values. You must set the | |
21682
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1628 @tex |
12098 | 1629 $2^{7}$ |
21682
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1630 @end tex |
12098 | 1631 @ifinfo |
1632 2**7 | |
1633 @end ifinfo | |
1634 bit instead of the | |
21682
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1635 @tex |
12098 | 1636 $2^{27}$ |
21682
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1637 @end tex |
12098 | 1638 @ifinfo |
1639 2**27 | |
1640 @end ifinfo | |
21682
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1641 bit, resulting in a value between 128 and 255. Only a unibyte string |
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1642 can include these codes. |
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1643 |
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1644 @item |
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1645 Non-@sc{ASCII} characters above 256 can be included in a multibyte string. |
6260 | 1646 |
1647 @item | |
1648 Other keyboard character events cannot fit in a string. This includes | |
1649 keyboard events in the range of 128 to 255. | |
1650 @end itemize | |
1651 | |
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1652 Functions such as @code{read-key-sequence} that construct strings of |
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1653 keyboard input characters follow these rules: they construct vectors |
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1654 instead of strings, when the events won't fit in a string. |
6260 | 1655 |
1656 When you use the read syntax @samp{\M-} in a string, it produces a | |
1657 code in the range of 128 to 255---the same code that you get if you | |
1658 modify the corresponding keyboard event to put it in the string. Thus, | |
1659 meta events in strings work consistently regardless of how they get into | |
1660 the strings. | |
1661 | |
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1662 However, most programs would do well to avoid these issues by |
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1663 following the recommendations at the beginning of this section. |
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1664 |
6260 | 1665 @node Reading Input |
1666 @section Reading Input | |
1667 | |
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1668 The editor command loop reads key sequences using the function |
6260 | 1669 @code{read-key-sequence}, which uses @code{read-event}. These and other |
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1670 functions for event input are also available for use in Lisp programs. |
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1671 See also @code{momentary-string-display} in @ref{Temporary Displays}, |
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1672 and @code{sit-for} in @ref{Waiting}. @xref{Terminal Input}, for |
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1673 functions and variables for controlling terminal input modes and |
15764 | 1674 debugging terminal input. @xref{Translating Input}, for features you |
1675 can use for translating or modifying input events while reading them. | |
6260 | 1676 |
1677 For higher-level input facilities, see @ref{Minibuffers}. | |
1678 | |
1679 @menu | |
1680 * Key Sequence Input:: How to read one key sequence. | |
1681 * Reading One Event:: How to read just one event. | |
1682 * Quoted Character Input:: Asking the user to specify a character. | |
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1683 * Event Input Misc:: How to reread or throw away input events. |
6260 | 1684 @end menu |
1685 | |
1686 @node Key Sequence Input | |
1687 @subsection Key Sequence Input | |
1688 @cindex key sequence input | |
1689 | |
1690 The command loop reads input a key sequence at a time, by calling | |
1691 @code{read-key-sequence}. Lisp programs can also call this function; | |
1692 for example, @code{describe-key} uses it to read the key to describe. | |
1693 | |
1694 @defun read-key-sequence prompt | |
1695 @cindex key sequence | |
1696 This function reads a key sequence and returns it as a string or | |
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1697 vector. It keeps reading events until it has accumulated a complete key |
6260 | 1698 sequence; that is, enough to specify a non-prefix command using the |
1699 currently active keymaps. | |
1700 | |
1701 If the events are all characters and all can fit in a string, then | |
1702 @code{read-key-sequence} returns a string (@pxref{Strings of Events}). | |
1703 Otherwise, it returns a vector, since a vector can hold all kinds of | |
1704 events---characters, symbols, and lists. The elements of the string or | |
1705 vector are the events in the key sequence. | |
1706 | |
1707 The argument @var{prompt} is either a string to be displayed in the echo | |
1708 area as a prompt, or @code{nil}, meaning not to display a prompt. | |
1709 | |
1710 In the example below, the prompt @samp{?} is displayed in the echo area, | |
1711 and the user types @kbd{C-x C-f}. | |
1712 | |
1713 @example | |
1714 (read-key-sequence "?") | |
1715 | |
1716 @group | |
1717 ---------- Echo Area ---------- | |
1718 ?@kbd{C-x C-f} | |
1719 ---------- Echo Area ---------- | |
1720 | |
1721 @result{} "^X^F" | |
1722 @end group | |
1723 @end example | |
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1724 |
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1725 The function @code{read-key-sequence} suppresses quitting: @kbd{C-g} |
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1726 typed while reading with this function works like any other character, |
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1727 and does not set @code{quit-flag}. @xref{Quitting}. |
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1728 @end defun |
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1729 |
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1730 @defun read-key-sequence-vector prompt |
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1731 This is like @code{read-key-sequence} except that it always |
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1732 returns the key sequence as a vector, never as a string. |
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1733 @xref{Strings of Events}. |
6260 | 1734 @end defun |
1735 | |
1736 @cindex upper case key sequence | |
1737 @cindex downcasing in @code{lookup-key} | |
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1738 If an input character is an upper-case letter and has no key binding, |
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1739 but its lower-case equivalent has one, then @code{read-key-sequence} |
6260 | 1740 converts the character to lower case. Note that @code{lookup-key} does |
1741 not perform case conversion in this way. | |
1742 | |
1743 The function @code{read-key-sequence} also transforms some mouse events. | |
1744 It converts unbound drag events into click events, and discards unbound | |
12098 | 1745 button-down events entirely. It also reshuffles focus events and |
1746 miscellaneous window events so that they never appear in a key sequence | |
1747 with any other events. | |
6260 | 1748 |
1749 When mouse events occur in special parts of a window, such as a mode | |
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1750 line or a scroll bar, the event type shows nothing special---it is the |
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1751 same symbol that would normally represent that combination of mouse |
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1752 button and modifier keys. The information about the window part is kept |
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1753 elsewhere in the event---in the coordinates. But |
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1754 @code{read-key-sequence} translates this information into imaginary |
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1755 ``prefix keys'', all of which are symbols: @code{mode-line}, |
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1756 @code{vertical-line}, @code{horizontal-scroll-bar} and |
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1757 @code{vertical-scroll-bar}. You can define meanings for mouse clicks in |
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1758 special window parts by defining key sequences using these imaginary |
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1759 prefix keys. |
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1760 |
6260 | 1761 For example, if you call @code{read-key-sequence} and then click the |
12098 | 1762 mouse on the window's mode line, you get two events, like this: |
6260 | 1763 |
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1764 @example |
6260 | 1765 (read-key-sequence "Click on the mode line: ") |
1766 @result{} [mode-line | |
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1767 (mouse-1 |
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1768 (#<window 6 on NEWS> mode-line |
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1769 (40 . 63) 5959987))] |
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1770 @end example |
6260 | 1771 |
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1772 @defvar num-input-keys |
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1773 @c Emacs 19 feature |
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1774 This variable's value is the number of key sequences processed so far in |
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1775 this Emacs session. This includes key sequences read from the terminal |
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1776 and key sequences read from keyboard macros being executed. |
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1777 @end defvar |
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1778 |
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1779 @tindex num-nonmacro-input-events |
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1780 @defvar num-nonmacro-input-events |
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1781 This variable holds the total number of input events received so far |
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1782 from the terminal---not counting those generated by keyboard macros. |
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1783 @end defvar |
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1784 |
6260 | 1785 @node Reading One Event |
1786 @subsection Reading One Event | |
1787 | |
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1788 The lowest level functions for command input are those that read a |
6260 | 1789 single event. |
1790 | |
1791 @defun read-event | |
1792 This function reads and returns the next event of command input, waiting | |
1793 if necessary until an event is available. Events can come directly from | |
1794 the user or from a keyboard macro. | |
1795 | |
1796 The function @code{read-event} does not display any message to indicate | |
1797 it is waiting for input; use @code{message} first, if you wish to | |
1798 display one. If you have not displayed a message, @code{read-event} | |
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1799 prompts by echoing: it displays descriptions of the events that led to |
6260 | 1800 or were read by the current command. @xref{The Echo Area}. |
1801 | |
1802 If @code{cursor-in-echo-area} is non-@code{nil}, then @code{read-event} | |
1803 moves the cursor temporarily to the echo area, to the end of any message | |
1804 displayed there. Otherwise @code{read-event} does not move the cursor. | |
1805 | |
1806 Here is what happens if you call @code{read-event} and then press the | |
1807 right-arrow function key: | |
1808 | |
1809 @example | |
1810 @group | |
1811 (read-event) | |
1812 @result{} right | |
1813 @end group | |
1814 @end example | |
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1815 @end defun |
6260 | 1816 |
1817 @defun read-char | |
1818 This function reads and returns a character of command input. It | |
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1819 discards any events that are not characters, until it gets a character. |
6260 | 1820 |
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1821 In the first example, the user types the character @kbd{1} (@sc{ASCII} |
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1822 code 49). The second example shows a keyboard macro definition that |
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1823 calls @code{read-char} from the minibuffer using @code{eval-expression}. |
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1824 @code{read-char} reads the keyboard macro's very next character, which |
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1825 is @kbd{1}. Then @code{eval-expression} displays its return value in |
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1826 the echo area. |
6260 | 1827 |
1828 @example | |
1829 @group | |
1830 (read-char) | |
1831 @result{} 49 | |
1832 @end group | |
1833 | |
1834 @group | |
12098 | 1835 ;; @r{We assume here you use @kbd{M-:} to evaluate this.} |
6260 | 1836 (symbol-function 'foo) |
12098 | 1837 @result{} "^[:(read-char)^M1" |
6260 | 1838 @end group |
1839 @group | |
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1840 (execute-kbd-macro 'foo) |
6260 | 1841 @print{} 49 |
1842 @result{} nil | |
1843 @end group | |
1844 @end example | |
1845 @end defun | |
1846 | |
1847 @node Quoted Character Input | |
1848 @subsection Quoted Character Input | |
1849 @cindex quoted character input | |
1850 | |
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1851 You can use the function @code{read-quoted-char} to ask the user to |
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1852 specify a character, and allow the user to specify a control or meta |
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1853 character conveniently, either literally or as an octal character code. |
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1854 The command @code{quoted-insert} uses this function. |
6260 | 1855 |
1856 @defun read-quoted-char &optional prompt | |
1857 @cindex octal character input | |
1858 @cindex control characters, reading | |
1859 @cindex nonprinting characters, reading | |
1860 This function is like @code{read-char}, except that if the first | |
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1861 character read is an octal digit (0-7), it reads any number of octal |
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1862 digits (but stopping if a non-octal digit is found), and returns the |
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1863 character represented by that numeric character code. |
6260 | 1864 |
1865 Quitting is suppressed when the first character is read, so that the | |
1866 user can enter a @kbd{C-g}. @xref{Quitting}. | |
1867 | |
1868 If @var{prompt} is supplied, it specifies a string for prompting the | |
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1869 user. The prompt string is always displayed in the echo area, followed |
6260 | 1870 by a single @samp{-}. |
1871 | |
1872 In the following example, the user types in the octal number 177 (which | |
1873 is 127 in decimal). | |
1874 | |
1875 @example | |
1876 (read-quoted-char "What character") | |
1877 | |
1878 @group | |
1879 ---------- Echo Area ---------- | |
1880 What character-@kbd{177} | |
1881 ---------- Echo Area ---------- | |
1882 | |
1883 @result{} 127 | |
1884 @end group | |
1885 @end example | |
1886 @end defun | |
1887 | |
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1888 @need 2000 |
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1889 @node Event Input Misc |
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1890 @subsection Miscellaneous Event Input Features |
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1891 |
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1892 This section describes how to ``peek ahead'' at events without using |
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1893 them up, how to check for pending input, and how to discard pending |
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1894 input. |
6260 | 1895 |
1896 @defvar unread-command-events | |
1897 @cindex next input | |
1898 @cindex peeking at input | |
1899 This variable holds a list of events waiting to be read as command | |
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1900 input. The events are used in the order they appear in the list, and |
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1901 removed one by one as they are used. |
6260 | 1902 |
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1903 The variable is needed because in some cases a function reads an event |
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1904 and then decides not to use it. Storing the event in this variable |
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1905 causes it to be processed normally, by the command loop or by the |
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1906 functions to read command input. |
6260 | 1907 |
1908 @cindex prefix argument unreading | |
1909 For example, the function that implements numeric prefix arguments reads | |
1910 any number of digits. When it finds a non-digit event, it must unread | |
1911 the event so that it can be read normally by the command loop. | |
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1912 Likewise, incremental search uses this feature to unread events with no |
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1913 special meaning in a search, because these events should exit the search |
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1914 and then execute normally. |
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1915 |
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1916 The reliable and easy way to extract events from a key sequence so as to |
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1917 put them in @code{unread-command-events} is to use |
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1918 @code{listify-key-sequence} (@pxref{Strings of Events}). |
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1919 |
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1920 Normally you add events to the front of this list, so that the events |
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1921 most recently unread will be reread first. |
6260 | 1922 @end defvar |
1923 | |
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1924 @defun listify-key-sequence key |
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1925 This function converts the string or vector @var{key} to a list of |
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1926 individual events, which you can put in @code{unread-command-events}. |
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1927 @end defun |
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1928 |
6260 | 1929 @defvar unread-command-char |
1930 This variable holds a character to be read as command input. | |
1931 A value of -1 means ``empty''. | |
1932 | |
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1933 This variable is mostly obsolete now that you can use |
6260 | 1934 @code{unread-command-events} instead; it exists only to support programs |
1935 written for Emacs versions 18 and earlier. | |
1936 @end defvar | |
1937 | |
1938 @defun input-pending-p | |
1939 @cindex waiting for command key input | |
1940 This function determines whether any command input is currently | |
1941 available to be read. It returns immediately, with value @code{t} if | |
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1942 there is available input, @code{nil} otherwise. On rare occasions it |
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1943 may return @code{t} when no input is available. |
6260 | 1944 @end defun |
1945 | |
1946 @defvar last-input-event | |
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1947 @defvarx last-input-char |
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1948 This variable records the last terminal input event read, whether |
6260 | 1949 as part of a command or explicitly by a Lisp program. |
1950 | |
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1951 In the example below, the Lisp program reads the character @kbd{1}, |
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1952 @sc{ASCII} code 49. It becomes the value of @code{last-input-event}, |
12098 | 1953 while @kbd{C-e} (we assume @kbd{C-x C-e} command is used to evaluate |
1954 this expression) remains the value of @code{last-command-event}. | |
6260 | 1955 |
1956 @example | |
1957 @group | |
1958 (progn (print (read-char)) | |
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1959 (print last-command-event) |
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1960 last-input-event) |
6260 | 1961 @print{} 49 |
1962 @print{} 5 | |
1963 @result{} 49 | |
1964 @end group | |
1965 @end example | |
1966 | |
1967 The alias @code{last-input-char} exists for compatibility with | |
1968 Emacs version 18. | |
1969 @end defvar | |
1970 | |
1971 @defun discard-input | |
1972 @cindex flush input | |
1973 @cindex discard input | |
1974 @cindex terminate keyboard macro | |
1975 This function discards the contents of the terminal input buffer and | |
1976 cancels any keyboard macro that might be in the process of definition. | |
1977 It returns @code{nil}. | |
1978 | |
1979 In the following example, the user may type a number of characters right | |
1980 after starting the evaluation of the form. After the @code{sleep-for} | |
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1981 finishes sleeping, @code{discard-input} discards any characters typed |
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1982 during the sleep. |
6260 | 1983 |
1984 @example | |
1985 (progn (sleep-for 2) | |
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1986 (discard-input)) |
6260 | 1987 @result{} nil |
1988 @end example | |
1989 @end defun | |
1990 | |
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1991 @node Special Events |
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1992 @section Special Events |
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1993 |
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1994 @cindex special events |
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1995 Special events are handled at a very low level---as soon as they are |
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1996 read. The @code{read-event} function processes these events itself, and |
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1997 never returns them. |
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1998 |
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1999 Events that are handled in this way do not echo, they are never grouped |
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2000 into key sequences, and they never appear in the value of |
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2001 @code{last-command-event} or @code{(this-command-keys)}. They do not |
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2002 discard a numeric argument, they cannot be unread with |
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2003 @code{unread-command-events}, they may not appear in a keyboard macro, |
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2004 and they are not recorded in a keyboard macro while you are defining |
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2005 one. |
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2006 |
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2007 These events do, however, appear in @code{last-input-event} immediately |
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2008 after they are read, and this is the way for the event's definition to |
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2009 find the actual event. |
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2010 |
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2011 The events types @code{iconify-frame}, @code{make-frame-visible} and |
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2012 @code{delete-frame} are normally handled in this way. The keymap which |
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2013 defines how to handle special events---and which events are special---is |
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2014 in the variable @code{special-event-map} (@pxref{Active Keymaps}). |
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2015 |
6260 | 2016 @node Waiting |
2017 @section Waiting for Elapsed Time or Input | |
2018 @cindex pausing | |
2019 @cindex waiting | |
2020 | |
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2021 The wait functions are designed to wait for a certain amount of time |
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2022 to pass or until there is input. For example, you may wish to pause in |
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2023 the middle of a computation to allow the user time to view the display. |
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2024 @code{sit-for} pauses and updates the screen, and returns immediately if |
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2025 input comes in, while @code{sleep-for} pauses without updating the |
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2026 screen. |
6260 | 2027 |
2028 @defun sit-for seconds &optional millisec nodisp | |
2029 This function performs redisplay (provided there is no pending input | |
2030 from the user), then waits @var{seconds} seconds, or until input is | |
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2031 available. The value is @code{t} if @code{sit-for} waited the full |
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2032 time with no input arriving (see @code{input-pending-p} in @ref{Event |
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2033 Input Misc}). Otherwise, the value is @code{nil}. |
6260 | 2034 |
12098 | 2035 The argument @var{seconds} need not be an integer. If it is a floating |
2036 point number, @code{sit-for} waits for a fractional number of seconds. | |
2037 Some systems support only a whole number of seconds; on these systems, | |
2038 @var{seconds} is rounded down. | |
2039 | |
6260 | 2040 The optional argument @var{millisec} specifies an additional waiting |
2041 period measured in milliseconds. This adds to the period specified by | |
12098 | 2042 @var{seconds}. If the system doesn't support waiting fractions of a |
2043 second, you get an error if you specify nonzero @var{millisec}. | |
6260 | 2044 |
2045 @cindex forcing redisplay | |
2046 Redisplay is always preempted if input arrives, and does not happen at | |
2047 all if input is available before it starts. Thus, there is no way to | |
2048 force screen updating if there is pending input; however, if there is no | |
2049 input pending, you can force an update with no delay by using | |
2050 @code{(sit-for 0)}. | |
2051 | |
2052 If @var{nodisp} is non-@code{nil}, then @code{sit-for} does not | |
2053 redisplay, but it still returns as soon as input is available (or when | |
2054 the timeout elapses). | |
2055 | |
12067 | 2056 Iconifying or deiconifying a frame makes @code{sit-for} return, because |
2057 that generates an event. @xref{Misc Events}. | |
2058 | |
6260 | 2059 The usual purpose of @code{sit-for} is to give the user time to read |
2060 text that you display. | |
2061 @end defun | |
2062 | |
2063 @defun sleep-for seconds &optional millisec | |
2064 This function simply pauses for @var{seconds} seconds without updating | |
2065 the display. It pays no attention to available input. It returns | |
2066 @code{nil}. | |
2067 | |
12098 | 2068 The argument @var{seconds} need not be an integer. If it is a floating |
2069 point number, @code{sleep-for} waits for a fractional number of seconds. | |
2070 Some systems support only a whole number of seconds; on these systems, | |
2071 @var{seconds} is rounded down. | |
2072 | |
6260 | 2073 The optional argument @var{millisec} specifies an additional waiting |
2074 period measured in milliseconds. This adds to the period specified by | |
12098 | 2075 @var{seconds}. If the system doesn't support waiting fractions of a |
2076 second, you get an error if you specify nonzero @var{millisec}. | |
6260 | 2077 |
2078 Use @code{sleep-for} when you wish to guarantee a delay. | |
2079 @end defun | |
2080 | |
2081 @xref{Time of Day}, for functions to get the current time. | |
2082 | |
2083 @node Quitting | |
2084 @section Quitting | |
2085 @cindex @kbd{C-g} | |
2086 @cindex quitting | |
2087 | |
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2088 Typing @kbd{C-g} while a Lisp function is running causes Emacs to |
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2089 @dfn{quit} whatever it is doing. This means that control returns to the |
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2090 innermost active command loop. |
6260 | 2091 |
2092 Typing @kbd{C-g} while the command loop is waiting for keyboard input | |
2093 does not cause a quit; it acts as an ordinary input character. In the | |
2094 simplest case, you cannot tell the difference, because @kbd{C-g} | |
2095 normally runs the command @code{keyboard-quit}, whose effect is to quit. | |
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2096 However, when @kbd{C-g} follows a prefix key, they combine to form an |
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2097 undefined key. The effect is to cancel the prefix key as well as any |
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2098 prefix argument. |
6260 | 2099 |
2100 In the minibuffer, @kbd{C-g} has a different definition: it aborts out | |
2101 of the minibuffer. This means, in effect, that it exits the minibuffer | |
2102 and then quits. (Simply quitting would return to the command loop | |
2103 @emph{within} the minibuffer.) The reason why @kbd{C-g} does not quit | |
2104 directly when the command reader is reading input is so that its meaning | |
2105 can be redefined in the minibuffer in this way. @kbd{C-g} following a | |
2106 prefix key is not redefined in the minibuffer, and it has its normal | |
2107 effect of canceling the prefix key and prefix argument. This too | |
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2108 would not be possible if @kbd{C-g} always quit directly. |
6260 | 2109 |
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2110 When @kbd{C-g} does directly quit, it does so by setting the variable |
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2111 @code{quit-flag} to @code{t}. Emacs checks this variable at appropriate |
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2112 times and quits if it is not @code{nil}. Setting @code{quit-flag} |
6260 | 2113 non-@code{nil} in any way thus causes a quit. |
2114 | |
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2115 At the level of C code, quitting cannot happen just anywhere; only at the |
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2116 special places that check @code{quit-flag}. The reason for this is |
6260 | 2117 that quitting at other places might leave an inconsistency in Emacs's |
2118 internal state. Because quitting is delayed until a safe place, quitting | |
2119 cannot make Emacs crash. | |
2120 | |
2121 Certain functions such as @code{read-key-sequence} or | |
2122 @code{read-quoted-char} prevent quitting entirely even though they wait | |
2123 for input. Instead of quitting, @kbd{C-g} serves as the requested | |
2124 input. In the case of @code{read-key-sequence}, this serves to bring | |
2125 about the special behavior of @kbd{C-g} in the command loop. In the | |
2126 case of @code{read-quoted-char}, this is so that @kbd{C-q} can be used | |
2127 to quote a @kbd{C-g}. | |
2128 | |
2129 You can prevent quitting for a portion of a Lisp function by binding | |
2130 the variable @code{inhibit-quit} to a non-@code{nil} value. Then, | |
2131 although @kbd{C-g} still sets @code{quit-flag} to @code{t} as usual, the | |
2132 usual result of this---a quit---is prevented. Eventually, | |
2133 @code{inhibit-quit} will become @code{nil} again, such as when its | |
2134 binding is unwound at the end of a @code{let} form. At that time, if | |
2135 @code{quit-flag} is still non-@code{nil}, the requested quit happens | |
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2136 immediately. This behavior is ideal when you wish to make sure that |
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2137 quitting does not happen within a ``critical section'' of the program. |
6260 | 2138 |
2139 @cindex @code{read-quoted-char} quitting | |
2140 In some functions (such as @code{read-quoted-char}), @kbd{C-g} is | |
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2141 handled in a special way that does not involve quitting. This is done |
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2142 by reading the input with @code{inhibit-quit} bound to @code{t}, and |
6260 | 2143 setting @code{quit-flag} to @code{nil} before @code{inhibit-quit} |
2144 becomes @code{nil} again. This excerpt from the definition of | |
2145 @code{read-quoted-char} shows how this is done; it also shows that | |
2146 normal quitting is permitted after the first character of input. | |
2147 | |
2148 @example | |
2149 (defun read-quoted-char (&optional prompt) | |
2150 "@dots{}@var{documentation}@dots{}" | |
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2151 (let ((message-log-max nil) done (first t) (code 0) char) |
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2152 (while (not done) |
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2153 (let ((inhibit-quit first) |
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2154 @dots{}) |
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2155 (and prompt (message "%s-" prompt)) |
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2156 (setq char (read-event)) |
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2157 (if inhibit-quit (setq quit-flag nil))) |
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2158 @r{@dots{}set the variable @code{code}@dots{}}) |
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2159 code)) |
6260 | 2160 @end example |
2161 | |
2162 @defvar quit-flag | |
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2163 If this variable is non-@code{nil}, then Emacs quits immediately, unless |
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2164 @code{inhibit-quit} is non-@code{nil}. Typing @kbd{C-g} ordinarily sets |
6260 | 2165 @code{quit-flag} non-@code{nil}, regardless of @code{inhibit-quit}. |
2166 @end defvar | |
2167 | |
2168 @defvar inhibit-quit | |
2169 This variable determines whether Emacs should quit when @code{quit-flag} | |
2170 is set to a value other than @code{nil}. If @code{inhibit-quit} is | |
2171 non-@code{nil}, then @code{quit-flag} has no special effect. | |
2172 @end defvar | |
2173 | |
2174 @deffn Command keyboard-quit | |
2175 This function signals the @code{quit} condition with @code{(signal 'quit | |
2176 nil)}. This is the same thing that quitting does. (See @code{signal} | |
2177 in @ref{Errors}.) | |
2178 @end deffn | |
2179 | |
2180 You can specify a character other than @kbd{C-g} to use for quitting. | |
2181 See the function @code{set-input-mode} in @ref{Terminal Input}. | |
2182 | |
2183 @node Prefix Command Arguments | |
2184 @section Prefix Command Arguments | |
2185 @cindex prefix argument | |
2186 @cindex raw prefix argument | |
2187 @cindex numeric prefix argument | |
2188 | |
2189 Most Emacs commands can use a @dfn{prefix argument}, a number | |
2190 specified before the command itself. (Don't confuse prefix arguments | |
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2191 with prefix keys.) The prefix argument is at all times represented by a |
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2192 value, which may be @code{nil}, meaning there is currently no prefix |
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2193 argument. Each command may use the prefix argument or ignore it. |
6260 | 2194 |
2195 There are two representations of the prefix argument: @dfn{raw} and | |
2196 @dfn{numeric}. The editor command loop uses the raw representation | |
2197 internally, and so do the Lisp variables that store the information, but | |
2198 commands can request either representation. | |
2199 | |
2200 Here are the possible values of a raw prefix argument: | |
2201 | |
2202 @itemize @bullet | |
2203 @item | |
2204 @code{nil}, meaning there is no prefix argument. Its numeric value is | |
2205 1, but numerous commands make a distinction between @code{nil} and the | |
2206 integer 1. | |
2207 | |
2208 @item | |
2209 An integer, which stands for itself. | |
2210 | |
2211 @item | |
2212 A list of one element, which is an integer. This form of prefix | |
2213 argument results from one or a succession of @kbd{C-u}'s with no | |
2214 digits. The numeric value is the integer in the list, but some | |
2215 commands make a distinction between such a list and an integer alone. | |
2216 | |
2217 @item | |
2218 The symbol @code{-}. This indicates that @kbd{M--} or @kbd{C-u -} was | |
2219 typed, without following digits. The equivalent numeric value is | |
2220 @minus{}1, but some commands make a distinction between the integer | |
2221 @minus{}1 and the symbol @code{-}. | |
2222 @end itemize | |
2223 | |
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2224 We illustrate these possibilities by calling the following function with |
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2225 various prefixes: |
6260 | 2226 |
2227 @example | |
2228 @group | |
2229 (defun display-prefix (arg) | |
2230 "Display the value of the raw prefix arg." | |
2231 (interactive "P") | |
2232 (message "%s" arg)) | |
2233 @end group | |
2234 @end example | |
2235 | |
2236 @noindent | |
2237 Here are the results of calling @code{display-prefix} with various | |
2238 raw prefix arguments: | |
2239 | |
2240 @example | |
2241 M-x display-prefix @print{} nil | |
2242 | |
2243 C-u M-x display-prefix @print{} (4) | |
2244 | |
2245 C-u C-u M-x display-prefix @print{} (16) | |
2246 | |
2247 C-u 3 M-x display-prefix @print{} 3 | |
2248 | |
2249 M-3 M-x display-prefix @print{} 3 ; @r{(Same as @code{C-u 3}.)} | |
2250 | |
2251 C-u - M-x display-prefix @print{} - | |
2252 | |
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2253 M-- M-x display-prefix @print{} - ; @r{(Same as @code{C-u -}.)} |
6260 | 2254 |
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2255 C-u - 7 M-x display-prefix @print{} -7 |
6260 | 2256 |
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2257 M-- 7 M-x display-prefix @print{} -7 ; @r{(Same as @code{C-u -7}.)} |
6260 | 2258 @end example |
2259 | |
2260 Emacs uses two variables to store the prefix argument: | |
2261 @code{prefix-arg} and @code{current-prefix-arg}. Commands such as | |
2262 @code{universal-argument} that set up prefix arguments for other | |
2263 commands store them in @code{prefix-arg}. In contrast, | |
2264 @code{current-prefix-arg} conveys the prefix argument to the current | |
2265 command, so setting it has no effect on the prefix arguments for future | |
2266 commands. | |
2267 | |
2268 Normally, commands specify which representation to use for the prefix | |
2269 argument, either numeric or raw, in the @code{interactive} declaration. | |
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2270 (@xref{Using Interactive}.) Alternatively, functions may look at the |
6260 | 2271 value of the prefix argument directly in the variable |
2272 @code{current-prefix-arg}, but this is less clean. | |
2273 | |
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2274 @defun prefix-numeric-value arg |
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2275 This function returns the numeric meaning of a valid raw prefix argument |
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2276 value, @var{arg}. The argument may be a symbol, a number, or a list. |
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2277 If it is @code{nil}, the value 1 is returned; if it is @code{-}, the |
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2278 value @minus{}1 is returned; if it is a number, that number is returned; |
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2279 if it is a list, the @sc{car} of that list (which should be a number) is |
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2280 returned. |
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2281 @end defun |
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2282 |
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2283 @defvar current-prefix-arg |
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2284 This variable holds the raw prefix argument for the @emph{current} |
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2285 command. Commands may examine it directly, but the usual method for |
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2286 accessing it is with @code{(interactive "P")}. |
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2287 @end defvar |
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2288 |
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2289 @defvar prefix-arg |
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2290 The value of this variable is the raw prefix argument for the |
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2291 @emph{next} editing command. Commands such as @code{universal-argument} |
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2292 that specify prefix arguments for the following command work by setting |
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2293 this variable. |
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2294 @end defvar |
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2295 |
21007
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2296 The following commands exist to set up prefix arguments for the |
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2297 following command. Do not call them for any other reason. |
6260 | 2298 |
2299 @deffn Command universal-argument | |
2300 This command reads input and specifies a prefix argument for the | |
2301 following command. Don't call this command yourself unless you know | |
2302 what you are doing. | |
2303 @end deffn | |
2304 | |
2305 @deffn Command digit-argument arg | |
2306 This command adds to the prefix argument for the following command. The | |
2307 argument @var{arg} is the raw prefix argument as it was before this | |
2308 command; it is used to compute the updated prefix argument. Don't call | |
2309 this command yourself unless you know what you are doing. | |
2310 @end deffn | |
2311 | |
2312 @deffn Command negative-argument arg | |
2313 This command adds to the numeric argument for the next command. The | |
2314 argument @var{arg} is the raw prefix argument as it was before this | |
2315 command; its value is negated to form the new prefix argument. Don't | |
2316 call this command yourself unless you know what you are doing. | |
2317 @end deffn | |
2318 | |
2319 @node Recursive Editing | |
2320 @section Recursive Editing | |
2321 @cindex recursive command loop | |
2322 @cindex recursive editing level | |
2323 @cindex command loop, recursive | |
2324 | |
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2325 The Emacs command loop is entered automatically when Emacs starts up. |
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2326 This top-level invocation of the command loop never exits; it keeps |
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2327 running as long as Emacs does. Lisp programs can also invoke the |
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2328 command loop. Since this makes more than one activation of the command |
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2329 loop, we call it @dfn{recursive editing}. A recursive editing level has |
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2330 the effect of suspending whatever command invoked it and permitting the |
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2331 user to do arbitrary editing before resuming that command. |
6260 | 2332 |
2333 The commands available during recursive editing are the same ones | |
2334 available in the top-level editing loop and defined in the keymaps. | |
2335 Only a few special commands exit the recursive editing level; the others | |
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2336 return to the recursive editing level when they finish. (The special |
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2337 commands for exiting are always available, but they do nothing when |
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2338 recursive editing is not in progress.) |
6260 | 2339 |
2340 All command loops, including recursive ones, set up all-purpose error | |
2341 handlers so that an error in a command run from the command loop will | |
2342 not exit the loop. | |
2343 | |
2344 @cindex minibuffer input | |
2345 Minibuffer input is a special kind of recursive editing. It has a few | |
2346 special wrinkles, such as enabling display of the minibuffer and the | |
2347 minibuffer window, but fewer than you might suppose. Certain keys | |
2348 behave differently in the minibuffer, but that is only because of the | |
2349 minibuffer's local map; if you switch windows, you get the usual Emacs | |
2350 commands. | |
2351 | |
2352 @cindex @code{throw} example | |
2353 @kindex exit | |
2354 @cindex exit recursive editing | |
2355 @cindex aborting | |
2356 To invoke a recursive editing level, call the function | |
2357 @code{recursive-edit}. This function contains the command loop; it also | |
2358 contains a call to @code{catch} with tag @code{exit}, which makes it | |
2359 possible to exit the recursive editing level by throwing to @code{exit} | |
2360 (@pxref{Catch and Throw}). If you throw a value other than @code{t}, | |
2361 then @code{recursive-edit} returns normally to the function that called | |
2362 it. The command @kbd{C-M-c} (@code{exit-recursive-edit}) does this. | |
2363 Throwing a @code{t} value causes @code{recursive-edit} to quit, so that | |
2364 control returns to the command loop one level up. This is called | |
2365 @dfn{aborting}, and is done by @kbd{C-]} (@code{abort-recursive-edit}). | |
2366 | |
2367 Most applications should not use recursive editing, except as part of | |
2368 using the minibuffer. Usually it is more convenient for the user if you | |
2369 change the major mode of the current buffer temporarily to a special | |
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2370 major mode, which should have a command to go back to the previous mode. |
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2371 (The @kbd{e} command in Rmail uses this technique.) Or, if you wish to |
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2372 give the user different text to edit ``recursively'', create and select |
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2373 a new buffer in a special mode. In this mode, define a command to |
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2374 complete the processing and go back to the previous buffer. (The |
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2375 @kbd{m} command in Rmail does this.) |
6260 | 2376 |
2377 Recursive edits are useful in debugging. You can insert a call to | |
2378 @code{debug} into a function definition as a sort of breakpoint, so that | |
2379 you can look around when the function gets there. @code{debug} invokes | |
2380 a recursive edit but also provides the other features of the debugger. | |
2381 | |
2382 Recursive editing levels are also used when you type @kbd{C-r} in | |
2383 @code{query-replace} or use @kbd{C-x q} (@code{kbd-macro-query}). | |
2384 | |
2385 @defun recursive-edit | |
2386 @cindex suspend evaluation | |
2387 This function invokes the editor command loop. It is called | |
2388 automatically by the initialization of Emacs, to let the user begin | |
2389 editing. When called from a Lisp program, it enters a recursive editing | |
2390 level. | |
2391 | |
2392 In the following example, the function @code{simple-rec} first | |
2393 advances point one word, then enters a recursive edit, printing out a | |
2394 message in the echo area. The user can then do any editing desired, and | |
2395 then type @kbd{C-M-c} to exit and continue executing @code{simple-rec}. | |
2396 | |
2397 @example | |
2398 (defun simple-rec () | |
2399 (forward-word 1) | |
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2400 (message "Recursive edit in progress") |
6260 | 2401 (recursive-edit) |
2402 (forward-word 1)) | |
2403 @result{} simple-rec | |
2404 (simple-rec) | |
2405 @result{} nil | |
2406 @end example | |
2407 @end defun | |
2408 | |
2409 @deffn Command exit-recursive-edit | |
2410 This function exits from the innermost recursive edit (including | |
2411 minibuffer input). Its definition is effectively @code{(throw 'exit | |
2412 nil)}. | |
2413 @end deffn | |
2414 | |
2415 @deffn Command abort-recursive-edit | |
2416 This function aborts the command that requested the innermost recursive | |
2417 edit (including minibuffer input), by signaling @code{quit} | |
2418 after exiting the recursive edit. Its definition is effectively | |
2419 @code{(throw 'exit t)}. @xref{Quitting}. | |
2420 @end deffn | |
2421 | |
2422 @deffn Command top-level | |
2423 This function exits all recursive editing levels; it does not return a | |
2424 value, as it jumps completely out of any computation directly back to | |
2425 the main command loop. | |
2426 @end deffn | |
2427 | |
2428 @defun recursion-depth | |
2429 This function returns the current depth of recursive edits. When no | |
2430 recursive edit is active, it returns 0. | |
2431 @end defun | |
2432 | |
2433 @node Disabling Commands | |
2434 @section Disabling Commands | |
2435 @cindex disabled command | |
2436 | |
2437 @dfn{Disabling a command} marks the command as requiring user | |
2438 confirmation before it can be executed. Disabling is used for commands | |
2439 which might be confusing to beginning users, to prevent them from using | |
2440 the commands by accident. | |
2441 | |
2442 @kindex disabled | |
2443 The low-level mechanism for disabling a command is to put a | |
2444 non-@code{nil} @code{disabled} property on the Lisp symbol for the | |
2445 command. These properties are normally set up by the user's | |
2446 @file{.emacs} file with Lisp expressions such as this: | |
2447 | |
2448 @example | |
2449 (put 'upcase-region 'disabled t) | |
2450 @end example | |
2451 | |
2452 @noindent | |
2453 For a few commands, these properties are present by default and may be | |
2454 removed by the @file{.emacs} file. | |
2455 | |
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2456 If the value of the @code{disabled} property is a string, the message |
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2457 saying the command is disabled includes that string. For example: |
6260 | 2458 |
2459 @example | |
2460 (put 'delete-region 'disabled | |
2461 "Text deleted this way cannot be yanked back!\n") | |
2462 @end example | |
2463 | |
2464 @xref{Disabling,,, emacs, The GNU Emacs Manual}, for the details on | |
2465 what happens when a disabled command is invoked interactively. | |
2466 Disabling a command has no effect on calling it as a function from Lisp | |
2467 programs. | |
2468 | |
2469 @deffn Command enable-command command | |
2470 Allow @var{command} to be executed without special confirmation from now | |
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2471 on, and (if the user confirms) alter the user's @file{.emacs} file so |
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2472 that this will apply to future sessions. |
6260 | 2473 @end deffn |
2474 | |
2475 @deffn Command disable-command command | |
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2476 Require special confirmation to execute @var{command} from now on, and |
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2477 (if the user confirms) alter the user's @file{.emacs} file so that this |
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2478 will apply to future sessions. |
6260 | 2479 @end deffn |
2480 | |
2481 @defvar disabled-command-hook | |
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2482 When the user invokes a disabled command interactively, this normal hook |
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2483 is run instead of the disabled command. The hook functions can use |
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2484 @code{this-command-keys} to determine what the user typed to run the |
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2485 command, and thus find the command itself. @xref{Hooks}. |
6260 | 2486 |
2487 By default, @code{disabled-command-hook} contains a function that asks | |
2488 the user whether to proceed. | |
2489 @end defvar | |
2490 | |
2491 @node Command History | |
2492 @section Command History | |
2493 @cindex command history | |
2494 @cindex complex command | |
2495 @cindex history of commands | |
2496 | |
2497 The command loop keeps a history of the complex commands that have | |
2498 been executed, to make it convenient to repeat these commands. A | |
2499 @dfn{complex command} is one for which the interactive argument reading | |
2500 uses the minibuffer. This includes any @kbd{M-x} command, any | |
12098 | 2501 @kbd{M-:} command, and any command whose @code{interactive} |
6260 | 2502 specification reads an argument from the minibuffer. Explicit use of |
2503 the minibuffer during the execution of the command itself does not cause | |
2504 the command to be considered complex. | |
2505 | |
2506 @defvar command-history | |
2507 This variable's value is a list of recent complex commands, each | |
2508 represented as a form to evaluate. It continues to accumulate all | |
2509 complex commands for the duration of the editing session, but all but | |
2510 the first (most recent) thirty elements are deleted when a garbage | |
2511 collection takes place (@pxref{Garbage Collection}). | |
2512 | |
2513 @example | |
2514 @group | |
2515 command-history | |
2516 @result{} ((switch-to-buffer "chistory.texi") | |
2517 (describe-key "^X^[") | |
2518 (visit-tags-table "~/emacs/src/") | |
2519 (find-tag "repeat-complex-command")) | |
2520 @end group | |
2521 @end example | |
2522 @end defvar | |
2523 | |
2524 This history list is actually a special case of minibuffer history | |
2525 (@pxref{Minibuffer History}), with one special twist: the elements are | |
2526 expressions rather than strings. | |
2527 | |
2528 There are a number of commands devoted to the editing and recall of | |
2529 previous commands. The commands @code{repeat-complex-command}, and | |
2530 @code{list-command-history} are described in the user manual | |
2531 (@pxref{Repetition,,, emacs, The GNU Emacs Manual}). Within the | |
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2532 minibuffer, the usual minibuffer history commands are available. |
6260 | 2533 |
2534 @node Keyboard Macros | |
2535 @section Keyboard Macros | |
2536 @cindex keyboard macros | |
2537 | |
2538 A @dfn{keyboard macro} is a canned sequence of input events that can | |
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2539 be considered a command and made the definition of a key. The Lisp |
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2540 representation of a keyboard macro is a string or vector containing the |
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2541 events. Don't confuse keyboard macros with Lisp macros |
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2542 (@pxref{Macros}). |
6260 | 2543 |
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2544 @defun execute-kbd-macro kbdmacro &optional count |
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2545 This function executes @var{kbdmacro} as a sequence of events. If |
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2546 @var{kbdmacro} is a string or vector, then the events in it are executed |
6260 | 2547 exactly as if they had been input by the user. The sequence is |
2548 @emph{not} expected to be a single key sequence; normally a keyboard | |
2549 macro definition consists of several key sequences concatenated. | |
2550 | |
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2551 If @var{kbdmacro} is a symbol, then its function definition is used in |
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2552 place of @var{kbdmacro}. If that is another symbol, this process repeats. |
6260 | 2553 Eventually the result should be a string or vector. If the result is |
2554 not a symbol, string, or vector, an error is signaled. | |
2555 | |
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2556 The argument @var{count} is a repeat count; @var{kbdmacro} is executed that |
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2557 many times. If @var{count} is omitted or @code{nil}, @var{kbdmacro} is |
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2558 executed once. If it is 0, @var{kbdmacro} is executed over and over until it |
6260 | 2559 encounters an error or a failing search. |
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2560 |
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2561 @xref{Reading One Event}, for an example of using @code{execute-kbd-macro}. |
6260 | 2562 @end defun |
2563 | |
2564 @defvar executing-macro | |
2565 This variable contains the string or vector that defines the keyboard | |
2566 macro that is currently executing. It is @code{nil} if no macro is | |
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2567 currently executing. A command can test this variable so as to behave |
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2568 differently when run from an executing macro. Do not set this variable |
6260 | 2569 yourself. |
2570 @end defvar | |
2571 | |
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2572 @defvar defining-kbd-macro |
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2573 This variable indicates whether a keyboard macro is being defined. A |
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Richard M. Stallman <rms@gnu.org>
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2574 command can test this variable so as to behave differently while a macro |
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Richard M. Stallman <rms@gnu.org>
parents:
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2575 is being defined. The commands @code{start-kbd-macro} and |
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Richard M. Stallman <rms@gnu.org>
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2576 @code{end-kbd-macro} set this variable---do not set it yourself. |
12067 | 2577 |
12098 | 2578 The variable is always local to the current terminal and cannot be |
12067 | 2579 buffer-local. @xref{Multiple Displays}. |
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Richard M. Stallman <rms@gnu.org>
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2580 @end defvar |
6260 | 2581 |
12098 | 2582 @defvar last-kbd-macro |
2583 This variable is the definition of the most recently defined keyboard | |
2584 macro. Its value is a string or vector, or @code{nil}. | |
2585 | |
2586 The variable is always local to the current terminal and cannot be | |
2587 buffer-local. @xref{Multiple Displays}. | |
2588 @end defvar | |
2589 |