Mercurial > emacs
annotate lisp/button.el @ 91098:bbf4813494da
(w32_read_socket) [WM_UNICHAR]: Handle as MULTIBYTE_CHAR_KEYSTROKE_EVENT.
author | Jason Rumney <jasonr@gnu.org> |
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date | Sat, 17 Nov 2007 03:00:47 +0000 |
parents | 14c4a6aac623 |
children | 606f2d163a64 |
rev | line source |
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42497 | 1 ;;; button.el --- clickable buttons |
39643 | 2 ;; |
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Update years in copyright notice; nfc.
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3 ;; Copyright (C) 2001, 2002, 2003, 2004, 2005, |
75347 | 4 ;; 2006, 2007 Free Software Foundation, Inc. |
39643 | 5 ;; |
6 ;; Author: Miles Bader <miles@gnu.org> | |
7 ;; Keywords: extensions | |
8 ;; | |
9 ;; This file is part of GNU Emacs. | |
10 ;; | |
11 ;; GNU Emacs is free software; you can redistribute it and/or modify | |
12 ;; it under the terms of the GNU General Public License as published by | |
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13 ;; the Free Software Foundation; either version 3, or (at your option) |
39643 | 14 ;; any later version. |
15 ;; | |
16 ;; GNU Emacs is distributed in the hope that it will be useful, | |
17 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 ;; GNU General Public License for more details. | |
20 ;; | |
21 ;; You should have received a copy of the GNU General Public License | |
22 ;; along with GNU Emacs; see the file COPYING. If not, write to the | |
64091 | 23 ;; Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
24 ;; Boston, MA 02110-1301, USA. | |
39643 | 25 |
26 ;;; Commentary: | |
27 ;; | |
28 ;; This package defines functions for inserting and manipulating | |
29 ;; clickable buttons in Emacs buffers, such as might be used for help | |
30 ;; hyperlinks, etc. | |
31 ;; | |
32 ;; In some ways it duplicates functionality also offered by the | |
33 ;; `widget' package, but the button package has the advantage that it | |
34 ;; is (1) much faster, (2) much smaller, and (3) much, much, simpler | |
35 ;; (the code, that is, not the interface). | |
36 ;; | |
37 ;; Buttons can either use overlays, in which case the button is | |
38 ;; represented by the overlay itself, or text-properties, in which case | |
39 ;; the button is represented by a marker or buffer-position pointing | |
40 ;; somewhere in the button. In the latter case, no markers into the | |
41 ;; buffer are retained, which is important for speed if there are are | |
42 ;; extremely large numbers of buttons. | |
43 ;; | |
44 ;; Using `define-button-type' to define default properties for buttons | |
45 ;; is not necessary, but it is is encouraged, since doing so makes the | |
46 ;; resulting code clearer and more efficient. | |
47 ;; | |
48 | |
49 ;;; Code: | |
50 | |
51 | |
52 ;; Globals | |
53 | |
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(escape-glyph, minibuffer-prompt, button): Add commentary for
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54 ;; Use color for the MS-DOS port because it doesn't support underline. |
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(button): Use underline if supported, else fall back to color.
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55 ;; FIXME if MS-DOS correctly answers the (supports) question, it need |
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56 ;; no longer be a special case. |
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(button): Inherit from link face on a tty.
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57 (defface button '((((type pc) (class color)) |
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58 (:foreground "lightblue")) |
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59 (((supports :underline t)) :underline t) |
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60 (t (:foreground "lightblue"))) |
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61 "Default face used for buttons." |
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62 :group 'basic-faces) |
39643 | 63 |
64 ;;;###autoload | |
65 (defvar button-map | |
66 (let ((map (make-sparse-keymap))) | |
67 (define-key map "\r" 'push-button) | |
68 (define-key map [mouse-2] 'push-button) | |
69 map) | |
70 "Keymap used by buttons.") | |
71 | |
72 ;;;###autoload | |
73 (defvar button-buffer-map | |
74 (let ((map (make-sparse-keymap))) | |
75 (define-key map [?\t] 'forward-button) | |
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76 (define-key map "\e\t" 'backward-button) |
39643 | 77 (define-key map [backtab] 'backward-button) |
78 map) | |
79 "Keymap useful for buffers containing buttons. | |
80 Mode-specific keymaps may want to use this as their parent keymap.") | |
81 | |
82 ;; Default properties for buttons | |
83 (put 'default-button 'face 'button) | |
84 (put 'default-button 'mouse-face 'highlight) | |
85 (put 'default-button 'keymap button-map) | |
86 (put 'default-button 'type 'button) | |
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87 ;; action may be either a function to call, or a marker to go to |
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88 (put 'default-button 'action 'ignore) |
39643 | 89 (put 'default-button 'help-echo "mouse-2, RET: Push this button") |
90 ;; Make overlay buttons go away if their underlying text is deleted. | |
91 (put 'default-button 'evaporate t) | |
92 ;; Prevent insertions adjacent to the text-property buttons from | |
93 ;; inheriting its properties. | |
94 (put 'default-button 'rear-nonsticky t) | |
95 | |
39916 | 96 ;; A `category-symbol' property for the default button type |
97 (put 'button 'button-category-symbol 'default-button) | |
98 | |
39643 | 99 |
100 ;; Button types (which can be used to hold default properties for buttons) | |
101 | |
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(define-button-type): Respect any `supertype' property.
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102 ;; Because button-type properties are inherited by buttons using the |
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103 ;; special `category' property (implemented by both overlays and |
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104 ;; text-properties), we need to store them on a symbol to which the |
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105 ;; `category' properties can point. Instead of using the symbol that's |
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106 ;; the name of each button-type, however, we use a separate symbol (with |
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107 ;; `-button' appended, and uninterned) to store the properties. This is |
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108 ;; to avoid name clashes. |
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109 |
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110 ;; [this is an internal function] |
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111 (defsubst button-category-symbol (type) |
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112 "Return the symbol used by button-type TYPE to store properties. |
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(define-button-type): Respect any `supertype' property.
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113 Buttons inherit them by setting their `category' property to that symbol." |
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(define-button-type): Respect any `supertype' property.
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114 (or (get type 'button-category-symbol) |
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115 (error "Unknown button type `%s'" type))) |
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116 |
39643 | 117 ;;;###autoload |
118 (defun define-button-type (name &rest properties) | |
119 "Define a `button type' called NAME. | |
120 The remaining arguments form a sequence of PROPERTY VALUE pairs, | |
121 specifying properties to use as defaults for buttons with this type | |
122 \(a button's type may be set by giving it a `type' property when | |
39917 | 123 creating the button, using the :type keyword argument). |
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124 |
39917 | 125 In addition, the keyword argument :supertype may be used to specify a |
126 button-type from which NAME inherits its default property values | |
127 \(however, the inheritance happens only when NAME is defined; subsequent | |
128 changes to a supertype are not reflected in its subtypes)." | |
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129 (let ((catsym (make-symbol (concat (symbol-name name) "-button"))) |
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130 (super-catsym |
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131 (button-category-symbol |
39916 | 132 (or (plist-get properties 'supertype) |
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133 (plist-get properties :supertype) |
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134 'button)))) |
39643 | 135 ;; Provide a link so that it's easy to find the real symbol. |
136 (put name 'button-category-symbol catsym) | |
137 ;; Initialize NAME's properties using the global defaults. | |
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138 (let ((default-props (symbol-plist super-catsym))) |
39643 | 139 (while default-props |
140 (put catsym (pop default-props) (pop default-props)))) | |
141 ;; Add NAME as the `type' property, which will then be returned as | |
142 ;; the type property of individual buttons. | |
143 (put catsym 'type name) | |
144 ;; Add the properties in PROPERTIES to the real symbol. | |
145 (while properties | |
39916 | 146 (let ((prop (pop properties))) |
147 (when (eq prop :supertype) | |
148 (setq prop 'supertype)) | |
149 (put catsym prop (pop properties)))) | |
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150 ;; Make sure there's a `supertype' property |
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151 (unless (get catsym 'supertype) |
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152 (put catsym 'supertype 'button)) |
39643 | 153 name)) |
154 | |
155 (defun button-type-put (type prop val) | |
156 "Set the button-type TYPE's PROP property to VAL." | |
157 (put (button-category-symbol type) prop val)) | |
158 | |
159 (defun button-type-get (type prop) | |
160 "Get the property of button-type TYPE named PROP." | |
161 (get (button-category-symbol type) prop)) | |
162 | |
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163 (defun button-type-subtype-p (type supertype) |
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164 "Return t if button-type TYPE is a subtype of SUPERTYPE." |
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165 (or (eq type supertype) |
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166 (and type |
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167 (button-type-subtype-p (button-type-get type 'supertype) |
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168 supertype)))) |
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169 |
39643 | 170 |
171 ;; Button properties and other attributes | |
172 | |
173 (defun button-start (button) | |
174 "Return the position at which BUTTON starts." | |
175 (if (overlayp button) | |
176 (overlay-start button) | |
177 ;; Must be a text-property button. | |
178 (or (previous-single-property-change (1+ button) 'button) | |
179 (point-min)))) | |
180 | |
181 (defun button-end (button) | |
182 "Return the position at which BUTTON ends." | |
183 (if (overlayp button) | |
184 (overlay-end button) | |
185 ;; Must be a text-property button. | |
186 (or (next-single-property-change button 'button) | |
187 (point-max)))) | |
188 | |
189 (defun button-get (button prop) | |
190 "Get the property of button BUTTON named PROP." | |
191 (if (overlayp button) | |
192 (overlay-get button prop) | |
193 ;; Must be a text-property button. | |
194 (get-text-property button prop))) | |
195 | |
196 (defun button-put (button prop val) | |
197 "Set BUTTON's PROP property to VAL." | |
198 ;; Treat some properties specially. | |
39916 | 199 (cond ((memq prop '(type :type)) |
39643 | 200 ;; We translate a `type' property a `category' property, since |
201 ;; that's what's actually used by overlays/text-properties for | |
202 ;; inheriting properties. | |
203 (setq prop 'category) | |
204 (setq val (button-category-symbol val))) | |
205 ((eq prop 'category) | |
206 ;; Disallow updating the `category' property directly. | |
207 (error "Button `category' property may not be set directly"))) | |
208 ;; Add the property. | |
209 (if (overlayp button) | |
210 (overlay-put button prop val) | |
211 ;; Must be a text-property button. | |
212 (put-text-property | |
213 (or (previous-single-property-change (1+ button) 'button) | |
214 (point-min)) | |
215 (or (next-single-property-change button 'button) | |
216 (point-max)) | |
217 prop val))) | |
218 | |
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219 (defsubst button-activate (button &optional use-mouse-action) |
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220 "Call BUTTON's action property. |
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221 If USE-MOUSE-ACTION is non-nil, invoke the button's mouse-action |
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222 instead of its normal action; if the button has no mouse-action, |
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223 the normal action is used instead." |
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224 (let ((action (or (and use-mouse-action (button-get button 'mouse-action)) |
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225 (button-get button 'action)))) |
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226 (if (markerp action) |
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227 (save-selected-window |
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228 (select-window (display-buffer (marker-buffer action))) |
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229 (goto-char action) |
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230 (recenter 0)) |
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231 (funcall action button)))) |
39643 | 232 |
233 (defun button-label (button) | |
234 "Return BUTTON's text label." | |
235 (buffer-substring-no-properties (button-start button) (button-end button))) | |
236 | |
39916 | 237 (defsubst button-type (button) |
39917 | 238 "Return BUTTON's button-type." |
39916 | 239 (button-get button 'type)) |
240 | |
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241 (defun button-has-type-p (button type) |
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242 "Return t if BUTTON has button-type TYPE, or one of TYPE's subtypes." |
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243 (button-type-subtype-p (button-get button 'type) type)) |
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244 |
39643 | 245 |
246 ;; Creating overlay buttons | |
247 | |
248 ;;;###autoload | |
249 (defun make-button (beg end &rest properties) | |
250 "Make a button from BEG to END in the current buffer. | |
251 The remaining arguments form a sequence of PROPERTY VALUE pairs, | |
39917 | 252 specifying properties to add to the button. |
253 In addition, the keyword argument :type may be used to specify a | |
254 button-type from which to inherit other properties; see | |
255 `define-button-type'. | |
39643 | 256 |
257 Also see `make-text-button', `insert-button'." | |
258 (let ((overlay (make-overlay beg end nil t nil))) | |
259 (while properties | |
260 (button-put overlay (pop properties) (pop properties))) | |
261 ;; Put a pointer to the button in the overlay, so it's easy to get | |
262 ;; when we don't actually have a reference to the overlay. | |
263 (overlay-put overlay 'button overlay) | |
264 ;; If the user didn't specify a type, use the default. | |
265 (unless (overlay-get overlay 'category) | |
266 (overlay-put overlay 'category 'default-button)) | |
267 ;; OVERLAY is the button, so return it | |
268 overlay)) | |
269 | |
270 ;;;###autoload | |
271 (defun insert-button (label &rest properties) | |
272 "Insert a button with the label LABEL. | |
273 The remaining arguments form a sequence of PROPERTY VALUE pairs, | |
39917 | 274 specifying properties to add to the button. |
275 In addition, the keyword argument :type may be used to specify a | |
276 button-type from which to inherit other properties; see | |
277 `define-button-type'. | |
39643 | 278 |
279 Also see `insert-text-button', `make-button'." | |
280 (apply #'make-button | |
281 (prog1 (point) (insert label)) | |
282 (point) | |
283 properties)) | |
284 | |
285 | |
286 ;; Creating text-property buttons | |
287 | |
288 ;;;###autoload | |
289 (defun make-text-button (beg end &rest properties) | |
290 "Make a button from BEG to END in the current buffer. | |
291 The remaining arguments form a sequence of PROPERTY VALUE pairs, | |
39917 | 292 specifying properties to add to the button. |
293 In addition, the keyword argument :type may be used to specify a | |
294 button-type from which to inherit other properties; see | |
295 `define-button-type'. | |
39643 | 296 |
297 This function is like `make-button', except that the button is actually | |
298 part of the text instead of being a property of the buffer. Creating | |
299 large numbers of buttons can also be somewhat faster using | |
300 `make-text-button'. | |
301 | |
302 Also see `insert-text-button'." | |
60339
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303 (let ((type-entry |
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304 (or (plist-member properties 'type) |
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305 (plist-member properties :type)))) |
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306 ;; Disallow setting the `category' property directly. |
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307 (when (plist-get properties 'category) |
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308 (error "Button `category' property may not be set directly")) |
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309 (if (null type-entry) |
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310 ;; The user didn't specify a `type' property, use the default. |
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311 (setq properties (cons 'category (cons 'default-button properties))) |
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312 ;; The user did specify a `type' property. Translate it into a |
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313 ;; `category' property, which is what's actually used by |
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314 ;; text-properties for inheritance. |
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315 (setcar type-entry 'category) |
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316 (setcar (cdr type-entry) |
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317 (button-category-symbol (car (cdr type-entry)))))) |
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318 ;; Now add all the text properties at once |
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319 (add-text-properties beg end |
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320 ;; Each button should have a non-eq `button' |
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321 ;; property so that next-single-property-change can |
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322 ;; detect boundaries reliably. |
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323 (cons 'button (cons (list t) properties))) |
39643 | 324 ;; Return something that can be used to get at the button. |
325 beg) | |
326 | |
327 ;;;###autoload | |
328 (defun insert-text-button (label &rest properties) | |
329 "Insert a button with the label LABEL. | |
330 The remaining arguments form a sequence of PROPERTY VALUE pairs, | |
39917 | 331 specifying properties to add to the button. |
332 In addition, the keyword argument :type may be used to specify a | |
333 button-type from which to inherit other properties; see | |
334 `define-button-type'. | |
39643 | 335 |
336 This function is like `insert-button', except that the button is | |
337 actually part of the text instead of being a property of the buffer. | |
338 Creating large numbers of buttons can also be somewhat faster using | |
339 `insert-text-button'. | |
340 | |
341 Also see `make-text-button'." | |
342 (apply #'make-text-button | |
343 (prog1 (point) (insert label)) | |
344 (point) | |
345 properties)) | |
346 | |
347 | |
348 ;; Finding buttons in a buffer | |
349 | |
350 (defun button-at (pos) | |
351 "Return the button at position POS in the current buffer, or nil." | |
352 (let ((button (get-char-property pos 'button))) | |
353 (if (or (overlayp button) (null button)) | |
354 button | |
355 ;; Must be a text-property button; return a marker pointing to it. | |
356 (copy-marker pos t)))) | |
357 | |
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358 (defun next-button (pos &optional count-current) |
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359 "Return the next button after position POS in the current buffer. |
39643 | 360 If COUNT-CURRENT is non-nil, count any button at POS in the search, |
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361 instead of starting at the next button." |
39643 | 362 (unless count-current |
363 ;; Search for the next button boundary. | |
364 (setq pos (next-single-char-property-change pos 'button))) | |
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365 (and (< pos (point-max)) |
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366 (or (button-at pos) |
39643 | 367 ;; We must have originally been on a button, and are now in |
368 ;; the inter-button space. Recurse to find a button. | |
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369 (next-button pos)))) |
39643 | 370 |
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371 (defun previous-button (pos &optional count-current) |
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372 "Return the previous button before position POS in the current buffer. |
39643 | 373 If COUNT-CURRENT is non-nil, count any button at POS in the search, |
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374 instead of starting at the next button." |
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375 (let ((button (button-at pos))) |
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376 (if button |
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377 (if count-current |
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378 button |
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379 ;; We started out on a button, so move to its start and look |
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380 ;; for the previous button boundary. |
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381 (setq pos (previous-single-char-property-change |
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382 (button-start button) 'button)) |
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383 (let ((new-button (button-at pos))) |
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384 (if new-button |
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385 ;; We are in a button again; this can happen if there |
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386 ;; are adjacent buttons (or at bob). |
76870 | 387 (unless (= pos (button-start button)) new-button) |
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388 ;; We are now in the space between buttons. |
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389 (previous-button pos)))) |
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390 ;; We started out in the space between buttons. |
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391 (setq pos (previous-single-char-property-change pos 'button)) |
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392 (or (button-at pos) |
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393 (and (> pos (point-min)) |
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394 (button-at (1- pos))))))) |
39643 | 395 |
396 | |
397 ;; User commands | |
398 | |
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399 (defun push-button (&optional pos use-mouse-action) |
39643 | 400 "Perform the action specified by a button at location POS. |
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401 POS may be either a buffer position or a mouse-event. If |
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402 USE-MOUSE-ACTION is non-nil, invoke the button's mouse-action |
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403 instead of its normal action; if the button has no mouse-action, |
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404 the normal action is used instead. The action may be either a |
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405 function to call or a marker to display. |
39643 | 406 POS defaults to point, except when `push-button' is invoked |
407 interactively as the result of a mouse-event, in which case, the | |
408 mouse event is used. | |
409 If there's no button at POS, do nothing and return nil, otherwise | |
410 return t." | |
411 (interactive | |
412 (list (if (integerp last-command-event) (point) last-command-event))) | |
413 (if (and (not (integerp pos)) (eventp pos)) | |
414 ;; POS is a mouse event; switch to the proper window/buffer | |
415 (let ((posn (event-start pos))) | |
416 (with-current-buffer (window-buffer (posn-window posn)) | |
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417 (push-button (posn-point posn) t))) |
39643 | 418 ;; POS is just normal position |
419 (let ((button (button-at (or pos (point))))) | |
420 (if (not button) | |
421 nil | |
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422 (button-activate button use-mouse-action) |
39643 | 423 t)))) |
424 | |
425 (defun forward-button (n &optional wrap display-message) | |
426 "Move to the Nth next button, or Nth previous button if N is negative. | |
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427 If N is 0, move to the start of any button at point. |
39643 | 428 If WRAP is non-nil, moving past either end of the buffer continues from the |
429 other end. | |
430 If DISPLAY-MESSAGE is non-nil, the button's help-echo string is displayed. | |
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431 Any button with a non-nil `skip' property is skipped over. |
39643 | 432 Returns the button found." |
433 (interactive "p\nd\nd") | |
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434 (let (button) |
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435 (if (zerop n) |
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436 ;; Move to start of current button |
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437 (if (setq button (button-at (point))) |
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438 (goto-char (button-start button))) |
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439 ;; Move to Nth next button |
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440 (let ((iterator (if (> n 0) #'next-button #'previous-button)) |
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441 (wrap-start (if (> n 0) (point-min) (point-max)))) |
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442 (setq n (abs n)) |
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443 (setq button t) ; just to start the loop |
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444 (while (and (> n 0) button) |
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445 (setq button (funcall iterator (point))) |
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446 (when (and (not button) wrap) |
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447 (setq button (funcall iterator wrap-start t))) |
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448 (when button |
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449 (goto-char (button-start button)) |
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450 (unless (button-get button 'skip) |
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451 (setq n (1- n))))))) |
39643 | 452 (if (null button) |
453 (error (if wrap "No buttons!" "No more buttons")) | |
454 (let ((msg (and display-message (button-get button 'help-echo)))) | |
455 (when msg | |
456 (message "%s" msg))) | |
457 button))) | |
458 | |
459 (defun backward-button (n &optional wrap display-message) | |
460 "Move to the Nth previous button, or Nth next button if N is negative. | |
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461 If N is 0, move to the start of any button at point. |
39643 | 462 If WRAP is non-nil, moving past either end of the buffer continues from the |
463 other end. | |
464 If DISPLAY-MESSAGE is non-nil, the button's help-echo string is displayed. | |
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465 Any button with a non-nil `skip' property is skipped over. |
39643 | 466 Returns the button found." |
467 (interactive "p\nd\nd") | |
468 (forward-button (- n) wrap display-message)) | |
469 | |
470 | |
471 (provide 'button) | |
472 | |
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473 ;; arch-tag: 5f2c7627-413b-4097-b282-630f89d9c5e9 |
39643 | 474 ;;; button.el ends here |