Mercurial > emacs
annotate src/w32inevt.c @ 12664:ce1cae301efe
(imenu--history-list): Don't make this buffer-local.
(imenu): Call imenu-choose-buffer-index from interactive spec.
(imenu-generic-expression): Call make-variable-buffer-local.
(imenu-create-index-pattern): Variable deleted.
Many doc fixes.
author | Richard M. Stallman <rms@gnu.org> |
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date | Tue, 25 Jul 1995 21:13:10 +0000 |
parents | 8f17bdb409cf |
children | ee40177f6c68 |
rev | line source |
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9907 | 1 /* Input event support for Windows NT port of GNU Emacs. |
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2 Copyright (C) 1992, 1993, 1995 Free Software Foundation, Inc. |
9907 | 3 |
4 This file is part of GNU Emacs. | |
5 | |
6 GNU Emacs is free software; you can redistribute it and/or modify it | |
7 under the terms of the GNU General Public License as published by the | |
8 Free Software Foundation; either version 2, or (at your option) any later | |
9 version. | |
10 | |
11 GNU Emacs is distributed in the hope that it will be useful, but WITHOUT | |
12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for | |
14 more details. | |
15 | |
16 You should have received a copy of the GNU General Public License along | |
17 with GNU Emacs; see the file COPYING. If not, write to the Free Software | |
18 Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. | |
19 | |
20 Drew Bliss 01-Oct-93 | |
21 Adapted from ntkbd.c by Tim Fleehart | |
22 */ | |
23 | |
24 | |
25 #include "config.h" | |
26 | |
27 #include <stdlib.h> | |
28 #include <stdio.h> | |
29 #include <windows.h> | |
30 | |
31 #include "lisp.h" | |
32 #include "frame.h" | |
33 #include "blockinput.h" | |
34 #include "termhooks.h" | |
35 | |
36 /* stdin, from ntterm */ | |
37 extern HANDLE keyboard_handle; | |
38 | |
39 /* Info for last mouse motion */ | |
40 static COORD movement_pos; | |
41 static DWORD movement_time; | |
42 | |
43 /* from keyboard.c */ | |
44 extern void reinvoke_input_signal (void); | |
45 | |
46 /* from dispnew.c */ | |
47 extern int change_frame_size (FRAME_PTR, int, int, int, int); | |
48 | |
49 /* Event queue */ | |
50 #define EVENT_QUEUE_SIZE 50 | |
51 static INPUT_RECORD event_queue[EVENT_QUEUE_SIZE]; | |
52 static INPUT_RECORD *queue_ptr = event_queue, *queue_end = event_queue; | |
53 | |
54 static int | |
55 fill_queue (BOOL block) | |
56 { | |
57 BOOL rc; | |
58 DWORD events_waiting; | |
59 | |
60 if (queue_ptr < queue_end) | |
61 return queue_end-queue_ptr; | |
62 | |
63 if (!block) | |
64 { | |
65 /* Check to see if there are some events to read before we try | |
66 because we can't block. */ | |
67 if (!GetNumberOfConsoleInputEvents (keyboard_handle, &events_waiting)) | |
68 return -1; | |
69 if (events_waiting == 0) | |
70 return 0; | |
71 } | |
72 | |
73 rc = ReadConsoleInput (keyboard_handle, event_queue, EVENT_QUEUE_SIZE, | |
74 &events_waiting); | |
75 if (!rc) | |
76 return -1; | |
77 queue_ptr = event_queue; | |
78 queue_end = event_queue + events_waiting; | |
79 return (int) events_waiting; | |
80 } | |
81 | |
82 /* In a generic, multi-frame world this should take a console handle | |
83 and return the frame for it | |
84 | |
85 Right now, there's only one frame so return it. */ | |
86 static FRAME_PTR | |
87 get_frame (void) | |
88 { | |
89 return selected_frame; | |
90 } | |
91 | |
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92 /* Translate console modifiers to emacs modifiers. |
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93 German keyboard support (Kai Morgan Zeise 2/18/95). */ |
9907 | 94 static int |
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95 win32_kbd_mods_to_emacs (DWORD mods) |
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96 { |
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97 int retval = 0; |
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98 |
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99 /* If AltGr has been pressed, remove it. */ |
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100 if ((mods & (RIGHT_ALT_PRESSED | LEFT_CTRL_PRESSED)) |
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101 == (RIGHT_ALT_PRESSED | LEFT_CTRL_PRESSED)) |
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102 mods &= ~ (RIGHT_ALT_PRESSED | LEFT_CTRL_PRESSED); |
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103 |
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104 if (mods & (RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED)) |
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105 retval = meta_modifier; |
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106 |
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107 if (mods & (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED)) |
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108 { |
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109 retval |= ctrl_modifier; |
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110 if ((mods & (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED)) |
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111 == (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED)) |
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112 retval |= meta_modifier; |
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113 } |
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114 |
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115 if (((mods & (SHIFT_PRESSED | CAPSLOCK_ON)) == SHIFT_PRESSED) |
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116 || ((mods & (SHIFT_PRESSED | CAPSLOCK_ON)) == CAPSLOCK_ON)) |
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117 retval |= shift_modifier; |
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118 |
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119 return retval; |
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120 } |
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121 |
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122 /* Patch up NT keyboard events when info is missing that should be there, |
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123 assuming that map_virt_key says that the key is a valid ASCII char. */ |
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124 static char win32_number_shift_map[] = { |
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125 ')', '!', '@', '#', '$', '%', '^', '&', '*', '(' |
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126 }; |
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127 |
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128 #define WIN32_KEY_SHIFTED(mods, no, yes) \ |
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129 ((mods & (SHIFT_PRESSED | CAPSLOCK_ON)) ? yes : no) |
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130 |
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131 static void |
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132 win32_kbd_patch_key (KEY_EVENT_RECORD *event) |
9907 | 133 { |
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134 unsigned int key_code = event->wVirtualKeyCode; |
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135 unsigned int mods = event->dwControlKeyState; |
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136 int mapped_punct = 0; |
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137 |
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138 /* map_virt_key says its a valid key, but the uChar.AsciiChar field |
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139 is empty. patch up the uChar.AsciiChar field using wVirtualKeyCode. */ |
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140 if (event->uChar.AsciiChar == 0 |
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141 && ((key_code >= '0' && key_code <= '9') |
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142 || (key_code >= 'A' && key_code <= 'Z') |
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143 || (key_code >= 0xBA && key_code <= 0xC0) |
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144 || (key_code >= 0xDB && key_code <= 0xDE) |
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145 )) { |
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146 if (key_code >= '0' && key_code <= '9') { |
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147 event->uChar.AsciiChar = |
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148 WIN32_KEY_SHIFTED (mods, key_code, |
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149 win32_number_shift_map[key_code - '0']); |
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150 return; |
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151 } |
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152 switch (key_code) { |
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153 case 0xBA: mapped_punct = WIN32_KEY_SHIFTED (mods, ';', ':'); break; |
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154 case 0xBB: mapped_punct = WIN32_KEY_SHIFTED (mods, '=', '+'); break; |
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155 case 0xBC: mapped_punct = WIN32_KEY_SHIFTED (mods, ',', '<'); break; |
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156 case 0xBD: mapped_punct = WIN32_KEY_SHIFTED (mods, '-', '_'); break; |
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157 case 0xBE: mapped_punct = WIN32_KEY_SHIFTED (mods, '.', '>'); break; |
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158 case 0xBF: mapped_punct = WIN32_KEY_SHIFTED (mods, '/', '?'); break; |
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159 case 0xC0: mapped_punct = WIN32_KEY_SHIFTED (mods, '`', '~'); break; |
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160 case 0xDB: mapped_punct = WIN32_KEY_SHIFTED (mods, '[', '{'); break; |
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161 case 0xDC: mapped_punct = WIN32_KEY_SHIFTED (mods, '\\', '|'); break; |
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162 case 0xDD: mapped_punct = WIN32_KEY_SHIFTED (mods, ']', '}'); break; |
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163 case 0xDE: mapped_punct = WIN32_KEY_SHIFTED (mods, '\'', '"'); break; |
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164 default: |
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165 mapped_punct = 0; |
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166 break; |
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167 } |
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168 if (mapped_punct) { |
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169 event->uChar.AsciiChar = mapped_punct; |
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170 return; |
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171 } |
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172 /* otherwise, it's a letter. */ |
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173 event->uChar.AsciiChar = WIN32_KEY_SHIFTED (mods, key_code - 'A' + 'a', |
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174 key_code); |
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175 } |
9907 | 176 } |
177 | |
178 /* Map virtual key codes into: | |
179 -1 - Ignore this key | |
180 -2 - ASCII char | |
181 Other - Map non-ASCII keys into X keysyms so that they are looked up | |
182 correctly in keyboard.c | |
183 | |
184 Return, escape and tab are mapped to ASCII rather than coming back | |
185 as non-ASCII to be more compatible with old-style keyboard support. */ | |
186 | |
187 static int map_virt_key[256] = | |
188 { | |
189 -1, | |
190 -1, /* VK_LBUTTON */ | |
191 -1, /* VK_RBUTTON */ | |
192 0x69, /* VK_CANCEL */ | |
193 -1, /* VK_MBUTTON */ | |
194 -1, -1, -1, | |
195 8, /* VK_BACK */ | |
196 -2, /* VK_TAB */ | |
197 -1, -1, | |
198 11, /* VK_CLEAR */ | |
199 -2, /* VK_RETURN */ | |
200 -1, -1, | |
201 -1, /* VK_SHIFT */ | |
202 -1, /* VK_CONTROL */ | |
203 -1, /* VK_MENU */ | |
204 0x13, /* VK_PAUSE */ | |
205 -1, /* VK_CAPITAL */ | |
206 -1, -1, -1, -1, -1, -1, | |
207 -2, /* VK_ESCAPE */ | |
208 -1, -1, -1, -1, | |
209 -2, /* VK_SPACE */ | |
210 0x55, /* VK_PRIOR */ | |
211 0x56, /* VK_NEXT */ | |
212 0x57, /* VK_END */ | |
213 0x50, /* VK_HOME */ | |
214 0x51, /* VK_LEFT */ | |
215 0x52, /* VK_UP */ | |
216 0x53, /* VK_RIGHT */ | |
217 0x54, /* VK_DOWN */ | |
218 0x60, /* VK_SELECT */ | |
219 0x61, /* VK_PRINT */ | |
220 0x62, /* VK_EXECUTE */ | |
221 -1, /* VK_SNAPSHOT */ | |
222 0x63, /* VK_INSERT */ | |
223 0xff, /* VK_DELETE */ | |
224 0x6a, /* VK_HELP */ | |
225 -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, /* 0 - 9 */ | |
226 -1, -1, -1, -1, -1, -1, -1, | |
227 -2, -2, -2, -2, -2, -2, -2, -2, /* A - Z */ | |
228 -2, -2, -2, -2, -2, -2, -2, -2, | |
229 -2, -2, -2, -2, -2, -2, -2, -2, | |
230 -2, -2, | |
231 -1, -1, -1, -1, -1, | |
232 0xb0, /* VK_NUMPAD0 */ | |
233 0xb1, /* VK_NUMPAD1 */ | |
234 0xb2, /* VK_NUMPAD2 */ | |
235 0xb3, /* VK_NUMPAD3 */ | |
236 0xb4, /* VK_NUMPAD4 */ | |
237 0xb5, /* VK_NUMPAD5 */ | |
238 0xb6, /* VK_NUMPAD6 */ | |
239 0xb7, /* VK_NUMPAD7 */ | |
240 0xb8, /* VK_NUMPAD8 */ | |
241 0xb9, /* VK_NUMPAD9 */ | |
242 0xaa, /* VK_MULTIPLY */ | |
243 0xab, /* VK_ADD */ | |
244 0xac, /* VK_SEPARATOR */ | |
245 0xad, /* VK_SUBTRACT */ | |
246 0xae, /* VK_DECIMAL */ | |
247 0xaf, /* VK_DIVIDE */ | |
248 0xbe, /* VK_F1 */ | |
249 0xbf, /* VK_F2 */ | |
250 0xc0, /* VK_F3 */ | |
251 0xc1, /* VK_F4 */ | |
252 0xc2, /* VK_F5 */ | |
253 0xc3, /* VK_F6 */ | |
254 0xc4, /* VK_F7 */ | |
255 0xc5, /* VK_F8 */ | |
256 0xc6, /* VK_F9 */ | |
257 0xc7, /* VK_F10 */ | |
258 0xc8, /* VK_F11 */ | |
259 0xc9, /* VK_F12 */ | |
260 0xca, /* VK_F13 */ | |
261 0xcb, /* VK_F14 */ | |
262 0xcc, /* VK_F15 */ | |
263 0xcd, /* VK_F16 */ | |
264 0xce, /* VK_F17 */ | |
265 0xcf, /* VK_F18 */ | |
266 0xd0, /* VK_F19 */ | |
267 0xd1, /* VK_F20 */ | |
268 0xd2, /* VK_F21 */ | |
269 0xd3, /* VK_F22 */ | |
270 0xd4, /* VK_F23 */ | |
271 0xd5, /* VK_F24 */ | |
272 -1, -1, -1, -1, -1, -1, -1, -1, | |
273 0x7f, /* VK_NUMLOCK */ | |
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274 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0x9f */ |
9907 | 275 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xaf */ |
276 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xb9 */ | |
277 -2, /* ; */ | |
278 -2, /* = */ | |
279 -2, /* , */ | |
280 -2, /* \ */ | |
281 -2, /* . */ | |
282 -2, /* / */ | |
283 -2, /* ` */ | |
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284 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xcf */ |
9907 | 285 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xda */ |
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286 -2, -2, -2, -2, -2, /* 0xdf */ |
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287 -2, -2, -2, -2, -2, |
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288 -1, /* 0xe5 */ |
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289 -2, /* oxe6 */ |
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290 -1, -1, /* 0xe8 */ |
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291 -2, -2, -2, -2, -2, -2, -2, /* 0xef */ |
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292 -2, -2, -2, -2, -2, -2, |
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293 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 /* 0xff */ |
9907 | 294 }; |
295 | |
296 static int | |
297 key_event (KEY_EVENT_RECORD *event, struct input_event *emacs_ev) | |
298 { | |
299 int map; | |
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300 static BOOL map_virt_key_init_done; |
9907 | 301 |
302 /* Skip key-up events. */ | |
303 if (event->bKeyDown == FALSE) | |
304 return 0; | |
305 | |
306 if (event->wVirtualKeyCode > 0xff) | |
307 { | |
308 printf ("Unknown key code %d\n", event->wVirtualKeyCode); | |
309 return 0; | |
310 } | |
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311 |
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312 /* Patch needed for German keyboard. Ulrich Leodolter (1/11/95). */ |
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313 if (! map_virt_key_init_done) |
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314 { |
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315 short vk; |
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316 |
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317 if ((vk = VkKeyScan (0x3c)) >= 0 && vk < 256) map_virt_key[vk] = -2; /* less */ |
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318 if ((vk = VkKeyScan (0x3e)) >= 0 && vk < 256) map_virt_key[vk] = -2; /* greater */ |
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319 |
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320 map_virt_key_init_done = TRUE; |
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321 } |
9907 | 322 |
323 /* BUGBUG - Ignores the repeat count | |
324 It's questionable whether we want to obey the repeat count anyway | |
325 since keys usually aren't repeated unless key events back up in | |
326 the queue. If they're backing up then we don't generally want | |
327 to honor them later since that leads to significant slop in | |
328 cursor motion when the system is under heavy load. */ | |
329 | |
330 map = map_virt_key[event->wVirtualKeyCode]; | |
331 if (map == -1) | |
332 { | |
333 return 0; | |
334 } | |
335 else if (map == -2) | |
336 { | |
337 /* ASCII */ | |
338 emacs_ev->kind = ascii_keystroke; | |
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339 win32_kbd_patch_key (event); |
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340 XSETINT (emacs_ev->code, event->uChar.AsciiChar); |
9907 | 341 } |
342 else | |
343 { | |
344 /* non-ASCII */ | |
345 emacs_ev->kind = non_ascii_keystroke; | |
346 /* | |
347 * make_lispy_event () now requires non-ascii codes to have | |
348 * the full X keysym values (2nd byte is 0xff). add it on. | |
349 */ | |
350 map |= 0xff00; | |
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351 XSETINT (emacs_ev->code, map); |
9907 | 352 } |
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353 XSETFRAME (emacs_ev->frame_or_window, get_frame ()); |
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354 emacs_ev->modifiers = win32_kbd_mods_to_emacs (event->dwControlKeyState); |
9907 | 355 emacs_ev->timestamp = GetTickCount (); |
356 return 1; | |
357 } | |
358 | |
359 /* Mouse position hook. */ | |
360 void | |
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361 win32_mouse_position (FRAME_PTR *f, |
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362 int insist, |
9907 | 363 Lisp_Object *bar_window, |
364 enum scroll_bar_part *part, | |
365 Lisp_Object *x, | |
366 Lisp_Object *y, | |
367 unsigned long *time) | |
368 { | |
369 BLOCK_INPUT; | |
370 | |
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371 insist = insist; |
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372 |
9907 | 373 *f = get_frame (); |
374 *bar_window = Qnil; | |
375 *part = 0; | |
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376 selected_frame->mouse_moved = 0; |
9907 | 377 |
378 *x = movement_pos.X; | |
379 *y = movement_pos.Y; | |
380 *time = movement_time; | |
381 | |
382 UNBLOCK_INPUT; | |
383 } | |
384 | |
385 /* Remember mouse motion and notify emacs. */ | |
386 static void | |
387 mouse_moved_to (int x, int y) | |
388 { | |
389 /* If we're in the same place, ignore it */ | |
390 if (x != movement_pos.X || y != movement_pos.Y) | |
391 { | |
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392 selected_frame->mouse_moved = 1; |
9907 | 393 movement_pos.X = x; |
394 movement_pos.Y = y; | |
395 movement_time = GetTickCount (); | |
396 } | |
397 } | |
398 | |
399 /* Consoles return button bits in a strange order: | |
400 least significant - Leftmost button | |
401 next - Rightmost button | |
402 next - Leftmost+1 | |
403 next - Leftmost+2... | |
404 | |
405 Assume emacs likes three button mice, so | |
406 Left == 0 | |
407 Middle == 1 | |
408 Right == 2 | |
409 Others increase from there. */ | |
410 | |
411 static int emacs_button_translation[NUM_MOUSE_BUTTONS] = | |
412 { | |
413 0, 2, 1, 3, 4, | |
414 }; | |
415 | |
416 static int | |
417 do_mouse_event (MOUSE_EVENT_RECORD *event, | |
418 struct input_event *emacs_ev) | |
419 { | |
420 static DWORD button_state = 0; | |
421 DWORD but_change, mask; | |
422 int i; | |
423 | |
424 if (event->dwEventFlags == MOUSE_MOVED) | |
425 { | |
426 /* For movement events we just note that the mouse has moved | |
427 so that emacs will generate drag events. */ | |
428 mouse_moved_to (event->dwMousePosition.X, event->dwMousePosition.Y); | |
429 return 0; | |
430 } | |
431 | |
432 /* It looks like the console code sends us a mouse event with | |
433 dwButtonState == 0 when a window is activated. Ignore this case. */ | |
434 if (event->dwButtonState == button_state) | |
435 return 0; | |
436 | |
437 emacs_ev->kind = mouse_click; | |
438 | |
439 /* Find out what button has changed state since the last button event. */ | |
440 but_change = button_state ^ event->dwButtonState; | |
441 mask = 1; | |
442 for (i = 0; i < NUM_MOUSE_BUTTONS; i++, mask <<= 1) | |
443 if (but_change & mask) | |
444 { | |
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445 XSETINT (emacs_ev->code, emacs_button_translation[i]); |
9907 | 446 break; |
447 } | |
448 | |
449 /* If the changed button is out of emacs' range (highly unlikely) | |
450 ignore this event. */ | |
451 if (i == NUM_MOUSE_BUTTONS) | |
452 return 0; | |
453 | |
454 button_state = event->dwButtonState; | |
455 emacs_ev->timestamp = GetTickCount (); | |
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456 emacs_ev->modifiers = win32_kbd_mods_to_emacs (event->dwControlKeyState) | |
9907 | 457 ((event->dwButtonState & mask) ? down_modifier : up_modifier); |
458 | |
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459 XSETFASTINT (emacs_ev->x, event->dwMousePosition.X); |
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460 XSETFASTINT (emacs_ev->y, event->dwMousePosition.Y); |
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461 XSETFRAME (emacs_ev->frame_or_window, get_frame ()); |
9907 | 462 |
463 return 1; | |
464 } | |
465 | |
466 static void | |
467 resize_event (WINDOW_BUFFER_SIZE_RECORD *event) | |
468 { | |
469 FRAME_PTR f = get_frame (); | |
470 | |
471 change_frame_size (f, event->dwSize.Y, event->dwSize.X, 0, 1); | |
472 SET_FRAME_GARBAGED (f); | |
473 } | |
474 | |
475 int | |
476 win32_read_socket (int sd, struct input_event *bufp, int numchars, | |
477 int waitp, int expected) | |
478 { | |
479 BOOL no_events = TRUE; | |
480 int nev, ret = 0, add; | |
481 | |
482 if (interrupt_input_blocked) | |
483 { | |
484 interrupt_input_pending = 1; | |
485 return -1; | |
486 } | |
487 | |
488 interrupt_input_pending = 0; | |
489 BLOCK_INPUT; | |
490 | |
491 for (;;) | |
492 { | |
493 nev = fill_queue (waitp != 0); | |
494 if (nev <= 0) | |
495 { | |
496 /* If nev == -1, there was some kind of error | |
497 If nev == 0 then waitp must be zero and no events were available | |
498 so return. */ | |
499 UNBLOCK_INPUT; | |
500 return nev; | |
501 } | |
502 | |
503 while (nev > 0 && numchars > 0) | |
504 { | |
505 switch (queue_ptr->EventType) | |
506 { | |
507 case KEY_EVENT: | |
508 add = key_event (&queue_ptr->Event.KeyEvent, bufp); | |
509 bufp += add; | |
510 ret += add; | |
511 numchars -= add; | |
512 break; | |
513 | |
514 case MOUSE_EVENT: | |
515 add = do_mouse_event (&queue_ptr->Event.MouseEvent, bufp); | |
516 bufp += add; | |
517 ret += add; | |
518 numchars -= add; | |
519 break; | |
520 | |
521 case WINDOW_BUFFER_SIZE_EVENT: | |
522 resize_event (&queue_ptr->Event.WindowBufferSizeEvent); | |
523 break; | |
524 | |
525 case MENU_EVENT: | |
526 case FOCUS_EVENT: | |
527 /* Internal event types, ignored. */ | |
528 break; | |
529 } | |
530 | |
531 queue_ptr++; | |
532 nev--; | |
533 } | |
534 | |
535 if (ret > 0 || expected == 0) | |
536 break; | |
537 } | |
538 | |
539 UNBLOCK_INPUT; | |
540 return ret; | |
541 } |