17052
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1 /* Header for fontset handler.
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2 Ver.1.0
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3
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4 Copyright (C) 1995 Free Software Foundation, Inc.
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5 Copyright (C) 1995 Electrotechnical Laboratory, JAPAN.
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6
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7 This program is free software; you can redistribute it and/or modify
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8 it under the terms of the GNU General Public License as published by
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9 the Free Software Foundation; either version 2, or (at your option)
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10 any later version.
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11
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12 This program is distributed in the hope that it will be useful,
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13 but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 GNU General Public License for more details.
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16
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17 You should have received a copy of the GNU General Public License
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18 along with this program; if not, write to the Free Software
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19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
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20
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21 #ifndef _FONTSET_H
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22 #define _FONTSET_H
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23
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24 /*
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25
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26 #define GENERIC_FONT_PTR void
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27
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28 /* This data type is used for the font_table field of window system
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29 depending data area (e.g. struct x_display_info on X window). */
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30
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31 struct font_info
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32 {
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33 /* Pointer to window system dependent font structure. On X window,
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34 this value should be coerced to (XFontStruct *). */
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35 void *font;
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36
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37 /* Index number of the font. */
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38 int font_idx;
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39
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40 /* Name to be used to find the font. */
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41 char *name;
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42
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43 /* Full name of the font given by a window system. */
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44 char *full_name;
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45
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46 /* Charset of characters displayed by the font. */
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47 int charset;
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48
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49 /* Maximum bound width over all existing characters of the font. On
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50 X window, this is same as (font->max_bounds.width) */
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51 int size;
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52
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53 /* Height of the font. On X window, this is same as (font->ascent
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54 + font->descent). */
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55 int height;
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56
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57 /* Encodings of the font indexed by CHARSET. The value an integer
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58 0, 1, 2, or 3:
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59 0: code points 0x20..0x7F or 0x2020..0x7F7F are used
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60 1: code points 0xA0..0xFF or 0xA0A0..0xFFFF are used
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61 2: code points 0x20A0..0x7FFF are used
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62 3: code points 0xA020..0xFF7F are used
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63 For instance, ASCII and Latin-1 characters may use the same font
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64 but different code points (ASCII uses 0x20..0x7F and Latin-1 uses
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65 0xA0..0xFF).
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66
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67 If the value can't be decided from information of the font, we
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68 consult `font-encoding-alist' to get of the corresponding charset
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69 whose default value is defined in lisp/fontset.el. Since there's
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70 no charset whose id is 1, we use encoding[1] to store the
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71 encoding information decided by the font itself. */
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72 char encoding[MAX_CHARSET];
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73
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74 /* The baseline position of a font is normally `ascent' value of the
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75 font. However, there exists many fonts which don't set `ascent'
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76 an appropriate value to be used as baseline position. This is
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77 typical in such ASCII fonts which are designed to be used with
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78 Chinese, Japanese, Korean characters. When we use mixture of
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79 such fonts and normal fonts (having correct `ascent' value), a
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80 display line gets very ugly. Since we have no way to fix it
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81 automatically, it is users responsibility to supply well designed
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82 fonts or correct `ascent' value of fonts. But, the latter
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83 requires heavy work (modifying all bitmap data in BDF files).
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84 So, Emacs accepts a private font property
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85 `_MULE_BASELINE_OFFSET'. If a font has this property, we
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86 calculate the baseline position by subtracting the value from
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87 `ascent'. In other words, the value indicates how many bits
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88 higher we should draw a character of the font than normal ASCII
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89 text for a better looking.
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90
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91 We also have to consider the fact that the concept of `baseline'
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92 differs among languages to which each character belongs. For
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93 instance, baseline should be at the bottom most position of all
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94 glyphs for Chinese, Japanese, and Korean. But, many of existing
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95 fonts for those characters doesn't have correct `ascent' values
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96 because they are designed to be used with ASCII fonts. To
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97 display characters of different language on the same line, the
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98 best way will be to arrange them in the middle of the line. So,
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99 in such a case, again, we utilize the font property
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100 `_MULE_BASELINE_OFFSET'. If the value is larger than `ascent' we
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101 calculate baseline so that a character is arranged in the middle
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102 of a line. */
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103
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104 int baseline_offset;
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105
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106 /* Non zero means a character should be composed at a position
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107 relative to the height (or depth) of previous glyphs in the
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108 following cases:
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109 (1) The bottom of the character is higher than this value. In
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110 this case, the character is drawn above the previous glyphs.
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111 (2) The top of the character is lower than 0 (i.e. baseline
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112 height). In this case, the character is drawn beneath the
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113 previous glyphs.
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114
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115 This value is take from a private font property
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116 `_MULE_RELATIVE_COMPOSE' which is introduced by Emacs. */
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117 int relative_compose;
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118
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119 /* CCL program to calculate code points of the font. */
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120 struct ccl_program *font_encoder;
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121 };
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122
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123 #define FONT_NOT_OPENED -1
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124 #define FONT_NOT_FOUND -2
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125
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126 struct fontset_info
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127 {
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128 /* Name of the fontset. */
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129 char *name;
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130
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131 /* Size of the fontset. This is the same as the size of ASCII font
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132 of this fontset. */
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133 int size;
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134
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135 /* Height of the tallest font in the fontset. */
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136 int height;
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137
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138 /* Table of font name for each character set. */
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139 char *fontname[MAX_CHARSET];
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140
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141 /* Table of index numbers of fonts indexed by charset. If a font is
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142 not yet loaded, the value is -1 (FONT_NOT_OPENED). If font
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143 loading is failed, the value is -2 (FONT_NOT_FOUND). */
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144 int font_indexes[MAX_CHARSET];
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145 };
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146
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147 /* This data type is used for the fontset_data field of struct frame. */
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148
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149 struct fontset_data
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150 {
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151 /* A table of pointers to all the fontsets. */
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152 struct fontset_info **fontset_table;
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153
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154 /* The current capacity of fontset_table. */
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155 int fontset_table_size;
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156
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157 /* The number of fontsets actually stored in fontset_table.
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158 fontset_table[n] is used and valid iff 0 <= n < n_fontsets.
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159 0 <= n_fontsets <= fontset_table_size. */
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160 int n_fontsets;
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161 };
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162
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163 /* The following six are window system dependent functions.
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164 Initialization routine of each window system should set appropriate
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165 functions to these variables. For instance, in case of X window,
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166 x_term_init does this. */
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167
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168 /* Return a pointer to struct font_info of font FONT_IDX of frame F. */
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169 extern struct font_info *(*get_font_info_func) (/* FRAME_PTR f;
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170 int font_idx */);
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171
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172 /* Return a list of font names which matches PATTERN. See the document of
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173 `x-list-fonts' for more detail. */
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174 extern Lisp_Object (*list_fonts_func) (/* Lisp_Object pattern, face, frame,
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175 width */);
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176
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177 /* Load a font named NAME for frame F and return a pointer to the
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178 information of the loaded font. If loading is failed, return -1. */
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179 extern struct font_info *(*load_font_func) (/* FRAME_PTR f; char *name */);
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180
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181 /* Return a pointer to struct font_info of a font named NAME for frame F.
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182 If no such font is loaded, return NULL. */
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183 extern struct font_info *(*query_font_func) (/* FRAME_PTR f; char *name */);
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184
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185 /* Additional function for setting fontset or changing fontset
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186 contents of frame F. This function may change the coordinate of
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187 the frame. */
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188 extern void (*set_frame_fontset_func) (/* FRAME_PTR f; Lisp_Object arg, oldval */);
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189
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190 /* Check if any window system is used now. */
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191 extern void (*check_window_system_func) ();
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192
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193 extern struct fontset_data *alloc_fontset_data ();
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194 extern void free_fontset_data ();
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195 extern struct font_info *fs_load_font ();
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196 extern Lisp_Object list_fontsets ();
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197 extern Lisp_Object Vglobal_fontset_alist;
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198
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199 extern Lisp_Object Qfontset;
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200
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201 #endif /* _FONTSET_H */
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