Mercurial > emacs
annotate doc/lispref/frames.texi @ 111524:d65a4bd9b059
Document count-words-region.
* doc/emacs/basic.texi (Position Info): Add M-x count-words-region.
* doc/lispintro/emacs-lisp-intro.texi: Rename the `count-words-region' example,
since there is now a standard command of that name.
* etc/NEWS: Mention it.
author | Glenn Morris <rgm@gnu.org> |
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date | Fri, 12 Nov 2010 19:48:16 -0800 |
parents | 656b7a197029 |
children | 417b1e4d63cd |
rev | line source |
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84068 | 1 @c -*-texinfo-*- |
2 @c This is part of the GNU Emacs Lisp Reference Manual. | |
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2001, | |
106815 | 4 @c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 |
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5 @c Free Software Foundation, Inc. |
84068 | 6 @c See the file elisp.texi for copying conditions. |
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7 @setfilename ../../info/frames |
84068 | 8 @node Frames, Positions, Windows, Top |
9 @chapter Frames | |
10 @cindex frame | |
11 | |
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12 A @dfn{frame} is a screen object that contains one or more Emacs |
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13 windows (@pxref{Windows}). It is the kind of object called a |
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14 ``window'' in the terminology of graphical environments; but we can't |
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15 call it a ``window'' here, because Emacs uses that word in a different |
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16 way. In Emacs Lisp, a @dfn{frame object} is a Lisp object that |
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17 represents a frame on the screen. @xref{Frame Type}. |
84068 | 18 |
19 A frame initially contains a single main window and/or a minibuffer | |
20 window; you can subdivide the main window vertically or horizontally | |
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21 into smaller windows. @xref{Splitting Windows}. |
84068 | 22 |
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23 @cindex terminal |
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24 A @dfn{terminal} is a display device capable of displaying one or |
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25 more Emacs frames. In Emacs Lisp, a @dfn{terminal object} is a Lisp |
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26 object that represents a terminal. @xref{Terminal Type}. |
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27 |
84068 | 28 @cindex terminal frame |
29 @cindex window frame | |
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30 There are two classes of terminals: text-only terminals and |
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31 graphical terminals. Text-only terminals are non-graphics-capable |
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32 display devices, including ``terminal emulators'' such as xterm. On |
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33 text-only terminals, each frame occupies the entire terminal screen; |
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34 although you can create additional frames and switch between them, |
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35 only one frame can be shown at any given time. We refer to frames on |
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36 text-only terminals as @dfn{terminal frames}. Graphical terminals, on |
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37 the other hand, are graphics-capable windowing systems, such as the X |
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38 Window System. On a graphical terminal, Emacs can display multiple |
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39 frames simultaneously. We refer to such frames as @dfn{window |
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40 frames}. |
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41 |
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42 On GNU and Unix systems, you can create additional frames on any |
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43 available terminal, within a single Emacs session, regardless of |
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44 whether Emacs was started on a text-only or graphical terminal. Emacs |
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45 can display on both graphical and text-only terminals simultaneously. |
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46 This comes in handy, for instance, when you connect to the same |
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47 session from several remote locations. @xref{Multiple Terminals}. |
84068 | 48 |
49 @defun framep object | |
50 This predicate returns a non-@code{nil} value if @var{object} is a | |
51 frame, and @code{nil} otherwise. For a frame, the value indicates which | |
52 kind of display the frame uses: | |
53 | |
54 @table @code | |
55 @item x | |
56 The frame is displayed in an X window. | |
57 @item t | |
58 A terminal frame on a character display. | |
59 @item w32 | |
60 The frame is displayed on MS-Windows 9X/NT. | |
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61 @item ns |
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62 The frame is displayed on a GNUstep or Macintosh Cocoa display. |
84068 | 63 @item pc |
64 The frame is displayed on an MS-DOS terminal. | |
65 @end table | |
66 @end defun | |
67 | |
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68 @defun frame-terminal &optional frame |
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69 This function returns the terminal object that displays @var{frame}. |
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70 If @var{frame} is @code{nil} or unspecified, it defaults to the |
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71 selected frame. |
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72 @end defun |
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73 |
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74 @defun terminal-live-p object |
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75 This predicate returns a non-@code{nil} value if @var{object} is a |
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76 terminal that is alive (i.e.@: was not deleted), and @code{nil} |
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77 otherwise. For live terminals, the return value indicates what kind |
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78 of frames are displayed on that terminal; the list of possible values |
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79 is the same as for @code{framep} above. |
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80 @end defun |
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81 |
84068 | 82 @menu |
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83 * Creating Frames:: Creating additional frames. |
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84 * Multiple Terminals:: Displaying on several different devices. |
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85 * Frame Parameters:: Controlling frame size, position, font, etc. |
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86 * Terminal Parameters:: Parameters common for all frames on terminal. |
84068 | 87 * Frame Titles:: Automatic updating of frame titles. |
109267 | 88 * Deleting Frames:: Frames last until explicitly deleted. |
89 * Finding All Frames:: How to examine all existing frames. | |
90 * Frames and Windows:: A frame contains windows; | |
91 display of text always works through windows. | |
92 * Minibuffers and Frames:: How a frame finds the minibuffer to use. | |
93 * Input Focus:: Specifying the selected frame. | |
94 * Visibility of Frames:: Frames may be visible or invisible, or icons. | |
95 * Raising and Lowering:: Raising a frame makes it hide other windows; | |
96 lowering it makes the others hide it. | |
97 * Frame Configurations:: Saving the state of all frames. | |
98 * Mouse Tracking:: Getting events that say when the mouse moves. | |
99 * Mouse Position:: Asking where the mouse is, or moving it. | |
100 * Pop-Up Menus:: Displaying a menu for the user to select from. | |
84068 | 101 * Dialog Boxes:: Displaying a box to ask yes or no. |
102 * Pointer Shape:: Specifying the shape of the mouse pointer. | |
103 * Window System Selections:: Transferring text to and from other X clients. | |
104 * Drag and Drop:: Internals of Drag-and-Drop implementation. | |
109267 | 105 * Color Names:: Getting the definitions of color names. |
84068 | 106 * Text Terminal Colors:: Defining colors for text-only terminals. |
109267 | 107 * Resources:: Getting resource values from the server. |
84068 | 108 * Display Feature Testing:: Determining the features of a terminal. |
109 @end menu | |
110 | |
111 @node Creating Frames | |
112 @section Creating Frames | |
113 | |
114 To create a new frame, call the function @code{make-frame}. | |
115 | |
116 @defun make-frame &optional alist | |
117 This function creates and returns a new frame, displaying the current | |
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118 buffer. |
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119 |
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120 The @var{alist} argument is an alist that specifies frame parameters |
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121 for the new frame. @xref{Frame Parameters}. If you specify the |
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122 @code{terminal} parameter in @var{alist}, the new frame is created on |
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123 that terminal. Otherwise, if you specify the @code{window-system} |
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124 frame parameter in @var{alist}, that determines whether the frame |
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125 should be displayed on a text-only or graphical terminal. |
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126 @xref{Window Systems}. If neither is specified, the new frame is |
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127 created in the same terminal as the selected frame. |
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128 |
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129 Any parameters not mentioned in @var{alist} default to the values in |
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130 the alist @code{default-frame-alist} (@pxref{Initial Parameters}); |
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131 parameters not specified there default from the X resources or its |
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132 equivalent on your operating system (@pxref{X Resources,, X Resources, |
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133 emacs, The GNU Emacs Manual}). After the frame is created, Emacs |
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134 applies any parameters listed in @code{frame-inherited-parameters} |
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135 (see below) and not present in the argument, taking the values from |
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136 the frame that was selected when @code{make-frame} was called. |
84068 | 137 |
138 This function itself does not make the new frame the selected frame. | |
139 @xref{Input Focus}. The previously selected frame remains selected. | |
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140 On graphical terminals, however, the windowing system may select the |
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141 new frame for its own reasons. |
84068 | 142 @end defun |
143 | |
144 @defvar before-make-frame-hook | |
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145 A normal hook run by @code{make-frame} before it creates the frame. |
84068 | 146 @end defvar |
147 | |
148 @defvar after-make-frame-functions | |
149 An abnormal hook run by @code{make-frame} after it creates the frame. | |
150 Each function in @code{after-make-frame-functions} receives one argument, the | |
151 frame just created. | |
152 @end defvar | |
153 | |
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154 @defvar frame-inherited-parameters |
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155 This variable specifies the list of frame parameters that a newly |
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156 created frame inherits from the currently selected frame. For each |
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157 parameter (a symbol) that is an element in the list and is not present |
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158 in the argument to @code{make-frame}, the function sets the value of |
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159 that parameter in the created frame to its value in the selected |
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160 frame. |
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161 @end defvar |
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162 |
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163 @node Multiple Terminals |
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164 @section Multiple Terminals |
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165 @cindex multiple terminals |
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166 @cindex multi-tty |
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168 @cindex displays, multiple | |
169 | |
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170 Emacs represents each terminal, whether graphical or text-only, as a |
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171 @dfn{terminal object} data type (@pxref{Terminal Type}). On GNU and |
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172 Unix systems, Emacs can use multiple terminals simultaneously in each |
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173 session. On other systems, it can only use a single terminal. Each |
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174 terminal object has the following attributes: |
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175 |
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176 @itemize @bullet |
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177 @item |
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178 The name of the device used by the terminal (e.g., @samp{:0.0} or |
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179 @file{/dev/tty}). |
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180 |
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181 @item |
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182 The terminal and keyboard coding systems used on the terminal. |
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183 @xref{Terminal I/O Encoding}. |
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184 |
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185 @item |
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186 The kind of display associated with the terminal. This is the symbol |
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187 returned by the function @code{terminal-live-p} (i.e., @code{x}, |
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188 @code{t}, @code{w32}, @code{ns}, or @code{pc}). @xref{Frames}. |
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189 |
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190 @item |
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191 A list of terminal parameters. @xref{Terminal Parameters}. |
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192 @end itemize |
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193 |
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194 There is no primitive for creating terminal objects. Emacs creates |
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195 them as needed, such as when you call @code{make-frame-on-display} |
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196 (which is described below). |
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197 |
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198 @defun terminal-name &optional terminal |
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199 This function returns the file name of the device used by |
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200 @var{terminal}. If @var{terminal} is omitted or @code{nil}, it |
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201 defaults to the selected frame's terminal. @var{terminal} can also be |
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202 a frame, meaning that frame's terminal. |
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203 @end defun |
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204 |
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205 @defun terminal-list |
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206 This function returns a list of all terminal objects currently in use. |
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207 @end defun |
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208 |
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209 @defun get-device-terminal device |
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210 This function returns a terminal whose device name is given by |
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211 @var{device}. If @var{device} is a string, it can be either the file |
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212 name of a terminal device, or the name of an X display of the form |
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213 @samp{@var{host}:@var{server}.@var{screen}}. If @var{device} is a |
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214 frame, this function returns that frame's terminal; @code{nil} means |
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215 the selected frame. Finally, if @var{device} is a terminal object |
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216 that represents a live terminal, that terminal is returned. The |
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217 function signals an error if its argument is none of the above. |
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218 @end defun |
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219 |
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220 @defun delete-terminal &optional terminal force |
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221 This function deletes all frames on @var{terminal} and frees the |
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222 resources used by it. It runs the abnormal hook |
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223 @code{delete-terminal-functions}, passing @var{terminal} as the |
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224 argument to each function. |
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225 |
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226 If @var{terminal} is omitted or @code{nil}, it defaults to the |
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227 selected frame's terminal. @var{terminal} can also be a frame, |
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228 meaning that frame's terminal. |
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229 |
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230 Normally, this function signals an error if you attempt to delete the |
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231 sole active terminal, but if @var{force} is non-@code{nil}, you are |
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232 allowed to do so. Emacs automatically calls this function when the |
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233 last frame on a terminal is deleted (@pxref{Deleting Frames}). |
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234 @end defun |
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235 |
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236 @defvar delete-terminal-functions |
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237 An abnormal hook run by @code{delete-terminal}. Each function |
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238 receives one argument, the @var{terminal} argument passed to |
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239 @code{delete-terminal}. Due to technical details, the functions may |
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240 be called either just before the terminal is deleted, or just |
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241 afterwards. |
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242 @end defvar |
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243 |
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244 @cindex terminal-local variables |
84068 | 245 A few Lisp variables are @dfn{terminal-local}; that is, they have a |
246 separate binding for each terminal. The binding in effect at any time | |
247 is the one for the terminal that the currently selected frame belongs | |
248 to. These variables include @code{default-minibuffer-frame}, | |
249 @code{defining-kbd-macro}, @code{last-kbd-macro}, and | |
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250 @code{system-key-alist}. They are always terminal-local, and can |
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251 never be buffer-local (@pxref{Buffer-Local Variables}). |
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252 |
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253 On GNU and Unix systems, each X display is a separate graphical |
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254 terminal. When Emacs is started from within the X window system, it |
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255 uses the X display chosen with the @code{DISPLAY} environment |
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256 variable, or with the @samp{--display} option. @xref{Initial |
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257 Options,,, emacs, The GNU Emacs Manual}. Emacs can connect to other X |
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258 displays via the command @code{make-frame-on-display}. Each X display |
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259 has its own selected frame and its own minibuffer windows; however, |
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260 only one of those frames is ``@emph{the} selected frame'' at any given |
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261 moment (@pxref{Input Focus}). Emacs can even connect to other |
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262 text-only terminals, by interacting with the @command{emacsclient} |
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263 program. @xref{Emacs Server,,, emacs, The GNU Emacs Manual}. |
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264 |
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265 A single X server can handle more than one display. Each X display |
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266 has a three-part name, @samp{@var{host}:@var{server}.@var{screen}}. |
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267 The first two parts, @var{host} and @var{server}, identify the X |
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268 server; the third part, @var{screen}, identifies a screen number on |
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269 that X server. When you use two or more screens belonging to one |
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270 server, Emacs knows by the similarity in their names that they share a |
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271 single keyboard. |
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272 |
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273 On some ``multi-monitor'' setups, a single X display outputs to more |
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274 than one monitor. Currently, there is no way for Emacs to distinguish |
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275 between the different physical monitors. |
84068 | 276 |
277 @deffn Command make-frame-on-display display &optional parameters | |
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278 This function creates and returns a new frame on @var{display}, taking |
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279 the other frame parameters from the alist @var{parameters}. |
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280 @var{display} should be the name of an X display (a string). |
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281 |
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282 Before creating the frame, this function ensures that Emacs is ``set |
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283 up'' to display graphics. For instance, if Emacs has not processed X |
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284 resources (e.g., if it was started on a text-only terminal), it does |
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285 so at this time. In all other respects, this function behaves like |
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286 @code{make-frame} (@pxref{Creating Frames}). |
84068 | 287 @end deffn |
288 | |
289 @defun x-display-list | |
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290 This function returns a list that indicates which X displays Emacs has |
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291 a connection to. The elements of the list are strings, and each one |
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292 is a display name. |
84068 | 293 @end defun |
294 | |
295 @defun x-open-connection display &optional xrm-string must-succeed | |
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296 This function opens a connection to the X display @var{display}, |
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297 without creating a frame on that display. Normally, Emacs Lisp |
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298 programs need not call this function, as @code{make-frame-on-display} |
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299 calls it automatically. The only reason for calling it is to check |
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300 whether communication can be established with a given X display. |
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301 |
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302 The optional argument @var{xrm-string}, if not @code{nil}, is a string |
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303 of resource names and values, in the same format used in the |
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304 @file{.Xresources} file. @xref{X Resources,, X Resources, emacs, The |
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305 GNU Emacs Manual}. These values apply to all Emacs frames created on |
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306 this display, overriding the resource values recorded in the X server. |
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307 Here's an example of what this string might look like: |
84068 | 308 |
309 @example | |
310 "*BorderWidth: 3\n*InternalBorder: 2\n" | |
311 @end example | |
312 | |
313 If @var{must-succeed} is non-@code{nil}, failure to open the connection | |
314 terminates Emacs. Otherwise, it is an ordinary Lisp error. | |
315 @end defun | |
316 | |
317 @defun x-close-connection display | |
318 This function closes the connection to display @var{display}. Before | |
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319 you can do this, you must first delete all the frames that were open |
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320 on that display (@pxref{Deleting Frames}). |
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321 @end defun |
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322 |
84068 | 323 @node Frame Parameters |
324 @section Frame Parameters | |
325 @cindex frame parameters | |
326 | |
327 A frame has many parameters that control its appearance and behavior. | |
328 Just what parameters a frame has depends on what display mechanism it | |
329 uses. | |
330 | |
331 Frame parameters exist mostly for the sake of window systems. A | |
332 terminal frame has a few parameters, mostly for compatibility's sake; | |
333 only the @code{height}, @code{width}, @code{name}, @code{title}, | |
334 @code{menu-bar-lines}, @code{buffer-list} and @code{buffer-predicate} | |
335 parameters do something special. If the terminal supports colors, the | |
336 parameters @code{foreground-color}, @code{background-color}, | |
337 @code{background-mode} and @code{display-type} are also meaningful. | |
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338 If the terminal supports frame transparency, the parameter |
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339 @code{alpha} is also meaningful. |
84068 | 340 |
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341 You can use frame parameters to define frame-local bindings for |
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342 variables. @xref{Frame-Local Variables}. |
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343 |
84068 | 344 @menu |
345 * Parameter Access:: How to change a frame's parameters. | |
109267 | 346 * Initial Parameters:: Specifying frame parameters when you make a frame. |
84068 | 347 * Window Frame Parameters:: List of frame parameters for window systems. |
348 * Size and Position:: Changing the size and position of a frame. | |
349 * Geometry:: Parsing geometry specifications. | |
350 @end menu | |
351 | |
352 @node Parameter Access | |
353 @subsection Access to Frame Parameters | |
354 | |
355 These functions let you read and change the parameter values of a | |
356 frame. | |
357 | |
358 @defun frame-parameter frame parameter | |
359 This function returns the value of the parameter @var{parameter} (a | |
360 symbol) of @var{frame}. If @var{frame} is @code{nil}, it returns the | |
361 selected frame's parameter. If @var{frame} has no setting for | |
362 @var{parameter}, this function returns @code{nil}. | |
363 @end defun | |
364 | |
365 @defun frame-parameters &optional frame | |
366 The function @code{frame-parameters} returns an alist listing all the | |
367 parameters of @var{frame} and their values. If @var{frame} is | |
368 @code{nil} or omitted, this returns the selected frame's parameters | |
369 @end defun | |
370 | |
371 @defun modify-frame-parameters frame alist | |
372 This function alters the parameters of frame @var{frame} based on the | |
373 elements of @var{alist}. Each element of @var{alist} has the form | |
374 @code{(@var{parm} . @var{value})}, where @var{parm} is a symbol naming a | |
375 parameter. If you don't mention a parameter in @var{alist}, its value | |
376 doesn't change. If @var{frame} is @code{nil}, it defaults to the selected | |
377 frame. | |
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378 |
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379 You can use this function to define frame-local bindings for |
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380 variables, see @ref{Frame-Local Variables}. |
84068 | 381 @end defun |
382 | |
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383 @defun set-frame-parameter frame parm value |
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384 This function sets the frame parameter @var{parm} to the specified |
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385 @var{value}. If @var{frame} is @code{nil}, it defaults to the |
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386 selected frame. |
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387 @end defun |
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388 |
84068 | 389 @defun modify-all-frames-parameters alist |
390 This function alters the frame parameters of all existing frames | |
391 according to @var{alist}, then modifies @code{default-frame-alist} | |
392 (and, if necessary, @code{initial-frame-alist}) to apply the same | |
393 parameter values to frames that will be created henceforth. | |
394 @end defun | |
395 | |
396 @node Initial Parameters | |
397 @subsection Initial Frame Parameters | |
398 | |
399 You can specify the parameters for the initial startup frame | |
400 by setting @code{initial-frame-alist} in your init file (@pxref{Init File}). | |
401 | |
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402 @defopt initial-frame-alist |
84068 | 403 This variable's value is an alist of parameter values used when creating |
404 the initial window frame. You can set this variable to specify the | |
405 appearance of the initial frame without altering subsequent frames. | |
406 Each element has the form: | |
407 | |
408 @example | |
409 (@var{parameter} . @var{value}) | |
410 @end example | |
411 | |
412 Emacs creates the initial frame before it reads your init | |
413 file. After reading that file, Emacs checks @code{initial-frame-alist}, | |
414 and applies the parameter settings in the altered value to the already | |
415 created initial frame. | |
416 | |
417 If these settings affect the frame geometry and appearance, you'll see | |
418 the frame appear with the wrong ones and then change to the specified | |
419 ones. If that bothers you, you can specify the same geometry and | |
420 appearance with X resources; those do take effect before the frame is | |
421 created. @xref{X Resources,, X Resources, emacs, The GNU Emacs Manual}. | |
422 | |
423 X resource settings typically apply to all frames. If you want to | |
424 specify some X resources solely for the sake of the initial frame, and | |
425 you don't want them to apply to subsequent frames, here's how to achieve | |
426 this. Specify parameters in @code{default-frame-alist} to override the | |
427 X resources for subsequent frames; then, to prevent these from affecting | |
428 the initial frame, specify the same parameters in | |
429 @code{initial-frame-alist} with values that match the X resources. | |
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430 @end defopt |
84068 | 431 |
432 If these parameters specify a separate minibuffer-only frame with | |
433 @code{(minibuffer . nil)}, and you have not created one, Emacs creates | |
434 one for you. | |
435 | |
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436 @defopt minibuffer-frame-alist |
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437 This variable's value is an alist of parameter values used when |
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438 creating an initial minibuffer-only frame. This is the |
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439 minibuffer-only frame that Emacs creates if @code{initial-frame-alist} |
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440 specifies a frame with no minibuffer. |
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441 @end defopt |
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442 |
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443 @defopt default-frame-alist |
84068 | 444 This is an alist specifying default values of frame parameters for all |
445 Emacs frames---the first frame, and subsequent frames. When using the X | |
446 Window System, you can get the same results by means of X resources | |
447 in many cases. | |
448 | |
449 Setting this variable does not affect existing frames. | |
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450 @end defopt |
84068 | 451 |
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452 Functions that display a buffer in a separate frame can override the |
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453 default parameters by supplying their own parameters. @xref{Definition |
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454 of special-display-frame-alist}. |
84068 | 455 |
456 If you use options that specify window appearance when you invoke Emacs, | |
457 they take effect by adding elements to @code{default-frame-alist}. One | |
458 exception is @samp{-geometry}, which adds the specified position to | |
459 @code{initial-frame-alist} instead. @xref{Emacs Invocation,, Command | |
460 Line Arguments for Emacs Invocation, emacs, The GNU Emacs Manual}. | |
461 | |
462 @node Window Frame Parameters | |
463 @subsection Window Frame Parameters | |
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464 @cindex frame parameters for windowed displays |
84068 | 465 |
466 Just what parameters a frame has depends on what display mechanism | |
467 it uses. This section describes the parameters that have special | |
468 meanings on some or all kinds of terminals. Of these, @code{name}, | |
469 @code{title}, @code{height}, @code{width}, @code{buffer-list} and | |
470 @code{buffer-predicate} provide meaningful information in terminal | |
471 frames, and @code{tty-color-mode} is meaningful @emph{only} in | |
472 terminal frames. | |
473 | |
474 @menu | |
475 * Basic Parameters:: Parameters that are fundamental. | |
476 * Position Parameters:: The position of the frame on the screen. | |
477 * Size Parameters:: Frame's size. | |
478 * Layout Parameters:: Size of parts of the frame, and | |
479 enabling or disabling some parts. | |
480 * Buffer Parameters:: Which buffers have been or should be shown. | |
481 * Management Parameters:: Communicating with the window manager. | |
482 * Cursor Parameters:: Controlling the cursor appearance. | |
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483 * Font and Color Parameters:: Fonts and colors for the frame text. |
84068 | 484 @end menu |
485 | |
486 @node Basic Parameters | |
487 @subsubsection Basic Parameters | |
488 | |
489 These frame parameters give the most basic information about the | |
490 frame. @code{title} and @code{name} are meaningful on all terminals. | |
491 | |
492 @table @code | |
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493 @vindex display, a frame parameter |
84068 | 494 @item display |
495 The display on which to open this frame. It should be a string of the | |
496 form @code{"@var{host}:@var{dpy}.@var{screen}"}, just like the | |
497 @code{DISPLAY} environment variable. | |
498 | |
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499 @vindex display-type, a frame parameter |
84068 | 500 @item display-type |
501 This parameter describes the range of possible colors that can be used | |
502 in this frame. Its value is @code{color}, @code{grayscale} or | |
503 @code{mono}. | |
504 | |
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505 @vindex title, a frame parameter |
84068 | 506 @item title |
87453 | 507 If a frame has a non-@code{nil} title, it appears in the window |
508 system's title bar at the top of the frame, and also in the mode line | |
509 of windows in that frame if @code{mode-line-frame-identification} uses | |
510 @samp{%F} (@pxref{%-Constructs}). This is normally the case when | |
511 Emacs is not using a window system, and can only display one frame at | |
512 a time. @xref{Frame Titles}. | |
84068 | 513 |
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514 @vindex name, a frame parameter |
84068 | 515 @item name |
516 The name of the frame. The frame name serves as a default for the frame | |
517 title, if the @code{title} parameter is unspecified or @code{nil}. If | |
518 you don't specify a name, Emacs sets the frame name automatically | |
519 (@pxref{Frame Titles}). | |
520 | |
521 If you specify the frame name explicitly when you create the frame, the | |
522 name is also used (instead of the name of the Emacs executable) when | |
523 looking up X resources for the frame. | |
524 @end table | |
525 | |
526 @node Position Parameters | |
527 @subsubsection Position Parameters | |
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528 @cindex window position on display |
84068 | 529 |
530 Position parameters' values are normally measured in pixels, but on | |
531 text-only terminals they count characters or lines instead. | |
532 | |
533 @table @code | |
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534 @vindex left, a frame parameter |
84068 | 535 @item left |
92098 | 536 The position, in pixels, of the left (or right) edge of the frame with |
537 respect to the left (or right) edge of the screen. The value may be: | |
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538 |
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539 @table @asis |
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540 @item an integer |
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541 A positive integer relates the left edge of the frame to the left edge |
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542 of the screen. A negative integer relates the right frame edge to the |
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543 right screen edge. |
84068 | 544 |
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545 @item @code{(+ @var{pos})} |
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546 This specifies the position of the left frame edge relative to the left |
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547 screen edge. The integer @var{pos} may be positive or negative; a |
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548 negative value specifies a position outside the screen. |
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549 |
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550 @item @code{(- @var{pos})} |
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551 This specifies the position of the right frame edge relative to the right |
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552 screen edge. The integer @var{pos} may be positive or negative; a |
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553 negative value specifies a position outside the screen. |
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554 @end table |
84068 | 555 |
556 Some window managers ignore program-specified positions. If you want to | |
557 be sure the position you specify is not ignored, specify a | |
558 non-@code{nil} value for the @code{user-position} parameter as well. | |
559 | |
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560 @vindex top, a frame parameter |
84068 | 561 @item top |
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562 The screen position of the top (or bottom) edge, in pixels, with respect |
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563 to the top (or bottom) edge of the screen. It works just like |
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564 @code{left}, except vertically instead of horizontally. |
84068 | 565 |
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566 @vindex icon-left, a frame parameter |
84068 | 567 @item icon-left |
568 The screen position of the left edge @emph{of the frame's icon}, in | |
569 pixels, counting from the left edge of the screen. This takes effect if | |
570 and when the frame is iconified. | |
571 | |
572 If you specify a value for this parameter, then you must also specify | |
573 a value for @code{icon-top} and vice versa. The window manager may | |
574 ignore these two parameters. | |
575 | |
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576 @vindex icon-top, a frame parameter |
84068 | 577 @item icon-top |
578 The screen position of the top edge @emph{of the frame's icon}, in | |
579 pixels, counting from the top edge of the screen. This takes effect if | |
580 and when the frame is iconified. | |
581 | |
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582 @vindex user-position, a frame parameter |
84068 | 583 @item user-position |
584 When you create a frame and specify its screen position with the | |
585 @code{left} and @code{top} parameters, use this parameter to say whether | |
586 the specified position was user-specified (explicitly requested in some | |
587 way by a human user) or merely program-specified (chosen by a program). | |
588 A non-@code{nil} value says the position was user-specified. | |
589 | |
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590 @cindex window positions and window managers |
84068 | 591 Window managers generally heed user-specified positions, and some heed |
592 program-specified positions too. But many ignore program-specified | |
593 positions, placing the window in a default fashion or letting the user | |
594 place it with the mouse. Some window managers, including @code{twm}, | |
595 let the user specify whether to obey program-specified positions or | |
596 ignore them. | |
597 | |
598 When you call @code{make-frame}, you should specify a non-@code{nil} | |
599 value for this parameter if the values of the @code{left} and @code{top} | |
600 parameters represent the user's stated preference; otherwise, use | |
601 @code{nil}. | |
602 @end table | |
603 | |
604 @node Size Parameters | |
605 @subsubsection Size Parameters | |
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606 @cindex window size on display |
84068 | 607 |
608 Size parameters' values are normally measured in pixels, but on | |
609 text-only terminals they count characters or lines instead. | |
610 | |
611 @table @code | |
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612 @vindex height, a frame parameter |
84068 | 613 @item height |
614 The height of the frame contents, in characters. (To get the height in | |
615 pixels, call @code{frame-pixel-height}; see @ref{Size and Position}.) | |
616 | |
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617 @vindex width, a frame parameter |
84068 | 618 @item width |
87453 | 619 The width of the frame contents, in characters. (To get the width in |
84068 | 620 pixels, call @code{frame-pixel-width}; see @ref{Size and Position}.) |
621 | |
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622 @vindex user-size, a frame parameter |
84068 | 623 @item user-size |
624 This does for the size parameters @code{height} and @code{width} what | |
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625 the @code{user-position} parameter (@pxref{Position Parameters, |
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626 user-position}) does for the position parameters @code{top} and |
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627 @code{left}. |
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628 |
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629 @cindex full-screen frames |
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630 @vindex fullscreen, a frame parameter |
84068 | 631 @item fullscreen |
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632 Specify that width, height or both shall be maximized. The value |
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633 @code{fullwidth} specifies that width shall be as wide as possible. |
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634 The value @code{fullheight} specifies that height shall be as tall as |
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635 possible. The value @code{fullboth} specifies that both the width and |
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636 the height shall be set to the size of the screen. The value |
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637 @code{maximized} specifies that the frame shall be maximized. The |
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638 difference between @code{maximized} and @code{fullboth} is that the |
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639 former still has window manager decorations while the latter really |
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640 covers the whole screen. |
84068 | 641 @end table |
642 | |
643 @node Layout Parameters | |
644 @subsubsection Layout Parameters | |
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645 @cindex layout parameters of frames |
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646 @cindex frame layout parameters |
84068 | 647 |
648 These frame parameters enable or disable various parts of the | |
649 frame, or control their sizes. | |
650 | |
651 @table @code | |
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652 @vindex border-width, a frame parameter |
84068 | 653 @item border-width |
654 The width in pixels of the frame's border. | |
655 | |
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656 @vindex internal-border-width, a frame parameter |
84068 | 657 @item internal-border-width |
658 The distance in pixels between text (or fringe) and the frame's border. | |
659 | |
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660 @vindex vertical-scroll-bars, a frame parameter |
84068 | 661 @item vertical-scroll-bars |
662 Whether the frame has scroll bars for vertical scrolling, and which side | |
663 of the frame they should be on. The possible values are @code{left}, | |
664 @code{right}, and @code{nil} for no scroll bars. | |
665 | |
666 @ignore | |
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667 @vindex horizontal-scroll-bars, a frame parameter |
84068 | 668 @item horizontal-scroll-bars |
669 Whether the frame has scroll bars for horizontal scrolling | |
670 (non-@code{nil} means yes). Horizontal scroll bars are not currently | |
671 implemented. | |
672 @end ignore | |
673 | |
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674 @vindex scroll-bar-width, a frame parameter |
84068 | 675 @item scroll-bar-width |
676 The width of vertical scroll bars, in pixels, or @code{nil} meaning to | |
677 use the default width. | |
678 | |
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679 @vindex left-fringe, a frame parameter |
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680 @vindex right-fringe, a frame parameter |
84068 | 681 @item left-fringe |
682 @itemx right-fringe | |
683 The default width of the left and right fringes of windows in this | |
684 frame (@pxref{Fringes}). If either of these is zero, that effectively | |
685 removes the corresponding fringe. A value of @code{nil} stands for | |
686 the standard fringe width, which is the width needed to display the | |
687 fringe bitmaps. | |
688 | |
689 The combined fringe widths must add up to an integral number of | |
690 columns, so the actual default fringe widths for the frame may be | |
691 larger than the specified values. The extra width needed to reach an | |
692 acceptable total is distributed evenly between the left and right | |
693 fringe. However, you can force one fringe or the other to a precise | |
694 width by specifying that width as a negative integer. If both widths are | |
695 negative, only the left fringe gets the specified width. | |
696 | |
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697 @vindex menu-bar-lines, a frame parameter |
84068 | 698 @item menu-bar-lines |
699 The number of lines to allocate at the top of the frame for a menu | |
700 bar. The default is 1. A value of @code{nil} means don't display a | |
701 menu bar. @xref{Menu Bar}. (The X toolkit and GTK allow at most one | |
702 menu bar line; they treat larger values as 1.) | |
703 | |
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704 @vindex tool-bar-lines, a frame parameter |
84068 | 705 @item tool-bar-lines |
706 The number of lines to use for the tool bar. A value of @code{nil} | |
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707 means don't display a tool bar. (GTK and Nextstep allow at most one |
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708 tool bar line; they treat larger values as 1.) |
84068 | 709 |
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710 @vindex tool-bar-position, a frame parameter |
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711 @item tool-bar-position |
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712 The position of the tool bar. Currently only for the GTK tool bar. |
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713 Value can be one of @code{top}, @code{bottom} @code{left}, @code{right}. |
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714 The default is @code{top}. |
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715 |
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716 @vindex line-spacing, a frame parameter |
84068 | 717 @item line-spacing |
718 Additional space to leave below each text line, in pixels (a positive | |
719 integer). @xref{Line Height}, for more information. | |
720 @end table | |
721 | |
722 @node Buffer Parameters | |
723 @subsubsection Buffer Parameters | |
724 | |
725 These frame parameters, meaningful on all kinds of terminals, deal | |
726 with which buffers have been, or should, be displayed in the frame. | |
727 | |
728 @table @code | |
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729 @vindex minibuffer, a frame parameter |
84068 | 730 @item minibuffer |
731 Whether this frame has its own minibuffer. The value @code{t} means | |
732 yes, @code{nil} means no, @code{only} means this frame is just a | |
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733 minibuffer. If the value is a minibuffer window (in some other |
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734 frame), the frame uses that minibuffer. |
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735 |
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736 This frame parameter takes effect when the frame is created, and can |
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737 not be changed afterwards. |
84068 | 738 |
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739 @vindex buffer-predicate, a frame parameter |
84068 | 740 @item buffer-predicate |
741 The buffer-predicate function for this frame. The function | |
742 @code{other-buffer} uses this predicate (from the selected frame) to | |
743 decide which buffers it should consider, if the predicate is not | |
744 @code{nil}. It calls the predicate with one argument, a buffer, once for | |
745 each buffer; if the predicate returns a non-@code{nil} value, it | |
746 considers that buffer. | |
747 | |
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748 @vindex buffer-list, a frame parameter |
84068 | 749 @item buffer-list |
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750 A list of buffers that have been selected in this frame, ordered |
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751 most-recently-selected first. |
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752 |
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753 @vindex unsplittable, a frame parameter |
84068 | 754 @item unsplittable |
755 If non-@code{nil}, this frame's window is never split automatically. | |
756 @end table | |
757 | |
758 @node Management Parameters | |
759 @subsubsection Window Management Parameters | |
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760 @cindex window manager interaction, and frame parameters |
84068 | 761 |
762 These frame parameters, meaningful only on window system displays, | |
763 interact with the window manager. | |
764 | |
765 @table @code | |
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766 @vindex visibility, a frame parameter |
84068 | 767 @item visibility |
768 The state of visibility of the frame. There are three possibilities: | |
769 @code{nil} for invisible, @code{t} for visible, and @code{icon} for | |
770 iconified. @xref{Visibility of Frames}. | |
771 | |
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772 @vindex auto-raise, a frame parameter |
84068 | 773 @item auto-raise |
774 Whether selecting the frame raises it (non-@code{nil} means yes). | |
775 | |
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776 @vindex auto-lower, a frame parameter |
84068 | 777 @item auto-lower |
778 Whether deselecting the frame lowers it (non-@code{nil} means yes). | |
779 | |
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780 @vindex icon-type, a frame parameter |
84068 | 781 @item icon-type |
782 The type of icon to use for this frame when it is iconified. If the | |
783 value is a string, that specifies a file containing a bitmap to use. | |
784 Any other non-@code{nil} value specifies the default bitmap icon (a | |
785 picture of a gnu); @code{nil} specifies a text icon. | |
786 | |
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787 @vindex icon-name, a frame parameter |
84068 | 788 @item icon-name |
789 The name to use in the icon for this frame, when and if the icon | |
790 appears. If this is @code{nil}, the frame's title is used. | |
791 | |
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792 @vindex window-id, a frame parameter |
84068 | 793 @item window-id |
794 The number of the window-system window used by the frame | |
795 to contain the actual Emacs windows. | |
796 | |
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797 @vindex outer-window-id, a frame parameter |
84068 | 798 @item outer-window-id |
799 The number of the outermost window-system window used for the whole frame. | |
800 | |
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801 @vindex wait-for-wm, a frame parameter |
84068 | 802 @item wait-for-wm |
803 If non-@code{nil}, tell Xt to wait for the window manager to confirm | |
804 geometry changes. Some window managers, including versions of Fvwm2 | |
805 and KDE, fail to confirm, so Xt hangs. Set this to @code{nil} to | |
806 prevent hanging with those window managers. | |
807 | |
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808 @vindex sticky, a frame parameter |
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809 @item sticky |
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810 If non-@code{nil}, the frame is visible on all virtual desktops on systems |
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811 with virtual desktops. |
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812 |
84068 | 813 @ignore |
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814 @vindex parent-id, a frame parameter |
84068 | 815 @item parent-id |
816 @c ??? Not yet working. | |
817 The X window number of the window that should be the parent of this one. | |
818 Specifying this lets you create an Emacs window inside some other | |
819 application's window. (It is not certain this will be implemented; try | |
820 it and see if it works.) | |
821 @end ignore | |
822 @end table | |
823 | |
824 @node Cursor Parameters | |
825 @subsubsection Cursor Parameters | |
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826 @cindex cursor, and frame parameters |
84068 | 827 |
828 This frame parameter controls the way the cursor looks. | |
829 | |
830 @table @code | |
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831 @vindex cursor-type, a frame parameter |
84068 | 832 @item cursor-type |
833 How to display the cursor. Legitimate values are: | |
834 | |
835 @table @code | |
836 @item box | |
837 Display a filled box. (This is the default.) | |
838 @item hollow | |
839 Display a hollow box. | |
840 @item nil | |
841 Don't display a cursor. | |
842 @item bar | |
843 Display a vertical bar between characters. | |
844 @item (bar . @var{width}) | |
845 Display a vertical bar @var{width} pixels wide between characters. | |
846 @item hbar | |
847 Display a horizontal bar. | |
848 @item (hbar . @var{height}) | |
849 Display a horizontal bar @var{height} pixels high. | |
850 @end table | |
851 @end table | |
852 | |
853 @vindex cursor-type | |
854 The buffer-local variable @code{cursor-type} overrides the value of | |
855 the @code{cursor-type} frame parameter, but if it is @code{t}, that | |
856 means to use the cursor specified for the frame. | |
857 | |
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858 @defopt blink-cursor-alist |
84068 | 859 This variable specifies how to blink the cursor. Each element has the |
860 form @code{(@var{on-state} . @var{off-state})}. Whenever the cursor | |
861 type equals @var{on-state} (comparing using @code{equal}), the | |
862 corresponding @var{off-state} specifies what the cursor looks like | |
863 when it blinks ``off.'' Both @var{on-state} and @var{off-state} | |
864 should be suitable values for the @code{cursor-type} frame parameter. | |
865 | |
866 There are various defaults for how to blink each type of cursor, if | |
867 the type is not mentioned as an @var{on-state} here. Changes in this | |
85114 | 868 variable do not take effect immediately, only when you specify the |
869 @code{cursor-type} frame parameter. | |
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870 @end defopt |
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871 |
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872 @defopt cursor-in-non-selected-windows |
85114 | 873 This variable controls how the cursor looks in a window that is not |
874 selected. It supports the same values as the @code{cursor-type} frame | |
875 parameter; also, @code{nil} means don't display a cursor in | |
876 nonselected windows, and @code{t} (the default) means use a standard | |
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877 modification of the usual cursor type (solid box becomes hollow box, |
85114 | 878 and bar becomes a narrower bar). |
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879 @end defopt |
84068 | 880 |
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881 @node Font and Color Parameters |
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882 @subsubsection Font and Color Parameters |
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883 @cindex font and color, frame parameters |
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884 |
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885 These frame parameters control the use of fonts and colors. |
84068 | 886 |
887 @table @code | |
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888 @vindex font-backend, a frame parameter |
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889 @item font-backend |
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890 A list of symbols, specifying the @dfn{font backends} to use for |
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891 drawing fonts in the frame, in order of priority. On X, there are |
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892 currently two available font backends: @code{x} (the X core font |
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893 driver) and @code{xft} (the Xft font driver). On other systems, there |
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894 is only one available font backend, so it does not make sense to |
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895 modify this frame parameter. |
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896 |
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897 @vindex background-mode, a frame parameter |
84068 | 898 @item background-mode |
899 This parameter is either @code{dark} or @code{light}, according | |
900 to whether the background color is a light one or a dark one. | |
901 | |
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902 @vindex tty-color-mode, a frame parameter |
84068 | 903 @item tty-color-mode |
904 @cindex standard colors for character terminals | |
905 This parameter overrides the terminal's color support as given by the | |
906 system's terminal capabilities database in that this parameter's value | |
907 specifies the color mode to use in terminal frames. The value can be | |
908 either a symbol or a number. A number specifies the number of colors | |
909 to use (and, indirectly, what commands to issue to produce each | |
910 color). For example, @code{(tty-color-mode . 8)} specifies use of the | |
911 ANSI escape sequences for 8 standard text colors. A value of -1 turns | |
912 off color support. | |
913 | |
914 If the parameter's value is a symbol, it specifies a number through | |
915 the value of @code{tty-color-mode-alist}, and the associated number is | |
916 used instead. | |
917 | |
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918 @vindex screen-gamma, a frame parameter |
84068 | 919 @item screen-gamma |
920 @cindex gamma correction | |
921 If this is a number, Emacs performs ``gamma correction'' which adjusts | |
922 the brightness of all colors. The value should be the screen gamma of | |
923 your display, a floating point number. | |
924 | |
925 Usual PC monitors have a screen gamma of 2.2, so color values in | |
926 Emacs, and in X windows generally, are calibrated to display properly | |
927 on a monitor with that gamma value. If you specify 2.2 for | |
928 @code{screen-gamma}, that means no correction is needed. Other values | |
929 request correction, designed to make the corrected colors appear on | |
930 your screen the way they would have appeared without correction on an | |
931 ordinary monitor with a gamma value of 2.2. | |
932 | |
933 If your monitor displays colors too light, you should specify a | |
934 @code{screen-gamma} value smaller than 2.2. This requests correction | |
935 that makes colors darker. A screen gamma value of 1.5 may give good | |
936 results for LCD color displays. | |
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937 |
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938 @vindex alpha, a frame parameter |
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939 @item alpha |
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940 @cindex opacity, frame |
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941 @cindex transparency, frame |
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942 @vindex frame-alpha-lower-limit |
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943 This parameter specifies the opacity of the frame, on graphical |
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944 displays that support variable opacity. It should be an integer |
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945 between 0 and 100, where 0 means completely transparent and 100 means |
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946 completely opaque. It can also have a @code{nil} value, which tells |
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947 Emacs not to set the frame opacity (leaving it to the window manager). |
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948 |
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949 To prevent the frame from disappearing completely from view, the |
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950 variable @code{frame-alpha-lower-limit} defines a lower opacity limit. |
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951 If the value of the frame parameter is less than the value of this |
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952 variable, Emacs uses the latter. By default, |
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953 @code{frame-alpha-lower-limit} is 20. |
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954 |
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955 The @code{alpha} frame parameter can also be a cons cell |
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956 @code{(@samp{active} . @samp{inactive})}, where @samp{active} is the |
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957 opacity of the frame when it is selected, and @samp{inactive} is the |
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958 opactity when it is not selected. |
84068 | 959 @end table |
960 | |
99687 | 961 The following frame parameters are semi-obsolete in that they are |
962 automatically equivalent to particular face attributes of particular | |
963 faces (@pxref{Standard Faces,,, emacs, The Emacs Manual}): | |
84068 | 964 |
965 @table @code | |
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966 @vindex font, a frame parameter |
84068 | 967 @item font |
968 The name of the font for displaying text in the frame. This is a | |
969 string, either a valid font name for your system or the name of an Emacs | |
970 fontset (@pxref{Fontsets}). It is equivalent to the @code{font} | |
971 attribute of the @code{default} face. | |
972 | |
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973 @vindex foreground-color, a frame parameter |
84068 | 974 @item foreground-color |
975 The color to use for the image of a character. It is equivalent to | |
976 the @code{:foreground} attribute of the @code{default} face. | |
977 | |
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978 @vindex background-color, a frame parameter |
84068 | 979 @item background-color |
980 The color to use for the background of characters. It is equivalent to | |
981 the @code{:background} attribute of the @code{default} face. | |
982 | |
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983 @vindex mouse-color, a frame parameter |
84068 | 984 @item mouse-color |
985 The color for the mouse pointer. It is equivalent to the @code{:background} | |
986 attribute of the @code{mouse} face. | |
987 | |
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988 @vindex cursor-color, a frame parameter |
84068 | 989 @item cursor-color |
990 The color for the cursor that shows point. It is equivalent to the | |
991 @code{:background} attribute of the @code{cursor} face. | |
992 | |
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993 @vindex border-color, a frame parameter |
84068 | 994 @item border-color |
995 The color for the border of the frame. It is equivalent to the | |
996 @code{:background} attribute of the @code{border} face. | |
997 | |
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998 @vindex scroll-bar-foreground, a frame parameter |
84068 | 999 @item scroll-bar-foreground |
1000 If non-@code{nil}, the color for the foreground of scroll bars. It is | |
1001 equivalent to the @code{:foreground} attribute of the | |
1002 @code{scroll-bar} face. | |
1003 | |
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1004 @vindex scroll-bar-background, a frame parameter |
84068 | 1005 @item scroll-bar-background |
1006 If non-@code{nil}, the color for the background of scroll bars. It is | |
1007 equivalent to the @code{:background} attribute of the | |
1008 @code{scroll-bar} face. | |
1009 @end table | |
1010 | |
1011 @node Size and Position | |
1012 @subsection Frame Size And Position | |
1013 @cindex size of frame | |
1014 @cindex screen size | |
1015 @cindex frame size | |
1016 @cindex resize frame | |
1017 | |
1018 You can read or change the size and position of a frame using the | |
1019 frame parameters @code{left}, @code{top}, @code{height}, and | |
1020 @code{width}. Whatever geometry parameters you don't specify are chosen | |
1021 by the window manager in its usual fashion. | |
1022 | |
1023 Here are some special features for working with sizes and positions. | |
1024 (For the precise meaning of ``selected frame'' used by these functions, | |
1025 see @ref{Input Focus}.) | |
1026 | |
1027 @defun set-frame-position frame left top | |
1028 This function sets the position of the top left corner of @var{frame} to | |
1029 @var{left} and @var{top}. These arguments are measured in pixels, and | |
1030 normally count from the top left corner of the screen. | |
1031 | |
1032 Negative parameter values position the bottom edge of the window up from | |
1033 the bottom edge of the screen, or the right window edge to the left of | |
1034 the right edge of the screen. It would probably be better if the values | |
1035 were always counted from the left and top, so that negative arguments | |
1036 would position the frame partly off the top or left edge of the screen, | |
1037 but it seems inadvisable to change that now. | |
1038 @end defun | |
1039 | |
1040 @defun frame-height &optional frame | |
1041 @defunx frame-width &optional frame | |
1042 These functions return the height and width of @var{frame}, measured in | |
1043 lines and columns. If you don't supply @var{frame}, they use the | |
1044 selected frame. | |
1045 @end defun | |
1046 | |
1047 @defun frame-pixel-height &optional frame | |
1048 @defunx frame-pixel-width &optional frame | |
87453 | 1049 These functions return the height and width of the main display area |
1050 of @var{frame}, measured in pixels. If you don't supply @var{frame}, | |
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1051 they use the selected frame. For a text-only terminal, the results are |
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1052 in characters rather than pixels. |
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1053 |
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1054 These values include the internal borders, and windows' scroll bars and |
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1055 fringes (which belong to individual windows, not to the frame itself). |
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1056 The exact value of the heights depends on the window-system and toolkit |
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1057 in use. With Gtk+, the height does not include any tool bar or menu |
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1058 bar. With the Motif or Lucid toolkits, it includes the tool bar but |
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1059 not the menu bar. In a graphical version with no toolkit, it includes |
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1060 both the tool bar and menu bar. For a text-only terminal, the result |
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1061 includes the menu bar. |
84068 | 1062 @end defun |
1063 | |
1064 @defun frame-char-height &optional frame | |
1065 @defunx frame-char-width &optional frame | |
1066 These functions return the height and width of a character in | |
1067 @var{frame}, measured in pixels. The values depend on the choice of | |
1068 font. If you don't supply @var{frame}, these functions use the selected | |
1069 frame. | |
1070 @end defun | |
1071 | |
1072 @defun set-frame-size frame cols rows | |
1073 This function sets the size of @var{frame}, measured in characters; | |
1074 @var{cols} and @var{rows} specify the new width and height. | |
1075 | |
1076 To set the size based on values measured in pixels, use | |
1077 @code{frame-char-height} and @code{frame-char-width} to convert | |
1078 them to units of characters. | |
1079 @end defun | |
1080 | |
1081 @defun set-frame-height frame lines &optional pretend | |
1082 This function resizes @var{frame} to a height of @var{lines} lines. The | |
1083 sizes of existing windows in @var{frame} are altered proportionally to | |
1084 fit. | |
1085 | |
1086 If @var{pretend} is non-@code{nil}, then Emacs displays @var{lines} | |
1087 lines of output in @var{frame}, but does not change its value for the | |
1088 actual height of the frame. This is only useful for a terminal frame. | |
1089 Using a smaller height than the terminal actually implements may be | |
1090 useful to reproduce behavior observed on a smaller screen, or if the | |
1091 terminal malfunctions when using its whole screen. Setting the frame | |
1092 height ``for real'' does not always work, because knowing the correct | |
1093 actual size may be necessary for correct cursor positioning on a | |
1094 terminal frame. | |
1095 @end defun | |
1096 | |
1097 @defun set-frame-width frame width &optional pretend | |
1098 This function sets the width of @var{frame}, measured in characters. | |
1099 The argument @var{pretend} has the same meaning as in | |
1100 @code{set-frame-height}. | |
1101 @end defun | |
1102 | |
1103 @findex set-screen-height | |
1104 @findex set-screen-width | |
1105 The older functions @code{set-screen-height} and | |
1106 @code{set-screen-width} were used to specify the height and width of the | |
1107 screen, in Emacs versions that did not support multiple frames. They | |
1108 are semi-obsolete, but still work; they apply to the selected frame. | |
1109 | |
1110 @node Geometry | |
1111 @subsection Geometry | |
1112 | |
1113 Here's how to examine the data in an X-style window geometry | |
1114 specification: | |
1115 | |
1116 @defun x-parse-geometry geom | |
1117 @cindex geometry specification | |
1118 The function @code{x-parse-geometry} converts a standard X window | |
1119 geometry string to an alist that you can use as part of the argument to | |
1120 @code{make-frame}. | |
1121 | |
1122 The alist describes which parameters were specified in @var{geom}, and | |
1123 gives the values specified for them. Each element looks like | |
1124 @code{(@var{parameter} . @var{value})}. The possible @var{parameter} | |
1125 values are @code{left}, @code{top}, @code{width}, and @code{height}. | |
1126 | |
1127 For the size parameters, the value must be an integer. The position | |
1128 parameter names @code{left} and @code{top} are not totally accurate, | |
1129 because some values indicate the position of the right or bottom edges | |
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1130 instead. The @var{value} possibilities for the position parameters are: |
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1131 an integer, a list @code{(+ @var{pos})}, or a list @code{(- @var{pos})}; |
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1132 as previously described (@pxref{Position Parameters}). |
84068 | 1133 |
1134 Here is an example: | |
1135 | |
1136 @example | |
1137 (x-parse-geometry "35x70+0-0") | |
1138 @result{} ((height . 70) (width . 35) | |
1139 (top - 0) (left . 0)) | |
1140 @end example | |
1141 @end defun | |
1142 | |
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1143 @node Terminal Parameters |
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1144 @section Terminal Parameters |
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1145 @cindex terminal parameters |
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1146 |
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1147 Each terminal has a list of associated parameters. These |
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1148 @dfn{terminal parameters} are mostly a convenient way of storage for |
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1149 terminal-local variables, but some terminal parameters have a special |
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1150 meaning. |
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1151 |
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1152 This section describes functions to read and change the parameter values |
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1153 of a terminal. They all accept as their argument either a terminal or |
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1154 a frame; the latter means use that frame's terminal. An argument of |
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1155 @code{nil} means the selected frame's terminal. |
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1156 |
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1157 @defun terminal-parameters &optional terminal |
101257
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1158 This function returns an alist listing all the parameters of |
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1159 @var{terminal} and their values. |
101251
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1160 @end defun |
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1161 |
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1162 @defun terminal-parameter terminal parameter |
101257
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1163 This function returns the value of the parameter @var{parameter} (a |
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1164 symbol) of @var{terminal}. If @var{terminal} has no setting for |
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1165 @var{parameter}, this function returns @code{nil}. |
101251
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1166 @end defun |
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1167 |
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|
1168 @defun set-terminal-parameter terminal parameter value |
101257
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1169 This function sets the parameter @var{parm} of @var{terminal} to the |
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1170 specified @var{value}, and returns the previous value of that |
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1171 parameter. |
101251
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1172 @end defun |
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1173 |
101257
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1174 Here's a list of a few terminal parameters that have a special |
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1175 meaning: |
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1176 |
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1177 @table @code |
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1178 @item background-mode |
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1179 The classification of the terminal's background color, either |
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1180 @code{light} or @code{dark}. |
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1181 @item normal-erase-is-backspace |
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1182 Value is either 1 or 0, depending on whether |
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|
1183 @code{normal-erase-is-backspace-mode} is turned on or off on this |
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|
1184 terminal. @xref{DEL Does Not Delete,,, emacs, The Emacs Manual}. |
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1185 @item terminal-initted |
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1186 After the terminal is initialized, this is set to the |
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|
1187 terminal-specific initialization function. |
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|
1188 @end table |
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1189 |
84068 | 1190 @node Frame Titles |
1191 @section Frame Titles | |
1192 @cindex frame title | |
1193 | |
1194 Every frame has a @code{name} parameter; this serves as the default | |
1195 for the frame title which window systems typically display at the top of | |
1196 the frame. You can specify a name explicitly by setting the @code{name} | |
1197 frame property. | |
1198 | |
1199 Normally you don't specify the name explicitly, and Emacs computes the | |
1200 frame name automatically based on a template stored in the variable | |
1201 @code{frame-title-format}. Emacs recomputes the name each time the | |
1202 frame is redisplayed. | |
1203 | |
1204 @defvar frame-title-format | |
1205 This variable specifies how to compute a name for a frame when you have | |
1206 not explicitly specified one. The variable's value is actually a mode | |
1207 line construct, just like @code{mode-line-format}, except that the | |
1208 @samp{%c} and @samp{%l} constructs are ignored. @xref{Mode Line | |
1209 Data}. | |
1210 @end defvar | |
1211 | |
1212 @defvar icon-title-format | |
1213 This variable specifies how to compute the name for an iconified frame, | |
1214 when you have not explicitly specified the frame title. This title | |
1215 appears in the icon itself. | |
1216 @end defvar | |
1217 | |
1218 @defvar multiple-frames | |
1219 This variable is set automatically by Emacs. Its value is @code{t} when | |
1220 there are two or more frames (not counting minibuffer-only frames or | |
1221 invisible frames). The default value of @code{frame-title-format} uses | |
1222 @code{multiple-frames} so as to put the buffer name in the frame title | |
1223 only when there is more than one frame. | |
1224 | |
1225 The value of this variable is not guaranteed to be accurate except | |
1226 while processing @code{frame-title-format} or | |
1227 @code{icon-title-format}. | |
1228 @end defvar | |
1229 | |
1230 @node Deleting Frames | |
1231 @section Deleting Frames | |
1232 @cindex deleting frames | |
1233 | |
1234 Frames remain potentially visible until you explicitly @dfn{delete} | |
1235 them. A deleted frame cannot appear on the screen, but continues to | |
1236 exist as a Lisp object until there are no references to it. | |
1237 | |
1238 @deffn Command delete-frame &optional frame force | |
1239 @vindex delete-frame-functions | |
1240 This function deletes the frame @var{frame}. Unless @var{frame} is a | |
1241 tooltip, it first runs the hook @code{delete-frame-functions} (each | |
1242 function gets one argument, @var{frame}). By default, @var{frame} is | |
1243 the selected frame. | |
1244 | |
1245 A frame cannot be deleted if its minibuffer is used by other frames. | |
1246 Normally, you cannot delete a frame if all other frames are invisible, | |
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1247 but if @var{force} is non-@code{nil}, then you are allowed to do so. |
84068 | 1248 @end deffn |
1249 | |
1250 @defun frame-live-p frame | |
1251 The function @code{frame-live-p} returns non-@code{nil} if the frame | |
1252 @var{frame} has not been deleted. The possible non-@code{nil} return | |
1253 values are like those of @code{framep}. @xref{Frames}. | |
1254 @end defun | |
1255 | |
1256 Some window managers provide a command to delete a window. These work | |
1257 by sending a special message to the program that operates the window. | |
1258 When Emacs gets one of these commands, it generates a | |
1259 @code{delete-frame} event, whose normal definition is a command that | |
1260 calls the function @code{delete-frame}. @xref{Misc Events}. | |
1261 | |
1262 @node Finding All Frames | |
1263 @section Finding All Frames | |
1264 @cindex frames, scanning all | |
1265 | |
1266 @defun frame-list | |
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1267 The function @code{frame-list} returns a list of all the live frames, |
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1268 i.e.@: those that have not been deleted. It is analogous to |
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1269 @code{buffer-list} for buffers, and includes frames on all terminals. |
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1270 The list that you get is newly created, so modifying the list doesn't |
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1271 have any effect on the internals of Emacs. |
84068 | 1272 @end defun |
1273 | |
1274 @defun visible-frame-list | |
1275 This function returns a list of just the currently visible frames. | |
1276 @xref{Visibility of Frames}. (Terminal frames always count as | |
1277 ``visible,'' even though only the selected one is actually displayed.) | |
1278 @end defun | |
1279 | |
1280 @defun next-frame &optional frame minibuf | |
1281 The function @code{next-frame} lets you cycle conveniently through all | |
1282 the frames on the current display from an arbitrary starting point. It | |
1283 returns the ``next'' frame after @var{frame} in the cycle. If | |
1284 @var{frame} is omitted or @code{nil}, it defaults to the selected frame | |
1285 (@pxref{Input Focus}). | |
1286 | |
1287 The second argument, @var{minibuf}, says which frames to consider: | |
1288 | |
1289 @table @asis | |
1290 @item @code{nil} | |
1291 Exclude minibuffer-only frames. | |
1292 @item @code{visible} | |
1293 Consider all visible frames. | |
1294 @item 0 | |
1295 Consider all visible or iconified frames. | |
1296 @item a window | |
1297 Consider only the frames using that particular window as their | |
1298 minibuffer. | |
1299 @item anything else | |
1300 Consider all frames. | |
1301 @end table | |
1302 @end defun | |
1303 | |
1304 @defun previous-frame &optional frame minibuf | |
1305 Like @code{next-frame}, but cycles through all frames in the opposite | |
1306 direction. | |
1307 @end defun | |
1308 | |
1309 See also @code{next-window} and @code{previous-window}, in @ref{Cyclic | |
1310 Window Ordering}. | |
1311 | |
1312 @node Frames and Windows | |
1313 @section Frames and Windows | |
1314 | |
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1315 Each window is part of one and only one frame; you can get that frame |
84068 | 1316 with @code{window-frame}. |
1317 | |
1318 @defun window-frame window | |
1319 This function returns the frame that @var{window} is on. | |
1320 @end defun | |
1321 | |
1322 All the non-minibuffer windows in a frame are arranged in a cyclic | |
1323 order. The order runs from the frame's top window, which is at the | |
1324 upper left corner, down and to the right, until it reaches the window at | |
1325 the lower right corner (always the minibuffer window, if the frame has | |
1326 one), and then it moves back to the top. @xref{Cyclic Window Ordering}. | |
1327 | |
1328 @defun frame-first-window &optional frame | |
1329 This returns the topmost, leftmost window of frame @var{frame}. | |
1330 If omitted or @code{nil}, @var{frame} defaults to the selected frame. | |
1331 @end defun | |
1332 | |
1333 At any time, exactly one window on any frame is @dfn{selected within the | |
1334 frame}. The significance of this designation is that selecting the | |
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1335 frame also selects this window. Conversely, selecting a window for |
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1336 Emacs with @code{select-window} also makes that window selected within |
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1337 its frame. @xref{Selecting Windows}. |
84068 | 1338 |
1339 @defun frame-selected-window &optional frame | |
1340 This function returns the window on @var{frame} that is selected | |
1341 within @var{frame}. If omitted or @code{nil}, @var{frame} defaults to | |
1342 the selected frame. | |
1343 @end defun | |
1344 | |
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1345 @defun set-frame-selected-window frame window &optional norecord |
84068 | 1346 This sets the selected window of frame @var{frame} to @var{window}. |
1347 If @var{frame} is @code{nil}, it operates on the selected frame. If | |
1348 @var{frame} is the selected frame, this makes @var{window} the | |
1349 selected window. This function returns @var{window}. | |
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1350 |
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1351 Optional argument @var{norecord} non-@code{nil} means to neither change |
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1352 the order of recently selected windows nor the buffer list (@pxref{The |
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1353 Buffer List}). |
84068 | 1354 @end defun |
1355 | |
1356 Another function that (usually) returns one of the windows in a given | |
1357 frame is @code{minibuffer-window}. @xref{Definition of minibuffer-window}. | |
1358 | |
1359 @node Minibuffers and Frames | |
1360 @section Minibuffers and Frames | |
1361 | |
1362 Normally, each frame has its own minibuffer window at the bottom, which | |
1363 is used whenever that frame is selected. If the frame has a minibuffer, | |
1364 you can get it with @code{minibuffer-window} (@pxref{Definition of | |
1365 minibuffer-window}). | |
1366 | |
1367 However, you can also create a frame with no minibuffer. Such a frame | |
1368 must use the minibuffer window of some other frame. When you create the | |
1369 frame, you can specify explicitly the minibuffer window to use (in some | |
1370 other frame). If you don't, then the minibuffer is found in the frame | |
1371 which is the value of the variable @code{default-minibuffer-frame}. Its | |
1372 value should be a frame that does have a minibuffer. | |
1373 | |
1374 If you use a minibuffer-only frame, you might want that frame to raise | |
1375 when you enter the minibuffer. If so, set the variable | |
1376 @code{minibuffer-auto-raise} to @code{t}. @xref{Raising and Lowering}. | |
1377 | |
1378 @defvar default-minibuffer-frame | |
1379 This variable specifies the frame to use for the minibuffer window, by | |
1380 default. It does not affect existing frames. It is always local to | |
1381 the current terminal and cannot be buffer-local. @xref{Multiple | |
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1382 Terminals}. |
84068 | 1383 @end defvar |
1384 | |
1385 @node Input Focus | |
1386 @section Input Focus | |
1387 @cindex input focus | |
1388 @c @cindex selected frame Duplicates selected-frame | |
1389 | |
1390 At any time, one frame in Emacs is the @dfn{selected frame}. The selected | |
1391 window always resides on the selected frame. | |
1392 | |
1393 When Emacs displays its frames on several terminals (@pxref{Multiple | |
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1394 Terminals}), each terminal has its own selected frame. But only one |
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1395 of these is ``@emph{the} selected frame'': it's the frame that belongs |
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1396 to the terminal from which the most recent input came. That is, when |
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1397 Emacs runs a command that came from a certain terminal, the selected |
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1398 frame is the one of that terminal. Since Emacs runs only a single |
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1399 command at any given time, it needs to consider only one selected |
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1400 frame at a time; this frame is what we call @dfn{the selected frame} |
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1401 in this manual. The display on which the selected frame is shown is |
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1402 the @dfn{selected frame's display}. |
84068 | 1403 |
1404 @defun selected-frame | |
1405 This function returns the selected frame. | |
1406 @end defun | |
1407 | |
1408 Some window systems and window managers direct keyboard input to the | |
1409 window object that the mouse is in; others require explicit clicks or | |
1410 commands to @dfn{shift the focus} to various window objects. Either | |
1411 way, Emacs automatically keeps track of which frame has the focus. To | |
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1412 explicitly switch to a different frame from a Lisp function, call |
84068 | 1413 @code{select-frame-set-input-focus}. |
1414 | |
1415 Lisp programs can also switch frames ``temporarily'' by calling the | |
1416 function @code{select-frame}. This does not alter the window system's | |
1417 concept of focus; rather, it escapes from the window manager's control | |
1418 until that control is somehow reasserted. | |
1419 | |
1420 When using a text-only terminal, only one frame can be displayed at a | |
1421 time on the terminal, so after a call to @code{select-frame}, the next | |
1422 redisplay actually displays the newly selected frame. This frame | |
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1423 remains selected until a subsequent call to @code{select-frame}. Each |
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1424 terminal frame has a number which appears in the mode line before the |
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1425 buffer name (@pxref{Mode Line Variables}). |
84068 | 1426 |
1427 @defun select-frame-set-input-focus frame | |
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1428 This function selects @var{frame}, raises it (should it happen to be |
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1429 obscured by other frames) and tries to give it the X server's focus. On |
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1430 a text-only terminal, the next redisplay displays the new frame on the |
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1431 entire terminal screen. The return value of this function is not |
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1432 significant. |
84068 | 1433 @end defun |
1434 | |
1435 @c ??? This is not yet implemented properly. | |
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1436 @defun select-frame frame &optional norecord |
84068 | 1437 This function selects frame @var{frame}, temporarily disregarding the |
1438 focus of the X server if any. The selection of @var{frame} lasts until | |
1439 the next time the user does something to select a different frame, or | |
1440 until the next time this function is called. (If you are using a | |
1441 window system, the previously selected frame may be restored as the | |
1442 selected frame after return to the command loop, because it still may | |
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1443 have the window system's input focus.) |
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1444 |
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1445 The specified @var{frame} becomes the selected frame, as explained |
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1446 above, and the terminal that @var{frame} is on becomes the selected |
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1447 terminal. The window selected within @var{frame} becomes the selected |
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1448 window. This function returns @var{frame}, or @code{nil} if @var{frame} |
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1449 has been deleted. |
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1450 |
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1451 Optional argument @var{norecord} non-@code{nil} means to neither change |
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1452 the order of recently selected windows nor the buffer list. @xref{The |
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1453 Buffer List}. |
84068 | 1454 |
1455 In general, you should never use @code{select-frame} in a way that could | |
1456 switch to a different terminal without switching back when you're done. | |
1457 @end defun | |
1458 | |
1459 Emacs cooperates with the window system by arranging to select frames as | |
1460 the server and window manager request. It does so by generating a | |
1461 special kind of input event, called a @dfn{focus} event, when | |
1462 appropriate. The command loop handles a focus event by calling | |
1463 @code{handle-switch-frame}. @xref{Focus Events}. | |
1464 | |
1465 @deffn Command handle-switch-frame frame | |
1466 This function handles a focus event by selecting frame @var{frame}. | |
1467 | |
1468 Focus events normally do their job by invoking this command. | |
1469 Don't call it for any other reason. | |
1470 @end deffn | |
1471 | |
1472 @defun redirect-frame-focus frame &optional focus-frame | |
1473 This function redirects focus from @var{frame} to @var{focus-frame}. | |
1474 This means that @var{focus-frame} will receive subsequent keystrokes and | |
1475 events intended for @var{frame}. After such an event, the value of | |
1476 @code{last-event-frame} will be @var{focus-frame}. Also, switch-frame | |
1477 events specifying @var{frame} will instead select @var{focus-frame}. | |
1478 | |
1479 If @var{focus-frame} is omitted or @code{nil}, that cancels any existing | |
1480 redirection for @var{frame}, which therefore once again receives its own | |
1481 events. | |
1482 | |
1483 One use of focus redirection is for frames that don't have minibuffers. | |
1484 These frames use minibuffers on other frames. Activating a minibuffer | |
1485 on another frame redirects focus to that frame. This puts the focus on | |
1486 the minibuffer's frame, where it belongs, even though the mouse remains | |
1487 in the frame that activated the minibuffer. | |
1488 | |
1489 Selecting a frame can also change focus redirections. Selecting frame | |
1490 @code{bar}, when @code{foo} had been selected, changes any redirections | |
1491 pointing to @code{foo} so that they point to @code{bar} instead. This | |
1492 allows focus redirection to work properly when the user switches from | |
1493 one frame to another using @code{select-window}. | |
1494 | |
1495 This means that a frame whose focus is redirected to itself is treated | |
1496 differently from a frame whose focus is not redirected. | |
1497 @code{select-frame} affects the former but not the latter. | |
1498 | |
1499 The redirection lasts until @code{redirect-frame-focus} is called to | |
1500 change it. | |
1501 @end defun | |
1502 | |
1503 @defopt focus-follows-mouse | |
1504 This option is how you inform Emacs whether the window manager transfers | |
1505 focus when the user moves the mouse. Non-@code{nil} says that it does. | |
1506 When this is so, the command @code{other-frame} moves the mouse to a | |
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1507 position consistent with the new selected frame. |
84068 | 1508 @end defopt |
1509 | |
1510 @node Visibility of Frames | |
1511 @section Visibility of Frames | |
1512 @cindex visible frame | |
1513 @cindex invisible frame | |
1514 @cindex iconified frame | |
1515 @cindex frame visibility | |
1516 | |
1517 A window frame may be @dfn{visible}, @dfn{invisible}, or | |
1518 @dfn{iconified}. If it is visible, you can see its contents, unless | |
1519 other windows cover it. If it is iconified, the frame's contents do | |
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1520 not appear on the screen, but an icon does. (Note: because of the |
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1521 way in which some window managers implement the concept of multiple |
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1522 workspaces, or desktops, all frames on other workspaces may appear to |
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1523 Emacs to be iconified.) If the frame is invisible, it doesn't show on |
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1524 the screen, not even as an icon. |
84068 | 1525 |
1526 Visibility is meaningless for terminal frames, since only the selected | |
1527 one is actually displayed in any case. | |
1528 | |
1529 @deffn Command make-frame-visible &optional frame | |
1530 This function makes frame @var{frame} visible. If you omit | |
1531 @var{frame}, it makes the selected frame visible. This does not raise | |
1532 the frame, but you can do that with @code{raise-frame} if you wish | |
1533 (@pxref{Raising and Lowering}). | |
1534 @end deffn | |
1535 | |
1536 @deffn Command make-frame-invisible &optional frame force | |
1537 This function makes frame @var{frame} invisible. If you omit | |
1538 @var{frame}, it makes the selected frame invisible. | |
1539 | |
1540 Unless @var{force} is non-@code{nil}, this function refuses to make | |
1541 @var{frame} invisible if all other frames are invisible.. | |
1542 @end deffn | |
1543 | |
1544 @deffn Command iconify-frame &optional frame | |
1545 This function iconifies frame @var{frame}. If you omit @var{frame}, it | |
1546 iconifies the selected frame. | |
1547 @end deffn | |
1548 | |
1549 @defun frame-visible-p frame | |
1550 This returns the visibility status of frame @var{frame}. The value is | |
1551 @code{t} if @var{frame} is visible, @code{nil} if it is invisible, and | |
1552 @code{icon} if it is iconified. | |
1553 | |
1554 On a text-only terminal, all frames are considered visible, whether | |
1555 they are currently being displayed or not, and this function returns | |
1556 @code{t} for all frames. | |
1557 @end defun | |
1558 | |
1559 The visibility status of a frame is also available as a frame | |
1560 parameter. You can read or change it as such. @xref{Management | |
1561 Parameters}. | |
1562 | |
1563 The user can iconify and deiconify frames with the window manager. | |
1564 This happens below the level at which Emacs can exert any control, but | |
1565 Emacs does provide events that you can use to keep track of such | |
1566 changes. @xref{Misc Events}. | |
1567 | |
1568 @node Raising and Lowering | |
1569 @section Raising and Lowering Frames | |
1570 | |
1571 Most window systems use a desktop metaphor. Part of this metaphor is | |
1572 the idea that windows are stacked in a notional third dimension | |
1573 perpendicular to the screen surface, and thus ordered from ``highest'' | |
1574 to ``lowest.'' Where two windows overlap, the one higher up covers | |
1575 the one underneath. Even a window at the bottom of the stack can be | |
1576 seen if no other window overlaps it. | |
1577 | |
1578 @c @cindex raising a frame redundant with raise-frame | |
1579 @cindex lowering a frame | |
1580 A window's place in this ordering is not fixed; in fact, users tend | |
1581 to change the order frequently. @dfn{Raising} a window means moving | |
1582 it ``up,'' to the top of the stack. @dfn{Lowering} a window means | |
1583 moving it to the bottom of the stack. This motion is in the notional | |
1584 third dimension only, and does not change the position of the window | |
1585 on the screen. | |
1586 | |
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1587 With Emacs, frames constitute the windows in the metaphor sketched |
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1588 above. You can raise and lower frames using these functions: |
84068 | 1589 |
1590 @deffn Command raise-frame &optional frame | |
1591 This function raises frame @var{frame} (default, the selected frame). | |
1592 If @var{frame} is invisible or iconified, this makes it visible. | |
1593 @end deffn | |
1594 | |
1595 @deffn Command lower-frame &optional frame | |
1596 This function lowers frame @var{frame} (default, the selected frame). | |
1597 @end deffn | |
1598 | |
1599 @defopt minibuffer-auto-raise | |
1600 If this is non-@code{nil}, activation of the minibuffer raises the frame | |
1601 that the minibuffer window is in. | |
1602 @end defopt | |
1603 | |
1604 You can also enable auto-raise (raising automatically when a frame is | |
1605 selected) or auto-lower (lowering automatically when it is deselected) | |
1606 for any frame using frame parameters. @xref{Management Parameters}. | |
1607 | |
1608 @node Frame Configurations | |
1609 @section Frame Configurations | |
1610 @cindex frame configuration | |
1611 | |
1612 A @dfn{frame configuration} records the current arrangement of frames, | |
1613 all their properties, and the window configuration of each one. | |
1614 (@xref{Window Configurations}.) | |
1615 | |
1616 @defun current-frame-configuration | |
1617 This function returns a frame configuration list that describes | |
1618 the current arrangement of frames and their contents. | |
1619 @end defun | |
1620 | |
1621 @defun set-frame-configuration configuration &optional nodelete | |
1622 This function restores the state of frames described in | |
1623 @var{configuration}. However, this function does not restore deleted | |
1624 frames. | |
1625 | |
1626 Ordinarily, this function deletes all existing frames not listed in | |
1627 @var{configuration}. But if @var{nodelete} is non-@code{nil}, the | |
1628 unwanted frames are iconified instead. | |
1629 @end defun | |
1630 | |
1631 @node Mouse Tracking | |
1632 @section Mouse Tracking | |
1633 @cindex mouse tracking | |
1634 @c @cindex tracking the mouse Duplicates track-mouse | |
1635 | |
1636 Sometimes it is useful to @dfn{track} the mouse, which means to display | |
1637 something to indicate where the mouse is and move the indicator as the | |
1638 mouse moves. For efficient mouse tracking, you need a way to wait until | |
1639 the mouse actually moves. | |
1640 | |
1641 The convenient way to track the mouse is to ask for events to represent | |
1642 mouse motion. Then you can wait for motion by waiting for an event. In | |
1643 addition, you can easily handle any other sorts of events that may | |
1644 occur. That is useful, because normally you don't want to track the | |
1645 mouse forever---only until some other event, such as the release of a | |
1646 button. | |
1647 | |
1648 @defspec track-mouse body@dots{} | |
1649 This special form executes @var{body}, with generation of mouse motion | |
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1650 events enabled. Typically, @var{body} would use @code{read-event} to |
84068 | 1651 read the motion events and modify the display accordingly. @xref{Motion |
1652 Events}, for the format of mouse motion events. | |
1653 | |
1654 The value of @code{track-mouse} is that of the last form in @var{body}. | |
1655 You should design @var{body} to return when it sees the up-event that | |
1656 indicates the release of the button, or whatever kind of event means | |
1657 it is time to stop tracking. | |
1658 @end defspec | |
1659 | |
1660 The usual purpose of tracking mouse motion is to indicate on the screen | |
1661 the consequences of pushing or releasing a button at the current | |
1662 position. | |
1663 | |
1664 In many cases, you can avoid the need to track the mouse by using | |
1665 the @code{mouse-face} text property (@pxref{Special Properties}). | |
1666 That works at a much lower level and runs more smoothly than | |
1667 Lisp-level mouse tracking. | |
1668 | |
1669 @ignore | |
1670 @c These are not implemented yet. | |
1671 | |
1672 These functions change the screen appearance instantaneously. The | |
1673 effect is transient, only until the next ordinary Emacs redisplay. That | |
1674 is OK for mouse tracking, since it doesn't make sense for mouse tracking | |
1675 to change the text, and the body of @code{track-mouse} normally reads | |
1676 the events itself and does not do redisplay. | |
1677 | |
1678 @defun x-contour-region window beg end | |
1679 This function draws lines to make a box around the text from @var{beg} | |
1680 to @var{end}, in window @var{window}. | |
1681 @end defun | |
1682 | |
1683 @defun x-uncontour-region window beg end | |
1684 This function erases the lines that would make a box around the text | |
1685 from @var{beg} to @var{end}, in window @var{window}. Use it to remove | |
1686 a contour that you previously made by calling @code{x-contour-region}. | |
1687 @end defun | |
1688 | |
1689 @defun x-draw-rectangle frame left top right bottom | |
1690 This function draws a hollow rectangle on frame @var{frame} with the | |
1691 specified edge coordinates, all measured in pixels from the inside top | |
1692 left corner. It uses the cursor color, the one used for indicating the | |
1693 location of point. | |
1694 @end defun | |
1695 | |
1696 @defun x-erase-rectangle frame left top right bottom | |
1697 This function erases a hollow rectangle on frame @var{frame} with the | |
1698 specified edge coordinates, all measured in pixels from the inside top | |
1699 left corner. Erasure means redrawing the text and background that | |
1700 normally belong in the specified rectangle. | |
1701 @end defun | |
1702 @end ignore | |
1703 | |
1704 @node Mouse Position | |
1705 @section Mouse Position | |
1706 @cindex mouse position | |
1707 @cindex position of mouse | |
1708 | |
1709 The functions @code{mouse-position} and @code{set-mouse-position} | |
1710 give access to the current position of the mouse. | |
1711 | |
1712 @defun mouse-position | |
1713 This function returns a description of the position of the mouse. The | |
1714 value looks like @code{(@var{frame} @var{x} . @var{y})}, where @var{x} | |
1715 and @var{y} are integers giving the position in characters relative to | |
1716 the top left corner of the inside of @var{frame}. | |
1717 @end defun | |
1718 | |
1719 @defvar mouse-position-function | |
1720 If non-@code{nil}, the value of this variable is a function for | |
1721 @code{mouse-position} to call. @code{mouse-position} calls this | |
1722 function just before returning, with its normal return value as the | |
1723 sole argument, and it returns whatever this function returns to it. | |
1724 | |
1725 This abnormal hook exists for the benefit of packages like | |
1726 @file{xt-mouse.el} that need to do mouse handling at the Lisp level. | |
1727 @end defvar | |
1728 | |
1729 @defun set-mouse-position frame x y | |
1730 This function @dfn{warps the mouse} to position @var{x}, @var{y} in | |
1731 frame @var{frame}. The arguments @var{x} and @var{y} are integers, | |
1732 giving the position in characters relative to the top left corner of the | |
1733 inside of @var{frame}. If @var{frame} is not visible, this function | |
1734 does nothing. The return value is not significant. | |
1735 @end defun | |
1736 | |
1737 @defun mouse-pixel-position | |
1738 This function is like @code{mouse-position} except that it returns | |
1739 coordinates in units of pixels rather than units of characters. | |
1740 @end defun | |
1741 | |
1742 @defun set-mouse-pixel-position frame x y | |
1743 This function warps the mouse like @code{set-mouse-position} except that | |
1744 @var{x} and @var{y} are in units of pixels rather than units of | |
1745 characters. These coordinates are not required to be within the frame. | |
1746 | |
1747 If @var{frame} is not visible, this function does nothing. The return | |
1748 value is not significant. | |
1749 @end defun | |
1750 | |
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1751 @defun frame-pointer-visible-p &optional frame |
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1752 This predicate function returns non-@code{nil} if the mouse pointer |
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1753 displayed on @var{frame} is visible; otherwise it returns @code{nil}. |
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1754 @var{frame} omitted or @code{nil} means the selected frame. This is |
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1755 useful when @code{make-pointer-invisible} is set to @code{t}: it |
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1756 allows to know if the pointer has been hidden. |
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1757 @xref{Mouse Avoidance,,,emacs}. |
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1758 @end defun |
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1759 |
84068 | 1760 @need 3000 |
1761 | |
1762 @node Pop-Up Menus | |
1763 @section Pop-Up Menus | |
1764 | |
1765 When using a window system, a Lisp program can pop up a menu so that | |
1766 the user can choose an alternative with the mouse. | |
1767 | |
1768 @defun x-popup-menu position menu | |
1769 This function displays a pop-up menu and returns an indication of | |
1770 what selection the user makes. | |
1771 | |
1772 The argument @var{position} specifies where on the screen to put the | |
1773 top left corner of the menu. It can be either a mouse button event | |
1774 (which says to put the menu where the user actuated the button) or a | |
1775 list of this form: | |
1776 | |
1777 @example | |
1778 ((@var{xoffset} @var{yoffset}) @var{window}) | |
1779 @end example | |
1780 | |
1781 @noindent | |
1782 where @var{xoffset} and @var{yoffset} are coordinates, measured in | |
1783 pixels, counting from the top left corner of @var{window}. @var{window} | |
1784 may be a window or a frame. | |
1785 | |
1786 If @var{position} is @code{t}, it means to use the current mouse | |
1787 position. If @var{position} is @code{nil}, it means to precompute the | |
1788 key binding equivalents for the keymaps specified in @var{menu}, | |
1789 without actually displaying or popping up the menu. | |
1790 | |
1791 The argument @var{menu} says what to display in the menu. It can be a | |
1792 keymap or a list of keymaps (@pxref{Menu Keymaps}). In this case, the | |
1793 return value is the list of events corresponding to the user's choice. | |
1794 (This list has more than one element if the choice occurred in a | |
1795 submenu.) Note that @code{x-popup-menu} does not actually execute the | |
1796 command bound to that sequence of events. | |
1797 | |
1798 Alternatively, @var{menu} can have the following form: | |
1799 | |
1800 @example | |
1801 (@var{title} @var{pane1} @var{pane2}...) | |
1802 @end example | |
1803 | |
1804 @noindent | |
1805 where each pane is a list of form | |
1806 | |
1807 @example | |
1808 (@var{title} @var{item1} @var{item2}...) | |
1809 @end example | |
1810 | |
1811 Each item should normally be a cons cell @code{(@var{line} . @var{value})}, | |
1812 where @var{line} is a string, and @var{value} is the value to return if | |
1813 that @var{line} is chosen. An item can also be a string; this makes a | |
1814 non-selectable line in the menu. | |
1815 | |
1816 If the user gets rid of the menu without making a valid choice, for | |
1817 instance by clicking the mouse away from a valid choice or by typing | |
1818 keyboard input, then this normally results in a quit and | |
1819 @code{x-popup-menu} does not return. But if @var{position} is a mouse | |
1820 button event (indicating that the user invoked the menu with the | |
1821 mouse) then no quit occurs and @code{x-popup-menu} returns @code{nil}. | |
1822 @end defun | |
1823 | |
1824 @strong{Usage note:} Don't use @code{x-popup-menu} to display a menu | |
1825 if you could do the job with a prefix key defined with a menu keymap. | |
1826 If you use a menu keymap to implement a menu, @kbd{C-h c} and @kbd{C-h | |
1827 a} can see the individual items in that menu and provide help for them. | |
1828 If instead you implement the menu by defining a command that calls | |
1829 @code{x-popup-menu}, the help facilities cannot know what happens inside | |
1830 that command, so they cannot give any help for the menu's items. | |
1831 | |
1832 The menu bar mechanism, which lets you switch between submenus by | |
1833 moving the mouse, cannot look within the definition of a command to see | |
1834 that it calls @code{x-popup-menu}. Therefore, if you try to implement a | |
1835 submenu using @code{x-popup-menu}, it cannot work with the menu bar in | |
1836 an integrated fashion. This is why all menu bar submenus are | |
1837 implemented with menu keymaps within the parent menu, and never with | |
1838 @code{x-popup-menu}. @xref{Menu Bar}. | |
1839 | |
1840 If you want a menu bar submenu to have contents that vary, you should | |
1841 still use a menu keymap to implement it. To make the contents vary, add | |
1842 a hook function to @code{menu-bar-update-hook} to update the contents of | |
1843 the menu keymap as necessary. | |
1844 | |
1845 @node Dialog Boxes | |
1846 @section Dialog Boxes | |
1847 @cindex dialog boxes | |
1848 | |
1849 A dialog box is a variant of a pop-up menu---it looks a little | |
1850 different, it always appears in the center of a frame, and it has just | |
1851 one level and one or more buttons. The main use of dialog boxes is | |
1852 for asking questions that the user can answer with ``yes,'' ``no,'' | |
1853 and a few other alternatives. With a single button, they can also | |
1854 force the user to acknowledge important information. The functions | |
1855 @code{y-or-n-p} and @code{yes-or-no-p} use dialog boxes instead of the | |
1856 keyboard, when called from commands invoked by mouse clicks. | |
1857 | |
1858 @defun x-popup-dialog position contents &optional header | |
1859 This function displays a pop-up dialog box and returns an indication of | |
1860 what selection the user makes. The argument @var{contents} specifies | |
1861 the alternatives to offer; it has this format: | |
1862 | |
1863 @example | |
1864 (@var{title} (@var{string} . @var{value})@dots{}) | |
1865 @end example | |
1866 | |
1867 @noindent | |
1868 which looks like the list that specifies a single pane for | |
1869 @code{x-popup-menu}. | |
1870 | |
1871 The return value is @var{value} from the chosen alternative. | |
1872 | |
1873 As for @code{x-popup-menu}, an element of the list may be just a | |
1874 string instead of a cons cell @code{(@var{string} . @var{value})}. | |
1875 That makes a box that cannot be selected. | |
1876 | |
1877 If @code{nil} appears in the list, it separates the left-hand items from | |
1878 the right-hand items; items that precede the @code{nil} appear on the | |
1879 left, and items that follow the @code{nil} appear on the right. If you | |
1880 don't include a @code{nil} in the list, then approximately half the | |
1881 items appear on each side. | |
1882 | |
1883 Dialog boxes always appear in the center of a frame; the argument | |
1884 @var{position} specifies which frame. The possible values are as in | |
1885 @code{x-popup-menu}, but the precise coordinates or the individual | |
1886 window don't matter; only the frame matters. | |
1887 | |
1888 If @var{header} is non-@code{nil}, the frame title for the box is | |
1889 @samp{Information}, otherwise it is @samp{Question}. The former is used | |
1890 for @code{message-box} (@pxref{message-box}). | |
1891 | |
1892 In some configurations, Emacs cannot display a real dialog box; so | |
1893 instead it displays the same items in a pop-up menu in the center of the | |
1894 frame. | |
1895 | |
1896 If the user gets rid of the dialog box without making a valid choice, | |
1897 for instance using the window manager, then this produces a quit and | |
1898 @code{x-popup-dialog} does not return. | |
1899 @end defun | |
1900 | |
1901 @node Pointer Shape | |
1902 @section Pointer Shape | |
1903 @cindex pointer shape | |
1904 @cindex mouse pointer shape | |
1905 | |
1906 You can specify the mouse pointer style for particular text or | |
1907 images using the @code{pointer} text property, and for images with the | |
1908 @code{:pointer} and @code{:map} image properties. The values you can | |
1909 use in these properties are @code{text} (or @code{nil}), @code{arrow}, | |
1910 @code{hand}, @code{vdrag}, @code{hdrag}, @code{modeline}, and | |
1911 @code{hourglass}. @code{text} stands for the usual mouse pointer | |
1912 style used over text. | |
1913 | |
1914 Over void parts of the window (parts that do not correspond to any | |
1915 of the buffer contents), the mouse pointer usually uses the | |
1916 @code{arrow} style, but you can specify a different style (one of | |
1917 those above) by setting @code{void-text-area-pointer}. | |
1918 | |
1919 @defvar void-text-area-pointer | |
1920 This variable specifies the mouse pointer style for void text areas. | |
1921 These include the areas after the end of a line or below the last line | |
1922 in the buffer. The default is to use the @code{arrow} (non-text) | |
1923 pointer style. | |
1924 @end defvar | |
1925 | |
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1926 When using X, you can specify what the @code{text} pointer style |
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1927 really looks like by setting the variable @code{x-pointer-shape}. |
84068 | 1928 |
1929 @defvar x-pointer-shape | |
1930 This variable specifies the pointer shape to use ordinarily in the | |
1931 Emacs frame, for the @code{text} pointer style. | |
1932 @end defvar | |
1933 | |
1934 @defvar x-sensitive-text-pointer-shape | |
1935 This variable specifies the pointer shape to use when the mouse | |
1936 is over mouse-sensitive text. | |
1937 @end defvar | |
1938 | |
1939 These variables affect newly created frames. They do not normally | |
1940 affect existing frames; however, if you set the mouse color of a | |
1941 frame, that also installs the current value of those two variables. | |
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1942 @xref{Font and Color Parameters}. |
84068 | 1943 |
1944 The values you can use, to specify either of these pointer shapes, are | |
1945 defined in the file @file{lisp/term/x-win.el}. Use @kbd{M-x apropos | |
1946 @key{RET} x-pointer @key{RET}} to see a list of them. | |
1947 | |
1948 @node Window System Selections | |
1949 @section Window System Selections | |
1950 @cindex selection (for window systems) | |
1951 | |
1952 The X server records a set of @dfn{selections} which permit transfer of | |
1953 data between application programs. The various selections are | |
1954 distinguished by @dfn{selection types}, represented in Emacs by | |
1955 symbols. X clients including Emacs can read or set the selection for | |
1956 any given type. | |
1957 | |
1958 @deffn Command x-set-selection type data | |
1959 This function sets a ``selection'' in the X server. It takes two | |
1960 arguments: a selection type @var{type}, and the value to assign to it, | |
1961 @var{data}. If @var{data} is @code{nil}, it means to clear out the | |
1962 selection. Otherwise, @var{data} may be a string, a symbol, an integer | |
1963 (or a cons of two integers or list of two integers), an overlay, or a | |
1964 cons of two markers pointing to the same buffer. An overlay or a pair | |
1965 of markers stands for text in the overlay or between the markers. | |
1966 | |
1967 The argument @var{data} may also be a vector of valid non-vector | |
1968 selection values. | |
1969 | |
1970 Each possible @var{type} has its own selection value, which changes | |
1971 independently. The usual values of @var{type} are @code{PRIMARY}, | |
1972 @code{SECONDARY} and @code{CLIPBOARD}; these are symbols with upper-case | |
1973 names, in accord with X Window System conventions. If @var{type} is | |
1974 @code{nil}, that stands for @code{PRIMARY}. | |
1975 | |
1976 This function returns @var{data}. | |
1977 @end deffn | |
1978 | |
1979 @defun x-get-selection &optional type data-type | |
1980 This function accesses selections set up by Emacs or by other X | |
1981 clients. It takes two optional arguments, @var{type} and | |
1982 @var{data-type}. The default for @var{type}, the selection type, is | |
1983 @code{PRIMARY}. | |
1984 | |
1985 The @var{data-type} argument specifies the form of data conversion to | |
1986 use, to convert the raw data obtained from another X client into Lisp | |
1987 data. Meaningful values include @code{TEXT}, @code{STRING}, | |
1988 @code{UTF8_STRING}, @code{TARGETS}, @code{LENGTH}, @code{DELETE}, | |
1989 @code{FILE_NAME}, @code{CHARACTER_POSITION}, @code{NAME}, | |
1990 @code{LINE_NUMBER}, @code{COLUMN_NUMBER}, @code{OWNER_OS}, | |
1991 @code{HOST_NAME}, @code{USER}, @code{CLASS}, @code{ATOM}, and | |
1992 @code{INTEGER}. (These are symbols with upper-case names in accord | |
1993 with X conventions.) The default for @var{data-type} is | |
1994 @code{STRING}. | |
1995 @end defun | |
1996 | |
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1997 @defopt selection-coding-system |
84068 | 1998 This variable specifies the coding system to use when reading and |
1999 writing selections or the clipboard. @xref{Coding | |
2000 Systems}. The default is @code{compound-text-with-extensions}, which | |
2001 converts to the text representation that X11 normally uses. | |
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2002 @end defopt |
84068 | 2003 |
2004 @cindex clipboard support (for MS-Windows) | |
2005 When Emacs runs on MS-Windows, it does not implement X selections in | |
2006 general, but it does support the clipboard. @code{x-get-selection} | |
2007 and @code{x-set-selection} on MS-Windows support the text data type | |
2008 only; if the clipboard holds other types of data, Emacs treats the | |
2009 clipboard as empty. | |
2010 | |
2011 @defopt x-select-enable-clipboard | |
2012 If this is non-@code{nil}, the Emacs yank functions consult the | |
2013 clipboard before the primary selection, and the kill functions store in | |
2014 the clipboard as well as the primary selection. Otherwise they do not | |
2015 access the clipboard at all. The default is @code{nil} on most systems, | |
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2016 but @code{t} on MS-Windows. |
84068 | 2017 @end defopt |
2018 | |
2019 @node Drag and Drop | |
2020 @section Drag and Drop | |
2021 | |
2022 @vindex x-dnd-test-function | |
2023 @vindex x-dnd-known-types | |
2024 When a user drags something from another application over Emacs, that other | |
2025 application expects Emacs to tell it if Emacs can handle the data that is | |
2026 dragged. The variable @code{x-dnd-test-function} is used by Emacs to determine | |
2027 what to reply. The default value is @code{x-dnd-default-test-function} | |
2028 which accepts drops if the type of the data to be dropped is present in | |
2029 @code{x-dnd-known-types}. You can customize @code{x-dnd-test-function} and/or | |
2030 @code{x-dnd-known-types} if you want Emacs to accept or reject drops based | |
2031 on some other criteria. | |
2032 | |
2033 @vindex x-dnd-types-alist | |
2034 If you want to change the way Emacs handles drop of different types | |
2035 or add a new type, customize @code{x-dnd-types-alist}. This requires | |
2036 detailed knowledge of what types other applications use for drag and | |
2037 drop. | |
2038 | |
2039 @vindex dnd-protocol-alist | |
2040 When an URL is dropped on Emacs it may be a file, but it may also be | |
2041 another URL type (ftp, http, etc.). Emacs first checks | |
2042 @code{dnd-protocol-alist} to determine what to do with the URL. If | |
2043 there is no match there and if @code{browse-url-browser-function} is | |
2044 an alist, Emacs looks for a match there. If no match is found the | |
2045 text for the URL is inserted. If you want to alter Emacs behavior, | |
2046 you can customize these variables. | |
2047 | |
2048 @node Color Names | |
2049 @section Color Names | |
2050 | |
2051 @cindex color names | |
2052 @cindex specify color | |
2053 @cindex numerical RGB color specification | |
2054 A color name is text (usually in a string) that specifies a color. | |
2055 Symbolic names such as @samp{black}, @samp{white}, @samp{red}, etc., | |
2056 are allowed; use @kbd{M-x list-colors-display} to see a list of | |
2057 defined names. You can also specify colors numerically in forms such | |
2058 as @samp{#@var{rgb}} and @samp{RGB:@var{r}/@var{g}/@var{b}}, where | |
2059 @var{r} specifies the red level, @var{g} specifies the green level, | |
2060 and @var{b} specifies the blue level. You can use either one, two, | |
2061 three, or four hex digits for @var{r}; then you must use the same | |
2062 number of hex digits for all @var{g} and @var{b} as well, making | |
2063 either 3, 6, 9 or 12 hex digits in all. (See the documentation of the | |
2064 X Window System for more details about numerical RGB specification of | |
2065 colors.) | |
2066 | |
2067 These functions provide a way to determine which color names are | |
2068 valid, and what they look like. In some cases, the value depends on the | |
2069 @dfn{selected frame}, as described below; see @ref{Input Focus}, for the | |
2070 meaning of the term ``selected frame.'' | |
2071 | |
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2072 To read user input of color names with completion, use |
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2073 @code{read-color} (@pxref{High-Level Completion, read-color}). |
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2074 |
84068 | 2075 @defun color-defined-p color &optional frame |
2076 This function reports whether a color name is meaningful. It returns | |
2077 @code{t} if so; otherwise, @code{nil}. The argument @var{frame} says | |
2078 which frame's display to ask about; if @var{frame} is omitted or | |
2079 @code{nil}, the selected frame is used. | |
2080 | |
2081 Note that this does not tell you whether the display you are using | |
2082 really supports that color. When using X, you can ask for any defined | |
2083 color on any kind of display, and you will get some result---typically, | |
2084 the closest it can do. To determine whether a frame can really display | |
2085 a certain color, use @code{color-supported-p} (see below). | |
2086 | |
2087 @findex x-color-defined-p | |
2088 This function used to be called @code{x-color-defined-p}, | |
2089 and that name is still supported as an alias. | |
2090 @end defun | |
2091 | |
2092 @defun defined-colors &optional frame | |
2093 This function returns a list of the color names that are defined | |
2094 and supported on frame @var{frame} (default, the selected frame). | |
2095 If @var{frame} does not support colors, the value is @code{nil}. | |
2096 | |
2097 @findex x-defined-colors | |
2098 This function used to be called @code{x-defined-colors}, | |
2099 and that name is still supported as an alias. | |
2100 @end defun | |
2101 | |
2102 @defun color-supported-p color &optional frame background-p | |
2103 This returns @code{t} if @var{frame} can really display the color | |
2104 @var{color} (or at least something close to it). If @var{frame} is | |
2105 omitted or @code{nil}, the question applies to the selected frame. | |
2106 | |
2107 Some terminals support a different set of colors for foreground and | |
2108 background. If @var{background-p} is non-@code{nil}, that means you are | |
2109 asking whether @var{color} can be used as a background; otherwise you | |
2110 are asking whether it can be used as a foreground. | |
2111 | |
2112 The argument @var{color} must be a valid color name. | |
2113 @end defun | |
2114 | |
2115 @defun color-gray-p color &optional frame | |
2116 This returns @code{t} if @var{color} is a shade of gray, as defined on | |
2117 @var{frame}'s display. If @var{frame} is omitted or @code{nil}, the | |
2118 question applies to the selected frame. If @var{color} is not a valid | |
2119 color name, this function returns @code{nil}. | |
2120 @end defun | |
2121 | |
2122 @defun color-values color &optional frame | |
2123 @cindex rgb value | |
2124 This function returns a value that describes what @var{color} should | |
2125 ideally look like on @var{frame}. If @var{color} is defined, the | |
2126 value is a list of three integers, which give the amount of red, the | |
2127 amount of green, and the amount of blue. Each integer ranges in | |
2128 principle from 0 to 65535, but some displays may not use the full | |
2129 range. This three-element list is called the @dfn{rgb values} of the | |
2130 color. | |
2131 | |
2132 If @var{color} is not defined, the value is @code{nil}. | |
2133 | |
2134 @example | |
2135 (color-values "black") | |
2136 @result{} (0 0 0) | |
2137 (color-values "white") | |
2138 @result{} (65280 65280 65280) | |
2139 (color-values "red") | |
2140 @result{} (65280 0 0) | |
2141 (color-values "pink") | |
2142 @result{} (65280 49152 51968) | |
2143 (color-values "hungry") | |
2144 @result{} nil | |
2145 @end example | |
2146 | |
2147 The color values are returned for @var{frame}'s display. If | |
2148 @var{frame} is omitted or @code{nil}, the information is returned for | |
2149 the selected frame's display. If the frame cannot display colors, the | |
2150 value is @code{nil}. | |
2151 | |
2152 @findex x-color-values | |
2153 This function used to be called @code{x-color-values}, | |
2154 and that name is still supported as an alias. | |
2155 @end defun | |
2156 | |
2157 @node Text Terminal Colors | |
2158 @section Text Terminal Colors | |
2159 @cindex colors on text-only terminals | |
2160 | |
2161 Text-only terminals usually support only a small number of colors, | |
2162 and the computer uses small integers to select colors on the terminal. | |
2163 This means that the computer cannot reliably tell what the selected | |
2164 color looks like; instead, you have to inform your application which | |
2165 small integers correspond to which colors. However, Emacs does know | |
2166 the standard set of colors and will try to use them automatically. | |
2167 | |
2168 The functions described in this section control how terminal colors | |
2169 are used by Emacs. | |
2170 | |
2171 Several of these functions use or return @dfn{rgb values}, described | |
2172 in @ref{Color Names}. | |
2173 | |
2174 These functions accept a display (either a frame or the name of a | |
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2175 terminal) as an optional argument. We hope in the future to make |
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2176 Emacs support different colors on different text-only terminals; then |
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2177 this argument will specify which terminal to operate on (the default |
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2178 being the selected frame's terminal; @pxref{Input Focus}). At |
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2179 present, though, the @var{frame} argument has no effect. |
84068 | 2180 |
2181 @defun tty-color-define name number &optional rgb frame | |
2182 This function associates the color name @var{name} with | |
2183 color number @var{number} on the terminal. | |
2184 | |
2185 The optional argument @var{rgb}, if specified, is an rgb value, a list | |
2186 of three numbers that specify what the color actually looks like. | |
2187 If you do not specify @var{rgb}, then this color cannot be used by | |
2188 @code{tty-color-approximate} to approximate other colors, because | |
2189 Emacs will not know what it looks like. | |
2190 @end defun | |
2191 | |
2192 @defun tty-color-clear &optional frame | |
2193 This function clears the table of defined colors for a text-only terminal. | |
2194 @end defun | |
2195 | |
2196 @defun tty-color-alist &optional frame | |
2197 This function returns an alist recording the known colors supported by a | |
2198 text-only terminal. | |
2199 | |
2200 Each element has the form @code{(@var{name} @var{number} . @var{rgb})} | |
2201 or @code{(@var{name} @var{number})}. Here, @var{name} is the color | |
2202 name, @var{number} is the number used to specify it to the terminal. | |
2203 If present, @var{rgb} is a list of three color values (for red, green, | |
2204 and blue) that says what the color actually looks like. | |
2205 @end defun | |
2206 | |
2207 @defun tty-color-approximate rgb &optional frame | |
2208 This function finds the closest color, among the known colors | |
2209 supported for @var{display}, to that described by the rgb value | |
2210 @var{rgb} (a list of color values). The return value is an element of | |
2211 @code{tty-color-alist}. | |
2212 @end defun | |
2213 | |
2214 @defun tty-color-translate color &optional frame | |
2215 This function finds the closest color to @var{color} among the known | |
2216 colors supported for @var{display} and returns its index (an integer). | |
2217 If the name @var{color} is not defined, the value is @code{nil}. | |
2218 @end defun | |
2219 | |
2220 @node Resources | |
2221 @section X Resources | |
2222 | |
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2223 This section describes some of the functions and variables for |
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2224 querying and using X resources, or their equivalent on your operating |
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2225 system. @xref{X Resources,, X Resources, emacs, The GNU Emacs |
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2226 Manual}, for more information about X resources. |
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2227 |
84068 | 2228 @defun x-get-resource attribute class &optional component subclass |
2229 The function @code{x-get-resource} retrieves a resource value from the X | |
2230 Window defaults database. | |
2231 | |
2232 Resources are indexed by a combination of a @dfn{key} and a @dfn{class}. | |
2233 This function searches using a key of the form | |
2234 @samp{@var{instance}.@var{attribute}} (where @var{instance} is the name | |
2235 under which Emacs was invoked), and using @samp{Emacs.@var{class}} as | |
2236 the class. | |
2237 | |
2238 The optional arguments @var{component} and @var{subclass} add to the key | |
2239 and the class, respectively. You must specify both of them or neither. | |
2240 If you specify them, the key is | |
2241 @samp{@var{instance}.@var{component}.@var{attribute}}, and the class is | |
2242 @samp{Emacs.@var{class}.@var{subclass}}. | |
2243 @end defun | |
2244 | |
2245 @defvar x-resource-class | |
2246 This variable specifies the application name that @code{x-get-resource} | |
2247 should look up. The default value is @code{"Emacs"}. You can examine X | |
2248 resources for application names other than ``Emacs'' by binding this | |
2249 variable to some other string, around a call to @code{x-get-resource}. | |
2250 @end defvar | |
2251 | |
2252 @defvar x-resource-name | |
2253 This variable specifies the instance name that @code{x-get-resource} | |
2254 should look up. The default value is the name Emacs was invoked with, | |
2255 or the value specified with the @samp{-name} or @samp{-rn} switches. | |
2256 @end defvar | |
2257 | |
2258 To illustrate some of the above, suppose that you have the line: | |
2259 | |
2260 @example | |
2261 xterm.vt100.background: yellow | |
2262 @end example | |
2263 | |
2264 @noindent | |
2265 in your X resources file (whose name is usually @file{~/.Xdefaults} | |
2266 or @file{~/.Xresources}). Then: | |
2267 | |
2268 @example | |
2269 @group | |
2270 (let ((x-resource-class "XTerm") (x-resource-name "xterm")) | |
2271 (x-get-resource "vt100.background" "VT100.Background")) | |
2272 @result{} "yellow" | |
2273 @end group | |
2274 @group | |
2275 (let ((x-resource-class "XTerm") (x-resource-name "xterm")) | |
2276 (x-get-resource "background" "VT100" "vt100" "Background")) | |
2277 @result{} "yellow" | |
2278 @end group | |
2279 @end example | |
2280 | |
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2281 @defvar inhibit-x-resources |
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2282 If this variable is non-@code{nil}, Emacs does not look up X |
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2283 resources, and X resources do not have any effect when creating new |
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2284 frames. |
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2285 @end defvar |
84068 | 2286 |
2287 @node Display Feature Testing | |
2288 @section Display Feature Testing | |
2289 @cindex display feature testing | |
2290 | |
2291 The functions in this section describe the basic capabilities of a | |
2292 particular display. Lisp programs can use them to adapt their behavior | |
2293 to what the display can do. For example, a program that ordinarily uses | |
2294 a popup menu could use the minibuffer if popup menus are not supported. | |
2295 | |
2296 The optional argument @var{display} in these functions specifies which | |
2297 display to ask the question about. It can be a display name, a frame | |
2298 (which designates the display that frame is on), or @code{nil} (which | |
2299 refers to the selected frame's display, @pxref{Input Focus}). | |
2300 | |
2301 @xref{Color Names}, @ref{Text Terminal Colors}, for other functions to | |
2302 obtain information about displays. | |
2303 | |
2304 @defun display-popup-menus-p &optional display | |
2305 This function returns @code{t} if popup menus are supported on | |
2306 @var{display}, @code{nil} if not. Support for popup menus requires that | |
2307 the mouse be available, since the user cannot choose menu items without | |
2308 a mouse. | |
2309 @end defun | |
2310 | |
2311 @defun display-graphic-p &optional display | |
2312 This function returns @code{t} if @var{display} is a graphic display | |
2313 capable of displaying several frames and several different fonts at | |
2314 once. This is true for displays that use a window system such as X, and | |
2315 false for text-only terminals. | |
2316 @end defun | |
2317 | |
2318 @defun display-mouse-p &optional display | |
2319 @cindex mouse, availability | |
2320 This function returns @code{t} if @var{display} has a mouse available, | |
2321 @code{nil} if not. | |
2322 @end defun | |
2323 | |
2324 @defun display-color-p &optional display | |
2325 @findex x-display-color-p | |
2326 This function returns @code{t} if the screen is a color screen. | |
2327 It used to be called @code{x-display-color-p}, and that name | |
2328 is still supported as an alias. | |
2329 @end defun | |
2330 | |
2331 @defun display-grayscale-p &optional display | |
2332 This function returns @code{t} if the screen can display shades of gray. | |
2333 (All color displays can do this.) | |
2334 @end defun | |
2335 | |
2336 @defun display-supports-face-attributes-p attributes &optional display | |
2337 @anchor{Display Face Attribute Testing} | |
2338 This function returns non-@code{nil} if all the face attributes in | |
2339 @var{attributes} are supported (@pxref{Face Attributes}). | |
2340 | |
2341 The definition of `supported' is somewhat heuristic, but basically | |
2342 means that a face containing all the attributes in @var{attributes}, | |
2343 when merged with the default face for display, can be represented in a | |
2344 way that's | |
2345 | |
2346 @enumerate | |
2347 @item | |
2348 different in appearance than the default face, and | |
2349 | |
2350 @item | |
2351 `close in spirit' to what the attributes specify, if not exact. | |
2352 @end enumerate | |
2353 | |
2354 Point (2) implies that a @code{:weight black} attribute will be | |
2355 satisfied by any display that can display bold, as will | |
2356 @code{:foreground "yellow"} as long as some yellowish color can be | |
2357 displayed, but @code{:slant italic} will @emph{not} be satisfied by | |
2358 the tty display code's automatic substitution of a `dim' face for | |
2359 italic. | |
2360 @end defun | |
2361 | |
2362 @defun display-selections-p &optional display | |
2363 This function returns @code{t} if @var{display} supports selections. | |
2364 Windowed displays normally support selections, but they may also be | |
2365 supported in some other cases. | |
2366 @end defun | |
2367 | |
2368 @defun display-images-p &optional display | |
2369 This function returns @code{t} if @var{display} can display images. | |
2370 Windowed displays ought in principle to handle images, but some | |
2371 systems lack the support for that. On a display that does not support | |
2372 images, Emacs cannot display a tool bar. | |
2373 @end defun | |
2374 | |
2375 @defun display-screens &optional display | |
2376 This function returns the number of screens associated with the display. | |
2377 @end defun | |
2378 | |
2379 @defun display-pixel-height &optional display | |
2380 This function returns the height of the screen in pixels. | |
2381 On a character terminal, it gives the height in characters. | |
2382 | |
2383 For graphical terminals, note that on ``multi-monitor'' setups this | |
2384 refers to the pixel width for all physical monitors associated with | |
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2385 @var{display}. @xref{Multiple Terminals}. |
84068 | 2386 @end defun |
2387 | |
2388 @defun display-pixel-width &optional display | |
2389 This function returns the width of the screen in pixels. | |
2390 On a character terminal, it gives the width in characters. | |
2391 | |
2392 For graphical terminals, note that on ``multi-monitor'' setups this | |
2393 refers to the pixel width for all physical monitors associated with | |
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2394 @var{display}. @xref{Multiple Terminals}. |
84068 | 2395 @end defun |
2396 | |
2397 @defun display-mm-height &optional display | |
2398 This function returns the height of the screen in millimeters, | |
2399 or @code{nil} if Emacs cannot get that information. | |
2400 @end defun | |
2401 | |
2402 @defun display-mm-width &optional display | |
2403 This function returns the width of the screen in millimeters, | |
2404 or @code{nil} if Emacs cannot get that information. | |
2405 @end defun | |
2406 | |
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2407 @defopt display-mm-dimensions-alist |
84068 | 2408 This variable allows the user to specify the dimensions of graphical |
2409 displays returned by @code{display-mm-height} and | |
2410 @code{display-mm-width} in case the system provides incorrect values. | |
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2411 @end defopt |
84068 | 2412 |
2413 @defun display-backing-store &optional display | |
2414 This function returns the backing store capability of the display. | |
2415 Backing store means recording the pixels of windows (and parts of | |
2416 windows) that are not exposed, so that when exposed they can be | |
2417 displayed very quickly. | |
2418 | |
2419 Values can be the symbols @code{always}, @code{when-mapped}, or | |
2420 @code{not-useful}. The function can also return @code{nil} | |
2421 when the question is inapplicable to a certain kind of display. | |
2422 @end defun | |
2423 | |
2424 @defun display-save-under &optional display | |
2425 This function returns non-@code{nil} if the display supports the | |
2426 SaveUnder feature. That feature is used by pop-up windows | |
2427 to save the pixels they obscure, so that they can pop down | |
2428 quickly. | |
2429 @end defun | |
2430 | |
2431 @defun display-planes &optional display | |
2432 This function returns the number of planes the display supports. | |
2433 This is typically the number of bits per pixel. | |
2434 For a tty display, it is log to base two of the number of colors supported. | |
2435 @end defun | |
2436 | |
2437 @defun display-visual-class &optional display | |
2438 This function returns the visual class for the screen. The value is one | |
2439 of the symbols @code{static-gray}, @code{gray-scale}, | |
2440 @code{static-color}, @code{pseudo-color}, @code{true-color}, and | |
2441 @code{direct-color}. | |
2442 @end defun | |
2443 | |
2444 @defun display-color-cells &optional display | |
2445 This function returns the number of color cells the screen supports. | |
2446 @end defun | |
2447 | |
2448 These functions obtain additional information specifically | |
2449 about X displays. | |
2450 | |
2451 @defun x-server-version &optional display | |
2452 This function returns the list of version numbers of the X server | |
2453 running the display. The value is a list of three integers: the major | |
2454 and minor version numbers of the X protocol, and the | |
2455 distributor-specific release number of the X server software itself. | |
2456 @end defun | |
2457 | |
2458 @defun x-server-vendor &optional display | |
2459 This function returns the ``vendor'' that provided the X server | |
2460 software (as a string). Really this means whoever distributes the X | |
2461 server. | |
2462 | |
2463 When the developers of X labelled software distributors as | |
2464 ``vendors,'' they showed their false assumption that no system could | |
2465 ever be developed and distributed noncommercially. | |
2466 @end defun | |
2467 | |
2468 @ignore | |
2469 @defvar x-no-window-manager | |
2470 This variable's value is @code{t} if no X window manager is in use. | |
2471 @end defvar | |
2472 @end ignore | |
2473 | |
2474 @ignore | |
2475 @item | |
2476 The functions @code{x-pixel-width} and @code{x-pixel-height} return the | |
2477 width and height of an X Window frame, measured in pixels. | |
2478 @end ignore | |
2479 | |
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2480 |
84068 | 2481 @ignore |
2482 arch-tag: 94977df6-3dca-4730-b57b-c6329e9282ba | |
2483 @end ignore |