annotate src/window.h @ 6325:d6817c9c0413

Undo previous change. Instead: (Fx_popup_dialog) [! USE_X_TOOLKIT]: Call Fx_popup_menu.
author Richard M. Stallman <rms@gnu.org>
date Mon, 14 Mar 1994 00:18:52 +0000
parents 4ae7453678af
children c0a4d26e7498
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1 /* Window definitions for GNU Emacs.
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2 Copyright (C) 1985, 1986, 1993 Free Software Foundation, Inc.
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3
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4 This file is part of GNU Emacs.
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5
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6 GNU Emacs is free software; you can redistribute it and/or modify
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7 it under the terms of the GNU General Public License as published by
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8 the Free Software Foundation; either version 2, or (at your option)
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9 any later version.
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10
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11 GNU Emacs is distributed in the hope that it will be useful,
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12 but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 GNU General Public License for more details.
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15
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16 You should have received a copy of the GNU General Public License
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17 along with GNU Emacs; see the file COPYING. If not, write to
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18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
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19
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20
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21 /* Windows are allocated as if they were vectors, but then the
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22 Lisp data type is changed to Lisp_Window. They are garbage
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23 collected along with the vectors.
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24
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25 All windows in use are arranged into a tree, with pointers up and down.
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26
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27 Windows that are leaves of the tree are actually displayed
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28 and show the contents of buffers. Windows that are not leaves
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29 are used for representing the way groups of leaf windows are
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30 arranged on the frame. Leaf windows never become non-leaves.
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31 They are deleted only by calling delete-window on them (but
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32 this can be done implicitly). Combination windows can be created
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33 and deleted at any time.
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34
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35 A leaf window has a non-nil buffer field, and also
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36 has markers in its start and pointm fields. Non-leaf windows
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37 have nil in these fields.
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38
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39 Non-leaf windows are either vertical or horizontal combinations.
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40
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41 A vertical combination window has children that are arranged on the frame
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42 one above the next. Its vchild field points to the uppermost child.
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43 The parent field of each of the children points to the vertical
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44 combination window. The next field of each child points to the
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45 child below it, or is nil for the lowest child. The prev field
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46 of each child points to the child above it, or is nil for the
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47 highest child.
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48
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49 A horizontal combination window has children that are side by side.
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50 Its hchild field points to the leftmost child. In each child
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51 the next field points to the child to the right and the prev field
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52 points to the child to the left.
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53
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54 The children of a vertical combination window may be leaf windows
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55 or horizontal combination windows. The children of a horizontal
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56 combination window may be leaf windows or vertical combination windows.
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57
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58 At the top of the tree are two windows which have nil as parent.
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59 The second of these is minibuf_window. The first one manages all
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60 the frame area that is not minibuffer, and is called the root window.
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61 Different windows can be the root at different times;
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62 initially the root window is a leaf window, but if more windows
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63 are created then that leaf window ceases to be root and a newly
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64 made combination window becomes root instead.
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65
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66 In any case, on screens which have an ordinary window and a
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67 minibuffer, prev of the minibuf window is the root window and next of
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68 the root window is the minibuf window. On minibufferless screens or
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69 minibuffer-only screens, the root window and the minibuffer window are
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70 one and the same, so its prev and next members are nil.
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71
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72 A dead window has its buffer, hchild, and vchild windows all nil. */
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73
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74 struct window
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75 {
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76 /* The first two fields are really the header of a vector */
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77 /* The window code does not refer to them. */
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78 int size;
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79 struct Lisp_Vector *vec_next;
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80 /* The frame this window is on. */
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81 Lisp_Object frame;
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82 /* t if this window is a minibuffer window. */
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83 Lisp_Object mini_p;
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84 /* Following child (to right or down) at same level of tree */
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85 Lisp_Object next;
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86 /* Preceding child (to left or up) at same level of tree */
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87 Lisp_Object prev;
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88 /* First child of this window. */
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89 /* vchild is used if this is a vertical combination,
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90 hchild if this is a horizontal combination. */
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91 Lisp_Object hchild, vchild;
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92 /* The window this one is a child of. */
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93 Lisp_Object parent;
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94 /* The upper left corner coordinates of this window,
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95 as integers relative to upper left corner of frame = 0, 0 */
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96 Lisp_Object left;
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97 Lisp_Object top;
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98 /* The size of the window */
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99 Lisp_Object height;
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100 Lisp_Object width;
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101 /* The buffer displayed in this window */
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102 /* Of the fields vchild, hchild and buffer, only one is non-nil. */
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103 Lisp_Object buffer;
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104 /* A marker pointing to where in the text to start displaying */
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105 Lisp_Object start;
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106 /* A marker pointing to where in the text point is in this window,
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107 used only when the window is not selected.
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108 This exists so that when multiple windows show one buffer
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109 each one can have its own value of point. */
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110 Lisp_Object pointm;
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111 /* Non-nil means next redisplay must use the value of start
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112 set up for it in advance. Set by scrolling commands. */
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113 Lisp_Object force_start;
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114 /* Number of columns display within the window is scrolled to the left. */
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115 Lisp_Object hscroll;
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116 /* Number saying how recently window was selected */
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117 Lisp_Object use_time;
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118 /* Unique number of window assigned when it was created */
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119 Lisp_Object sequence_number;
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120 /* No permanent meaning; used by save-window-excursion's bookkeeping */
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121 Lisp_Object temslot;
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122 /* text.modified of displayed buffer as of last time display completed */
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123 Lisp_Object last_modified;
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124 /* Value of point at that time */
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125 Lisp_Object last_point;
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126 /* This window's vertical scroll bar. This field is only for use
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127 by the window-system-dependent code which implements the
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128 scroll bars; it can store anything it likes here. If this
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129 window is newly created and we haven't displayed a scroll bar in
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130 it yet, or if the frame doesn't have any scroll bars, this is nil. */
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131 Lisp_Object vertical_scroll_bar;
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132
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133 /* The rest are currently not used or only half used */
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134 /* Frame coords of point at that time */
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135 Lisp_Object last_point_x;
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136 Lisp_Object last_point_y;
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137 /* Frame coords of mark as of last time display completed */
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138 /* May be nil if mark does not exist or was not on frame */
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139 Lisp_Object last_mark_x;
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140 Lisp_Object last_mark_y;
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141 /* Number of characters in buffer past bottom of window,
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142 as of last redisplay that finished. */
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143 Lisp_Object window_end_pos;
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144 /* t if window_end_pos is truly valid.
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145 This is nil if nontrivial redisplay is preempted
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146 since in that case the frame image that window_end_pos
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147 did not get onto the frame. */
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148 Lisp_Object window_end_valid;
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149 /* Vertical position (relative to window top) of that buffer position
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150 of the first of those characters */
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151 Lisp_Object window_end_vpos;
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152 /* Non-nil means must regenerate mode line of this window */
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153 Lisp_Object update_mode_line;
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154 /* Non-nil means current value of `start'
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155 was the beginning of a line when it was chosen. */
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156 Lisp_Object start_at_line_beg;
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157 /* Display-table to use for displaying chars in this window.
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158 Nil means use the buffer's own display-table. */
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159 Lisp_Object display_table;
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160 /* Non-nil means window is marked as dedicated. */
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161 Lisp_Object dedicated;
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162 /* Line number and position of a line somewhere above the
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163 top of the screen. */
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164 /* If this field is nil, it means we don't have a base line. */
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165 Lisp_Object base_line_number;
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166 /* If this field is nil, it means we don't have a base line.
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167 If it is a buffer, it means don't display the line number
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168 as long as the window shows that buffer. */
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169 Lisp_Object base_line_pos;
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170 /* If we have highlighted the region (or any part of it),
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171 this is the mark position that we used, as an integer. */
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172 Lisp_Object region_showing;
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173 };
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174
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175 /* 1 if W is a minibuffer window. */
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176
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177 #define MINI_WINDOW_P(W) (!EQ ((W)->mini_p, Qnil))
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178
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179 /* This is the window in which the terminal's cursor should
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180 be left when nothing is being done with it. This must
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181 always be a leaf window, and its buffer is selected by
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182 the top level editing loop at the end of each command.
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183
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184 This value is always the same as
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185 FRAME_SELECTED_WINDOW (selected_frame). */
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186
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187 extern Lisp_Object selected_window;
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188
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189 /* This is a time stamp for window selection, so we can find the least
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190 recently used window. Its only users are Fselect_window,
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191 init_window_once, and make_frame. */
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192
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193 extern int window_select_count;
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194
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195 /* The minibuffer window of the selected frame.
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196 Note that you cannot test for minibufferness of an arbitrary window
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197 by comparing against this; use the MINI_WINDOW_P macro instead. */
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198
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199 extern Lisp_Object minibuf_window;
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200
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201 /* Non-nil => window to for C-M-v to scroll
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202 when the minibuffer is selected. */
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203 extern Lisp_Object Vminibuf_scroll_window;
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204
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205 /* nil or a symbol naming the window system
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206 under which emacs is running
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207 ('x is the only current possibility) */
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208 extern Lisp_Object Vwindow_system;
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209
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210 /* Version number of X windows: 10, 11 or nil. */
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211 extern Lisp_Object Vwindow_system_version;
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212
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213 /* Window that the mouse is over (nil if no mouse support). */
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214 extern Lisp_Object Vmouse_window;
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215
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216 /* Last mouse-click event (nil if no mouse support). */
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217 extern Lisp_Object Vmouse_event;
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218
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219 extern Lisp_Object Fnext_window ();
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220 extern Lisp_Object Fselect_window ();
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221 extern Lisp_Object Fdisplay_buffer ();
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222 extern Lisp_Object Fset_window_buffer ();
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223 extern Lisp_Object make_window ();
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224 extern Lisp_Object window_from_coordinates ();
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225 extern Lisp_Object Fwindow_dedicated_p ();
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226
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227 /* Prompt to display in front of the minibuffer contents. */
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228 extern char *minibuf_prompt;
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229
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230 /* The visual width of the above. */
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231 extern int minibuf_prompt_width;
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232
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233 /* Message to display instead of minibuffer contents.
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234 This is what the functions error and message make,
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235 and command echoing uses it as well. It overrides the
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236 minibuf_prompt as well as the buffer. */
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237 extern char *echo_area_glyphs;
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238
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239 /* This is the length of the message in echo_area_glyphs. */
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240 extern int echo_area_glyphs_length;
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241
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242 /* Value of echo_area_glyphs when it was last acted on.
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243 If this is nonzero, there is a message on the frame
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244 in the minibuffer and it should be erased as soon
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245 as it is no longer requested to appear. */
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246 extern char *previous_echo_glyphs;
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247
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248 /* Depth in recursive edits. */
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249 extern int command_loop_level;
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250
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251 /* Depth in minibuffer invocations. */
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252 extern int minibuf_level;
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253
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254 /* true iff we should redraw the mode lines on the next redisplay. */
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255 extern int update_mode_lines;
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256
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257 /* Minimum value of GPT since last redisplay that finished. */
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258
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259 extern int beg_unchanged;
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260
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261 /* Minimum value of Z - GPT since last redisplay that finished. */
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262
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263 extern int end_unchanged;
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264
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265 /* MODIFF as of last redisplay that finished;
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266 if it matches MODIFF, beg_unchanged and end_unchangedn
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267 contain no useful information. */
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268 extern int unchanged_modified;
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269
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270 /* Nonzero if BEGV - BEG or Z - ZV of current buffer has changed
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271 since last redisplay that finished. */
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272 extern int clip_changed;
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273
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274 /* Nonzero if window sizes or contents have changed
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275 since last redisplay that finished */
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276 extern int windows_or_buffers_changed;
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277
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278 /* Number of windows displaying the selected buffer.
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279 Normally this is 1, but it can be more. */
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280 extern int buffer_shared;
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281
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282 /* If *ROWS or *COLS are too small a size for FRAME, set them to the
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283 minimum allowable size. */
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284 extern void check_frame_size ( /* FRAME_PTR frame, int *rows, int *cols */ );