annotate oldXMenu/X10.h @ 26516:d9368f38a7b5

(icomplete-completions): Use an explicit variable `icomplete-prospects-length', obviating the need to use an apparently faulty throw/catch arrangement.
author Gerd Moellmann <gerd@gnu.org>
date Sun, 21 Nov 1999 13:43:19 +0000
parents bbce331da1be
children 23a1cea22d13
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
25858
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1 /* $Header: /u/src/emacs/19.0/oldXMenu/RCS/X10.h,v 1.1 1992/04/11 22:10:21 jimb Exp $ */
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2 /*
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3 * Copyright 1985, 1986, 1987 by the Massachusetts Institute of Technology
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4 *
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5 * Permission to use, copy, modify, and distribute this software and its
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6 * documentation for any purpose and without fee is hereby granted, provided
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7 * that the above copyright notice appear in all copies and that both that
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8 * copyright notice and this permission notice appear in supporting
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9 * documentation, and that the name of M.I.T. not be used in advertising
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10 * or publicity pertaining to distribution of the software without specific,
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11 * written prior permission. M.I.T. makes no representations about the
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12 * suitability of this software for any purpose. It is provided "as is"
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13 * without express or implied warranty.
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14 *
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15 * The X Window System is a Trademark of MIT.
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16 *
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17 */
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18
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19
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20 /*
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21 * X10.h - Header definition and support file for the C subroutine
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22 * interface library for V10 support routines.
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23 */
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24 #ifndef _X10_H_
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25 #define _X10_H_
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26
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27 /* Used in XDraw and XDrawFilled */
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28
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29 typedef struct {
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30 short x, y;
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31 unsigned short flags;
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32 } Vertex;
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33
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34 /* The meanings of the flag bits. If the bit is 1 the predicate is true */
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35
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36 #define VertexRelative 0x0001 /* else absolute */
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37 #define VertexDontDraw 0x0002 /* else draw */
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38 #define VertexCurved 0x0004 /* else straight */
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39 #define VertexStartClosed 0x0008 /* else not */
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40 #define VertexEndClosed 0x0010 /* else not */
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41 /*#define VertexDrawLastPoint 0x0020 */ /* else don't */
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42
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43 /*
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44 The VertexDrawLastPoint option has not been implemented in XDraw and
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45 XDrawFilled so it shouldn't be defined.
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46 */
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47
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48 /*
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49 * XAssoc - Associations used in the XAssocTable data structure. The
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50 * associations are used as circular queue entries in the association table
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51 * which is contains an array of circular queues (buckets).
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52 */
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53 typedef struct _XAssoc {
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54 struct _XAssoc *next; /* Next object in this bucket. */
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55 struct _XAssoc *prev; /* Previous obejct in this bucket. */
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56 Display *display; /* Display which owns the id. */
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57 XID x_id; /* X Window System id. */
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58 char *data; /* Pointer to untyped memory. */
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59 } XAssoc;
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60
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61 /*
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62 * XAssocTable - X Window System id to data structure pointer association
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63 * table. An XAssocTable is a hash table whose buckets are circular
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64 * queues of XAssoc's. The XAssocTable is constructed from an array of
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65 * XAssoc's which are the circular queue headers (bucket headers).
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66 * An XAssocTable consists an XAssoc pointer that points to the first
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67 * bucket in the bucket array and an integer that indicates the number
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68 * of buckets in the array.
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69 */
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70 typedef struct {
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71 XAssoc *buckets; /* Pointer to first bucket in bucket array.*/
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72 int size; /* Table size (number of buckets). */
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73 } XAssocTable;
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74
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75 XAssocTable *XCreateAssocTable();
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76 char *XLookUpAssoc();
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77
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78 #endif /* _X10_H_ */