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annotate lispref/display.texi @ 89872:dbc1a69bd2a7
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date | Tue, 30 Mar 2004 07:13:36 +0000 |
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6598 | 1 @c -*-texinfo-*- |
2 @c This is part of the GNU Emacs Lisp Reference Manual. | |
45745 | 3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2000, 2001, 2002 |
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4 @c Free Software Foundation, Inc. |
6598 | 5 @c See the file elisp.texi for copying conditions. |
6 @setfilename ../info/display | |
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7 @node Display, Calendar, Processes, Top |
6598 | 8 @chapter Emacs Display |
9 | |
10 This chapter describes a number of features related to the display | |
11 that Emacs presents to the user. | |
12 | |
13 @menu | |
14 * Refresh Screen:: Clearing the screen and redrawing everything on it. | |
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15 * Forcing Redisplay:: Forcing redisplay. |
6598 | 16 * Truncation:: Folding or wrapping long text lines. |
17 * The Echo Area:: Where messages are displayed. | |
12067 | 18 * Invisible Text:: Hiding part of the buffer text. |
19 * Selective Display:: Hiding part of the buffer text (the old way). | |
6598 | 20 * Overlay Arrow:: Display of an arrow to indicate position. |
21 * Temporary Displays:: Displays that go away automatically. | |
22 * Overlays:: Use overlays to highlight parts of the buffer. | |
25875 | 23 * Width:: How wide a character or string is on the screen. |
24 * Faces:: A face defines a graphics style for text characters: | |
25 font, colors, etc. | |
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26 * Display Property:: Enabling special display features. |
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27 * Images:: Displaying images in Emacs buffers. |
6598 | 28 * Blinking:: How Emacs shows the matching open parenthesis. |
29 * Inverse Video:: Specifying how the screen looks. | |
30 * Usual Display:: The usual conventions for displaying nonprinting chars. | |
31 * Display Tables:: How to specify other conventions. | |
32 * Beeping:: Audible signal to the user. | |
33 * Window Systems:: Which window system is being used. | |
34 @end menu | |
35 | |
36 @node Refresh Screen | |
37 @section Refreshing the Screen | |
38 | |
39 The function @code{redraw-frame} redisplays the entire contents of a | |
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40 given frame (@pxref{Frames}). |
6598 | 41 |
42 @c Emacs 19 feature | |
43 @defun redraw-frame frame | |
44 This function clears and redisplays frame @var{frame}. | |
45 @end defun | |
46 | |
47 Even more powerful is @code{redraw-display}: | |
48 | |
49 @deffn Command redraw-display | |
50 This function clears and redisplays all visible frames. | |
51 @end deffn | |
52 | |
12098 | 53 Processing user input takes absolute priority over redisplay. If you |
54 call these functions when input is available, they do nothing | |
55 immediately, but a full redisplay does happen eventually---after all the | |
56 input has been processed. | |
57 | |
6598 | 58 Normally, suspending and resuming Emacs also refreshes the screen. |
59 Some terminal emulators record separate contents for display-oriented | |
60 programs such as Emacs and for ordinary sequential display. If you are | |
61 using such a terminal, you might want to inhibit the redisplay on | |
9009 | 62 resumption. |
6598 | 63 |
64 @defvar no-redraw-on-reenter | |
65 @cindex suspend (cf. @code{no-redraw-on-reenter}) | |
66 @cindex resume (cf. @code{no-redraw-on-reenter}) | |
67 This variable controls whether Emacs redraws the entire screen after it | |
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68 has been suspended and resumed. Non-@code{nil} means there is no need |
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69 to redraw, @code{nil} means redrawing is needed. The default is @code{nil}. |
6598 | 70 @end defvar |
71 | |
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72 @node Forcing Redisplay |
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73 @section Forcing Redisplay |
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74 @cindex forcing redisplay |
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75 |
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76 Emacs redisplay normally stops if input arrives, and does not happen |
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77 at all if input is available before it starts. Most of the time, this |
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78 is exactly what you want. However, you can prevent preemption by |
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79 binding @code{redisplay-dont-pause} to a non-@code{nil} value. |
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80 |
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81 @tindex redisplay-dont-pause |
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82 @defvar redisplay-dont-pause |
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83 If this variable is non-@code{nil}, pending input does not |
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84 prevent or halt redisplay; redisplay occurs, and finishes, |
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85 regardless of whether input is available. This feature is available |
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86 as of Emacs 21. |
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87 @end defvar |
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88 |
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89 You can request a display update, but only if no input is pending, |
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90 with @code{(sit-for 0)}. To force a display update even when input is |
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91 pending, do this: |
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92 |
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93 @example |
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94 (let ((redisplay-dont-pause t)) |
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95 (sit-for 0)) |
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96 @end example |
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97 |
6598 | 98 @node Truncation |
99 @section Truncation | |
100 @cindex line wrapping | |
101 @cindex continuation lines | |
102 @cindex @samp{$} in display | |
103 @cindex @samp{\} in display | |
104 | |
105 When a line of text extends beyond the right edge of a window, the | |
106 line can either be continued on the next screen line, or truncated to | |
107 one screen line. The additional screen lines used to display a long | |
108 text line are called @dfn{continuation} lines. Normally, a @samp{$} in | |
109 the rightmost column of the window indicates truncation; a @samp{\} on | |
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110 the rightmost column indicates a line that ``wraps'' onto the next line, |
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111 which is also called @dfn{continuing} the line. (The display table can |
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112 specify alternative indicators; see @ref{Display Tables}.) |
6598 | 113 |
88123 | 114 @cindex fringes, and line continuation/truncation indicators |
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115 On a windowed display, the @samp{$} and @samp{\} indicators are |
88123 | 116 replaced with graphics bitmaps displayed on the thin areas right near |
117 the window edges, called the @dfn{fringes}. | |
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118 |
6598 | 119 Note that continuation is different from filling; continuation happens |
120 on the screen only, not in the buffer contents, and it breaks a line | |
121 precisely at the right margin, not at a word boundary. @xref{Filling}. | |
122 | |
123 @defopt truncate-lines | |
124 This buffer-local variable controls how Emacs displays lines that extend | |
125 beyond the right edge of the window. The default is @code{nil}, which | |
126 specifies continuation. If the value is non-@code{nil}, then these | |
127 lines are truncated. | |
128 | |
129 If the variable @code{truncate-partial-width-windows} is non-@code{nil}, | |
130 then truncation is always used for side-by-side windows (within one | |
131 frame) regardless of the value of @code{truncate-lines}. | |
132 @end defopt | |
133 | |
12098 | 134 @defopt default-truncate-lines |
6598 | 135 This variable is the default value for @code{truncate-lines}, for |
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136 buffers that do not have buffer-local values for it. |
12098 | 137 @end defopt |
6598 | 138 |
139 @defopt truncate-partial-width-windows | |
140 This variable controls display of lines that extend beyond the right | |
141 edge of the window, in side-by-side windows (@pxref{Splitting Windows}). | |
142 If it is non-@code{nil}, these lines are truncated; otherwise, | |
143 @code{truncate-lines} says what to do with them. | |
144 @end defopt | |
145 | |
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146 When horizontal scrolling (@pxref{Horizontal Scrolling}) is in use in |
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147 a window, that forces truncation. |
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148 |
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149 You can override the glyphs that indicate continuation or truncation |
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150 using the display table; see @ref{Display Tables}. |
6598 | 151 |
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152 If your buffer contains @emph{very} long lines, and you use |
12067 | 153 continuation to display them, just thinking about them can make Emacs |
12098 | 154 redisplay slow. The column computation and indentation functions also |
155 become slow. Then you might find it advisable to set | |
156 @code{cache-long-line-scans} to @code{t}. | |
12067 | 157 |
158 @defvar cache-long-line-scans | |
159 If this variable is non-@code{nil}, various indentation and motion | |
12098 | 160 functions, and Emacs redisplay, cache the results of scanning the |
161 buffer, and consult the cache to avoid rescanning regions of the buffer | |
162 unless they are modified. | |
12067 | 163 |
12098 | 164 Turning on the cache slows down processing of short lines somewhat. |
12067 | 165 |
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166 This variable is automatically buffer-local in every buffer. |
12067 | 167 @end defvar |
168 | |
6598 | 169 @node The Echo Area |
170 @section The Echo Area | |
171 @cindex error display | |
172 @cindex echo area | |
173 | |
12067 | 174 The @dfn{echo area} is used for displaying messages made with the |
6598 | 175 @code{message} primitive, and for echoing keystrokes. It is not the |
176 same as the minibuffer, despite the fact that the minibuffer appears | |
177 (when active) in the same place on the screen as the echo area. The | |
178 @cite{GNU Emacs Manual} specifies the rules for resolving conflicts | |
179 between the echo area and the minibuffer for use of that screen space | |
180 (@pxref{Minibuffer,, The Minibuffer, emacs, The GNU Emacs Manual}). | |
181 Error messages appear in the echo area; see @ref{Errors}. | |
182 | |
183 You can write output in the echo area by using the Lisp printing | |
184 functions with @code{t} as the stream (@pxref{Output Functions}), or as | |
185 follows: | |
186 | |
187 @defun message string &rest arguments | |
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188 This function displays a message in the echo area. The |
6598 | 189 argument @var{string} is similar to a C language @code{printf} control |
190 string. See @code{format} in @ref{String Conversion}, for the details | |
191 on the conversion specifications. @code{message} returns the | |
192 constructed string. | |
193 | |
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194 In batch mode, @code{message} prints the message text on the standard |
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195 error stream, followed by a newline. |
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196 |
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197 If @var{string}, or strings among the @var{arguments}, have @code{face} |
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198 text properties, these affect the way the message is displayed. |
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199 |
6598 | 200 @c Emacs 19 feature |
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201 If @var{string} is @code{nil}, @code{message} clears the echo area; if |
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202 the echo area has been expanded automatically, this brings it back to |
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203 its normal size. If the minibuffer is active, this brings the |
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204 minibuffer contents back onto the screen immediately. |
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205 |
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206 @vindex message-truncate-lines |
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207 Normally, displaying a long message resizes the echo area to display |
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208 the entire message. But if the variable @code{message-truncate-lines} |
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209 is non-@code{nil}, the echo area does not resize, and the message is |
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210 truncated to fit it, as in Emacs 20 and before. |
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211 |
6598 | 212 @example |
213 @group | |
214 (message "Minibuffer depth is %d." | |
215 (minibuffer-depth)) | |
216 @print{} Minibuffer depth is 0. | |
217 @result{} "Minibuffer depth is 0." | |
218 @end group | |
219 | |
220 @group | |
221 ---------- Echo Area ---------- | |
222 Minibuffer depth is 0. | |
223 ---------- Echo Area ---------- | |
224 @end group | |
225 @end example | |
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226 |
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227 To automatically display a message in the echo area or in a pop-buffer, |
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228 depending on its size, use @code{display-message-or-buffer}. |
6598 | 229 @end defun |
230 | |
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231 @tindex with-temp-message |
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232 @defmac with-temp-message message &rest body |
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233 This construct displays a message in the echo area temporarily, during |
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234 the execution of @var{body}. It displays @var{message}, executes |
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235 @var{body}, then returns the value of the last body form while restoring |
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236 the previous echo area contents. |
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237 @end defmac |
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238 |
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239 @defun message-or-box string &rest arguments |
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240 This function displays a message like @code{message}, but may display it |
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241 in a dialog box instead of the echo area. If this function is called in |
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242 a command that was invoked using the mouse---more precisely, if |
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243 @code{last-nonmenu-event} (@pxref{Command Loop Info}) is either |
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244 @code{nil} or a list---then it uses a dialog box or pop-up menu to |
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245 display the message. Otherwise, it uses the echo area. (This is the |
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246 same criterion that @code{y-or-n-p} uses to make a similar decision; see |
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247 @ref{Yes-or-No Queries}.) |
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248 |
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249 You can force use of the mouse or of the echo area by binding |
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250 @code{last-nonmenu-event} to a suitable value around the call. |
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251 @end defun |
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252 |
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253 @defun message-box string &rest arguments |
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254 This function displays a message like @code{message}, but uses a dialog |
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255 box (or a pop-up menu) whenever that is possible. If it is impossible |
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256 to use a dialog box or pop-up menu, because the terminal does not |
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257 support them, then @code{message-box} uses the echo area, like |
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258 @code{message}. |
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259 @end defun |
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260 |
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261 @defun display-message-or-buffer message &optional buffer-name not-this-window frame |
32840 | 262 @tindex display-message-or-buffer |
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263 This function displays the message @var{message}, which may be either a |
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264 string or a buffer. If it is shorter than the maximum height of the |
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265 echo area, as defined by @code{max-mini-window-height}, it is displayed |
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266 in the echo area, using @code{message}. Otherwise, |
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267 @code{display-buffer} is used to show it in a pop-up buffer. |
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268 |
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269 Returns either the string shown in the echo area, or when a pop-up |
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270 buffer is used, the window used to display it. |
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271 |
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272 If @var{message} is a string, then the optional argument |
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273 @var{buffer-name} is the name of the buffer used to display it when a |
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274 pop-up buffer is used, defaulting to @samp{*Message*}. In the case |
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275 where @var{message} is a string and displayed in the echo area, it is |
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276 not specified whether the contents are inserted into the buffer anyway. |
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277 |
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278 The optional arguments @var{not-this-window} and @var{frame} are as for |
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279 @code{display-buffer}, and only used if a buffer is displayed. |
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280 @end defun |
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281 |
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282 @defun current-message |
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283 This function returns the message currently being displayed in the |
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284 echo area, or @code{nil} if there is none. |
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285 @end defun |
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286 |
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287 @defvar cursor-in-echo-area |
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288 This variable controls where the cursor appears when a message is |
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289 displayed in the echo area. If it is non-@code{nil}, then the cursor |
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290 appears at the end of the message. Otherwise, the cursor appears at |
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291 point---not in the echo area at all. |
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292 |
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293 The value is normally @code{nil}; Lisp programs bind it to @code{t} |
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294 for brief periods of time. |
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295 @end defvar |
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296 |
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297 @defvar echo-area-clear-hook |
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298 This normal hook is run whenever the echo area is cleared---either by |
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299 @code{(message nil)} or for any other reason. |
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300 @end defvar |
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301 |
12067 | 302 Almost all the messages displayed in the echo area are also recorded |
303 in the @samp{*Messages*} buffer. | |
304 | |
305 @defopt message-log-max | |
306 This variable specifies how many lines to keep in the @samp{*Messages*} | |
307 buffer. The value @code{t} means there is no limit on how many lines to | |
308 keep. The value @code{nil} disables message logging entirely. Here's | |
309 how to display a message and prevent it from being logged: | |
310 | |
311 @example | |
312 (let (message-log-max) | |
313 (message @dots{})) | |
314 @end example | |
315 @end defopt | |
316 | |
12098 | 317 @defvar echo-keystrokes |
318 This variable determines how much time should elapse before command | |
27971 | 319 characters echo. Its value must be an integer or floating point number, |
320 which specifies the | |
12098 | 321 number of seconds to wait before echoing. If the user types a prefix |
322 key (such as @kbd{C-x}) and then delays this many seconds before | |
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323 continuing, the prefix key is echoed in the echo area. (Once echoing |
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324 begins in a key sequence, all subsequent characters in the same key |
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325 sequence are echoed immediately.) |
12098 | 326 |
327 If the value is zero, then command input is not echoed. | |
328 @end defvar | |
329 | |
12067 | 330 @node Invisible Text |
331 @section Invisible Text | |
332 | |
333 @cindex invisible text | |
334 You can make characters @dfn{invisible}, so that they do not appear on | |
335 the screen, with the @code{invisible} property. This can be either a | |
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336 text property (@pxref{Text Properties}) or a property of an overlay |
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337 (@pxref{Overlays}). |
12067 | 338 |
339 In the simplest case, any non-@code{nil} @code{invisible} property makes | |
340 a character invisible. This is the default case---if you don't alter | |
341 the default value of @code{buffer-invisibility-spec}, this is how the | |
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342 @code{invisible} property works. You should normally use @code{t} |
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343 as the value of the @code{invisible} property if you don't plan |
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344 to set @code{buffer-invisibility-spec} yourself. |
12067 | 345 |
346 More generally, you can use the variable @code{buffer-invisibility-spec} | |
347 to control which values of the @code{invisible} property make text | |
348 invisible. This permits you to classify the text into different subsets | |
349 in advance, by giving them different @code{invisible} values, and | |
350 subsequently make various subsets visible or invisible by changing the | |
351 value of @code{buffer-invisibility-spec}. | |
352 | |
353 Controlling visibility with @code{buffer-invisibility-spec} is | |
25875 | 354 especially useful in a program to display the list of entries in a |
355 database. It permits the implementation of convenient filtering | |
356 commands to view just a part of the entries in the database. Setting | |
357 this variable is very fast, much faster than scanning all the text in | |
358 the buffer looking for properties to change. | |
12067 | 359 |
360 @defvar buffer-invisibility-spec | |
361 This variable specifies which kinds of @code{invisible} properties | |
362 actually make a character invisible. | |
363 | |
364 @table @asis | |
365 @item @code{t} | |
366 A character is invisible if its @code{invisible} property is | |
367 non-@code{nil}. This is the default. | |
368 | |
369 @item a list | |
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370 Each element of the list specifies a criterion for invisibility; if a |
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371 character's @code{invisible} property fits any one of these criteria, |
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372 the character is invisible. The list can have two kinds of elements: |
12067 | 373 |
374 @table @code | |
375 @item @var{atom} | |
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376 A character is invisible if its @code{invisible} property value |
12067 | 377 is @var{atom} or if it is a list with @var{atom} as a member. |
378 | |
379 @item (@var{atom} . t) | |
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380 A character is invisible if its @code{invisible} property value |
12067 | 381 is @var{atom} or if it is a list with @var{atom} as a member. |
382 Moreover, if this character is at the end of a line and is followed | |
383 by a visible newline, it displays an ellipsis. | |
384 @end table | |
385 @end table | |
386 @end defvar | |
387 | |
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388 Two functions are specifically provided for adding elements to |
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389 @code{buffer-invisibility-spec} and removing elements from it. |
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390 |
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391 @defun add-to-invisibility-spec element |
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392 This function adds the element @var{element} to |
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393 @code{buffer-invisibility-spec} (if it is not already present in that |
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394 list). If @code{buffer-invisibility-spec} was @code{t}, it changes to |
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395 a list, @code{(t)}, so that text whose @code{invisible} property |
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396 is @code{t} remains invisible. |
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397 @end defun |
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398 |
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399 @defun remove-from-invisibility-spec element |
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400 This removeds the element @var{element} from |
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401 @code{buffer-invisibility-spec}. This does nothing if @var{element} |
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402 is not in the list. |
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403 @end defun |
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404 |
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405 A convention for use of @code{buffer-invisibility-spec} is that a |
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406 major mode should use the mode's own name as an element of |
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407 @code{buffer-invisibility-spec} and as the value of the |
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408 @code{invisible} property: |
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409 |
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410 @example |
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411 ;; @r{If you want to display an ellipsis:} |
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412 (add-to-invisibility-spec '(my-symbol . t)) |
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413 ;; @r{If you don't want ellipsis:} |
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414 (add-to-invisibility-spec 'my-symbol) |
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415 |
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416 (overlay-put (make-overlay beginning end) |
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417 'invisible 'my-symbol) |
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418 |
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419 ;; @r{When done with the overlays:} |
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420 (remove-from-invisibility-spec '(my-symbol . t)) |
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421 ;; @r{Or respectively:} |
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422 (remove-from-invisibility-spec 'my-symbol) |
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423 @end example |
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424 |
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425 @vindex line-move-ignore-invisible |
12098 | 426 Ordinarily, commands that operate on text or move point do not care |
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427 whether the text is invisible. The user-level line motion commands |
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428 explicitly ignore invisible newlines if |
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429 @code{line-move-ignore-invisible} is non-@code{nil}, but only because |
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430 they are explicitly programmed to do so. |
12098 | 431 |
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432 Incremental search can make invisible overlays visible temporarily |
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433 and/or permanently when a match includes invisible text. To enable |
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434 this, the overlay should have a non-@code{nil} |
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435 @code{isearch-open-invisible} property. The property value should be a |
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436 function to be called with the overlay as an argument. This function |
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437 should make the overlay visible permanently; it is used when the match |
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438 overlaps the overlay on exit from the search. |
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439 |
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440 During the search, such overlays are made temporarily visible by |
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441 temporarily modifying their invisible and intangible properties. If you |
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442 want this to be done differently for a certain overlay, give it an |
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443 @code{isearch-open-invisible-temporary} property which is a function. |
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444 The function is called with two arguments: the first is the overlay, and |
26986 | 445 the second is @code{nil} to make the overlay visible, or @code{t} to |
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446 make it invisible again. |
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447 |
6598 | 448 @node Selective Display |
449 @section Selective Display | |
450 @cindex selective display | |
451 | |
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452 @dfn{Selective display} refers to a pair of related features for |
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453 hiding certain lines on the screen. |
6598 | 454 |
455 The first variant, explicit selective display, is designed for use in | |
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456 a Lisp program: it controls which lines are hidden by altering the text. |
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457 The invisible text feature (@pxref{Invisible Text}) has partially |
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458 replaced this feature. |
12067 | 459 |
460 In the second variant, the choice of lines to hide is made | |
12098 | 461 automatically based on indentation. This variant is designed to be a |
12067 | 462 user-level feature. |
6598 | 463 |
464 The way you control explicit selective display is by replacing a | |
9009 | 465 newline (control-j) with a carriage return (control-m). The text that |
6598 | 466 was formerly a line following that newline is now invisible. Strictly |
467 speaking, it is temporarily no longer a line at all, since only newlines | |
468 can separate lines; it is now part of the previous line. | |
469 | |
470 Selective display does not directly affect editing commands. For | |
471 example, @kbd{C-f} (@code{forward-char}) moves point unhesitatingly into | |
472 invisible text. However, the replacement of newline characters with | |
473 carriage return characters affects some editing commands. For example, | |
474 @code{next-line} skips invisible lines, since it searches only for | |
475 newlines. Modes that use selective display can also define commands | |
476 that take account of the newlines, or that make parts of the text | |
477 visible or invisible. | |
478 | |
479 When you write a selectively displayed buffer into a file, all the | |
480 control-m's are output as newlines. This means that when you next read | |
481 in the file, it looks OK, with nothing invisible. The selective display | |
482 effect is seen only within Emacs. | |
483 | |
484 @defvar selective-display | |
485 This buffer-local variable enables selective display. This means that | |
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486 lines, or portions of lines, may be made invisible. |
6598 | 487 |
488 @itemize @bullet | |
489 @item | |
25875 | 490 If the value of @code{selective-display} is @code{t}, then the character |
491 control-m marks the start of invisible text; the control-m, and the rest | |
492 of the line following it, are not displayed. This is explicit selective | |
493 display. | |
6598 | 494 |
495 @item | |
496 If the value of @code{selective-display} is a positive integer, then | |
497 lines that start with more than that many columns of indentation are not | |
498 displayed. | |
499 @end itemize | |
500 | |
501 When some portion of a buffer is invisible, the vertical movement | |
502 commands operate as if that portion did not exist, allowing a single | |
503 @code{next-line} command to skip any number of invisible lines. | |
504 However, character movement commands (such as @code{forward-char}) do | |
505 not skip the invisible portion, and it is possible (if tricky) to insert | |
506 or delete text in an invisible portion. | |
507 | |
508 In the examples below, we show the @emph{display appearance} of the | |
509 buffer @code{foo}, which changes with the value of | |
510 @code{selective-display}. The @emph{contents} of the buffer do not | |
511 change. | |
512 | |
513 @example | |
514 @group | |
515 (setq selective-display nil) | |
516 @result{} nil | |
517 | |
518 ---------- Buffer: foo ---------- | |
519 1 on this column | |
520 2on this column | |
521 3n this column | |
522 3n this column | |
523 2on this column | |
524 1 on this column | |
525 ---------- Buffer: foo ---------- | |
526 @end group | |
527 | |
528 @group | |
529 (setq selective-display 2) | |
530 @result{} 2 | |
531 | |
532 ---------- Buffer: foo ---------- | |
533 1 on this column | |
534 2on this column | |
535 2on this column | |
536 1 on this column | |
537 ---------- Buffer: foo ---------- | |
538 @end group | |
539 @end example | |
540 @end defvar | |
541 | |
542 @defvar selective-display-ellipses | |
543 If this buffer-local variable is non-@code{nil}, then Emacs displays | |
544 @samp{@dots{}} at the end of a line that is followed by invisible text. | |
545 This example is a continuation of the previous one. | |
546 | |
547 @example | |
548 @group | |
549 (setq selective-display-ellipses t) | |
550 @result{} t | |
551 | |
552 ---------- Buffer: foo ---------- | |
553 1 on this column | |
554 2on this column ... | |
555 2on this column | |
556 1 on this column | |
557 ---------- Buffer: foo ---------- | |
558 @end group | |
559 @end example | |
560 | |
561 You can use a display table to substitute other text for the ellipsis | |
562 (@samp{@dots{}}). @xref{Display Tables}. | |
563 @end defvar | |
564 | |
565 @node Overlay Arrow | |
566 @section The Overlay Arrow | |
567 @cindex overlay arrow | |
568 | |
569 The @dfn{overlay arrow} is useful for directing the user's attention | |
570 to a particular line in a buffer. For example, in the modes used for | |
571 interface to debuggers, the overlay arrow indicates the line of code | |
572 about to be executed. | |
573 | |
574 @defvar overlay-arrow-string | |
88123 | 575 @cindex fringe, and overlay arrow display |
9009 | 576 This variable holds the string to display to call attention to a |
577 particular line, or @code{nil} if the arrow feature is not in use. | |
29471 | 578 On a graphical display the contents of the string are ignored; instead a |
579 glyph is displayed in the fringe area to the left of the display area. | |
6598 | 580 @end defvar |
581 | |
582 @defvar overlay-arrow-position | |
9009 | 583 This variable holds a marker that indicates where to display the overlay |
29471 | 584 arrow. It should point at the beginning of a line. On a non-graphical |
585 display the arrow text | |
9009 | 586 appears at the beginning of that line, overlaying any text that would |
587 otherwise appear. Since the arrow is usually short, and the line | |
588 usually begins with indentation, normally nothing significant is | |
589 overwritten. | |
6598 | 590 |
9009 | 591 The overlay string is displayed only in the buffer that this marker |
6598 | 592 points into. Thus, only one buffer can have an overlay arrow at any |
593 given time. | |
594 @c !!! overlay-arrow-position: but the overlay string may remain in the display | |
595 @c of some other buffer until an update is required. This should be fixed | |
596 @c now. Is it? | |
597 @end defvar | |
598 | |
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599 You can do a similar job by creating an overlay with a |
12067 | 600 @code{before-string} property. @xref{Overlay Properties}. |
601 | |
6598 | 602 @node Temporary Displays |
603 @section Temporary Displays | |
604 | |
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605 Temporary displays are used by Lisp programs to put output into a |
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606 buffer and then present it to the user for perusal rather than for |
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607 editing. Many help commands use this feature. |
6598 | 608 |
609 @defspec with-output-to-temp-buffer buffer-name forms@dots{} | |
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610 This function executes @var{forms} while arranging to insert any output |
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611 they print into the buffer named @var{buffer-name}, which is first |
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612 created if necessary, and put into Help mode. Finally, the buffer is |
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613 displayed in some window, but not selected. |
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614 |
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615 If the @var{forms} do not change the major mode in the output buffer, so |
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616 that it is still Help mode at the end of their execution, then |
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617 @code{with-output-to-temp-buffer} makes this buffer read-only at the |
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618 end, and also scans it for function and variable names to make them into |
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619 clickable cross-references. |
6598 | 620 |
621 The string @var{buffer-name} specifies the temporary buffer, which | |
622 need not already exist. The argument must be a string, not a buffer. | |
623 The buffer is erased initially (with no questions asked), and it is | |
624 marked as unmodified after @code{with-output-to-temp-buffer} exits. | |
625 | |
626 @code{with-output-to-temp-buffer} binds @code{standard-output} to the | |
627 temporary buffer, then it evaluates the forms in @var{forms}. Output | |
628 using the Lisp output functions within @var{forms} goes by default to | |
629 that buffer (but screen display and messages in the echo area, although | |
630 they are ``output'' in the general sense of the word, are not affected). | |
631 @xref{Output Functions}. | |
632 | |
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633 Several hooks are available for customizing the behavior |
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634 of this construct; they are listed below. |
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635 |
6598 | 636 The value of the last form in @var{forms} is returned. |
637 | |
638 @example | |
639 @group | |
640 ---------- Buffer: foo ---------- | |
641 This is the contents of foo. | |
642 ---------- Buffer: foo ---------- | |
643 @end group | |
644 | |
645 @group | |
646 (with-output-to-temp-buffer "foo" | |
647 (print 20) | |
648 (print standard-output)) | |
649 @result{} #<buffer foo> | |
650 | |
651 ---------- Buffer: foo ---------- | |
652 20 | |
653 | |
654 #<buffer foo> | |
655 | |
656 ---------- Buffer: foo ---------- | |
657 @end group | |
658 @end example | |
659 @end defspec | |
660 | |
661 @defvar temp-buffer-show-function | |
9009 | 662 If this variable is non-@code{nil}, @code{with-output-to-temp-buffer} |
6598 | 663 calls it as a function to do the job of displaying a help buffer. The |
664 function gets one argument, which is the buffer it should display. | |
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665 |
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666 It is a good idea for this function to run @code{temp-buffer-show-hook} |
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667 just as @code{with-output-to-temp-buffer} normally would, inside of |
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668 @code{save-selected-window} and with the chosen window and buffer |
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669 selected. |
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670 @end defvar |
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671 |
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672 @defvar temp-buffer-setup-hook |
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673 @tindex temp-buffer-setup-hook |
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674 This normal hook is run by @code{with-output-to-temp-buffer} before |
42082 | 675 evaluating @var{body}. When the hook runs, the temporary buffer is |
676 current. This hook is normally set up with a function to put the | |
677 buffer in Help mode. | |
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678 @end defvar |
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679 |
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680 @defvar temp-buffer-show-hook |
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681 This normal hook is run by @code{with-output-to-temp-buffer} after |
42082 | 682 displaying the temporary buffer. When the hook runs, the temporary buffer |
683 is current, and the window it was displayed in is selected. This hook | |
684 is normally set up with a function to make the buffer read only, and | |
685 find function names and variable names in it, provided the major mode | |
686 is Help mode. | |
6598 | 687 @end defvar |
688 | |
689 @defun momentary-string-display string position &optional char message | |
690 This function momentarily displays @var{string} in the current buffer at | |
691 @var{position}. It has no effect on the undo list or on the buffer's | |
692 modification status. | |
693 | |
694 The momentary display remains until the next input event. If the next | |
695 input event is @var{char}, @code{momentary-string-display} ignores it | |
696 and returns. Otherwise, that event remains buffered for subsequent use | |
697 as input. Thus, typing @var{char} will simply remove the string from | |
698 the display, while typing (say) @kbd{C-f} will remove the string from | |
699 the display and later (presumably) move point forward. The argument | |
700 @var{char} is a space by default. | |
701 | |
702 The return value of @code{momentary-string-display} is not meaningful. | |
703 | |
12098 | 704 If the string @var{string} does not contain control characters, you can |
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705 do the same job in a more general way by creating (and then subsequently |
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706 deleting) an overlay with a @code{before-string} property. |
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707 @xref{Overlay Properties}. |
12098 | 708 |
6598 | 709 If @var{message} is non-@code{nil}, it is displayed in the echo area |
710 while @var{string} is displayed in the buffer. If it is @code{nil}, a | |
711 default message says to type @var{char} to continue. | |
712 | |
713 In this example, point is initially located at the beginning of the | |
714 second line: | |
715 | |
716 @example | |
717 @group | |
718 ---------- Buffer: foo ---------- | |
719 This is the contents of foo. | |
720 @point{}Second line. | |
721 ---------- Buffer: foo ---------- | |
722 @end group | |
723 | |
724 @group | |
725 (momentary-string-display | |
726 "**** Important Message! ****" | |
727 (point) ?\r | |
728 "Type RET when done reading") | |
729 @result{} t | |
730 @end group | |
731 | |
732 @group | |
733 ---------- Buffer: foo ---------- | |
734 This is the contents of foo. | |
735 **** Important Message! ****Second line. | |
736 ---------- Buffer: foo ---------- | |
737 | |
738 ---------- Echo Area ---------- | |
739 Type RET when done reading | |
740 ---------- Echo Area ---------- | |
741 @end group | |
742 @end example | |
743 @end defun | |
744 | |
745 @node Overlays | |
746 @section Overlays | |
747 @cindex overlays | |
748 | |
749 You can use @dfn{overlays} to alter the appearance of a buffer's text on | |
12098 | 750 the screen, for the sake of presentation features. An overlay is an |
751 object that belongs to a particular buffer, and has a specified | |
752 beginning and end. It also has properties that you can examine and set; | |
753 these affect the display of the text within the overlay. | |
6598 | 754 |
755 @menu | |
756 * Overlay Properties:: How to read and set properties. | |
757 What properties do to the screen display. | |
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758 * Managing Overlays:: Creating and moving overlays. |
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759 * Finding Overlays:: Searching for overlays. |
6598 | 760 @end menu |
761 | |
762 @node Overlay Properties | |
763 @subsection Overlay Properties | |
764 | |
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765 Overlay properties are like text properties in that the properties that |
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766 alter how a character is displayed can come from either source. But in |
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767 most respects they are different. Text properties are considered a part |
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768 of the text; overlays are specifically considered not to be part of the |
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769 text. Thus, copying text between various buffers and strings preserves |
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770 text properties, but does not try to preserve overlays. Changing a |
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771 buffer's text properties marks the buffer as modified, while moving an |
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772 overlay or changing its properties does not. Unlike text property |
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773 changes, overlay changes are not recorded in the buffer's undo list. |
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774 @xref{Text Properties}, for comparison. |
6598 | 775 |
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776 These functions are used for reading and writing the properties of an |
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777 overlay: |
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778 |
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779 @defun overlay-get overlay prop |
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780 This function returns the value of property @var{prop} recorded in |
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781 @var{overlay}, if any. If @var{overlay} does not record any value for |
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782 that property, but it does have a @code{category} property which is a |
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783 symbol, that symbol's @var{prop} property is used. Otherwise, the value |
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784 is @code{nil}. |
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785 @end defun |
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786 |
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787 @defun overlay-put overlay prop value |
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788 This function sets the value of property @var{prop} recorded in |
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789 @var{overlay} to @var{value}. It returns @var{value}. |
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790 @end defun |
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791 |
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792 See also the function @code{get-char-property} which checks both |
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793 overlay properties and text properties for a given character. |
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794 @xref{Examining Properties}. |
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795 |
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796 Many overlay properties have special meanings; here is a table |
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797 of them: |
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798 |
6598 | 799 @table @code |
800 @item priority | |
801 @kindex priority @r{(overlay property)} | |
88123 | 802 This property's value (which should be a nonnegative number) determines |
803 the priority of the overlay. The priority matters when two or more | |
804 overlays cover the same character and both specify a face for display; | |
805 the one whose @code{priority} value is larger takes priority over the | |
806 other, and its face attributes override the face attributes of the lower | |
807 priority overlay. | |
6598 | 808 |
809 Currently, all overlays take priority over text properties. Please | |
810 avoid using negative priority values, as we have not yet decided just | |
811 what they should mean. | |
812 | |
813 @item window | |
814 @kindex window @r{(overlay property)} | |
815 If the @code{window} property is non-@code{nil}, then the overlay | |
816 applies only on that window. | |
817 | |
12067 | 818 @item category |
819 @kindex category @r{(overlay property)} | |
820 If an overlay has a @code{category} property, we call it the | |
12098 | 821 @dfn{category} of the overlay. It should be a symbol. The properties |
12067 | 822 of the symbol serve as defaults for the properties of the overlay. |
823 | |
6598 | 824 @item face |
825 @kindex face @r{(overlay property)} | |
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826 This property controls the way text is displayed---for example, which |
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827 font and which colors. @xref{Faces}, for more information. |
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828 |
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829 In the simplest case, the value is a face name. It can also be a list; |
25875 | 830 then each element can be any of these possibilities: |
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831 |
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832 @itemize @bullet |
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833 @item |
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834 A face name (a symbol or string). |
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835 |
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836 @item |
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837 Starting in Emacs 21, a property list of face attributes. This has the |
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838 form (@var{keyword} @var{value} @dots{}), where each @var{keyword} is a |
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839 face attribute name and @var{value} is a meaningful value for that |
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840 attribute. With this feature, you do not need to create a face each |
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841 time you want to specify a particular attribute for certain text. |
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842 @xref{Face Attributes}. |
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843 |
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844 @item |
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845 A cons cell of the form @code{(foreground-color . @var{color-name})} or |
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846 @code{(background-color . @var{color-name})}. These elements specify |
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847 just the foreground color or just the background color. |
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848 |
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849 @code{(foreground-color . @var{color-name})} is equivalent to |
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850 @code{(:foreground @var{color-name})}, and likewise for the background. |
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851 @end itemize |
6598 | 852 |
853 @item mouse-face | |
854 @kindex mouse-face @r{(overlay property)} | |
855 This property is used instead of @code{face} when the mouse is within | |
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856 the range of the overlay. |
6598 | 857 |
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858 @item display |
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859 @kindex display @r{(overlay property)} |
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860 This property activates various features that change the |
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861 way text is displayed. For example, it can make text appear taller |
38278 | 862 or shorter, higher or lower, wider or narrower, or replaced with an image. |
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863 @xref{Display Property}. |
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864 |
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865 @item help-echo |
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866 @kindex help-echo @r{(text property)} |
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867 If an overlay has a @code{help-echo} property, then when you move the |
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868 mouse onto the text in the overlay, Emacs displays a help string in the |
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869 echo area, or in the tooltip window. For details see @ref{Text |
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870 help-echo}. |
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871 |
6598 | 872 @item modification-hooks |
873 @kindex modification-hooks @r{(overlay property)} | |
874 This property's value is a list of functions to be called if any | |
875 character within the overlay is changed or if text is inserted strictly | |
12067 | 876 within the overlay. |
877 | |
878 The hook functions are called both before and after each change. | |
879 If the functions save the information they receive, and compare notes | |
880 between calls, they can determine exactly what change has been made | |
881 in the buffer text. | |
882 | |
883 When called before a change, each function receives four arguments: the | |
884 overlay, @code{nil}, and the beginning and end of the text range to be | |
7086
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885 modified. |
6598 | 886 |
12067 | 887 When called after a change, each function receives five arguments: the |
888 overlay, @code{t}, the beginning and end of the text range just | |
889 modified, and the length of the pre-change text replaced by that range. | |
890 (For an insertion, the pre-change length is zero; for a deletion, that | |
891 length is the number of characters deleted, and the post-change | |
12098 | 892 beginning and end are equal.) |
12067 | 893 |
6598 | 894 @item insert-in-front-hooks |
895 @kindex insert-in-front-hooks @r{(overlay property)} | |
12067 | 896 This property's value is a list of functions to be called before and |
897 after inserting text right at the beginning of the overlay. The calling | |
898 conventions are the same as for the @code{modification-hooks} functions. | |
6598 | 899 |
900 @item insert-behind-hooks | |
901 @kindex insert-behind-hooks @r{(overlay property)} | |
12067 | 902 This property's value is a list of functions to be called before and |
903 after inserting text right at the end of the overlay. The calling | |
904 conventions are the same as for the @code{modification-hooks} functions. | |
6598 | 905 |
906 @item invisible | |
907 @kindex invisible @r{(overlay property)} | |
12067 | 908 The @code{invisible} property can make the text in the overlay |
909 invisible, which means that it does not appear on the screen. | |
910 @xref{Invisible Text}, for details. | |
911 | |
912 @item intangible | |
913 @kindex intangible @r{(overlay property)} | |
914 The @code{intangible} property on an overlay works just like the | |
12098 | 915 @code{intangible} text property. @xref{Special Properties}, for details. |
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916 |
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917 @item isearch-open-invisible |
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918 This property tells incremental search how to make an invisible overlay |
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919 visible, permanently, if the final match overlaps it. @xref{Invisible |
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920 Text}. |
6598 | 921 |
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922 @item isearch-open-invisible-temporary |
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923 This property tells incremental search how to make an invisible overlay |
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924 visible, temporarily, during the search. @xref{Invisible Text}. |
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925 |
6598 | 926 @item before-string |
927 @kindex before-string @r{(overlay property)} | |
928 This property's value is a string to add to the display at the beginning | |
929 of the overlay. The string does not appear in the buffer in any | |
25875 | 930 sense---only on the screen. |
6598 | 931 |
932 @item after-string | |
933 @kindex after-string @r{(overlay property)} | |
934 This property's value is a string to add to the display at the end of | |
935 the overlay. The string does not appear in the buffer in any | |
25875 | 936 sense---only on the screen. |
12067 | 937 |
938 @item evaporate | |
939 @kindex evaporate @r{(overlay property)} | |
940 If this property is non-@code{nil}, the overlay is deleted automatically | |
941 if it ever becomes empty (i.e., if it spans no characters). | |
16123
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942 |
29102 | 943 @item local-map |
29076 | 944 @cindex keymap of character (and overlays) |
29102 | 945 @kindex local-map @r{(overlay property)} |
29076 | 946 If this property is non-@code{nil}, it specifies a keymap for a portion |
947 of the text. The property's value replaces the buffer's local map, when | |
948 the character after point is within the overlay. @xref{Active Keymaps}. | |
33996 | 949 |
950 @item keymap | |
951 @kindex keymap @r{(overlay property)} | |
952 The @code{keymap} property is similar to @code{local-map} but overrides the | |
953 buffer's local map (and the map specified by the @code{local-map} | |
954 property) rather than replacing it. | |
29076 | 955 @end table |
956 | |
6598 | 957 @node Managing Overlays |
958 @subsection Managing Overlays | |
959 | |
960 This section describes the functions to create, delete and move | |
961 overlays, and to examine their contents. | |
962 | |
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963 @defun make-overlay start end &optional buffer front-advance rear-advance |
9009 | 964 This function creates and returns an overlay that belongs to |
6598 | 965 @var{buffer} and ranges from @var{start} to @var{end}. Both @var{start} |
966 and @var{end} must specify buffer positions; they may be integers or | |
967 markers. If @var{buffer} is omitted, the overlay is created in the | |
968 current buffer. | |
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969 |
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970 The arguments @var{front-advance} and @var{rear-advance} specify the |
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971 insertion type for the start of the overlay and for the end of the |
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972 overlay, respectively. @xref{Marker Insertion Types}. |
6598 | 973 @end defun |
974 | |
975 @defun overlay-start overlay | |
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976 This function returns the position at which @var{overlay} starts, |
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977 as an integer. |
6598 | 978 @end defun |
979 | |
980 @defun overlay-end overlay | |
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981 This function returns the position at which @var{overlay} ends, |
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982 as an integer. |
6598 | 983 @end defun |
984 | |
985 @defun overlay-buffer overlay | |
986 This function returns the buffer that @var{overlay} belongs to. | |
987 @end defun | |
988 | |
989 @defun delete-overlay overlay | |
990 This function deletes @var{overlay}. The overlay continues to exist as | |
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991 a Lisp object, and its property list is unchanged, but it ceases to be |
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992 attached to the buffer it belonged to, and ceases to have any effect on |
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993 display. |
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994 |
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995 A deleted overlay is not permanently disconnected. You can give it a |
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996 position in a buffer again by calling @code{move-overlay}. |
6598 | 997 @end defun |
998 | |
999 @defun move-overlay overlay start end &optional buffer | |
1000 This function moves @var{overlay} to @var{buffer}, and places its bounds | |
1001 at @var{start} and @var{end}. Both arguments @var{start} and @var{end} | |
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1002 must specify buffer positions; they may be integers or markers. |
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1003 |
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1004 If @var{buffer} is omitted, @var{overlay} stays in the same buffer it |
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1005 was already associated with; if @var{overlay} was deleted, it goes into |
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1006 the current buffer. |
6598 | 1007 |
1008 The return value is @var{overlay}. | |
1009 | |
1010 This is the only valid way to change the endpoints of an overlay. Do | |
1011 not try modifying the markers in the overlay by hand, as that fails to | |
1012 update other vital data structures and can cause some overlays to be | |
1013 ``lost''. | |
1014 @end defun | |
1015 | |
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1016 Here are some examples: |
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1017 |
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1018 @example |
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1019 ;; @r{Create an overlay.} |
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1020 (setq foo (make-overlay 1 10)) |
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1021 @result{} #<overlay from 1 to 10 in display.texi> |
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1022 (overlay-start foo) |
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1023 @result{} 1 |
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1024 (overlay-end foo) |
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1025 @result{} 10 |
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1026 (overlay-buffer foo) |
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1027 @result{} #<buffer display.texi> |
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1028 ;; @r{Give it a property we can check later.} |
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1029 (overlay-put foo 'happy t) |
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1030 @result{} t |
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1031 ;; @r{Verify the property is present.} |
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1032 (overlay-get foo 'happy) |
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1033 @result{} t |
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1034 ;; @r{Move the overlay.} |
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1035 (move-overlay foo 5 20) |
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1036 @result{} #<overlay from 5 to 20 in display.texi> |
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1037 (overlay-start foo) |
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1038 @result{} 5 |
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1039 (overlay-end foo) |
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1040 @result{} 20 |
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1041 ;; @r{Delete the overlay.} |
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1042 (delete-overlay foo) |
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1043 @result{} nil |
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1044 ;; @r{Verify it is deleted.} |
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1045 foo |
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1046 @result{} #<overlay in no buffer> |
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1047 ;; @r{A deleted overlay has no position.} |
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1048 (overlay-start foo) |
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1049 @result{} nil |
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1050 (overlay-end foo) |
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1051 @result{} nil |
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1052 (overlay-buffer foo) |
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1053 @result{} nil |
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1054 ;; @r{Undelete the overlay.} |
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1055 (move-overlay foo 1 20) |
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1056 @result{} #<overlay from 1 to 20 in display.texi> |
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1057 ;; @r{Verify the results.} |
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1058 (overlay-start foo) |
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1059 @result{} 1 |
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1060 (overlay-end foo) |
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1061 @result{} 20 |
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1062 (overlay-buffer foo) |
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1063 @result{} #<buffer display.texi> |
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1064 ;; @r{Moving and deleting the overlay does not change its properties.} |
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1065 (overlay-get foo 'happy) |
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1066 @result{} t |
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1067 @end example |
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1068 |
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1069 @node Finding Overlays |
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1070 @subsection Searching for Overlays |
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1071 |
6598 | 1072 @defun overlays-at pos |
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1073 This function returns a list of all the overlays that cover the |
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1074 character at position @var{pos} in the current buffer. The list is in |
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1075 no particular order. An overlay contains position @var{pos} if it |
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1076 begins at or before @var{pos}, and ends after @var{pos}. |
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1077 |
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1078 To illustrate usage, here is a Lisp function that returns a list of the |
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1079 overlays that specify property @var{prop} for the character at point: |
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1080 |
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1081 @smallexample |
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1082 (defun find-overlays-specifying (prop) |
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1083 (let ((overlays (overlays-at (point))) |
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1084 found) |
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1085 (while overlays |
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1086 (let ((overlay (car overlays))) |
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1087 (if (overlay-get overlay prop) |
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1088 (setq found (cons overlay found)))) |
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1089 (setq overlays (cdr overlays))) |
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1090 found)) |
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1091 @end smallexample |
6598 | 1092 @end defun |
1093 | |
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1094 @defun overlays-in beg end |
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1095 This function returns a list of the overlays that overlap the region |
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1096 @var{beg} through @var{end}. ``Overlap'' means that at least one |
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1097 character is contained within the overlay and also contained within the |
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1098 specified region; however, empty overlays are included in the result if |
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1099 they are located at @var{beg}, or strictly between @var{beg} and @var{end}. |
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1100 @end defun |
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1101 |
6598 | 1102 @defun next-overlay-change pos |
1103 This function returns the buffer position of the next beginning or end | |
1104 of an overlay, after @var{pos}. | |
1105 @end defun | |
1106 | |
12067 | 1107 @defun previous-overlay-change pos |
1108 This function returns the buffer position of the previous beginning or | |
1109 end of an overlay, before @var{pos}. | |
1110 @end defun | |
1111 | |
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1112 Here's an easy way to use @code{next-overlay-change} to search for the |
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1113 next character which gets a non-@code{nil} @code{happy} property from |
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1114 either its overlays or its text properties (@pxref{Property Search}): |
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1115 |
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1116 @smallexample |
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1117 (defun find-overlay-prop (prop) |
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1118 (save-excursion |
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1119 (while (and (not (eobp)) |
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1120 (not (get-char-property (point) 'happy))) |
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1121 (goto-char (min (next-overlay-change (point)) |
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1122 (next-single-property-change (point) 'happy)))) |
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1123 (point))) |
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1124 @end smallexample |
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1125 |
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1126 @node Width |
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1127 @section Width |
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1128 |
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1129 Since not all characters have the same width, these functions let you |
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1130 check the width of a character. @xref{Primitive Indent}, and |
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1131 @ref{Screen Lines}, for related functions. |
21007
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1132 |
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1133 @defun char-width char |
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1134 This function returns the width in columns of the character @var{char}, |
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1135 if it were displayed in the current buffer and the selected window. |
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1136 @end defun |
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1137 |
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1138 @defun string-width string |
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1139 This function returns the width in columns of the string @var{string}, |
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1140 if it were displayed in the current buffer and the selected window. |
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1141 @end defun |
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1142 |
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1143 @defun truncate-string-to-width string width &optional start-column padding |
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1144 This function returns the part of @var{string} that fits within |
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1145 @var{width} columns, as a new string. |
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1146 |
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1147 If @var{string} does not reach @var{width}, then the result ends where |
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1148 @var{string} ends. If one multi-column character in @var{string} |
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1149 extends across the column @var{width}, that character is not included in |
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1150 the result. Thus, the result can fall short of @var{width} but cannot |
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1151 go beyond it. |
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1152 |
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1153 The optional argument @var{start-column} specifies the starting column. |
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1154 If this is non-@code{nil}, then the first @var{start-column} columns of |
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1155 the string are omitted from the value. If one multi-column character in |
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1156 @var{string} extends across the column @var{start-column}, that |
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1157 character is not included. |
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1158 |
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1159 The optional argument @var{padding}, if non-@code{nil}, is a padding |
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1160 character added at the beginning and end of the result string, to extend |
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1161 it to exactly @var{width} columns. The padding character is used at the |
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1162 end of the result if it falls short of @var{width}. It is also used at |
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1163 the beginning of the result if one multi-column character in |
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1164 @var{string} extends across the column @var{start-column}. |
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1165 |
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1166 @example |
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1167 (truncate-string-to-width "\tab\t" 12 4) |
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1168 @result{} "ab" |
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1169 (truncate-string-to-width "\tab\t" 12 4 ?\s) |
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1170 @result{} " ab " |
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1171 @end example |
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1172 @end defun |
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1173 |
6598 | 1174 @node Faces |
1175 @section Faces | |
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1176 @cindex faces |
6598 | 1177 |
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1178 A @dfn{face} is a named collection of graphical attributes: font |
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1179 family, foreground color, background color, optional underlining, and |
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1180 many others. Faces are used in Emacs to control the style of display of |
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1181 particular parts of the text or the frame. |
6598 | 1182 |
1183 @cindex face id | |
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1184 Each face has its own @dfn{face number}, which distinguishes faces at |
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1185 low levels within Emacs. However, for most purposes, you refer to |
6598 | 1186 faces in Lisp programs by their names. |
1187 | |
12067 | 1188 @defun facep object |
1189 This function returns @code{t} if @var{object} is a face name symbol (or | |
1190 if it is a vector of the kind used internally to record face data). It | |
1191 returns @code{nil} otherwise. | |
1192 @end defun | |
1193 | |
6598 | 1194 Each face name is meaningful for all frames, and by default it has the |
1195 same meaning in all frames. But you can arrange to give a particular | |
1196 face name a special meaning in one frame if you wish. | |
1197 | |
1198 @menu | |
1199 * Standard Faces:: The faces Emacs normally comes with. | |
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1200 * Defining Faces:: How to define a face with @code{defface}. |
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1201 * Face Attributes:: What is in a face? |
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1202 * Attribute Functions:: Functions to examine and set face attributes. |
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1203 * Merging Faces:: How Emacs combines the faces specified for a character. |
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1204 * Font Selection:: Finding the best available font for a face. |
6598 | 1205 * Face Functions:: How to define and examine faces. |
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1206 * Auto Faces:: Hook for automatic face assignment. |
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1207 * Font Lookup:: Looking up the names of available fonts |
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1208 and information about them. |
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1209 * Fontsets:: A fontset is a collection of fonts |
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1210 that handle a range of character sets. |
6598 | 1211 @end menu |
1212 | |
1213 @node Standard Faces | |
1214 @subsection Standard Faces | |
1215 | |
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1216 This table lists all the standard faces and their uses. Most of them |
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1217 are used for displaying certain parts of the frames or certain kinds of |
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1218 text; you can control how those places look by customizing these faces. |
6598 | 1219 |
1220 @table @code | |
1221 @item default | |
1222 @kindex default @r{(face name)} | |
1223 This face is used for ordinary text. | |
1224 | |
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1225 @item mode-line |
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1226 @kindex mode-line @r{(face name)} |
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1227 This face is used for the mode line of the selected window, and for |
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1228 menu bars when toolkit menus are not used---but only if |
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1229 @code{mode-line-inverse-video} is non-@code{nil}. |
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1230 |
6598 | 1231 @item modeline |
1232 @kindex modeline @r{(face name)} | |
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1233 This is an alias for the @code{mode-line} face, for compatibility with |
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1234 old Emacs versions. |
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1235 |
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1236 @item mode-line-inactive |
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1237 @kindex mode-line-inactive @r{(face name)} |
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1238 This face is used for mode lines of non-selected windows. |
43290 | 1239 This face inherits from @code{mode-line}, so changes |
1240 in that face affect all windows. | |
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1241 |
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1242 @item header-line |
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1243 @kindex header-line @r{(face name)} |
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1244 This face is used for the header lines of windows that have them. |
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1245 |
25875 | 1246 @item menu |
1247 This face controls the display of menus, both their colors and their | |
1248 font. (This works only on certain systems.) | |
1249 | |
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1250 @item fringe |
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1251 @kindex fringe @r{(face name)} |
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1252 This face controls the colors of window fringes, the thin areas on |
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1253 either side that are used to display continuation and truncation glyphs. |
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1254 |
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1255 @item minibuffer-prompt |
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1256 @kindex minibuffer-prompt @r{(face name)} |
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1257 @vindex minibuffer-prompt-properties |
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1258 This face is used for the text of minibuffer prompts. By default, |
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1259 Emacs automatically adds this face to the value of |
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1260 @code{minibuffer-prompt-properties}, which is a list of text |
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1261 properties used to display the prompt text. |
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1262 |
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1263 @item scroll-bar |
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1264 @kindex scroll-bar @r{(face name)} |
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1265 This face controls the colors for display of scroll bars. |
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1266 |
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1267 @item tool-bar |
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1268 @kindex tool-bar @r{(face name)} |
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1269 This face is used for display of the tool bar, if any. |
6598 | 1270 |
1271 @item region | |
1272 @kindex region @r{(face name)} | |
1273 This face is used for highlighting the region in Transient Mark mode. | |
1274 | |
1275 @item secondary-selection | |
1276 @kindex secondary-selection @r{(face name)} | |
1277 This face is used to show any secondary selection you have made. | |
1278 | |
1279 @item highlight | |
1280 @kindex highlight @r{(face name)} | |
1281 This face is meant to be used for highlighting for various purposes. | |
1282 | |
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1283 @item trailing-whitespace |
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1284 @kindex trailing-whitespace @r{(face name)} |
25875 | 1285 This face is used to display excess whitespace at the end of a line, |
1286 if @code{show-trailing-whitespace} is non-@code{nil}. | |
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1287 @end table |
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1288 |
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1289 In contrast, these faces are provided to change the appearance of text |
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1290 in specific ways. You can use them on specific text, when you want |
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1291 the effects they produce. |
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1292 |
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1293 @table @code |
6598 | 1294 @item bold |
1295 @kindex bold @r{(face name)} | |
1296 This face uses a bold font, if possible. It uses the bold variant of | |
1297 the frame's font, if it has one. It's up to you to choose a default | |
1298 font that has a bold variant, if you want to use one. | |
1299 | |
1300 @item italic | |
1301 @kindex italic @r{(face name)} | |
1302 This face uses the italic variant of the frame's font, if it has one. | |
1303 | |
1304 @item bold-italic | |
1305 @kindex bold-italic @r{(face name)} | |
1306 This face uses the bold italic variant of the frame's font, if it has | |
1307 one. | |
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1308 |
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1309 @item underline |
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1310 @kindex underline @r{(face name)} |
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1311 This face underlines text. |
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1312 |
38278 | 1313 @item fixed-pitch |
1314 @kindex fixed-pitch @r{(face name)} | |
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1315 This face forces use of a particular fixed-width font. |
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1316 |
38278 | 1317 @item variable-pitch |
1318 @kindex variable-pitch @r{(face name)} | |
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1319 This face forces use of a particular variable-width font. It's |
25875 | 1320 reasonable to customize this to use a different variable-width font, if |
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1321 you like, but you should not make it a fixed-width font. |
6598 | 1322 @end table |
1323 | |
25875 | 1324 @defvar show-trailing-whitespace |
1325 @tindex show-trailing-whitespace | |
1326 If this variable is non-@code{nil}, Emacs uses the | |
1327 @code{trailing-whitespace} face to display any spaces and tabs at the | |
1328 end of a line. | |
1329 @end defvar | |
1330 | |
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1331 @node Defining Faces |
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1332 @subsection Defining Faces |
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1333 |
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1334 The way to define a new face is with @code{defface}. This creates a |
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1335 kind of customization item (@pxref{Customization}) which the user can |
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1336 customize using the Customization buffer (@pxref{Easy Customization,,, |
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1337 emacs, The GNU Emacs Manual}). |
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1338 |
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1339 @defmac defface face spec doc [keyword value]... |
25875 | 1340 This declares @var{face} as a customizable face that defaults according |
1341 to @var{spec}. You should not quote the symbol @var{face}. The | |
1342 argument @var{doc} specifies the face documentation. The keywords you | |
1343 can use in @code{defface} are the same ones that are meaningful in both | |
1344 @code{defgroup} and @code{defcustom} (@pxref{Common Keywords}). | |
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1345 |
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1346 When @code{defface} executes, it defines the face according to |
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1347 @var{spec}, then uses any customizations that were read from the |
25875 | 1348 init file (@pxref{Init File}) to override that specification. |
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1349 |
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1350 The purpose of @var{spec} is to specify how the face should appear on |
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1351 different kinds of terminals. It should be an alist whose elements have |
25875 | 1352 the form @code{(@var{display} @var{atts})}. Each element's @sc{car}, |
1353 @var{display}, specifies a class of terminals. The element's second element, | |
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1354 @var{atts}, is a list of face attributes and their values; it specifies |
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1355 what the face should look like on that kind of terminal. The possible |
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1356 attributes are defined in the value of @code{custom-face-attributes}. |
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1357 |
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1358 The @var{display} part of an element of @var{spec} determines which |
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1359 frames the element applies to. If more than one element of @var{spec} |
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1360 matches a given frame, the first matching element is the only one used |
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1361 for that frame. There are two possibilities for @var{display}: |
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1362 |
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1363 @table @asis |
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1364 @item @code{t} |
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1365 This element of @var{spec} matches all frames. Therefore, any |
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1366 subsequent elements of @var{spec} are never used. Normally |
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1367 @code{t} is used in the last (or only) element of @var{spec}. |
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1368 |
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1369 @item a list |
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1370 If @var{display} is a list, each element should have the form |
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1371 @code{(@var{characteristic} @var{value}@dots{})}. Here |
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1372 @var{characteristic} specifies a way of classifying frames, and the |
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1373 @var{value}s are possible classifications which @var{display} should |
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1374 apply to. Here are the possible values of @var{characteristic}: |
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1375 |
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1376 @table @code |
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1377 @item type |
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1378 The kind of window system the frame uses---either @code{graphic} (any |
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1379 graphics-capable display), @code{x}, @code{pc} (for the MS-DOS console), |
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1380 @code{w32} (for MS Windows 9X/NT), or @code{tty} (a non-graphics-capable |
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1381 display). |
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1382 |
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1383 @item class |
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1384 What kinds of colors the frame supports---either @code{color}, |
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1385 @code{grayscale}, or @code{mono}. |
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1386 |
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1387 @item background |
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1388 The kind of background---either @code{light} or @code{dark}. |
45745 | 1389 |
1390 @item supports | |
46170 | 1391 Whether or not the frame can display the face attributes given in |
1392 @var{value}@dots{} (@pxref{Face Attributes}). See the documentation | |
1393 for the function @code{display-supports-face-attributes-p} for more | |
1394 information on exactly how this testing is done. @xref{Display Face | |
1395 Attribute Testing}. | |
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1396 @end table |
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1397 |
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1398 If an element of @var{display} specifies more than one @var{value} for a |
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1399 given @var{characteristic}, any of those values is acceptable. If |
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1400 @var{display} has more than one element, each element should specify a |
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1401 different @var{characteristic}; then @emph{each} characteristic of the |
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1402 frame must match one of the @var{value}s specified for it in |
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1403 @var{display}. |
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1404 @end table |
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1405 @end defmac |
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1406 |
25875 | 1407 Here's how the standard face @code{region} is defined: |
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1408 |
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1409 @example |
25875 | 1410 @group |
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1411 (defface region |
25875 | 1412 `((((type tty) (class color)) |
1413 (:background "blue" :foreground "white")) | |
1414 @end group | |
1415 (((type tty) (class mono)) | |
1416 (:inverse-video t)) | |
1417 (((class color) (background dark)) | |
1418 (:background "blue")) | |
1419 (((class color) (background light)) | |
1420 (:background "lightblue")) | |
1421 (t (:background "gray"))) | |
1422 @group | |
1423 "Basic face for highlighting the region." | |
1424 :group 'basic-faces) | |
1425 @end group | |
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1426 @end example |
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1427 |
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1428 Internally, @code{defface} uses the symbol property |
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1429 @code{face-defface-spec} to record the face attributes specified in |
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1430 @code{defface}, @code{saved-face} for the attributes saved by the user |
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1431 with the customization buffer, and @code{face-documentation} for the |
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1432 documentation string. |
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1433 |
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1434 @defopt frame-background-mode |
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1435 This option, if non-@code{nil}, specifies the background type to use for |
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1436 interpreting face definitions. If it is @code{dark}, then Emacs treats |
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1437 all frames as if they had a dark background, regardless of their actual |
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1438 background colors. If it is @code{light}, then Emacs treats all frames |
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1439 as if they had a light background. |
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1440 @end defopt |
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1441 |
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1442 @node Face Attributes |
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1443 @subsection Face Attributes |
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1444 @cindex face attributes |
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1445 |
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1446 The effect of using a face is determined by a fixed set of @dfn{face |
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1447 attributes}. This table lists all the face attributes, and what they |
25875 | 1448 mean. Note that in general, more than one face can be specified for a |
1449 given piece of text; when that happens, the attributes of all the faces | |
1450 are merged to specify how to display the text. @xref{Merging Faces}. | |
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1451 |
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1452 In Emacs 21, any attribute in a face can have the value |
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1453 @code{unspecified}. This means the face doesn't specify that attribute. |
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1454 In face merging, when the first face fails to specify a particular |
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1455 attribute, that means the next face gets a chance. However, the |
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1456 @code{default} face must specify all attributes. |
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1457 |
25875 | 1458 Some of these font attributes are meaningful only on certain kinds of |
1459 displays---if your display cannot handle a certain attribute, the | |
1460 attribute is ignored. (The attributes @code{:family}, @code{:width}, | |
1461 @code{:height}, @code{:weight}, and @code{:slant} correspond to parts of | |
1462 an X Logical Font Descriptor.) | |
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1463 |
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1464 @table @code |
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1465 @item :family |
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1466 Font family name, or fontset name (@pxref{Fontsets}). If you specify a |
25875 | 1467 font family name, the wild-card characters @samp{*} and @samp{?} are |
1468 allowed. | |
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1469 |
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1470 @item :width |
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1471 Relative proportionate width, also known as the character set width or |
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1472 set width. This should be one of the symbols @code{ultra-condensed}, |
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1473 @code{extra-condensed}, @code{condensed}, @code{semi-condensed}, |
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1474 @code{normal}, @code{semi-expanded}, @code{expanded}, |
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1475 @code{extra-expanded}, or @code{ultra-expanded}. |
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1476 |
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1477 @item :height |
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1478 Either the font height, an integer in units of 1/10 point, a floating |
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1479 point number specifying the amount by which to scale the height of any |
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1480 underlying face, or a function, which is called with the old height |
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1481 (from the underlying face), and should return the new height. |
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1482 |
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1483 @item :weight |
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1484 Font weight---a symbol from this series (from most dense to most faint): |
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1485 @code{ultra-bold}, @code{extra-bold}, @code{bold}, @code{semi-bold}, |
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1486 @code{normal}, @code{semi-light}, @code{light}, @code{extra-light}, |
25875 | 1487 or @code{ultra-light}. |
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1488 |
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1489 On a text-only terminal, any weight greater than normal is displayed as |
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1490 extra bright, and any weight less than normal is displayed as |
25875 | 1491 half-bright (provided the terminal supports the feature). |
1492 | |
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1493 @item :slant |
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1494 Font slant---one of the symbols @code{italic}, @code{oblique}, @code{normal}, |
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1495 @code{reverse-italic}, or @code{reverse-oblique}. |
25809
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1496 |
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1497 On a text-only terminal, slanted text is displayed as half-bright, if |
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1498 the terminal supports the feature. |
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1499 |
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1500 @item :foreground |
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1501 Foreground color, a string. |
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1502 |
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1503 @item :background |
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1504 Background color, a string. |
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1505 |
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1506 @item :inverse-video |
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1507 Whether or not characters should be displayed in inverse video. The |
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1508 value should be @code{t} (yes) or @code{nil} (no). |
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1509 |
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1510 @item :stipple |
25875 | 1511 The background stipple, a bitmap. |
1512 | |
1513 The value can be a string; that should be the name of a file containing | |
1514 external-format X bitmap data. The file is found in the directories | |
1515 listed in the variable @code{x-bitmap-file-path}. | |
1516 | |
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1517 Alternatively, the value can specify the bitmap directly, with a list |
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1518 of the form @code{(@var{width} @var{height} @var{data})}. Here, |
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1519 @var{width} and @var{height} specify the size in pixels, and |
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1520 @var{data} is a string containing the raw bits of the bitmap, row by |
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1521 row. Each row occupies @math{(@var{width} + 7) / 8} consecutive bytes |
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1522 in the string (which should be a unibyte string for best results). |
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1523 This means that each row always occupies at least one whole byte. |
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1524 |
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1525 If the value is @code{nil}, that means use no stipple pattern. |
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1526 |
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1527 Normally you do not need to set the stipple attribute, because it is |
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1528 used automatically to handle certain shades of gray. |
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1529 |
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1530 @item :underline |
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1531 Whether or not characters should be underlined, and in what color. If |
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1532 the value is @code{t}, underlining uses the foreground color of the |
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1533 face. If the value is a string, underlining uses that color. The |
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1534 value @code{nil} means do not underline. |
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1535 |
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1536 @item :overline |
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1537 Whether or not characters should be overlined, and in what color. |
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1538 The value is used like that of @code{:underline}. |
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1539 |
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1540 @item :strike-through |
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1541 Whether or not characters should be strike-through, and in what |
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1542 color. The value is used like that of @code{:underline}. |
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1543 |
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1544 @item :inherit |
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1545 The name of a face from which to inherit attributes, or a list of face |
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1546 names. Attributes from inherited faces are merged into the face like an |
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1547 underlying face would be, with higher priority than underlying faces. |
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1548 |
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1549 @item :box |
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1550 Whether or not a box should be drawn around characters, its color, the |
25875 | 1551 width of the box lines, and 3D appearance. |
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1552 @end table |
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1553 |
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1554 Here are the possible values of the @code{:box} attribute, and what |
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1555 they mean: |
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1556 |
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1557 @table @asis |
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1558 @item @code{nil} |
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1559 Don't draw a box. |
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1560 |
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1561 @item @code{t} |
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1562 Draw a box with lines of width 1, in the foreground color. |
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1563 |
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1564 @item @var{color} |
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1565 Draw a box with lines of width 1, in color @var{color}. |
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1566 |
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1567 @item @code{(:line-width @var{width} :color @var{color} :style @var{style})} |
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1568 This way you can explicitly specify all aspects of the box. The value |
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1569 @var{width} specifies the width of the lines to draw; it defaults to 1. |
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1570 |
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1571 The value @var{color} specifies the color to draw with. The default is |
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1572 the foreground color of the face for simple boxes, and the background |
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1573 color of the face for 3D boxes. |
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1574 |
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1575 The value @var{style} specifies whether to draw a 3D box. If it is |
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1576 @code{released-button}, the box looks like a 3D button that is not being |
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1577 pressed. If it is @code{pressed-button}, the box looks like a 3D button |
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1578 that is being pressed. If it is @code{nil} or omitted, a plain 2D box |
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1579 is used. |
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1580 @end table |
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1581 |
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1582 The attributes @code{:overline}, @code{:strike-through} and |
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1583 @code{:box} are new in Emacs 21. The attributes @code{:family}, |
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1584 @code{:height}, @code{:width}, @code{:weight}, @code{:slant} are also |
25875 | 1585 new; previous versions used the following attributes, now semi-obsolete, |
1586 to specify some of the same information: | |
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1587 |
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1588 @table @code |
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1589 @item :font |
25875 | 1590 This attribute specifies the font name. |
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1591 |
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1592 @item :bold |
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1593 A non-@code{nil} value specifies a bold font. |
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1594 |
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1595 @item :italic |
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1596 A non-@code{nil} value specifies an italic font. |
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1597 @end table |
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1598 |
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1599 For compatibility, you can still set these ``attributes'' in Emacs 21, |
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1600 even though they are not real face attributes. Here is what that does: |
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1601 |
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1602 @table @code |
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1603 @item :font |
25875 | 1604 You can specify an X font name as the ``value'' of this ``attribute''; |
1605 that sets the @code{:family}, @code{:width}, @code{:height}, | |
1606 @code{:weight}, and @code{:slant} attributes according to the font name. | |
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1607 |
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1608 If the value is a pattern with wildcards, the first font that matches |
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1609 the pattern is used to set these attributes. |
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1610 |
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1611 @item :bold |
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1612 A non-@code{nil} makes the face bold; @code{nil} makes it normal. |
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1613 This actually works by setting the @code{:weight} attribute. |
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1614 |
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1615 @item :italic |
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1616 A non-@code{nil} makes the face italic; @code{nil} makes it normal. |
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1617 This actually works by setting the @code{:slant} attribute. |
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1618 @end table |
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1619 |
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1620 @defvar x-bitmap-file-path |
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1621 This variable specifies a list of directories for searching |
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1622 for bitmap files, for the @code{:stipple} attribute. |
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1623 @end defvar |
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1624 |
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1625 @defun bitmap-spec-p object |
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1626 This returns @code{t} if @var{object} is a valid bitmap specification, |
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1627 suitable for use with @code{:stipple} (see above). It returns |
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(set-face-stipple): Reference description of bitmap data
Richard M. Stallman <rms@gnu.org>
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1628 @code{nil} otherwise. |
25875 | 1629 @end defun |
1630 | |
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1631 @node Attribute Functions |
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1632 @subsection Face Attribute Functions |
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1633 |
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1634 You can modify the attributes of an existing face with the following |
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1635 functions. If you specify @var{frame}, they affect just that frame; |
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1636 otherwise, they affect all frames as well as the defaults that apply to |
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1637 new frames. |
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1638 |
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1639 @tindex set-face-attribute |
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1640 @defun set-face-attribute face frame &rest arguments |
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1641 This function sets one or more attributes of face @var{face} |
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1642 for frame @var{frame}. If @var{frame} is @code{nil}, it sets |
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1643 the attribute for all frames, and the defaults for new frames. |
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1644 |
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1645 The extra arguments @var{arguments} specify the attributes to set, and |
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1646 the values for them. They should consist of alternating attribute names |
25875 | 1647 (such as @code{:family} or @code{:underline}) and corresponding values. |
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1648 Thus, |
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1649 |
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1650 @example |
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1651 (set-face-attribute 'foo nil |
46721
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|
1652 :width 'extended |
12862351ee03
Fix set-face-attribute example.
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1653 :weight 'bold |
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1654 :underline "red") |
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1655 @end example |
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1656 |
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1657 @noindent |
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1658 sets the attributes @code{:width}, @code{:weight} and @code{:underline} |
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1659 to the corresponding values. |
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1660 @end defun |
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1661 |
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1662 @tindex face-attribute |
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1663 @defun face-attribute face attribute &optional frame inherit |
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1664 This returns the value of the @var{attribute} attribute of face |
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1665 @var{face} on @var{frame}. If @var{frame} is @code{nil}, |
39404
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(Font Lookup, Attribute Functions)
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1666 that means the selected frame (@pxref{Input Focus}). |
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1667 |
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1668 If @var{frame} is @code{t}, the value is the default for |
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1669 @var{face} for new frames. |
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1670 |
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1671 If @var{inherit} is @code{nil}, only attributes directly defined by |
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1672 @var{face} are considered, so the return value may be |
51652
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1673 @code{unspecified}, or a relative value. If @var{inherit} is |
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|
1674 non-@code{nil}, @var{face}'s definition of @var{attribute} is merged |
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|
1675 with the faces specified by its @code{:inherit} attribute; however the |
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parents:
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1676 return value may still be @code{unspecified} or relative. If |
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|
1677 @var{inherit} is a face or a list of faces, then the result is further |
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|
1678 merged with that face (or faces), until it becomes specified and |
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|
1679 absolute. |
46240
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|
1680 |
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|
1681 To ensure that the return value is always specified and absolute, use |
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parents:
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|
1682 a value of @code{default} for @var{inherit}; this will resolve any |
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1683 unspecified or relative values by merging with the @code{default} face |
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1684 (which is always completely specified). |
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|
1685 |
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1686 For example, |
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1687 |
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1688 @example |
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1689 (face-attribute 'bold :weight) |
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1690 @result{} bold |
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1691 @end example |
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1692 @end defun |
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1693 |
25875 | 1694 The functions above did not exist before Emacs 21. For compatibility |
1695 with older Emacs versions, you can use the following functions to set | |
25751
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1696 and examine the face attributes which existed in those versions. |
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1697 |
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1698 @tindex face-attribute-relative-p |
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1699 @defun face-attribute-relative-p attribute value |
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1700 This function returns non-@code{nil} if @var{value}, when used as a |
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|
1701 the value of the face attribute @var{attribute}, is relative (that is, |
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|
1702 if it modifies an underlying or inherited value of @var{attribute}). |
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|
1703 @end defun |
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|
1704 |
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|
1705 @tindex merge-face-attribute |
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|
1706 @defun merge-face-attribute attribute value1 value2 |
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|
1707 If @var{value1} is a relative value for the face attribute |
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|
1708 @var{attribute}, returns it merged with the underlying value |
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|
1709 @var{value2}; otherwise, if @var{value1} is an absolute value for the |
51000
72af65197e01
Fix typos. Patch from Jesper Harder <harder@ifa.au.dk>.
Juanma Barranquero <lekktu@gmail.com>
parents:
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|
1710 face attribute @var{attribute}, returns @var{value1} unchanged. |
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|
1711 @end defun |
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|
1712 |
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1713 @defun set-face-foreground face color &optional frame |
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|
1714 @defunx set-face-background face color &optional frame |
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|
1715 These functions set the foreground (or background, respectively) color |
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1716 of face @var{face} to @var{color}. The argument @var{color} should be a |
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|
1717 string, the name of a color. |
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1718 |
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1719 Certain shades of gray are implemented by stipple patterns on |
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|
1720 black-and-white screens. |
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1721 @end defun |
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1722 |
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1723 @defun set-face-stipple face pattern &optional frame |
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|
1724 This function sets the background stipple pattern of face @var{face} |
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|
1725 to @var{pattern}. The argument @var{pattern} should be the name of a |
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|
1726 stipple pattern defined by the X server, or actual bitmap data |
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(set-face-stipple): Reference description of bitmap data
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|
1727 (@pxref{Face Attributes}), or @code{nil} meaning don't use stipple. |
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1728 |
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|
1729 Normally there is no need to pay attention to stipple patterns, because |
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|
1730 they are used automatically to handle certain shades of gray. |
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|
1731 @end defun |
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|
1732 |
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|
1733 @defun set-face-font face font &optional frame |
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|
1734 This function sets the font of face @var{face}. |
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|
1735 |
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|
1736 In Emacs 21, this actually sets the attributes @code{:family}, |
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|
1737 @code{:width}, @code{:height}, @code{:weight}, and @code{:slant} |
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|
1738 according to the font name @var{font}. |
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|
1739 |
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|
1740 In Emacs 20, this sets the font attribute. Once you set the font |
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|
1741 explicitly, the bold and italic attributes cease to have any effect, |
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|
1742 because the precise font that you specified is used. |
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|
1743 @end defun |
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|
1744 |
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|
1745 @defun set-face-bold-p face bold-p &optional frame |
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|
1746 This function specifies whether @var{face} should be bold. If |
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|
1747 @var{bold-p} is non-@code{nil}, that means yes; @code{nil} means no. |
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|
1748 |
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|
1749 In Emacs 21, this sets the @code{:weight} attribute. |
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|
1750 In Emacs 20, it sets the @code{:bold} attribute. |
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|
1751 @end defun |
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|
1752 |
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|
1753 @defun set-face-italic-p face italic-p &optional frame |
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1754 This function specifies whether @var{face} should be italic. If |
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1755 @var{italic-p} is non-@code{nil}, that means yes; @code{nil} means no. |
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1756 |
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1757 In Emacs 21, this sets the @code{:slant} attribute. |
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1758 In Emacs 20, it sets the @code{:italic} attribute. |
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1759 @end defun |
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1760 |
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1761 @defun set-face-underline-p face underline-p &optional frame |
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1762 This function sets the underline attribute of face @var{face}. |
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1763 Non-@code{nil} means do underline; @code{nil} means don't. |
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1764 @end defun |
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1765 |
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1766 @defun invert-face face &optional frame |
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1767 This function inverts the @code{:inverse-video} attribute of face |
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1768 @var{face}. If the attribute is @code{nil}, this function sets it to |
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1769 @code{t}, and vice versa. |
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1770 @end defun |
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1771 |
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1772 These functions examine the attributes of a face. If you don't |
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1773 specify @var{frame}, they refer to the default data for new frames. |
25875 | 1774 They return the symbol @code{unspecified} if the face doesn't define any |
1775 value for that attribute. | |
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1776 |
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1777 @defun face-foreground face &optional frame inherit |
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1778 @defunx face-background face &optional frame |
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1779 These functions return the foreground color (or background color, |
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1780 respectively) of face @var{face}, as a string. |
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1781 |
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1782 If @var{inherit} is nil, only a color directly defined by the face is |
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1783 returned. If @var{inherit} is non-nil, any faces specified by its |
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1784 @code{:inherit} attribute are considered as well, and if @var{inherit} |
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1785 is a face or a list of faces, then they are also considered, until a |
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1786 specified color is found. To ensure that the return value is always |
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1787 specified, use a value of @code{default} for @var{inherit}. |
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1788 @end defun |
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1789 |
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1790 @defun face-stipple face &optional frame inherit |
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1791 This function returns the name of the background stipple pattern of face |
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1792 @var{face}, or @code{nil} if it doesn't have one. |
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1793 |
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1794 If @var{inherit} is @code{nil}, only a stipple directly defined by the |
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1795 face is returned. If @var{inherit} is non-@code{nil}, any faces |
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1796 specified by its @code{:inherit} attribute are considered as well, and |
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1797 if @var{inherit} is a face or a list of faces, then they are also |
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1798 considered, until a specified stipple is found. To ensure that the |
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1799 return value is always specified, use a value of @code{default} for |
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1800 @var{inherit}. |
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1801 @end defun |
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1802 |
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1803 @defun face-font face &optional frame |
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1804 This function returns the name of the font of face @var{face}. |
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1805 @end defun |
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1806 |
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1807 @defun face-bold-p face &optional frame |
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1808 This function returns @code{t} if @var{face} is bold---that is, if it is |
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1809 bolder than normal. It returns @code{nil} otherwise. |
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1810 @end defun |
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1811 |
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1812 @defun face-italic-p face &optional frame |
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1813 This function returns @code{t} if @var{face} is italic or oblique, |
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1814 @code{nil} otherwise. |
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1815 @end defun |
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1816 |
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1817 @defun face-underline-p face &optional frame |
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1818 This function returns the @code{:underline} attribute of face @var{face}. |
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1819 @end defun |
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1820 |
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1821 @defun face-inverse-video-p face &optional frame |
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1822 This function returns the @code{:inverse-video} attribute of face @var{face}. |
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1823 @end defun |
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1824 |
6598 | 1825 @node Merging Faces |
1826 @subsection Merging Faces for Display | |
1827 | |
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1828 Here are the ways to specify which faces to use for display of text: |
6598 | 1829 |
1830 @itemize @bullet | |
1831 @item | |
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1832 With defaults. The @code{default} face is used as the ultimate |
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1833 default for all text. (In Emacs 19 and 20, the @code{default} |
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1834 face is used only when no other face is specified.) |
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1835 |
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1836 For a mode line or header line, the face @code{modeline} or |
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1837 @code{header-line} is used just before @code{default}. |
6598 | 1838 |
1839 @item | |
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1840 With text properties. A character can have a @code{face} property; if |
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1841 so, the faces and face attributes specified there apply. @xref{Special |
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1842 Properties}. |
6598 | 1843 |
1844 If the character has a @code{mouse-face} property, that is used instead | |
1845 of the @code{face} property when the mouse is ``near enough'' to the | |
1846 character. | |
1847 | |
1848 @item | |
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1849 With overlays. An overlay can have @code{face} and @code{mouse-face} |
6598 | 1850 properties too; they apply to all the text covered by the overlay. |
1851 | |
1852 @item | |
12098 | 1853 With a region that is active. In Transient Mark mode, the region is |
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1854 highlighted with the face @code{region} (@pxref{Standard Faces}). |
12098 | 1855 |
1856 @item | |
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1857 With special glyphs. Each glyph can specify a particular face |
6598 | 1858 number. @xref{Glyphs}. |
1859 @end itemize | |
1860 | |
1861 If these various sources together specify more than one face for a | |
1862 particular character, Emacs merges the attributes of the various faces | |
1863 specified. The attributes of the faces of special glyphs come first; | |
12098 | 1864 then comes the face for region highlighting, if appropriate; |
6598 | 1865 then come attributes of faces from overlays, followed by those from text |
1866 properties, and last the default face. | |
1867 | |
1868 When multiple overlays cover one character, an overlay with higher | |
1869 priority overrides those with lower priority. @xref{Overlays}. | |
1870 | |
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1871 In Emacs 20, if an attribute such as the font or a color is not |
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1872 specified in any of the above ways, the frame's own font or color is |
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1873 used. In newer Emacs versions, this cannot happen, because the |
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1874 @code{default} face specifies all attributes---in fact, the frame's own |
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1875 font and colors are synonymous with those of the default face. |
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1876 |
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1877 @node Font Selection |
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1878 @subsection Font Selection |
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1879 |
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1880 @dfn{Selecting a font} means mapping the specified face attributes for |
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1881 a character to a font that is available on a particular display. The |
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1882 face attributes, as determined by face merging, specify most of the |
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1883 font choice, but not all. Part of the choice depends on what character |
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1884 it is. |
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1885 |
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1886 For multibyte characters, typically each font covers only one |
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1887 character set. So each character set (@pxref{Character Sets}) specifies |
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1888 a registry and encoding to use, with the character set's |
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1889 @code{x-charset-registry} property. Its value is a string containing |
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1890 the registry and the encoding, with a dash between them: |
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1891 |
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1892 @example |
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1893 (plist-get (charset-plist 'latin-iso8859-1) |
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1894 'x-charset-registry) |
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1895 @result{} "ISO8859-1" |
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1896 @end example |
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1897 |
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1898 Unibyte text does not have character sets, so displaying a unibyte |
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1899 character takes the registry and encoding from the variable |
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1900 @code{face-default-registry}. |
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1901 |
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1902 @defvar face-default-registry |
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1903 This variable specifies which registry and encoding to use in choosing |
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1904 fonts for unibyte characters. The value is initialized at Emacs startup |
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1905 time from the font the user specified for Emacs. |
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1906 @end defvar |
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1907 |
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1908 If the face specifies a fontset name, that fontset determines a |
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1909 pattern for fonts of the given charset. If the face specifies a font |
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1910 family, a font pattern is constructed. |
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1911 |
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1912 Emacs tries to find an available font for the given face attributes |
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1913 and character's registry and encoding. If there is a font that matches |
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1914 exactly, it is used, of course. The hard case is when no available font |
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1915 exactly fits the specification. Then Emacs looks for one that is |
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1916 ``close''---one attribute at a time. You can specify the order to |
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1917 consider the attributes. In the case where a specified font family is |
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1918 not available, you can specify a set of mappings for alternatives to |
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1919 try. |
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1920 |
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1921 @defvar face-font-selection-order |
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1922 @tindex face-font-selection-order |
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1923 This variable specifies the order of importance of the face attributes |
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1924 @code{:width}, @code{:height}, @code{:weight}, and @code{:slant}. The |
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1925 value should be a list containing those four symbols, in order of |
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1926 decreasing importance. |
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1927 |
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1928 Font selection first finds the best available matches for the first |
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1929 attribute listed; then, among the fonts which are best in that way, it |
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1930 searches for the best matches in the second attribute, and so on. |
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1931 |
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1932 The attributes @code{:weight} and @code{:width} have symbolic values in |
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1933 a range centered around @code{normal}. Matches that are more extreme |
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1934 (farther from @code{normal}) are somewhat preferred to matches that are |
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1935 less extreme (closer to @code{normal}); this is designed to ensure that |
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1936 non-normal faces contrast with normal ones, whenever possible. |
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1937 |
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1938 The default is @code{(:width :height :weight :slant)}, which means first |
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1939 find the fonts closest to the specified @code{:width}, then---among the |
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1940 fonts with that width---find a best match for the specified font height, |
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1941 and so on. |
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1942 |
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1943 One example of a case where this variable makes a difference is when the |
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1944 default font has no italic equivalent. With the default ordering, the |
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1945 @code{italic} face will use a non-italic font that is similar to the |
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1946 default one. But if you put @code{:slant} before @code{:height}, the |
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1947 @code{italic} face will use an italic font, even if its height is not |
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1948 quite right. |
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1949 @end defvar |
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1950 |
33373 | 1951 @defvar face-font-family-alternatives |
1952 @tindex face-font-family-alternatives | |
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1953 This variable lets you specify alternative font families to try, if a |
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1954 given family is specified and doesn't exist. Each element should have |
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1955 this form: |
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1956 |
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1957 @example |
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1958 (@var{family} @var{alternate-families}@dots{}) |
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1959 @end example |
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1960 |
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1961 If @var{family} is specified but not available, Emacs will try the other |
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1962 families given in @var{alternate-families}, one by one, until it finds a |
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1963 family that does exist. |
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1964 @end defvar |
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1965 |
33373 | 1966 @defvar face-font-registry-alternatives |
1967 @tindex face-font-registry-alternatives | |
1968 This variable lets you specify alternative font registries to try, if a | |
1969 given registry is specified and doesn't exist. Each element should have | |
1970 this form: | |
1971 | |
1972 @example | |
1973 (@var{registry} @var{alternate-registries}@dots{}) | |
1974 @end example | |
1975 | |
1976 If @var{registry} is specified but not available, Emacs will try the | |
1977 other registries given in @var{alternate-registries}, one by one, | |
1978 until it finds a registry that does exist. | |
1979 @end defvar | |
1980 | |
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1981 Emacs can make use of scalable fonts, but by default it does not use |
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1982 them, since the use of too many or too big scalable fonts can crash |
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1983 XFree86 servers. |
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1984 |
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1985 @defvar scalable-fonts-allowed |
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1986 @tindex scalable-fonts-allowed |
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1987 This variable controls which scalable fonts to use. A value of |
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1988 @code{nil}, the default, means do not use scalable fonts. @code{t} |
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1989 means to use any scalable font that seems appropriate for the text. |
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1990 |
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1991 Otherwise, the value must be a list of regular expressions. Then a |
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1992 scalable font is enabled for use if its name matches any regular |
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1993 expression in the list. For example, |
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1994 |
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1995 @example |
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1996 (setq scalable-fonts-allowed '("muleindian-2$")) |
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1997 @end example |
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1998 |
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1999 @noindent |
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2000 allows the use of scalable fonts with registry @code{muleindian-2}. |
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2001 @end defvar |
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2002 |
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2003 @defun clear-face-cache &optional unload-p |
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2004 @tindex clear-face-cache |
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2005 This function clears the face cache for all frames. |
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2006 If @var{unload-p} is non-@code{nil}, that means to unload |
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2007 all unused fonts as well. |
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2008 @end defun |
6598 | 2009 |
52002
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2010 @defvar face-font-rescale-alist |
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2011 This variable specifies scaling for certain faces. Its value should |
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2012 be a list of elements of the form |
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2013 |
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2014 @example |
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2015 (@var{fontname-regexp} . @var{scale-factor}) |
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2016 @end example |
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2017 |
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2018 If @var{fontname-regexp} matches the font name that is about to be |
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2019 used, this says to choose a larger similar font according to the |
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2020 factor @var{scale-factor}. You would use this feature to normalize |
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2021 the font size if certain fonts are bigger or smaller than their |
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2022 nominal heights and widths would suggest. |
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2023 @end defvar |
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2024 |
6598 | 2025 @node Face Functions |
2026 @subsection Functions for Working with Faces | |
2027 | |
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2028 Here are additional functions for creating and working with faces. |
6598 | 2029 |
2030 @defun make-face name | |
2031 This function defines a new face named @var{name}, initially with all | |
2032 attributes @code{nil}. It does nothing if there is already a face named | |
2033 @var{name}. | |
2034 @end defun | |
2035 | |
2036 @defun face-list | |
2037 This function returns a list of all defined face names. | |
2038 @end defun | |
2039 | |
2040 @defun copy-face old-face new-name &optional frame new-frame | |
2041 This function defines the face @var{new-name} as a copy of the existing | |
2042 face named @var{old-face}. It creates the face @var{new-name} if that | |
2043 doesn't already exist. | |
2044 | |
2045 If the optional argument @var{frame} is given, this function applies | |
2046 only to that frame. Otherwise it applies to each frame individually, | |
2047 copying attributes from @var{old-face} in each frame to @var{new-face} | |
2048 in the same frame. | |
2049 | |
2050 If the optional argument @var{new-frame} is given, then @code{copy-face} | |
2051 copies the attributes of @var{old-face} in @var{frame} to @var{new-name} | |
2052 in @var{new-frame}. | |
2053 @end defun | |
2054 | |
12098 | 2055 @defun face-id face |
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2056 This function returns the face number of face @var{face}. |
6598 | 2057 @end defun |
2058 | |
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2059 @defun face-documentation face |
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2060 This function returns the documentation string of face @var{face}, or |
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2061 @code{nil} if none was specified for it. |
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2062 @end defun |
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2063 |
6598 | 2064 @defun face-equal face1 face2 &optional frame |
2065 This returns @code{t} if the faces @var{face1} and @var{face2} have the | |
2066 same attributes for display. | |
2067 @end defun | |
2068 | |
2069 @defun face-differs-from-default-p face &optional frame | |
2070 This returns @code{t} if the face @var{face} displays differently from | |
25875 | 2071 the default face. A face is considered to be ``the same'' as the |
2072 default face if each attribute is either the same as that of the default | |
2073 face, or unspecified (meaning to inherit from the default). | |
22252
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2074 @end defun |
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2075 |
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2076 @node Auto Faces |
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2077 @subsection Automatic Face Assignment |
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2078 @cindex automatic face assignment |
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2079 @cindex faces, automatic choice |
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2080 |
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2081 @cindex Font-Lock mode |
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2082 Starting with Emacs 21, a hook is available for automatically |
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2083 assigning faces to text in the buffer. This hook is used for part of |
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2084 the implementation of Font-Lock mode. |
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2085 |
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2086 @tindex fontification-functions |
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2087 @defvar fontification-functions |
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2088 This variable holds a list of functions that are called by Emacs |
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2089 redisplay as needed to assign faces automatically to text in the buffer. |
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2090 |
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2091 The functions are called in the order listed, with one argument, a |
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2092 buffer position @var{pos}. Each function should attempt to assign faces |
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2093 to the text in the current buffer starting at @var{pos}. |
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2094 |
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2095 Each function should record the faces they assign by setting the |
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2096 @code{face} property. It should also add a non-@code{nil} |
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2097 @code{fontified} property for all the text it has assigned faces to. |
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2098 That property tells redisplay that faces have been assigned to that text |
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2099 already. |
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2100 |
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2101 It is probably a good idea for each function to do nothing if the |
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2102 character after @var{pos} already has a non-@code{nil} @code{fontified} |
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2103 property, but this is not required. If one function overrides the |
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2104 assignments made by a previous one, the properties as they are |
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2105 after the last function finishes are the ones that really matter. |
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2106 |
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2107 For efficiency, we recommend writing these functions so that they |
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2108 usually assign faces to around 400 to 600 characters at each call. |
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2109 @end defvar |
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2110 |
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2111 @node Font Lookup |
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2112 @subsection Looking Up Fonts |
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2113 |
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2114 @defun x-list-fonts pattern &optional face frame maximum |
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2115 This function returns a list of available font names that match |
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2116 @var{pattern}. If the optional arguments @var{face} and @var{frame} are |
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2117 specified, then the list is limited to fonts that are the same size as |
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2118 @var{face} currently is on @var{frame}. |
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2119 |
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2120 The argument @var{pattern} should be a string, perhaps with wildcard |
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2121 characters: the @samp{*} character matches any substring, and the |
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2122 @samp{?} character matches any single character. Pattern matching |
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2123 of font names ignores case. |
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2124 |
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2125 If you specify @var{face} and @var{frame}, @var{face} should be a face name |
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2126 (a symbol) and @var{frame} should be a frame. |
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2127 |
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2128 The optional argument @var{maximum} sets a limit on how many fonts to |
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2129 return. If this is non-@code{nil}, then the return value is truncated |
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2130 after the first @var{maximum} matching fonts. Specifying a small value |
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2131 for @var{maximum} can make this function much faster, in cases where |
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2132 many fonts match the pattern. |
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2133 @end defun |
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2134 |
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2135 These additional functions are available starting in Emacs 21. |
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2136 |
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2137 @defun x-family-fonts &optional family frame |
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2138 @tindex x-family-fonts |
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2139 This function returns a list describing the available fonts for family |
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2140 @var{family} on @var{frame}. If @var{family} is omitted or @code{nil}, |
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2141 this list applies to all families, and therefore, it contains all |
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2142 available fonts. Otherwise, @var{family} must be a string; it may |
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2143 contain the wildcards @samp{?} and @samp{*}. |
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2144 |
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2145 The list describes the display that @var{frame} is on; if @var{frame} is |
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2146 omitted or @code{nil}, it applies to the selected frame's display |
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2147 (@pxref{Input Focus}). |
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2148 |
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2149 The list contains a vector of the following form for each font: |
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2150 |
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2151 @example |
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2152 [@var{family} @var{width} @var{point-size} @var{weight} @var{slant} |
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2153 @var{fixed-p} @var{full} @var{registry-and-encoding}] |
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2154 @end example |
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2155 |
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2156 The first five elements correspond to face attributes; if you |
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2157 specify these attributes for a face, it will use this font. |
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2158 |
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2159 The last three elements give additional information about the font. |
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2160 @var{fixed-p} is non-@code{nil} if the font is fixed-pitch. |
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2161 @var{full} is the full name of the font, and |
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2162 @var{registry-and-encoding} is a string giving the registry and |
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2163 encoding of the font. |
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2164 |
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2165 The result list is sorted according to the current face font sort order. |
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2166 @end defun |
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2167 |
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2168 @defun x-font-family-list &optional frame |
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2169 @tindex x-font-family-list |
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2170 This function returns a list of the font families available for |
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2171 @var{frame}'s display. If @var{frame} is omitted or @code{nil}, it |
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2172 describes the selected frame's display (@pxref{Input Focus}). |
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2173 |
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2174 The value is a list of elements of this form: |
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2175 |
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2176 @example |
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2177 (@var{family} . @var{fixed-p}) |
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2178 @end example |
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2179 |
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2180 @noindent |
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2181 Here @var{family} is a font family, and @var{fixed-p} is |
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2182 non-@code{nil} if fonts of that family are fixed-pitch. |
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2183 @end defun |
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2184 |
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2185 @defvar font-list-limit |
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2186 @tindex font-list-limit |
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2187 This variable specifies maximum number of fonts to consider in font |
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2188 matching. The function @code{x-family-fonts} will not return more than |
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2189 that many fonts, and font selection will consider only that many fonts |
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2190 when searching a matching font for face attributes. The default is |
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2191 currently 100. |
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2192 @end defvar |
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2193 |
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2194 @node Fontsets |
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2195 @subsection Fontsets |
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2196 |
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2197 A @dfn{fontset} is a list of fonts, each assigned to a range of |
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2198 character codes. An individual font cannot display the whole range of |
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2199 characters that Emacs supports, but a fontset can. Fontsets have names, |
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2200 just as fonts do, and you can use a fontset name in place of a font name |
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2201 when you specify the ``font'' for a frame or a face. Here is |
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2202 information about defining a fontset under Lisp program control. |
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2203 |
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2204 @defun create-fontset-from-fontset-spec fontset-spec &optional style-variant-p noerror |
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2205 This function defines a new fontset according to the specification |
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2206 string @var{fontset-spec}. The string should have this format: |
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2207 |
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2208 @smallexample |
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2209 @var{fontpattern}, @r{[}@var{charsetname}:@var{fontname}@r{]@dots{}} |
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2210 @end smallexample |
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2211 |
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2212 @noindent |
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2213 Whitespace characters before and after the commas are ignored. |
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2214 |
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2215 The first part of the string, @var{fontpattern}, should have the form of |
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2216 a standard X font name, except that the last two fields should be |
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2217 @samp{fontset-@var{alias}}. |
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2218 |
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2219 The new fontset has two names, one long and one short. The long name is |
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2220 @var{fontpattern} in its entirety. The short name is |
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2221 @samp{fontset-@var{alias}}. You can refer to the fontset by either |
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2222 name. If a fontset with the same name already exists, an error is |
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2223 signaled, unless @var{noerror} is non-@code{nil}, in which case this |
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2224 function does nothing. |
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2225 |
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2226 If optional argument @var{style-variant-p} is non-@code{nil}, that says |
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2227 to create bold, italic and bold-italic variants of the fontset as well. |
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2228 These variant fontsets do not have a short name, only a long one, which |
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2229 is made by altering @var{fontpattern} to indicate the bold or italic |
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2230 status. |
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2231 |
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2232 The specification string also says which fonts to use in the fontset. |
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2233 See below for the details. |
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2234 @end defun |
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2235 |
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2236 The construct @samp{@var{charset}:@var{font}} specifies which font to |
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2237 use (in this fontset) for one particular character set. Here, |
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2238 @var{charset} is the name of a character set, and @var{font} is the font |
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2239 to use for that character set. You can use this construct any number of |
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2240 times in the specification string. |
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2241 |
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2242 For the remaining character sets, those that you don't specify |
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2243 explicitly, Emacs chooses a font based on @var{fontpattern}: it replaces |
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2244 @samp{fontset-@var{alias}} with a value that names one character set. |
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2245 For the @sc{ascii} character set, @samp{fontset-@var{alias}} is replaced |
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2246 with @samp{ISO8859-1}. |
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2247 |
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2248 In addition, when several consecutive fields are wildcards, Emacs |
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2249 collapses them into a single wildcard. This is to prevent use of |
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2250 auto-scaled fonts. Fonts made by scaling larger fonts are not usable |
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2251 for editing, and scaling a smaller font is not useful because it is |
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2252 better to use the smaller font in its own size, which Emacs does. |
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2253 |
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2254 Thus if @var{fontpattern} is this, |
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2255 |
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2256 @example |
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2257 -*-fixed-medium-r-normal-*-24-*-*-*-*-*-fontset-24 |
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2258 @end example |
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2259 |
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2260 @noindent |
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2261 the font specification for @sc{ascii} characters would be this: |
25751
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2262 |
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2263 @example |
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2264 -*-fixed-medium-r-normal-*-24-*-ISO8859-1 |
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2265 @end example |
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2266 |
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2267 @noindent |
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2268 and the font specification for Chinese GB2312 characters would be this: |
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2269 |
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2270 @example |
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2271 -*-fixed-medium-r-normal-*-24-*-gb2312*-* |
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2272 @end example |
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2273 |
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2274 You may not have any Chinese font matching the above font |
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2275 specification. Most X distributions include only Chinese fonts that |
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2276 have @samp{song ti} or @samp{fangsong ti} in the @var{family} field. In |
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2277 such a case, @samp{Fontset-@var{n}} can be specified as below: |
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2278 |
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2279 @smallexample |
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2280 Emacs.Fontset-0: -*-fixed-medium-r-normal-*-24-*-*-*-*-*-fontset-24,\ |
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2281 chinese-gb2312:-*-*-medium-r-normal-*-24-*-gb2312*-* |
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2282 @end smallexample |
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2283 |
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2284 @noindent |
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2285 Then, the font specifications for all but Chinese GB2312 characters have |
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2286 @samp{fixed} in the @var{family} field, and the font specification for |
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2287 Chinese GB2312 characters has a wild card @samp{*} in the @var{family} |
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2288 field. |
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2289 |
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2290 @node Display Property |
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2291 @section The @code{display} Property |
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2292 @cindex display specification |
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2293 @kindex display @r{(text property)} |
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2294 |
25875 | 2295 The @code{display} text property (or overlay property) is used to |
2296 insert images into text, and also control other aspects of how text | |
2297 displays. These features are available starting in Emacs 21. The value | |
2298 of the @code{display} property should be a display specification, or a | |
2299 list or vector containing several display specifications. The rest of | |
2300 this section describes several kinds of display specifications and what | |
2301 they mean. | |
25751
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2302 |
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2303 @menu |
25875 | 2304 * Specified Space:: Displaying one space with a specified width. |
2305 * Other Display Specs:: Displaying an image; magnifying text; moving it | |
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2306 up or down on the page; adjusting the width |
25875 | 2307 of spaces within text. |
2308 * Display Margins:: Displaying text or images to the side of the main text. | |
2309 * Conditional Display:: Making any of the above features conditional | |
2310 depending on some Lisp expression. | |
25751
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2311 @end menu |
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2312 |
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2313 @node Specified Space |
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2314 @subsection Specified Spaces |
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2315 @cindex spaces, specified height or width |
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2316 @cindex specified spaces |
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2317 @cindex variable-width spaces |
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2318 |
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2319 To display a space of specified width and/or height, use a display |
25875 | 2320 specification of the form @code{(space . @var{props})}, where |
2321 @var{props} is a property list (a list of alternating properties and | |
2322 values). You can put this property on one or more consecutive | |
2323 characters; a space of the specified height and width is displayed in | |
2324 place of @emph{all} of those characters. These are the properties you | |
44281 | 2325 can use in @var{props} to specify the weight of the space: |
25751
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2326 |
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2327 @table @code |
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2328 @item :width @var{width} |
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2329 Specifies that the space width should be @var{width} times the normal |
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2330 character width. @var{width} can be an integer or floating point |
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2331 number. |
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2332 |
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2333 @item :relative-width @var{factor} |
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2334 Specifies that the width of the stretch should be computed from the |
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2335 first character in the group of consecutive characters that have the |
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2336 same @code{display} property. The space width is the width of that |
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2337 character, multiplied by @var{factor}. |
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2338 |
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2339 @item :align-to @var{hpos} |
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2340 Specifies that the space should be wide enough to reach @var{hpos}. The |
25875 | 2341 value @var{hpos} is measured in units of the normal character width. It |
48701 | 2342 may be an integer or a floating point number. |
25751
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2343 @end table |
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2344 |
44281 | 2345 You should use one and only one of the above properties. You can |
2346 also specify the height of the space, with other properties: | |
25751
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2347 |
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2348 @table @code |
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2349 @item :height @var{height} |
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2350 Specifies the height of the space, as @var{height}, |
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2351 measured in terms of the normal line height. |
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2352 |
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2353 @item :relative-height @var{factor} |
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2354 Specifies the height of the space, multiplying the ordinary height |
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2355 of the text having this display specification by @var{factor}. |
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2356 |
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2357 @item :ascent @var{ascent} |
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2358 Specifies that @var{ascent} percent of the height of the space should be |
25875 | 2359 considered as the ascent of the space---that is, the part above the |
2360 baseline. The value of @var{ascent} must be a non-negative number no | |
2361 greater than 100. | |
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2362 @end table |
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2363 |
44281 | 2364 Don't use both @code{:height} and @code{:relative-height} together. |
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2365 |
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2366 @node Other Display Specs |
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2367 @subsection Other Display Specifications |
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2368 |
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2369 @table @code |
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2370 @item (image . @var{image-props}) |
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2371 This is in fact an image descriptor (@pxref{Images}). When used as a |
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2372 display specification, it means to display the image instead of the text |
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2373 that has the display specification. |
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2374 |
32467 | 2375 @item ((margin nil) @var{string}) |
2376 @itemx @var{string} | |
2377 A display specification of this form means to display @var{string} | |
2378 instead of the text that has the display specification, at the same | |
2379 position as that text. This is a special case of marginal display | |
2380 (@pxref{Display Margins}). | |
2381 | |
44281 | 2382 Recursive display specifications are not supported---string display |
2383 specifications must not have @code{display} properties themselves. | |
36935 | 2384 |
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2385 @item (space-width @var{factor}) |
25875 | 2386 This display specification affects all the space characters within the |
2387 text that has the specification. It displays all of these spaces | |
2388 @var{factor} times as wide as normal. The element @var{factor} should | |
2389 be an integer or float. Characters other than spaces are not affected | |
2390 at all; in particular, this has no effect on tab characters. | |
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2391 |
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2392 @item (height @var{height}) |
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2393 This display specification makes the text taller or shorter. |
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2394 Here are the possibilities for @var{height}: |
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2395 |
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2396 @table @asis |
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2397 @item @code{(+ @var{n})} |
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2398 This means to use a font that is @var{n} steps larger. A ``step'' is |
25875 | 2399 defined by the set of available fonts---specifically, those that match |
2400 what was otherwise specified for this text, in all attributes except | |
2401 height. Each size for which a suitable font is available counts as | |
2402 another step. @var{n} should be an integer. | |
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2403 |
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2404 @item @code{(- @var{n})} |
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2405 This means to use a font that is @var{n} steps smaller. |
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2406 |
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2407 @item a number, @var{factor} |
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2408 A number, @var{factor}, means to use a font that is @var{factor} times |
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2409 as tall as the default font. |
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2410 |
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2411 @item a symbol, @var{function} |
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2412 A symbol is a function to compute the height. It is called with the |
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2413 current height as argument, and should return the new height to use. |
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2414 |
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2415 @item anything else, @var{form} |
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2416 If the @var{height} value doesn't fit the previous possibilities, it is |
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2417 a form. Emacs evaluates it to get the new height, with the symbol |
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2418 @code{height} bound to the current specified font height. |
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2419 @end table |
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2420 |
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2421 @item (raise @var{factor}) |
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2422 This kind of display specification raises or lowers the text |
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2423 it applies to, relative to the baseline of the line. |
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2424 |
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2425 @var{factor} must be a number, which is interpreted as a multiple of the |
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2426 height of the affected text. If it is positive, that means to display |
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2427 the characters raised. If it is negative, that means to display them |
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2428 lower down. |
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2429 |
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2430 If the text also has a @code{height} display specification, that does |
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2431 not affect the amount of raising or lowering, which is based on the |
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2432 faces used for the text. |
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2433 @end table |
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2434 |
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2435 @node Display Margins |
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2436 @subsection Displaying in the Margins |
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2437 @cindex display margins |
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2438 @cindex margins, display |
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2439 |
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2440 A buffer can have blank areas called @dfn{display margins} on the left |
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2441 and on the right. Ordinary text never appears in these areas, but you |
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2442 can put things into the display margins using the @code{display} |
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2443 property. |
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2444 |
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2445 To put text in the left or right display margin of the window, use a |
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2446 display specification of the form @code{(margin right-margin)} or |
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2447 @code{(margin left-margin)} on it. To put an image in a display margin, |
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2448 use that display specification along with the display specification for |
42476
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2449 the image. Unfortunately, there is currently no way to make |
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2450 text or images in the margin mouse-sensitive. |
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2451 |
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2452 If you put such a display specification directly on text in the |
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2453 buffer, the specified margin display appears @emph{instead of} that |
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2454 buffer text itself. To put something in the margin @emph{in |
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2455 association with} certain buffer text without preventing or altering |
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2456 the display of that text, put a @code{before-string} property on the |
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2457 text and put the display specification on the contents of the |
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2458 before-string. |
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2459 |
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2460 Before the display margins can display anything, you must give |
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2461 them a nonzero width. The usual way to do that is to set these |
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2462 variables: |
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2463 |
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2464 @defvar left-margin-width |
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2465 @tindex left-margin-width |
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2466 This variable specifies the width of the left margin. |
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2467 It is buffer-local in all buffers. |
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2468 @end defvar |
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2469 |
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2470 @defvar right-margin-width |
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2471 @tindex right-margin-width |
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2472 This variable specifies the width of the right margin. |
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2473 It is buffer-local in all buffers. |
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2474 @end defvar |
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2475 |
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2476 Setting these variables does not immediately affect the window. These |
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2477 variables are checked when a new buffer is displayed in the window. |
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2478 Thus, you can make changes take effect by calling |
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2479 @code{set-window-buffer}. |
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2480 |
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2481 You can also set the margin widths immediately. |
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2482 |
36935 | 2483 @defun set-window-margins window left &optional right |
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2484 @tindex set-window-margins |
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2485 This function specifies the margin widths for window @var{window}. |
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2486 The argument @var{left} controls the left margin and |
36935 | 2487 @var{right} controls the right margin (default @code{0}). |
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2488 @end defun |
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2489 |
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2490 @defun window-margins &optional window |
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2491 @tindex window-margins |
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2492 This function returns the left and right margins of @var{window} |
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2493 as a cons cell of the form @code{(@var{left} . @var{right})}. |
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2494 If @var{window} is @code{nil}, the selected window is used. |
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2495 @end defun |
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2496 |
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2497 @node Conditional Display |
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2498 @subsection Conditional Display Specifications |
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2499 @cindex conditional display specifications |
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2500 |
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2501 You can make any display specification conditional. To do that, |
29471 | 2502 package it in another list of the form @code{(when @var{condition} . |
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2503 @var{spec})}. Then the specification @var{spec} applies only when |
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2504 @var{condition} evaluates to a non-@code{nil} value. During the |
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2505 evaluation, @code{object} is bound to the string or buffer having the |
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2506 conditional @code{display} property. @code{position} and |
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2507 @code{buffer-position} are bound to the position within @code{object} |
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2508 and the buffer position where the @code{display} property was found, |
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2509 respectively. Both positions can be different when @code{object} is a |
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2510 string. |
25751
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2511 |
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2512 @node Images |
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2513 @section Images |
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2514 @cindex images in buffers |
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2515 |
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2516 To display an image in an Emacs buffer, you must first create an image |
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2517 descriptor, then use it as a display specifier in the @code{display} |
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2518 property of text that is displayed (@pxref{Display Property}). Like the |
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2519 @code{display} property, this feature is available starting in Emacs 21. |
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2520 |
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2521 Emacs can display a number of different image formats; some of them |
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2522 are supported only if particular support libraries are installed on your |
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2523 machine. The supported image formats include XBM, XPM (needing the |
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2524 libraries @code{libXpm} version 3.4k and @code{libz}), GIF (needing |
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2525 @code{libungif} 4.1.0), Postscript, PBM, JPEG (needing the |
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2526 @code{libjpeg} library version v6a), TIFF (needing @code{libtiff} v3.4), |
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2527 and PNG (needing @code{libpng} 1.0.2). |
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2528 |
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2529 You specify one of these formats with an image type symbol. The image |
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2530 type symbols are @code{xbm}, @code{xpm}, @code{gif}, @code{postscript}, |
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2531 @code{pbm}, @code{jpeg}, @code{tiff}, and @code{png}. |
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2532 |
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2533 @defvar image-types |
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2534 This variable contains a list of those image type symbols that are |
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2535 supported in the current configuration. |
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2536 @end defvar |
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2537 |
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2538 @menu |
25875 | 2539 * Image Descriptors:: How to specify an image for use in @code{:display}. |
2540 * XBM Images:: Special features for XBM format. | |
2541 * XPM Images:: Special features for XPM format. | |
2542 * GIF Images:: Special features for GIF format. | |
2543 * Postscript Images:: Special features for Postscript format. | |
2544 * Other Image Types:: Various other formats are supported. | |
2545 * Defining Images:: Convenient ways to define an image for later use. | |
2546 * Showing Images:: Convenient ways to display an image once it is defined. | |
2547 * Image Cache:: Internal mechanisms of image display. | |
25751
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2548 @end menu |
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2549 |
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2550 @node Image Descriptors |
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2551 @subsection Image Descriptors |
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2552 @cindex image descriptor |
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2553 |
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2554 An image description is a list of the form @code{(image |
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2555 . @var{props})}, where @var{props} is a property list containing |
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2556 alternating keyword symbols (symbols whose names start with a colon) and |
26400 | 2557 their values. You can use any Lisp object as a property, but the only |
2558 properties that have any special meaning are certain symbols, all of | |
2559 them keywords. | |
2560 | |
2561 Every image descriptor must contain the property @code{:type | |
2562 @var{type}} to specify the format of the image. The value of @var{type} | |
2563 should be an image type symbol; for example, @code{xpm} for an image in | |
2564 XPM format. | |
25751
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2565 |
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2566 Here is a list of other properties that are meaningful for all image |
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2567 types: |
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2568 |
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2569 @table @code |
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2570 @item :file @var{file} |
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2571 The @code{:file} property specifies to load the image from file |
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2572 @var{file}. If @var{file} is not an absolute file name, it is expanded |
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2573 in @code{data-directory}. |
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2574 |
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2575 @item :data @var{data} |
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2576 The @code{:data} property specifies the actual contents of the image. |
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2577 Each image must use either @code{:data} or @code{:file}, but not both. |
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2578 For most image types, the value of the @code{:data} property should be a |
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2579 string containing the image data; we recommend using a unibyte string. |
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2580 |
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2581 Before using @code{:data}, look for further information in the section |
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2582 below describing the specific image format. For some image types, |
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2583 @code{:data} may not be supported; for some, it allows other data types; |
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2584 for some, @code{:data} alone is not enough, so you need to use other |
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2585 image properties along with @code{:data}. |
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2586 |
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2587 @item :margin @var{margin} |
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2588 The @code{:margin} property specifies how many pixels to add as an |
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2589 extra margin around the image. The value, @var{margin}, must be a |
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2590 non-negative number, or a pair @code{(@var{x} . @var{y})} of such |
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2591 numbers. If it is a pair, @var{x} specifies how many pixels to add |
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2592 horizontally, and @var{y} specifies how many pixels to add vertically. |
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2593 If @code{:margin} is not specified, the default is zero. |
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2594 |
25751
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2595 @item :ascent @var{ascent} |
29151 | 2596 The @code{:ascent} property specifies the amount of the image's |
2597 height to use for its ascent---that is, the part above the baseline. | |
2598 The value, @var{ascent}, must be a number in the range 0 to 100, or | |
2599 the symbol @code{center}. | |
2600 | |
2601 If @var{ascent} is a number, that percentage of the image's height is | |
2602 used for its ascent. | |
2603 | |
2604 If @var{ascent} is @code{center}, the image is vertically centered | |
2605 around a centerline which would be the vertical centerline of text drawn | |
2606 at the position of the image, in the manner specified by the text | |
2607 properties and overlays that apply to the image. | |
2608 | |
2609 If this property is omitted, it defaults to 50. | |
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2610 |
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2611 @item :relief @var{relief} |
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2612 The @code{:relief} property, if non-@code{nil}, adds a shadow rectangle |
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2613 around the image. The value, @var{relief}, specifies the width of the |
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2614 shadow lines, in pixels. If @var{relief} is negative, shadows are drawn |
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2615 so that the image appears as a pressed button; otherwise, it appears as |
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2616 an unpressed button. |
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2617 |
35364 | 2618 @item :conversion @var{algorithm} |
2619 The @code{:conversion} property, if non-@code{nil}, specifies a | |
25751
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2620 conversion algorithm that should be applied to the image before it is |
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2621 displayed; the value, @var{algorithm}, specifies which algorithm. |
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2622 |
33996 | 2623 @table @code |
2624 @item laplace | |
2625 @itemx emboss | |
2626 Specifies the Laplace edge detection algorithm, which blurs out small | |
2627 differences in color while highlighting larger differences. People | |
2628 sometimes consider this useful for displaying the image for a | |
2629 ``disabled'' button. | |
2630 | |
2631 @item (edge-detection :matrix @var{matrix} :color-adjust @var{adjust}) | |
2632 Specifies a general edge-detection algorithm. @var{matrix} must be | |
2633 either a nine-element list or a nine-element vector of numbers. A pixel | |
2634 at position @math{x/y} in the transformed image is computed from | |
2635 original pixels around that position. @var{matrix} specifies, for each | |
2636 pixel in the neighborhood of @math{x/y}, a factor with which that pixel | |
2637 will influence the transformed pixel; element @math{0} specifies the | |
2638 factor for the pixel at @math{x-1/y-1}, element @math{1} the factor for | |
2639 the pixel at @math{x/y-1} etc., as shown below: | |
2640 @iftex | |
2641 @tex | |
2642 $$\pmatrix{x-1/y-1 & x/y-1 & x+1/y-1 \cr | |
2643 x-1/y & x/y & x+1/y \cr | |
2644 x-1/y+1& x/y+1 & x+1/y+1 \cr}$$ | |
2645 @end tex | |
2646 @end iftex | |
2647 @ifnottex | |
2648 @display | |
2649 (x-1/y-1 x/y-1 x+1/y-1 | |
2650 x-1/y x/y x+1/y | |
2651 x-1/y+1 x/y+1 x+1/y+1) | |
2652 @end display | |
2653 @end ifnottex | |
2654 | |
2655 The resulting pixel is computed from the color intensity of the color | |
2656 resulting from summing up the RGB values of surrounding pixels, | |
2657 multiplied by the specified factors, and dividing that sum by the sum | |
2658 of the factors' absolute values. | |
2659 | |
2660 Laplace edge-detection currently uses a matrix of | |
2661 @iftex | |
2662 @tex | |
2663 $$\pmatrix{1 & 0 & 0 \cr | |
2664 0& 0 & 0 \cr | |
2665 9 & 9 & -1 \cr}$$ | |
2666 @end tex | |
2667 @end iftex | |
2668 @ifnottex | |
2669 @display | |
2670 (1 0 0 | |
2671 0 0 0 | |
2672 9 9 -1) | |
2673 @end display | |
2674 @end ifnottex | |
2675 | |
2676 Emboss edge-detection uses a matrix of | |
2677 @iftex | |
2678 @tex | |
2679 $$\pmatrix{ 2 & -1 & 0 \cr | |
2680 -1 & 0 & 1 \cr | |
2681 0 & 1 & -2 \cr}$$ | |
2682 @end tex | |
2683 @end iftex | |
2684 @ifnottex | |
2685 @display | |
2686 ( 2 -1 0 | |
2687 -1 0 1 | |
2688 0 1 -2) | |
2689 @end display | |
2690 @end ifnottex | |
2691 | |
2692 @item disabled | |
2693 Specifies transforming the image so that it looks ``disabled''. | |
2694 @end table | |
2695 | |
2696 @item :mask @var{mask} | |
2697 If @var{mask} is @code{heuristic} or @code{(heuristic @var{bg})}, build | |
2698 a clipping mask for the image, so that the background of a frame is | |
2699 visible behind the image. If @var{bg} is not specified, or if @var{bg} | |
2700 is @code{t}, determine the background color of the image by looking at | |
2701 the four corners of the image, assuming the most frequently occurring | |
2702 color from the corners is the background color of the image. Otherwise, | |
2703 @var{bg} must be a list @code{(@var{red} @var{green} @var{blue})} | |
2704 specifying the color to assume for the background of the image. | |
2705 | |
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2706 If @var{mask} is @code{nil}, remove a mask from the image, if it has |
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2707 one. Images in some formats include a mask which can be removed by |
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2708 specifying @code{:mask nil}. |
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2709 @end table |
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2710 |
33996 | 2711 @defun image-mask-p spec &optional frame |
2712 @tindex image-mask-p | |
2713 This function returns @code{t} if image @var{spec} has a mask bitmap. | |
2714 @var{frame} is the frame on which the image will be displayed. | |
39404
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2715 @var{frame} @code{nil} or omitted means to use the selected frame |
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2716 (@pxref{Input Focus}). |
33996 | 2717 @end defun |
2718 | |
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2719 @node XBM Images |
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2720 @subsection XBM Images |
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2721 @cindex XBM |
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2722 |
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2723 To use XBM format, specify @code{xbm} as the image type. This image |
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2724 format doesn't require an external library, so images of this type are |
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2725 always supported. |
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2726 |
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2727 Additional image properties supported for the @code{xbm} image type are: |
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2728 |
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2729 @table @code |
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2730 @item :foreground @var{foreground} |
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2731 The value, @var{foreground}, should be a string specifying the image |
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2732 foreground color, or @code{nil} for the default color. This color is |
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2733 used for each pixel in the XBM that is 1. The default is the frame's |
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2734 foreground color. |
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2735 |
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2736 @item :background @var{background} |
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2737 The value, @var{background}, should be a string specifying the image |
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2738 background color, or @code{nil} for the default color. This color is |
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2739 used for each pixel in the XBM that is 0. The default is the frame's |
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2740 background color. |
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2741 @end table |
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2742 |
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2743 If you specify an XBM image using data within Emacs instead of an |
28792 | 2744 external file, use the following three properties: |
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2745 |
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2746 @table @code |
28792 | 2747 @item :data @var{data} |
2748 The value, @var{data}, specifies the contents of the image. | |
2749 There are three formats you can use for @var{data}: | |
2750 | |
2751 @itemize @bullet | |
2752 @item | |
2753 A vector of strings or bool-vectors, each specifying one line of the | |
2754 image. Do specify @code{:height} and @code{:width}. | |
2755 | |
2756 @item | |
2757 A string containing the same byte sequence as an XBM file would contain. | |
2758 You must not specify @code{:height} and @code{:width} in this case, | |
2759 because omitting them is what indicates the data has the format of an | |
2760 XBM file. The file contents specify the height and width of the image. | |
2761 | |
2762 @item | |
2763 A string or a bool-vector containing the bits of the image (plus perhaps | |
2764 some extra bits at the end that will not be used). It should contain at | |
2765 least @var{width} * @code{height} bits. In this case, you must specify | |
2766 @code{:height} and @code{:width}, both to indicate that the string | |
2767 contains just the bits rather than a whole XBM file, and to specify the | |
2768 size of the image. | |
2769 @end itemize | |
2770 | |
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2771 @item :width @var{width} |
28792 | 2772 The value, @var{width}, specifies the width of the image, in pixels. |
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2773 |
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2774 @item :height @var{height} |
28792 | 2775 The value, @var{height}, specifies the height of the image, in pixels. |
25751
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2776 @end table |
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2777 |
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2778 @node XPM Images |
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2779 @subsection XPM Images |
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2780 @cindex XPM |
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2781 |
27093
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2782 To use XPM format, specify @code{xpm} as the image type. The |
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2783 additional image property @code{:color-symbols} is also meaningful with |
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2784 the @code{xpm} image type: |
25751
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2785 |
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2786 @table @code |
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2787 @item :color-symbols @var{symbols} |
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2788 The value, @var{symbols}, should be an alist whose elements have the |
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2789 form @code{(@var{name} . @var{color})}. In each element, @var{name} is |
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2790 the name of a color as it appears in the image file, and @var{color} |
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2791 specifies the actual color to use for displaying that name. |
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2792 @end table |
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2793 |
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2794 @node GIF Images |
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2795 @subsection GIF Images |
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2796 @cindex GIF |
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2797 |
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2798 For GIF images, specify image type @code{gif}. Because of the patents |
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2799 in the US covering the LZW algorithm, the continued use of GIF format is |
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2800 a problem for the whole Internet; to end this problem, it is a good idea |
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2801 for everyone, even outside the US, to stop using GIFS right away |
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2802 (@uref{http://www.burnallgifs.org/}). But if you still want to use |
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2803 them, Emacs can display them. |
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2804 |
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2805 @table @code |
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2806 @item :index @var{index} |
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2807 You can use @code{:index} to specify one image from a GIF file that |
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2808 contains more than one image. This property specifies use of image |
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2809 number @var{index} from the file. An error is signaled if the GIF file |
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2810 doesn't contain an image with index @var{index}. |
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2811 @end table |
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2812 |
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2813 @ignore |
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2814 This could be used to implement limited support for animated GIFs. |
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2815 For example, the following function displays a multi-image GIF file |
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2816 at point-min in the current buffer, switching between sub-images |
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2817 every 0.1 seconds. |
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2818 |
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2819 (defun show-anim (file max) |
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2820 "Display multi-image GIF file FILE which contains MAX subimages." |
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2821 (display-anim (current-buffer) file 0 max t)) |
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2822 |
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2823 (defun display-anim (buffer file idx max first-time) |
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2824 (when (= idx max) |
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2825 (setq idx 0)) |
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2826 (let ((img (create-image file nil :image idx))) |
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2827 (save-excursion |
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2828 (set-buffer buffer) |
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2829 (goto-char (point-min)) |
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2830 (unless first-time (delete-char 1)) |
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2831 (insert-image img)) |
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2832 (run-with-timer 0.1 nil 'display-anim buffer file (1+ idx) max nil))) |
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2833 @end ignore |
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2834 |
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2835 @node Postscript Images |
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2836 @subsection Postscript Images |
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2837 @cindex Postscript images |
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2838 |
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2839 To use Postscript for an image, specify image type @code{postscript}. |
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2840 This works only if you have Ghostscript installed. You must always use |
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2841 these three properties: |
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2842 |
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2843 @table @code |
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2844 @item :pt-width @var{width} |
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2845 The value, @var{width}, specifies the width of the image measured in |
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2846 points (1/72 inch). @var{width} must be an integer. |
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2847 |
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2848 @item :pt-height @var{height} |
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2849 The value, @var{height}, specifies the height of the image in points |
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2850 (1/72 inch). @var{height} must be an integer. |
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2851 |
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2852 @item :bounding-box @var{box} |
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2853 The value, @var{box}, must be a list or vector of four integers, which |
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2854 specifying the bounding box of the Postscript image, analogous to the |
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2855 @samp{BoundingBox} comment found in Postscript files. |
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2856 |
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2857 @example |
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2858 %%BoundingBox: 22 171 567 738 |
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2859 @end example |
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2860 @end table |
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2861 |
27093
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2862 Displaying Postscript images from Lisp data is not currently |
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2863 implemented, but it may be implemented by the time you read this. |
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2864 See the @file{etc/NEWS} file to make sure. |
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2865 |
25751
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2866 @node Other Image Types |
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2867 @subsection Other Image Types |
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2868 @cindex PBM |
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2869 |
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|
2870 For PBM images, specify image type @code{pbm}. Color, gray-scale and |
32552
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(Other Image Types): Add description of :foreground
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parents:
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|
2871 monochromatic images are supported. For mono PBM images, two additional |
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(Other Image Types): Add description of :foreground
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|
2872 image properties are supported. |
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(Other Image Types): Add description of :foreground
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parents:
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|
2873 |
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|
2874 @table @code |
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|
2875 @item :foreground @var{foreground} |
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(Other Image Types): Add description of :foreground
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|
2876 The value, @var{foreground}, should be a string specifying the image |
37949
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Add that PBM and XBM image specs may have :foreground nil, and
Gerd Moellmann <gerd@gnu.org>
parents:
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|
2877 foreground color, or @code{nil} for the default color. This color is |
1302dd937a79
Add that PBM and XBM image specs may have :foreground nil, and
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parents:
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|
2878 used for each pixel in the XBM that is 1. The default is the frame's |
1302dd937a79
Add that PBM and XBM image specs may have :foreground nil, and
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parents:
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|
2879 foreground color. |
32552
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|
2880 |
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|
2881 @item :background @var{background} |
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(Other Image Types): Add description of :foreground
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|
2882 The value, @var{background}, should be a string specifying the image |
37949
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Add that PBM and XBM image specs may have :foreground nil, and
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parents:
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diff
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|
2883 background color, or @code{nil} for the default color. This color is |
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Add that PBM and XBM image specs may have :foreground nil, and
Gerd Moellmann <gerd@gnu.org>
parents:
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|
2884 used for each pixel in the XBM that is 0. The default is the frame's |
1302dd937a79
Add that PBM and XBM image specs may have :foreground nil, and
Gerd Moellmann <gerd@gnu.org>
parents:
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|
2885 background color. |
32552
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|
2886 @end table |
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2887 |
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2888 For JPEG images, specify image type @code{jpeg}. |
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2889 |
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2890 For TIFF images, specify image type @code{tiff}. |
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2891 |
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2892 For PNG images, specify image type @code{png}. |
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2893 |
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2894 @node Defining Images |
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2895 @subsection Defining Images |
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2896 |
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|
2897 The functions @code{create-image}, @code{defimage} and |
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|
2898 @code{find-image} provide convenient ways to create image descriptors. |
25751
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2899 |
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2900 @defun create-image file &optional type &rest props |
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|
2901 @tindex create-image |
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|
2902 This function creates and returns an image descriptor which uses the |
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2903 data in @var{file}. |
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2904 |
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2905 The optional argument @var{type} is a symbol specifying the image type. |
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2906 If @var{type} is omitted or @code{nil}, @code{create-image} tries to |
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|
2907 determine the image type from the file's first few bytes, or else |
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|
2908 from the file's name. |
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|
2909 |
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|
2910 The remaining arguments, @var{props}, specify additional image |
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|
2911 properties---for example, |
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|
2912 |
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|
2913 @example |
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|
2914 (create-image "foo.xpm" 'xpm :heuristic-mask t) |
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|
2915 @end example |
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|
2916 |
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2917 The function returns @code{nil} if images of this type are not |
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|
2918 supported. Otherwise it returns an image descriptor. |
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|
2919 @end defun |
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2920 |
41058
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(Define Images): Fix the documentation of defimage. Suggested by
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|
2921 @defmac defimage symbol specs &optional doc |
25751
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2922 @tindex defimage |
41058
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(Define Images): Fix the documentation of defimage. Suggested by
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|
2923 This macro defines @var{symbol} as an image name. The arguments |
3532d3226828
(Define Images): Fix the documentation of defimage. Suggested by
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|
2924 @var{specs} is a list which specifies how to display the image. |
3532d3226828
(Define Images): Fix the documentation of defimage. Suggested by
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|
2925 The third argument, @var{doc}, is an optional documentation string. |
25751
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|
2926 |
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|
2927 Each argument in @var{specs} has the form of a property list, and each |
41058
3532d3226828
(Define Images): Fix the documentation of defimage. Suggested by
Eli Zaretskii <eliz@gnu.org>
parents:
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|
2928 one should specify at least the @code{:type} property and either the |
3532d3226828
(Define Images): Fix the documentation of defimage. Suggested by
Eli Zaretskii <eliz@gnu.org>
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|
2929 @code{:file} or the @code{:data} property. The value of @code{:type} |
3532d3226828
(Define Images): Fix the documentation of defimage. Suggested by
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parents:
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|
2930 should be a symbol specifying the image type, the value of |
3532d3226828
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Eli Zaretskii <eliz@gnu.org>
parents:
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changeset
|
2931 @code{:file} is the file to load the image from, and the value of |
3532d3226828
(Define Images): Fix the documentation of defimage. Suggested by
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|
2932 @code{:data} is a string containing the actual image data. Here is an |
3532d3226828
(Define Images): Fix the documentation of defimage. Suggested by
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|
2933 example: |
25751
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|
2934 |
25875 | 2935 @example |
2936 (defimage test-image | |
46338
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defimage does not evaluate SPECS.
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|
2937 ((:type xpm :file "~/test1.xpm") |
6cf0fbc1d7da
defimage does not evaluate SPECS.
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|
2938 (:type xbm :file "~/test1.xbm"))) |
25875 | 2939 @end example |
25751
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2940 |
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2941 @code{defimage} tests each argument, one by one, to see if it is |
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|
2942 usable---that is, if the type is supported and the file exists. The |
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|
2943 first usable argument is used to make an image descriptor which is |
41058
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(Define Images): Fix the documentation of defimage. Suggested by
Eli Zaretskii <eliz@gnu.org>
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|
2944 stored in @var{symbol}. |
3532d3226828
(Define Images): Fix the documentation of defimage. Suggested by
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|
2945 |
3532d3226828
(Define Images): Fix the documentation of defimage. Suggested by
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|
2946 If none of the alternatives will work, then @var{symbol} is defined |
25751
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|
2947 as @code{nil}. |
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|
2948 @end defmac |
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|
2949 |
31373
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|
2950 @defun find-image specs |
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Dave Love <fx@gnu.org>
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|
2951 @tindex find-image |
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changeset
|
2952 This function provides a convenient way to find an image satisfying one |
a3fd71daf442
help-echo stuff, find-image, image-size.
Dave Love <fx@gnu.org>
parents:
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diff
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|
2953 of a list of image specifications @var{specs}. |
a3fd71daf442
help-echo stuff, find-image, image-size.
Dave Love <fx@gnu.org>
parents:
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|
2954 |
a3fd71daf442
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diff
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|
2955 Each specification in @var{specs} is a property list with contents |
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help-echo stuff, find-image, image-size.
Dave Love <fx@gnu.org>
parents:
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diff
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|
2956 depending on image type. All specifications must at least contain the |
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Dave Love <fx@gnu.org>
parents:
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diff
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|
2957 properties @code{:type @var{type}} and either @w{@code{:file @var{file}}} |
a3fd71daf442
help-echo stuff, find-image, image-size.
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diff
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|
2958 or @w{@code{:data @var{DATA}}}, where @var{type} is a symbol specifying |
a3fd71daf442
help-echo stuff, find-image, image-size.
Dave Love <fx@gnu.org>
parents:
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diff
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|
2959 the image type, e.g.@: @code{xbm}, @var{file} is the file to load the |
a3fd71daf442
help-echo stuff, find-image, image-size.
Dave Love <fx@gnu.org>
parents:
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diff
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|
2960 image from, and @var{data} is a string containing the actual image data. |
a3fd71daf442
help-echo stuff, find-image, image-size.
Dave Love <fx@gnu.org>
parents:
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diff
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|
2961 The first specification in the list whose @var{type} is supported, and |
a3fd71daf442
help-echo stuff, find-image, image-size.
Dave Love <fx@gnu.org>
parents:
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diff
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|
2962 @var{file} exists, is used to construct the image specification to be |
a3fd71daf442
help-echo stuff, find-image, image-size.
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parents:
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diff
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|
2963 returned. If no specification is satisfied, @code{nil} is returned. |
a3fd71daf442
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|
2964 |
a3fd71daf442
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diff
changeset
|
2965 The image is looked for first on @code{load-path} and then in |
a3fd71daf442
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parents:
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diff
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|
2966 @code{data-directory}. |
a3fd71daf442
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diff
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|
2967 @end defun |
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|
2968 |
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|
2969 @node Showing Images |
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|
2970 @subsection Showing Images |
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|
2971 |
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|
2972 You can use an image descriptor by setting up the @code{display} |
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|
2973 property yourself, but it is easier to use the functions in this |
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|
2974 section. |
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|
2975 |
29471 | 2976 @defun insert-image image &optional string area |
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|
2977 This function inserts @var{image} in the current buffer at point. The |
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|
2978 value @var{image} should be an image descriptor; it could be a value |
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|
2979 returned by @code{create-image}, or the value of a symbol defined with |
25875 | 2980 @code{defimage}. The argument @var{string} specifies the text to put in |
2981 the buffer to hold the image. | |
25751
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|
2982 |
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|
2983 The argument @var{area} specifies whether to put the image in a margin. |
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|
2984 If it is @code{left-margin}, the image appears in the left margin; |
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|
2985 @code{right-margin} specifies the right margin. If @var{area} is |
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|
2986 @code{nil} or omitted, the image is displayed at point within the |
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|
2987 buffer's text. |
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|
2988 |
25875 | 2989 Internally, this function inserts @var{string} in the buffer, and gives |
2990 it a @code{display} property which specifies @var{image}. @xref{Display | |
25751
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|
2991 Property}. |
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|
2992 @end defun |
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|
2993 |
29471 | 2994 @defun put-image image pos &optional string area |
25751
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|
2995 This function puts image @var{image} in front of @var{pos} in the |
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|
2996 current buffer. The argument @var{pos} should be an integer or a |
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|
2997 marker. It specifies the buffer position where the image should appear. |
29471 | 2998 The argument @var{string} specifies the text that should hold the image |
2999 as an alternative to the default. | |
25751
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3000 |
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3001 The argument @var{image} must be an image descriptor, perhaps returned |
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3002 by @code{create-image} or stored by @code{defimage}. |
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3003 |
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3004 The argument @var{area} specifies whether to put the image in a margin. |
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3005 If it is @code{left-margin}, the image appears in the left margin; |
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3006 @code{right-margin} specifies the right margin. If @var{area} is |
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3007 @code{nil} or omitted, the image is displayed at point within the |
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3008 buffer's text. |
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3009 |
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3010 Internally, this function creates an overlay, and gives it a |
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3011 @code{before-string} property containing text that has a @code{display} |
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3012 property whose value is the image. (Whew!) |
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3013 @end defun |
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3014 |
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3015 @defun remove-images start end &optional buffer |
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3016 This function removes images in @var{buffer} between positions |
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3017 @var{start} and @var{end}. If @var{buffer} is omitted or @code{nil}, |
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3018 images are removed from the current buffer. |
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3019 |
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3020 This removes only images that were put into @var{buffer} the way |
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3021 @code{put-image} does it, not images that were inserted with |
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3022 @code{insert-image} or in other ways. |
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3023 @end defun |
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3024 |
31373
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3025 @defun image-size spec &optional pixels frame |
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3026 @tindex image-size |
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3027 This function returns the size of an image as a pair |
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3028 @w{@code{(@var{width} . @var{height})}}. @var{spec} is an image |
51652
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3029 specification. @var{pixels} non-@code{nil} means return sizes |
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3030 measured in pixels, otherwise return sizes measured in canonical |
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3031 character units (fractions of the width/height of the frame's default |
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3032 font). @var{frame} is the frame on which the image will be displayed. |
39404
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3033 @var{frame} null or omitted means use the selected frame (@pxref{Input |
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3034 Focus}). |
31373
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3035 @end defun |
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3036 |
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3037 @node Image Cache |
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3038 @subsection Image Cache |
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3039 |
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3040 Emacs stores images in an image cache when it displays them, so it can |
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3041 display them again more efficiently. It removes an image from the cache |
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3042 when it hasn't been displayed for a specified period of time. |
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3043 |
28770 | 3044 When an image is looked up in the cache, its specification is compared |
3045 with cached image specifications using @code{equal}. This means that | |
3046 all images with equal specifications share the same image in the cache. | |
3047 | |
25751
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3048 @defvar image-cache-eviction-delay |
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3049 @tindex image-cache-eviction-delay |
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3050 This variable specifies the number of seconds an image can remain in the |
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3051 cache without being displayed. When an image is not displayed for this |
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3052 length of time, Emacs removes it from the image cache. |
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3053 |
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3054 If the value is @code{nil}, Emacs does not remove images from the cache |
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3055 except when you explicitly clear it. This mode can be useful for |
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3056 debugging. |
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3057 @end defvar |
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3058 |
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3059 @defun clear-image-cache &optional frame |
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3060 @tindex clear-image-cache |
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3061 This function clears the image cache. If @var{frame} is non-@code{nil}, |
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3062 only the cache for that frame is cleared. Otherwise all frames' caches |
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3063 are cleared. |
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3064 @end defun |
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3065 |
6598 | 3066 @node Blinking |
3067 @section Blinking Parentheses | |
3068 @cindex parenthesis matching | |
3069 @cindex blinking | |
3070 @cindex balancing parentheses | |
3071 @cindex close parenthesis | |
3072 | |
3073 This section describes the mechanism by which Emacs shows a matching | |
3074 open parenthesis when the user inserts a close parenthesis. | |
3075 | |
3076 @defvar blink-paren-function | |
3077 The value of this variable should be a function (of no arguments) to | |
3078 be called whenever a character with close parenthesis syntax is inserted. | |
3079 The value of @code{blink-paren-function} may be @code{nil}, in which | |
3080 case nothing is done. | |
3081 @end defvar | |
3082 | |
22252
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3083 @defopt blink-matching-paren |
6598 | 3084 If this variable is @code{nil}, then @code{blink-matching-open} does |
3085 nothing. | |
22252
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3086 @end defopt |
6598 | 3087 |
22252
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3088 @defopt blink-matching-paren-distance |
6598 | 3089 This variable specifies the maximum distance to scan for a matching |
3090 parenthesis before giving up. | |
22252
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3091 @end defopt |
6598 | 3092 |
22252
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3093 @defopt blink-matching-delay |
12098 | 3094 This variable specifies the number of seconds for the cursor to remain |
3095 at the matching parenthesis. A fraction of a second often gives | |
3096 good results, but the default is 1, which works on all systems. | |
22252
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3097 @end defopt |
12098 | 3098 |
22252
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3099 @deffn Command blink-matching-open |
6598 | 3100 This function is the default value of @code{blink-paren-function}. It |
3101 assumes that point follows a character with close parenthesis syntax and | |
3102 moves the cursor momentarily to the matching opening character. If that | |
3103 character is not already on the screen, it displays the character's | |
3104 context in the echo area. To avoid long delays, this function does not | |
3105 search farther than @code{blink-matching-paren-distance} characters. | |
3106 | |
3107 Here is an example of calling this function explicitly. | |
3108 | |
3109 @smallexample | |
3110 @group | |
3111 (defun interactive-blink-matching-open () | |
3112 @c Do not break this line! -- rms. | |
3113 @c The first line of a doc string | |
3114 @c must stand alone. | |
3115 "Indicate momentarily the start of sexp before point." | |
3116 (interactive) | |
3117 @end group | |
3118 @group | |
3119 (let ((blink-matching-paren-distance | |
3120 (buffer-size)) | |
3121 (blink-matching-paren t)) | |
3122 (blink-matching-open))) | |
3123 @end group | |
3124 @end smallexample | |
22252
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3125 @end deffn |
6598 | 3126 |
3127 @node Inverse Video | |
3128 @section Inverse Video | |
3129 @cindex Inverse Video | |
3130 | |
3131 @defopt inverse-video | |
3132 @cindex highlighting | |
3133 This variable controls whether Emacs uses inverse video for all text | |
3134 on the screen. Non-@code{nil} means yes, @code{nil} means no. The | |
3135 default is @code{nil}. | |
3136 @end defopt | |
3137 | |
3138 @defopt mode-line-inverse-video | |
25875 | 3139 This variable controls the use of inverse video for mode lines and menu |
3140 bars. If it is non-@code{nil}, then these lines are displayed in | |
27331
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3141 inverse video. Otherwise, these lines are displayed normally, just like |
25875 | 3142 other text. The default is @code{t}. |
3143 | |
3144 For window frames, this feature actually applies the face named | |
3145 @code{mode-line}; that face is normally set up as the inverse of the | |
3146 default face, unless you change it. | |
6598 | 3147 @end defopt |
3148 | |
3149 @node Usual Display | |
3150 @section Usual Display Conventions | |
3151 | |
3152 The usual display conventions define how to display each character | |
3153 code. You can override these conventions by setting up a display table | |
3154 (@pxref{Display Tables}). Here are the usual display conventions: | |
3155 | |
3156 @itemize @bullet | |
3157 @item | |
3158 Character codes 32 through 126 map to glyph codes 32 through 126. | |
3159 Normally this means they display as themselves. | |
3160 | |
3161 @item | |
3162 Character code 9 is a horizontal tab. It displays as whitespace | |
3163 up to a position determined by @code{tab-width}. | |
3164 | |
3165 @item | |
3166 Character code 10 is a newline. | |
3167 | |
3168 @item | |
3169 All other codes in the range 0 through 31, and code 127, display in one | |
9009 | 3170 of two ways according to the value of @code{ctl-arrow}. If it is |
6598 | 3171 non-@code{nil}, these codes map to sequences of two glyphs, where the |
25751
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3172 first glyph is the @sc{ascii} code for @samp{^}. (A display table can |
6598 | 3173 specify a glyph to use instead of @samp{^}.) Otherwise, these codes map |
3174 just like the codes in the range 128 to 255. | |
3175 | |
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3176 On MS-DOS terminals, Emacs arranges by default for the character code |
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3177 127 to be mapped to the glyph code 127, which normally displays as an |
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3178 empty polygon. This glyph is used to display non-@sc{ascii} characters |
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3179 that the MS-DOS terminal doesn't support. @xref{MS-DOS and MULE,,, |
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3180 emacs, The GNU Emacs Manual}. |
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3181 |
6598 | 3182 @item |
3183 Character codes 128 through 255 map to sequences of four glyphs, where | |
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3184 the first glyph is the @sc{ascii} code for @samp{\}, and the others are |
22138
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3185 digit characters representing the character code in octal. (A display |
21682
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3186 table can specify a glyph to use instead of @samp{\}.) |
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3187 |
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3188 @item |
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3189 Multibyte character codes above 256 are displayed as themselves, or as a |
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3190 question mark or empty box if the terminal cannot display that |
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3191 character. |
6598 | 3192 @end itemize |
3193 | |
3194 The usual display conventions apply even when there is a display | |
3195 table, for any character whose entry in the active display table is | |
3196 @code{nil}. Thus, when you set up a display table, you need only | |
21682
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3197 specify the characters for which you want special behavior. |
6598 | 3198 |
24951
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3199 These display rules apply to carriage return (character code 13), when |
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3200 it appears in the buffer. But that character may not appear in the |
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3201 buffer where you expect it, if it was eliminated as part of end-of-line |
25454 | 3202 conversion (@pxref{Coding System Basics}). |
24951
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3203 |
6598 | 3204 These variables affect the way certain characters are displayed on the |
3205 screen. Since they change the number of columns the characters occupy, | |
21007
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3206 they also affect the indentation functions. These variables also affect |
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3207 how the mode line is displayed; if you want to force redisplay of the |
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3208 mode line using the new values, call the function |
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3209 @code{force-mode-line-update} (@pxref{Mode Line Format}). |
6598 | 3210 |
3211 @defopt ctl-arrow | |
3212 @cindex control characters in display | |
3213 This buffer-local variable controls how control characters are | |
3214 displayed. If it is non-@code{nil}, they are displayed as a caret | |
3215 followed by the character: @samp{^A}. If it is @code{nil}, they are | |
3216 displayed as a backslash followed by three octal digits: @samp{\001}. | |
3217 @end defopt | |
3218 | |
3219 @c Following may have overfull hbox. | |
3220 @defvar default-ctl-arrow | |
3221 The value of this variable is the default value for @code{ctl-arrow} in | |
3222 buffers that do not override it. @xref{Default Value}. | |
3223 @end defvar | |
3224 | |
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3225 @defopt indicate-empty-lines |
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3226 @tindex indicate-empty-lines |
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3227 @cindex fringes, and empty line indication |
88123 | 3228 When this is non-@code{nil}, Emacs displays a special glyph in |
3229 each empty line at the end of the buffer, on terminals that | |
3230 support it (window systems). | |
26696
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3231 @end defopt |
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3232 |
6598 | 3233 @defopt tab-width |
3234 The value of this variable is the spacing between tab stops used for | |
25875 | 3235 displaying tab characters in Emacs buffers. The value is in units of |
3236 columns, and the default is 8. Note that this feature is completely | |
3237 independent of the user-settable tab stops used by the command | |
3238 @code{tab-to-tab-stop}. @xref{Indent Tabs}. | |
6598 | 3239 @end defopt |
3240 | |
3241 @node Display Tables | |
3242 @section Display Tables | |
3243 | |
3244 @cindex display table | |
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3245 You can use the @dfn{display table} feature to control how all possible |
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3246 character codes display on the screen. This is useful for displaying |
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3247 European languages that have letters not in the @sc{ascii} character |
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3248 set. |
6598 | 3249 |
3250 The display table maps each character code into a sequence of | |
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3251 @dfn{glyphs}, each glyph being a graphic that takes up one character |
6598 | 3252 position on the screen. You can also define how to display each glyph |
3253 on your terminal, using the @dfn{glyph table}. | |
3254 | |
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3255 Display tables affect how the mode line is displayed; if you want to |
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3256 force redisplay of the mode line using a new display table, call |
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3257 @code{force-mode-line-update} (@pxref{Mode Line Format}). |
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3258 |
6598 | 3259 @menu |
3260 * Display Table Format:: What a display table consists of. | |
3261 * Active Display Table:: How Emacs selects a display table to use. | |
3262 * Glyphs:: How to define a glyph, and what glyphs mean. | |
3263 @end menu | |
3264 | |
3265 @node Display Table Format | |
3266 @subsection Display Table Format | |
3267 | |
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3268 A display table is actually a char-table (@pxref{Char-Tables}) with |
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3269 @code{display-table} as its subtype. |
6598 | 3270 |
3271 @defun make-display-table | |
3272 This creates and returns a display table. The table initially has | |
3273 @code{nil} in all elements. | |
3274 @end defun | |
3275 | |
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3276 The ordinary elements of the display table are indexed by character |
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3277 codes; the element at index @var{c} says how to display the character |
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3278 code @var{c}. The value should be @code{nil} or a vector of glyph |
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3279 values (@pxref{Glyphs}). If an element is @code{nil}, it says to |
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3280 display that character according to the usual display conventions |
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3281 (@pxref{Usual Display}). |
12067 | 3282 |
3283 If you use the display table to change the display of newline | |
3284 characters, the whole buffer will be displayed as one long ``line.'' | |
6598 | 3285 |
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3286 The display table also has six ``extra slots'' which serve special |
21682
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3287 purposes. Here is a table of their meanings; @code{nil} in any slot |
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3288 means to use the default for that slot, as stated below. |
6598 | 3289 |
3290 @table @asis | |
21007
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3291 @item 0 |
6598 | 3292 The glyph for the end of a truncated screen line (the default for this |
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3293 is @samp{$}). @xref{Glyphs}. Newer Emacs versions, on some platforms, |
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3294 display arrows to indicate truncation---the display table has no effect |
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3295 in these situations. |
21007
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3296 @item 1 |
6598 | 3297 The glyph for the end of a continued line (the default is @samp{\}). |
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3298 Newer Emacs versions, on some platforms, display curved arrows to |
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3299 indicate truncation---the display table has no effect in these |
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3300 situations. |
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3301 @item 2 |
6598 | 3302 The glyph for indicating a character displayed as an octal character |
3303 code (the default is @samp{\}). | |
21007
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3304 @item 3 |
6598 | 3305 The glyph for indicating a control character (the default is @samp{^}). |
21007
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3306 @item 4 |
6598 | 3307 A vector of glyphs for indicating the presence of invisible lines (the |
3308 default is @samp{...}). @xref{Selective Display}. | |
21007
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3309 @item 5 |
8925 | 3310 The glyph used to draw the border between side-by-side windows (the |
25751
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3311 default is @samp{|}). @xref{Splitting Windows}. This takes effect only |
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3312 when there are no scroll bars; if scroll bars are supported and in use, |
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3313 a scroll bar separates the two windows. |
6598 | 3314 @end table |
3315 | |
3316 For example, here is how to construct a display table that mimics the | |
3317 effect of setting @code{ctl-arrow} to a non-@code{nil} value: | |
3318 | |
3319 @example | |
3320 (setq disptab (make-display-table)) | |
3321 (let ((i 0)) | |
3322 (while (< i 32) | |
3323 (or (= i ?\t) (= i ?\n) | |
3324 (aset disptab i (vector ?^ (+ i 64)))) | |
3325 (setq i (1+ i))) | |
3326 (aset disptab 127 (vector ?^ ??))) | |
3327 @end example | |
3328 | |
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3329 @defun display-table-slot display-table slot |
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3330 This function returns the value of the extra slot @var{slot} of |
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3331 @var{display-table}. The argument @var{slot} may be a number from 0 to |
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3332 5 inclusive, or a slot name (symbol). Valid symbols are |
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3333 @code{truncation}, @code{wrap}, @code{escape}, @code{control}, |
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3334 @code{selective-display}, and @code{vertical-border}. |
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3335 @end defun |
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3336 |
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3337 @defun set-display-table-slot display-table slot value |
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3338 This function stores @var{value} in the extra slot @var{slot} of |
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3339 @var{display-table}. The argument @var{slot} may be a number from 0 to |
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3340 5 inclusive, or a slot name (symbol). Valid symbols are |
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3341 @code{truncation}, @code{wrap}, @code{escape}, @code{control}, |
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3342 @code{selective-display}, and @code{vertical-border}. |
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3343 @end defun |
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3344 |
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3345 @defun describe-display-table display-table |
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3346 @tindex describe-display-table |
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3347 This function displays a description of the display table |
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3348 @var{display-table} in a help buffer. |
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3349 @end defun |
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3350 |
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3351 @deffn Command describe-current-display-table |
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3352 @tindex describe-current-display-table |
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3353 This command displays a description of the current display table in a |
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3354 help buffer. |
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3355 @end deffn |
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3356 |
6598 | 3357 @node Active Display Table |
3358 @subsection Active Display Table | |
3359 @cindex active display table | |
3360 | |
3361 Each window can specify a display table, and so can each buffer. When | |
3362 a buffer @var{b} is displayed in window @var{w}, display uses the | |
3363 display table for window @var{w} if it has one; otherwise, the display | |
3364 table for buffer @var{b} if it has one; otherwise, the standard display | |
3365 table if any. The display table chosen is called the @dfn{active} | |
3366 display table. | |
3367 | |
3368 @defun window-display-table window | |
3369 This function returns @var{window}'s display table, or @code{nil} | |
3370 if @var{window} does not have an assigned display table. | |
3371 @end defun | |
3372 | |
3373 @defun set-window-display-table window table | |
3374 This function sets the display table of @var{window} to @var{table}. | |
3375 The argument @var{table} should be either a display table or | |
3376 @code{nil}. | |
3377 @end defun | |
3378 | |
3379 @defvar buffer-display-table | |
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3380 This variable is automatically buffer-local in all buffers; its value in |
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3381 a particular buffer specifies the display table for that buffer. If it |
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3382 is @code{nil}, that means the buffer does not have an assigned display |
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3383 table. |
6598 | 3384 @end defvar |
3385 | |
3386 @defvar standard-display-table | |
3387 This variable's value is the default display table, used whenever a | |
3388 window has no display table and neither does the buffer displayed in | |
3389 that window. This variable is @code{nil} by default. | |
3390 @end defvar | |
3391 | |
3392 If there is no display table to use for a particular window---that is, | |
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3393 if the window specifies none, its buffer specifies none, and |
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3394 @code{standard-display-table} is @code{nil}---then Emacs uses the usual |
6598 | 3395 display conventions for all character codes in that window. @xref{Usual |
3396 Display}. | |
3397 | |
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3398 A number of functions for changing the standard display table |
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3399 are defined in the library @file{disp-table}. |
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3400 |
6598 | 3401 @node Glyphs |
3402 @subsection Glyphs | |
3403 | |
3404 @cindex glyph | |
3405 A @dfn{glyph} is a generalization of a character; it stands for an | |
3406 image that takes up a single character position on the screen. Glyphs | |
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3407 are represented in Lisp as integers, just as characters are. Normally |
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3408 Emacs finds glyphs in the display table (@pxref{Display Tables}). |
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3409 |
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3410 A glyph can be @dfn{simple} or it can be defined by the @dfn{glyph |
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3411 table}. A simple glyph is just a way of specifying a character and a |
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3412 face to output it in. The glyph code for a simple glyph, mod 524288, |
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3413 is the character to output, and the glyph code divided by 524288 |
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3414 specifies the face number (@pxref{Face Functions}) to use while |
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3415 outputting it. (524288 is |
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3416 @ifnottex |
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3417 2**19.) |
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3418 @end ifnottex |
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3419 @tex |
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3420 $2^{19}$.) |
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3421 @end tex |
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3422 @xref{Faces}. |
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3423 |
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3424 On character terminals, you can set up a @dfn{glyph table} to define |
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3425 the meaning of glyph codes. The glyph codes is the value of the |
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3426 variable @code{glyph-table}. |
6598 | 3427 |
3428 @defvar glyph-table | |
3429 The value of this variable is the current glyph table. It should be a | |
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3430 vector; the @var{g}th element defines glyph code @var{g}. |
47482
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3431 |
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3432 If a glyph code is greater than or equal to the length of the glyph |
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3433 table, that code is automatically simple. If the value of |
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3434 @code{glyph-table} is @code{nil} instead of a vector, then all glyphs |
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3435 are simple. The glyph table is not used on graphical displays, only |
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3436 on character terminals. On graphical displays, all glyphs are simple. |
6598 | 3437 @end defvar |
3438 | |
3439 Here are the possible types of elements in the glyph table: | |
3440 | |
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3441 @table @asis |
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3442 @item @var{string} |
6598 | 3443 Send the characters in @var{string} to the terminal to output |
3444 this glyph. This alternative is available on character terminals, | |
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3445 but not under a window system. |
6598 | 3446 |
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3447 @item @var{integer} |
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3448 Define this glyph code as an alias for glyph code @var{integer}. You |
47482
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3449 can use an alias to specify a face code for the glyph and use a small |
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3450 number as its code. |
6598 | 3451 |
3452 @item @code{nil} | |
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3453 This glyph is simple. |
6598 | 3454 @end table |
3455 | |
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3456 @defun create-glyph string |
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3457 @tindex create-glyph |
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3458 This function returns a newly-allocated glyph code which is set up to |
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3459 display by sending @var{string} to the terminal. |
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3460 @end defun |
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3461 |
6598 | 3462 @node Beeping |
3463 @section Beeping | |
3464 @cindex beeping | |
3465 @cindex bell | |
3466 | |
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3467 This section describes how to make Emacs ring the bell (or blink the |
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3468 screen) to attract the user's attention. Be conservative about how |
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3469 often you do this; frequent bells can become irritating. Also be |
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3470 careful not to use just beeping when signaling an error is more |
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3471 appropriate. (@xref{Errors}.) |
6598 | 3472 |
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3473 @defun ding &optional do-not-terminate |
6598 | 3474 @cindex keyboard macro termination |
3475 This function beeps, or flashes the screen (see @code{visible-bell} below). | |
3476 It also terminates any keyboard macro currently executing unless | |
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3477 @var{do-not-terminate} is non-@code{nil}. |
6598 | 3478 @end defun |
3479 | |
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3480 @defun beep &optional do-not-terminate |
6598 | 3481 This is a synonym for @code{ding}. |
3482 @end defun | |
3483 | |
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3484 @defopt visible-bell |
6598 | 3485 This variable determines whether Emacs should flash the screen to |
3486 represent a bell. Non-@code{nil} means yes, @code{nil} means no. This | |
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3487 is effective on a window system, and on a character-only terminal |
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3488 provided the terminal's Termcap entry defines the visible bell |
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3489 capability (@samp{vb}). |
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3490 @end defopt |
6598 | 3491 |
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3492 @defvar ring-bell-function |
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3493 If this is non-@code{nil}, it specifies how Emacs should ``ring the |
25875 | 3494 bell.'' Its value should be a function of no arguments. If this is |
3495 non-@code{nil}, it takes precedence over the @code{visible-bell} | |
3496 variable. | |
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3497 @end defvar |
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3498 |
6598 | 3499 @node Window Systems |
3500 @section Window Systems | |
3501 | |
3502 Emacs works with several window systems, most notably the X Window | |
3503 System. Both Emacs and X use the term ``window'', but use it | |
3504 differently. An Emacs frame is a single window as far as X is | |
3505 concerned; the individual Emacs windows are not known to X at all. | |
3506 | |
3507 @defvar window-system | |
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3508 This variable tells Lisp programs what window system Emacs is running |
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3509 under. The possible values are |
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3510 |
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3511 @table @code |
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3512 @item x |
6598 | 3513 @cindex X Window System |
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3514 Emacs is displaying using X. |
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3515 @item pc |
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3516 Emacs is displaying using MS-DOS. |
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3517 @item w32 |
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3518 Emacs is displaying using Windows. |
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3519 @item mac |
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3520 Emacs is displaying using a Macintosh. |
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3521 @item nil |
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3522 Emacs is using a character-based terminal. |
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3523 @end table |
6598 | 3524 @end defvar |
3525 | |
3526 @defvar window-setup-hook | |
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3527 This variable is a normal hook which Emacs runs after handling the |
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3528 initialization files. Emacs runs this hook after it has completed |
25875 | 3529 loading your init file, the default initialization file (if |
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3530 any), and the terminal-specific Lisp code, and running the hook |
6598 | 3531 @code{term-setup-hook}. |
3532 | |
3533 This hook is used for internal purposes: setting up communication with | |
3534 the window system, and creating the initial window. Users should not | |
3535 interfere with it. | |
3536 @end defvar |