Mercurial > emacs
annotate lispref/frames.texi @ 57543:e47852bd4fc4
(server-unload-hook): Set as a variable with add-hook.
author | Richard M. Stallman <rms@gnu.org> |
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date | Sun, 17 Oct 2004 06:55:07 +0000 |
parents | 3df9006c09e2 |
children | 49c3962f983c 3fd4a5c21153 |
rev | line source |
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6547 | 1 @c -*-texinfo-*- |
2 @c This is part of the GNU Emacs Lisp Reference Manual. | |
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3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2002, 2004 |
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4 @c Free Software Foundation, Inc. |
6547 | 5 @c See the file elisp.texi for copying conditions. |
6 @setfilename ../info/frames | |
7 @node Frames, Positions, Windows, Top | |
8 @chapter Frames | |
9 @cindex frame | |
10 | |
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11 A @dfn{frame} is a rectangle on the screen that contains one or more |
6547 | 12 Emacs windows. A frame initially contains a single main window (plus |
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13 perhaps a minibuffer window), which you can subdivide vertically or |
6547 | 14 horizontally into smaller windows. |
15 | |
16 @cindex terminal frame | |
12067 | 17 When Emacs runs on a text-only terminal, it starts with one |
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18 @dfn{terminal frame}. If you create additional ones, Emacs displays |
12067 | 19 one and only one at any given time---on the terminal screen, of course. |
20 | |
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21 @cindex window frame |
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22 When Emacs communicates directly with a supported window system, such |
35476 | 23 as X, it does not have a terminal frame; instead, it starts with |
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24 a single @dfn{window frame}, but you can create more, and Emacs can |
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25 display several such frames at once as is usual for window systems. |
6547 | 26 |
27 @defun framep object | |
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28 This predicate returns a non-@code{nil} value if @var{object} is a |
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29 frame, and @code{nil} otherwise. For a frame, the value indicates which |
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30 kind of display the frame uses: |
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31 |
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32 @table @code |
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33 @item x |
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34 The frame is displayed in an X window. |
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35 @item t |
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36 A terminal frame on a character display. |
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37 @item mac |
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38 The frame is displayed on a Macintosh. |
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39 @item w32 |
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40 The frame is displayed on MS-Windows 9X/NT. |
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41 @item pc |
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42 The frame is displayed on an MS-DOS terminal. |
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43 @end table |
6547 | 44 @end defun |
45 | |
46 @menu | |
12067 | 47 * Creating Frames:: Creating additional frames. |
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48 * Multiple Displays:: Creating frames on other displays. |
6547 | 49 * Frame Parameters:: Controlling frame size, position, font, etc. |
12067 | 50 * Frame Titles:: Automatic updating of frame titles. |
6547 | 51 * Deleting Frames:: Frames last until explicitly deleted. |
52 * Finding All Frames:: How to examine all existing frames. | |
53 * Frames and Windows:: A frame contains windows; | |
54 display of text always works through windows. | |
55 * Minibuffers and Frames:: How a frame finds the minibuffer to use. | |
56 * Input Focus:: Specifying the selected frame. | |
57 * Visibility of Frames:: Frames may be visible or invisible, or icons. | |
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58 * Raising and Lowering:: Raising a frame makes it hide other windows; |
54030 | 59 lowering it makes the others hide it. |
6547 | 60 * Frame Configurations:: Saving the state of all frames. |
61 * Mouse Tracking:: Getting events that say when the mouse moves. | |
62 * Mouse Position:: Asking where the mouse is, or moving it. | |
63 * Pop-Up Menus:: Displaying a menu for the user to select from. | |
64 * Dialog Boxes:: Displaying a box to ask yes or no. | |
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65 * Pointer Shapes:: Specifying the shape of the mouse pointer. |
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66 * Window System Selections:: Transferring text to and from other X clients. |
12098 | 67 * Color Names:: Getting the definitions of color names. |
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68 * Text Terminal Colors:: Defining colors for text-only terminals. |
6547 | 69 * Resources:: Getting resource values from the server. |
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70 * Display Feature Testing:: Determining the features of a terminal. |
6547 | 71 @end menu |
72 | |
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73 @xref{Display}, for information about the related topic of |
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74 controlling Emacs redisplay. |
6547 | 75 |
76 @node Creating Frames | |
77 @section Creating Frames | |
78 | |
79 To create a new frame, call the function @code{make-frame}. | |
80 | |
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81 @defun make-frame &optional alist |
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82 This function creates and returns a new frame, displaying the current |
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83 buffer. If you are using a supported window system, it makes a window |
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84 frame; otherwise, it makes a terminal frame. |
6547 | 85 |
86 The argument is an alist specifying frame parameters. Any parameters | |
87 not mentioned in @var{alist} default according to the value of the | |
12098 | 88 variable @code{default-frame-alist}; parameters not specified even there |
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89 default from the standard X resources or whatever is used instead on |
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90 your system. |
6547 | 91 |
92 The set of possible parameters depends in principle on what kind of | |
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93 window system Emacs uses to display its frames. @xref{Window Frame |
12067 | 94 Parameters}, for documentation of individual parameters you can specify. |
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95 |
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96 This function itself does not make the new frame the selected frame. |
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97 @xref{Input Focus}. The previously selected frame remains selected. |
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98 However, the window system may select the new frame for its own reasons, |
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99 for instance if the frame appears under the mouse pointer and your |
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100 setup is for focus to follow the pointer. |
6547 | 101 @end defun |
102 | |
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103 @defvar before-make-frame-hook |
6547 | 104 A normal hook run by @code{make-frame} before it actually creates the |
105 frame. | |
106 @end defvar | |
107 | |
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108 @defvar after-make-frame-functions |
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109 @tindex after-make-frame-functions |
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110 An abnormal hook run by @code{make-frame} after it creates the frame. |
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111 Each function in @code{after-make-frame-functions} receives one argument, the |
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112 frame just created. |
6547 | 113 @end defvar |
114 | |
12067 | 115 @node Multiple Displays |
116 @section Multiple Displays | |
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117 @cindex multiple X displays |
12067 | 118 @cindex displays, multiple |
119 | |
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120 A single Emacs can talk to more than one X display. |
12067 | 121 Initially, Emacs uses just one display---the one chosen with the |
122 @code{DISPLAY} environment variable or with the @samp{--display} option | |
123 (@pxref{Initial Options,,, emacs, The GNU Emacs Manual}). To connect to | |
124 another display, use the command @code{make-frame-on-display} or specify | |
125 the @code{display} frame parameter when you create the frame. | |
126 | |
127 Emacs treats each X server as a separate terminal, giving each one its | |
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128 own selected frame and its own minibuffer windows. However, only one of |
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129 those frames is ``@emph{the} selected frame'' at any given moment, see |
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130 @ref{Input Focus}. |
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131 |
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132 A few Lisp variables are @dfn{terminal-local}; that is, they have a |
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133 separate binding for each terminal. The binding in effect at any time |
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134 is the one for the terminal that the currently selected frame belongs |
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135 to. These variables include @code{default-minibuffer-frame}, |
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136 @code{defining-kbd-macro}, @code{last-kbd-macro}, and |
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137 @code{system-key-alist}. They are always terminal-local, and can never |
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138 be buffer-local (@pxref{Buffer-Local Variables}) or frame-local. |
12067 | 139 |
140 A single X server can handle more than one screen. A display name | |
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141 @samp{@var{host}:@var{server}.@var{screen}} has three parts; the last |
12067 | 142 part specifies the screen number for a given server. When you use two |
143 screens belonging to one server, Emacs knows by the similarity in their | |
144 names that they share a single keyboard, and it treats them as a single | |
145 terminal. | |
146 | |
147 @deffn Command make-frame-on-display display &optional parameters | |
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148 This creates and returns a new frame on display @var{display}, taking |
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149 the other frame parameters from @var{parameters}. Aside from the |
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150 @var{display} argument, it is like @code{make-frame} (@pxref{Creating |
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151 Frames}). |
12067 | 152 @end deffn |
153 | |
154 @defun x-display-list | |
155 This returns a list that indicates which X displays Emacs has a | |
12098 | 156 connection to. The elements of the list are strings, and each one is |
157 a display name. | |
12067 | 158 @end defun |
159 | |
26388 | 160 @defun x-open-connection display &optional xrm-string must-succeed |
12067 | 161 This function opens a connection to the X display @var{display}. It |
162 does not create a frame on that display, but it permits you to check | |
163 that communication can be established with that display. | |
164 | |
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165 The optional argument @var{xrm-string}, if not @code{nil}, is a |
12098 | 166 string of resource names and values, in the same format used in the |
167 @file{.Xresources} file. The values you specify override the resource | |
168 values recorded in the X server itself; they apply to all Emacs frames | |
169 created on this display. Here's an example of what this string might | |
170 look like: | |
171 | |
172 @example | |
173 "*BorderWidth: 3\n*InternalBorder: 2\n" | |
174 @end example | |
175 | |
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176 @xref{X Resources,, X Resources, emacs, The GNU Emacs Manual}. |
26388 | 177 |
178 If @var{must-succeed} is non-@code{nil}, failure to open the connection | |
179 terminates Emacs. Otherwise, it is an ordinary Lisp error. | |
12067 | 180 @end defun |
181 | |
182 @defun x-close-connection display | |
183 This function closes the connection to display @var{display}. Before | |
184 you can do this, you must first delete all the frames that were open on | |
185 that display (@pxref{Deleting Frames}). | |
186 @end defun | |
187 | |
6547 | 188 @node Frame Parameters |
189 @section Frame Parameters | |
190 | |
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191 A frame has many parameters that control its appearance and behavior. |
6547 | 192 Just what parameters a frame has depends on what display mechanism it |
193 uses. | |
194 | |
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195 Frame parameters exist mostly for the sake of window systems. A |
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196 terminal frame has a few parameters, mostly for compatibility's sake; |
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197 only the @code{height}, @code{width}, @code{name}, @code{title}, |
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198 @code{menu-bar-lines}, @code{buffer-list} and @code{buffer-predicate} |
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199 parameters do something special. If the terminal supports colors, the |
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200 parameters @code{foreground-color}, @code{background-color}, |
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201 @code{background-mode} and @code{display-type} are also meaningful. |
6547 | 202 |
203 @menu | |
204 * Parameter Access:: How to change a frame's parameters. | |
205 * Initial Parameters:: Specifying frame parameters when you make a frame. | |
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206 * Window Frame Parameters:: List of frame parameters for window systems. |
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207 * Size and Position:: Changing the size and position of a frame. |
6547 | 208 @end menu |
209 | |
210 @node Parameter Access | |
211 @subsection Access to Frame Parameters | |
212 | |
213 These functions let you read and change the parameter values of a | |
214 frame. | |
215 | |
26388 | 216 @defun frame-parameter frame parameter |
217 @tindex frame-parameter | |
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218 This function returns the value of the parameter @var{parameter} (a |
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219 symbol) of @var{frame}. If @var{frame} is @code{nil}, it returns the |
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220 selected frame's parameter. If @var{frame} has no setting for |
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221 @var{parameter}, this function returns @code{nil}. |
26388 | 222 @end defun |
223 | |
54030 | 224 @defun frame-parameters &optional frame |
6547 | 225 The function @code{frame-parameters} returns an alist listing all the |
54030 | 226 parameters of @var{frame} and their values. If @var{frame} is |
227 @code{nil} or omitted, this returns the selected frame's parameters | |
6547 | 228 @end defun |
229 | |
230 @defun modify-frame-parameters frame alist | |
231 This function alters the parameters of frame @var{frame} based on the | |
232 elements of @var{alist}. Each element of @var{alist} has the form | |
233 @code{(@var{parm} . @var{value})}, where @var{parm} is a symbol naming a | |
234 parameter. If you don't mention a parameter in @var{alist}, its value | |
54030 | 235 doesn't change. If @var{frame} is @code{nil}, it defaults to the selected |
236 frame. | |
6547 | 237 @end defun |
238 | |
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239 @defun modify-all-frames-parameters alist |
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240 This function alters the frame parameters of all existing frames |
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241 according to @var{alist}, then modifies @code{default-frame-alist} |
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242 (and, if necessary, @code{initial-frame-alist}) to apply the same |
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243 parameter values to frames that will be created henceforth. |
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244 @end defun |
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245 |
6547 | 246 @node Initial Parameters |
247 @subsection Initial Frame Parameters | |
248 | |
249 You can specify the parameters for the initial startup frame | |
25875 | 250 by setting @code{initial-frame-alist} in your init file (@pxref{Init File}). |
6547 | 251 |
252 @defvar initial-frame-alist | |
253 This variable's value is an alist of parameter values used when creating | |
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254 the initial window frame. You can set this variable to specify the |
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255 appearance of the initial frame without altering subsequent frames. |
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256 Each element has the form: |
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257 |
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258 @example |
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259 (@var{parameter} . @var{value}) |
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260 @end example |
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261 |
25875 | 262 Emacs creates the initial frame before it reads your init |
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263 file. After reading that file, Emacs checks @code{initial-frame-alist}, |
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264 and applies the parameter settings in the altered value to the already |
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265 created initial frame. |
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266 |
12098 | 267 If these settings affect the frame geometry and appearance, you'll see |
268 the frame appear with the wrong ones and then change to the specified | |
269 ones. If that bothers you, you can specify the same geometry and | |
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270 appearance with X resources; those do take effect before the frame is |
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271 created. @xref{X Resources,, X Resources, emacs, The GNU Emacs Manual}. |
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272 |
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273 X resource settings typically apply to all frames. If you want to |
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274 specify some X resources solely for the sake of the initial frame, and |
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275 you don't want them to apply to subsequent frames, here's how to achieve |
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276 this. Specify parameters in @code{default-frame-alist} to override the |
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277 X resources for subsequent frames; then, to prevent these from affecting |
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278 the initial frame, specify the same parameters in |
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279 @code{initial-frame-alist} with values that match the X resources. |
6547 | 280 @end defvar |
281 | |
12098 | 282 If these parameters specify a separate minibuffer-only frame with |
283 @code{(minibuffer . nil)}, and you have not created one, Emacs creates | |
284 one for you. | |
6547 | 285 |
286 @defvar minibuffer-frame-alist | |
287 This variable's value is an alist of parameter values used when creating | |
288 an initial minibuffer-only frame---if such a frame is needed, according | |
289 to the parameters for the main initial frame. | |
290 @end defvar | |
291 | |
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292 @defvar default-frame-alist |
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293 This is an alist specifying default values of frame parameters for all |
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294 Emacs frames---the first frame, and subsequent frames. When using the X |
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295 Window System, you can get the same results by means of X resources |
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296 in many cases. |
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297 |
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298 Setting this variable does not affect existing frames. |
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299 @end defvar |
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300 |
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301 See also @code{special-display-frame-alist}. @xref{Definition of |
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302 special-display-frame-alist}. |
12098 | 303 |
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304 If you use options that specify window appearance when you invoke Emacs, |
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305 they take effect by adding elements to @code{default-frame-alist}. One |
12098 | 306 exception is @samp{-geometry}, which adds the specified position to |
307 @code{initial-frame-alist} instead. @xref{Command Arguments,,, emacs, | |
308 The GNU Emacs Manual}. | |
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309 |
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310 @node Window Frame Parameters |
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311 @subsection Window Frame Parameters |
6547 | 312 |
313 Just what parameters a frame has depends on what display mechanism it | |
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314 uses. Here is a table of the parameters that have special meanings in a |
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315 window frame; of these, @code{name}, @code{title}, @code{height}, |
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316 @code{width}, @code{buffer-list} and @code{buffer-predicate} provide |
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317 meaningful information in terminal frames, and @code{tty-color-mode} |
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318 is meaningful @emph{only} in terminal frames. |
6547 | 319 |
320 @table @code | |
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321 @item display |
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322 The display on which to open this frame. It should be a string of the |
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323 form @code{"@var{host}:@var{dpy}.@var{screen}"}, just like the |
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324 @code{DISPLAY} environment variable. |
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325 |
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326 @item title |
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327 If a frame has a non-@code{nil} title, it appears in the window system's |
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328 border for the frame, and also in the mode line of windows in that frame |
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329 if @code{mode-line-frame-identification} uses @samp{%F} |
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330 (@pxref{%-Constructs}). This is normally the case when Emacs is not |
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331 using a window system, and can only display one frame at a time. |
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332 @xref{Frame Titles}. |
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333 |
6547 | 334 @item name |
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335 The name of the frame. The frame name serves as a default for the frame |
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336 title, if the @code{title} parameter is unspecified or @code{nil}. If |
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337 you don't specify a name, Emacs sets the frame name automatically |
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338 (@pxref{Frame Titles}). |
6547 | 339 |
340 If you specify the frame name explicitly when you create the frame, the | |
341 name is also used (instead of the name of the Emacs executable) when | |
342 looking up X resources for the frame. | |
343 | |
344 @item left | |
12067 | 345 The screen position of the left edge, in pixels, with respect to the |
346 left edge of the screen. The value may be a positive number @var{pos}, | |
347 or a list of the form @code{(+ @var{pos})} which permits specifying a | |
348 negative @var{pos} value. | |
349 | |
350 A negative number @minus{}@var{pos}, or a list of the form @code{(- | |
351 @var{pos})}, actually specifies the position of the right edge of the | |
12098 | 352 window with respect to the right edge of the screen. A positive value |
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353 of @var{pos} counts toward the left. @strong{Reminder:} if the |
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354 parameter is a negative integer @minus{}@var{pos}, then @var{pos} is |
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355 positive. |
6547 | 356 |
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357 Some window managers ignore program-specified positions. If you want to |
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358 be sure the position you specify is not ignored, specify a |
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359 non-@code{nil} value for the @code{user-position} parameter as well. |
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360 |
6547 | 361 @item top |
12067 | 362 The screen position of the top edge, in pixels, with respect to the |
363 top edge of the screen. The value may be a positive number @var{pos}, | |
364 or a list of the form @code{(+ @var{pos})} which permits specifying a | |
365 negative @var{pos} value. | |
366 | |
367 A negative number @minus{}@var{pos}, or a list of the form @code{(- | |
368 @var{pos})}, actually specifies the position of the bottom edge of the | |
12098 | 369 window with respect to the bottom edge of the screen. A positive value |
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370 of @var{pos} counts toward the top. @strong{Reminder:} if the |
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371 parameter is a negative integer @minus{}@var{pos}, then @var{pos} is |
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372 positive. |
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373 |
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374 Some window managers ignore program-specified positions. If you want to |
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375 be sure the position you specify is not ignored, specify a |
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376 non-@code{nil} value for the @code{user-position} parameter as well. |
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377 |
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378 @item icon-left |
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379 The screen position of the left edge @emph{of the frame's icon}, in |
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380 pixels, counting from the left edge of the screen. This takes effect if |
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381 and when the frame is iconified. |
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382 |
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383 If you specify a value for this parameter, then you must also specify |
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384 a value for @code{icon-top} and vice versa. The window manager may |
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385 ignore these two parameters. |
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386 |
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387 @item icon-top |
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388 The screen position of the top edge @emph{of the frame's icon}, in |
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389 pixels, counting from the top edge of the screen. This takes effect if |
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390 and when the frame is iconified. |
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391 |
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392 @item user-position |
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393 When you create a frame and specify its screen position with the |
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394 @code{left} and @code{top} parameters, use this parameter to say whether |
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395 the specified position was user-specified (explicitly requested in some |
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396 way by a human user) or merely program-specified (chosen by a program). |
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397 A non-@code{nil} value says the position was user-specified. |
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398 |
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399 Window managers generally heed user-specified positions, and some heed |
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400 program-specified positions too. But many ignore program-specified |
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401 positions, placing the window in a default fashion or letting the user |
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402 place it with the mouse. Some window managers, including @code{twm}, |
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403 let the user specify whether to obey program-specified positions or |
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404 ignore them. |
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405 |
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406 When you call @code{make-frame}, you should specify a non-@code{nil} |
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407 value for this parameter if the values of the @code{left} and @code{top} |
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408 parameters represent the user's stated preference; otherwise, use |
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409 @code{nil}. |
6547 | 410 |
411 @item height | |
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412 The height of the frame contents, in characters. (To get the height in |
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413 pixels, call @code{frame-pixel-height}; see @ref{Size and Position}.) |
6547 | 414 |
415 @item width | |
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416 The width of the frame contents, in characters. (To get the height in |
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417 pixels, call @code{frame-pixel-width}; see @ref{Size and Position}.) |
6547 | 418 |
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419 @item fullscreen |
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420 Specify that width, height or both shall be set to the size of the screen. |
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421 The value @code{fullwidth} specifies that width shall be the size of the |
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422 screen. The value @code{fullheight} specifies that height shall be the |
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423 size of the screen. The value @code{fullboth} specifies that both the |
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424 width and the height shall be set to the size of the screen. |
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425 |
6547 | 426 @item window-id |
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427 The number of the window-system window used by the frame |
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428 to contain the actual Emacs windows. |
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429 |
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430 @item outer-window-id |
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431 The number of the outermost window-system window used for the whole frame. |
6547 | 432 |
433 @item minibuffer | |
434 Whether this frame has its own minibuffer. The value @code{t} means | |
435 yes, @code{nil} means no, @code{only} means this frame is just a | |
12098 | 436 minibuffer. If the value is a minibuffer window (in some other frame), |
437 the new frame uses that minibuffer. | |
6547 | 438 |
12067 | 439 @item buffer-predicate |
440 The buffer-predicate function for this frame. The function | |
441 @code{other-buffer} uses this predicate (from the selected frame) to | |
442 decide which buffers it should consider, if the predicate is not | |
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443 @code{nil}. It calls the predicate with one argument, a buffer, once for |
12067 | 444 each buffer; if the predicate returns a non-@code{nil} value, it |
445 considers that buffer. | |
446 | |
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447 @item buffer-list |
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448 A list of buffers that have been selected in this frame, |
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449 ordered most-recently-selected first. |
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450 |
6547 | 451 @item auto-raise |
452 Whether selecting the frame raises it (non-@code{nil} means yes). | |
453 | |
454 @item auto-lower | |
455 Whether deselecting the frame lowers it (non-@code{nil} means yes). | |
456 | |
457 @item vertical-scroll-bars | |
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458 Whether the frame has scroll bars for vertical scrolling, and which side |
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459 of the frame they should be on. The possible values are @code{left}, |
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460 @code{right}, and @code{nil} for no scroll bars. |
6547 | 461 |
462 @item horizontal-scroll-bars | |
463 Whether the frame has scroll bars for horizontal scrolling | |
464 (non-@code{nil} means yes). (Horizontal scroll bars are not currently | |
465 implemented.) | |
466 | |
12067 | 467 @item scroll-bar-width |
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468 The width of the vertical scroll bar, in pixels, |
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469 or @code{nil} meaning to use the default width. |
12067 | 470 |
6547 | 471 @item icon-type |
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472 The type of icon to use for this frame when it is iconified. If the |
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473 value is a string, that specifies a file containing a bitmap to use. |
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474 Any other non-@code{nil} value specifies the default bitmap icon (a |
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475 picture of a gnu); @code{nil} specifies a text icon. |
6547 | 476 |
12098 | 477 @item icon-name |
478 The name to use in the icon for this frame, when and if the icon | |
479 appears. If this is @code{nil}, the frame's title is used. | |
480 | |
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481 @item background-mode |
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482 This parameter is either @code{dark} or @code{light}, according |
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483 to whether the background color is a light one or a dark one. |
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484 |
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485 @item tty-color-mode |
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486 @cindex standard colors for character terminals |
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487 This parameter overrides the terminal's color support as given by the |
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488 system's terminal capabilities database in that this parameter's value |
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489 specifies the color mode to use in terminal frames. The value can be |
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490 either a symbol or a number. A number specifies the number of colors |
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491 to use (and, indirectly, what commands to issue to produce each |
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492 color). For example, @code{(tty-color-mode . 8)} forces Emacs to use |
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493 the ANSI escape sequences for 8 standard text colors; and a value of |
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494 -1 means Emacs should turn off color support. If the parameter's |
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495 value is a symbol, that symbol is looked up in the alist |
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496 @code{tty-color-mode-alist}, and if found, the associated number is |
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497 used as the color support mode. |
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498 |
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499 @item display-type |
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500 This parameter describes the range of possible colors that can be used |
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501 in this frame. Its value is @code{color}, @code{grayscale} or |
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502 @code{mono}. |
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503 |
6547 | 504 @item cursor-type |
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505 How to display the cursor. Legitimate values are: |
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506 |
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507 @table @code |
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508 @item box |
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509 Display a filled box. (This is the default.) |
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510 @item hollow |
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511 Display a hollow box. |
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512 @item nil |
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513 Don't display a cursor. |
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514 @item bar |
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515 Display a vertical bar between characters. |
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516 @item (bar . @var{width}) |
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517 Display a vertical bar @var{width} pixels wide between characters. |
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518 @item hbar |
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519 Display a horizontal bar. |
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520 @item (bar . @var{width}) |
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521 Display a horizontal bar @var{width} pixels high. |
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522 @end table |
6547 | 523 |
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524 @vindex cursor-type |
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525 The buffer-local variable @code{cursor-type} overrides the value of |
54030 | 526 the @code{cursor-type} frame parameter, but if it is @code{t}, that |
527 means to use the cursor specified for the frame. | |
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528 |
6547 | 529 @item border-width |
530 The width in pixels of the window border. | |
531 | |
532 @item internal-border-width | |
533 The distance in pixels between text and border. | |
534 | |
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535 @item left-fringe |
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536 @itemx right-fringe |
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537 The default width of the left and right fringes of windows in this |
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538 frame (@pxref{Fringes}). If either of these is zero, that effectively |
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539 removes the corresponding fringe. A value of @code{nil} stands for |
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540 the standard fringe width, which is the width needed to display the |
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541 fringe bitmaps. |
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542 |
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543 The combined fringe widths must add up to an integral number of |
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544 columns, so the actual default fringe widths for the frame may be |
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545 larger than the specified values. The extra width needed to reach an |
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546 acceptable total is distributed evenly between the left and right |
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547 fringe. However, you can force one fringe or the other to a precise |
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548 width by specifying that width as a negative integer. If both widths are |
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549 negative, only the left fringe gets the specified width. |
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550 |
6547 | 551 @item unsplittable |
552 If non-@code{nil}, this frame's window is never split automatically. | |
553 | |
554 @item visibility | |
555 The state of visibility of the frame. There are three possibilities: | |
556 @code{nil} for invisible, @code{t} for visible, and @code{icon} for | |
557 iconified. @xref{Visibility of Frames}. | |
558 | |
559 @item menu-bar-lines | |
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560 The number of lines to allocate at the top of the frame for a menu |
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561 bar. The default is 1. A value of @code{nil} means don't display a |
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562 menu bar. @xref{Menu Bar}. (The X toolkit and GTK allow at most one |
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563 menu bar line; they treat larger values as 1.) |
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564 |
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565 @item tool-bar-lines |
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566 The number of lines to use for the tool bar. A value of @code{nil} |
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567 means don't display a tool bar. (GTK allows at most one tool bar line; |
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|
568 it treats larger values as 1.) |
6547 | 569 |
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570 @item screen-gamma |
31375 | 571 @cindex gamma correction |
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572 If this is a number, Emacs performs ``gamma correction'' which adjusts |
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573 the brightness of all colors. The value should be the screen gamma of |
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574 your display, a floating point number. |
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575 |
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576 Usual PC monitors have a screen gamma of 2.2, so color values in |
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577 Emacs, and in X windows generally, are calibrated to display properly |
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578 on a monitor with that gamma value. If you specify 2.2 for |
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579 @code{screen-gamma}, that means no correction is needed. Other values |
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580 request correction, designed to make the corrected colors appear on |
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581 your screen the way they would have appeared without correction on an |
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582 ordinary monitor with a gamma value of 2.2. |
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583 |
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584 If your monitor displays colors too light, you should specify a |
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585 @code{screen-gamma} value smaller than 2.2. This requests correction |
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586 that makes colors darker. A screen gamma value of 1.5 may give good |
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587 results for LCD color displays. |
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588 |
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589 @item line-spacing |
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590 Additional space put below text lines, in pixels (a positive integer) |
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591 |
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592 @item wait-for-wm |
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593 If non-@code{nil}, tell Xt to wait for the window manager to confirm |
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594 geometry changes. Some window managers, including versions of Fvwm2 |
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595 and KDE, fail to confirm, so Xt hangs. Set this to @code{nil} to |
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596 prevent hanging with those window managers. |
31375 | 597 |
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598 @ignore |
6547 | 599 @item parent-id |
600 @c ??? Not yet working. | |
601 The X window number of the window that should be the parent of this one. | |
602 Specifying this lets you create an Emacs window inside some other | |
603 application's window. (It is not certain this will be implemented; try | |
604 it and see if it works.) | |
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605 @end ignore |
6547 | 606 @end table |
607 | |
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608 @defvar blink-cursor-alist |
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609 This variable specifies how to blink the cursor. Each element has the |
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610 form @code{(@var{on-state} . @var{off-state})}. Whenever the cursor |
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611 type equals @var{on-state} (comparing using @code{equal}), Emacs uses |
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612 @var{off-state} to specify what the cursor looks like when it blinks |
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613 ``off''. Both @var{on-state} and @var{off-state} should be suitable |
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614 values for the @code{cursor-type} frame parameter. |
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615 |
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616 There are various defaults for how to blink each type of cursor, |
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617 if the type is not mentioned as an @var{on-state} here. Changes |
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618 in this variable do not take effect immediately, because the variable |
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619 is examined only when you specify a cursor type for a frame. |
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620 @end defvar |
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621 |
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622 These frame parameters are semi-obsolete in that they are automatically |
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623 equivalent to particular face attributes of particular faces. |
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624 |
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625 @table @code |
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626 @item font |
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627 The name of the font for displaying text in the frame. This is a |
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628 string, either a valid font name for your system or the name of an Emacs |
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629 fontset (@pxref{Fontsets}). It is equivalent to the @code{font} |
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630 attribute of the @code{default} face. |
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631 |
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632 @item foreground-color |
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633 The color to use for the image of a character. It is equivalent to |
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634 the @code{:foreground} attribute of the @code{default} face. |
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635 |
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636 @item background-color |
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637 The color to use for the background of characters. It is equivalent to |
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638 the @code{:background} attribute of the @code{default} face. |
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639 |
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640 @item mouse-color |
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641 The color for the mouse pointer. It is equivalent to the @code{:background} |
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642 attribute of the @code{mouse} face. |
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643 |
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644 @item cursor-color |
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645 The color for the cursor that shows point. It is equivalent to the |
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646 @code{:background} attribute of the @code{cursor} face. |
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647 |
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648 @item border-color |
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649 The color for the border of the frame. It is equivalent to the |
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650 @code{:background} attribute of the @code{border} face. |
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651 |
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652 @item scroll-bar-foreground |
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653 If non-@code{nil}, the color for the foreground of scroll bars. It is |
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654 equivalent to the @code{:foreground} attribute of the |
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655 @code{scroll-bar} face. |
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656 |
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657 @item scroll-bar-background |
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658 If non-@code{nil}, the color for the background of scroll bars. It is |
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659 equivalent to the @code{:background} attribute of the |
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660 @code{scroll-bar} face. |
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661 @end table |
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662 |
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663 @node Size and Position |
6547 | 664 @subsection Frame Size And Position |
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665 @cindex size of frame |
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666 @cindex screen size |
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667 @cindex frame size |
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668 @cindex resize frame |
6547 | 669 |
670 You can read or change the size and position of a frame using the | |
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671 frame parameters @code{left}, @code{top}, @code{height}, and |
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672 @code{width}. Whatever geometry parameters you don't specify are chosen |
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673 by the window manager in its usual fashion. |
6547 | 674 |
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675 Here are some special features for working with sizes and positions. |
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676 (For the precise meaning of ``selected frame'' used by these functions, |
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677 see @ref{Input Focus}.) |
6547 | 678 |
679 @defun set-frame-position frame left top | |
12098 | 680 This function sets the position of the top left corner of @var{frame} to |
681 @var{left} and @var{top}. These arguments are measured in pixels, and | |
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682 normally count from the top left corner of the screen. |
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683 |
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684 Negative parameter values position the bottom edge of the window up from |
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685 the bottom edge of the screen, or the right window edge to the left of |
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686 the right edge of the screen. It would probably be better if the values |
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687 were always counted from the left and top, so that negative arguments |
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688 would position the frame partly off the top or left edge of the screen, |
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689 but it seems inadvisable to change that now. |
6547 | 690 @end defun |
691 | |
692 @defun frame-height &optional frame | |
693 @defunx frame-width &optional frame | |
694 These functions return the height and width of @var{frame}, measured in | |
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695 lines and columns. If you don't supply @var{frame}, they use the |
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696 selected frame. |
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697 @end defun |
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698 |
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699 @defun screen-height |
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700 @defunx screen-width |
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701 These functions are old aliases for @code{frame-height} and |
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702 @code{frame-width}. When you are using a non-window terminal, the size |
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703 of the frame is normally the same as the size of the terminal screen. |
6547 | 704 @end defun |
705 | |
706 @defun frame-pixel-height &optional frame | |
707 @defunx frame-pixel-width &optional frame | |
708 These functions return the height and width of @var{frame}, measured in | |
709 pixels. If you don't supply @var{frame}, they use the selected frame. | |
710 @end defun | |
711 | |
712 @defun frame-char-height &optional frame | |
713 @defunx frame-char-width &optional frame | |
8427
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714 These functions return the height and width of a character in |
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715 @var{frame}, measured in pixels. The values depend on the choice of |
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716 font. If you don't supply @var{frame}, these functions use the selected |
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717 frame. |
6547 | 718 @end defun |
719 | |
720 @defun set-frame-size frame cols rows | |
7174
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721 This function sets the size of @var{frame}, measured in characters; |
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722 @var{cols} and @var{rows} specify the new width and height. |
6547 | 723 |
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724 To set the size based on values measured in pixels, use |
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725 @code{frame-char-height} and @code{frame-char-width} to convert |
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726 them to units of characters. |
6547 | 727 @end defun |
728 | |
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729 @defun set-frame-height frame lines &optional pretend |
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730 This function resizes @var{frame} to a height of @var{lines} lines. The |
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731 sizes of existing windows in @var{frame} are altered proportionally to |
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732 fit. |
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733 |
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734 If @var{pretend} is non-@code{nil}, then Emacs displays @var{lines} |
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735 lines of output in @var{frame}, but does not change its value for the |
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736 actual height of the frame. This is only useful for a terminal frame. |
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737 Using a smaller height than the terminal actually implements may be |
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738 useful to reproduce behavior observed on a smaller screen, or if the |
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739 terminal malfunctions when using its whole screen. Setting the frame |
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740 height ``for real'' does not always work, because knowing the correct |
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741 actual size may be necessary for correct cursor positioning on a |
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742 terminal frame. |
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743 @end defun |
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744 |
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745 @defun set-frame-width frame width &optional pretend |
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746 This function sets the width of @var{frame}, measured in characters. |
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747 The argument @var{pretend} has the same meaning as in |
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748 @code{set-frame-height}. |
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749 @end defun |
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750 |
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751 @findex set-screen-height |
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752 @findex set-screen-width |
22267
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753 The older functions @code{set-screen-height} and |
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754 @code{set-screen-width} were used to specify the height and width of the |
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755 screen, in Emacs versions that did not support multiple frames. They |
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756 are semi-obsolete, but still work; they apply to the selected frame. |
6547 | 757 |
758 @defun x-parse-geometry geom | |
759 @cindex geometry specification | |
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760 The function @code{x-parse-geometry} converts a standard X window |
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761 geometry string to an alist that you can use as part of the argument to |
6547 | 762 @code{make-frame}. |
763 | |
764 The alist describes which parameters were specified in @var{geom}, and | |
765 gives the values specified for them. Each element looks like | |
766 @code{(@var{parameter} . @var{value})}. The possible @var{parameter} | |
767 values are @code{left}, @code{top}, @code{width}, and @code{height}. | |
768 | |
12067 | 769 For the size parameters, the value must be an integer. The position |
770 parameter names @code{left} and @code{top} are not totally accurate, | |
771 because some values indicate the position of the right or bottom edges | |
772 instead. These are the @var{value} possibilities for the position | |
773 parameters: | |
774 | |
775 @table @asis | |
776 @item an integer | |
777 A positive integer relates the left edge or top edge of the window to | |
778 the left or top edge of the screen. A negative integer relates the | |
779 right or bottom edge of the window to the right or bottom edge of the | |
780 screen. | |
781 | |
12098 | 782 @item @code{(+ @var{position})} |
12067 | 783 This specifies the position of the left or top edge of the window |
784 relative to the left or top edge of the screen. The integer | |
785 @var{position} may be positive or negative; a negative value specifies a | |
786 position outside the screen. | |
787 | |
12098 | 788 @item @code{(- @var{position})} |
12067 | 789 This specifies the position of the right or bottom edge of the window |
790 relative to the right or bottom edge of the screen. The integer | |
791 @var{position} may be positive or negative; a negative value specifies a | |
792 position outside the screen. | |
793 @end table | |
794 | |
795 Here is an example: | |
796 | |
12098 | 797 @example |
6547 | 798 (x-parse-geometry "35x70+0-0") |
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799 @result{} ((height . 70) (width . 35) |
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800 (top - 0) (left . 0)) |
12098 | 801 @end example |
6547 | 802 @end defun |
803 | |
12067 | 804 @node Frame Titles |
805 @section Frame Titles | |
806 | |
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807 Every frame has a @code{name} parameter; this serves as the default |
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808 for the frame title which window systems typically display at the top of |
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809 the frame. You can specify a name explicitly by setting the @code{name} |
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810 frame property. |
12067 | 811 |
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812 Normally you don't specify the name explicitly, and Emacs computes the |
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813 frame name automatically based on a template stored in the variable |
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814 @code{frame-title-format}. Emacs recomputes the name each time the |
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815 frame is redisplayed. |
12067 | 816 |
817 @defvar frame-title-format | |
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818 This variable specifies how to compute a name for a frame when you have |
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819 not explicitly specified one. The variable's value is actually a mode |
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820 line construct, just like @code{mode-line-format}. @xref{Mode Line |
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821 Data}. |
12067 | 822 @end defvar |
823 | |
824 @defvar icon-title-format | |
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825 This variable specifies how to compute the name for an iconified frame, |
12067 | 826 when you have not explicitly specified the frame title. This title |
827 appears in the icon itself. | |
828 @end defvar | |
829 | |
830 @defvar multiple-frames | |
831 This variable is set automatically by Emacs. Its value is @code{t} when | |
832 there are two or more frames (not counting minibuffer-only frames or | |
833 invisible frames). The default value of @code{frame-title-format} uses | |
834 @code{multiple-frames} so as to put the buffer name in the frame title | |
835 only when there is more than one frame. | |
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836 |
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837 The value of this variable is not guaranteed to be accurate except |
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838 while processing @code{frame-title-format} or |
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839 @code{icon-title-format}. |
12067 | 840 @end defvar |
841 | |
6547 | 842 @node Deleting Frames |
843 @section Deleting Frames | |
844 @cindex deletion of frames | |
845 | |
846 Frames remain potentially visible until you explicitly @dfn{delete} | |
847 them. A deleted frame cannot appear on the screen, but continues to | |
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848 exist as a Lisp object until there are no references to it. |
6547 | 849 |
26388 | 850 @deffn Command delete-frame &optional frame force |
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851 @vindex delete-frame-functions |
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852 This function deletes the frame @var{frame}. Unless @var{frame} is a |
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853 tooltip, it first runs the hook @code{delete-frame-functions} (each |
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854 function gets one argument, @var{frame}). By default, @var{frame} is |
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855 the selected frame. |
26388 | 856 |
857 A frame cannot be deleted if its minibuffer is used by other frames. | |
858 Normally, you cannot delete a frame if all other frames are invisible, | |
859 but if the @var{force} is non-@code{nil}, then you are allowed to do so. | |
6547 | 860 @end deffn |
861 | |
862 @defun frame-live-p frame | |
863 The function @code{frame-live-p} returns non-@code{nil} if the frame | |
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864 @var{frame} has not been deleted. The possible non-@code{nil} return |
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865 values are like those of @code{framep}. @xref{Frames}. |
6547 | 866 @end defun |
867 | |
12067 | 868 Some window managers provide a command to delete a window. These work |
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869 by sending a special message to the program that operates the window. |
12067 | 870 When Emacs gets one of these commands, it generates a |
871 @code{delete-frame} event, whose normal definition is a command that | |
872 calls the function @code{delete-frame}. @xref{Misc Events}. | |
873 | |
6547 | 874 @node Finding All Frames |
875 @section Finding All Frames | |
876 | |
877 @defun frame-list | |
878 The function @code{frame-list} returns a list of all the frames that | |
879 have not been deleted. It is analogous to @code{buffer-list} for | |
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880 buffers, and includes frames on all terminals. The list that you get is |
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881 newly created, so modifying the list doesn't have any effect on the |
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882 internals of Emacs. |
6547 | 883 @end defun |
884 | |
885 @defun visible-frame-list | |
886 This function returns a list of just the currently visible frames. | |
12067 | 887 @xref{Visibility of Frames}. (Terminal frames always count as |
888 ``visible'', even though only the selected one is actually displayed.) | |
6547 | 889 @end defun |
890 | |
891 @defun next-frame &optional frame minibuf | |
892 The function @code{next-frame} lets you cycle conveniently through all | |
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893 the frames on the current display from an arbitrary starting point. It |
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894 returns the ``next'' frame after @var{frame} in the cycle. If |
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895 @var{frame} is omitted or @code{nil}, it defaults to the selected frame |
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896 (@pxref{Input Focus}). |
6547 | 897 |
898 The second argument, @var{minibuf}, says which frames to consider: | |
899 | |
900 @table @asis | |
901 @item @code{nil} | |
902 Exclude minibuffer-only frames. | |
903 @item @code{visible} | |
904 Consider all visible frames. | |
12098 | 905 @item 0 |
906 Consider all visible or iconified frames. | |
6547 | 907 @item a window |
908 Consider only the frames using that particular window as their | |
909 minibuffer. | |
910 @item anything else | |
911 Consider all frames. | |
912 @end table | |
913 @end defun | |
914 | |
915 @defun previous-frame &optional frame minibuf | |
916 Like @code{next-frame}, but cycles through all frames in the opposite | |
917 direction. | |
918 @end defun | |
919 | |
12098 | 920 See also @code{next-window} and @code{previous-window}, in @ref{Cyclic |
921 Window Ordering}. | |
922 | |
6547 | 923 @node Frames and Windows |
924 @section Frames and Windows | |
925 | |
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926 Each window is part of one and only one frame; you can get the frame |
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927 with @code{window-frame}. |
6547 | 928 |
929 @defun window-frame window | |
930 This function returns the frame that @var{window} is on. | |
931 @end defun | |
932 | |
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933 All the non-minibuffer windows in a frame are arranged in a cyclic |
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934 order. The order runs from the frame's top window, which is at the |
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935 upper left corner, down and to the right, until it reaches the window at |
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936 the lower right corner (always the minibuffer window, if the frame has |
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937 one), and then it moves back to the top. @xref{Cyclic Window Ordering}. |
7174
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938 |
54030 | 939 @defun frame-first-window &optional frame |
7174
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940 This returns the topmost, leftmost window of frame @var{frame}. |
54030 | 941 If omitted or @code{nil}, @var{frame} defaults to the selected frame. |
7174
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942 @end defun |
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943 |
6547 | 944 At any time, exactly one window on any frame is @dfn{selected within the |
945 frame}. The significance of this designation is that selecting the | |
946 frame also selects this window. You can get the frame's current | |
947 selected window with @code{frame-selected-window}. | |
948 | |
54030 | 949 @defun frame-selected-window &optional frame |
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950 This function returns the window on @var{frame} that is selected |
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951 within @var{frame}. If omitted or @code{nil}, @var{frame} defaults to |
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952 the selected frame. |
6547 | 953 @end defun |
954 | |
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955 @defun set-frame-selected-window frame window |
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956 This sets the selected window of frame @var{frame} to @var{window}. |
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957 If @var{frame} is @code{nil}, it operates on the selected frame. If |
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958 @var{frame} is the selected frame, this makes @var{window} the |
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959 selected window. This function returns @var{window}. |
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960 @end defun |
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961 |
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962 Conversely, selecting a window for Emacs with @code{select-window} also |
6547 | 963 makes that window selected within its frame. @xref{Selecting Windows}. |
964 | |
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965 Another function that (usually) returns one of the windows in a given |
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966 frame is @code{minibuffer-window}. @xref{Definition of minibuffer-window}. |
12098 | 967 |
6547 | 968 @node Minibuffers and Frames |
969 @section Minibuffers and Frames | |
970 | |
971 Normally, each frame has its own minibuffer window at the bottom, which | |
972 is used whenever that frame is selected. If the frame has a minibuffer, | |
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973 you can get it with @code{minibuffer-window} (@pxref{Definition of |
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974 minibuffer-window}). |
6547 | 975 |
976 However, you can also create a frame with no minibuffer. Such a frame | |
977 must use the minibuffer window of some other frame. When you create the | |
12098 | 978 frame, you can specify explicitly the minibuffer window to use (in some |
979 other frame). If you don't, then the minibuffer is found in the frame | |
980 which is the value of the variable @code{default-minibuffer-frame}. Its | |
981 value should be a frame that does have a minibuffer. | |
6547 | 982 |
983 If you use a minibuffer-only frame, you might want that frame to raise | |
984 when you enter the minibuffer. If so, set the variable | |
985 @code{minibuffer-auto-raise} to @code{t}. @xref{Raising and Lowering}. | |
986 | |
12067 | 987 @defvar default-minibuffer-frame |
988 This variable specifies the frame to use for the minibuffer window, by | |
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989 default. It does not affect existing frames. It is always local to |
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990 the current terminal and cannot be buffer-local. @xref{Multiple |
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991 Displays}. |
12067 | 992 @end defvar |
993 | |
6547 | 994 @node Input Focus |
995 @section Input Focus | |
996 @cindex input focus | |
997 @cindex selected frame | |
998 | |
999 At any time, one frame in Emacs is the @dfn{selected frame}. The selected | |
1000 window always resides on the selected frame. | |
1001 | |
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1002 When Emacs displays its frames on several terminals (@pxref{Multiple |
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1003 Displays}), each terminal has its own selected frame. But only one of |
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1004 these is ``@emph{the} selected frame'': it's the frame that belongs to |
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1005 the terminal from which the most recent input came. That is, when Emacs |
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1006 runs a command that came from a certain terminal, the selected frame is |
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1007 the one of that terminal. Since Emacs runs only a single command at any |
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1008 given time, it needs to consider only one selected frame at a time; this |
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1009 frame is what we call @dfn{the selected frame} in this manual. The |
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1010 display on which the selected frame is displayed is the @dfn{selected |
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1011 frame's display}. |
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1012 |
6547 | 1013 @defun selected-frame |
1014 This function returns the selected frame. | |
1015 @end defun | |
1016 | |
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1017 Some window systems and window managers direct keyboard input to the |
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1018 window object that the mouse is in; others require explicit clicks or |
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1019 commands to @dfn{shift the focus} to various window objects. Either |
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1020 way, Emacs automatically keeps track of which frame has the focus. To |
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1021 switch to a different frame from a Lisp function, call |
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1022 @code{select-frame-set-input-focus}. |
6547 | 1023 |
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1024 Lisp programs can also switch frames ``temporarily'' by calling the |
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1025 function @code{select-frame}. This does not alter the window system's |
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1026 concept of focus; rather, it escapes from the window manager's control |
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1027 until that control is somehow reasserted. |
6547 | 1028 |
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1029 When using a text-only terminal, only one frame can be displayed at a |
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1030 time on the terminal, so after a call to @code{select-frame}, the next |
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1031 redisplay actually displays the newly selected frame. This frame |
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1032 remains selected until a subsequent call to @code{select-frame} or |
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1033 @code{select-frame-set-input-focus}. Each terminal frame has a number |
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1034 which appears in the mode line before the buffer name (@pxref{Mode |
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1035 Line Variables}). |
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1036 |
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1037 @defun select-frame-set-input-focus frame |
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1038 This function makes @var{frame} the selected frame, raises it (should |
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1039 it happen to be obscured by other frames) and tries to give it the X |
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1040 server's focus. On a text-only terminal, the next redisplay displays |
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1041 the new frame on the entire terminal screen. The return value of this |
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1042 function is not significant. |
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1043 @end defun |
12067 | 1044 |
6547 | 1045 @c ??? This is not yet implemented properly. |
1046 @defun select-frame frame | |
1047 This function selects frame @var{frame}, temporarily disregarding the | |
12067 | 1048 focus of the X server if any. The selection of @var{frame} lasts until |
1049 the next time the user does something to select a different frame, or | |
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1050 until the next time this function is called. (If you are using a |
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1051 window system, the previously selected frame may be restored as the |
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1052 selected frame after return to the command loop, because it still may |
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1053 have the window system's input focus.) The specified @var{frame} |
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1054 becomes the selected frame, as explained above, and the terminal that |
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1055 @var{frame} is on becomes the selected terminal. This function |
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1056 returns @var{frame}, or @code{nil} if @var{frame} has been deleted. |
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1057 |
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1058 In general, you should never use @code{select-frame} in a way that could |
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1059 switch to a different terminal without switching back when you're done. |
6547 | 1060 @end defun |
1061 | |
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1062 Emacs cooperates with the window system by arranging to select frames as |
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1063 the server and window manager request. It does so by generating a |
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1064 special kind of input event, called a @dfn{focus} event, when |
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1065 appropriate. The command loop handles a focus event by calling |
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1066 @code{handle-switch-frame}. @xref{Focus Events}. |
6547 | 1067 |
1068 @deffn Command handle-switch-frame frame | |
1069 This function handles a focus event by selecting frame @var{frame}. | |
1070 | |
1071 Focus events normally do their job by invoking this command. | |
1072 Don't call it for any other reason. | |
1073 @end deffn | |
1074 | |
54030 | 1075 @defun redirect-frame-focus frame &optional focus-frame |
6547 | 1076 This function redirects focus from @var{frame} to @var{focus-frame}. |
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1077 This means that @var{focus-frame} will receive subsequent keystrokes and |
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1078 events intended for @var{frame}. After such an event, the value of |
6547 | 1079 @code{last-event-frame} will be @var{focus-frame}. Also, switch-frame |
1080 events specifying @var{frame} will instead select @var{focus-frame}. | |
1081 | |
54030 | 1082 If @var{focus-frame} is omitted or @code{nil}, that cancels any existing |
6547 | 1083 redirection for @var{frame}, which therefore once again receives its own |
1084 events. | |
1085 | |
1086 One use of focus redirection is for frames that don't have minibuffers. | |
1087 These frames use minibuffers on other frames. Activating a minibuffer | |
1088 on another frame redirects focus to that frame. This puts the focus on | |
1089 the minibuffer's frame, where it belongs, even though the mouse remains | |
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1090 in the frame that activated the minibuffer. |
6547 | 1091 |
1092 Selecting a frame can also change focus redirections. Selecting frame | |
1093 @code{bar}, when @code{foo} had been selected, changes any redirections | |
1094 pointing to @code{foo} so that they point to @code{bar} instead. This | |
1095 allows focus redirection to work properly when the user switches from | |
1096 one frame to another using @code{select-window}. | |
1097 | |
1098 This means that a frame whose focus is redirected to itself is treated | |
1099 differently from a frame whose focus is not redirected. | |
1100 @code{select-frame} affects the former but not the latter. | |
1101 | |
1102 The redirection lasts until @code{redirect-frame-focus} is called to | |
1103 change it. | |
1104 @end defun | |
1105 | |
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1106 @defopt focus-follows-mouse |
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1107 This option is how you inform Emacs whether the window manager transfers |
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1108 focus when the user moves the mouse. Non-@code{nil} says that it does. |
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1109 When this is so, the command @code{other-frame} moves the mouse to a |
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1110 position consistent with the new selected frame. |
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1111 @end defopt |
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1112 |
6547 | 1113 @node Visibility of Frames |
1114 @section Visibility of Frames | |
1115 @cindex visible frame | |
1116 @cindex invisible frame | |
1117 @cindex iconified frame | |
1118 @cindex frame visibility | |
1119 | |
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1120 A window frame may be @dfn{visible}, @dfn{invisible}, or |
12067 | 1121 @dfn{iconified}. If it is visible, you can see its contents. If it is |
1122 iconified, the frame's contents do not appear on the screen, but an icon | |
1123 does. If the frame is invisible, it doesn't show on the screen, not | |
1124 even as an icon. | |
1125 | |
1126 Visibility is meaningless for terminal frames, since only the selected | |
1127 one is actually displayed in any case. | |
6547 | 1128 |
1129 @deffn Command make-frame-visible &optional frame | |
1130 This function makes frame @var{frame} visible. If you omit @var{frame}, | |
1131 it makes the selected frame visible. | |
1132 @end deffn | |
1133 | |
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1134 @deffn Command make-frame-invisible &optional frame force |
6547 | 1135 This function makes frame @var{frame} invisible. If you omit |
1136 @var{frame}, it makes the selected frame invisible. | |
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1137 |
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1138 Unless @var{force} is non-@code{nil}, this function refuses to make |
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1139 @var{frame} invisible if all other frames are invisible.. |
6547 | 1140 @end deffn |
1141 | |
1142 @deffn Command iconify-frame &optional frame | |
1143 This function iconifies frame @var{frame}. If you omit @var{frame}, it | |
1144 iconifies the selected frame. | |
1145 @end deffn | |
1146 | |
1147 @defun frame-visible-p frame | |
1148 This returns the visibility status of frame @var{frame}. The value is | |
1149 @code{t} if @var{frame} is visible, @code{nil} if it is invisible, and | |
1150 @code{icon} if it is iconified. | |
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1151 |
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1152 On a text-only terminal, all frames are considered visible, whether |
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1153 they are currently being displayed or not, and this function returns |
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1154 @code{t} for all frames. |
6547 | 1155 @end defun |
1156 | |
1157 The visibility status of a frame is also available as a frame | |
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1158 parameter. You can read or change it as such. @xref{Window Frame |
6547 | 1159 Parameters}. |
1160 | |
12067 | 1161 The user can iconify and deiconify frames with the window manager. |
1162 This happens below the level at which Emacs can exert any control, but | |
1163 Emacs does provide events that you can use to keep track of such | |
1164 changes. @xref{Misc Events}. | |
1165 | |
6547 | 1166 @node Raising and Lowering |
1167 @section Raising and Lowering Frames | |
1168 | |
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1169 Most window systems use a desktop metaphor. Part of this metaphor is |
6547 | 1170 the idea that windows are stacked in a notional third dimension |
1171 perpendicular to the screen surface, and thus ordered from ``highest'' | |
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1172 to ``lowest''. Where two windows overlap, the one higher up covers |
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1173 the one underneath. Even a window at the bottom of the stack can be |
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1174 seen if no other window overlaps it. |
6547 | 1175 |
1176 @cindex raising a frame | |
1177 @cindex lowering a frame | |
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1178 A window's place in this ordering is not fixed; in fact, users tend |
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1179 to change the order frequently. @dfn{Raising} a window means moving |
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1180 it ``up'', to the top of the stack. @dfn{Lowering} a window means |
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1181 moving it to the bottom of the stack. This motion is in the notional |
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1182 third dimension only, and does not change the position of the window |
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1183 on the screen. |
6547 | 1184 |
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1185 You can raise and lower Emacs frame Windows with these functions: |
6547 | 1186 |
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1187 @deffn Command raise-frame &optional frame |
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1188 This function raises frame @var{frame} (default, the selected frame). |
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1189 If @var{frame} is invisible or iconified, this makes it visible. |
12067 | 1190 @end deffn |
6547 | 1191 |
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1192 @deffn Command lower-frame &optional frame |
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1193 This function lowers frame @var{frame} (default, the selected frame). |
12067 | 1194 @end deffn |
6547 | 1195 |
1196 @defopt minibuffer-auto-raise | |
1197 If this is non-@code{nil}, activation of the minibuffer raises the frame | |
1198 that the minibuffer window is in. | |
1199 @end defopt | |
1200 | |
1201 You can also enable auto-raise (raising automatically when a frame is | |
1202 selected) or auto-lower (lowering automatically when it is deselected) | |
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1203 for any frame using frame parameters. @xref{Window Frame Parameters}. |
6547 | 1204 |
1205 @node Frame Configurations | |
1206 @section Frame Configurations | |
1207 @cindex frame configuration | |
1208 | |
1209 A @dfn{frame configuration} records the current arrangement of frames, | |
1210 all their properties, and the window configuration of each one. | |
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1211 (@xref{Window Configurations}.) |
6547 | 1212 |
1213 @defun current-frame-configuration | |
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1214 This function returns a frame configuration list that describes |
6547 | 1215 the current arrangement of frames and their contents. |
1216 @end defun | |
1217 | |
26388 | 1218 @defun set-frame-configuration configuration &optional nodelete |
6547 | 1219 This function restores the state of frames described in |
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1220 @var{configuration}. However, this function does not restore deleted |
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1221 frames. |
26388 | 1222 |
1223 Ordinarily, this function deletes all existing frames not listed in | |
1224 @var{configuration}. But if @var{nodelete} is non-@code{nil}, the | |
1225 unwanted frames are iconified instead. | |
6547 | 1226 @end defun |
1227 | |
1228 @node Mouse Tracking | |
1229 @section Mouse Tracking | |
1230 @cindex mouse tracking | |
1231 @cindex tracking the mouse | |
1232 | |
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1233 Sometimes it is useful to @dfn{track} the mouse, which means to display |
6547 | 1234 something to indicate where the mouse is and move the indicator as the |
1235 mouse moves. For efficient mouse tracking, you need a way to wait until | |
1236 the mouse actually moves. | |
1237 | |
1238 The convenient way to track the mouse is to ask for events to represent | |
1239 mouse motion. Then you can wait for motion by waiting for an event. In | |
1240 addition, you can easily handle any other sorts of events that may | |
1241 occur. That is useful, because normally you don't want to track the | |
1242 mouse forever---only until some other event, such as the release of a | |
1243 button. | |
1244 | |
1245 @defspec track-mouse body@dots{} | |
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1246 This special form executes @var{body}, with generation of mouse motion |
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1247 events enabled. Typically @var{body} would use @code{read-event} to |
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1248 read the motion events and modify the display accordingly. @xref{Motion |
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1249 Events}, for the format of mouse motion events. |
6547 | 1250 |
1251 The value of @code{track-mouse} is that of the last form in @var{body}. | |
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1252 You should design @var{body} to return when it sees the up-event that |
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1253 indicates the release of the button, or whatever kind of event means |
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1254 it is time to stop tracking. |
6547 | 1255 @end defspec |
1256 | |
1257 The usual purpose of tracking mouse motion is to indicate on the screen | |
1258 the consequences of pushing or releasing a button at the current | |
1259 position. | |
1260 | |
12098 | 1261 In many cases, you can avoid the need to track the mouse by using |
1262 the @code{mouse-face} text property (@pxref{Special Properties}). | |
1263 That works at a much lower level and runs more smoothly than | |
1264 Lisp-level mouse tracking. | |
1265 | |
6547 | 1266 @ignore |
1267 @c These are not implemented yet. | |
1268 | |
1269 These functions change the screen appearance instantaneously. The | |
1270 effect is transient, only until the next ordinary Emacs redisplay. That | |
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1271 is OK for mouse tracking, since it doesn't make sense for mouse tracking |
6547 | 1272 to change the text, and the body of @code{track-mouse} normally reads |
1273 the events itself and does not do redisplay. | |
1274 | |
1275 @defun x-contour-region window beg end | |
1276 This function draws lines to make a box around the text from @var{beg} | |
1277 to @var{end}, in window @var{window}. | |
1278 @end defun | |
1279 | |
1280 @defun x-uncontour-region window beg end | |
1281 This function erases the lines that would make a box around the text | |
1282 from @var{beg} to @var{end}, in window @var{window}. Use it to remove | |
1283 a contour that you previously made by calling @code{x-contour-region}. | |
1284 @end defun | |
1285 | |
1286 @defun x-draw-rectangle frame left top right bottom | |
1287 This function draws a hollow rectangle on frame @var{frame} with the | |
1288 specified edge coordinates, all measured in pixels from the inside top | |
1289 left corner. It uses the cursor color, the one used for indicating the | |
1290 location of point. | |
1291 @end defun | |
1292 | |
1293 @defun x-erase-rectangle frame left top right bottom | |
1294 This function erases a hollow rectangle on frame @var{frame} with the | |
1295 specified edge coordinates, all measured in pixels from the inside top | |
1296 left corner. Erasure means redrawing the text and background that | |
1297 normally belong in the specified rectangle. | |
1298 @end defun | |
1299 @end ignore | |
1300 | |
1301 @node Mouse Position | |
1302 @section Mouse Position | |
1303 @cindex mouse position | |
1304 @cindex position of mouse | |
1305 | |
1306 The functions @code{mouse-position} and @code{set-mouse-position} | |
1307 give access to the current position of the mouse. | |
1308 | |
1309 @defun mouse-position | |
1310 This function returns a description of the position of the mouse. The | |
1311 value looks like @code{(@var{frame} @var{x} . @var{y})}, where @var{x} | |
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1312 and @var{y} are integers giving the position in characters relative to |
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1313 the top left corner of the inside of @var{frame}. |
6547 | 1314 @end defun |
1315 | |
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1316 @defvar mouse-position-function |
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1317 If non-@code{nil}, the value of this variable is a function for |
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1318 @code{mouse-position} to call. @code{mouse-position} calls this |
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1319 function just before returning, with its normal return value as the |
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1320 sole argument, and it returns whatever this function returns to it. |
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1321 |
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1322 This abnormal hook exists for the benefit of packages like |
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1323 @file{xt-mouse.el} that need to do mouse handling at the Lisp level. |
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1324 @end defvar |
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1325 |
6547 | 1326 @defun set-mouse-position frame x y |
1327 This function @dfn{warps the mouse} to position @var{x}, @var{y} in | |
1328 frame @var{frame}. The arguments @var{x} and @var{y} are integers, | |
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1329 giving the position in characters relative to the top left corner of the |
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1330 inside of @var{frame}. If @var{frame} is not visible, this function |
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1331 does nothing. The return value is not significant. |
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1332 @end defun |
6547 | 1333 |
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1334 @defun mouse-pixel-position |
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1335 This function is like @code{mouse-position} except that it returns |
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1336 coordinates in units of pixels rather than units of characters. |
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1337 @end defun |
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1338 |
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1339 @defun set-mouse-pixel-position frame x y |
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1340 This function warps the mouse like @code{set-mouse-position} except that |
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1341 @var{x} and @var{y} are in units of pixels rather than units of |
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1342 characters. These coordinates are not required to be within the frame. |
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1343 |
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1344 If @var{frame} is not visible, this function does nothing. The return |
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1345 value is not significant. |
6547 | 1346 @end defun |
1347 | |
1348 @need 3000 | |
1349 | |
1350 @node Pop-Up Menus | |
1351 @section Pop-Up Menus | |
1352 | |
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1353 When using a window system, a Lisp program can pop up a menu so that |
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1354 the user can choose an alternative with the mouse. |
12067 | 1355 |
6547 | 1356 @defun x-popup-menu position menu |
1357 This function displays a pop-up menu and returns an indication of | |
1358 what selection the user makes. | |
1359 | |
1360 The argument @var{position} specifies where on the screen to put the | |
1361 menu. It can be either a mouse button event (which says to put the menu | |
1362 where the user actuated the button) or a list of this form: | |
1363 | |
1364 @example | |
1365 ((@var{xoffset} @var{yoffset}) @var{window}) | |
1366 @end example | |
1367 | |
1368 @noindent | |
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1369 where @var{xoffset} and @var{yoffset} are coordinates, measured in |
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1370 pixels, counting from the top left corner of @var{window}'s frame. |
6547 | 1371 |
1372 If @var{position} is @code{t}, it means to use the current mouse | |
1373 position. If @var{position} is @code{nil}, it means to precompute the | |
1374 key binding equivalents for the keymaps specified in @var{menu}, | |
1375 without actually displaying or popping up the menu. | |
1376 | |
1377 The argument @var{menu} says what to display in the menu. It can be a | |
1378 keymap or a list of keymaps (@pxref{Menu Keymaps}). Alternatively, it | |
1379 can have the following form: | |
1380 | |
1381 @example | |
1382 (@var{title} @var{pane1} @var{pane2}...) | |
1383 @end example | |
1384 | |
1385 @noindent | |
1386 where each pane is a list of form | |
1387 | |
1388 @example | |
12098 | 1389 (@var{title} (@var{line} . @var{item})...) |
6547 | 1390 @end example |
1391 | |
1392 Each @var{line} should be a string, and each @var{item} should be the | |
1393 value to return if that @var{line} is chosen. | |
1394 @end defun | |
1395 | |
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1396 @strong{Usage note:} Don't use @code{x-popup-menu} to display a menu |
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1397 if you could do the job with a prefix key defined with a menu keymap. |
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1398 If you use a menu keymap to implement a menu, @kbd{C-h c} and @kbd{C-h |
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1399 a} can see the individual items in that menu and provide help for them. |
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1400 If instead you implement the menu by defining a command that calls |
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1401 @code{x-popup-menu}, the help facilities cannot know what happens inside |
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1402 that command, so they cannot give any help for the menu's items. |
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1403 |
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1404 The menu bar mechanism, which lets you switch between submenus by |
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1405 moving the mouse, cannot look within the definition of a command to see |
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1406 that it calls @code{x-popup-menu}. Therefore, if you try to implement a |
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1407 submenu using @code{x-popup-menu}, it cannot work with the menu bar in |
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1408 an integrated fashion. This is why all menu bar submenus are |
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1409 implemented with menu keymaps within the parent menu, and never with |
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1410 @code{x-popup-menu}. @xref{Menu Bar}, |
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1411 |
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1412 If you want a menu bar submenu to have contents that vary, you should |
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1413 still use a menu keymap to implement it. To make the contents vary, add |
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1414 a hook function to @code{menu-bar-update-hook} to update the contents of |
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1415 the menu keymap as necessary. |
6547 | 1416 |
1417 @node Dialog Boxes | |
1418 @section Dialog Boxes | |
1419 @cindex dialog boxes | |
1420 | |
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1421 A dialog box is a variant of a pop-up menu---it looks a little |
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1422 different, it always appears in the center of a frame, and it has just |
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1423 one level and one pane. The main use of dialog boxes is for asking |
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1424 questions that the user can answer with ``yes'', ``no'', and a few other |
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1425 alternatives. The functions @code{y-or-n-p} and @code{yes-or-no-p} use |
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1426 dialog boxes instead of the keyboard, when called from commands invoked |
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1427 by mouse clicks. |
6547 | 1428 |
1429 @defun x-popup-dialog position contents | |
1430 This function displays a pop-up dialog box and returns an indication of | |
1431 what selection the user makes. The argument @var{contents} specifies | |
1432 the alternatives to offer; it has this format: | |
1433 | |
1434 @example | |
7174
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1435 (@var{title} (@var{string} . @var{value})@dots{}) |
6547 | 1436 @end example |
1437 | |
1438 @noindent | |
1439 which looks like the list that specifies a single pane for | |
1440 @code{x-popup-menu}. | |
1441 | |
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1442 The return value is @var{value} from the chosen alternative. |
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1443 |
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1444 An element of the list may be just a string instead of a cons cell |
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1445 @code{(@var{string} . @var{value})}. That makes a box that cannot |
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1446 be selected. |
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1447 |
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1448 If @code{nil} appears in the list, it separates the left-hand items from |
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1449 the right-hand items; items that precede the @code{nil} appear on the |
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1450 left, and items that follow the @code{nil} appear on the right. If you |
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1451 don't include a @code{nil} in the list, then approximately half the |
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1452 items appear on each side. |
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1453 |
6547 | 1454 Dialog boxes always appear in the center of a frame; the argument |
1455 @var{position} specifies which frame. The possible values are as in | |
1456 @code{x-popup-menu}, but the precise coordinates don't matter; only the | |
1457 frame matters. | |
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1458 |
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1459 In some configurations, Emacs cannot display a real dialog box; so |
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1460 instead it displays the same items in a pop-up menu in the center of the |
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1461 frame. |
6547 | 1462 @end defun |
1463 | |
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1464 @node Pointer Shapes |
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1465 @section Pointer Shapes |
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1466 @cindex pointer shape |
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1467 @cindex mouse pointer shape |
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1468 |
12067 | 1469 These variables specify which shape to use for the mouse pointer in |
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1470 various situations, when using the X Window System: |
7684
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1471 |
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1472 @table @code |
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1473 @item x-pointer-shape |
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1474 @vindex x-pointer-shape |
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1475 This variable specifies the pointer shape to use ordinarily in the Emacs |
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1476 frame. |
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1477 |
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1478 @item x-sensitive-text-pointer-shape |
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1479 @vindex x-sensitive-text-pointer-shape |
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1480 This variable specifies the pointer shape to use when the mouse |
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1481 is over mouse-sensitive text. |
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1482 @end table |
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1483 |
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1484 These variables affect newly created frames. They do not normally |
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1485 affect existing frames; however, if you set the mouse color of a frame, |
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1486 that also updates its pointer shapes based on the current values of |
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1487 these variables. @xref{Window Frame Parameters}. |
7684
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1488 |
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1489 The values you can use, to specify either of these pointer shapes, are |
15061 | 1490 defined in the file @file{lisp/term/x-win.el}. Use @kbd{M-x apropos |
7684
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1491 @key{RET} x-pointer @key{RET}} to see a list of them. |
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1492 |
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1493 @node Window System Selections |
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1494 @section Window System Selections |
35476 | 1495 @cindex selection (for window systems) |
6547 | 1496 |
1497 The X server records a set of @dfn{selections} which permit transfer of | |
1498 data between application programs. The various selections are | |
1499 distinguished by @dfn{selection types}, represented in Emacs by | |
1500 symbols. X clients including Emacs can read or set the selection for | |
1501 any given type. | |
1502 | |
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1503 @deffn Command x-set-selection type data |
6547 | 1504 This function sets a ``selection'' in the X server. It takes two |
1505 arguments: a selection type @var{type}, and the value to assign to it, | |
1506 @var{data}. If @var{data} is @code{nil}, it means to clear out the | |
1507 selection. Otherwise, @var{data} may be a string, a symbol, an integer | |
1508 (or a cons of two integers or list of two integers), an overlay, or a | |
1509 cons of two markers pointing to the same buffer. An overlay or a pair | |
1510 of markers stands for text in the overlay or between the markers. | |
1511 | |
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1512 The argument @var{data} may also be a vector of valid non-vector |
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1513 selection values. |
6547 | 1514 |
1515 Each possible @var{type} has its own selection value, which changes | |
54030 | 1516 independently. The usual values of @var{type} are @code{PRIMARY}, |
1517 @code{SECONDARY} and @code{CLIPBOARD}; these are symbols with upper-case | |
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1518 names, in accord with X Window System conventions. If @var{type} is |
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1519 @code{nil}, that stands for @code{PRIMARY}. |
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1520 |
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1521 This function returns @var{data}. |
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1522 @end deffn |
6547 | 1523 |
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1524 @defun x-get-selection &optional type data-type |
6547 | 1525 This function accesses selections set up by Emacs or by other X |
1526 clients. It takes two optional arguments, @var{type} and | |
1527 @var{data-type}. The default for @var{type}, the selection type, is | |
1528 @code{PRIMARY}. | |
1529 | |
1530 The @var{data-type} argument specifies the form of data conversion to | |
1531 use, to convert the raw data obtained from another X client into Lisp | |
1532 data. Meaningful values include @code{TEXT}, @code{STRING}, | |
54030 | 1533 @code{UTF8_STRING}, |
6547 | 1534 @code{TARGETS}, @code{LENGTH}, @code{DELETE}, @code{FILE_NAME}, |
1535 @code{CHARACTER_POSITION}, @code{LINE_NUMBER}, @code{COLUMN_NUMBER}, | |
1536 @code{OWNER_OS}, @code{HOST_NAME}, @code{USER}, @code{CLASS}, | |
1537 @code{NAME}, @code{ATOM}, and @code{INTEGER}. (These are symbols with | |
1538 upper-case names in accord with X conventions.) The default for | |
1539 @var{data-type} is @code{STRING}. | |
1540 @end defun | |
1541 | |
1542 @cindex cut buffer | |
54030 | 1543 The X server also has a set of eight numbered @dfn{cut buffers} which can |
6547 | 1544 store text or other data being moved between applications. Cut buffers |
1545 are considered obsolete, but Emacs supports them for the sake of X | |
54030 | 1546 clients that still use them. Cut buffers are numbered from 0 to 7. |
6547 | 1547 |
54030 | 1548 @defun x-get-cut-buffer &optional n |
6547 | 1549 This function returns the contents of cut buffer number @var{n}. |
54030 | 1550 If omitted @var{n} defaults to 0. |
6547 | 1551 @end defun |
1552 | |
56215 | 1553 @defun x-set-cut-buffer string &optional push |
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1554 @anchor{Definition of x-set-cut-buffer} |
6547 | 1555 This function stores @var{string} into the first cut buffer (cut buffer |
26388 | 1556 0). If @var{push} is @code{nil}, only the first cut buffer is changed. |
1557 If @var{push} is non-@code{nil}, that says to move the values down | |
1558 through the series of cut buffers, much like the way successive kills in | |
1559 Emacs move down the kill ring. In other words, the previous value of | |
1560 the first cut buffer moves into the second cut buffer, and the second to | |
1561 the third, and so on through all eight cut buffers. | |
6547 | 1562 @end defun |
1563 | |
22742
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1564 @defvar selection-coding-system |
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1565 This variable specifies the coding system to use when reading and |
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1566 writing selections, the clipboard, or a cut buffer. @xref{Coding |
43562
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1567 Systems}. The default is @code{compound-text-with-extensions}, which |
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1568 converts to the text representation that X11 normally uses. |
22742
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1569 @end defvar |
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1570 |
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1571 @cindex clipboard support (for MS-Windows) |
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1572 When Emacs runs on MS-Windows, it does not implement X selections in |
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1573 general, but it does support the clipboard. @code{x-get-selection} |
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1574 and @code{x-set-selection} on MS-Windows support the text data type |
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1575 only; if the clipboard holds other types of data, Emacs treats the |
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1576 clipboard as empty. |
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1577 |
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1578 @defopt x-select-enable-clipboard |
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1579 If this is non-@code{nil}, the Emacs yank functions consult the |
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1580 clipboard before the primary selection, and the kill functions store in |
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1581 the clipboard as well as the primary selection. Otherwise they do not |
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1582 access the clipboard at all. The default is @code{nil} on most systems, |
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1583 but @code{t} on MS-Windows. |
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1584 @end defopt |
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1585 |
12098 | 1586 @node Color Names |
1587 @section Color Names | |
6547 | 1588 |
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1589 These functions provide a way to determine which color names are |
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1590 valid, and what they look like. In some cases, the value depends on the |
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1591 @dfn{selected frame}, as described below; see @ref{Input Focus}, for the |
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1592 meaning of the term ``selected frame''. |
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1593 |
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1594 @defun color-defined-p color &optional frame |
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1595 @tindex color-defined-p |
8712 | 1596 This function reports whether a color name is meaningful. It returns |
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1597 @code{t} if so; otherwise, @code{nil}. The argument @var{frame} says |
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1598 which frame's display to ask about; if @var{frame} is omitted or |
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1599 @code{nil}, the selected frame is used. |
8712 | 1600 |
1601 Note that this does not tell you whether the display you are using | |
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1602 really supports that color. When using X, you can ask for any defined |
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1603 color on any kind of display, and you will get some result---typically, |
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1604 the closest it can do. To determine whether a frame can really display |
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1605 a certain color, use @code{color-supported-p} (see below). |
8712 | 1606 |
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1607 @findex x-color-defined-p |
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1608 This function used to be called @code{x-color-defined-p}, |
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1609 and that name is still supported as an alias. |
8712 | 1610 @end defun |
6547 | 1611 |
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1612 @defun defined-colors &optional frame |
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1613 @tindex defined-colors |
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1614 This function returns a list of the color names that are defined |
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1615 and supported on frame @var{frame} (default, the selected frame). |
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1616 If @var{frame} does not support colors, the value is @code{nil}. |
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1617 |
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1618 @findex x-defined-colors |
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1619 This function used to be called @code{x-defined-colors}, |
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1620 and that name is still supported as an alias. |
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1621 @end defun |
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1622 |
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1623 @defun color-supported-p color &optional frame background-p |
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1624 @tindex color-supported-p |
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1625 This returns @code{t} if @var{frame} can really display the color |
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1626 @var{color} (or at least something close to it). If @var{frame} is |
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1627 omitted or @code{nil}, the question applies to the selected frame. |
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1628 |
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1629 Some terminals support a different set of colors for foreground and |
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1630 background. If @var{background-p} is non-@code{nil}, that means you are |
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1631 asking whether @var{color} can be used as a background; otherwise you |
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1632 are asking whether it can be used as a foreground. |
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1633 |
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1634 The argument @var{color} must be a valid color name. |
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1635 @end defun |
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1636 |
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1637 @defun color-gray-p color &optional frame |
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1638 @tindex color-gray-p |
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1639 This returns @code{t} if @var{color} is a shade of gray, as defined on |
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1640 @var{frame}'s display. If @var{frame} is omitted or @code{nil}, the |
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1641 question applies to the selected frame. If @var{color} is not a valid |
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1642 color name, this function returns @code{nil}. |
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1643 @end defun |
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1644 |
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1645 @defun color-values color &optional frame |
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1646 @tindex color-values |
8712 | 1647 This function returns a value that describes what @var{color} should |
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|
1648 ideally look like on @var{frame}. If @var{color} is defined, the |
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1649 value is a list of three integers, which give the amount of red, the |
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1650 amount of green, and the amount of blue. Each integer ranges in |
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1651 principle from 0 to 65535, but some displays may not use the full |
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1652 range. This kind of three-element list is called an @dfn{rgb value}. |
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1653 |
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1654 If @var{color} is not defined, the value is @code{nil}. |
8712 | 1655 |
1656 @example | |
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1657 (color-values "black") |
8712 | 1658 @result{} (0 0 0) |
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1659 (color-values "white") |
8712 | 1660 @result{} (65280 65280 65280) |
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1661 (color-values "red") |
8712 | 1662 @result{} (65280 0 0) |
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1663 (color-values "pink") |
8712 | 1664 @result{} (65280 49152 51968) |
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1665 (color-values "hungry") |
8712 | 1666 @result{} nil |
1667 @end example | |
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|
1668 |
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1669 The color values are returned for @var{frame}'s display. If @var{frame} |
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1670 is omitted or @code{nil}, the information is returned for the selected |
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1671 frame's display. |
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1672 |
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1673 @findex x-color-values |
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1674 This function used to be called @code{x-color-values}, |
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1675 and that name is still supported as an alias. |
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1676 @end defun |
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1677 |
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1678 @node Text Terminal Colors |
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1679 @section Text Terminal Colors |
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1680 @cindex colors on text-only terminals |
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1681 |
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1682 Emacs can display color on text-only terminals, starting with version |
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1683 21. These terminals usually support only a small number of colors, and |
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1684 the computer uses small integers to select colors on the terminal. This |
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1685 means that the computer cannot reliably tell what the selected color |
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1686 looks like; instead, you have to inform your application which small |
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1687 integers correspond to which colors. However, Emacs does know the |
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1688 standard set of colors and will try to use them automatically. |
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1689 |
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1690 The functions described in this section control how terminal colors |
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1691 are used by Emacs. |
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1692 |
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1693 @cindex rgb value |
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1694 Several of these functions use or return @dfn{rgb values}. An rgb |
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1695 value is a list of three integers, which give the amount of red, the |
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1696 amount of green, and the amount of blue. Each integer ranges in |
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1697 principle from 0 to 65535, but some displays may not use the full range. . |
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1698 |
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1699 These functions accept a display (either a frame or the name of a |
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1700 terminal) as an optional argument. We hope in the future to make Emacs |
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1701 support more than one text-only terminal at one time; then this argument |
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1702 will specify which terminal to operate on (the default being the |
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1703 selected frame's terminal; @pxref{Input Focus}). At present, though, |
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1704 the @var{display} argument has no effect. |
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1705 |
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1706 @defun tty-color-define name number &optional rgb display |
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1707 @tindex tty-color-define |
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1708 This function associates the color name @var{name} with |
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1709 color number @var{number} on the terminal. |
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1710 |
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1711 The optional argument @var{rgb}, if specified, is an rgb value; it says |
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1712 what the color actually looks like. If you do not specify @var{rgb}, |
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1713 then this color cannot be used by @code{tty-color-approximate} to |
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1714 approximate other colors, because Emacs does not know what it looks |
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1715 like. |
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1716 @end defun |
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1717 |
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1718 @defun tty-color-clear &optional display |
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1719 @tindex tty-color-clear |
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1720 This function clears the table of defined colors for a text-only terminal. |
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1721 @end defun |
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1722 |
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1723 @defun tty-color-alist &optional display |
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1724 @tindex tty-color-alist |
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1725 This function returns an alist recording the known colors supported by a |
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1726 text-only terminal. |
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1727 |
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1728 Each element has the form @code{(@var{name} @var{number} . @var{rgb})} |
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1729 or @code{(@var{name} @var{number})}. Here, @var{name} is the color |
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1730 name, @var{number} is the number used to specify it to the terminal. |
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1731 If present, @var{rgb} is an rgb value that says what the color |
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1732 actually looks like. |
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1733 @end defun |
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1734 |
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1735 @defun tty-color-approximate rgb &optional display |
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1736 @tindex tty-color-approximate |
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1737 This function finds the closest color, among the known colors supported |
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1738 for @var{display}, to that described by the rgb value @var{rgb}. |
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1739 The return value is an element of @code{tty-color-alist}. |
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1740 @end defun |
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1741 |
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1742 @defun tty-color-translate color &optional display |
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1743 @tindex tty-color-translate |
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1744 This function finds the closest color to @var{color} among the known |
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1745 colors supported for @var{display} and returns its index (an integer). |
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1746 If the name @var{color} is not defined, the value is @code{nil}. |
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1747 |
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1748 @var{color} can be an X-style @code{"#@var{xxxyyyzzz}"} specification |
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1749 instead of an actual name. The format |
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1750 @code{"RGB:@var{xx}/@var{yy}/@var{zz}"} is also supported. |
6547 | 1751 @end defun |
1752 | |
1753 @node Resources | |
1754 @section X Resources | |
1755 | |
12098 | 1756 @defun x-get-resource attribute class &optional component subclass |
6547 | 1757 The function @code{x-get-resource} retrieves a resource value from the X |
54030 | 1758 Window defaults database. |
6547 | 1759 |
1760 Resources are indexed by a combination of a @dfn{key} and a @dfn{class}. | |
1761 This function searches using a key of the form | |
8427
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1762 @samp{@var{instance}.@var{attribute}} (where @var{instance} is the name |
12098 | 1763 under which Emacs was invoked), and using @samp{Emacs.@var{class}} as |
1764 the class. | |
6547 | 1765 |
1766 The optional arguments @var{component} and @var{subclass} add to the key | |
1767 and the class, respectively. You must specify both of them or neither. | |
1768 If you specify them, the key is | |
1769 @samp{@var{instance}.@var{component}.@var{attribute}}, and the class is | |
12098 | 1770 @samp{Emacs.@var{class}.@var{subclass}}. |
6547 | 1771 @end defun |
1772 | |
21007
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1773 @defvar x-resource-class |
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1774 This variable specifies the application name that @code{x-get-resource} |
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1775 should look up. The default value is @code{"Emacs"}. You can examine X |
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1776 resources for application names other than ``Emacs'' by binding this |
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1777 variable to some other string, around a call to @code{x-get-resource}. |
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1778 @end defvar |
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1779 |
54030 | 1780 @defvar x-resource-name |
1781 This variable specifies the instance name that @code{x-get-resource} | |
1782 should look up. The default value is the name Emacs was invoked with, | |
1783 or the value specified with the @samp{-name} or @samp{-rn} switches. | |
1784 @end defvar | |
1785 | |
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1786 To illustrate some of the above, suppose that you have the line: |
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1787 |
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1788 @example |
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1789 xterm.vt100.background: yellow |
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1790 @end example |
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1791 |
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1792 @noindent |
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1793 in in your X resources file (usually named @file{~/.Xdefaults} or |
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1794 @file{~/.Xresources}). Then: |
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1795 |
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1796 @example |
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1797 @group |
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1798 (let ((x-resource-class "XTerm") (x-resource-name "xterm")) |
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1799 (x-get-resource "vt100.background" "VT100.Background")) |
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1800 @result{} "yellow" |
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1801 @end group |
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1802 @group |
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1803 (let ((x-resource-class "XTerm") (x-resource-name "xterm")) |
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1804 (x-get-resource "background" "VT100" "vt100" "Background")) |
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1805 @result{} "yellow" |
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1806 @end group |
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1807 @end example |
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1808 |
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1809 @xref{X Resources,, X Resources, emacs, The GNU Emacs Manual}. |
6547 | 1810 |
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1811 @node Display Feature Testing |
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1812 @section Display Feature Testing |
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1813 @cindex display feature testing |
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1814 |
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1815 The functions in this section describe the basic capabilities of a |
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1816 particular display. Lisp programs can use them to adapt their behavior |
48700 | 1817 to what the display can do. For example, a program that ordinarily uses |
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1818 a popup menu could use the minibuffer if popup menus are not supported. |
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1819 |
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1820 The optional argument @var{display} in these functions specifies which |
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1821 display to ask the question about. It can be a display name, a frame |
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1822 (which designates the display that frame is on), or @code{nil} (which |
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1823 refers to the selected frame's display, @pxref{Input Focus}). |
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1824 |
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1825 @xref{Color Names}, @ref{Text Terminal Colors}, for other functions to |
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1826 obtain information about displays. |
6547 | 1827 |
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1828 @defun display-popup-menus-p &optional display |
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1829 @tindex display-popup-menus-p |
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1830 This function returns @code{t} if popup menus are supported on |
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1831 @var{display}, @code{nil} if not. Support for popup menus requires that |
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1832 the mouse be available, since the user cannot choose menu items without |
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1833 a mouse. |
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1834 @end defun |
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1835 |
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1836 @defun display-graphic-p &optional display |
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1837 @tindex display-graphic-p |
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1838 @cindex frames, more than one on display |
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1839 @cindex fonts, more than one on display |
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1840 This function returns @code{t} if @var{display} is a graphic display |
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1841 capable of displaying several frames and several different fonts at |
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1842 once. This is true for displays that use a window system such as X, and |
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1843 false for text-only terminals. |
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1844 @end defun |
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1845 |
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1846 @defun display-mouse-p &optional display |
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1847 @tindex display-mouse-p |
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1848 @cindex mouse, availability |
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1849 This function returns @code{t} if @var{display} has a mouse available, |
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1850 @code{nil} if not. |
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1851 @end defun |
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1852 |
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1853 @defun display-color-p &optional display |
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1854 @tindex display-color-p |
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1855 @findex x-display-color-p |
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1856 This function returns @code{t} if the screen is a color screen. |
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1857 It used to be called @code{x-display-color-p}, and that name |
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1858 is still supported as an alias. |
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1859 @end defun |
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1860 |
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1861 @defun display-grayscale-p &optional display |
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1862 @tindex display-grayscale-p |
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1863 This function returns @code{t} if the screen can display shades of gray. |
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1864 (All color displays can do this.) |
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1865 @end defun |
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1866 |
56215 | 1867 @defun display-supports-face-attributes-p attributes &optional display |
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1868 @anchor{Display Face Attribute Testing} |
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|
1869 @tindex display-supports-face-attributes-p |
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1870 This function returns non-@code{nil} if all the face attributes in |
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|
1871 @var{attributes} are supported (@pxref{Face Attributes}). |
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|
1872 |
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|
1873 The definition of `supported' is somewhat heuristic, but basically |
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|
1874 means that a face containing all the attributes in @var{attributes}, |
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|
1875 when merged with the default face for display, can be represented in a |
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display-supports-face-attributes-p
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|
1876 way that's |
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|
1877 |
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|
1878 @enumerate |
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|
1879 @item |
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1880 different in appearance than the default face, and |
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|
1881 |
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|
1882 @item |
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1883 `close in spirit' to what the attributes specify, if not exact. |
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1884 @end enumerate |
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|
1885 |
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1886 Point (2) implies that a @code{:weight black} attribute will be |
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1887 satisfied by any display that can display bold, as will |
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|
1888 @code{:foreground "yellow"} as long as some yellowish color can be |
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|
1889 displayed, but @code{:slant italic} will @emph{not} be satisfied by |
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|
1890 the tty display code's automatic substitution of a `dim' face for |
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|
1891 italic. |
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|
1892 @end defun |
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|
1893 |
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1894 @defun display-selections-p &optional display |
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|
1895 @tindex display-selections-p |
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1896 This function returns @code{t} if @var{display} supports selections. |
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1897 Windowed displays normally support selections, but they may also be |
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1898 supported in some other cases. |
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1899 @end defun |
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1900 |
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1901 @defun display-images-p &optional display |
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1902 This function returns @code{t} if @var{display} can display images. |
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1903 Windowed displays ought in principle to handle images, but some |
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|
1904 systems lack the support for that. On a display that does not support |
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|
1905 images, Emacs cannot display a tool bar. |
39197
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|
1906 @end defun |
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1907 |
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1908 @defun display-screens &optional display |
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1909 @tindex display-screens |
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1910 This function returns the number of screens associated with the display. |
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1911 @end defun |
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1912 |
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1913 @defun display-pixel-height &optional display |
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1914 @tindex display-pixel-height |
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1915 This function returns the height of the screen in pixels. |
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1916 On a character terminal, it gives the height in characters. |
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1917 @end defun |
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1918 |
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1919 @defun display-mm-height &optional display |
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1920 @tindex display-mm-height |
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1921 This function returns the height of the screen in millimeters, |
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1922 or @code{nil} if Emacs cannot get that information. |
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1923 @end defun |
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1924 |
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1925 @defun display-pixel-width &optional display |
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1926 @tindex display-pixel-width |
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1927 This function returns the width of the screen in pixels. |
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1928 On a character terminal, it gives the width in characters. |
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1929 @end defun |
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1930 |
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1931 @defun display-mm-width &optional display |
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1932 @tindex display-mm-width |
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1933 This function returns the width of the screen in millimeters, |
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1934 or @code{nil} if Emacs cannot get that information. |
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1935 @end defun |
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1936 |
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1937 @defun display-backing-store &optional display |
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1938 @tindex display-backing-store |
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1939 This function returns the backing store capability of the display. |
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1940 Backing store means recording the pixels of windows (and parts of |
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1941 windows) that are not exposed, so that when exposed they can be |
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1942 displayed very quickly. |
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1943 |
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1944 Values can be the symbols @code{always}, @code{when-mapped}, or |
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1945 @code{not-useful}. The function can also return @code{nil} |
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1946 when the question is inapplicable to a certain kind of display. |
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1947 @end defun |
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1948 |
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1949 @defun display-save-under &optional display |
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1950 @tindex display-save-under |
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1951 This function returns non-@code{nil} if the display supports the |
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1952 SaveUnder feature. That feature is used by pop-up windows |
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1953 to save the pixels they obscure, so that they can pop down |
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1954 quickly. |
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1955 @end defun |
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1956 |
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1957 @defun display-planes &optional display |
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1958 @tindex display-planes |
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1959 This function returns the number of planes the display supports. |
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1960 This is typically the number of bits per pixel. |
35037 | 1961 For a tty display, it is log to base two of the number of colours supported. |
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1962 @end defun |
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1963 |
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1964 @defun display-visual-class &optional display |
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1965 @tindex display-visual-class |
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|
1966 This function returns the visual class for the screen. The value is one |
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|
1967 of the symbols @code{static-gray}, @code{gray-scale}, |
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|
1968 @code{static-color}, @code{pseudo-color}, @code{true-color}, and |
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|
1969 @code{direct-color}. |
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1970 @end defun |
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|
1971 |
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1972 @defun display-color-cells &optional display |
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|
1973 @tindex display-color-cells |
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|
1974 This function returns the number of color cells the screen supports. |
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|
1975 @end defun |
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1976 |
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|
1977 These functions obtain additional information specifically |
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|
1978 about X displays. |
6547 | 1979 |
12067 | 1980 @defun x-server-version &optional display |
1981 This function returns the list of version numbers of the X server | |
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|
1982 running the display. The value is a list of three integers: the major |
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|
1983 and minor version numbers, and the vendor-specific release number. |
6547 | 1984 @end defun |
1985 | |
12067 | 1986 @defun x-server-vendor &optional display |
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|
1987 This function returns the ``vendor'' that provided the X server software |
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|
1988 (as a string). |
6547 | 1989 @end defun |
1990 | |
1991 @ignore | |
1992 @defvar x-no-window-manager | |
22138
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|
1993 This variable's value is @code{t} if no X window manager is in use. |
6547 | 1994 @end defvar |
1995 @end ignore | |
1996 | |
1997 @ignore | |
1998 @item | |
1999 The functions @code{x-pixel-width} and @code{x-pixel-height} return the | |
2000 width and height of an X Window frame, measured in pixels. | |
2001 @end ignore | |
52401 | 2002 |
2003 @ignore | |
2004 arch-tag: 94977df6-3dca-4730-b57b-c6329e9282ba | |
2005 @end ignore |