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annotate src/xfaces.c @ 4981:e7fe9ea8e81c
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author | Richard M. Stallman <rms@gnu.org> |
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date | Thu, 11 Nov 1993 07:52:56 +0000 |
parents | 1fc792473491 |
children | 863e092a5891 |
rev | line source |
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1 /* "Face" primitives. |
2961 | 2 Copyright (C) 1993 Free Software Foundation. |
2342 | 3 |
2336 | 4 This file is part of GNU Emacs. |
5 | |
6 GNU Emacs is free software; you can redistribute it and/or modify | |
7 it under the terms of the GNU General Public License as published by | |
2342 | 8 the Free Software Foundation; either version 2, or (at your option) |
2336 | 9 any later version. |
10 | |
11 GNU Emacs is distributed in the hope that it will be useful, | |
12 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
14 GNU General Public License for more details. | |
15 | |
16 You should have received a copy of the GNU General Public License | |
17 along with GNU Emacs; see the file COPYING. If not, write to | |
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ | |
19 | |
2438 | 20 /* This is derived from work by Lucid (some parts very loosely so). */ |
2342 | 21 |
2336 | 22 #include <sys/types.h> |
23 #include <sys/stat.h> | |
24 | |
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25 #include <config.h> |
2336 | 26 #include "lisp.h" |
27 | |
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28 #ifdef HAVE_X_WINDOWS |
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29 |
2336 | 30 #include "xterm.h" |
31 #include "buffer.h" | |
2391 | 32 #include "dispextern.h" |
2342 | 33 #include "frame.h" |
2438 | 34 #include "blockinput.h" |
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35 #include "window.h" |
2336 | 36 |
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37 /* Compensate for bug in Xos.h on some systems, on which it requires |
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38 time.h. On some such systems, Xos.h tries to redefine struct |
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39 timeval and struct timezone if USG is #defined while it is |
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40 #included. */ |
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41 #ifdef XOS_NEEDS_TIME_H |
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42 |
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43 #include <time.h> |
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44 #undef USG |
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45 #include <X11/Xos.h> |
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46 #define USG |
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47 #define __TIMEVAL__ |
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48 |
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49 #else |
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50 |
2336 | 51 #include <X11/Xos.h> |
52 | |
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53 #endif |
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54 |
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55 |
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56 /* An explanation of the face data structures. */ |
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57 |
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58 /* ========================= Face Data Structures ========================= |
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59 |
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60 Let FACE-NAME be a symbol naming a face. |
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61 |
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62 Let FACE-VECTOR be (assq FACE-NAME (frame-face-alist FRAME)) |
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63 FACE-VECTOR is either nil, or a vector of the form |
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64 [face NAME ID FONT FOREGROUND BACKGROUND BACKGROUND-PIXMAP UNDERLINE-P] |
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65 where |
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66 face is the symbol `face', |
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67 NAME is the symbol with which this vector is associated (a backpointer), |
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68 ID is the face ID, an integer used internally by the C code to identify |
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69 the face, |
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70 FONT, FOREGROUND, and BACKGROUND are strings naming the fonts and colors |
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71 to use with the face, |
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72 BACKGROUND-PIXMAP is the name of an x bitmap filename, which we don't |
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73 use right now, and |
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74 UNDERLINE-P is non-nil if the face should be underlined. |
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75 If any of these elements are nil, that parameter is considered |
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76 unspecified; parameters from faces specified by lower-priority |
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77 overlays or text properties, or the parameters of the frame itself, |
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78 can show through. (lisp/faces.el maintains these lists.) |
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79 |
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80 (assq FACE-NAME global-face-data) returns a vector describing the |
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81 global parameters for that face. |
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82 |
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83 Let PARAM-FACE be FRAME->display.x->param_faces[Faref (FACE-VECTOR, 2)]. |
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84 PARAM_FACE is a struct face whose members are the Xlib analogues of |
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85 the parameters in FACE-VECTOR. If an element of FACE-VECTOR is |
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86 nil, then the corresponding member of PARAM_FACE is FACE_DEFAULT. |
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87 These faces are called "parameter faces", because they're the ones |
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88 lisp manipulates to control what gets displayed. Elements 0 and 1 |
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89 of FRAME->display.x->param_faces are special - they describe the |
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90 default and mode line faces. None of the faces in param_faces have |
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91 GC's. (See src/dispextern.h for the definiton of struct face. |
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92 lisp/faces.el maintains the isomorphism between face_alist and |
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93 param_faces.) |
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95 The functions compute_char_face and compute_glyph_face find and |
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96 combine the parameter faces associated with overlays and text |
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97 properties. The resulting faces are called "computed faces"; none |
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98 of their members are FACE_DEFAULT; they are completely specified. |
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99 They then call intern_compute_face to search |
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100 FRAME->display.x->computed_faces for a matching face, add one if |
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101 none is found, and return the index into |
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102 FRAME->display.x->computed_faces. FRAME's glyph matrices use these |
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103 indices to record the faces of the matrix characters, and the X |
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104 display hooks consult compute_faces to decide how to display these |
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105 characters. Elements 0 and 1 of computed_faces always describe the |
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106 default and mode-line faces. |
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107 |
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108 Elements 0 and 1 of computed_faces have GC's; all the other faces |
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109 in computed_faces do not. The global array face_vector contains |
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110 faces with their GC's set. Given a computed_face, the function |
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111 intern_face finds (or adds) an element of face_vector with |
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112 equivalent parameters, and returns a pointer to that face, whose GC |
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113 can then be used for display. |
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114 |
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115 Constraints: |
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117 Symbols naming faces must have associations on all frames; for any |
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118 FRAME, for all FACE-NAME, if (assq FACE-NAME (frame-face-alist |
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119 FRAME)) is non-nil, it must be non-nil for all frames. |
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120 |
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121 Analogously, indices into param_faces must be valid on all frames; |
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122 if param_faces[i] is a non-zero face pointer on one frame, then it |
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123 must be filled in on all frames. Code assumes that face ID's can |
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124 be used on any frame. |
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126 Some subtleties: |
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128 Why do we keep param_faces and computed_faces separate? |
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129 computed_faces contains an element for every combination of facial |
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130 parameters we have ever displayed. indices into param_faces have |
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131 to be valid on all frames. If they were the same array, then that |
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132 array would grow very large on all frames, because any facial |
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133 combination displayed on any frame would need to be a valid entry |
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134 on all frames. |
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135 |
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136 Since face_vector is just a cache --- there are no pointers into it |
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137 from the rest of the code, and everyone accesses it through |
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138 intern_face --- we could just free its GC's and throw the whole |
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139 thing away without breaking anything. This gives us a simple way |
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140 to garbage-collect old GC's nobody's using any more - we can just |
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141 purge face_vector, and then let subsequent calls to intern_face |
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142 refill it as needed. The function clear_face_vector performs this |
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143 purge. |
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144 |
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145 We're often applying intern_face to faces in computed_faces - |
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146 for example, we do this while sending GLYPHs from a struct |
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147 frame_glyphs to X during redisplay. It would be nice to avoid |
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148 searching all of face_vector every time we intern a frame's face. |
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149 So, when intern_face finds a match for FACE in face_vector, it |
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150 stores the index of the match in FACE's cached_index member, and |
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151 checks there first next time. */ |
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152 |
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153 |
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154 /* Definitions and declarations. */ |
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155 |
2336 | 156 /* A table of display faces. */ |
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157 static struct face **face_vector; |
2336 | 158 /* The length in use of the table. */ |
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159 static int nfaces; |
2336 | 160 /* The allocated length of the table. */ |
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161 static int nfaces_allocated; |
2336 | 162 |
163 /* The number of face-id's in use (same for all frames). */ | |
164 int next_face_id; | |
165 | |
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166 /* The number of the face to use to indicate the region. */ |
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167 int region_face; |
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168 |
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169 /* This is what appears in a slot in a face to signify that the face |
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170 does not specify that display aspect. */ |
2342 | 171 #define FACE_DEFAULT (~0) |
172 | |
2391 | 173 Lisp_Object Qface, Qwindow, Qpriority; |
174 | |
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175 static void build_face ( /* FRAME_PTR, struct face * */ ); |
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176 int face_name_id_number ( /* FRAME_PTR, Lisp_Object name */ ); |
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177 |
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178 struct face *intern_face ( /* FRAME_PTR, struct face * */ ); |
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179 static int new_computed_face ( /* FRAME_PTR, struct face * */ ); |
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180 static int intern_computed_face ( /* FRAME_PTR, struct face * */ ); |
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181 static void ensure_face_ready ( /* FRAME_PTR, int id */ ); |
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182 void recompute_basic_faces ( /* FRAME_PTR f */ ); |
2336 | 183 |
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184 /* Allocating, copying, and comparing struct faces. */ |
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185 |
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186 /* Allocate a new face */ |
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187 static struct face * |
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188 allocate_face () |
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189 { |
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190 struct face *result = (struct face *) xmalloc (sizeof (struct face)); |
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191 bzero (result, sizeof (struct face)); |
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192 result->font = (XFontStruct *) FACE_DEFAULT; |
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193 result->foreground = FACE_DEFAULT; |
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194 result->background = FACE_DEFAULT; |
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195 result->stipple = FACE_DEFAULT; |
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196 return result; |
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197 } |
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198 |
2336 | 199 /* Make a new face that's a copy of an existing one. */ |
200 static struct face * | |
201 copy_face (face) | |
202 struct face *face; | |
203 { | |
204 struct face *result = allocate_face (); | |
205 | |
206 result->font = face->font; | |
207 result->foreground = face->foreground; | |
208 result->background = face->background; | |
2391 | 209 result->stipple = face->stipple; |
2336 | 210 result->underline = face->underline; |
211 | |
212 return result; | |
213 } | |
214 | |
215 static int | |
216 face_eql (face1, face2) | |
217 struct face *face1, *face2; | |
218 { | |
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219 return ( face1->font == face2->font |
2336 | 220 && face1->foreground == face2->foreground |
221 && face1->background == face2->background | |
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222 && face1->stipple == face2->stipple |
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223 && face1->underline == face2->underline); |
2336 | 224 } |
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225 |
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226 /* Interning faces in the `face_vector' cache, and clearing that cache. */ |
2336 | 227 |
228 /* Return the unique display face corresponding to the user-level face FACE. | |
229 If there isn't one, make one, and find a slot in the face_vector to | |
230 put it in. */ | |
231 static struct face * | |
2342 | 232 get_cached_face (f, face) |
2336 | 233 struct frame *f; |
234 struct face *face; | |
235 { | |
236 int i, empty = -1; | |
2391 | 237 struct face *result; |
2336 | 238 |
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239 /* Perhaps FACE->cached_index is valid; this could happen if FACE is |
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240 in a frame's face list. */ |
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241 if (face->cached_index >= 0 |
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242 && face->cached_index < nfaces |
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243 && face_eql (face_vector[face->cached_index], face)) |
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244 return face_vector[face->cached_index]; |
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245 |
2336 | 246 /* Look for an existing display face that does the job. |
247 Also find an empty slot if any. */ | |
248 for (i = 0; i < nfaces; i++) | |
249 { | |
250 if (face_eql (face_vector[i], face)) | |
251 return face_vector[i]; | |
252 if (face_vector[i] == 0) | |
253 empty = i; | |
254 } | |
255 | |
256 /* If no empty slots, make one. */ | |
257 if (empty < 0 && nfaces == nfaces_allocated) | |
258 { | |
259 int newsize = nfaces + 20; | |
260 face_vector | |
261 = (struct face **) xrealloc (face_vector, | |
262 newsize * sizeof (struct face *)); | |
263 nfaces_allocated = newsize; | |
264 } | |
265 | |
266 if (empty < 0) | |
267 empty = nfaces++; | |
268 | |
269 /* Put a new display face in the empty slot. */ | |
270 result = copy_face (face); | |
271 face_vector[empty] = result; | |
272 | |
273 /* Make a graphics context for it. */ | |
274 build_face (f, result); | |
275 | |
276 return result; | |
277 } | |
278 | |
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279 /* Given a computed face, return an equivalent display face |
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280 (one which has a graphics context). */ |
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281 |
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282 struct face * |
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283 intern_face (f, face) |
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284 struct frame *f; |
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285 struct face *face; |
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286 { |
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287 /* If it's equivalent to the default face, use that. */ |
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288 if (face_eql (face, FRAME_DEFAULT_FACE (f))) |
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289 { |
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290 if (!FRAME_DEFAULT_FACE (f)->gc) |
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291 build_face (f, FRAME_DEFAULT_FACE (f)); |
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292 return FRAME_DEFAULT_FACE (f); |
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293 } |
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294 |
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295 /* If it's equivalent to the mode line face, use that. */ |
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296 if (face_eql (face, FRAME_MODE_LINE_FACE (f))) |
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297 { |
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298 if (!FRAME_MODE_LINE_FACE (f)->gc) |
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299 build_face (f, FRAME_MODE_LINE_FACE (f)); |
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300 return FRAME_MODE_LINE_FACE (f); |
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301 } |
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302 |
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303 /* If it's not one of the frame's default faces, it shouldn't have a GC. */ |
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304 if (face->gc) |
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305 abort (); |
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306 |
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307 /* Get a specialized display face. */ |
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308 return get_cached_face (f, face); |
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309 } |
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310 |
2336 | 311 /* Clear out face_vector and start anew. |
312 This should be done from time to time just to avoid | |
313 keeping too many graphics contexts in face_vector | |
314 that are no longer needed. */ | |
315 | |
316 void | |
317 clear_face_vector () | |
318 { | |
319 Lisp_Object rest; | |
320 Display *dpy = x_current_display; | |
2391 | 321 int i; |
2336 | 322 |
323 BLOCK_INPUT; | |
324 /* Free the display faces in the face_vector. */ | |
325 for (i = 0; i < nfaces; i++) | |
326 { | |
327 struct face *face = face_vector[i]; | |
2391 | 328 if (face->gc) |
329 XFreeGC (dpy, face->gc); | |
2336 | 330 xfree (face); |
331 } | |
332 nfaces = 0; | |
333 | |
334 UNBLOCK_INPUT; | |
335 } | |
336 | |
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337 /* Allocating and freeing X resources for display faces. */ |
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338 |
2391 | 339 /* Make a graphics context for face FACE, which is on frame F, |
340 if that can be done. */ | |
2336 | 341 static void |
342 build_face (f, face) | |
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343 struct frame *f; |
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344 struct face *face; |
2336 | 345 { |
346 GC gc; | |
347 XGCValues xgcv; | |
348 unsigned long mask; | |
349 | |
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350 BLOCK_INPUT; |
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351 |
2391 | 352 if (face->foreground != FACE_DEFAULT) |
353 xgcv.foreground = face->foreground; | |
354 else | |
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355 xgcv.foreground = f->display.x->foreground_pixel; |
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356 |
2391 | 357 if (face->background != FACE_DEFAULT) |
358 xgcv.background = face->background; | |
359 else | |
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360 xgcv.background = f->display.x->background_pixel; |
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361 |
2391 | 362 if (face->font && (int) face->font != FACE_DEFAULT) |
363 xgcv.font = face->font->fid; | |
364 else | |
365 xgcv.font = f->display.x->font->fid; | |
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366 |
2336 | 367 xgcv.graphics_exposures = 0; |
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368 |
2336 | 369 mask = GCForeground | GCBackground | GCFont | GCGraphicsExposures; |
370 gc = XCreateGC (x_current_display, FRAME_X_WINDOW (f), | |
371 mask, &xgcv); | |
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372 |
2336 | 373 #if 0 |
2391 | 374 if (face->stipple && face->stipple != FACE_DEFAULT) |
375 XSetStipple (x_current_display, gc, face->stipple); | |
2336 | 376 #endif |
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377 |
2391 | 378 face->gc = gc; |
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379 |
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380 UNBLOCK_INPUT; |
2336 | 381 } |
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382 |
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383 /* Allocating, freeing, and duplicating fonts, colors, and pixmaps. */ |
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384 |
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385 static XFontStruct * |
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386 load_font (f, name) |
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387 struct frame *f; |
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388 Lisp_Object name; |
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389 { |
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390 XFontStruct *font; |
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391 |
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392 if (NILP (name)) |
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393 return (XFontStruct *) FACE_DEFAULT; |
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394 |
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395 CHECK_STRING (name, 0); |
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396 BLOCK_INPUT; |
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397 font = XLoadQueryFont (x_current_display, (char *) XSTRING (name)->data); |
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398 UNBLOCK_INPUT; |
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399 |
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400 if (! font) |
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401 Fsignal (Qerror, Fcons (build_string ("undefined font"), |
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402 Fcons (name, Qnil))); |
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403 return font; |
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404 } |
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405 |
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406 static void |
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407 unload_font (f, font) |
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408 struct frame *f; |
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409 XFontStruct *font; |
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410 { |
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411 if (!font || font == ((XFontStruct *) FACE_DEFAULT)) |
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412 return; |
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413 |
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414 BLOCK_INPUT; |
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415 XFreeFont (x_current_display, font); |
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416 UNBLOCK_INPUT; |
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417 } |
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418 |
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419 static unsigned long |
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420 load_color (f, name) |
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421 struct frame *f; |
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422 Lisp_Object name; |
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423 { |
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424 Display *dpy = x_current_display; |
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425 Colormap cmap; |
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426 XColor color; |
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427 int result; |
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428 |
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429 if (NILP (name)) |
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430 return FACE_DEFAULT; |
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431 |
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432 cmap = DefaultColormapOfScreen (DefaultScreenOfDisplay (x_current_display)); |
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433 |
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434 CHECK_STRING (name, 0); |
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435 BLOCK_INPUT; |
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436 result = XParseColor (dpy, cmap, (char *) XSTRING (name)->data, &color); |
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437 UNBLOCK_INPUT; |
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438 if (! result) |
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439 Fsignal (Qerror, Fcons (build_string ("undefined color"), |
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440 Fcons (name, Qnil))); |
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441 BLOCK_INPUT; |
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442 result = XAllocColor (dpy, cmap, &color); |
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443 UNBLOCK_INPUT; |
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444 if (! result) |
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445 Fsignal (Qerror, Fcons (build_string ("X server cannot allocate color"), |
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446 Fcons (name, Qnil))); |
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447 return (unsigned long) color.pixel; |
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448 } |
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449 |
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450 static void |
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451 unload_color (f, pixel) |
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452 struct frame *f; |
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453 unsigned long pixel; |
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454 { |
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455 /* Since faces get built by copying parameters from other faces, the |
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456 allocation counts for the colors get all screwed up. I don't see |
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457 any solution that will take less than 10 minutes, and it's better |
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458 to have a color leak than a crash, so I'm just dyking this out. |
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459 This isn't really a color leak, anyway - if we ask for it again, |
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460 we'll get the same pixel. */ |
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461 #if 0 |
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462 Colormap cmap; |
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463 Display *dpy = x_current_display; |
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464 if (pixel == FACE_DEFAULT |
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465 || pixel == BLACK_PIX_DEFAULT |
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466 || pixel == WHITE_PIX_DEFAULT) |
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467 return; |
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468 cmap = DefaultColormapOfScreen (DefaultScreenOfDisplay (x_current_display)); |
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469 BLOCK_INPUT; |
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470 XFreeColors (dpy, cmap, &pixel, 1, 0); |
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471 UNBLOCK_INPUT; |
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472 #endif |
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473 } |
2336 | 474 |
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475 /* Managing parameter face arrays for frames. */ |
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476 |
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477 void |
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478 init_frame_faces (f) |
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479 FRAME_PTR f; |
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480 { |
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481 ensure_face_ready (f, 0); |
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482 ensure_face_ready (f, 1); |
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483 |
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484 new_computed_face (f, FRAME_PARAM_FACES (f)[0]); |
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485 new_computed_face (f, FRAME_PARAM_FACES (f)[1]); |
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486 recompute_basic_faces (f); |
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487 |
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488 /* Find another X frame. */ |
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489 { |
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490 Lisp_Object tail, frame, result; |
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491 |
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492 result = Qnil; |
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493 FOR_EACH_FRAME (tail, frame) |
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494 if (FRAME_X_P (XFRAME (frame)) |
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495 && XFRAME (frame) != f) |
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496 { |
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497 result = frame; |
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498 break; |
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499 } |
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500 |
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501 /* If we didn't find any X frames other than f, then we don't need |
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502 any faces other than 0 and 1, so we're okay. Otherwise, make |
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503 sure that all faces valid on the selected frame are also valid |
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504 on this new frame. */ |
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505 if (FRAMEP (result)) |
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506 { |
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507 int i; |
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508 int n_faces = FRAME_N_PARAM_FACES (XFRAME (result)); |
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509 struct face **faces = FRAME_PARAM_FACES (XFRAME (result)); |
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510 |
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511 for (i = 2; i < n_faces; i++) |
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512 if (faces[i]) |
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513 ensure_face_ready (f, i); |
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514 } |
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515 } |
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516 } |
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517 |
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518 |
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519 /* Called from Fdelete_frame. */ |
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520 void |
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521 free_frame_faces (f) |
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522 struct frame *f; |
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523 { |
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524 Display *dpy = x_current_display; |
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525 int i; |
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526 |
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527 BLOCK_INPUT; |
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528 |
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529 for (i = 0; i < FRAME_N_PARAM_FACES (f); i++) |
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530 { |
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531 struct face *face = FRAME_PARAM_FACES (f) [i]; |
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532 if (face) |
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533 { |
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534 if (face->gc) |
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535 XFreeGC (dpy, face->gc); |
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536 unload_font (f, face->font); |
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537 unload_color (f, face->foreground); |
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|
538 unload_color (f, face->background); |
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539 #if 0 |
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|
540 unload_pixmap (f, face->stipple); |
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|
541 #endif |
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542 xfree (face); |
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543 } |
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544 } |
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|
545 xfree (FRAME_PARAM_FACES (f)); |
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|
546 FRAME_PARAM_FACES (f) = 0; |
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547 FRAME_N_PARAM_FACES (f) = 0; |
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|
548 |
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|
549 /* All faces in FRAME_COMPUTED_FACES use resources copied from |
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|
550 FRAME_PARAM_FACES; we can free them without fuss. */ |
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|
551 xfree (FRAME_COMPUTED_FACES (f)); |
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|
552 FRAME_COMPUTED_FACES (f) = 0; |
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|
553 FRAME_N_COMPUTED_FACES (f) = 0; |
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|
554 |
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|
555 UNBLOCK_INPUT; |
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556 } |
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557 |
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558 /* Interning faces in a frame's face array. */ |
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559 |
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560 static int |
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561 new_computed_face (f, new_face) |
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562 struct frame *f; |
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563 struct face *new_face; |
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564 { |
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565 int i = FRAME_N_COMPUTED_FACES (f); |
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|
566 |
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567 if (i >= FRAME_SIZE_COMPUTED_FACES (f)) |
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|
568 { |
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|
569 int new_size = i + 32; |
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|
570 |
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|
571 FRAME_COMPUTED_FACES (f) |
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|
572 = (struct face **) |
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573 (FRAME_SIZE_COMPUTED_FACES (f) == 0 |
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|
574 ? xmalloc (new_size * sizeof (struct face *)) |
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|
575 : xrealloc (FRAME_COMPUTED_FACES (f), |
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576 new_size * sizeof (struct face *))); |
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577 FRAME_SIZE_COMPUTED_FACES (f) = new_size; |
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578 } |
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579 |
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580 i = FRAME_N_COMPUTED_FACES (f)++; |
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581 FRAME_COMPUTED_FACES (f)[i] = copy_face (new_face); |
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582 return i; |
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583 } |
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584 |
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585 |
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586 /* Find a match for NEW_FACE in a FRAME's computed face array, and add |
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587 it if we don't find one. */ |
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588 static int |
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589 intern_computed_face (f, new_face) |
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590 struct frame *f; |
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591 struct face *new_face; |
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592 { |
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593 int len = FRAME_N_COMPUTED_FACES (f); |
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594 int i; |
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595 |
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596 /* Search for a computed face already on F equivalent to FACE. */ |
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597 for (i = 0; i < len; i++) |
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598 { |
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599 if (! FRAME_COMPUTED_FACES (f)[i]) |
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600 abort (); |
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601 if (face_eql (new_face, FRAME_COMPUTED_FACES (f)[i])) |
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602 return i; |
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603 } |
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604 |
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605 /* We didn't find one; add a new one. */ |
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606 return new_computed_face (f, new_face); |
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607 } |
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608 |
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609 /* Make parameter face id ID valid on frame F. */ |
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610 |
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611 static void |
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612 ensure_face_ready (f, id) |
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613 struct frame *f; |
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614 int id; |
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615 { |
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616 if (FRAME_N_PARAM_FACES (f) <= id) |
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617 { |
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618 int n = id + 10; |
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619 int i; |
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620 if (!FRAME_N_PARAM_FACES (f)) |
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621 FRAME_PARAM_FACES (f) |
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622 = (struct face **) xmalloc (sizeof (struct face *) * n); |
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623 else |
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624 FRAME_PARAM_FACES (f) |
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625 = (struct face **) xrealloc (FRAME_PARAM_FACES (f), |
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626 sizeof (struct face *) * n); |
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627 |
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628 bzero (FRAME_PARAM_FACES (f) + FRAME_N_PARAM_FACES (f), |
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629 (n - FRAME_N_PARAM_FACES (f)) * sizeof (struct face *)); |
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630 FRAME_N_PARAM_FACES (f) = n; |
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631 } |
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632 |
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633 if (FRAME_PARAM_FACES (f) [id] == 0) |
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634 FRAME_PARAM_FACES (f) [id] = allocate_face (); |
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635 } |
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636 |
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637 /* Computing faces appropriate for a given piece of text in a buffer. */ |
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638 |
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639 /* Return non-zero if FONT1 and FONT2 have the same size bounding box. |
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640 We assume that they're both character-cell fonts. */ |
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641 int |
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642 same_size_fonts (font1, font2) |
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643 XFontStruct *font1, *font2; |
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644 { |
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645 XCharStruct *bounds1 = &font1->min_bounds; |
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646 XCharStruct *bounds2 = &font2->min_bounds; |
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647 |
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648 return (bounds1->width == bounds2->width); |
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649 /* Checking the following caused bad results in some cases |
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650 when fonts that should be the same size |
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651 actually have very slightly different size. |
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652 It is possible that this reintroduces the bug whereby line positions |
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653 were not right. However, the right way to fix that is to change xterm.c |
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654 so that the vertical positions of lines |
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655 depend only on the height of the frame's font. |
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656 && bounds1->ascent == bounds2->ascent |
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657 && bounds1->descent == bounds2->descent); */ |
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658 } |
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659 |
2342 | 660 /* Modify face TO by copying from FROM all properties which have |
661 nondefault settings. */ | |
662 static void | |
663 merge_faces (from, to) | |
664 struct face *from, *to; | |
665 { | |
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666 /* Only merge the font if it's the same size as the base font. */ |
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667 if (from->font != (XFontStruct *) FACE_DEFAULT |
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668 && same_size_fonts (from->font, to->font)) |
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669 to->font = from->font; |
2342 | 670 if (from->foreground != FACE_DEFAULT) |
671 to->foreground = from->foreground; | |
672 if (from->background != FACE_DEFAULT) | |
673 to->background = from->background; | |
2391 | 674 if (from->stipple != FACE_DEFAULT) |
675 to->stipple = from->stipple; | |
2342 | 676 if (from->underline) |
677 to->underline = from->underline; | |
678 } | |
679 | |
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680 /* Set up the basic set of facial parameters, based on the frame's |
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681 data; all faces are deltas applied to this. */ |
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682 static void |
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683 compute_base_face (f, face) |
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684 FRAME_PTR f; |
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685 struct face *face; |
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686 { |
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687 struct x_display *d = f->display.x; |
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688 |
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689 face->gc = 0; |
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690 face->foreground = d->foreground_pixel; |
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691 face->background = d->background_pixel; |
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692 face->font = d->font; |
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693 face->stipple = 0; |
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694 face->underline = 0; |
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695 |
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696 /* Avoid a face comparison by making this invalid. */ |
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697 face->cached_index = -1; |
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698 } |
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|
699 |
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700 |
2391 | 701 struct sortvec |
702 { | |
703 Lisp_Object overlay; | |
704 int beg, end; | |
705 int priority; | |
706 }; | |
707 | |
2730
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708 static int |
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709 sort_overlays (s1, s2) |
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710 struct sortvec *s1, *s2; |
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711 { |
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712 if (s1->priority != s2->priority) |
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713 return s1->priority - s2->priority; |
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714 if (s1->beg != s2->beg) |
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715 return s1->beg - s2->beg; |
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716 if (s1->end != s2->end) |
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717 return s2->end - s1->end; |
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718 return 0; |
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719 } |
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720 |
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721 /* Return the face ID associated with a buffer position POS. |
2342 | 722 Store into *ENDPTR the position at which a different face is needed. |
723 This does not take account of glyphs that specify their own face codes. | |
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724 F is the frame in use for display, and W is a window displaying |
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725 the current buffer. |
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|
726 |
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727 REGION_BEG, REGION_END delimit the region, so it can be highlighted. */ |
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728 |
2730
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729 int |
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730 compute_char_face (f, w, pos, region_beg, region_end, endptr) |
2342 | 731 struct frame *f; |
2391 | 732 struct window *w; |
2342 | 733 int pos; |
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734 int region_beg, region_end; |
2342 | 735 int *endptr; |
736 { | |
737 struct face face; | |
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738 Lisp_Object prop, position; |
2342 | 739 int i, j, noverlays; |
740 int facecode; | |
741 Lisp_Object *overlay_vec; | |
2391 | 742 struct sortvec *sortvec; |
743 Lisp_Object frame; | |
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744 int endpos; |
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745 |
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746 /* W must display the current buffer. We could write this function |
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747 to use the frame and buffer of W, but right now it doesn't. */ |
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748 if (XBUFFER (w->buffer) != current_buffer) |
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|
749 abort (); |
2391 | 750 |
751 XSET (frame, Lisp_Frame, f); | |
2342 | 752 |
2784
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753 endpos = ZV; |
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754 if (pos < region_beg && region_beg < endpos) |
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755 endpos = region_beg; |
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756 |
2342 | 757 XFASTINT (position) = pos; |
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758 prop = Fget_text_property (position, Qface, w->buffer); |
482fa0725db6
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759 { |
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* xfaces.c (intern_frame_face): Exchange order of arguments, to
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760 Lisp_Object end; |
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|
761 |
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762 end = Fnext_single_property_change (position, Qface, w->buffer); |
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763 if (INTEGERP (end)) |
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764 endpos = XINT (end); |
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765 } |
2342 | 766 |
2767
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767 { |
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768 int next_overlay; |
2838
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|
769 int len; |
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770 |
2838
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771 /* First try with room for 40 overlays. */ |
5f6a2d52d2ef
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|
772 len = 40; |
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773 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object)); |
5f6a2d52d2ef
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|
774 |
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775 noverlays = overlays_at (pos, 0, &overlay_vec, &len, &next_overlay); |
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|
776 |
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777 /* If there are more than 40, |
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778 make enough space for all, and try again. */ |
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779 if (noverlays > len) |
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780 { |
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781 len = noverlays; |
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782 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object)); |
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Richard M. Stallman <rms@gnu.org>
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783 noverlays = overlays_at (pos, 0, &overlay_vec, &len, &next_overlay); |
5f6a2d52d2ef
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784 } |
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785 |
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786 if (next_overlay < endpos) |
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|
787 endpos = next_overlay; |
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788 } |
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|
789 |
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|
790 *endptr = endpos; |
2342 | 791 |
792 /* Optimize the default case. */ | |
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793 if (noverlays == 0 && NILP (prop) |
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794 && !(pos >= region_beg && pos < region_end)) |
2730
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|
795 return 0; |
2342 | 796 |
3074
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* xterm.h: New section for declarations for xfaces.c.
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797 compute_base_face (f, &face); |
2342 | 798 |
799 if (!NILP (prop)) | |
800 { | |
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* xfns.c (Fx_list_fonts): New function.
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|
801 facecode = face_name_id_number (f, prop); |
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802 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f) |
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803 && FRAME_PARAM_FACES (f) [facecode] != 0) |
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|
804 merge_faces (FRAME_PARAM_FACES (f) [facecode], &face); |
2342 | 805 } |
806 | |
2391 | 807 /* Put the valid and relevant overlays into sortvec. */ |
808 sortvec = (struct sortvec *) alloca (noverlays * sizeof (struct sortvec)); | |
809 | |
2342 | 810 for (i = 0, j = 0; i < noverlays; i++) |
811 { | |
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|
812 Lisp_Object overlay = overlay_vec[i]; |
2342 | 813 |
814 if (OVERLAY_VALID (overlay) | |
815 && OVERLAY_POSITION (OVERLAY_START (overlay)) > 0 | |
816 && OVERLAY_POSITION (OVERLAY_END (overlay)) > 0) | |
2391 | 817 { |
818 Lisp_Object window; | |
819 window = Foverlay_get (overlay, Qwindow); | |
820 | |
821 /* Also ignore overlays limited to one window | |
822 if it's not the window we are using. */ | |
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|
823 if (XTYPE (window) != Lisp_Window |
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|
824 || XWINDOW (window) == w) |
2391 | 825 { |
826 Lisp_Object tem; | |
827 | |
828 /* This overlay is good and counts: | |
829 put it in sortvec. */ | |
830 sortvec[j].overlay = overlay; | |
831 sortvec[j].beg = OVERLAY_POSITION (OVERLAY_START (overlay)); | |
832 sortvec[j].end = OVERLAY_POSITION (OVERLAY_END (overlay)); | |
833 tem = Foverlay_get (overlay, Qpriority); | |
834 if (INTEGERP (tem)) | |
835 sortvec[j].priority = XINT (tem); | |
836 else | |
837 sortvec[j].priority = 0; | |
838 j++; | |
839 } | |
840 } | |
2342 | 841 } |
842 noverlays = j; | |
843 | |
2391 | 844 /* Sort the overlays into the proper order: increasing priority. */ |
845 | |
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846 if (noverlays > 1) |
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|
847 qsort (sortvec, noverlays, sizeof (struct sortvec), sort_overlays); |
2342 | 848 |
849 /* Now merge the overlay data in that order. */ | |
850 for (i = 0; i < noverlays; i++) | |
851 { | |
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|
852 prop = Foverlay_get (sortvec[i].overlay, Qface); |
2342 | 853 if (!NILP (prop)) |
854 { | |
855 Lisp_Object oend; | |
856 int oendpos; | |
857 | |
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* xfns.c (Fx_list_fonts): New function.
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|
858 facecode = face_name_id_number (f, prop); |
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|
859 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f) |
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860 && FRAME_PARAM_FACES (f) [facecode] != 0) |
a0b9347a3973
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|
861 merge_faces (FRAME_PARAM_FACES (f) [facecode], &face); |
2342 | 862 |
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863 oend = OVERLAY_END (sortvec[i].overlay); |
2342 | 864 oendpos = OVERLAY_POSITION (oend); |
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|
865 if (oendpos < endpos) |
2342 | 866 endpos = oendpos; |
867 } | |
868 } | |
869 | |
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870 if (pos >= region_beg && pos < region_end) |
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871 { |
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872 if (region_end < endpos) |
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873 endpos = region_end; |
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874 if (region_face >= 0 && region_face < next_face_id) |
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875 merge_faces (FRAME_PARAM_FACES (f) [region_face], &face); |
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876 } |
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877 |
2342 | 878 *endptr = endpos; |
879 | |
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880 return intern_computed_face (f, &face); |
2342 | 881 } |
882 | |
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883 /* Return the face ID to use to display a special glyph which selects |
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884 FACE_CODE as the face ID, assuming that ordinarily the face would |
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885 be BASIC_FACE. F is the frame. */ |
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886 int |
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887 compute_glyph_face (f, face_code) |
2342 | 888 struct frame *f; |
889 int face_code; | |
890 { | |
891 struct face face; | |
892 | |
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893 compute_base_face (f, &face); |
2342 | 894 |
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895 if (face_code >= 0 && face_code < FRAME_N_PARAM_FACES (f) |
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896 && FRAME_PARAM_FACES (f) [face_code] != 0) |
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897 merge_faces (FRAME_PARAM_FACES (f) [face_code], &face); |
2342 | 898 |
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899 return intern_computed_face (f, &face); |
2336 | 900 } |
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901 |
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902 |
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903 /* Recompute the GC's for the default and modeline faces. |
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904 We call this after changing frame parameters on which those GC's |
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905 depend. */ |
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906 void |
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907 recompute_basic_faces (f) |
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908 FRAME_PTR f; |
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909 { |
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910 /* If the frame's faces haven't been initialized yet, don't worry about |
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911 this stuff. */ |
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912 if (FRAME_N_PARAM_FACES (f) < 2) |
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913 return; |
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914 |
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915 BLOCK_INPUT; |
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916 |
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917 if (FRAME_DEFAULT_FACE (f)->gc) |
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918 XFreeGC (x_current_display, FRAME_DEFAULT_FACE (f)->gc); |
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919 if (FRAME_MODE_LINE_FACE (f)->gc) |
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920 XFreeGC (x_current_display, FRAME_MODE_LINE_FACE (f)->gc); |
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921 |
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922 compute_base_face (f, FRAME_DEFAULT_FACE (f)); |
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923 compute_base_face (f, FRAME_MODE_LINE_FACE (f)); |
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924 |
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925 merge_faces (FRAME_DEFAULT_PARAM_FACE (f), FRAME_DEFAULT_FACE (f)); |
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926 merge_faces (FRAME_MODE_LINE_PARAM_FACE (f), FRAME_MODE_LINE_FACE (f)); |
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927 |
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928 build_face (f, FRAME_DEFAULT_FACE (f)); |
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929 build_face (f, FRAME_MODE_LINE_FACE (f)); |
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930 |
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931 UNBLOCK_INPUT; |
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932 } |
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933 |
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934 |
2336 | 935 |
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936 /* Lisp interface. */ |
2336 | 937 |
938 DEFUN ("frame-face-alist", Fframe_face_alist, Sframe_face_alist, 1, 1, 0, | |
939 "") | |
940 (frame) | |
941 Lisp_Object frame; | |
942 { | |
943 CHECK_FRAME (frame, 0); | |
944 return XFRAME (frame)->face_alist; | |
945 } | |
946 | |
947 DEFUN ("set-frame-face-alist", Fset_frame_face_alist, Sset_frame_face_alist, | |
948 2, 2, 0, "") | |
949 (frame, value) | |
950 Lisp_Object frame, value; | |
951 { | |
952 CHECK_FRAME (frame, 0); | |
953 XFRAME (frame)->face_alist = value; | |
954 return value; | |
955 } | |
956 | |
957 | |
958 DEFUN ("make-face-internal", Fmake_face_internal, Smake_face_internal, 1, 1, 0, | |
959 "Create face number FACE-ID on all frames.") | |
960 (face_id) | |
961 Lisp_Object face_id; | |
962 { | |
963 Lisp_Object rest; | |
964 int id = XINT (face_id); | |
965 | |
2391 | 966 CHECK_NUMBER (face_id, 0); |
967 if (id < 0 || id >= next_face_id) | |
968 error ("Face id out of range"); | |
2336 | 969 |
970 for (rest = Vframe_list; !NILP (rest); rest = XCONS (rest)->cdr) | |
971 { | |
972 struct frame *f = XFRAME (XCONS (rest)->car); | |
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973 if (FRAME_X_P (f)) |
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974 ensure_face_ready (f, id); |
2336 | 975 } |
976 return Qnil; | |
977 } | |
978 | |
979 | |
980 DEFUN ("set-face-attribute-internal", Fset_face_attribute_internal, | |
981 Sset_face_attribute_internal, 4, 4, 0, "") | |
982 (face_id, attr_name, attr_value, frame) | |
983 Lisp_Object face_id, attr_name, attr_value, frame; | |
984 { | |
985 struct face *face; | |
986 struct frame *f; | |
987 int magic_p; | |
988 int id; | |
989 | |
990 CHECK_FRAME (frame, 0); | |
2391 | 991 CHECK_NUMBER (face_id, 0); |
2336 | 992 CHECK_SYMBOL (attr_name, 0); |
993 | |
994 f = XFRAME (frame); | |
995 id = XINT (face_id); | |
2391 | 996 if (id < 0 || id >= next_face_id) |
997 error ("Face id out of range"); | |
2336 | 998 |
2767
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999 if (! FRAME_X_P (f)) |
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1000 return; |
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1001 |
2336 | 1002 ensure_face_ready (f, id); |
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1003 face = FRAME_PARAM_FACES (f) [XFASTINT (face_id)]; |
2336 | 1004 |
1005 if (EQ (attr_name, intern ("font"))) | |
1006 { | |
2391 | 1007 XFontStruct *font = load_font (f, attr_value); |
2998
885e08ef0577
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1008 if (face->font != f->display.x->font) |
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1009 unload_font (f, face->font); |
2336 | 1010 face->font = font; |
1011 } | |
1012 else if (EQ (attr_name, intern ("foreground"))) | |
1013 { | |
2391 | 1014 unsigned long new_color = load_color (f, attr_value); |
2336 | 1015 unload_color (f, face->foreground); |
1016 face->foreground = new_color; | |
1017 } | |
1018 else if (EQ (attr_name, intern ("background"))) | |
1019 { | |
2391 | 1020 unsigned long new_color = load_color (f, attr_value); |
2336 | 1021 unload_color (f, face->background); |
1022 face->background = new_color; | |
1023 } | |
1024 #if 0 | |
1025 else if (EQ (attr_name, intern ("background-pixmap"))) | |
1026 { | |
1027 unsigned int w, h, d; | |
1028 unsigned long new_pixmap = load_pixmap (f, attr_value, &w, &h, &d, 0); | |
2391 | 1029 unload_pixmap (f, face->stipple); |
1030 if (NILP (attr_value)) | |
1031 new_pixmap = 0; | |
1032 face->stipple = new_pixmap; | |
2336 | 1033 face->pixmap_w = w; |
1034 face->pixmap_h = h; | |
1035 /* face->pixmap_depth = d; */ | |
1036 } | |
1037 #endif /* 0 */ | |
1038 else if (EQ (attr_name, intern ("underline"))) | |
1039 { | |
1040 int new = !NILP (attr_value); | |
1041 face->underline = new; | |
1042 } | |
1043 else | |
1044 error ("unknown face attribute"); | |
1045 | |
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1046 if (id == 0 || id == 1) |
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1047 recompute_basic_faces (f); |
2336 | 1048 |
2821
95010b414003
* xfaces.c (Fset_face_attribute_internal): Jolt redisplay, so it
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1049 /* If we're modifying either of the frame's display faces, that |
95010b414003
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1050 means that we're changing the parameters of a fixed face code; |
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1051 since the color/font/whatever is changed but the face ID hasn't, |
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1052 redisplay won't know to redraw the affected sections. Give it a |
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1053 kick. */ |
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1054 if (id == 0 || id == 1) |
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1055 SET_FRAME_GARBAGED (f); |
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1056 else |
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1057 /* Otherwise, it's enough to tell it to redisplay the text. */ |
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1058 windows_or_buffers_changed = 1; |
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1059 |
2336 | 1060 return Qnil; |
1061 } | |
1062 | |
1063 DEFUN ("internal-next-face-id", Finternal_next_face_id, Sinternal_next_face_id, | |
1064 0, 0, 0, "") | |
1065 () | |
1066 { | |
1067 return make_number (next_face_id++); | |
1068 } | |
2391 | 1069 |
1070 /* Return the face id for name NAME on frame FRAME. | |
1071 (It should be the same for all frames, | |
1072 but it's as easy to use the "right" frame to look it up | |
1073 as to use any other one.) */ | |
1074 | |
3065
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1075 int |
fff06093b756
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1076 face_name_id_number (f, name) |
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1077 FRAME_PTR f; |
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1078 Lisp_Object name; |
2391 | 1079 { |
1080 Lisp_Object tem; | |
1081 | |
4258
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1082 tem = Fcdr (assq_no_quit (name, f->face_alist)); |
2767
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1083 if (NILP (tem)) |
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1084 return 0; |
2391 | 1085 CHECK_VECTOR (tem, 0); |
1086 tem = XVECTOR (tem)->contents[2]; | |
1087 CHECK_NUMBER (tem, 0); | |
1088 return XINT (tem); | |
1089 } | |
2336 | 1090 |
2730
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1091 /* Emacs initialization. */ |
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1092 |
2336 | 1093 void |
2391 | 1094 syms_of_xfaces () |
2336 | 1095 { |
2391 | 1096 Qwindow = intern ("window"); |
1097 staticpro (&Qwindow); | |
1098 Qface = intern ("face"); | |
1099 staticpro (&Qface); | |
1100 Qpriority = intern ("priority"); | |
1101 staticpro (&Qpriority); | |
1102 | |
2795
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1103 DEFVAR_INT ("region-face", ®ion_face, |
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1104 "Face number to use to highlight the region\n\ |
e97e96fb0cb8
(compute_char_face): New args REGION_BEG, REGION_END.
Richard M. Stallman <rms@gnu.org>
parents:
2784
diff
changeset
|
1105 The region is highlighted with this face\n\ |
e97e96fb0cb8
(compute_char_face): New args REGION_BEG, REGION_END.
Richard M. Stallman <rms@gnu.org>
parents:
2784
diff
changeset
|
1106 when Transient Mark mode is enabled and the mark is active."); |
e97e96fb0cb8
(compute_char_face): New args REGION_BEG, REGION_END.
Richard M. Stallman <rms@gnu.org>
parents:
2784
diff
changeset
|
1107 |
2336 | 1108 defsubr (&Sframe_face_alist); |
1109 defsubr (&Sset_frame_face_alist); | |
1110 defsubr (&Smake_face_internal); | |
1111 defsubr (&Sset_face_attribute_internal); | |
1112 defsubr (&Sinternal_next_face_id); | |
1113 } | |
2730
139740855fa6
* xfaces.c (Fmake_face_internal): Do nothing for non-X frames.
Jim Blandy <jimb@redhat.com>
parents:
2538
diff
changeset
|
1114 |
139740855fa6
* xfaces.c (Fmake_face_internal): Do nothing for non-X frames.
Jim Blandy <jimb@redhat.com>
parents:
2538
diff
changeset
|
1115 #endif /* HAVE_X_WINDOWS */ |
139740855fa6
* xfaces.c (Fmake_face_internal): Do nothing for non-X frames.
Jim Blandy <jimb@redhat.com>
parents:
2538
diff
changeset
|
1116 |