Mercurial > emacs
annotate lisp/button.el @ 58881:e877f5ef9626
*** empty log message ***
author | Thien-Thi Nguyen <ttn@gnuvola.org> |
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date | Fri, 10 Dec 2004 16:40:44 +0000 |
parents | 12ad045f7911 |
children | 82eaf594d12a ff0e824afa37 |
rev | line source |
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42497 | 1 ;;; button.el --- clickable buttons |
39643 | 2 ;; |
3 ;; Copyright (C) 2001 Free Software Foundation, Inc. | |
4 ;; | |
5 ;; Author: Miles Bader <miles@gnu.org> | |
6 ;; Keywords: extensions | |
7 ;; | |
8 ;; This file is part of GNU Emacs. | |
9 ;; | |
10 ;; GNU Emacs is free software; you can redistribute it and/or modify | |
11 ;; it under the terms of the GNU General Public License as published by | |
12 ;; the Free Software Foundation; either version 2, or (at your option) | |
13 ;; any later version. | |
14 ;; | |
15 ;; GNU Emacs is distributed in the hope that it will be useful, | |
16 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of | |
17 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
18 ;; GNU General Public License for more details. | |
19 ;; | |
20 ;; You should have received a copy of the GNU General Public License | |
21 ;; along with GNU Emacs; see the file COPYING. If not, write to the | |
22 ;; Free Software Foundation, Inc., 59 Temple Place - Suite 330, | |
23 ;; Boston, MA 02111-1307, USA. | |
24 | |
25 ;;; Commentary: | |
26 ;; | |
27 ;; This package defines functions for inserting and manipulating | |
28 ;; clickable buttons in Emacs buffers, such as might be used for help | |
29 ;; hyperlinks, etc. | |
30 ;; | |
31 ;; In some ways it duplicates functionality also offered by the | |
32 ;; `widget' package, but the button package has the advantage that it | |
33 ;; is (1) much faster, (2) much smaller, and (3) much, much, simpler | |
34 ;; (the code, that is, not the interface). | |
35 ;; | |
36 ;; Buttons can either use overlays, in which case the button is | |
37 ;; represented by the overlay itself, or text-properties, in which case | |
38 ;; the button is represented by a marker or buffer-position pointing | |
39 ;; somewhere in the button. In the latter case, no markers into the | |
40 ;; buffer are retained, which is important for speed if there are are | |
41 ;; extremely large numbers of buttons. | |
42 ;; | |
43 ;; Using `define-button-type' to define default properties for buttons | |
44 ;; is not necessary, but it is is encouraged, since doing so makes the | |
45 ;; resulting code clearer and more efficient. | |
46 ;; | |
47 | |
48 ;;; Code: | |
49 | |
50 | |
51 ;; Globals | |
52 | |
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53 (defface button '((((type pc) (class color)) |
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54 (:foreground "lightblue")) |
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55 (t :underline t)) |
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56 "Default face used for buttons." |
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57 :group 'faces) |
39643 | 58 |
59 ;;;###autoload | |
60 (defvar button-map | |
61 (let ((map (make-sparse-keymap))) | |
62 (define-key map "\r" 'push-button) | |
63 (define-key map [mouse-2] 'push-button) | |
64 map) | |
65 "Keymap used by buttons.") | |
66 | |
67 ;;;###autoload | |
68 (defvar button-buffer-map | |
69 (let ((map (make-sparse-keymap))) | |
70 (define-key map [?\t] 'forward-button) | |
71 (define-key map [backtab] 'backward-button) | |
72 map) | |
73 "Keymap useful for buffers containing buttons. | |
74 Mode-specific keymaps may want to use this as their parent keymap.") | |
75 | |
76 ;; Default properties for buttons | |
77 (put 'default-button 'face 'button) | |
78 (put 'default-button 'mouse-face 'highlight) | |
79 (put 'default-button 'keymap button-map) | |
80 (put 'default-button 'type 'button) | |
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81 ;; action may be either a function to call, or a marker to go to |
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82 (put 'default-button 'action 'ignore) |
39643 | 83 (put 'default-button 'help-echo "mouse-2, RET: Push this button") |
84 ;; Make overlay buttons go away if their underlying text is deleted. | |
85 (put 'default-button 'evaporate t) | |
86 ;; Prevent insertions adjacent to the text-property buttons from | |
87 ;; inheriting its properties. | |
88 (put 'default-button 'rear-nonsticky t) | |
89 ;; Text property buttons don't have a `button' property of their own, so | |
90 ;; they inherit this. | |
91 (put 'default-button 'button t) | |
92 | |
39916 | 93 ;; A `category-symbol' property for the default button type |
94 (put 'button 'button-category-symbol 'default-button) | |
95 | |
39643 | 96 |
97 ;; Button types (which can be used to hold default properties for buttons) | |
98 | |
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99 ;; Because button-type properties are inherited by buttons using the |
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100 ;; special `category' property (implemented by both overlays and |
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101 ;; text-properties), we need to store them on a symbol to which the |
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102 ;; `category' properties can point. Instead of using the symbol that's |
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103 ;; the name of each button-type, however, we use a separate symbol (with |
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104 ;; `-button' appended, and uninterned) to store the properties. This is |
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105 ;; to avoid name clashes. |
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106 |
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107 ;; [this is an internal function] |
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108 (defsubst button-category-symbol (type) |
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109 "Return the symbol used by button-type TYPE to store properties. |
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110 Buttons inherit them by setting their `category' property to that symbol." |
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111 (or (get type 'button-category-symbol) |
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112 (error "Unknown button type `%s'" type))) |
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113 |
39643 | 114 ;;;###autoload |
115 (defun define-button-type (name &rest properties) | |
116 "Define a `button type' called NAME. | |
117 The remaining arguments form a sequence of PROPERTY VALUE pairs, | |
118 specifying properties to use as defaults for buttons with this type | |
119 \(a button's type may be set by giving it a `type' property when | |
39917 | 120 creating the button, using the :type keyword argument). |
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121 |
39917 | 122 In addition, the keyword argument :supertype may be used to specify a |
123 button-type from which NAME inherits its default property values | |
124 \(however, the inheritance happens only when NAME is defined; subsequent | |
125 changes to a supertype are not reflected in its subtypes)." | |
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126 (let ((catsym (make-symbol (concat (symbol-name name) "-button"))) |
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127 (super-catsym |
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128 (button-category-symbol |
39916 | 129 (or (plist-get properties 'supertype) |
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130 (plist-get properties :supertype) |
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131 'button)))) |
39643 | 132 ;; Provide a link so that it's easy to find the real symbol. |
133 (put name 'button-category-symbol catsym) | |
134 ;; Initialize NAME's properties using the global defaults. | |
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135 (let ((default-props (symbol-plist super-catsym))) |
39643 | 136 (while default-props |
137 (put catsym (pop default-props) (pop default-props)))) | |
138 ;; Add NAME as the `type' property, which will then be returned as | |
139 ;; the type property of individual buttons. | |
140 (put catsym 'type name) | |
141 ;; Add the properties in PROPERTIES to the real symbol. | |
142 (while properties | |
39916 | 143 (let ((prop (pop properties))) |
144 (when (eq prop :supertype) | |
145 (setq prop 'supertype)) | |
146 (put catsym prop (pop properties)))) | |
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147 ;; Make sure there's a `supertype' property |
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148 (unless (get catsym 'supertype) |
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149 (put catsym 'supertype 'button)) |
39643 | 150 name)) |
151 | |
152 (defun button-type-put (type prop val) | |
153 "Set the button-type TYPE's PROP property to VAL." | |
154 (put (button-category-symbol type) prop val)) | |
155 | |
156 (defun button-type-get (type prop) | |
157 "Get the property of button-type TYPE named PROP." | |
158 (get (button-category-symbol type) prop)) | |
159 | |
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160 (defun button-type-subtype-p (type supertype) |
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161 "Return t if button-type TYPE is a subtype of SUPERTYPE." |
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162 (or (eq type supertype) |
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163 (and type |
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164 (button-type-subtype-p (button-type-get type 'supertype) |
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165 supertype)))) |
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166 |
39643 | 167 |
168 ;; Button properties and other attributes | |
169 | |
170 (defun button-start (button) | |
171 "Return the position at which BUTTON starts." | |
172 (if (overlayp button) | |
173 (overlay-start button) | |
174 ;; Must be a text-property button. | |
175 (or (previous-single-property-change (1+ button) 'button) | |
176 (point-min)))) | |
177 | |
178 (defun button-end (button) | |
179 "Return the position at which BUTTON ends." | |
180 (if (overlayp button) | |
181 (overlay-end button) | |
182 ;; Must be a text-property button. | |
183 (or (next-single-property-change button 'button) | |
184 (point-max)))) | |
185 | |
186 (defun button-get (button prop) | |
187 "Get the property of button BUTTON named PROP." | |
188 (if (overlayp button) | |
189 (overlay-get button prop) | |
190 ;; Must be a text-property button. | |
191 (get-text-property button prop))) | |
192 | |
193 (defun button-put (button prop val) | |
194 "Set BUTTON's PROP property to VAL." | |
195 ;; Treat some properties specially. | |
39916 | 196 (cond ((memq prop '(type :type)) |
39643 | 197 ;; We translate a `type' property a `category' property, since |
198 ;; that's what's actually used by overlays/text-properties for | |
199 ;; inheriting properties. | |
200 (setq prop 'category) | |
201 (setq val (button-category-symbol val))) | |
202 ((eq prop 'category) | |
203 ;; Disallow updating the `category' property directly. | |
204 (error "Button `category' property may not be set directly"))) | |
205 ;; Add the property. | |
206 (if (overlayp button) | |
207 (overlay-put button prop val) | |
208 ;; Must be a text-property button. | |
209 (put-text-property | |
210 (or (previous-single-property-change (1+ button) 'button) | |
211 (point-min)) | |
212 (or (next-single-property-change button 'button) | |
213 (point-max)) | |
214 prop val))) | |
215 | |
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216 (defsubst button-activate (button &optional use-mouse-action) |
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217 "Call BUTTON's action property. |
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218 If USE-MOUSE-ACTION is non-nil, invoke the button's mouse-action |
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219 instead of its normal action; if the button has no mouse-action, |
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220 the normal action is used instead." |
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221 (let ((action (or (and use-mouse-action (button-get button 'mouse-action)) |
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222 (button-get button 'action)))) |
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223 (if (markerp action) |
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224 (save-selected-window |
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225 (select-window (display-buffer (marker-buffer action))) |
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226 (goto-char action) |
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227 (recenter 0)) |
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228 (funcall action button)))) |
39643 | 229 |
230 (defun button-label (button) | |
231 "Return BUTTON's text label." | |
232 (buffer-substring-no-properties (button-start button) (button-end button))) | |
233 | |
39916 | 234 (defsubst button-type (button) |
39917 | 235 "Return BUTTON's button-type." |
39916 | 236 (button-get button 'type)) |
237 | |
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238 (defun button-has-type-p (button type) |
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239 "Return t if BUTTON has button-type TYPE, or one of TYPE's subtypes." |
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240 (button-type-subtype-p (button-get button 'type) type)) |
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241 |
39643 | 242 |
243 ;; Creating overlay buttons | |
244 | |
245 ;;;###autoload | |
246 (defun make-button (beg end &rest properties) | |
247 "Make a button from BEG to END in the current buffer. | |
248 The remaining arguments form a sequence of PROPERTY VALUE pairs, | |
39917 | 249 specifying properties to add to the button. |
250 In addition, the keyword argument :type may be used to specify a | |
251 button-type from which to inherit other properties; see | |
252 `define-button-type'. | |
39643 | 253 |
254 Also see `make-text-button', `insert-button'." | |
255 (let ((overlay (make-overlay beg end nil t nil))) | |
256 (while properties | |
257 (button-put overlay (pop properties) (pop properties))) | |
258 ;; Put a pointer to the button in the overlay, so it's easy to get | |
259 ;; when we don't actually have a reference to the overlay. | |
260 (overlay-put overlay 'button overlay) | |
261 ;; If the user didn't specify a type, use the default. | |
262 (unless (overlay-get overlay 'category) | |
263 (overlay-put overlay 'category 'default-button)) | |
264 ;; OVERLAY is the button, so return it | |
265 overlay)) | |
266 | |
267 ;;;###autoload | |
268 (defun insert-button (label &rest properties) | |
269 "Insert a button with the label LABEL. | |
270 The remaining arguments form a sequence of PROPERTY VALUE pairs, | |
39917 | 271 specifying properties to add to the button. |
272 In addition, the keyword argument :type may be used to specify a | |
273 button-type from which to inherit other properties; see | |
274 `define-button-type'. | |
39643 | 275 |
276 Also see `insert-text-button', `make-button'." | |
277 (apply #'make-button | |
278 (prog1 (point) (insert label)) | |
279 (point) | |
280 properties)) | |
281 | |
282 | |
283 ;; Creating text-property buttons | |
284 | |
285 ;;;###autoload | |
286 (defun make-text-button (beg end &rest properties) | |
287 "Make a button from BEG to END in the current buffer. | |
288 The remaining arguments form a sequence of PROPERTY VALUE pairs, | |
39917 | 289 specifying properties to add to the button. |
290 In addition, the keyword argument :type may be used to specify a | |
291 button-type from which to inherit other properties; see | |
292 `define-button-type'. | |
39643 | 293 |
294 This function is like `make-button', except that the button is actually | |
295 part of the text instead of being a property of the buffer. Creating | |
296 large numbers of buttons can also be somewhat faster using | |
297 `make-text-button'. | |
298 | |
299 Also see `insert-text-button'." | |
300 (let (prop val) | |
301 (while properties | |
302 (setq prop (pop properties)) | |
303 (setq val (pop properties)) | |
304 ;; Note that all the following code is basically equivalent to | |
305 ;; `button-put', but we can do it much more efficiently since we | |
306 ;; already have BEG and END. | |
39916 | 307 (cond ((memq prop '(type :type)) |
39643 | 308 ;; We translate a `type' property into a `category' |
309 ;; property, since that's what's actually used by | |
310 ;; text-properties for inheritance. | |
311 (setq prop 'category) | |
312 (setq val (button-category-symbol val))) | |
313 ((eq prop 'category) | |
314 ;; Disallow setting the `category' property directly. | |
315 (error "Button `category' property may not be set directly"))) | |
316 ;; Add the property. | |
317 (put-text-property beg end prop val))) | |
318 ;; Return something that can be used to get at the button. | |
319 beg) | |
320 | |
321 ;;;###autoload | |
322 (defun insert-text-button (label &rest properties) | |
323 "Insert a button with the label LABEL. | |
324 The remaining arguments form a sequence of PROPERTY VALUE pairs, | |
39917 | 325 specifying properties to add to the button. |
326 In addition, the keyword argument :type may be used to specify a | |
327 button-type from which to inherit other properties; see | |
328 `define-button-type'. | |
39643 | 329 |
330 This function is like `insert-button', except that the button is | |
331 actually part of the text instead of being a property of the buffer. | |
332 Creating large numbers of buttons can also be somewhat faster using | |
333 `insert-text-button'. | |
334 | |
335 Also see `make-text-button'." | |
336 (apply #'make-text-button | |
337 (prog1 (point) (insert label)) | |
338 (point) | |
339 properties)) | |
340 | |
341 | |
342 ;; Finding buttons in a buffer | |
343 | |
344 (defun button-at (pos) | |
345 "Return the button at position POS in the current buffer, or nil." | |
346 (let ((button (get-char-property pos 'button))) | |
347 (if (or (overlayp button) (null button)) | |
348 button | |
349 ;; Must be a text-property button; return a marker pointing to it. | |
350 (copy-marker pos t)))) | |
351 | |
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352 (defun next-button (pos &optional count-current) |
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353 "Return the next button after position POS in the current buffer. |
39643 | 354 If COUNT-CURRENT is non-nil, count any button at POS in the search, |
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355 instead of starting at the next button." |
39643 | 356 (unless count-current |
357 ;; Search for the next button boundary. | |
358 (setq pos (next-single-char-property-change pos 'button))) | |
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359 (and (< pos (point-max)) |
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360 (or (button-at pos) |
39643 | 361 ;; We must have originally been on a button, and are now in |
362 ;; the inter-button space. Recurse to find a button. | |
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363 (next-button pos)))) |
39643 | 364 |
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365 (defun previous-button (pos &optional count-current) |
39643 | 366 "Return the Nth button before position POS in the current buffer. |
367 If COUNT-CURRENT is non-nil, count any button at POS in the search, | |
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368 instead of starting at the next button." |
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369 (unless count-current |
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370 (setq pos (previous-single-char-property-change pos 'button))) |
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371 (and (> pos (point-min)) |
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372 (or (button-at (1- pos)) |
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373 ;; We must have originally been on a button, and are now in |
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374 ;; the inter-button space. Recurse to find a button. |
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375 (previous-button pos)))) |
39643 | 376 |
377 | |
378 ;; User commands | |
379 | |
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380 (defun push-button (&optional pos use-mouse-action) |
39643 | 381 "Perform the action specified by a button at location POS. |
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382 POS may be either a buffer position or a mouse-event. If |
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383 USE-MOUSE-ACTION is non-nil, invoke the button's mouse-action |
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384 instead of its normal action; if the button has no mouse-action, |
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385 the normal action is used instead. The action may be either a |
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386 function to call or a marker to display. |
39643 | 387 POS defaults to point, except when `push-button' is invoked |
388 interactively as the result of a mouse-event, in which case, the | |
389 mouse event is used. | |
390 If there's no button at POS, do nothing and return nil, otherwise | |
391 return t." | |
392 (interactive | |
393 (list (if (integerp last-command-event) (point) last-command-event))) | |
394 (if (and (not (integerp pos)) (eventp pos)) | |
395 ;; POS is a mouse event; switch to the proper window/buffer | |
396 (let ((posn (event-start pos))) | |
397 (with-current-buffer (window-buffer (posn-window posn)) | |
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398 (push-button (posn-point posn) t))) |
39643 | 399 ;; POS is just normal position |
400 (let ((button (button-at (or pos (point))))) | |
401 (if (not button) | |
402 nil | |
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403 (button-activate button use-mouse-action) |
39643 | 404 t)))) |
405 | |
406 (defun forward-button (n &optional wrap display-message) | |
407 "Move to the Nth next button, or Nth previous button if N is negative. | |
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408 If N is 0, move to the start of any button at point. |
39643 | 409 If WRAP is non-nil, moving past either end of the buffer continues from the |
410 other end. | |
411 If DISPLAY-MESSAGE is non-nil, the button's help-echo string is displayed. | |
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412 Any button with a non-nil `skip' property is skipped over. |
39643 | 413 Returns the button found." |
414 (interactive "p\nd\nd") | |
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415 (let (button) |
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416 (if (zerop n) |
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417 ;; Move to start of current button |
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418 (if (setq button (button-at (point))) |
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419 (goto-char (button-start button))) |
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420 ;; Move to Nth next button |
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421 (let ((iterator (if (> n 0) #'next-button #'previous-button)) |
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422 (wrap-start (if (> n 0) (point-min) (point-max)))) |
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423 (setq n (abs n)) |
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424 (setq button t) ; just to start the loop |
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425 (while (and (> n 0) button) |
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426 (setq button (funcall iterator (point))) |
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427 (when (and (not button) wrap) |
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428 (setq button (funcall iterator wrap-start t))) |
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429 (when button |
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430 (goto-char (button-start button)) |
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431 (unless (button-get button 'skip) |
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432 (setq n (1- n))))))) |
39643 | 433 (if (null button) |
434 (error (if wrap "No buttons!" "No more buttons")) | |
435 (let ((msg (and display-message (button-get button 'help-echo)))) | |
436 (when msg | |
437 (message "%s" msg))) | |
438 button))) | |
439 | |
440 (defun backward-button (n &optional wrap display-message) | |
441 "Move to the Nth previous button, or Nth next button if N is negative. | |
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442 If N is 0, move to the start of any button at point. |
39643 | 443 If WRAP is non-nil, moving past either end of the buffer continues from the |
444 other end. | |
445 If DISPLAY-MESSAGE is non-nil, the button's help-echo string is displayed. | |
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446 Any button with a non-nil `skip' property is skipped over. |
39643 | 447 Returns the button found." |
448 (interactive "p\nd\nd") | |
449 (forward-button (- n) wrap display-message)) | |
450 | |
451 | |
452 (provide 'button) | |
453 | |
52401 | 454 ;;; arch-tag: 5f2c7627-413b-4097-b282-630f89d9c5e9 |
39643 | 455 ;;; button.el ends here |