Mercurial > emacs
annotate src/syntax.h @ 89330:ee0338e83a2b
(struct coding_detection_info): New structure.
(struct coding_system): Prototype of the member `detector'
adjusted.
(CODING_ANNOTATE_CHARSET_MASK): New macro.
author | Kenichi Handa <handa@m17n.org> |
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date | Mon, 06 Jan 2003 11:36:42 +0000 |
parents | 9a7268b7a742 |
children | 2f877ed80fa6 |
rev | line source |
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486 | 1 /* Declarations having to do with GNU Emacs syntax tables. |
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2 Copyright (C) 1985, 93, 94, 97, 1998, 2002 Free Software Foundation, Inc. |
486 | 3 |
4 This file is part of GNU Emacs. | |
5 | |
6 GNU Emacs is free software; you can redistribute it and/or modify | |
7 it under the terms of the GNU General Public License as published by | |
12244 | 8 the Free Software Foundation; either version 2, or (at your option) |
486 | 9 any later version. |
10 | |
11 GNU Emacs is distributed in the hope that it will be useful, | |
12 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
14 GNU General Public License for more details. | |
15 | |
16 You should have received a copy of the GNU General Public License | |
17 along with GNU Emacs; see the file COPYING. If not, write to | |
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18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
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19 Boston, MA 02111-1307, USA. */ |
486 | 20 |
21 | |
22 extern Lisp_Object Qsyntax_table_p; | |
20349 | 23 extern void update_syntax_table P_ ((int, int, int, Lisp_Object)); |
486 | 24 |
25 /* The standard syntax table is stored where it will automatically | |
26 be used in all new buffers. */ | |
27 #define Vstandard_syntax_table buffer_defaults.syntax_table | |
28 | |
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29 /* A syntax table is a chartable whose elements are cons cells |
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30 (CODE+FLAGS . MATCHING-CHAR). MATCHING-CHAR can be nil if the char |
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31 is not a kind of parenthesis. |
486 | 32 |
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33 The low 8 bits of CODE+FLAGS is a code, as follows: */ |
486 | 34 |
35 enum syntaxcode | |
36 { | |
37 Swhitespace, /* for a whitespace character */ | |
38 Spunct, /* for random punctuation characters */ | |
39 Sword, /* for a word constituent */ | |
40 Ssymbol, /* symbol constituent but not word constituent */ | |
41 Sopen, /* for a beginning delimiter */ | |
42 Sclose, /* for an ending delimiter */ | |
43 Squote, /* for a prefix character like Lisp ' */ | |
44 Sstring, /* for a string-grouping character like Lisp " */ | |
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45 Smath, /* for delimiters like $ in Tex. */ |
486 | 46 Sescape, /* for a character that begins a C-style escape */ |
47 Scharquote, /* for a character that quotes the following character */ | |
48 Scomment, /* for a comment-starting character */ | |
49 Sendcomment, /* for a comment-ending character */ | |
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50 Sinherit, /* use the standard syntax table for this character */ |
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51 Scomment_fence, /* Starts/ends comment which is delimited on the |
20487 | 52 other side by any char with the same syntaxcode. */ |
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53 Sstring_fence, /* Starts/ends string which is delimited on the |
20487 | 54 other side by any char with the same syntaxcode. */ |
486 | 55 Smax /* Upper bound on codes that are meaningful */ |
56 }; | |
57 | |
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58 /* Set the syntax entry VAL for char C in table TABLE. */ |
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59 |
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60 #define SET_RAW_SYNTAX_ENTRY(table, c, val) \ |
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61 CHAR_TABLE_SET ((table), c, (val)) |
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62 |
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63 /* Set the syntax entry VAL for char-range RANGE in table TABLE. |
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64 RANGE is a cons (FROM . TO) specifying the range of characters. */ |
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65 |
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66 #define SET_RAW_SYNTAX_ENTRY_RANGE(table, range, val) \ |
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67 Fset_char_table_range ((table), (range), (val)) |
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68 |
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69 /* SYNTAX_ENTRY fetches the information from the entry for character C |
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70 in syntax table TABLE, or from globally kept data (gl_state). |
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71 Does inheritance. */ |
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72 /* CURRENT_SYNTAX_TABLE gives the syntax table valid for current |
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73 position, it is either the buffer's syntax table, or syntax table |
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74 found in text properties. */ |
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75 |
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76 #ifdef SYNTAX_ENTRY_VIA_PROPERTY |
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77 # define SYNTAX_ENTRY(c) \ |
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78 (gl_state.use_global ? gl_state.global_code : SYNTAX_ENTRY_INT (c)) |
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79 # define CURRENT_SYNTAX_TABLE gl_state.current_syntax_table |
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80 #else |
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81 # define SYNTAX_ENTRY SYNTAX_ENTRY_INT |
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82 # define CURRENT_SYNTAX_TABLE current_buffer->syntax_table |
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83 #endif |
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84 |
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85 #define SYNTAX_ENTRY_INT(c) CHAR_TABLE_REF (CURRENT_SYNTAX_TABLE, (c)) |
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86 |
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87 /* Extract the information from the entry for character C |
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88 in the current syntax table. */ |
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89 |
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90 #ifdef __GNUC__ |
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91 #define SYNTAX(c) \ |
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92 ({ Lisp_Object temp; \ |
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93 temp = SYNTAX_ENTRY (c); \ |
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94 (CONSP (temp) \ |
25640 | 95 ? (enum syntaxcode) (XINT (XCAR (temp)) & 0xff) \ |
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96 : Swhitespace); }) |
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97 |
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98 #define SYNTAX_WITH_FLAGS(c) \ |
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99 ({ Lisp_Object temp; \ |
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100 temp = SYNTAX_ENTRY (c); \ |
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101 (CONSP (temp) \ |
25640 | 102 ? XINT (XCAR (temp)) \ |
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103 : (int) Swhitespace); }) |
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104 |
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105 #define SYNTAX_MATCH(c) \ |
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106 ({ Lisp_Object temp; \ |
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107 temp = SYNTAX_ENTRY (c); \ |
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108 (CONSP (temp) \ |
25640 | 109 ? XCDR (temp) \ |
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110 : Qnil); }) |
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111 #else |
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112 extern Lisp_Object syntax_temp; |
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113 #define SYNTAX(c) \ |
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114 (syntax_temp = SYNTAX_ENTRY ((c)), \ |
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115 (CONSP (syntax_temp) \ |
25640 | 116 ? (enum syntaxcode) (XINT (XCAR (syntax_temp)) & 0xff) \ |
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117 : Swhitespace)) |
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118 |
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119 #define SYNTAX_WITH_FLAGS(c) \ |
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120 (syntax_temp = SYNTAX_ENTRY ((c)), \ |
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121 (CONSP (syntax_temp) \ |
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123 : (int) Swhitespace)) |
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124 |
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125 #define SYNTAX_MATCH(c) \ |
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126 (syntax_temp = SYNTAX_ENTRY ((c)), \ |
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127 (CONSP (syntax_temp) \ |
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129 : Qnil)) |
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130 #endif |
486 | 131 |
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132 /* Then there are seven single-bit flags that have the following meanings: |
486 | 133 1. This character is the first of a two-character comment-start sequence. |
134 2. This character is the second of a two-character comment-start sequence. | |
135 3. This character is the first of a two-character comment-end sequence. | |
136 4. This character is the second of a two-character comment-end sequence. | |
137 5. This character is a prefix, for backward-prefix-chars. | |
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138 6. see below |
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139 7. This character is part of a nestable comment sequence. |
1073 | 140 Note that any two-character sequence whose first character has flag 1 |
141 and whose second character has flag 2 will be interpreted as a comment start. | |
142 | |
143 bit 6 is used to discriminate between two different comment styles. | |
144 Languages such as C++ allow two orthogonal syntax start/end pairs | |
145 and bit 6 is used to determine whether a comment-end or Scommentend | |
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146 ends style a or b. Comment start sequences can start style a or b. |
1073 | 147 Style a is always the default. |
148 */ | |
486 | 149 |
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150 /* These macros extract a particular flag for a given character. */ |
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151 |
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152 #define SYNTAX_COMSTART_FIRST(c) ((SYNTAX_WITH_FLAGS (c) >> 16) & 1) |
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153 |
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154 #define SYNTAX_COMSTART_SECOND(c) ((SYNTAX_WITH_FLAGS (c) >> 17) & 1) |
486 | 155 |
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156 #define SYNTAX_COMEND_FIRST(c) ((SYNTAX_WITH_FLAGS (c) >> 18) & 1) |
486 | 157 |
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158 #define SYNTAX_COMEND_SECOND(c) ((SYNTAX_WITH_FLAGS (c) >> 19) & 1) |
486 | 159 |
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160 #define SYNTAX_PREFIX(c) ((SYNTAX_WITH_FLAGS (c) >> 20) & 1) |
486 | 161 |
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162 #define SYNTAX_COMMENT_STYLE(c) ((SYNTAX_WITH_FLAGS (c) >> 21) & 1) |
1073 | 163 |
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164 #define SYNTAX_COMMENT_NESTED(c) ((SYNTAX_WITH_FLAGS (c) >> 22) & 1) |
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165 |
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166 /* These macros extract specific flags from an integer |
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167 that holds the syntax code and the flags. */ |
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168 |
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169 #define SYNTAX_FLAGS_COMSTART_FIRST(flags) (((flags) >> 16) & 1) |
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170 |
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171 #define SYNTAX_FLAGS_COMSTART_SECOND(flags) (((flags) >> 17) & 1) |
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172 |
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173 #define SYNTAX_FLAGS_COMEND_FIRST(flags) (((flags) >> 18) & 1) |
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174 |
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175 #define SYNTAX_FLAGS_COMEND_SECOND(flags) (((flags) >> 19) & 1) |
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176 |
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177 #define SYNTAX_FLAGS_PREFIX(flags) (((flags) >> 20) & 1) |
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178 |
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179 #define SYNTAX_FLAGS_COMMENT_STYLE(flags) (((flags) >> 21) & 1) |
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180 |
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181 #define SYNTAX_FLAGS_COMMENT_NESTED(flags) (((flags) >> 22) & 1) |
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182 |
486 | 183 /* This array, indexed by a character, contains the syntax code which that |
184 character signifies (as a char). For example, | |
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185 (enum syntaxcode) syntax_spec_code['w'] is Sword. */ |
486 | 186 |
187 extern unsigned char syntax_spec_code[0400]; | |
188 | |
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189 /* Indexed by syntax code, give the letter that describes it. */ |
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190 |
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191 extern char syntax_code_spec[16]; |
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192 |
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193 /* Convert the byte offset BYTEPOS into a character position, |
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194 for the object recorded in gl_state with SETUP_SYNTAX_TABLE_FOR_OBJECT. |
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195 |
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196 The value is meant for use in the UPDATE_SYNTAX_TABLE... macros. |
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197 These macros do nothing when parse_sexp_lookup_properties is 0, |
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198 so we return 0 in that case, for speed. */ |
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199 |
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200 #define SYNTAX_TABLE_BYTE_TO_CHAR(bytepos) \ |
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201 (! parse_sexp_lookup_properties \ |
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202 ? 0 \ |
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203 : STRINGP (gl_state.object) \ |
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204 ? string_byte_to_char (gl_state.object, (bytepos)) \ |
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205 : BUFFERP (gl_state.object) \ |
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206 ? buf_bytepos_to_charpos (XBUFFER (gl_state.object), \ |
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207 (bytepos) + BUF_BEGV_BYTE (XBUFFER (gl_state.object)) - 1) - BUF_BEGV (XBUFFER (gl_state.object)) + 1 \ |
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208 : NILP (gl_state.object) \ |
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209 ? BYTE_TO_CHAR ((bytepos) + BEGV_BYTE - 1) - BEGV + 1 \ |
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210 : (bytepos)) |
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211 |
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212 /* Make syntax table state (gl_state) good for CHARPOS, assuming it is |
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213 currently good for a position before CHARPOS. */ |
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214 |
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215 #define UPDATE_SYNTAX_TABLE_FORWARD(charpos) \ |
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216 (parse_sexp_lookup_properties \ |
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217 && (charpos) >= gl_state.e_property \ |
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218 ? (update_syntax_table ((charpos) + gl_state.offset, 1, 0, \ |
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219 gl_state.object), \ |
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220 1) \ |
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221 : 0) |
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222 |
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223 /* Make syntax table state (gl_state) good for CHARPOS, assuming it is |
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224 currently good for a position after CHARPOS. */ |
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225 |
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226 #define UPDATE_SYNTAX_TABLE_BACKWARD(charpos) \ |
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227 (parse_sexp_lookup_properties \ |
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228 && (charpos) < gl_state.b_property \ |
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229 ? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \ |
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230 gl_state.object), \ |
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231 1) \ |
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232 : 0) |
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233 |
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234 /* Make syntax table good for CHARPOS. */ |
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235 |
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236 #define UPDATE_SYNTAX_TABLE(charpos) \ |
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237 (parse_sexp_lookup_properties \ |
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238 && (charpos) < gl_state.b_property \ |
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239 ? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \ |
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240 gl_state.object), \ |
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241 1) \ |
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242 : (parse_sexp_lookup_properties \ |
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243 && (charpos) >= gl_state.e_property \ |
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244 ? (update_syntax_table ((charpos) + gl_state.offset, 1, 0,\ |
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245 gl_state.object), \ |
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246 1) \ |
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247 : 0)) |
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248 |
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249 /* This macro should be called with FROM at the start of forward |
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250 search, or after the last position of the backward search. It |
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251 makes sure that the first char is picked up with correct table, so |
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252 one does not need to call UPDATE_SYNTAX_TABLE immediately after the |
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253 call. |
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254 Sign of COUNT gives the direction of the search. |
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255 */ |
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256 |
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257 #define SETUP_SYNTAX_TABLE(FROM, COUNT) \ |
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258 if (1) \ |
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259 { \ |
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260 gl_state.b_property = BEGV; \ |
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261 gl_state.e_property = ZV + 1; \ |
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262 gl_state.object = Qnil; \ |
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263 gl_state.use_global = 0; \ |
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264 gl_state.offset = 0; \ |
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265 gl_state.current_syntax_table = current_buffer->syntax_table; \ |
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266 if (parse_sexp_lookup_properties) \ |
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267 if ((COUNT) > 0 || (FROM) > BEGV) \ |
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268 update_syntax_table ((COUNT) > 0 ? (FROM) : (FROM) - 1, (COUNT),\ |
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269 1, Qnil); \ |
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270 } \ |
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271 else |
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272 |
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273 /* Same as above, but in OBJECT. If OBJECT is nil, use current buffer. |
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274 If it is t, ignore properties altogether. |
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275 |
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276 This is meant for regex.c to use. For buffers, regex.c passes arguments |
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277 to the UPDATE_SYNTAX_TABLE macros which are relative to BEGV. |
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278 So if it is a buffer, we set the offset field to BEGV. */ |
486 | 279 |
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280 #define SETUP_SYNTAX_TABLE_FOR_OBJECT(OBJECT, FROM, COUNT) \ |
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281 if (1) \ |
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282 { \ |
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283 gl_state.object = (OBJECT); \ |
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284 if (BUFFERP (gl_state.object)) \ |
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285 { \ |
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286 struct buffer *buf = XBUFFER (gl_state.object); \ |
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287 gl_state.b_property = 1; \ |
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288 gl_state.e_property = BUF_ZV (buf) - BUF_BEGV (buf) + 1; \ |
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289 gl_state.offset = BUF_BEGV (buf) - 1; \ |
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290 } \ |
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291 else if (NILP (gl_state.object)) \ |
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292 { \ |
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293 gl_state.b_property = 1; \ |
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294 gl_state.e_property = ZV - BEGV + 1; \ |
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295 gl_state.offset = BEGV - 1; \ |
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296 } \ |
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297 else if (EQ (gl_state.object, Qt)) \ |
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298 { \ |
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299 gl_state.b_property = 0; \ |
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300 gl_state.e_property = 1500000000; \ |
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301 gl_state.offset = 0; \ |
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302 } \ |
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303 else \ |
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304 { \ |
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305 gl_state.b_property = 0; \ |
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306 gl_state.e_property = 1 + XSTRING (gl_state.object)->size; \ |
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307 gl_state.offset = 0; \ |
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308 } \ |
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309 gl_state.use_global = 0; \ |
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310 gl_state.current_syntax_table = current_buffer->syntax_table; \ |
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311 if (parse_sexp_lookup_properties) \ |
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312 update_syntax_table (((FROM) + gl_state.offset \ |
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313 + (COUNT > 0 ? 0 : -1)), \ |
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314 COUNT, 1, gl_state.object); \ |
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315 } \ |
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316 else |
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317 |
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318 struct gl_state_s |
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319 { |
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320 Lisp_Object object; /* The object we are scanning. */ |
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321 int start; /* Where to stop. */ |
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322 int stop; /* Where to stop. */ |
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323 int use_global; /* Whether to use global_code |
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324 or c_s_t. */ |
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325 Lisp_Object global_code; /* Syntax code of current char. */ |
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326 Lisp_Object current_syntax_table; /* Syntax table for current pos. */ |
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327 Lisp_Object old_prop; /* Syntax-table prop at prev pos. */ |
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328 int b_property; /* First index where c_s_t is valid. */ |
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329 int e_property; /* First index where c_s_t is |
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330 not valid. */ |
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331 INTERVAL forward_i; /* Where to start lookup on forward */ |
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332 INTERVAL backward_i; /* or backward movement. The |
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333 data in c_s_t is valid |
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334 between these intervals, |
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335 and possibly at the |
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336 intervals too, depending |
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337 on: */ |
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338 /* Offset for positions specified to UPDATE_SYNTAX_TABLE. */ |
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339 int offset; |
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340 }; |
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341 |
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342 extern struct gl_state_s gl_state; |
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343 extern int parse_sexp_lookup_properties; |
20349 | 344 extern INTERVAL interval_of P_ ((int, Lisp_Object)); |
345 | |
346 extern int scan_words P_ ((int, int)); |