annotate src/fontset.h @ 19644:f0c278dad88e

(ispell-region): Take acount of the fact that `ispell' will return OFFSET by counting non-ASCII characters as one. (ispell-dictionary-alist-1): Add coding systems to each entry. (ispell-dictionary-alist-2): Likewise. (ispell-get-coding-system): New function. (ispell-decode-string): New function. (ispell-get-casechars): Decode the string if necessary. (ispell-get-not-casechars, ispell-get-otherchars): Likewise.
author Kenichi Handa <handa@m17n.org>
date Mon, 01 Sep 1997 07:17:07 +0000
parents 7574338c92e2
children 1507c5324f4c
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1 /* Header for fontset handler.
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2 Copyright (C) 1995, 1997 Electrotechnical Laboratory, JAPAN.
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3 Licensed to the Free Software Foundation.
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4
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5 This file is part of GNU Emacs.
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6
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7 GNU Emacs is free software; you can redistribute it and/or modify
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8 it under the terms of the GNU General Public License as published by
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9 the Free Software Foundation; either version 2, or (at your option)
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10 any later version.
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11
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12 GNU Emacs is distributed in the hope that it will be useful,
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13 but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 GNU General Public License for more details.
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16
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17 You should have received a copy of the GNU General Public License
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18 along with GNU Emacs; see the file COPYING. If not, write to
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19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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20 Boston, MA 02111-1307, USA. */
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21
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22 #ifndef _FONTSET_H
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23 #define _FONTSET_H
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24
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25 /*
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26
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27 #define GENERIC_FONT_PTR void
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28
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29 /* This data type is used for the font_table field of window system
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30 depending data area (e.g. struct x_display_info on X window). */
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31
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32 struct font_info
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33 {
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34 /* Pointer to window system dependent font structure. On X window,
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35 this value should be coerced to (XFontStruct *). */
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36 void *font;
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37
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38 /* Index number of the font. */
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39 int font_idx;
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40
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41 /* Name to be used to find the font. */
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42 char *name;
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43
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44 /* Full name of the font given by a window system. */
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45 char *full_name;
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46
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47 /* Charset of characters displayed by the font. */
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48 int charset;
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49
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50 /* Maximum bound width over all existing characters of the font. On
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51 X window, this is same as (font->max_bounds.width) */
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52 int size;
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53
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54 /* Height of the font. On X window, this is same as (font->ascent
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55 + font->descent). */
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56 int height;
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57
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58 /* Encodings of the font indexed by CHARSET. The value an integer
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59 0, 1, 2, or 3:
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60 0: code points 0x20..0x7F or 0x2020..0x7F7F are used
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61 1: code points 0xA0..0xFF or 0xA0A0..0xFFFF are used
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62 2: code points 0x20A0..0x7FFF are used
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63 3: code points 0xA020..0xFF7F are used
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64 For instance, ASCII and Latin-1 characters may use the same font
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65 but different code points (ASCII uses 0x20..0x7F and Latin-1 uses
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66 0xA0..0xFF).
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67
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68 If the value can't be decided from information of the font, we
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69 consult `font-encoding-alist' to get of the corresponding charset
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70 whose default value is defined in lisp/fontset.el. Since there's
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71 no charset whose id is 1, we use encoding[1] to store the
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72 encoding information decided by the font itself. */
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73 unsigned char encoding[MAX_CHARSET + 1];
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74
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75 /* The baseline position of a font is normally `ascent' value of the
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76 font. However, there exists many fonts which don't set `ascent'
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77 an appropriate value to be used as baseline position. This is
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78 typical in such ASCII fonts which are designed to be used with
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79 Chinese, Japanese, Korean characters. When we use mixture of
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80 such fonts and normal fonts (having correct `ascent' value), a
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81 display line gets very ugly. Since we have no way to fix it
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82 automatically, it is users responsibility to supply well designed
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83 fonts or correct `ascent' value of fonts. But, the latter
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84 requires heavy work (modifying all bitmap data in BDF files).
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85 So, Emacs accepts a private font property
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86 `_MULE_BASELINE_OFFSET'. If a font has this property, we
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87 calculate the baseline position by subtracting the value from
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88 `ascent'. In other words, the value indicates how many bits
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89 higher we should draw a character of the font than normal ASCII
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90 text for a better looking.
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91
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92 We also have to consider the fact that the concept of `baseline'
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93 differs among languages to which each character belongs. For
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94 instance, baseline should be at the bottom most position of all
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95 glyphs for Chinese, Japanese, and Korean. But, many of existing
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96 fonts for those characters doesn't have correct `ascent' values
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97 because they are designed to be used with ASCII fonts. To
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98 display characters of different language on the same line, the
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99 best way will be to arrange them in the middle of the line. So,
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100 in such a case, again, we utilize the font property
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101 `_MULE_BASELINE_OFFSET'. If the value is larger than `ascent' we
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102 calculate baseline so that a character is arranged in the middle
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103 of a line. */
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104
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105 int baseline_offset;
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106
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107 /* Non zero means a character should be composed at a position
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108 relative to the height (or depth) of previous glyphs in the
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109 following cases:
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110 (1) The bottom of the character is higher than this value. In
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111 this case, the character is drawn above the previous glyphs.
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112 (2) The top of the character is lower than 0 (i.e. baseline
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113 height). In this case, the character is drawn beneath the
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114 previous glyphs.
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115
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116 This value is taken from a private font property
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117 `_MULE_RELATIVE_COMPOSE' which is introduced by Emacs. */
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118 int relative_compose;
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119
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120 /* Non zero means an ascent value to be used for a character
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121 registered in char-table `use-default-ascent'. */
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122 int default_ascent;
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123
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124 /* CCL program to calculate code points of the font. */
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125 struct ccl_program *font_encoder;
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126 };
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127
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128 /* A value which may appear in the member encoding of struch font_info
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129 indicating that a font itself doesn't tell which encoding to be
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130 used. */
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131 #define FONT_ENCODING_NOT_DECIDED 4
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132
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133 #define FONT_NOT_OPENED -1
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134 #define FONT_NOT_FOUND -2
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135
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136 struct fontset_info
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137 {
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138 /* Name of the fontset. */
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139 char *name;
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140
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141 /* Size of the fontset. This is the same as the size of ASCII font
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142 of this fontset. */
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143 int size;
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144
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145 /* Height of the tallest font in the fontset. */
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146 int height;
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147
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148 /* Table of font name for each character set. */
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149 char *fontname[MAX_CHARSET + 1];
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150
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151 /* Table of index numbers of fonts indexed by charset. If a font is
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152 not yet loaded, the value is -1 (FONT_NOT_OPENED). If font
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153 loading is failed, the value is -2 (FONT_NOT_FOUND). */
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154 int font_indexes[MAX_CHARSET + 1];
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155 };
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156
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157 /* This data type is used for the fontset_data field of struct frame. */
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158
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159 struct fontset_data
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160 {
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161 /* A table of pointers to all the fontsets. */
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162 struct fontset_info **fontset_table;
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163
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164 /* The current capacity of fontset_table. */
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165 int fontset_table_size;
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166
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167 /* The number of fontsets actually stored in fontset_table.
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168 fontset_table[n] is used and valid iff 0 <= n < n_fontsets.
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169 0 <= n_fontsets <= fontset_table_size. */
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170 int n_fontsets;
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171 };
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172
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173 /* The following six are window system dependent functions.
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174 Initialization routine of each window system should set appropriate
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175 functions to these variables. For instance, in case of X window,
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176 x_term_init does this. */
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177
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178 /* Return a pointer to struct font_info of font FONT_IDX of frame F. */
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179 extern struct font_info *(*get_font_info_func) (/* FRAME_PTR f;
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180 int font_idx */);
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181
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182 /* Return a list of font names which matches PATTERN. See the document of
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183 `x-list-fonts' for more detail. */
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184 extern Lisp_Object (*list_fonts_func) (/* Lisp_Object pattern, face, frame,
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185 width */);
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186
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187 /* Load a font named NAME for frame F and return a pointer to the
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188 information of the loaded font. If loading is failed, return -1. */
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189 extern struct font_info *(*load_font_func) (/* FRAME_PTR f; char *name */);
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190
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191 /* Return a pointer to struct font_info of a font named NAME for frame F.
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192 If no such font is loaded, return NULL. */
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193 extern struct font_info *(*query_font_func) (/* FRAME_PTR f; char *name */);
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194
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195 /* Additional function for setting fontset or changing fontset
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196 contents of frame F. This function may change the coordinate of
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197 the frame. */
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198 extern void (*set_frame_fontset_func) (/* FRAME_PTR f; Lisp_Object arg, oldval */);
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199
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200 /* Check if any window system is used now. */
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201 extern void (*check_window_system_func) ();
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202
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203 extern struct fontset_data *alloc_fontset_data ();
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204 extern void free_fontset_data ();
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205 extern struct font_info *fs_load_font ();
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206 extern Lisp_Object list_fontsets ();
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207 extern Lisp_Object Vglobal_fontset_alist;
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208
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209 extern Lisp_Object Qfontset;
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210 extern Lisp_Object Vuse_default_ascent;
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211 extern Lisp_Object Vignore_relative_composition;
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212 extern Lisp_Object Valternate_fontname_alist;
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213 extern Lisp_Object Vhighlight_wrong_size_font;
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214 extern Lisp_Object Vclip_large_size_font;
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215
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216 extern int font_idx_temp;
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217
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218 /* Load a font named FONTNAME for displaying CHARSET on frame F.
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219 All fonts for frame F is stored in a table pointed by FONT_TABLE.
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220 Return a pointer to the struct font_info of the loaded font.
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221 If loading fails, return 0;
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222 If FONTNAME is NULL, the name is taken from the information of FONTSET.
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223 If FONTSET is given, try to load a font whose size matches that of
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224 FONTSET, and, the font index is stored in the table for FONTSET. */
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225
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226 #define FS_LOAD_FONT(f, font_table, charset, fontname, fontset) \
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227 (fontset >= 0 && fontset < FRAME_FONTSET_DATA (f)->n_fontsets \
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228 && (font_idx_temp = (FRAME_FONTSET_DATA (f) \
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229 ->fontset_table[fontset]->font_indexes[charset]), \
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230 font_idx_temp >= 0) \
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231 ? font_table + font_idx_temp \
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232 : fs_load_font (f, font_table, charset, fontname, fontset))
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233
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234 #endif /* _FONTSET_H */