annotate lisp/emacs-lisp/levents.el @ 83220:fe1db7935e1a

Fix core dump in redisplay window. (Reported by Yoshiaki Kasahara.) Plus cleanups. * src/xdisp.c (handle_single_display_prop): Use FRAME_WINDOW_P instead of checking against specific frame types. Ignore images on non-window frames. (echo_area_display): Use FRAME_INITIAL_P to check for initial frame. (redisplay_preserve_echo_area): Update for multi-tty support. (redisplay_window): Don't bother with toolbars, fringe bitmaps or vertical borders on tty frames. (display_line): Remove superflous #ifdefs. git-archimport-id: lorentey@elte.hu--2004/emacs--multi-tty--0--patch-260
author Karoly Lorentey <lorentey@elte.hu>
date Thu, 14 Oct 2004 14:58:43 +0000
parents 695cf19ef79e
children 18a818a2ee7c 375f2633d815
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1 ;;; levents.el --- emulate the Lucid event data type and associated functions
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2
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3 ;; Copyright (C) 1993, 2001 Free Software Foundation, Inc.
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4
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5 ;; Maintainer: FSF
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6 ;; Keywords: emulations
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7
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8 ;; This file is part of GNU Emacs.
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9
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10 ;; GNU Emacs is free software; you can redistribute it and/or modify
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11 ;; it under the terms of the GNU General Public License as published by
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12 ;; the Free Software Foundation; either version 2, or (at your option)
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13 ;; any later version.
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14
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15 ;; GNU Emacs is distributed in the hope that it will be useful,
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16 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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17 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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18 ;; GNU General Public License for more details.
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19
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20 ;; You should have received a copy of the GNU General Public License
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21 ;; along with GNU Emacs; see the file COPYING. If not, write to the
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22 ;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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23 ;; Boston, MA 02111-1307, USA.
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24
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25 ;;; Commentary:
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26
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27 ;; Things we cannot emulate in Lisp:
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28 ;; It is not possible to emulate current-mouse-event as a variable,
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29 ;; though it is not hard to obtain the data from (this-command-keys).
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30
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31 ;; We do not have a variable unread-command-event;
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32 ;; instead, we have the more general unread-command-events.
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33
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34 ;; Our read-key-sequence and read-char are not precisely
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35 ;; compatible with those in Lucid Emacs, but they should work ok.
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36
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37 ;;; Code:
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38
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39 (defun next-command-event (event)
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40 (error "You must rewrite to use `read-command-event' instead of `next-command-event'"))
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41
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42 (defun next-event (event)
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43 (error "You must rewrite to use `read-event' instead of `next-event'"))
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44
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45 (defun dispatch-event (event)
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46 (error "`dispatch-event' not supported"))
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47
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48 ;; Make events of type eval, menu and timeout
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49 ;; execute properly.
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50
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51 (define-key global-map [menu] 'execute-eval-event)
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52 (define-key global-map [timeout] 'execute-eval-event)
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53 (define-key global-map [eval] 'execute-eval-event)
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54
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55 (defun execute-eval-event (event)
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56 (interactive "e")
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57 (funcall (nth 1 event) (nth 2 event)))
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58
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59 (put 'eval 'event-symbol-elements '(eval))
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60 (put 'menu 'event-symbol-elements '(eval))
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61 (put 'timeout 'event-symbol-elements '(eval))
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62
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63 (defun allocate-event ()
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64 "Returns an empty event structure.
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65 In this emulation, it returns nil."
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66 nil)
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67
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68 (defun button-press-event-p (obj)
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69 "True if the argument is a mouse-button-press event object."
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70 (and (consp obj) (symbolp (car obj))
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71 (memq 'down (get (car obj) 'event-symbol-elements))))
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72
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73 (defun button-release-event-p (obj)
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74 "True if the argument is a mouse-button-release event object."
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75 (and (consp obj) (symbolp (car obj))
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76 (or (memq 'click (get (car obj) 'event-symbol-elements))
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77 (memq 'drag (get (car obj) 'event-symbol-elements)))))
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78
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79 (defun button-event-p (obj)
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80 "True if the argument is a mouse-button press or release event object."
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81 (and (consp obj) (symbolp (car obj))
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82 (or (memq 'click (get (car obj) 'event-symbol-elements))
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83 (memq 'down (get (car obj) 'event-symbol-elements))
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84 (memq 'drag (get (car obj) 'event-symbol-elements)))))
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85
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86 (defun mouse-event-p (obj)
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87 "True if the argument is a mouse-button press or release event object."
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88 (and (consp obj) (symbolp (car obj))
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89 (or (eq (car obj) 'mouse-movement)
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90 (memq 'click (get (car obj) 'event-symbol-elements))
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91 (memq 'down (get (car obj) 'event-symbol-elements))
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92 (memq 'drag (get (car obj) 'event-symbol-elements)))))
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93
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94 (defun character-to-event (ch &optional event)
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95 "Converts a numeric ASCII value to an event structure, replete with
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96 bucky bits. The character is the first argument, and the event to fill
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97 in is the second. This function contains knowledge about what the codes
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98 mean -- for example, the number 9 is converted to the character Tab,
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99 not the distinct character Control-I.
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100
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101 Beware that character-to-event and event-to-character are not strictly
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102 inverse functions, since events contain much more information than the
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103 ASCII character set can encode."
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104 ch)
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105
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106 (defun copy-event (event1 &optional event2)
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107 "Make a copy of the given event object.
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108 In this emulation, `copy-event' just returns its argument."
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109 event1)
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110
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111 (defun deallocate-event (event)
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112 "Allow the given event structure to be reused.
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113 In actual Lucid Emacs, you MUST NOT use this event object after
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114 calling this function with it. You will lose. It is not necessary to
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115 call this function, as event objects are garbage- collected like all
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116 other objects; however, it may be more efficient to explicitly
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117 deallocate events when you are sure that that is safe.
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118
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119 This emulation does not actually deallocate or reuse events
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120 except via garbage collection and `cons'."
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121 nil)
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122
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123 (defun enqueue-eval-event: (function object)
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124 "Add an eval event to the back of the queue.
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125 It will be the next event read after all pending events."
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126 (setq unread-command-events
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127 (nconc unread-command-events
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128 (list (list 'eval function object)))))
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129
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130 (defun eval-event-p (obj)
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131 "True if the argument is an eval or menu event object."
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132 (eq (car-safe obj) 'eval))
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133
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134 (defun event-button (event)
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135 "Return the button-number of the given mouse-button-press event."
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136 (let ((sym (car (get (car event) 'event-symbol-elements))))
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137 (cdr (assq sym '((mouse-1 . 1) (mouse-2 . 2) (mouse-3 . 3)
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138 (mouse-4 . 4) (mouse-5 . 5))))))
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139
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140 (defun event-function (event)
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141 "Return the callback function of the given timeout, menu, or eval event."
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142 (nth 1 event))
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143
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144 (defun event-key (event)
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145 "Returns the KeySym of the given key-press event.
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146 The value is an ASCII printing character (not upper case) or a symbol."
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147 (if (symbolp event)
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148 (car (get event 'event-symbol-elements))
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149 (let ((base (logand event (1- (lsh 1 18)))))
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150 (downcase (if (< base 32) (logior base 64) base)))))
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151
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152 (defun event-object (event)
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153 "Returns the function argument of the given timeout, menu, or eval event."
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154 (nth 2 event))
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155
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156 (defun event-point (event)
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157 "Returns the character position of the given mouse-related event.
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158 If the event did not occur over a window, or did
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159 not occur over text, then this returns nil. Otherwise, it returns an index
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160 into the buffer visible in the event's window."
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161 (posn-point (event-end event)))
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162
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163 ;; Return position of start of line LINE in WINDOW.
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164 ;; If LINE is nil, return the last position
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165 ;; visible in WINDOW.
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166 (defun event-closest-point-1 (window &optional line)
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167 (let* ((total (- (window-height window)
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168 (if (window-minibuffer-p window)
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169 0 1)))
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170 (distance (or line total)))
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171 (save-excursion
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172 (goto-char (window-start window))
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173 (if (= (vertical-motion distance) distance)
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174 (if (not line)
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175 (forward-char -1)))
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176 (point))))
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177
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178 (defun event-closest-point (event &optional start-window)
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179 "Return the nearest position to where EVENT ended its motion.
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180 This is computed for the window where EVENT's motion started,
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181 or for window WINDOW if that is specified."
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182 (or start-window (setq start-window (posn-window (event-start event))))
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183 (if (eq start-window (posn-window (event-end event)))
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184 (if (eq (event-point event) 'vertical-line)
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185 (event-closest-point-1 start-window
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186 (cdr (posn-col-row (event-end event))))
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187 (if (eq (event-point event) 'mode-line)
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188 (event-closest-point-1 start-window)
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189 (event-point event)))
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190 ;; EVENT ended in some other window.
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191 (let* ((end-w (posn-window (event-end event)))
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192 (end-w-top)
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193 (w-top (nth 1 (window-edges start-window))))
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194 (setq end-w-top
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195 (if (windowp end-w)
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196 (nth 1 (window-edges end-w))
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197 (/ (cdr (posn-x-y (event-end event)))
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198 (frame-char-height end-w))))
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199 (if (>= end-w-top w-top)
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200 (event-closest-point-1 start-window)
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201 (window-start start-window)))))
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202
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203 (defun event-process (event)
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204 "Returns the process of the given process-output event."
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205 (nth 1 event))
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206
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207 (defun event-timestamp (event)
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208 "Returns the timestamp of the given event object.
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209 In Lucid Emacs, this works for any kind of event.
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210 In this emulation, it returns nil for non-mouse-related events."
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211 (and (listp event)
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212 (posn-timestamp (event-end event))))
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213
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214 (defun event-to-character (event &optional lenient)
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215 "Returns the closest ASCII approximation to the given event object.
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216 If the event isn't a keypress, this returns nil.
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217 If the second argument is non-nil, then this is lenient in its
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218 translation; it will ignore modifier keys other than control and meta,
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219 and will ignore the shift modifier on those characters which have no
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220 shifted ASCII equivalent (Control-Shift-A for example, will be mapped to
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221 the same ASCII code as Control-A.) If the second arg is nil, then nil
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222 will be returned for events which have no direct ASCII equivalent."
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223 (if (symbolp event)
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224 (and lenient
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225 (cdr (assq event '((backspace . 8) (delete . 127) (tab . 9)
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226 (return . 10) (enter . 10)))))
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227 ;; Our interpretation is, ASCII means anything a number can represent.
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228 (if (integerp event)
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229 event nil)))
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230
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231 (defun event-window (event)
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232 "Returns the window of the given mouse-related event object."
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233 (posn-window (event-end event)))
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234
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235 (defun event-x (event)
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236 "Returns the X position in characters of the given mouse-related event."
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237 (/ (car (posn-col-row (event-end event)))
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238 (frame-char-width (window-frame (event-window event)))))
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239
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240 (defun event-x-pixel (event)
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241 "Returns the X position in pixels of the given mouse-related event."
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242 (car (posn-col-row (event-end event))))
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243
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244 (defun event-y (event)
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245 "Returns the Y position in characters of the given mouse-related event."
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246 (/ (cdr (posn-col-row (event-end event)))
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247 (frame-char-height (window-frame (event-window event)))))
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248
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249 (defun event-y-pixel (event)
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250 "Returns the Y position in pixels of the given mouse-related event."
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251 (cdr (posn-col-row (event-end event))))
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252
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253 (defun key-press-event-p (obj)
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254 "True if the argument is a keyboard event object."
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255 (or (integerp obj)
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256 (and (symbolp obj)
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257 (get obj 'event-symbol-elements))))
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258
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259 (defun menu-event-p (obj)
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260 "True if the argument is a menu event object."
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261 (eq (car-safe obj) 'menu))
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262
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263 (defun motion-event-p (obj)
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264 "True if the argument is a mouse-motion event object."
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265 (eq (car-safe obj) 'mouse-movement))
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266
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267 (defun read-command-event ()
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268 "Return the next keyboard or mouse event; execute other events.
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269 This is similar to the function `next-command-event' of Lucid Emacs,
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270 but different in that it returns the event rather than filling in
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271 an existing event object."
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272 (let (event)
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273 (while (progn
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274 (setq event (read-event))
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275 (not (or (key-press-event-p event)
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276 (button-press-event-p event)
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277 (button-release-event-p event)
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278 (menu-event-p event))))
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279 (let ((type (car-safe event)))
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280 (cond ((eq type 'eval)
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281 (funcall (nth 1 event) (nth 2 event)))
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282 ((eq type 'switch-frame)
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283 (select-frame (nth 1 event))))))
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284 event))
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285
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286 (defun process-event-p (obj)
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287 "True if the argument is a process-output event object.
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288 GNU Emacs 19 does not currently generate process-output events."
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289 (eq (car-safe obj) 'process))
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290
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291 (provide 'levents)
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292
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293 ;;; arch-tag: a80c21da-69d7-46de-9cdb-5f68577b5525
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294 ;;; levents.el ends here