2232
|
1 ;;; levents.el --- emulate the Lucid event data type and associated functions.
|
|
2
|
2034
|
3 ;; Copyright (C) 1993 Free Software Foundation, Inc.
|
|
4
|
|
5 ;; This file is part of GNU Emacs.
|
|
6
|
|
7 ;; GNU Emacs is free software; you can redistribute it and/or modify
|
|
8 ;; it under the terms of the GNU General Public License as published by
|
|
9 ;; the Free Software Foundation; either version 2, or (at your option)
|
|
10 ;; any later version.
|
|
11
|
|
12 ;; GNU Emacs is distributed in the hope that it will be useful,
|
|
13 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
14 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
15 ;; GNU General Public License for more details.
|
|
16
|
|
17 ;; You should have received a copy of the GNU General Public License
|
14169
|
18 ;; along with GNU Emacs; see the file COPYING. If not, write to the
|
|
19 ;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
20 ;; Boston, MA 02111-1307, USA.
|
2034
|
21
|
2232
|
22 ;;; Commentary:
|
2034
|
23
|
|
24 ;; Things we cannot emulate in Lisp:
|
|
25 ;; It is not possible to emulate current-mouse-event as a variable,
|
|
26 ;; though it is not hard to obtain the data from (this-command-keys).
|
|
27
|
|
28 ;; We do not have a variable unread-command-event;
|
|
29 ;; instead, we have the more general unread-command-events.
|
|
30
|
2039
|
31 ;; Our read-key-sequence and read-char are not precisely
|
|
32 ;; compatible with those in Lucid Emacs, but they should work ok.
|
2034
|
33
|
|
34 ;;; Code:
|
|
35
|
2057
|
36 (defun next-command-event (event)
|
|
37 (error "You must rewrite to use `read-command-event' instead of `next-command-event'"))
|
|
38
|
|
39 (defun next-event (event)
|
|
40 (error "You must rewrite to use `read-event' instead of `next-event'"))
|
|
41
|
|
42 (defun dispatch-event (event)
|
|
43 (error "`dispatch-event' not supported"))
|
|
44
|
2034
|
45 ;; Make events of type eval, menu and timeout
|
|
46 ;; execute properly.
|
|
47
|
|
48 (define-key global-map [menu] 'execute-eval-event)
|
|
49 (define-key global-map [timeout] 'execute-eval-event)
|
|
50 (define-key global-map [eval] 'execute-eval-event)
|
|
51
|
|
52 (defun execute-eval-event (event)
|
|
53 (interactive "e")
|
|
54 (funcall (nth 1 event) (nth 2 event)))
|
|
55
|
|
56 (put 'eval 'event-symbol-elements '(eval))
|
|
57 (put 'menu 'event-symbol-elements '(eval))
|
|
58 (put 'timeout 'event-symbol-elements '(eval))
|
|
59
|
|
60 (defun allocate-event ()
|
|
61 "Returns an empty event structure.
|
|
62 In this emulation, it returns nil."
|
|
63 nil)
|
|
64
|
|
65 (defun button-press-event-p (obj)
|
|
66 "True if the argument is a mouse-button-press event object."
|
|
67 (and (consp obj) (symbolp (car obj))
|
|
68 (memq 'down (get (car obj) 'event-symbol-elements))))
|
|
69
|
|
70 (defun button-release-event-p (obj)
|
|
71 "True if the argument is a mouse-button-release event object."
|
|
72 (and (consp obj) (symbolp (car obj))
|
|
73 (or (memq 'click (get (car obj) 'event-symbol-elements))
|
|
74 (memq 'drag (get (car obj) 'event-symbol-elements)))))
|
|
75
|
|
76 (defun character-to-event (ch &optional event)
|
|
77 "Converts a numeric ASCII value to an event structure, replete with
|
|
78 bucky bits. The character is the first argument, and the event to fill
|
|
79 in is the second. This function contains knowledge about what the codes
|
|
80 mean -- for example, the number 9 is converted to the character Tab,
|
|
81 not the distinct character Control-I.
|
|
82
|
|
83 Beware that character-to-event and event-to-character are not strictly
|
|
84 inverse functions, since events contain much more information than the
|
|
85 ASCII character set can encode."
|
|
86 ch)
|
|
87
|
|
88 (defun copy-event (event1 &optional event2)
|
|
89 "Make a copy of the given event object.
|
|
90 In this emulation, `copy-event' just returns its argument."
|
|
91 event1)
|
|
92
|
|
93 (defun deallocate-event (event)
|
|
94 "Allow the given event structure to be reused.
|
|
95 In actual Lucid Emacs, you MUST NOT use this event object after
|
|
96 calling this function with it. You will lose. It is not necessary to
|
|
97 call this function, as event objects are garbage- collected like all
|
|
98 other objects; however, it may be more efficient to explicitly
|
|
99 deallocate events when you are sure that that is safe.
|
|
100
|
|
101 This emulation does not actually deallocate or reuse events
|
|
102 except via garbage collection and `cons'."
|
|
103 nil)
|
|
104
|
|
105 (defun enqueue-eval-event: (function object)
|
|
106 "Add an eval event to the back of the queue.
|
|
107 It will be the next event read after all pending events."
|
|
108 (setq unread-command-events
|
|
109 (nconc unread-command-events
|
|
110 (list (list 'eval function object)))))
|
|
111
|
|
112 (defun eval-event-p (obj)
|
|
113 "True if the argument is an eval or menu event object."
|
|
114 (eq (car-safe obj) 'eval))
|
|
115
|
|
116 (defun event-button (event)
|
|
117 "Return the button-number of the given mouse-button-press event."
|
|
118 (let ((sym (car (get (car event) 'event-symbol-elements))))
|
|
119 (cdr (assq sym '((mouse-1 . 1) (mouse-2 . 2) (mouse-3 . 3)
|
|
120 (mouse-4 . 4) (mouse-5 . 5))))))
|
|
121
|
|
122 (defun event-function (event)
|
|
123 "Return the callback function of the given timeout, menu, or eval event."
|
|
124 (nth 1 event))
|
|
125
|
|
126 (defun event-key (event)
|
|
127 "Returns the KeySym of the given key-press event.
|
|
128 The value is an ASCII printing character (not upper case) or a symbol."
|
|
129 (if (symbolp event)
|
|
130 (car (get event 'event-symbol-elements))
|
|
131 (let ((base (logand event (1- (lsh 1 18)))))
|
|
132 (downcase (if (< base 32) (logior base 64) base)))))
|
|
133
|
|
134 (defun event-object (event)
|
|
135 "Returns the function argument of the given timeout, menu, or eval event."
|
|
136 (nth 2 event))
|
|
137
|
|
138 (defun event-point (event)
|
|
139 "Returns the character position of the given mouse-related event.
|
|
140 If the event did not occur over a window, or did
|
|
141 not occur over text, then this returns nil. Otherwise, it returns an index
|
|
142 into the buffer visible in the event's window."
|
|
143 (posn-point (event-end event)))
|
|
144
|
|
145 (defun event-process (event)
|
|
146 "Returns the process of the given process-output event."
|
|
147 (nth 1 event))
|
|
148
|
|
149 (defun event-timestamp (event)
|
|
150 "Returns the timestamp of the given event object.
|
|
151 In Lucid Emacs, this works for any kind of event.
|
|
152 In this emulation, it returns nil for non-mouse-related events."
|
|
153 (and (listp event)
|
|
154 (posn-timestamp (event-end event))))
|
|
155
|
|
156 (defun event-to-character (event &optional lenient)
|
|
157 "Returns the closest ASCII approximation to the given event object.
|
|
158 If the event isn't a keypress, this returns nil.
|
|
159 If the second argument is non-nil, then this is lenient in its
|
|
160 translation; it will ignore modifier keys other than control and meta,
|
|
161 and will ignore the shift modifier on those characters which have no
|
|
162 shifted ASCII equivalent (Control-Shift-A for example, will be mapped to
|
|
163 the same ASCII code as Control-A.) If the second arg is nil, then nil
|
|
164 will be returned for events which have no direct ASCII equivalent."
|
|
165 (if (symbolp event)
|
|
166 (and lenient
|
|
167 (cdr (assq event '((backspace . 8) (delete . 127) (tab . 9)
|
|
168 (return . 10) (enter . 10)))))
|
|
169 ;; Our interpretation is, ASCII means anything a number can represent.
|
|
170 (if (integerp event)
|
|
171 event nil)))
|
|
172
|
|
173 (defun event-window (event)
|
|
174 "Returns the window of the given mouse-related event object."
|
|
175 (posn-window (event-end event)))
|
|
176
|
|
177 (defun event-x (event)
|
|
178 "Returns the X position in characters of the given mouse-related event."
|
|
179 (/ (car (posn-col-row (event-end event)))
|
2066
|
180 (frame-char-width (window-frame (event-window event)))))
|
2034
|
181
|
|
182 (defun event-x-pixel (event)
|
|
183 "Returns the X position in pixels of the given mouse-related event."
|
|
184 (car (posn-col-row (event-end event))))
|
|
185
|
|
186 (defun event-y (event)
|
|
187 "Returns the Y position in characters of the given mouse-related event."
|
|
188 (/ (cdr (posn-col-row (event-end event)))
|
2066
|
189 (frame-char-height (window-frame (event-window event)))))
|
2034
|
190
|
|
191 (defun event-y-pixel (event)
|
|
192 "Returns the Y position in pixels of the given mouse-related event."
|
|
193 (cdr (posn-col-row (event-end event))))
|
|
194
|
|
195 (defun key-press-event-p (obj)
|
|
196 "True if the argument is a keyboard event object."
|
|
197 (or (integerp obj)
|
|
198 (and (symbolp obj)
|
|
199 (get obj 'event-symbol-elements))))
|
|
200
|
|
201 (defun menu-event-p (obj)
|
|
202 "True if the argument is a menu event object."
|
|
203 (eq (car-safe obj) 'menu))
|
|
204
|
|
205 (defun motion-event-p (obj)
|
|
206 "True if the argument is a mouse-motion event object."
|
|
207 (eq (car-safe obj) 'mouse-movement))
|
|
208
|
2057
|
209 (defun read-command-event ()
|
|
210 "Return the next keyboard or mouse event; execute other events.
|
|
211 This is similar to the function `next-command-event' of Lucid Emacs,
|
|
212 but different in that it returns the event rather than filling in
|
|
213 an existing event object."
|
|
214 (let (event)
|
|
215 (while (progn
|
|
216 (setq event (read-event))
|
|
217 (not (or (key-press-event-p event)
|
|
218 (button-press-event-p event)
|
|
219 (button-release-event-p event)
|
|
220 (menu-event-p event))))
|
|
221 (let ((type (car-safe event)))
|
|
222 (cond ((eq type 'eval)
|
|
223 (funcall (nth 1 event) (nth 2 event)))
|
|
224 ((eq type 'switch-frame)
|
2957
|
225 (select-frame (nth 1 event))))))
|
2057
|
226 event))
|
2034
|
227
|
|
228 (defun process-event-p (obj)
|
|
229 "True if the argument is a process-output event object.
|
|
230 GNU Emacs 19 does not currently generate process-output events."
|
|
231 (eq (car-safe obj) 'process))
|
|
232
|
|
233 ;;; levents.el ends here
|