comparison src/w32inevt.c @ 27399:22e4449438ff

(get_frame, w32_console_mouse_position, mouse_moved_to): Use SELECTED_FRAME macro.
author Jason Rumney <jasonr@gnu.org>
date Sun, 23 Jan 2000 03:21:01 +0000
parents 42f29912dc46
children 3e276f92852a
comparison
equal deleted inserted replaced
27398:d6331257c601 27399:22e4449438ff
108 108
109 Right now, there's only one frame so return it. */ 109 Right now, there's only one frame so return it. */
110 static FRAME_PTR 110 static FRAME_PTR
111 get_frame (void) 111 get_frame (void)
112 { 112 {
113 return selected_frame; 113 return SELECTED_FRAME ();
114 } 114 }
115 115
116 /* Translate console modifiers to emacs modifiers. 116 /* Translate console modifiers to emacs modifiers.
117 German keyboard support (Kai Morgan Zeise 2/18/95). */ 117 German keyboard support (Kai Morgan Zeise 2/18/95). */
118 int 118 int
517 #endif 517 #endif
518 518
519 *f = get_frame (); 519 *f = get_frame ();
520 *bar_window = Qnil; 520 *bar_window = Qnil;
521 *part = 0; 521 *part = 0;
522 selected_frame->mouse_moved = 0; 522 SELECTED_FRAME ()->mouse_moved = 0;
523 523
524 *x = movement_pos.X; 524 *x = movement_pos.X;
525 *y = movement_pos.Y; 525 *y = movement_pos.Y;
526 *time = movement_time; 526 *time = movement_time;
527 527
533 mouse_moved_to (int x, int y) 533 mouse_moved_to (int x, int y)
534 { 534 {
535 /* If we're in the same place, ignore it */ 535 /* If we're in the same place, ignore it */
536 if (x != movement_pos.X || y != movement_pos.Y) 536 if (x != movement_pos.X || y != movement_pos.Y)
537 { 537 {
538 selected_frame->mouse_moved = 1; 538 SELECTED_FRAME ()->mouse_moved = 1;
539 movement_pos.X = x; 539 movement_pos.X = x;
540 movement_pos.Y = y; 540 movement_pos.Y = y;
541 movement_time = GetTickCount (); 541 movement_time = GetTickCount ();
542 } 542 }
543 } 543 }