comparison lispref/display.texi @ 75755:2b38ddd3fe74

(Glyphs) Fix a typo.
author Eli Zaretskii <eliz@gnu.org>
date Sat, 10 Feb 2007 12:04:34 +0000
parents fa3660d23cc6
children bdb0a4edf3b9 52a7f3f50b89
comparison
equal deleted inserted replaced
75754:94f458644cb1 75755:2b38ddd3fe74
5266 5266
5267 @cindex glyph 5267 @cindex glyph
5268 A @dfn{glyph} is a generalization of a character; it stands for an 5268 A @dfn{glyph} is a generalization of a character; it stands for an
5269 image that takes up a single character position on the screen. Glyphs 5269 image that takes up a single character position on the screen. Glyphs
5270 are represented in Lisp as integers, just as characters are. Normally 5270 are represented in Lisp as integers, just as characters are. Normally
5271 glyph come from vectors in the display table (@pxref{Display Tables}). 5271 glyphs come from vectors in the display table (@pxref{Display Tables}).
5272 5272
5273 A glyph code can be @dfn{simple} or it can be defined by the 5273 A glyph code can be @dfn{simple} or it can be defined by the
5274 @dfn{glyph table}. A simple glyph code is just a way of specifying a 5274 @dfn{glyph table}. A simple glyph code is just a way of specifying a
5275 character and a face to output it in. When a glyph code is simple, 5275 character and a face to output it in. When a glyph code is simple,
5276 the code, mod 524288, is the character to output, and the code divided 5276 the code, mod 524288, is the character to output, and the code divided