Mercurial > emacs
comparison src/w32inevt.c @ 9907:2e5a14f7c44e
Initial revision
author | Richard M. Stallman <rms@gnu.org> |
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date | Mon, 14 Nov 1994 01:32:24 +0000 |
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children | 10fc4417831d |
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1 /* Input event support for Windows NT port of GNU Emacs. | |
2 Copyright (C) 1992, 1993 Free Software Foundation, Inc. | |
3 | |
4 This file is part of GNU Emacs. | |
5 | |
6 GNU Emacs is free software; you can redistribute it and/or modify it | |
7 under the terms of the GNU General Public License as published by the | |
8 Free Software Foundation; either version 2, or (at your option) any later | |
9 version. | |
10 | |
11 GNU Emacs is distributed in the hope that it will be useful, but WITHOUT | |
12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for | |
14 more details. | |
15 | |
16 You should have received a copy of the GNU General Public License along | |
17 with GNU Emacs; see the file COPYING. If not, write to the Free Software | |
18 Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. | |
19 | |
20 Drew Bliss 01-Oct-93 | |
21 Adapted from ntkbd.c by Tim Fleehart | |
22 */ | |
23 | |
24 | |
25 #include "config.h" | |
26 | |
27 #include <stdlib.h> | |
28 #include <stdio.h> | |
29 #include <windows.h> | |
30 | |
31 #include "lisp.h" | |
32 #include "frame.h" | |
33 #include "blockinput.h" | |
34 #include "termhooks.h" | |
35 | |
36 /* stdin, from ntterm */ | |
37 extern HANDLE keyboard_handle; | |
38 | |
39 /* Indicate mouse motion, from keyboard.c */ | |
40 extern int mouse_moved; | |
41 | |
42 /* Info for last mouse motion */ | |
43 static COORD movement_pos; | |
44 static DWORD movement_time; | |
45 | |
46 /* from keyboard.c */ | |
47 extern void reinvoke_input_signal (void); | |
48 | |
49 /* from dispnew.c */ | |
50 extern int change_frame_size (FRAME_PTR, int, int, int, int); | |
51 | |
52 /* Event queue */ | |
53 #define EVENT_QUEUE_SIZE 50 | |
54 static INPUT_RECORD event_queue[EVENT_QUEUE_SIZE]; | |
55 static INPUT_RECORD *queue_ptr = event_queue, *queue_end = event_queue; | |
56 | |
57 static int | |
58 fill_queue (BOOL block) | |
59 { | |
60 BOOL rc; | |
61 DWORD events_waiting; | |
62 | |
63 if (queue_ptr < queue_end) | |
64 return queue_end-queue_ptr; | |
65 | |
66 if (!block) | |
67 { | |
68 /* Check to see if there are some events to read before we try | |
69 because we can't block. */ | |
70 if (!GetNumberOfConsoleInputEvents (keyboard_handle, &events_waiting)) | |
71 return -1; | |
72 if (events_waiting == 0) | |
73 return 0; | |
74 } | |
75 | |
76 rc = ReadConsoleInput (keyboard_handle, event_queue, EVENT_QUEUE_SIZE, | |
77 &events_waiting); | |
78 if (!rc) | |
79 return -1; | |
80 queue_ptr = event_queue; | |
81 queue_end = event_queue + events_waiting; | |
82 return (int) events_waiting; | |
83 } | |
84 | |
85 /* In a generic, multi-frame world this should take a console handle | |
86 and return the frame for it | |
87 | |
88 Right now, there's only one frame so return it. */ | |
89 static FRAME_PTR | |
90 get_frame (void) | |
91 { | |
92 return selected_frame; | |
93 } | |
94 | |
95 #ifdef MULTI_FRAME | |
96 #define SET_FRAME(o, f) XSET (o, Lisp_Frame, f) | |
97 #else | |
98 #define SET_FRAME(o, f) ((o) = Qnil) | |
99 #endif | |
100 | |
101 /* Translate console modifiers to emacs modifiers. */ | |
102 static int | |
103 nt_kbd_mods_to_emacs (DWORD mods) | |
104 { | |
105 return ((mods & (RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED)) ? | |
106 meta_modifier : 0) | | |
107 ((mods & (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED)) ? | |
108 ctrl_modifier : 0) | | |
109 ((mods & (SHIFT_PRESSED | CAPSLOCK_ON)) ? | |
110 shift_modifier : 0); | |
111 } | |
112 | |
113 /* Map virtual key codes into: | |
114 -1 - Ignore this key | |
115 -2 - ASCII char | |
116 Other - Map non-ASCII keys into X keysyms so that they are looked up | |
117 correctly in keyboard.c | |
118 | |
119 Return, escape and tab are mapped to ASCII rather than coming back | |
120 as non-ASCII to be more compatible with old-style keyboard support. */ | |
121 | |
122 static int map_virt_key[256] = | |
123 { | |
124 -1, | |
125 -1, /* VK_LBUTTON */ | |
126 -1, /* VK_RBUTTON */ | |
127 0x69, /* VK_CANCEL */ | |
128 -1, /* VK_MBUTTON */ | |
129 -1, -1, -1, | |
130 8, /* VK_BACK */ | |
131 -2, /* VK_TAB */ | |
132 -1, -1, | |
133 11, /* VK_CLEAR */ | |
134 -2, /* VK_RETURN */ | |
135 -1, -1, | |
136 -1, /* VK_SHIFT */ | |
137 -1, /* VK_CONTROL */ | |
138 -1, /* VK_MENU */ | |
139 0x13, /* VK_PAUSE */ | |
140 -1, /* VK_CAPITAL */ | |
141 -1, -1, -1, -1, -1, -1, | |
142 -2, /* VK_ESCAPE */ | |
143 -1, -1, -1, -1, | |
144 -2, /* VK_SPACE */ | |
145 0x55, /* VK_PRIOR */ | |
146 0x56, /* VK_NEXT */ | |
147 0x57, /* VK_END */ | |
148 0x50, /* VK_HOME */ | |
149 0x51, /* VK_LEFT */ | |
150 0x52, /* VK_UP */ | |
151 0x53, /* VK_RIGHT */ | |
152 0x54, /* VK_DOWN */ | |
153 0x60, /* VK_SELECT */ | |
154 0x61, /* VK_PRINT */ | |
155 0x62, /* VK_EXECUTE */ | |
156 -1, /* VK_SNAPSHOT */ | |
157 0x63, /* VK_INSERT */ | |
158 0xff, /* VK_DELETE */ | |
159 0x6a, /* VK_HELP */ | |
160 -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, /* 0 - 9 */ | |
161 -1, -1, -1, -1, -1, -1, -1, | |
162 -2, -2, -2, -2, -2, -2, -2, -2, /* A - Z */ | |
163 -2, -2, -2, -2, -2, -2, -2, -2, | |
164 -2, -2, -2, -2, -2, -2, -2, -2, | |
165 -2, -2, | |
166 -1, -1, -1, -1, -1, | |
167 0xb0, /* VK_NUMPAD0 */ | |
168 0xb1, /* VK_NUMPAD1 */ | |
169 0xb2, /* VK_NUMPAD2 */ | |
170 0xb3, /* VK_NUMPAD3 */ | |
171 0xb4, /* VK_NUMPAD4 */ | |
172 0xb5, /* VK_NUMPAD5 */ | |
173 0xb6, /* VK_NUMPAD6 */ | |
174 0xb7, /* VK_NUMPAD7 */ | |
175 0xb8, /* VK_NUMPAD8 */ | |
176 0xb9, /* VK_NUMPAD9 */ | |
177 0xaa, /* VK_MULTIPLY */ | |
178 0xab, /* VK_ADD */ | |
179 0xac, /* VK_SEPARATOR */ | |
180 0xad, /* VK_SUBTRACT */ | |
181 0xae, /* VK_DECIMAL */ | |
182 0xaf, /* VK_DIVIDE */ | |
183 0xbe, /* VK_F1 */ | |
184 0xbf, /* VK_F2 */ | |
185 0xc0, /* VK_F3 */ | |
186 0xc1, /* VK_F4 */ | |
187 0xc2, /* VK_F5 */ | |
188 0xc3, /* VK_F6 */ | |
189 0xc4, /* VK_F7 */ | |
190 0xc5, /* VK_F8 */ | |
191 0xc6, /* VK_F9 */ | |
192 0xc7, /* VK_F10 */ | |
193 0xc8, /* VK_F11 */ | |
194 0xc9, /* VK_F12 */ | |
195 0xca, /* VK_F13 */ | |
196 0xcb, /* VK_F14 */ | |
197 0xcc, /* VK_F15 */ | |
198 0xcd, /* VK_F16 */ | |
199 0xce, /* VK_F17 */ | |
200 0xcf, /* VK_F18 */ | |
201 0xd0, /* VK_F19 */ | |
202 0xd1, /* VK_F20 */ | |
203 0xd2, /* VK_F21 */ | |
204 0xd3, /* VK_F22 */ | |
205 0xd4, /* VK_F23 */ | |
206 0xd5, /* VK_F24 */ | |
207 -1, -1, -1, -1, -1, -1, -1, -1, | |
208 0x7f, /* VK_NUMLOCK */ | |
209 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0x9f */ | |
210 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xaf */ | |
211 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xb9 */ | |
212 -2, /* ; */ | |
213 -2, /* = */ | |
214 -2, /* , */ | |
215 -2, /* \ */ | |
216 -2, /* . */ | |
217 -2, /* / */ | |
218 -2, /* ` */ | |
219 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xcf */ | |
220 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xda */ | |
221 -2, /* [ */ | |
222 -2, /* - */ | |
223 -2, /* ] */ | |
224 -2, /* ' */ | |
225 -1, /* 0xdf */ | |
226 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xef */ | |
227 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 /* 0xff */ | |
228 }; | |
229 | |
230 static int | |
231 key_event (KEY_EVENT_RECORD *event, struct input_event *emacs_ev) | |
232 { | |
233 int map; | |
234 | |
235 /* Skip key-up events. */ | |
236 if (event->bKeyDown == FALSE) | |
237 return 0; | |
238 | |
239 if (event->wVirtualKeyCode > 0xff) | |
240 { | |
241 printf ("Unknown key code %d\n", event->wVirtualKeyCode); | |
242 return 0; | |
243 } | |
244 | |
245 /* BUGBUG - Ignores the repeat count | |
246 It's questionable whether we want to obey the repeat count anyway | |
247 since keys usually aren't repeated unless key events back up in | |
248 the queue. If they're backing up then we don't generally want | |
249 to honor them later since that leads to significant slop in | |
250 cursor motion when the system is under heavy load. */ | |
251 | |
252 map = map_virt_key[event->wVirtualKeyCode]; | |
253 if (map == -1) | |
254 { | |
255 return 0; | |
256 } | |
257 else if (map == -2) | |
258 { | |
259 /* ASCII */ | |
260 emacs_ev->kind = ascii_keystroke; | |
261 XSET (emacs_ev->code, Lisp_Int, event->uChar.AsciiChar); | |
262 } | |
263 else | |
264 { | |
265 /* non-ASCII */ | |
266 emacs_ev->kind = non_ascii_keystroke; | |
267 /* | |
268 * make_lispy_event () now requires non-ascii codes to have | |
269 * the full X keysym values (2nd byte is 0xff). add it on. | |
270 */ | |
271 map |= 0xff00; | |
272 XSET (emacs_ev->code, Lisp_Int, map); | |
273 } | |
274 SET_FRAME (emacs_ev->frame_or_window, get_frame ()); | |
275 emacs_ev->modifiers = nt_kbd_mods_to_emacs (event->dwControlKeyState); | |
276 emacs_ev->timestamp = GetTickCount (); | |
277 return 1; | |
278 } | |
279 | |
280 /* Mouse position hook. */ | |
281 void | |
282 win32_mouse_position (FRAME_PTR *f, | |
283 Lisp_Object *bar_window, | |
284 enum scroll_bar_part *part, | |
285 Lisp_Object *x, | |
286 Lisp_Object *y, | |
287 unsigned long *time) | |
288 { | |
289 BLOCK_INPUT; | |
290 | |
291 *f = get_frame (); | |
292 *bar_window = Qnil; | |
293 *part = 0; | |
294 mouse_moved = 0; | |
295 | |
296 *x = movement_pos.X; | |
297 *y = movement_pos.Y; | |
298 *time = movement_time; | |
299 | |
300 UNBLOCK_INPUT; | |
301 } | |
302 | |
303 /* Remember mouse motion and notify emacs. */ | |
304 static void | |
305 mouse_moved_to (int x, int y) | |
306 { | |
307 /* If we're in the same place, ignore it */ | |
308 if (x != movement_pos.X || y != movement_pos.Y) | |
309 { | |
310 mouse_moved = 1; | |
311 movement_pos.X = x; | |
312 movement_pos.Y = y; | |
313 movement_time = GetTickCount (); | |
314 } | |
315 } | |
316 | |
317 /* Consoles return button bits in a strange order: | |
318 least significant - Leftmost button | |
319 next - Rightmost button | |
320 next - Leftmost+1 | |
321 next - Leftmost+2... | |
322 | |
323 Assume emacs likes three button mice, so | |
324 Left == 0 | |
325 Middle == 1 | |
326 Right == 2 | |
327 Others increase from there. */ | |
328 | |
329 static int emacs_button_translation[NUM_MOUSE_BUTTONS] = | |
330 { | |
331 0, 2, 1, 3, 4, | |
332 }; | |
333 | |
334 static int | |
335 do_mouse_event (MOUSE_EVENT_RECORD *event, | |
336 struct input_event *emacs_ev) | |
337 { | |
338 static DWORD button_state = 0; | |
339 DWORD but_change, mask; | |
340 int i; | |
341 | |
342 if (event->dwEventFlags == MOUSE_MOVED) | |
343 { | |
344 /* For movement events we just note that the mouse has moved | |
345 so that emacs will generate drag events. */ | |
346 mouse_moved_to (event->dwMousePosition.X, event->dwMousePosition.Y); | |
347 return 0; | |
348 } | |
349 | |
350 /* It looks like the console code sends us a mouse event with | |
351 dwButtonState == 0 when a window is activated. Ignore this case. */ | |
352 if (event->dwButtonState == button_state) | |
353 return 0; | |
354 | |
355 emacs_ev->kind = mouse_click; | |
356 | |
357 /* Find out what button has changed state since the last button event. */ | |
358 but_change = button_state ^ event->dwButtonState; | |
359 mask = 1; | |
360 for (i = 0; i < NUM_MOUSE_BUTTONS; i++, mask <<= 1) | |
361 if (but_change & mask) | |
362 { | |
363 XSET (emacs_ev->code, Lisp_Int, emacs_button_translation[i]); | |
364 break; | |
365 } | |
366 | |
367 /* If the changed button is out of emacs' range (highly unlikely) | |
368 ignore this event. */ | |
369 if (i == NUM_MOUSE_BUTTONS) | |
370 return 0; | |
371 | |
372 button_state = event->dwButtonState; | |
373 emacs_ev->timestamp = GetTickCount (); | |
374 emacs_ev->modifiers = nt_kbd_mods_to_emacs (event->dwControlKeyState) | | |
375 ((event->dwButtonState & mask) ? down_modifier : up_modifier); | |
376 | |
377 XFASTINT (emacs_ev->x) = event->dwMousePosition.X; | |
378 XFASTINT (emacs_ev->y) = event->dwMousePosition.Y; | |
379 SET_FRAME (emacs_ev->frame_or_window, get_frame ()); | |
380 | |
381 return 1; | |
382 } | |
383 | |
384 static void | |
385 resize_event (WINDOW_BUFFER_SIZE_RECORD *event) | |
386 { | |
387 FRAME_PTR f = get_frame (); | |
388 | |
389 change_frame_size (f, event->dwSize.Y, event->dwSize.X, 0, 1); | |
390 SET_FRAME_GARBAGED (f); | |
391 } | |
392 | |
393 int | |
394 win32_read_socket (int sd, struct input_event *bufp, int numchars, | |
395 int waitp, int expected) | |
396 { | |
397 BOOL no_events = TRUE; | |
398 int nev, ret = 0, add; | |
399 | |
400 if (interrupt_input_blocked) | |
401 { | |
402 interrupt_input_pending = 1; | |
403 return -1; | |
404 } | |
405 | |
406 interrupt_input_pending = 0; | |
407 BLOCK_INPUT; | |
408 | |
409 for (;;) | |
410 { | |
411 nev = fill_queue (waitp != 0); | |
412 if (nev <= 0) | |
413 { | |
414 /* If nev == -1, there was some kind of error | |
415 If nev == 0 then waitp must be zero and no events were available | |
416 so return. */ | |
417 UNBLOCK_INPUT; | |
418 return nev; | |
419 } | |
420 | |
421 while (nev > 0 && numchars > 0) | |
422 { | |
423 switch (queue_ptr->EventType) | |
424 { | |
425 case KEY_EVENT: | |
426 add = key_event (&queue_ptr->Event.KeyEvent, bufp); | |
427 bufp += add; | |
428 ret += add; | |
429 numchars -= add; | |
430 break; | |
431 | |
432 case MOUSE_EVENT: | |
433 add = do_mouse_event (&queue_ptr->Event.MouseEvent, bufp); | |
434 bufp += add; | |
435 ret += add; | |
436 numchars -= add; | |
437 break; | |
438 | |
439 case WINDOW_BUFFER_SIZE_EVENT: | |
440 resize_event (&queue_ptr->Event.WindowBufferSizeEvent); | |
441 break; | |
442 | |
443 case MENU_EVENT: | |
444 case FOCUS_EVENT: | |
445 /* Internal event types, ignored. */ | |
446 break; | |
447 } | |
448 | |
449 queue_ptr++; | |
450 nev--; | |
451 } | |
452 | |
453 if (ret > 0 || expected == 0) | |
454 break; | |
455 } | |
456 | |
457 UNBLOCK_INPUT; | |
458 return ret; | |
459 } |