comparison lisp/play/gamegrid.el @ 22490:75a50246a099

Initial revision
author Richard M. Stallman <rms@gnu.org>
date Sun, 14 Jun 1998 21:32:23 +0000
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children c6e12c6b1498
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22489:2f5370af8354 22490:75a50246a099
1 ;;; gamegrid.el -- Library for implementing grid-based games on Emacs
2
3 ;; Copyright (C) 1997, 1998 Free Software Foundation, Inc.
4
5 ;; Author: Glynn Clements <glynn@sensei.co.uk>
6 ;; Version: 1.02
7 ;; Created: 1997-08-13
8 ;; Keywords: games
9
10 ;; This file is part of GNU Emacs.
11
12 ;; GNU Emacs is free software; you can redistribute it and/or modify
13 ;; it under the terms of the GNU General Public License as published by
14 ;; the Free Software Foundation; either version 2, or (at your option)
15 ;; any later version.
16
17 ;; GNU Emacs is distributed in the hope that it will be useful,
18 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
19 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 ;; GNU General Public License for more details.
21
22 ;; You should have received a copy of the GNU General Public License
23 ;; along with GNU Emacs; see the file COPYING. If not, write to the
24 ;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
25 ;; Boston, MA 02111-1307, USA.
26
27 ;;; Commentary:
28
29 (eval-when-compile
30 (require 'cl))
31
32 ;; ;;;;;;;;;;;;; buffer-local variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
33
34 (defvar gamegrid-use-glyphs t
35 "Non-nil means use glyphs when available.")
36
37 (defvar gamegrid-use-color t
38 "Non-nil means use color when available.")
39
40 (defvar gamegrid-font "-*-courier-medium-r-*-*-*-140-100-75-*-*-iso8859-*"
41 "Name of the font used in X mode.")
42
43 (defvar gamegrid-display-options nil)
44
45 (defvar gamegrid-buffer-width 0)
46 (defvar gamegrid-buffer-height 0)
47 (defvar gamegrid-blank 0)
48
49 (defvar gamegrid-timer nil)
50
51 (defvar gamegrid-display-mode nil)
52
53 (defvar gamegrid-display-table)
54
55 (defvar gamegrid-face-table nil)
56
57 (defvar gamegrid-buffer-start 1)
58
59 (defvar gamegrid-score-file-length 50
60 "Number of high scores to keep")
61
62 (make-variable-buffer-local 'gamegrid-use-glyphs)
63 (make-variable-buffer-local 'gamegrid-use-color)
64 (make-variable-buffer-local 'gamegrid-font)
65 (make-variable-buffer-local 'gamegrid-display-options)
66 (make-variable-buffer-local 'gamegrid-buffer-width)
67 (make-variable-buffer-local 'gamegrid-buffer-height)
68 (make-variable-buffer-local 'gamegrid-blank)
69 (make-variable-buffer-local 'gamegrid-timer)
70 (make-variable-buffer-local 'gamegrid-display-mode)
71 (make-variable-buffer-local 'gamegrid-display-table)
72 (make-variable-buffer-local 'gamegrid-face-table)
73 (make-variable-buffer-local 'gamegrid-buffer-start)
74 (make-variable-buffer-local 'gamegrid-score-file-length)
75
76 ;; ;;;;;;;;;;;;; global variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
77
78 (defvar gamegrid-grid-x-face nil)
79 (defvar gamegrid-mono-x-face nil)
80 (defvar gamegrid-mono-tty-face nil)
81
82 ;; ;;;;;;;;;;;;; constants ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
83
84 (defconst gamegrid-glyph-height 16)
85
86 (defconst gamegrid-xpm "\
87 /* XPM */
88 static char *noname[] = {
89 /* width height ncolors chars_per_pixel */
90 \"16 16 3 1\",
91 /* colors */
92 \"+ s col1\",
93 \". s col2\",
94 \"- s col3\",
95 /* pixels */
96 \"---------------+\",
97 \"--------------++\",
98 \"--............++\",
99 \"--............++\",
100 \"--............++\",
101 \"--............++\",
102 \"--............++\",
103 \"--............++\",
104 \"--............++\",
105 \"--............++\",
106 \"--............++\",
107 \"--............++\",
108 \"--............++\",
109 \"--............++\",
110 \"-+++++++++++++++\",
111 \"++++++++++++++++\"
112 };
113 "
114 "XPM format image used for each square")
115
116 ;; ;;;;;;;;;;;;;;;; miscellaneous functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
117
118 (defsubst gamegrid-characterp (arg)
119 (if (fboundp 'characterp)
120 (characterp arg)
121 (integerp arg)))
122
123 (defsubst gamegrid-event-x (event)
124 (if (fboundp 'event-x)
125 (event-x event)
126 (car (posn-col-row (event-end event)))))
127
128 (defsubst gamegrid-event-y (event)
129 (if (fboundp 'event-y)
130 (event-y event)
131 (cdr (posn-col-row (event-end event)))))
132
133 ;; ;;;;;;;;;;;;; display functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
134
135 (defun gamegrid-color (color shade)
136 (let* ((v (floor (* shade 255)))
137 (r (* v (aref color 0)))
138 (g (* v (aref color 1)))
139 (b (* v (aref color 2))))
140 (format "#%02x%02x%02x" r g b)))
141
142 (defun gamegrid-set-font (face)
143 (if gamegrid-font
144 (condition-case nil
145 (set-face-font face gamegrid-font)
146 ('error nil))))
147
148 (defun gamegrid-setup-face (face color)
149 (set-face-foreground face color)
150 (set-face-background face color)
151 (gamegrid-set-font face)
152 (condition-case nil
153 (set-face-background-pixmap face [nothing]);; XEmacs
154 ('error nil))
155 (condition-case nil
156 (set-face-background-pixmap face nil);; Emacs
157 ('error nil)))
158
159 (defun gamegrid-make-mono-tty-face ()
160 (let ((face (make-face 'gamegrid-mono-tty-face)))
161 (condition-case nil
162 (set-face-property face 'reverse t)
163 ('error nil))
164 face))
165
166 (defun gamegrid-make-color-tty-face (color)
167 (let* ((hex (gamegrid-color color 1.0))
168 (name (intern (format "gamegrid-color-tty-face-%s" hex)))
169 (face (make-face name)))
170 (gamegrid-setup-face face color)
171 face))
172
173 (defun gamegrid-make-grid-x-face ()
174 (let ((face (make-face 'gamegrid-x-border-face)))
175 (gamegrid-set-font face)
176 face))
177
178 (defun gamegrid-make-mono-x-face ()
179 (let ((face (make-face 'gamegrid-mono-x-face))
180 (color (face-foreground 'default)))
181 (if (null color)
182 (setq color
183 (cdr-safe (assq 'foreground-color (frame-parameters)))))
184 (gamegrid-setup-face face color)
185 face))
186
187 (defun gamegrid-make-color-x-face (color)
188 (let* ((hex (gamegrid-color color 1.0))
189 (name (intern (format "gamegrid-color-x-face-%s" hex)))
190 (face (make-face name)))
191 (gamegrid-setup-face face (gamegrid-color color 1.0))
192 face))
193
194 (defun gamegrid-make-face (data-spec-list color-spec-list)
195 (let ((data (gamegrid-match-spec-list data-spec-list))
196 (color (gamegrid-match-spec-list color-spec-list)))
197 (case data
198 ('color-x
199 (gamegrid-make-color-x-face color))
200 ('grid-x
201 (unless gamegrid-grid-x-face
202 (setq gamegrid-grid-x-face (gamegrid-make-grid-x-face)))
203 gamegrid-grid-x-face)
204 ('mono-x
205 (unless gamegrid-mono-x-face
206 (setq gamegrid-mono-x-face (gamegrid-make-mono-x-face)))
207 gamegrid-mono-x-face)
208 ('color-tty
209 (gamegrid-make-color-tty-face color))
210 ('mono-tty
211 (unless gamegrid-mono-tty-face
212 (setq gamegrid-mono-tty-face (gamegrid-make-mono-tty-face)))
213 gamegrid-mono-tty-face))))
214
215 (defun gamegrid-colorize-glyph (color)
216 (make-glyph
217 (vector
218 'xpm
219 :data gamegrid-xpm
220 :color-symbols (list (cons "col1" (gamegrid-color color 0.6))
221 (cons "col2" (gamegrid-color color 0.8))
222 (cons "col3" (gamegrid-color color 1.0))))))
223
224 (defun gamegrid-match-spec (spec)
225 (let ((locale (car spec))
226 (value (cadr spec)))
227 (and (or (eq locale t)
228 (and (listp locale)
229 (memq gamegrid-display-mode locale))
230 (and (symbolp locale)
231 (eq gamegrid-display-mode locale)))
232 value)))
233
234 (defun gamegrid-match-spec-list (spec-list)
235 (and spec-list
236 (or (gamegrid-match-spec (car spec-list))
237 (gamegrid-match-spec-list (cdr spec-list)))))
238
239 (defun gamegrid-make-glyph (data-spec-list color-spec-list)
240 (let ((data (gamegrid-match-spec-list data-spec-list))
241 (color (gamegrid-match-spec-list color-spec-list)))
242 (cond ((gamegrid-characterp data)
243 (vector data))
244 ((eq data 'colorize)
245 (gamegrid-colorize-glyph color))
246 ((vectorp data)
247 (make-glyph data)))))
248
249 (defun gamegrid-color-display-p ()
250 (if (fboundp 'device-class)
251 (eq (device-class (selected-device)) 'color)
252 (eq (cdr-safe (assq 'display-type (frame-parameters))) 'color)))
253
254 (defun gamegrid-display-type ()
255 (let ((window-system-p
256 (or (and (fboundp 'console-on-window-system-p)
257 (console-on-window-system-p))
258 window-system)))
259 (cond ((and gamegrid-use-glyphs
260 window-system-p
261 (featurep 'xpm))
262 'glyph)
263 ((and gamegrid-use-color
264 window-system-p
265 (gamegrid-color-display-p))
266 'color-x)
267 (window-system-p
268 'mono-x)
269 ((and gamegrid-use-color
270 (gamegrid-color-display-p))
271 'color-tty)
272 ((fboundp 'set-face-property)
273 'mono-tty)
274 (t
275 'emacs-tty))))
276
277 (defun gamegrid-set-display-table ()
278 (if (fboundp 'specifierp)
279 (add-spec-to-specifier current-display-table
280 gamegrid-display-table
281 (current-buffer)
282 nil
283 'remove-locale)
284 (setq buffer-display-table gamegrid-display-table)))
285
286 (defun gamegrid-hide-cursor ()
287 (if (fboundp 'specifierp)
288 (set-specifier text-cursor-visible-p nil (current-buffer))))
289
290 (defun gamegrid-setup-default-font ()
291 (cond ((eq gamegrid-display-mode 'glyph)
292 (let* ((font-spec (face-property 'default 'font))
293 (name (font-name font-spec))
294 (max-height nil))
295 (loop for c from 0 to 255 do
296 (let ((glyph (aref gamegrid-display-table c)))
297 (cond ((glyphp glyph)
298 (let ((height (glyph-height glyph)))
299 (if (or (null max-height)
300 (< max-height height))
301 (setq max-height height)))))))
302 (if max-height
303 (while (and (> (font-height font-spec) max-height)
304 (setq name (x-find-smaller-font name)))
305 (add-spec-to-specifier font-spec name (current-buffer))))))))
306
307 (defun gamegrid-initialize-display ()
308 (setq gamegrid-display-mode (gamegrid-display-type))
309 (setq gamegrid-display-table (make-display-table))
310 (setq gamegrid-face-table (make-vector 256 nil))
311 (loop for c from 0 to 255 do
312 (let* ((spec (aref gamegrid-display-options c))
313 (glyph (gamegrid-make-glyph (car spec) (caddr spec)))
314 (face (gamegrid-make-face (cadr spec) (caddr spec))))
315 (aset gamegrid-face-table c face)
316 (aset gamegrid-display-table c glyph)))
317 (gamegrid-setup-default-font)
318 (gamegrid-set-display-table)
319 (gamegrid-hide-cursor))
320
321
322 (defun gamegrid-set-face (c)
323 (unless (eq gamegrid-display-mode 'glyph)
324 (put-text-property (1- (point))
325 (point)
326 'face
327 (aref gamegrid-face-table c))))
328
329 (defun gamegrid-cell-offset (x y)
330 (+ gamegrid-buffer-start
331 (* (1+ gamegrid-buffer-width) y)
332 x))
333
334 ;; ;;;;;;;;;;;;;;;; grid functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
335
336 (defun gamegrid-get-cell (x y)
337 (char-after (gamegrid-cell-offset x y)))
338
339 (defun gamegrid-set-cell (x y c)
340 (save-excursion
341 (let ((buffer-read-only nil))
342 (goto-char (gamegrid-cell-offset x y))
343 (delete-char 1)
344 (insert-char c 1)
345 (gamegrid-set-face c))))
346
347 (defun gamegrid-init-buffer (width height blank)
348 (setq gamegrid-buffer-width width
349 gamegrid-buffer-height height)
350 (let ((line (concat
351 (make-string width blank)
352 "\n"))
353 (buffer-read-only nil))
354 (erase-buffer)
355 (setq gamegrid-buffer-start (point))
356 (dotimes (i height)
357 (insert-string line))
358 (goto-char (point-min))))
359
360 (defun gamegrid-init (options)
361 (setq buffer-read-only t
362 truncate-lines t
363 gamegrid-display-options options)
364 (buffer-disable-undo (current-buffer))
365 (gamegrid-initialize-display))
366
367 ;; ;;;;;;;;;;;;;;;; timer functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
368
369 (defun gamegrid-start-timer (period func)
370 (setq gamegrid-timer
371 (if (featurep 'itimer)
372 (start-itimer "Gamegrid"
373 func
374 period
375 period
376 nil
377 t
378 (current-buffer))
379 (run-with-timer period
380 period
381 func
382 (current-buffer)))))
383
384 (defun gamegrid-set-timer (delay)
385 (if gamegrid-timer
386 (if (featurep 'itimer)
387 (set-itimer-restart gamegrid-timer delay)
388 (timer-set-time gamegrid-timer
389 (list (aref gamegrid-timer 1)
390 (aref gamegrid-timer 2)
391 (aref gamegrid-timer 3))
392 delay))))
393
394 (defun gamegrid-kill-timer ()
395 (if gamegrid-timer
396 (if (featurep 'itimer)
397 (delete-itimer gamegrid-timer)
398 (timer-set-time gamegrid-timer '(0 0 0) nil)))
399 (setq gamegrid-timer nil))
400
401 ;; ;;;;;;;;;;;;;;; high score functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
402
403 (defun gamegrid-add-score (file score)
404 "Add the current score to the high score file."
405 (save-excursion
406 (find-file-other-window file)
407 (setq buffer-read-only nil)
408 (goto-char (point-max))
409 (insert (format "%05d\t%s\t%s <%s>\n"
410 score
411 (current-time-string)
412 (user-full-name)
413 (cond ((fboundp 'user-mail-address)
414 (user-mail-address))
415 ((boundp 'user-mail-address)
416 user-mail-address)
417 (t ""))))
418 (sort-numeric-fields 1 (point-min) (point-max))
419 (reverse-region (point-min) (point-max))
420 (goto-line (1+ gamegrid-score-file-length))
421 (delete-region (point) (point-max))
422 (setq buffer-read-only t)
423 (save-buffer)))
424
425 ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
426
427 (provide 'gamegrid)