Mercurial > emacs
comparison etc/FAQ @ 1515:8cc7bc81d2aa
* keyboard.c: #include dispextern.h.
(recursive_edit_unwind, command_loop, Fthis_command_keys): Declare
these to return Lisp_Objects at the very top of the file, to avoid
having them implicitly declared as ints.
(echo_char): Use EQ to compare C to help_char.
(read_char): Remember to apply XFASTINT to the return value of
Flength before using it. Apply XINT to c when clearing its high
bits and meta bits, and when writing it to the dribble file.
(read_char_menu_prompt): Use EQ to compare obj with
menu_prompt_more_char and its control-character analog.
(read_key_sequence): Declare PROMPT to be char *, not a
Lisp_Object. Use the appropriate accessors on keybuf when looking
for ASCII function key sequences.
* keyboard.c (echobuf): Make this 300 characters, not 100. This
isn't a real fix, but it's quick.
* keyboard.c (read_char): When returning an unread switch-frame
event, jump to reread_first to return it, rather than reread; this
makes sure the event gets echoed (if appropriate) and goes into
this_command_keys.
* keyboard.c (read_key_sequence): If the key sequence starts with
a mouse click, read the key sequence using the keymaps of the
buffer clicked on, not the current buffer.
* keyboard.c (unread_switch_frame): Make this static, to indicate
that nobody outside of this file uses it.
* keyboard.c (follow_key): Ask get_keymap_1 to perform autoloads.
(read_key_sequence): When pursuing potential bindings in the
function key map, ask get_keymap_1 to perform autoloading. This
is hardly important, but it's consistent.
author | Jim Blandy <jimb@redhat.com> |
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date | Sat, 31 Oct 1992 05:21:45 +0000 |
parents | 434e13b1fc95 |
children | c18775a6cf55 |
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