Mercurial > emacs
comparison src/dispnew.c @ 9572:b36d5e88cccc
*** empty log message ***
author | Morten Welinder <terra@diku.dk> |
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date | Mon, 17 Oct 1994 08:42:36 +0000 |
parents | 3115ae493c30 |
children | 4295137050dd |
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9571:b37425ecb3f0 | 9572:b36d5e88cccc |
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119 positive means at end of text in echo area; | 119 positive means at end of text in echo area; |
120 negative means at beginning of line. */ | 120 negative means at beginning of line. */ |
121 int cursor_in_echo_area; | 121 int cursor_in_echo_area; |
122 | 122 |
123 /* The currently selected frame. | 123 /* The currently selected frame. |
124 In a single-frame version, this variable always remains 0. */ | 124 In a single-frame version, this variable always holds the address of |
125 the_only_frame. */ | |
125 | 126 |
126 FRAME_PTR selected_frame; | 127 FRAME_PTR selected_frame; |
127 | 128 |
128 /* A frame which is not just a minibuffer, or 0 if there are no such | 129 /* A frame which is not just a minibuffer, or 0 if there are no such |
129 frames. This is usually the most recent such frame that was | 130 frames. This is usually the most recent such frame that was |
130 selected. In a single-frame version, this variable always remains 0. */ | 131 selected. In a single-frame version, this variable always holds |
132 the address of the_only_frame. */ | |
131 FRAME_PTR last_nonminibuf_frame; | 133 FRAME_PTR last_nonminibuf_frame; |
132 | 134 |
133 /* In a single-frame version, the information that would otherwise | 135 /* In a single-frame version, the information that would otherwise |
134 exist inside frame objects lives in the following structure instead. | 136 exist inside frame objects lives in the following structure instead. |
135 | 137 |
1084 || (MINI_WINDOW_P (w) && echo_area_glyphs)) | 1086 || (MINI_WINDOW_P (w) && echo_area_glyphs)) |
1085 return 0; | 1087 return 0; |
1086 | 1088 |
1087 { | 1089 { |
1088 int face = 0; | 1090 int face = 0; |
1089 #ifdef HAVE_X_WINDOWS | 1091 #ifdef HAVE_FACES |
1090 int dummy; | 1092 int dummy; |
1091 | 1093 |
1092 if (FRAME_X_P (frame)) | 1094 if (FRAME_X_P (frame)) |
1093 face = compute_char_face (frame, w, point - 1, -1, -1, &dummy, point, 0); | 1095 face = compute_char_face (frame, w, point - 1, -1, -1, &dummy, point, 0); |
1094 #endif | 1096 #endif |