comparison Makefile.in @ 63597:e087a0391ff8

(epaths-force): Protect both lisppath and buildlisppath from whitespace.
author Lute Kamstra <lute@gnu.org>
date Mon, 20 Jun 2005 13:53:54 +0000
parents e670c2342131
children c53a9463c31a b7da78284d4c
comparison
equal deleted inserted replaced
63596:aca0e2d39e7d 63597:e087a0391ff8
258 @(lisppath=`echo ${lisppath} | ${removenullpaths}` ; \ 258 @(lisppath=`echo ${lisppath} | ${removenullpaths}` ; \
259 buildlisppath=`echo ${buildlisppath} | ${removenullpaths}` ; \ 259 buildlisppath=`echo ${buildlisppath} | ${removenullpaths}` ; \
260 x_default_search_path=`echo ${x_default_search_path}`; \ 260 x_default_search_path=`echo ${x_default_search_path}`; \
261 gamedir=`echo ${gamedir}`; \ 261 gamedir=`echo ${gamedir}`; \
262 sed < ${srcdir}/src/epaths.in > epaths.h.$$$$ \ 262 sed < ${srcdir}/src/epaths.in > epaths.h.$$$$ \
263 -e 's;\(#.*PATH_LOADSEARCH\).*$$;\1 "'$${lisppath}'";' \ 263 -e 's;\(#.*PATH_LOADSEARCH\).*$$;\1 "'"$${lisppath}"'";' \
264 -e 's;\(#.*PATH_DUMPLOADSEARCH\).*$$;\1 "'$${buildlisppath}'";' \ 264 -e 's;\(#.*PATH_DUMPLOADSEARCH\).*$$;\1 "'"$${buildlisppath}"'";' \
265 -e 's;\(#.*PATH_EXEC\).*$$;\1 "${archlibdir}";' \ 265 -e 's;\(#.*PATH_EXEC\).*$$;\1 "${archlibdir}";' \
266 -e 's;\(#.*PATH_INFO\).*$$;\1 "${infodir}";' \ 266 -e 's;\(#.*PATH_INFO\).*$$;\1 "${infodir}";' \
267 -e 's;\(#.*PATH_DATA\).*$$;\1 "${etcdir}";' \ 267 -e 's;\(#.*PATH_DATA\).*$$;\1 "${etcdir}";' \
268 -e 's;\(#.*PATH_BITMAPS\).*$$;\1 "${bitmapdir}";' \ 268 -e 's;\(#.*PATH_BITMAPS\).*$$;\1 "${bitmapdir}";' \
269 -e 's;\(#.*PATH_X_DEFAULTS\).*$$;\1 "${x_default_search_path}";' \ 269 -e 's;\(#.*PATH_X_DEFAULTS\).*$$;\1 "${x_default_search_path}";' \