Mercurial > emacs
comparison lisp/play/snake.el @ 22488:e4d597ddd2d0
Initial revision
author | Richard M. Stallman <rms@gnu.org> |
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date | Sun, 14 Jun 1998 21:24:54 +0000 |
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children | 2f5370af8354 |
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22487:cd99ca6a8f1f | 22488:e4d597ddd2d0 |
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1 ;;; snake.el -- Implementation of Snake for Emacs. | |
2 | |
3 ;; Copyright (C) 1997 Free Software Foundation, Inc. | |
4 | |
5 ;; Author: Glynn Clements <glynn@sensei.co.uk> | |
6 ;; Created: 1997-09-10 | |
7 ;; Keywords: games | |
8 | |
9 ;; This file is part of GNU Emacs. | |
10 | |
11 ;; GNU Emacs is free software; you can redistribute it and/or modify | |
12 ;; it under the terms of the GNU General Public License as published by | |
13 ;; the Free Software Foundation; either version 2, or (at your option) | |
14 ;; any later version. | |
15 | |
16 ;; GNU Emacs is distributed in the hope that it will be useful, | |
17 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 ;; GNU General Public License for more details. | |
20 | |
21 ;; You should have received a copy of the GNU General Public License | |
22 ;; along with GNU Emacs; see the file COPYING. If not, write to the | |
23 ;; Free Software Foundation, Inc., 59 Temple Place - Suite 330, | |
24 ;; Boston, MA 02111-1307, USA. | |
25 | |
26 ;;; Commentary: | |
27 | |
28 (eval-when-compile | |
29 (require 'cl)) | |
30 | |
31 (require 'gamegrid) | |
32 | |
33 ;; ;;;;;;;;;;;;; customization variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
34 | |
35 (defvar snake-use-glyphs t | |
36 "Non-nil means use glyphs when available.") | |
37 | |
38 (defvar snake-use-color t | |
39 "Non-nil means use color when available.") | |
40 | |
41 (defvar snake-buffer-name "*Snake*" | |
42 "Name used for Snake buffer.") | |
43 | |
44 (defvar snake-buffer-width 30 | |
45 "Width of used portion of buffer.") | |
46 | |
47 (defvar snake-buffer-height 22 | |
48 "Height of used portion of buffer.") | |
49 | |
50 (defvar snake-width 30 | |
51 "Width of playing area.") | |
52 | |
53 (defvar snake-height 20 | |
54 "Height of playing area.") | |
55 | |
56 (defvar snake-initial-length 5 | |
57 "Initial length of snake.") | |
58 | |
59 (defvar snake-initial-x 10 | |
60 "Initial X position of snake.") | |
61 | |
62 (defvar snake-initial-y 10 | |
63 "Initial Y position of snake.") | |
64 | |
65 (defvar snake-initial-velocity-x 1 | |
66 "Initial X velocity of snake.") | |
67 | |
68 (defvar snake-initial-velocity-y 0 | |
69 "Initial Y velocity of snake.") | |
70 | |
71 (defvar snake-tick-period 0.2 | |
72 "The default time taken for the snake to advance one square.") | |
73 | |
74 (defvar snake-mode-hook nil | |
75 "Hook run upon starting Snake.") | |
76 | |
77 (defvar snake-score-x 0 | |
78 "X position of score.") | |
79 | |
80 (defvar snake-score-y snake-height | |
81 "Y position of score.") | |
82 | |
83 (defvar snake-score-file "/tmp/snake-scores" | |
84 "File for holding high scores.") | |
85 | |
86 ;; ;;;;;;;;;;;;; display options ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
87 | |
88 (defvar snake-blank-options | |
89 '(((glyph colorize) | |
90 (t ?\040)) | |
91 ((color-x color-x) | |
92 (mono-x grid-x) | |
93 (color-tty color-tty)) | |
94 (((glyph color-x) [0 0 0]) | |
95 (color-tty "black")))) | |
96 | |
97 (defvar snake-snake-options | |
98 '(((glyph colorize) | |
99 (emacs-tty ?O) | |
100 (t ?\040)) | |
101 ((color-x color-x) | |
102 (mono-x mono-x) | |
103 (color-tty color-tty) | |
104 (mono-tty mono-tty)) | |
105 (((glyph color-x) [1 1 0]) | |
106 (color-tty "yellow")))) | |
107 | |
108 (defvar snake-dot-options | |
109 '(((glyph colorize) | |
110 (t ?\*)) | |
111 ((color-x color-x) | |
112 (mono-x grid-x) | |
113 (color-tty color-tty)) | |
114 (((glyph color-x) [1 0 0]) | |
115 (color-tty "red")))) | |
116 | |
117 (defvar snake-border-options | |
118 '(((glyph colorize) | |
119 (t ?\+)) | |
120 ((color-x color-x) | |
121 (mono-x grid-x)) | |
122 (((glyph color-x) [0.5 0.5 0.5]) | |
123 (color-tty "white")))) | |
124 | |
125 (defvar snake-space-options | |
126 '(((t ?\040)) | |
127 nil | |
128 nil)) | |
129 | |
130 ;; ;;;;;;;;;;;;; constants ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
131 | |
132 (defconst snake-blank 0) | |
133 (defconst snake-snake 1) | |
134 (defconst snake-dot 2) | |
135 (defconst snake-border 3) | |
136 (defconst snake-space 4) | |
137 | |
138 ;; ;;;;;;;;;;;;; variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
139 | |
140 (defvar snake-length 0) | |
141 (defvar snake-velocity-x 1) | |
142 (defvar snake-velocity-y 0) | |
143 (defvar snake-positions nil) | |
144 (defvar snake-cycle 0) | |
145 (defvar snake-score 0) | |
146 (defvar snake-paused nil) | |
147 | |
148 (make-variable-buffer-local 'snake-length) | |
149 (make-variable-buffer-local 'snake-velocity-x) | |
150 (make-variable-buffer-local 'snake-velocity-y) | |
151 (make-variable-buffer-local 'snake-positions) | |
152 (make-variable-buffer-local 'snake-cycle) | |
153 (make-variable-buffer-local 'snake-score) | |
154 (make-variable-buffer-local 'snake-paused) | |
155 | |
156 ;; ;;;;;;;;;;;;; keymaps ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
157 | |
158 (defvar snake-mode-map | |
159 (make-sparse-keymap 'snake-mode-map)) | |
160 | |
161 (define-key snake-mode-map "n" 'snake-start-game) | |
162 (define-key snake-mode-map "q" 'snake-end-game) | |
163 (define-key snake-mode-map "p" 'snake-pause-game) | |
164 | |
165 (define-key snake-mode-map [left] 'snake-move-left) | |
166 (define-key snake-mode-map [right] 'snake-move-right) | |
167 (define-key snake-mode-map [up] 'snake-move-up) | |
168 (define-key snake-mode-map [down] 'snake-move-down) | |
169 | |
170 (defvar snake-null-map | |
171 (make-sparse-keymap 'snake-null-map)) | |
172 | |
173 (define-key snake-null-map "n" 'snake-start-game) | |
174 | |
175 ;; ;;;;;;;;;;;;;;;; game functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
176 | |
177 (defun snake-display-options () | |
178 (let ((options (make-vector 256 nil))) | |
179 (loop for c from 0 to 255 do | |
180 (aset options c | |
181 (cond ((= c snake-blank) | |
182 snake-blank-options) | |
183 ((= c snake-snake) | |
184 snake-snake-options) | |
185 ((= c snake-dot) | |
186 snake-dot-options) | |
187 ((= c snake-border) | |
188 snake-border-options) | |
189 ((= c snake-space) | |
190 snake-space-options) | |
191 (t | |
192 '(nil nil nil))))) | |
193 options)) | |
194 | |
195 (defun snake-update-score () | |
196 (let* ((string (format "Score: %05d" snake-score)) | |
197 (len (length string))) | |
198 (loop for x from 0 to (1- len) do | |
199 (gamegrid-set-cell (+ snake-score-x x) | |
200 snake-score-y | |
201 (aref string x))))) | |
202 | |
203 (defun snake-init-buffer () | |
204 (gamegrid-init-buffer snake-buffer-width | |
205 snake-buffer-height | |
206 snake-space) | |
207 (let ((buffer-read-only nil)) | |
208 (loop for y from 0 to (1- snake-height) do | |
209 (loop for x from 0 to (1- snake-width) do | |
210 (gamegrid-set-cell x y snake-border))) | |
211 (loop for y from 1 to (- snake-height 2) do | |
212 (loop for x from 1 to (- snake-width 2) do | |
213 (gamegrid-set-cell x y snake-blank))))) | |
214 | |
215 (defun snake-reset-game () | |
216 (gamegrid-kill-timer) | |
217 (snake-init-buffer) | |
218 (setq snake-length snake-initial-length | |
219 snake-velocity-x snake-initial-velocity-x | |
220 snake-velocity-y snake-initial-velocity-y | |
221 snake-positions nil | |
222 snake-cycle 1 | |
223 snake-score 0 | |
224 snake-paused nil) | |
225 (let ((x snake-initial-x) | |
226 (y snake-initial-y)) | |
227 (dotimes (i snake-length) | |
228 (gamegrid-set-cell x y snake-snake) | |
229 (setq snake-positions (cons (vector x y) snake-positions)) | |
230 (incf x snake-velocity-x) | |
231 (incf y snake-velocity-y))) | |
232 (snake-update-score)) | |
233 | |
234 (defun snake-update-game (snake-buffer) | |
235 "Called on each clock tick. | |
236 Advances the snake one square, testing for collision." | |
237 (if (and (not snake-paused) | |
238 (eq (current-buffer) snake-buffer)) | |
239 (let* ((pos (car snake-positions)) | |
240 (x (+ (aref pos 0) snake-velocity-x)) | |
241 (y (+ (aref pos 1) snake-velocity-y)) | |
242 (c (gamegrid-get-cell x y))) | |
243 (if (or (= c snake-border) | |
244 (= c snake-snake)) | |
245 (snake-end-game) | |
246 (cond ((= c snake-dot) | |
247 (incf snake-length) | |
248 (incf snake-score) | |
249 (snake-update-score)) | |
250 (t | |
251 (let* ((last-cons (nthcdr (- snake-length 2) | |
252 snake-positions)) | |
253 (tail-pos (cadr last-cons)) | |
254 (x0 (aref tail-pos 0)) | |
255 (y0 (aref tail-pos 1))) | |
256 (gamegrid-set-cell x0 y0 | |
257 (if (= (% snake-cycle 5) 0) | |
258 snake-dot | |
259 snake-blank)) | |
260 (incf snake-cycle) | |
261 (setcdr last-cons nil)))) | |
262 (gamegrid-set-cell x y snake-snake) | |
263 (setq snake-positions | |
264 (cons (vector x y) snake-positions)))))) | |
265 | |
266 (defun snake-move-left () | |
267 "Makes the snake move left" | |
268 (interactive) | |
269 (unless (= snake-velocity-x 1) | |
270 (setq snake-velocity-x -1 | |
271 snake-velocity-y 0))) | |
272 | |
273 (defun snake-move-right () | |
274 "Makes the snake move right" | |
275 (interactive) | |
276 (unless (= snake-velocity-x -1) | |
277 (setq snake-velocity-x 1 | |
278 snake-velocity-y 0))) | |
279 | |
280 (defun snake-move-up () | |
281 "Makes the snake move up" | |
282 (interactive) | |
283 (unless (= snake-velocity-y 1) | |
284 (setq snake-velocity-x 0 | |
285 snake-velocity-y -1))) | |
286 | |
287 (defun snake-move-down () | |
288 "Makes the snake move down" | |
289 (interactive) | |
290 (unless (= snake-velocity-y -1) | |
291 (setq snake-velocity-x 0 | |
292 snake-velocity-y 1))) | |
293 | |
294 (defun snake-end-game () | |
295 "Terminates the current game" | |
296 (interactive) | |
297 (gamegrid-kill-timer) | |
298 (use-local-map snake-null-map) | |
299 (gamegrid-add-score snake-score-file snake-score)) | |
300 | |
301 (defun snake-start-game () | |
302 "Starts a new game of Snake" | |
303 (interactive) | |
304 (snake-reset-game) | |
305 (use-local-map snake-mode-map) | |
306 (gamegrid-start-timer snake-tick-period 'snake-update-game)) | |
307 | |
308 (defun snake-pause-game () | |
309 "Pauses (or resumes) the current game" | |
310 (interactive) | |
311 (setq snake-paused (not snake-paused)) | |
312 (message (and snake-paused "Game paused (press p to resume)"))) | |
313 | |
314 (defun snake-active-p () | |
315 (eq (current-local-map) snake-mode-map)) | |
316 | |
317 (put 'snake-mode 'mode-class 'special) | |
318 | |
319 (defun snake-mode () | |
320 "A mode for playing Snake. | |
321 | |
322 snake-mode keybindings: | |
323 \\{snake-mode-map} | |
324 " | |
325 (kill-all-local-variables) | |
326 | |
327 (make-local-hook 'kill-buffer-hook) | |
328 (add-hook 'kill-buffer-hook 'gamegrid-kill-timer nil t) | |
329 | |
330 (use-local-map snake-null-map) | |
331 | |
332 (setq major-mode 'snake-mode) | |
333 (setq mode-name "Snake") | |
334 | |
335 (setq mode-popup-menu | |
336 '("Snake Commands" | |
337 ["Start new game" snake-start-game] | |
338 ["End game" snake-end-game | |
339 (snake-active-p)] | |
340 ["Pause" snake-pause-game | |
341 (and (snake-active-p) (not snake-paused))] | |
342 ["Resume" snake-pause-game | |
343 (and (snake-active-p) snake-paused)])) | |
344 | |
345 (setq gamegrid-use-glyphs snake-use-glyphs) | |
346 (setq gamegrid-use-color snake-use-color) | |
347 | |
348 (gamegrid-init (snake-display-options)) | |
349 | |
350 (run-hooks 'snake-mode-hook)) | |
351 | |
352 ;;;###autoload | |
353 (defun snake () | |
354 "Play the Snake game. | |
355 Move the snake around without colliding with its tail or with the border. | |
356 | |
357 Eating dots causes the snake to get longer. | |
358 | |
359 snake-mode keybindings: | |
360 \\<snake-mode-map> | |
361 \\[snake-start-game] Starts a new game of Snake | |
362 \\[snake-end-game] Terminates the current game | |
363 \\[snake-pause-game] Pauses (or resumes) the current game | |
364 \\[snake-move-left] Makes the snake move left | |
365 \\[snake-move-right] Makes the snake move right | |
366 \\[snake-move-up] Makes the snake move up | |
367 \\[snake-move-down] Makes the snake move down | |
368 | |
369 " | |
370 (interactive) | |
371 | |
372 (switch-to-buffer snake-buffer-name) | |
373 (gamegrid-kill-timer) | |
374 (snake-mode) | |
375 (snake-start-game)) | |
376 | |
377 (provide 'snake) | |
378 | |
379 ;;; snake.el ends here |