comparison lisp/play/solitaire.el @ 24915:ff85091a55e7

(sys_select): Call MsgWaitForMultipleObjects instead of WaitForMultipleObjects when user input is allowed, so we can handle incoming window messages. Call drain_message_queue when there are messages waiting; this ensures that windows created indirectly from the lisp thread get processed properly, and don't hang other applications by failing to respond to broadcasts.
author Andrew Innes <andrewi@gnu.org>
date Thu, 01 Jul 1999 19:47:32 +0000
parents c8fa861cb852
children 5545a62c342c
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