diff gc/irix_threads.c @ 51488:5de98dce4bd1

*** empty log message ***
author Dave Love <fx@gnu.org>
date Thu, 05 Jun 2003 17:49:22 +0000
parents
children
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/gc/irix_threads.c	Thu Jun 05 17:49:22 2003 +0000
@@ -0,0 +1,730 @@
+/* 
+ * Copyright (c) 1991-1995 by Xerox Corporation.  All rights reserved.
+ * Copyright (c) 1996-1999 by Silicon Graphics.  All rights reserved.
+ * Copyright (c) 1999 by Hewlett-Packard Company. All rights reserved.
+ *
+ * THIS MATERIAL IS PROVIDED AS IS, WITH ABSOLUTELY NO WARRANTY EXPRESSED
+ * OR IMPLIED.  ANY USE IS AT YOUR OWN RISK.
+ *
+ * Permission is hereby granted to use or copy this program
+ * for any purpose,  provided the above notices are retained on all copies.
+ * Permission to modify the code and to distribute modified code is granted,
+ * provided the above notices are retained, and a notice that the code was
+ * modified is included with the above copyright notice.
+ */
+/*
+ * Support code for Irix (>=6.2) Pthreads.  This relies on properties
+ * not guaranteed by the Pthread standard.  It may or may not be portable
+ * to other implementations.
+ *
+ * This now also includes an initial attempt at thread support for
+ * HP/UX 11.
+ *
+ * Note that there is a lot of code duplication between linux_threads.c
+ * and irix_threads.c; any changes made here may need to be reflected
+ * there too.
+ */
+
+# if defined(GC_IRIX_THREADS)
+
+# include "private/gc_priv.h"
+# include <pthread.h>
+# include <semaphore.h>
+# include <time.h>
+# include <errno.h>
+# include <unistd.h>
+# include <sys/mman.h>
+# include <sys/time.h>
+
+#undef pthread_create
+#undef pthread_sigmask
+#undef pthread_join
+#undef pthread_detach
+
+#ifdef HANDLE_FORK
+  --> Not yet supported.  Try porting the code from linux_threads.c.
+#endif
+
+void GC_thr_init();
+
+#if 0
+void GC_print_sig_mask()
+{
+    sigset_t blocked;
+    int i;
+
+    if (pthread_sigmask(SIG_BLOCK, NULL, &blocked) != 0)
+    	ABORT("pthread_sigmask");
+    GC_printf0("Blocked: ");
+    for (i = 1; i <= MAXSIG; i++) {
+        if (sigismember(&blocked, i)) { GC_printf1("%ld ",(long) i); }
+    }
+    GC_printf0("\n");
+}
+#endif
+
+/* We use the allocation lock to protect thread-related data structures. */
+
+/* The set of all known threads.  We intercept thread creation and 	*/
+/* joins.  We never actually create detached threads.  We allocate all 	*/
+/* new thread stacks ourselves.  These allow us to maintain this	*/
+/* data structure.							*/
+/* Protected by GC_thr_lock.						*/
+/* Some of this should be declared volatile, but that's incosnsistent	*/
+/* with some library routine declarations.  		 		*/
+typedef struct GC_Thread_Rep {
+    struct GC_Thread_Rep * next;  /* More recently allocated threads	*/
+				  /* with a given pthread id come 	*/
+				  /* first.  (All but the first are	*/
+				  /* guaranteed to be dead, but we may  */
+				  /* not yet have registered the join.) */
+    pthread_t id;
+    word stop;
+#	define NOT_STOPPED 0
+#	define PLEASE_STOP 1
+#	define STOPPED 2
+    word flags;
+#	define FINISHED 1   	/* Thread has exited.	*/
+#	define DETACHED 2	/* Thread is intended to be detached.	*/
+#	define CLIENT_OWNS_STACK	4
+				/* Stack was supplied by client.	*/
+    ptr_t stack;
+    ptr_t stack_ptr;  		/* Valid only when stopped. */
+				/* But must be within stack region at	*/
+				/* all times.				*/
+    size_t stack_size;		/* 0 for original thread.	*/
+    void * status;		/* Used only to avoid premature 	*/
+				/* reclamation of any data it might 	*/
+				/* reference.				*/
+} * GC_thread;
+
+GC_thread GC_lookup_thread(pthread_t id);
+
+/*
+ * The only way to suspend threads given the pthread interface is to send
+ * signals.  Unfortunately, this means we have to reserve
+ * a signal, and intercept client calls to change the signal mask.
+ * We use SIG_SUSPEND, defined in gc_priv.h.
+ */
+
+pthread_mutex_t GC_suspend_lock = PTHREAD_MUTEX_INITIALIZER;
+				/* Number of threads stopped so far	*/
+pthread_cond_t GC_suspend_ack_cv = PTHREAD_COND_INITIALIZER;
+pthread_cond_t GC_continue_cv = PTHREAD_COND_INITIALIZER;
+
+void GC_suspend_handler(int sig)
+{
+    int dummy;
+    GC_thread me;
+    sigset_t all_sigs;
+    sigset_t old_sigs;
+    int i;
+
+    if (sig != SIG_SUSPEND) ABORT("Bad signal in suspend_handler");
+    me = GC_lookup_thread(pthread_self());
+    /* The lookup here is safe, since I'm doing this on behalf  */
+    /* of a thread which holds the allocation lock in order	*/
+    /* to stop the world.  Thus concurrent modification of the	*/
+    /* data structure is impossible.				*/
+    if (PLEASE_STOP != me -> stop) {
+	/* Misdirected signal.	*/
+	pthread_mutex_unlock(&GC_suspend_lock);
+	return;
+    }
+    pthread_mutex_lock(&GC_suspend_lock);
+    me -> stack_ptr = (ptr_t)(&dummy);
+    me -> stop = STOPPED;
+    pthread_cond_signal(&GC_suspend_ack_cv);
+    pthread_cond_wait(&GC_continue_cv, &GC_suspend_lock);
+    pthread_mutex_unlock(&GC_suspend_lock);
+    /* GC_printf1("Continuing 0x%x\n", pthread_self()); */
+}
+
+
+GC_bool GC_thr_initialized = FALSE;
+
+size_t GC_min_stack_sz;
+
+# define N_FREE_LISTS 25
+ptr_t GC_stack_free_lists[N_FREE_LISTS] = { 0 };
+		/* GC_stack_free_lists[i] is free list for stacks of 	*/
+		/* size GC_min_stack_sz*2**i.				*/
+		/* Free lists are linked through first word.		*/
+
+/* Return a stack of size at least *stack_size.  *stack_size is	*/
+/* replaced by the actual stack size.				*/
+/* Caller holds allocation lock.				*/
+ptr_t GC_stack_alloc(size_t * stack_size)
+{
+    register size_t requested_sz = *stack_size;
+    register size_t search_sz = GC_min_stack_sz;
+    register int index = 0;	/* = log2(search_sz/GC_min_stack_sz) */
+    register ptr_t result;
+    
+    while (search_sz < requested_sz) {
+        search_sz *= 2;
+        index++;
+    }
+    if ((result = GC_stack_free_lists[index]) == 0
+        && (result = GC_stack_free_lists[index+1]) != 0) {
+        /* Try next size up. */
+        search_sz *= 2; index++;
+    }
+    if (result != 0) {
+        GC_stack_free_lists[index] = *(ptr_t *)result;
+    } else {
+        result = (ptr_t) GC_scratch_alloc(search_sz + 2*GC_page_size);
+        result = (ptr_t)(((word)result + GC_page_size) & ~(GC_page_size - 1));
+        /* Protect hottest page to detect overflow. */
+#	ifdef STACK_GROWS_UP
+          /* mprotect(result + search_sz, GC_page_size, PROT_NONE); */
+#	else
+          /* mprotect(result, GC_page_size, PROT_NONE); */
+          result += GC_page_size;
+#	endif
+    }
+    *stack_size = search_sz;
+    return(result);
+}
+
+/* Caller holds allocation lock.					*/
+void GC_stack_free(ptr_t stack, size_t size)
+{
+    register int index = 0;
+    register size_t search_sz = GC_min_stack_sz;
+    
+    while (search_sz < size) {
+        search_sz *= 2;
+        index++;
+    }
+    if (search_sz != size) ABORT("Bad stack size");
+    *(ptr_t *)stack = GC_stack_free_lists[index];
+    GC_stack_free_lists[index] = stack;
+}
+
+
+
+# define THREAD_TABLE_SZ 128	/* Must be power of 2	*/
+volatile GC_thread GC_threads[THREAD_TABLE_SZ];
+
+void GC_push_thread_structures GC_PROTO((void))
+{
+    GC_push_all((ptr_t)(GC_threads), (ptr_t)(GC_threads)+sizeof(GC_threads));
+}
+
+/* Add a thread to GC_threads.  We assume it wasn't already there.	*/
+/* Caller holds allocation lock.					*/
+GC_thread GC_new_thread(pthread_t id)
+{
+    int hv = ((word)id) % THREAD_TABLE_SZ;
+    GC_thread result;
+    static struct GC_Thread_Rep first_thread;
+    static GC_bool first_thread_used = FALSE;
+    
+    if (!first_thread_used) {
+    	result = &first_thread;
+    	first_thread_used = TRUE;
+    	/* Dont acquire allocation lock, since we may already hold it. */
+    } else {
+        result = (struct GC_Thread_Rep *)
+        	 GC_INTERNAL_MALLOC(sizeof(struct GC_Thread_Rep), NORMAL);
+    }
+    if (result == 0) return(0);
+    result -> id = id;
+    result -> next = GC_threads[hv];
+    GC_threads[hv] = result;
+    /* result -> flags = 0;     */
+    /* result -> stop = 0;	*/
+    return(result);
+}
+
+/* Delete a thread from GC_threads.  We assume it is there.	*/
+/* (The code intentionally traps if it wasn't.)			*/
+/* Caller holds allocation lock.				*/
+void GC_delete_thread(pthread_t id)
+{
+    int hv = ((word)id) % THREAD_TABLE_SZ;
+    register GC_thread p = GC_threads[hv];
+    register GC_thread prev = 0;
+    
+    while (!pthread_equal(p -> id, id)) {
+        prev = p;
+        p = p -> next;
+    }
+    if (prev == 0) {
+        GC_threads[hv] = p -> next;
+    } else {
+        prev -> next = p -> next;
+    }
+}
+
+/* If a thread has been joined, but we have not yet		*/
+/* been notified, then there may be more than one thread 	*/
+/* in the table with the same pthread id.			*/
+/* This is OK, but we need a way to delete a specific one.	*/
+void GC_delete_gc_thread(pthread_t id, GC_thread gc_id)
+{
+    int hv = ((word)id) % THREAD_TABLE_SZ;
+    register GC_thread p = GC_threads[hv];
+    register GC_thread prev = 0;
+
+    while (p != gc_id) {
+        prev = p;
+        p = p -> next;
+    }
+    if (prev == 0) {
+        GC_threads[hv] = p -> next;
+    } else {
+        prev -> next = p -> next;
+    }
+}
+
+/* Return a GC_thread corresponding to a given thread_t.	*/
+/* Returns 0 if it's not there.					*/
+/* Caller holds  allocation lock or otherwise inhibits 		*/
+/* updates.							*/
+/* If there is more than one thread with the given id we 	*/
+/* return the most recent one.					*/
+GC_thread GC_lookup_thread(pthread_t id)
+{
+    int hv = ((word)id) % THREAD_TABLE_SZ;
+    register GC_thread p = GC_threads[hv];
+    
+    while (p != 0 && !pthread_equal(p -> id, id)) p = p -> next;
+    return(p);
+}
+
+
+/* Caller holds allocation lock.	*/
+void GC_stop_world()
+{
+    pthread_t my_thread = pthread_self();
+    register int i;
+    register GC_thread p;
+    register int result;
+    struct timespec timeout;
+    
+    for (i = 0; i < THREAD_TABLE_SZ; i++) {
+      for (p = GC_threads[i]; p != 0; p = p -> next) {
+        if (p -> id != my_thread) {
+            if (p -> flags & FINISHED) {
+		p -> stop = STOPPED;
+		continue;
+	    }
+	    p -> stop = PLEASE_STOP;
+            result = pthread_kill(p -> id, SIG_SUSPEND);
+	    /* GC_printf1("Sent signal to 0x%x\n", p -> id); */
+	    switch(result) {
+                case ESRCH:
+                    /* Not really there anymore.  Possible? */
+                    p -> stop = STOPPED;
+                    break;
+                case 0:
+                    break;
+                default:
+                    ABORT("pthread_kill failed");
+            }
+        }
+      }
+    }
+    pthread_mutex_lock(&GC_suspend_lock);
+    for (i = 0; i < THREAD_TABLE_SZ; i++) {
+      for (p = GC_threads[i]; p != 0; p = p -> next) {
+        while (p -> id != my_thread && p -> stop != STOPPED) {
+	    clock_gettime(CLOCK_REALTIME, &timeout);
+            timeout.tv_nsec += 50000000; /* 50 msecs */
+            if (timeout.tv_nsec >= 1000000000) {
+                timeout.tv_nsec -= 1000000000;
+                ++timeout.tv_sec;
+            }
+            result = pthread_cond_timedwait(&GC_suspend_ack_cv,
+					    &GC_suspend_lock,
+                                            &timeout);
+            if (result == ETIMEDOUT) {
+                /* Signal was lost or misdirected.  Try again.      */
+                /* Duplicate signals should be benign.              */
+                result = pthread_kill(p -> id, SIG_SUSPEND);
+	    }
+	}
+      }
+    }
+    pthread_mutex_unlock(&GC_suspend_lock);
+    /* GC_printf1("World stopped 0x%x\n", pthread_self()); */
+}
+
+/* Caller holds allocation lock.	*/
+void GC_start_world()
+{
+    GC_thread p;
+    unsigned i;
+
+    /* GC_printf0("World starting\n"); */
+    for (i = 0; i < THREAD_TABLE_SZ; i++) {
+      for (p = GC_threads[i]; p != 0; p = p -> next) {
+	p -> stop = NOT_STOPPED;
+      }
+    }
+    pthread_mutex_lock(&GC_suspend_lock);
+    /* All other threads are at pthread_cond_wait in signal handler.	*/
+    /* Otherwise we couldn't have acquired the lock.			*/
+    pthread_mutex_unlock(&GC_suspend_lock);
+    pthread_cond_broadcast(&GC_continue_cv);
+}
+
+# ifdef MMAP_STACKS
+--> not really supported yet.
+int GC_is_thread_stack(ptr_t addr)
+{
+    register int i;
+    register GC_thread p;
+
+    for (i = 0; i < THREAD_TABLE_SZ; i++) {
+      for (p = GC_threads[i]; p != 0; p = p -> next) {
+        if (p -> stack_size != 0) {
+            if (p -> stack <= addr &&
+                addr < p -> stack + p -> stack_size)
+                   return 1;
+       }
+      }
+    }
+    return 0;
+}
+# endif
+
+/* We hold allocation lock.  Should do exactly the right thing if the	*/
+/* world is stopped.  Should not fail if it isn't.			*/
+void GC_push_all_stacks()
+{
+    register int i;
+    register GC_thread p;
+    register ptr_t sp = GC_approx_sp();
+    register ptr_t hot, cold;
+    pthread_t me = pthread_self();
+    
+    if (!GC_thr_initialized) GC_thr_init();
+    /* GC_printf1("Pushing stacks from thread 0x%x\n", me); */
+    for (i = 0; i < THREAD_TABLE_SZ; i++) {
+      for (p = GC_threads[i]; p != 0; p = p -> next) {
+        if (p -> flags & FINISHED) continue;
+        if (pthread_equal(p -> id, me)) {
+	    hot = GC_approx_sp();
+	} else {
+	    hot = p -> stack_ptr;
+	}
+        if (p -> stack_size != 0) {
+#	  ifdef STACK_GROWS_UP
+	    cold = p -> stack;
+#	  else
+            cold = p -> stack + p -> stack_size;
+#	  endif
+        } else {
+            /* The original stack. */
+            cold = GC_stackbottom;
+        }
+#	ifdef STACK_GROWS_UP
+          GC_push_all_stack(cold, hot);
+#	else
+          GC_push_all_stack(hot, cold);
+#	endif
+      }
+    }
+}
+
+
+/* We hold the allocation lock.	*/
+void GC_thr_init()
+{
+    GC_thread t;
+    struct sigaction act;
+
+    if (GC_thr_initialized) return;
+    GC_thr_initialized = TRUE;
+    GC_min_stack_sz = HBLKSIZE;
+    (void) sigaction(SIG_SUSPEND, 0, &act);
+    if (act.sa_handler != SIG_DFL)
+    	ABORT("Previously installed SIG_SUSPEND handler");
+    /* Install handler.	*/
+	act.sa_handler = GC_suspend_handler;
+	act.sa_flags = SA_RESTART;
+	(void) sigemptyset(&act.sa_mask);
+        if (0 != sigaction(SIG_SUSPEND, &act, 0))
+	    ABORT("Failed to install SIG_SUSPEND handler");
+    /* Add the initial thread, so we can stop it.	*/
+      t = GC_new_thread(pthread_self());
+      t -> stack_size = 0;
+      t -> stack_ptr = (ptr_t)(&t);
+      t -> flags = DETACHED;
+}
+
+int GC_pthread_sigmask(int how, const sigset_t *set, sigset_t *oset)
+{
+    sigset_t fudged_set;
+    
+    if (set != NULL && (how == SIG_BLOCK || how == SIG_SETMASK)) {
+        fudged_set = *set;
+        sigdelset(&fudged_set, SIG_SUSPEND);
+        set = &fudged_set;
+    }
+    return(pthread_sigmask(how, set, oset));
+}
+
+struct start_info {
+    void *(*start_routine)(void *);
+    void *arg;
+    word flags;
+    ptr_t stack;
+    size_t stack_size;
+    sem_t registered;   	/* 1 ==> in our thread table, but 	*/
+				/* parent hasn't yet noticed.		*/
+};
+
+void GC_thread_exit_proc(void *arg)
+{
+    GC_thread me;
+
+    LOCK();
+    me = GC_lookup_thread(pthread_self());
+    if (me -> flags & DETACHED) {
+    	GC_delete_thread(pthread_self());
+    } else {
+	me -> flags |= FINISHED;
+    }
+    UNLOCK();
+}
+
+int GC_pthread_join(pthread_t thread, void **retval)
+{
+    int result;
+    GC_thread thread_gc_id;
+    
+    LOCK();
+    thread_gc_id = GC_lookup_thread(thread);
+    /* This is guaranteed to be the intended one, since the thread id	*/
+    /* cant have been recycled by pthreads.				*/
+    UNLOCK();
+    result = pthread_join(thread, retval);
+    /* Some versions of the Irix pthreads library can erroneously 	*/
+    /* return EINTR when the call succeeds.				*/
+	if (EINTR == result) result = 0;
+    if (result == 0) {
+        LOCK();
+        /* Here the pthread thread id may have been recycled. */
+        GC_delete_gc_thread(thread, thread_gc_id);
+        UNLOCK();
+    }
+    return result;
+}
+
+int GC_pthread_detach(pthread_t thread)
+{
+    int result;
+    GC_thread thread_gc_id;
+    
+    LOCK();
+    thread_gc_id = GC_lookup_thread(thread);
+    UNLOCK();
+    result = pthread_detach(thread);
+    if (result == 0) {
+      LOCK();
+      thread_gc_id -> flags |= DETACHED;
+      /* Here the pthread thread id may have been recycled. */
+      if (thread_gc_id -> flags & FINISHED) {
+        GC_delete_gc_thread(thread, thread_gc_id);
+      }
+      UNLOCK();
+    }
+    return result;
+}
+
+void * GC_start_routine(void * arg)
+{
+    struct start_info * si = arg;
+    void * result;
+    GC_thread me;
+    pthread_t my_pthread;
+    void *(*start)(void *);
+    void *start_arg;
+
+    my_pthread = pthread_self();
+    /* If a GC occurs before the thread is registered, that GC will	*/
+    /* ignore this thread.  That's fine, since it will block trying to  */
+    /* acquire the allocation lock, and won't yet hold interesting 	*/
+    /* pointers.							*/
+    LOCK();
+    /* We register the thread here instead of in the parent, so that	*/
+    /* we don't need to hold the allocation lock during pthread_create. */
+    /* Holding the allocation lock there would make REDIRECT_MALLOC	*/
+    /* impossible.  It probably still doesn't work, but we're a little  */
+    /* closer ...							*/
+    /* This unfortunately means that we have to be careful the parent	*/
+    /* doesn't try to do a pthread_join before we're registered.	*/
+    me = GC_new_thread(my_pthread);
+    me -> flags = si -> flags;
+    me -> stack = si -> stack;
+    me -> stack_size = si -> stack_size;
+    me -> stack_ptr = (ptr_t)si -> stack + si -> stack_size - sizeof(word);
+    UNLOCK();
+    start = si -> start_routine;
+    start_arg = si -> arg;
+    sem_post(&(si -> registered));
+    pthread_cleanup_push(GC_thread_exit_proc, 0);
+    result = (*start)(start_arg);
+    me -> status = result;
+    me -> flags |= FINISHED;
+    pthread_cleanup_pop(1);
+	/* This involves acquiring the lock, ensuring that we can't exit */
+	/* while a collection that thinks we're alive is trying to stop  */
+	/* us.								 */
+    return(result);
+}
+
+# define copy_attr(pa_ptr, source) *(pa_ptr) = *(source)
+
+int
+GC_pthread_create(pthread_t *new_thread,
+		  const pthread_attr_t *attr,
+                  void *(*start_routine)(void *), void *arg)
+{
+    int result;
+    GC_thread t;
+    void * stack;
+    size_t stacksize;
+    pthread_attr_t new_attr;
+    int detachstate;
+    word my_flags = 0;
+    struct start_info * si = GC_malloc(sizeof(struct start_info)); 
+	/* This is otherwise saved only in an area mmapped by the thread */
+	/* library, which isn't visible to the collector.		 */
+
+    if (0 == si) return(ENOMEM);
+    if (0 != sem_init(&(si -> registered), 0, 0)) {
+        ABORT("sem_init failed");
+    }
+    si -> start_routine = start_routine;
+    si -> arg = arg;
+    LOCK();
+    if (!GC_is_initialized) GC_init();
+    if (NULL == attr) {
+        stack = 0;
+	(void) pthread_attr_init(&new_attr);
+    } else {
+	copy_attr(&new_attr, attr);
+	pthread_attr_getstackaddr(&new_attr, &stack);
+    }
+    pthread_attr_getstacksize(&new_attr, &stacksize);
+    pthread_attr_getdetachstate(&new_attr, &detachstate);
+    if (stacksize < GC_min_stack_sz) ABORT("Stack too small");
+    if (0 == stack) {
+     	stack = (void *)GC_stack_alloc(&stacksize);
+     	if (0 == stack) {
+     	    UNLOCK();
+     	    return(ENOMEM);
+     	}
+	pthread_attr_setstackaddr(&new_attr, stack);
+    } else {
+    	my_flags |= CLIENT_OWNS_STACK;
+    }
+    if (PTHREAD_CREATE_DETACHED == detachstate) my_flags |= DETACHED;
+    si -> flags = my_flags;
+    si -> stack = stack;
+    si -> stack_size = stacksize;
+    result = pthread_create(new_thread, &new_attr, GC_start_routine, si);
+    if (0 == new_thread && !(my_flags & CLIENT_OWNS_STACK)) {
+      	GC_stack_free(stack, stacksize);
+    }        
+    UNLOCK();  
+    /* Wait until child has been added to the thread table.		*/
+    /* This also ensures that we hold onto si until the child is done	*/
+    /* with it.  Thus it doesn't matter whether it is otherwise		*/
+    /* visible to the collector.					*/
+        while (0 != sem_wait(&(si -> registered))) {
+	  if (errno != EINTR) {
+	    GC_printf1("Sem_wait: errno = %ld\n", (unsigned long) errno);
+	    ABORT("sem_wait failed");
+	  }
+	}
+        sem_destroy(&(si -> registered));
+    pthread_attr_destroy(&new_attr);  /* Probably unnecessary under Irix */
+    return(result);
+}
+
+VOLATILE GC_bool GC_collecting = 0;
+			/* A hint that we're in the collector and       */
+                        /* holding the allocation lock for an           */
+                        /* extended period.                             */
+
+/* Reasonably fast spin locks.  Basically the same implementation */
+/* as STL alloc.h.						  */
+
+#define SLEEP_THRESHOLD 3
+
+unsigned long GC_allocate_lock = 0;
+# define GC_TRY_LOCK() !GC_test_and_set(&GC_allocate_lock)
+# define GC_LOCK_TAKEN GC_allocate_lock
+
+void GC_lock()
+{
+#   define low_spin_max 30  /* spin cycles if we suspect uniprocessor */
+#   define high_spin_max 1000 /* spin cycles for multiprocessor */
+    static unsigned spin_max = low_spin_max;
+    unsigned my_spin_max;
+    static unsigned last_spins = 0;
+    unsigned my_last_spins;
+    volatile unsigned junk;
+#   define PAUSE junk *= junk; junk *= junk; junk *= junk; junk *= junk
+    int i;
+
+    if (GC_TRY_LOCK()) {
+        return;
+    }
+    junk = 0;
+    my_spin_max = spin_max;
+    my_last_spins = last_spins;
+    for (i = 0; i < my_spin_max; i++) {
+        if (GC_collecting) goto yield;
+        if (i < my_last_spins/2 || GC_LOCK_TAKEN) {
+            PAUSE; 
+            continue;
+        }
+        if (GC_TRY_LOCK()) {
+	    /*
+             * got it!
+             * Spinning worked.  Thus we're probably not being scheduled
+             * against the other process with which we were contending.
+             * Thus it makes sense to spin longer the next time.
+	     */
+            last_spins = i;
+            spin_max = high_spin_max;
+            return;
+        }
+    }
+    /* We are probably being scheduled against the other process.  Sleep. */
+    spin_max = low_spin_max;
+yield:
+    for (i = 0;; ++i) {
+        if (GC_TRY_LOCK()) {
+            return;
+        }
+        if (i < SLEEP_THRESHOLD) {
+            sched_yield();
+	} else {
+	    struct timespec ts;
+	
+	    if (i > 26) i = 26;
+			/* Don't wait for more than about 60msecs, even	*/
+			/* under extreme contention.			*/
+	    ts.tv_sec = 0;
+	    ts.tv_nsec = 1 << i;
+	    nanosleep(&ts, 0);
+	}
+    }
+}
+
+# else
+
+#ifndef LINT
+  int GC_no_Irix_threads;
+#endif
+
+# endif /* GC_IRIX_THREADS */
+