Mercurial > emacs
diff lisp/play/mpuz.el @ 62770:93e71f3dcd14
* play/5x5.el (5x5-mode):
* play/decipher.el (decipher-mode, decipher-stats-mode):
* play/gomoku.el (gomoku-mode):
* play/snake.el (snake-mode):
* play/solitaire.el (solitaire-mode):
* play/tetris.el (tetris-mode): Use run-mode-hooks.
* play/landmark.el (lm-mode):
* play/mpuz.el (mpuz-mode): Use kill-all-local-variables and
run-mode-hooks.
author | Lute Kamstra <lute@gnu.org> |
---|---|
date | Thu, 26 May 2005 15:26:09 +0000 |
parents | eaa9acd9122c |
children | 5592f504d53f 01137c1fdbe9 |
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--- a/lisp/play/mpuz.el Thu May 26 15:24:51 2005 +0000 +++ b/lisp/play/mpuz.el Thu May 26 15:26:09 2005 +0000 @@ -129,11 +129,12 @@ Then you may resume the game with M-x mpuz. You may abort a game by typing \\<mpuz-mode-map>\\[mpuz-offer-abort]." (interactive) + (kill-all-local-variables) (setq major-mode 'mpuz-mode mode-name "Mult Puzzle" tab-width 30) (use-local-map mpuz-mode-map) - (run-hooks 'mpuz-mode-hook)) + (run-mode-hooks 'mpuz-mode-hook)) ;; Some variables for statistics