Mercurial > emacs
diff src/msdos.c @ 32546:9672c4db6bed
(IT_set_face): Compare highlighted face with the default
face, and invert colors if these faces' colors are identical.
(Fmsdos_remember_default_colors): Don't swap foreground and
background colors in initial_colors[].
(IT_set_frame_parameters): Don't swap frame's foreground and
background pixels. If ALIST includes "(reverse . t)", swap
foreground-color and background-color properties in frame's
param_alist. If the original frame's param_alist doesn't specify
the colors, store unspecified-fg and unspecified-bg, reversed if
required.
author | Eli Zaretskii <eliz@gnu.org> |
---|---|
date | Mon, 16 Oct 2000 19:16:20 +0000 |
parents | a9dbff7d4142 |
children | 5d98418d7b78 |
line wrap: on
line diff
--- a/src/msdos.c Mon Oct 16 19:15:09 2000 +0000 +++ b/src/msdos.c Mon Oct 16 19:16:20 2000 +0000 @@ -864,12 +864,13 @@ IT_set_face (int face) { struct frame *sf = SELECTED_FRAME(); - struct face *fp = FACE_FROM_ID (sf, face); - unsigned long fg, bg; + struct face *fp = FACE_FROM_ID (sf, face); + struct face *dfp = FACE_FROM_ID (sf, DEFAULT_FACE_ID); + unsigned long fg, bg, dflt_fg, dflt_bg; if (!fp) { - fp = FACE_FROM_ID (sf, DEFAULT_FACE_ID); + fp = dfp; /* The default face for the frame should always be realized and cached. */ if (!fp) @@ -878,6 +879,8 @@ screen_face = face; fg = fp->foreground; bg = fp->background; + dflt_fg = dfp->foreground; + dflt_bg = dfp->background; /* Don't use invalid colors. In particular, FACE_TTY_DEFAULT_* colors mean use the colors of the default face, except that if @@ -896,8 +899,7 @@ /* Make sure highlighted lines really stand out, come what may. */ if ((highlight || fp->tty_reverse_p) - && (fg == FRAME_FOREGROUND_PIXEL (sf) - && bg == FRAME_BACKGROUND_PIXEL (sf))) + && (fg == dflt_fg && bg == dflt_bg)) { unsigned long tem = fg; @@ -2271,17 +2273,13 @@ (frame) Lisp_Object frame; { - int reverse; struct frame *f; CHECK_FRAME (frame, 0); f= XFRAME (frame); - reverse = EQ (Fcdr (Fassq (intern ("reverse"), f->param_alist)), Qt); - - initial_screen_colors[0] - = reverse ? FRAME_BACKGROUND_PIXEL (f) : FRAME_FOREGROUND_PIXEL (f); - initial_screen_colors[1] - = reverse ? FRAME_FOREGROUND_PIXEL (f) : FRAME_BACKGROUND_PIXEL (f); + + initial_screen_colors[0] = FRAME_FOREGROUND_PIXEL (f); + initial_screen_colors[1] = FRAME_BACKGROUND_PIXEL (f); } void @@ -2300,8 +2298,10 @@ int reverse = EQ (Fcdr (Fassq (Qreverse, f->param_alist)), Qt); int was_reverse = reverse; int redraw = 0, fg_set = 0, bg_set = 0; + int need_to_reverse; unsigned long orig_fg; unsigned long orig_bg; + Lisp_Object frame_bg, frame_fg; extern Lisp_Object Qdefault, QCforeground, QCbackground; /* If we are creating a new frame, begin with the original screen colors @@ -2314,6 +2314,15 @@ } orig_fg = FRAME_FOREGROUND_PIXEL (f); orig_bg = FRAME_BACKGROUND_PIXEL (f); + frame_fg = Fcdr (Fassq (Qforeground_color, f->param_alist)); + frame_bg = Fcdr (Fassq (Qbackground_color, f->param_alist)); + /* frame_fg and frame_bg could be nil if, for example, + f->param_alist is nil, e.g. if we are called from + Fmake_terminal_frame. */ + if (NILP (frame_fg)) + frame_fg = build_string (unspecified_fg); + if (NILP (frame_bg)) + frame_bg = build_string (unspecified_bg); /* Extract parm names and values into those vectors. */ i = 0; @@ -2340,8 +2349,9 @@ if (EQ (prop, Qreverse)) reverse = EQ (val, Qt); } - - if (termscript && reverse && !was_reverse) + + need_to_reverse = reverse && !was_reverse; + if (termscript && need_to_reverse) fprintf (termscript, "<INVERSE-VIDEO>\n"); /* Now process the alist elements in reverse of specified order. */ @@ -2355,25 +2365,25 @@ if (EQ (prop, Qforeground_color)) { - unsigned long new_color = load_color (f, NULL, val, reverse + unsigned long new_color = load_color (f, NULL, val, need_to_reverse ? LFACE_BACKGROUND_INDEX : LFACE_FOREGROUND_INDEX); if (new_color != FACE_TTY_DEFAULT_COLOR && new_color != FACE_TTY_DEFAULT_FG_COLOR && new_color != FACE_TTY_DEFAULT_BG_COLOR) { + FRAME_FOREGROUND_PIXEL (f) = new_color; /* Make sure the foreground of the default face for this frame is changed as well. */ XSETFRAME (frame, f); - if (reverse) + if (need_to_reverse) { - FRAME_BACKGROUND_PIXEL (f) = new_color; Finternal_set_lisp_face_attribute (Qdefault, QCbackground, val, frame); + prop = Qbackground_color; } else { - FRAME_FOREGROUND_PIXEL (f) = new_color; Finternal_set_lisp_face_attribute (Qdefault, QCforeground, val, frame); } @@ -2385,25 +2395,25 @@ } else if (EQ (prop, Qbackground_color)) { - unsigned long new_color = load_color (f, NULL, val, reverse + unsigned long new_color = load_color (f, NULL, val, need_to_reverse ? LFACE_FOREGROUND_INDEX : LFACE_BACKGROUND_INDEX); if (new_color != FACE_TTY_DEFAULT_COLOR && new_color != FACE_TTY_DEFAULT_FG_COLOR && new_color != FACE_TTY_DEFAULT_BG_COLOR) { + FRAME_BACKGROUND_PIXEL (f) = new_color; /* Make sure the background of the default face for this frame is changed as well. */ XSETFRAME (frame, f); - if (reverse) + if (need_to_reverse) { - FRAME_FOREGROUND_PIXEL (f) = new_color; Finternal_set_lisp_face_attribute (Qdefault, QCforeground, val, frame); + prop = Qforeground_color; } else { - FRAME_BACKGROUND_PIXEL (f) = new_color; Finternal_set_lisp_face_attribute (Qdefault, QCbackground, val, frame); } @@ -2432,26 +2442,26 @@ /* If they specified "reverse", but not the colors, we need to swap the current frame colors. */ - if (reverse && !was_reverse) + if (need_to_reverse) { Lisp_Object frame; if (!fg_set) { - FRAME_BACKGROUND_PIXEL (f) = orig_fg; XSETFRAME (frame, f); Finternal_set_lisp_face_attribute (Qdefault, QCbackground, tty_color_name (f, orig_fg), frame); + store_frame_param (f, Qbackground_color, frame_fg); redraw = 1; } if (!bg_set) { - FRAME_FOREGROUND_PIXEL (f) = orig_bg; XSETFRAME (frame, f); Finternal_set_lisp_face_attribute (Qdefault, QCforeground, tty_color_name (f, orig_bg), frame); + store_frame_param (f, Qforeground_color, frame_bg); redraw = 1; } }