Mercurial > emacs
diff src/w32term.c @ 71021:a86a3503e350
(x_draw_stretch_glyph_string): Fix problems with invisible
cursor and erasing cursor on partially visible stretch glyph on left.
(x_draw_hollow_cursor): Compute x via get_phys_cursor_geometry.
author | Kim F. Storm <storm@cua.dk> |
---|---|
date | Sat, 27 May 2006 22:37:39 +0000 |
parents | 4282b2a1849b |
children | 3aec67200140 |
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--- a/src/w32term.c Sat May 27 22:37:05 2006 +0000 +++ b/src/w32term.c Sat May 27 22:37:39 2006 +0000 @@ -2389,20 +2389,29 @@ { /* If `x-stretch-block-cursor' is nil, don't draw a block cursor as wide as the stretch glyph. */ - int width = min (FRAME_COLUMN_WIDTH (s->f), s->background_width); + int width, background_width = s->background_width; + int x = s->x, left_x = window_box_left_offset (s->w, TEXT_AREA); + + if (x < left_x) + { + background_width -= left_x - x; + x = left_x; + } + width = min (FRAME_COLUMN_WIDTH (s->f), background_width); /* Draw cursor. */ - x_draw_glyph_string_bg_rect (s, s->x, s->y, width, s->height); + x_draw_glyph_string_bg_rect (s, x, s->y, width, s->height); /* Clear rest using the GC of the original non-cursor face. */ - if (width < s->background_width) + if (width < background_width) { XGCValues *gc = s->face->gc; - int x = s->x + width, y = s->y; - int w = s->background_width - width, h = s->height; + int y = s->y; + int w = background_width - width, h = s->height; RECT r; HDC hdc = s->hdc; + x += width; if (s->row->mouse_face_p && cursor_in_mouse_face_p (s->w)) { @@ -2431,8 +2440,17 @@ } } else if (!s->background_filled_p) - x_draw_glyph_string_bg_rect (s, s->x, s->y, s->background_width, - s->height); + { + int background_width = s->background_width; + int x = s->x, left_x = window_box_left_offset (s->w, TEXT_AREA); + + if (x < left_x) + { + background_width -= left_x - x; + x = left_x; + } + if (background_width > 0) + x_draw_glyph_string_bg_rect (s, x, s->y, background_width, s->height); s->background_filled_p = 1; } @@ -4942,8 +4960,7 @@ return; /* Compute frame-relative coordinates for phys cursor. */ - rect.left = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x); - rect.top = get_phys_cursor_geometry (w, row, cursor_glyph, &h); + get_phys_cursor_geometry (w, row, cursor_glyph, &rect.left, &rect.top, &h); rect.bottom = rect.top + h; rect.right = rect.left + w->phys_cursor_width;