diff src/sound.c @ 25003:bb68fe3c72f8

New file.
author Gerd Moellmann <gerd@gnu.org>
date Wed, 21 Jul 1999 21:43:52 +0000
parents
children df6548ca33fd
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/sound.c	Wed Jul 21 21:43:52 1999 +0000
@@ -0,0 +1,824 @@
+/* sound.c -- sound support.
+   Copyright (C) 1998 Free Software Foundation.
+
+This file is part of GNU Emacs.
+
+GNU Emacs is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Emacs is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Emacs; see the file COPYING.  If not, write to
+the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+Boston, MA 02111-1307, USA.  */
+
+/* Written by Gerd Moellmann <gerd@gnu.org>.  Tested with Luigi's
+   driver on FreeBSD 2.2.7 with a SoundBlaster 16.  */
+
+#include <config.h>
+
+#if defined HAVE_SOUND
+
+#include <lisp.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include <sys/types.h>
+#include <dispextern.h>
+#include <errno.h>
+
+/* FreeBSD has machine/soundcard.h.  Voxware sound driver docs mention
+   sys/soundcard.h.  So, let's try whatever's there.  */
+
+#ifdef HAVE_MACHINE_SOUNDCARD_H
+#include <machine/soundcard.h>
+#endif
+#ifdef HAVE_SYS_SOUNDCARD_H
+#include <sys/soundcard.h>
+#endif
+
+#define max(X, Y) ((X) > (Y) ? (X) : (Y))
+#define min(X, Y) ((X) < (Y) ? (X) : (Y))
+#define abs(X)    ((X) < 0 ? -(X) : (X))
+
+/* Structure forward declarations.  */
+
+struct sound_file;
+struct sound_device;
+
+/* The file header of RIFF-WAVE files (*.wav).  Files are always in
+   little-endian byte-order.  */
+
+struct wav_header
+{
+  u_int32_t magic;
+  u_int32_t length;
+  u_int32_t chunk_type;
+  u_int32_t chunk_format;
+  u_int32_t chunk_length;
+  u_int16_t format;
+  u_int16_t channels;
+  u_int32_t sample_rate;
+  u_int32_t bytes_per_second;
+  u_int16_t sample_size;
+  u_int16_t precision;
+  u_int32_t chunk_data;
+  u_int32_t data_length;
+};
+
+/* The file header of Sun adio files (*.au).  Files are always in
+   big-endian byte-order.  */
+
+struct au_header
+{
+  /* ASCII ".snd" */
+  u_int32_t magic_number;
+  
+  /* Offset of data part from start of file. Minimum value is 24.  */
+  u_int32_t data_offset;
+  
+  /* Size of data part, 0xffffffff if unknown.  */
+  u_int32_t data_size;
+
+  /* Data encoding format.
+     1	8-bit ISDN u-law
+     2  8-bit linear PCM (REF-PCM)
+     3  16-bit linear PCM
+     4	24-bit linear PCM
+     5	32-bit linear PCM
+     6	32-bit IEEE floating-point
+     7	64-bit IEEE floating-point
+     23 8-bit u-law compressed using CCITT 0.721 ADPCM voice data
+     encoding scheme.  */
+  u_int32_t encoding;
+
+  /* Number of samples per second.  */
+  u_int32_t sample_rate;
+
+  /* Number of interleaved channels.  */
+  u_int32_t channels;
+};
+
+/* Maximum of all sound file headers sizes.  */
+
+#define MAX_SOUND_HEADER_BYTES \
+     max (sizeof (struct wav_header), sizeof (struct au_header))
+
+/* Interface structure for sound devices.  */
+
+struct sound_device
+{
+  /* The name of the device or null meaning use a default device name.  */
+  char *file;
+
+  /* File descriptor of the device.  */
+  int fd;
+
+  /* Device-dependent format.  */
+  int format;
+
+  /* Volume (0..100).  Zero means unspecified.  */
+  int volume;
+
+  /* Sample size.  */
+  int sample_size;
+
+  /* Sample rate.  */
+  int sample_rate;
+
+  /* Bytes per second.  */
+  int bps;
+
+  /* 1 = mono, 2 = stereo, 0 = don't set.  */
+  int channels;
+  
+  /* Open device SD.  */
+  void (* open) P_ ((struct sound_device *sd));
+
+  /* Close device SD.  */
+  void (* close) P_ ((struct sound_device *sd));
+
+  /* Configure SD accoring to device-dependent parameters.  */
+  void (* configure) P_ ((struct sound_device *device));
+  
+  /* Choose a device-dependent format for outputting sound file SF.  */
+  void (* choose_format) P_ ((struct sound_device *sd,
+			      struct sound_file *sf));
+
+  /* Write NYBTES bytes from BUFFER to device SD.  */
+  void (* write) P_ ((struct sound_device *sd, char *buffer, int nbytes));
+
+  /* A place for devices to store additional data.  */
+  void *data;
+};
+
+/* An enumerator for each supported sound file type.  */
+
+enum sound_type
+{
+  RIFF,
+  SUN_AUDIO
+};
+
+/* Interface structure for sound files.  */
+
+struct sound_file
+{
+  /* The type of the file.  */
+  enum sound_type type;
+
+  /* File descriptor of the file.  */
+  int fd;
+
+  /* Pointer to sound file header.  This contains the first
+     MAX_SOUND_HEADER_BYTES read from the file.  */
+  char *header;
+
+  /* Play sound file SF on device SD.  */
+  void (* play) P_ ((struct sound_file *sf, struct sound_device *sd)); 
+};
+
+/* Indices of attributes in a sound attributes vector.  */
+
+enum sound_attr
+{
+  SOUND_FILE,
+  SOUND_DEVICE,
+  SOUND_VOLUME,
+  SOUND_ATTR_SENTINEL
+};
+
+/* Symbols.  */
+
+extern Lisp_Object QCfile;
+Lisp_Object QCvolume, QCdevice;
+Lisp_Object Qsound;
+Lisp_Object Qplay_sound_hook;
+
+/* These are set during `play-sound' so that sound_cleanup has
+   access to them.  */
+
+struct sound_device *sound_device;
+struct sound_file *sound_file;
+
+/* Function prototypes.  */
+
+static void vox_open P_ ((struct sound_device *));
+static void vox_configure P_ ((struct sound_device *));
+static void vox_close P_ ((struct sound_device *sd));
+static void vox_choose_format P_ ((struct sound_device *, struct sound_file *));
+static void vox_init P_ ((struct sound_device *));
+static void vox_write P_ ((struct sound_device *, char *, int));
+static void sound_perror P_ ((char *));
+static int parse_sound P_ ((Lisp_Object, Lisp_Object *));
+static void find_sound_file_type P_ ((struct sound_file *));
+static u_int32_t le2hl P_ ((u_int32_t));
+static u_int16_t le2hs P_ ((u_int16_t));
+static u_int32_t be2hl P_ ((u_int32_t));
+static u_int16_t be2hs P_ ((u_int16_t));
+static int wav_init P_ ((struct sound_file *));
+static void wav_play P_ ((struct sound_file *, struct sound_device *));
+static int au_init P_ ((struct sound_file *));
+static void au_play P_ ((struct sound_file *, struct sound_device *));
+
+
+
+/***********************************************************************
+			       General
+ ***********************************************************************/
+
+/* Like perror, but signals an error.  */
+
+static void
+sound_perror (msg)
+     char *msg;
+{
+  error ("%s: %s", msg, strerror (errno));
+}
+
+
+/* Parse sound specification SOUND, and fill ATTRS with what is
+   found.  Value is non-zero if SOUND Is a valid sound specification.
+   A valid sound specification is a list starting with the symbol
+   `sound'.  The rest of the list is a property list which may
+   contain the following key/value pairs:
+
+   - `:file FILE'
+
+   FILE is the sound file to play.  If it isn't an absolute name,
+   it's searched under `data-directory'.
+
+   - `:device DEVICE'
+
+   DEVICE is the name of the device to play on, e.g. "/dev/dsp2".
+   If not specified, a default device is used.
+
+   - `:volume VOL'
+
+   VOL must be an integer in the range 0..100.  */
+
+static int
+parse_sound (sound, attrs)
+     Lisp_Object sound;
+     Lisp_Object *attrs;
+{
+  /* SOUND must be a list starting with the symbol `sound'.  */
+  if (!CONSP (sound) || !EQ (XCAR (sound), Qsound))
+    return 0;
+
+  sound = XCDR (sound);
+  attrs[SOUND_FILE] = Fplist_get (sound, QCfile);
+  attrs[SOUND_DEVICE] = Fplist_get (sound, QCdevice);
+  attrs[SOUND_VOLUME] = Fplist_get (sound, QCvolume);
+
+  /* File name must be specified.  */
+  if (!STRINGP (attrs[SOUND_FILE]))
+    return 0;
+
+  /* Volume must be in the range 0..100 or unspecified.  */
+  if (!NILP (attrs[SOUND_VOLUME]))
+    {
+      if (!INTEGERP (attrs[SOUND_VOLUME]))
+	return 0;
+      if (XINT (attrs[SOUND_VOLUME]) < 0
+	  || XINT (attrs[SOUND_VOLUME]) > 100)
+	return 0;
+    }
+
+  /* Device must be a string or unspecified.  */
+  if (!NILP (attrs[SOUND_DEVICE])
+      && !STRINGP (attrs[SOUND_DEVICE]))
+    return 0;
+
+  return 1;
+}
+
+
+/* Find out the type of the sound file whose file descriptor is FD.
+   SF is the sound file structure to fill in.  */
+
+static void
+find_sound_file_type (sf)
+     struct sound_file *sf;
+{
+  if (!wav_init (sf)
+      && !au_init (sf))
+    error ("Unknown sound file format");
+}
+
+
+/* Function installed by play-sound with record_unwind_protect.  */
+
+static Lisp_Object
+sound_cleanup (arg)
+     Lisp_Object arg;
+{
+  if (sound_device)
+    {
+      sound_device->close (sound_device);
+      if (sound_file->fd > 0)
+	close (sound_file->fd);
+    }
+}
+
+
+DEFUN ("play-sound", Fplay_sound, Splay_sound, 1, 1, 0,
+  "Play sound SOUND.")
+  (sound)
+     Lisp_Object sound;
+{
+  Lisp_Object attrs[SOUND_ATTR_SENTINEL];
+  char *header;
+  Lisp_Object file;
+  struct gcpro gcpro1, gcpro2;
+  int nbytes;
+  char *msg;
+  struct sound_device sd;
+  struct sound_file sf;
+  Lisp_Object args[2];
+  int count = specpdl_ptr - specpdl;
+
+  file = Qnil;
+  GCPRO2 (sound, file);
+  bzero (&sd, sizeof sd);
+  bzero (&sf, sizeof sf);
+  sf.header = (char *) alloca (MAX_SOUND_HEADER_BYTES);
+  
+  sound_device = &sd;
+  sound_file = &sf;
+  record_unwind_protect (sound_cleanup, Qnil);
+
+  /* Parse the sound specification.  Give up if it is invalid.  */
+  if (!parse_sound (sound, attrs))
+    {
+      UNGCPRO;
+      error ("Invalid sound specification");
+    }
+
+  /* Open the sound file.  */
+  sf.fd = openp (Fcons (Vdata_directory, Qnil),
+		 attrs[SOUND_FILE], "", &file, 0);
+  if (sf.fd < 0)
+    sound_perror ("Open sound file");
+
+  /* Read the first bytes from the file.  */
+  nbytes = read (sf.fd, sf.header, MAX_SOUND_HEADER_BYTES);
+  if (nbytes < 0)
+    sound_perror ("Reading sound file header");
+
+  /* Find out the type of sound file.  Give up if we can't tell.  */
+  find_sound_file_type (&sf);
+
+  /* Set up a device.  */
+  if (STRINGP (attrs[SOUND_DEVICE]))
+    {
+      int len = XSTRING (attrs[SOUND_DEVICE])->size;
+      sd.file = (char *) alloca (len + 1);
+      strcpy (sd.file, XSTRING (attrs[SOUND_DEVICE])->data);
+    }
+  if (INTEGERP (attrs[SOUND_VOLUME]))
+    sd.volume = XFASTINT (attrs[SOUND_VOLUME]);
+
+  args[0] = Qplay_sound_hook;
+  args[1] = sound;
+  Frun_hook_with_args (make_number (2), args);
+
+  vox_init (&sd);
+  sd.open (&sd);
+
+  sf.play (&sf, &sd);
+  close (sf.fd);
+  sf.fd = -1;
+  sd.close (&sd);
+  sound_device = NULL;
+  sound_file = NULL;
+  UNGCPRO;
+  unbind_to (count, Qnil);
+  return Qnil;
+}
+
+
+/***********************************************************************
+			Byte-order Conversion
+ ***********************************************************************/
+
+/* Convert 32-bit value VALUE which is in little-endian byte-order
+   to host byte-order.  */
+
+static u_int32_t
+le2hl (value)
+     u_int32_t value;
+{
+#ifdef WORDS_BIG_ENDIAN
+  unsigned char *p = (unsigned char *) &value;
+  value = p[0] + (p[1] << 8) + (p[2] << 16) + (p[3] << 24);
+#endif
+  return value;
+}
+
+
+/* Convert 16-bit value VALUE which is in little-endian byte-order
+   to host byte-order.  */
+
+static u_int16_t
+le2hs (value)
+     u_int16_t value;
+{
+#ifdef WORDS_BIG_ENDIAN
+  unsigned char *p = (unsigned char *) &value;
+  value = p[0] + (p[1] << 8);
+#endif
+  return value;
+}
+
+
+/* Convert 32-bit value VALUE which is in big-endian byte-order
+   to host byte-order.  */
+
+static u_int32_t
+be2hl (value)
+     u_int32_t value;
+{
+#ifndef WORDS_BIG_ENDIAN
+  unsigned char *p = (unsigned char *) &value;
+  value = p[3] + (p[2] << 8) + (p[1] << 16) + (p[0] << 24);
+#endif
+  return value;
+}
+
+
+/* Convert 16-bit value VALUE which is in big-endian byte-order
+   to host byte-order.  */
+
+static u_int16_t
+be2hs (value)
+     u_int16_t value;
+{
+#ifndef WORDS_BIG_ENDIAN
+  unsigned char *p = (unsigned char *) &value;
+  value = p[1] + (p[0] << 8);
+#endif
+  return value;
+}
+
+
+
+/***********************************************************************
+			  RIFF-WAVE (*.wav)
+ ***********************************************************************/
+
+/* Try to initialize sound file SF from SF->header.  SF->header
+   contains the first MAX_SOUND_HEADER_BYTES number of bytes from the
+   sound file.  If the file is a WAV-format file, set up interface
+   functions in SF and convert header fields to host byte-order.
+   Value is non-zero if the file is a WAV file.  */
+
+static int
+wav_init (sf)
+     struct sound_file *sf;
+{
+  struct wav_header *header = (struct wav_header *) sf->header;
+  
+  if (bcmp (sf->header, "RIFF", 4) != 0)
+    return 0;
+
+  /* WAV files are in little-endian order.  Convert the header
+     if on a big-endian machine.  */
+  header->magic = le2hl (header->magic);
+  header->length = le2hl (header->length);
+  header->chunk_type = le2hl (header->chunk_type);
+  header->chunk_format = le2hl (header->chunk_format);
+  header->chunk_length = le2hl (header->chunk_length);
+  header->format = le2hs (header->format);
+  header->channels = le2hs (header->channels);
+  header->sample_rate = le2hl (header->sample_rate);
+  header->bytes_per_second = le2hl (header->bytes_per_second);
+  header->sample_size = le2hs (header->sample_size);
+  header->precision = le2hs (header->precision);
+  header->chunk_data = le2hl (header->chunk_data);
+  header->data_length = le2hl (header->data_length);
+
+  /* Set up the interface functions for WAV.  */
+  sf->type = RIFF;
+  sf->play = wav_play;
+
+  return 1;
+}  
+
+
+/* Play RIFF-WAVE audio file SF on sound device SD.  */
+
+static void
+wav_play (sf, sd)
+     struct sound_file *sf;
+     struct sound_device *sd;
+{
+  struct wav_header *header = (struct wav_header *) sf->header;
+  char *buffer;
+  int nbytes;
+  int blksize = 2048;
+
+  /* Let the device choose a suitable device-dependent format
+     for the file.  */
+  sd->choose_format (sd, sf);
+  
+  /* Configure the device.  */
+  sd->sample_size = header->sample_size;
+  sd->sample_rate = header->sample_rate;
+  sd->bps = header->bytes_per_second;
+  sd->channels = header->channels;
+  sd->configure (sd);
+
+  /* Copy sound data to the device.  The WAV file specification is
+     actually more complex.  This simple scheme worked with all WAV
+     files I found so far.  If someone feels inclined to implement the
+     whole RIFF-WAVE spec, please do.  */
+  buffer = (char *) alloca (blksize);
+  lseek (sf->fd, sizeof *header, SEEK_SET);
+  
+  while ((nbytes = read (sf->fd, buffer, blksize)) > 0)
+    sd->write (sd, buffer, nbytes);
+
+  if (nbytes < 0)
+    sound_perror ("Reading sound file");
+}
+
+
+
+/***********************************************************************
+			   Sun Audio (*.au)
+ ***********************************************************************/
+
+/* Sun audio file encodings.  */ 
+
+enum au_encoding
+{
+  AU_ENCODING_ULAW_8 = 1,
+  AU_ENCODING_8,
+  AU_ENCODING_16,
+  AU_ENCODING_24,
+  AU_ENCODING_32,
+  AU_ENCODING_IEEE32,
+  AU_ENCODING_IEEE64,
+  AU_COMPRESSED = 23
+};
+
+
+/* Try to initialize sound file SF from SF->header.  SF->header
+   contains the first MAX_SOUND_HEADER_BYTES number of bytes from the
+   sound file.  If the file is a AU-format file, set up interface
+   functions in SF and convert header fields to host byte-order.
+   Value is non-zero if the file is an AU file.  */
+
+static int
+au_init (sf)
+     struct sound_file *sf;
+{
+  struct au_header *header = (struct au_header *) sf->header;
+  
+  if (bcmp (sf->header, ".snd", 4) != 0)
+    return 0;
+  
+  header->magic_number = be2hl (header->magic_number);
+  header->data_offset = be2hl (header->data_offset);
+  header->data_size = be2hl (header->data_size);
+  header->encoding = be2hl (header->encoding);
+  header->sample_rate = be2hl (header->sample_rate);
+  header->channels = be2hl (header->channels);
+  
+  /* Set up the interface functions for AU.  */
+  sf->type = SUN_AUDIO;
+  sf->play = au_play;
+
+  return 1;
+}
+
+
+/* Play Sun audio file SF on sound device SD.  */
+
+static void
+au_play (sf, sd)
+     struct sound_file *sf;
+     struct sound_device *sd;
+{
+  struct au_header *header = (struct au_header *) sf->header;
+  int blksize = 2048;
+  char *buffer;
+  int nbytes;
+
+  sd->sample_size = 0;
+  sd->sample_rate = header->sample_rate;
+  sd->bps = 0;
+  sd->channels = header->channels;
+  sd->choose_format (sd, sf);
+  sd->configure (sd);
+      
+  /* Seek */
+  lseek (sf->fd, header->data_offset, SEEK_SET);
+  
+  /* Copy sound data to the device.  */
+  buffer = (char *) alloca (blksize);
+  while ((nbytes = read (sf->fd, buffer, blksize)) > 0)
+    sd->write (sd, buffer, nbytes);
+
+  if (nbytes < 0)
+    sound_perror ("Reading sound file");
+}
+
+
+
+/***********************************************************************
+		       Voxware Driver Interface
+ ***********************************************************************/
+
+/* This driver is available on GNU/Linux, and the free BSDs.  FreeBSD
+   has a compatible own driver aka Luigi's driver.  */
+
+
+/* Open device SD.  If SD->file is non-null, open that device,
+   otherwise use a default device name.  */
+
+static void
+vox_open (sd)
+     struct sound_device *sd;
+{
+  char *file;
+  
+  /* Open the sound device.  Default is /dev/dsp.  */
+  if (sd->file)
+    file = sd->file;
+  else
+    file = "/dev/dsp";
+  
+  sd->fd = open (file, O_WRONLY);
+  if (sd->fd < 0)
+    sound_perror (file);
+}
+
+
+/* Configure device SD from parameters in it.  */
+
+static void
+vox_configure (sd)
+     struct sound_device *sd;
+{
+  int requested;
+  
+  xassert (sd->fd >= 0);
+
+  /* Device parameters apparently depend on each other in undocumented
+     ways (not to imply that there is any real documentation).  Be
+     careful when reordering the calls below.  */
+  if (sd->sample_size > 0
+      && ioctl (sd->fd, SNDCTL_DSP_SAMPLESIZE, &sd->sample_size) < 0)
+    sound_perror ("Setting sample size");
+  
+  if (sd->bps > 0
+      && ioctl (sd->fd, SNDCTL_DSP_SPEED, &sd->bps) < 0)
+    sound_perror ("Setting speed");
+
+  if (sd->sample_rate > 0
+      && ioctl (sd->fd, SOUND_PCM_WRITE_RATE, &sd->sample_rate) < 0)
+    sound_perror ("Setting sample rate");
+
+  requested = sd->format;
+  if (ioctl (sd->fd, SNDCTL_DSP_SETFMT, &sd->format) < 0)
+    sound_perror ("Setting format");
+  else if (requested != sd->format)
+    error ("Setting format");
+
+  if (sd->channels > 1
+      && ioctl (sd->fd, SNDCTL_DSP_STEREO, &sd->channels) < 0)
+    sound_perror ("Setting channels");
+
+  if (sd->volume > 0
+      && ioctl (sd->fd, SOUND_MIXER_WRITE_PCM, &sd->volume) < 0)
+    sound_perror ("Setting volume");
+}
+
+
+/* Close device SD if it is open.  */
+
+static void
+vox_close (sd)
+     struct sound_device *sd;
+{
+  if (sd->fd >= 0)
+    {
+      /* Flush sound data, and reset the device.  */
+      ioctl (sd->fd, SNDCTL_DSP_SYNC, NULL);
+      ioctl (sd->fd, SNDCTL_DSP_RESET, NULL);
+
+      /* Close the device.  */
+      close (sd->fd);
+      sd->fd = -1;
+    }
+}
+
+
+/* Choose device-dependent format for device SD from sound file SF.  */
+
+static void
+vox_choose_format (sd, sf)
+     struct sound_device *sd;
+     struct sound_file *sf;
+{
+  if (sf->type == RIFF)
+    {
+      struct wav_header *h = (struct wav_header *) sf->header;
+      if (h->precision == 8)
+	sd->format = AFMT_U8;
+      else if (h->precision == 16)
+	sd->format = AFMT_S16_LE;
+      else
+	error ("Unsupported WAV file format");
+    }
+  else if (sf->type == SUN_AUDIO)
+    {
+      struct au_header *header = (struct au_header *) sf->header;
+      switch (header->encoding)
+	{
+	case AU_ENCODING_ULAW_8:
+	case AU_ENCODING_IEEE32:
+	case AU_ENCODING_IEEE64:
+	  sd->format = AFMT_MU_LAW;
+	  break;
+	  
+	case AU_ENCODING_8:
+	case AU_ENCODING_16:
+	case AU_ENCODING_24:
+	case AU_ENCODING_32:
+	  sd->format = AFMT_S16_LE;
+	  break;
+
+	default:
+	  error ("Unsupported AU file format");
+	}
+    }
+  else
+    abort ();
+}
+
+
+/* Initialize device SD.  Set up the interface functions in the device
+   structure.  */
+
+static void
+vox_init (sd)
+     struct sound_device *sd;
+{
+  sd->fd = -1;
+  sd->open = vox_open;
+  sd->close = vox_close;
+  sd->configure = vox_configure;
+  sd->choose_format = vox_choose_format;
+  sd->write = vox_write;
+}
+
+
+/* Write NBYTES bytes from BUFFER to device SD.  */
+
+static void
+vox_write (sd, buffer, nbytes)
+     struct sound_device *sd;
+     char *buffer;
+     int nbytes;
+{
+  int nwritten = write (sd->fd, buffer, nbytes);
+  if (nwritten < 0)
+    sound_perror ("Writing to sound device");
+}
+
+
+
+/***********************************************************************
+			    Initialization
+ ***********************************************************************/
+
+void
+syms_of_sound ()
+{
+  QCdevice = intern (":device");
+  staticpro (&QCdevice);
+  QCvolume = intern (":volume");
+  staticpro (&QCvolume);
+  Qsound = intern ("sound");
+  staticpro (&Qsound);
+  Qplay_sound_hook = intern ("play-sound-hook");
+  staticpro (&Qplay_sound_hook);
+
+  defsubr (&Splay_sound);
+}
+
+
+void
+init_sound ()
+{
+}
+
+#endif /* HAVE_SOUND */