Mercurial > emacs
diff man/cmdargs.texi @ 39074:cb9433671068
(Resources X): Document more attribute* face resources.
author | Eli Zaretskii <eliz@gnu.org> |
---|---|
date | Sat, 01 Sep 2001 18:00:45 +0000 |
parents | d44abb4e68b2 |
children | a8c0a02f6129 |
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--- a/man/cmdargs.texi Sat Sep 01 09:22:10 2001 +0000 +++ b/man/cmdargs.texi Sat Sep 01 18:00:45 2001 +0000 @@ -1171,6 +1171,49 @@ @item @var{face}.attributeUnderline Underline flag for face @var{face}. Use @samp{on} or @samp{true} for yes. +@item @var{face}.attributeFamily +Font family for face @var{face}. +@item @var{face}.attributeWidth +Relative proportional width of the font to use for face @var{face}. +It should be one of @code{ultra-condensed}, @code{extra-condensed}, +@code{condensed}, @code{semi-condensed}, @code{normal}, +@code{semi-expanded}, @code{expanded}, @code{extra-expanded}, or +@code{ultra-expanded}. +@item @var{face}.attributeHeight +Height of the font to use for face @var{face}: either an integer +specifying the height in units of 1/10@dmn{pt}, or a floating point +number that specifies a scale factor to scale the underlying face's +default font, or a function to be called with the default height which +will return a new height. +@item @var{face}.attributeWeight +A weight to use for the face @var{face}. It must be one of +@code{ultra-bold}, @code{extra-bold}, @code{bold}, +@code{semi-bold}, @code{normal}, @code{semi-light}, @code{light}, +@code{extra-light}, @code{ultra-light}. +@item @var{face}.attributeSlant +The slant to use for the font of face @var{face}. It must be one of +@code{italic}, @code{oblique}, @code{normal}, +@code{reverse-italic}, or @code{reverse-oblique}. +@item @var{face}.attributeStrikeThrough +Whether the face @var{face} should be drawn with a line striking +through the characters. +@item @var{face}.attributeOverline +Whether the characters in the face @var{face} should be overlined. +@item @var{face}.attributeBox +Whether to draw a box around the characters in face @var{face}. +@item @var{face}.attributeInverse +Whether to display the characters in face @var{face} in inverse +video. +@item @var{face}.attributeStipple +The name of a pixmap data file to use for the stipple pattern, or +@code{false} to not use stipple for the face @var{face}. +@item @var{face}.attributeBackgroundPixmap +The background pixmap for the face @var{face}. Should be a name of a +pixmap file or @code{false}. +@item @var{face}.attributeBold +Whether to draw the characters in the face @var{face} as bold. +@item @var{face}.attributeItalic +Whether to draw the characters in the face @var{face} as italic. @end table @node Lucid Resources