Mercurial > emacs
diff src/fontset.h @ 17052:d0d7b244b1d0
Initial revision
author | Karl Heuer <kwzh@gnu.org> |
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date | Thu, 20 Feb 1997 07:02:49 +0000 |
parents | |
children | 70194012fb3a |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/fontset.h Thu Feb 20 07:02:49 1997 +0000 @@ -0,0 +1,201 @@ +/* Header for fontset handler. + Ver.1.0 + + Copyright (C) 1995 Free Software Foundation, Inc. + Copyright (C) 1995 Electrotechnical Laboratory, JAPAN. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ + +#ifndef _FONTSET_H +#define _FONTSET_H + +/* + +#define GENERIC_FONT_PTR void + +/* This data type is used for the font_table field of window system + depending data area (e.g. struct x_display_info on X window). */ + +struct font_info +{ + /* Pointer to window system dependent font structure. On X window, + this value should be coerced to (XFontStruct *). */ + void *font; + + /* Index number of the font. */ + int font_idx; + + /* Name to be used to find the font. */ + char *name; + + /* Full name of the font given by a window system. */ + char *full_name; + + /* Charset of characters displayed by the font. */ + int charset; + + /* Maximum bound width over all existing characters of the font. On + X window, this is same as (font->max_bounds.width) */ + int size; + + /* Height of the font. On X window, this is same as (font->ascent + + font->descent). */ + int height; + + /* Encodings of the font indexed by CHARSET. The value an integer + 0, 1, 2, or 3: + 0: code points 0x20..0x7F or 0x2020..0x7F7F are used + 1: code points 0xA0..0xFF or 0xA0A0..0xFFFF are used + 2: code points 0x20A0..0x7FFF are used + 3: code points 0xA020..0xFF7F are used + For instance, ASCII and Latin-1 characters may use the same font + but different code points (ASCII uses 0x20..0x7F and Latin-1 uses + 0xA0..0xFF). + + If the value can't be decided from information of the font, we + consult `font-encoding-alist' to get of the corresponding charset + whose default value is defined in lisp/fontset.el. Since there's + no charset whose id is 1, we use encoding[1] to store the + encoding information decided by the font itself. */ + char encoding[MAX_CHARSET]; + + /* The baseline position of a font is normally `ascent' value of the + font. However, there exists many fonts which don't set `ascent' + an appropriate value to be used as baseline position. This is + typical in such ASCII fonts which are designed to be used with + Chinese, Japanese, Korean characters. When we use mixture of + such fonts and normal fonts (having correct `ascent' value), a + display line gets very ugly. Since we have no way to fix it + automatically, it is users responsibility to supply well designed + fonts or correct `ascent' value of fonts. But, the latter + requires heavy work (modifying all bitmap data in BDF files). + So, Emacs accepts a private font property + `_MULE_BASELINE_OFFSET'. If a font has this property, we + calculate the baseline position by subtracting the value from + `ascent'. In other words, the value indicates how many bits + higher we should draw a character of the font than normal ASCII + text for a better looking. + + We also have to consider the fact that the concept of `baseline' + differs among languages to which each character belongs. For + instance, baseline should be at the bottom most position of all + glyphs for Chinese, Japanese, and Korean. But, many of existing + fonts for those characters doesn't have correct `ascent' values + because they are designed to be used with ASCII fonts. To + display characters of different language on the same line, the + best way will be to arrange them in the middle of the line. So, + in such a case, again, we utilize the font property + `_MULE_BASELINE_OFFSET'. If the value is larger than `ascent' we + calculate baseline so that a character is arranged in the middle + of a line. */ + + int baseline_offset; + + /* Non zero means a character should be composed at a position + relative to the height (or depth) of previous glyphs in the + following cases: + (1) The bottom of the character is higher than this value. In + this case, the character is drawn above the previous glyphs. + (2) The top of the character is lower than 0 (i.e. baseline + height). In this case, the character is drawn beneath the + previous glyphs. + + This value is take from a private font property + `_MULE_RELATIVE_COMPOSE' which is introduced by Emacs. */ + int relative_compose; + + /* CCL program to calculate code points of the font. */ + struct ccl_program *font_encoder; +}; + +#define FONT_NOT_OPENED -1 +#define FONT_NOT_FOUND -2 + +struct fontset_info +{ + /* Name of the fontset. */ + char *name; + + /* Size of the fontset. This is the same as the size of ASCII font + of this fontset. */ + int size; + + /* Height of the tallest font in the fontset. */ + int height; + + /* Table of font name for each character set. */ + char *fontname[MAX_CHARSET]; + + /* Table of index numbers of fonts indexed by charset. If a font is + not yet loaded, the value is -1 (FONT_NOT_OPENED). If font + loading is failed, the value is -2 (FONT_NOT_FOUND). */ + int font_indexes[MAX_CHARSET]; +}; + +/* This data type is used for the fontset_data field of struct frame. */ + +struct fontset_data +{ + /* A table of pointers to all the fontsets. */ + struct fontset_info **fontset_table; + + /* The current capacity of fontset_table. */ + int fontset_table_size; + + /* The number of fontsets actually stored in fontset_table. + fontset_table[n] is used and valid iff 0 <= n < n_fontsets. + 0 <= n_fontsets <= fontset_table_size. */ + int n_fontsets; +}; + +/* The following six are window system dependent functions. + Initialization routine of each window system should set appropriate + functions to these variables. For instance, in case of X window, + x_term_init does this. */ + +/* Return a pointer to struct font_info of font FONT_IDX of frame F. */ +extern struct font_info *(*get_font_info_func) (/* FRAME_PTR f; + int font_idx */); + +/* Return a list of font names which matches PATTERN. See the document of + `x-list-fonts' for more detail. */ +extern Lisp_Object (*list_fonts_func) (/* Lisp_Object pattern, face, frame, + width */); + +/* Load a font named NAME for frame F and return a pointer to the + information of the loaded font. If loading is failed, return -1. */ +extern struct font_info *(*load_font_func) (/* FRAME_PTR f; char *name */); + +/* Return a pointer to struct font_info of a font named NAME for frame F. + If no such font is loaded, return NULL. */ +extern struct font_info *(*query_font_func) (/* FRAME_PTR f; char *name */); + +/* Additional function for setting fontset or changing fontset + contents of frame F. This function may change the coordinate of + the frame. */ +extern void (*set_frame_fontset_func) (/* FRAME_PTR f; Lisp_Object arg, oldval */); + +/* Check if any window system is used now. */ +extern void (*check_window_system_func) (); + +extern struct fontset_data *alloc_fontset_data (); +extern void free_fontset_data (); +extern struct font_info *fs_load_font (); +extern Lisp_Object list_fontsets (); +extern Lisp_Object Vglobal_fontset_alist; + +extern Lisp_Object Qfontset; + +#endif /* _FONTSET_H */