Mercurial > emacs
diff lispref/sequences.texi @ 22138:d4ac295a98b3
*** empty log message ***
author | Richard M. Stallman <rms@gnu.org> |
---|---|
date | Tue, 19 May 1998 03:45:57 +0000 |
parents | 90da2489c498 |
children | 40089afa2b1d |
line wrap: on
line diff
--- a/lispref/sequences.texi Tue May 19 03:41:25 1998 +0000 +++ b/lispref/sequences.texi Tue May 19 03:45:57 1998 +0000 @@ -82,7 +82,7 @@ @sc{cdr} is not @code{nil}), a @code{wrong-type-argument} error is signaled. -@xref{List Elements}, for the related function @code{safe-list}. +@xref{List Elements}, for the related function @code{safe-length}. @example @group @@ -132,11 +132,11 @@ @end group @group (elt [1 2 3 4] 4) - @error{}Args out of range: [1 2 3 4], 4 + @error{} Args out of range: [1 2 3 4], 4 @end group @group (elt [1 2 3 4] -1) - @error{}Args out of range: [1 2 3 4], -1 + @error{} Args out of range: [1 2 3 4], -1 @end group @end example @@ -218,12 +218,12 @@ requires access time that is proportional to the position of the element in the list. - Emacs defines four types of array, both of which are one-dimensional: -@dfn{strings}, @dfn{vectors}, @dfn{bool-vectors} and @dfn{char-tables}. -A vector is a general array; its elements can be any Lisp objects. A -string is a specialized array; its elements must be characters (i.e., -integers between 0 and 255). Each type of array has its own read -syntax. @xref{String Type}, and @ref{Vector Type}. + Emacs defines four types of array, all one-dimensional: @dfn{strings}, +@dfn{vectors}, @dfn{bool-vectors} and @dfn{char-tables}. A vector is a +general array; its elements can be any Lisp objects. A string is a +specialized array; its elements must be characters (i.e., integers +between 0 and 255). Each type of array has its own read syntax. +@xref{String Type}, and @ref{Vector Type}. All four kinds of array share these characteristics: @@ -347,8 +347,8 @@ @code{wrong-type-argument} error results. If @var{array} is a string and @var{object} is character, but @var{object} does not use the same number of bytes as the character currently stored in @code{(aref -@var{object} @var{index})}, that is also an error. @xref{Chars and -Bytes}. +@var{object} @var{index})}, that is also an error. @xref{Splitting +Characters}. @end defun @defun fillarray array object @@ -520,19 +520,25 @@ @node Char-Tables @section Char-Tables @cindex char-tables +@cindex extra slots of char-table A char-table is much like a vector, except that it is indexed by character codes. Any valid character code, without modifiers, can be used as an index in a char-table. You can access a char-table's -elements with @code{aref} and @code{aset}, as with any array. -Char-tables are constants when evaluated. +elements with @code{aref} and @code{aset}, as with any array. In +addition, a char-table can have @dfn{extra slots} to hold additional +data not associated with particular character codes. Char-tables are +constants when evaluated. -@cindex extra slots of char-table @cindex subtype of char-table - Each char-table has a @dfn{subtype} which is a symbol. In order to be -a valid subtype, a symbol must have a @code{char-table-extra-slots} -property which is an integer between 0 and 10. This integer specifies -the number of @dfn{extra slots} in the char-table. + Each char-table has a @dfn{subtype} which is a symbol. The subtype +has two purposes: to distinguish char-tables meant for different uses, +and to control the number of extra slots. For example, display tables +are char-tables with @code{display-table} as the subtype, and syntax +tables are char-tables with @code{syntax-table} as the subtype. A valid +subtype must have a @code{char-table-extra-slots} property which is an +integer between 0 and 10. This integer specifies the number of +@dfn{extra slots} in the char-table. @cindex parent of char-table A char-table can have a @dfn{parent}. which is another char-table. If @@ -547,8 +553,8 @@ @code{(aref @var{char-table} @var{c})} returns the default value whenever the char-table does not specify any other non-@code{nil} value. +@defun make-char-table subtype &optional init @tindex make-char-table -@defun make-char-table subtype &optional init Return a newly created char-table, with subtype @var{subtype}. Each element is initialized to @var{init}, which defaults to @code{nil}. You cannot alter the subtype of a char-table after the char-table is @@ -558,19 +564,19 @@ all char-tables have room for any valid character code as an index. @end defun +@defun char-table-p object @tindex char-table-p -@defun char-table-p object This function returns @code{t} if @var{object} is a char-table, otherwise @code{nil}. @end defun +@defun char-table-subtype char-table @tindex char-table-subtype -@defun char-table-subtype char-table This function returns the subtype symbol of @var{char-table}. @end defun +@defun set-char-table-default char-table new-default @tindex set-char-table-default -@defun set-char-table-default char-table new-default This function sets the default value of @var{char-table} to @var{new-default}. @@ -578,26 +584,26 @@ To do that, use @code{(char-table-range @var{char-table} nil)}. @end defun +@defun char-table-parent char-table @tindex char-table-parent -@defun char-table-parent char-table This function returns the parent of @var{char-table}. The parent is always either @code{nil} or another char-table. @end defun +@defun set-char-table-parent char-table new-parent @tindex set-char-table-parent -@defun set-char-table-parent char-table new-parent This function sets the parent of @var{char-table} to @var{new-parent}. @end defun +@defun char-table-extra-slot char-table n @tindex char-table-extra-slot -@defun char-table-extra-slot char-table n This function returns the contents of extra slot @var{n} of @var{char-table}. The number of extra slots in a char-table is determined by its subtype. @end defun +@defun set-char-table-extra-slot char-table n value @tindex set-char-table-extra-slot -@defun set-char-table-extra-slot char-table n value This function stores @var{value} in extra slot @var{n} of @var{char-table}. @end defun @@ -605,28 +611,34 @@ A char-table can specify an element value for a single character code; it can also specify a value for an entire character set. +@defun char-table-range char-table range @tindex char-table-range -@defun char-table-range char-table range This returns the value specified in @var{char-table} for a range of -characters @var{range}. Here @var{range} may be +characters @var{range}. Here are the possibilities for @var{range}: @table @asis @item @code{nil} Refers to the default value. @item @var{char} -Refers to the element for character @var{char}. +Refers to the element for character @var{char} +(supposing @var{char} is a valid character code). @item @var{charset} Refers to the value specified for the whole character set @var{charset} (@pxref{Character Sets}). + +@item @var{generic-char} +A generic character stands for a character set; specifying the generic +character as argument is equivalent to specifying the character set +name. @xref{Splitting Characters}, for a description of generic characters. @end table @end defun +@defun set-char-table-range char-table range value @tindex set-char-table-range -@defun set-char-table-range char-table range value This function set the value in @var{char-table} for a range of -characters @var{range}. Here @var{range} may be +characters @var{range}. Here are the possibilities for @var{range}: @table @asis @item @code{nil} @@ -636,24 +648,45 @@ Refers to the whole range of character codes. @item @var{char} -Refers to the element for character @var{char}. +Refers to the element for character @var{char} +(supposing @var{char} is a valid character code). @item @var{charset} Refers to the value specified for the whole character set @var{charset} (@pxref{Character Sets}). + +@item @var{generic-char} +A generic character stands for a character set; specifying the generic +character as argument is equivalent to specifying the character set +name. @xref{Splitting Characters}, for a description of generic characters. @end table @end defun +@defun map-char-table function char-table @tindex map-char-table -@defun map-char-table function char-table This function calls @var{function} for each element of @var{char-table}. @var{function} is called with two arguments, a key and a value. The key -is a possible @var{range} argument for @code{char-table-range}, and the -value is @code{(char-table-range @var{char-table} @var{key})}. Invalid -character codes are never used as @var{key}. +is a possible @var{range} argument for @code{char-table-range}---either +a valid character or a generic character---and the value is +@code{(char-table-range @var{char-table} @var{key})}. Overall, the key-value pairs passed to @var{function} describe all the values stored in @var{char-table}. + +The return value is always @code{nil}; to make this function useful, +@var{function} should have side effects. For example, +here is how to examine each element of the syntax table: + +@example +(map-char-table + #'(lambda (key value) + (setq accumulator + (cons (list key value) accumulator))) + (syntax-table)) +@result{} +((475008 nil) (474880 nil) (474752 nil) (474624 nil) + ... (5 (3)) (4 (3)) (3 (3)) (2 (3)) (1 (3)) (0 (3))) +@end example @end defun @node Bool-Vectors @@ -671,13 +704,14 @@ from that, you manipulate them with same functions used for other kinds of arrays. +@defun make-bool-vector length initial @tindex make-bool-vector -@defun make-bool-vector length initial Return a new book-vector of @var{length} elements, each one initialized to @var{initial}. @end defun @defun bool-vector-p object +@tindex bool-vector-p This returns @code{t} if @var{object} is a bool-vector, and @code{nil} otherwise. @end defun