Mercurial > emacs
diff src/fringe.c @ 88155:d7ddb3e565de
sync with trunk
author | Henrik Enberg <henrik.enberg@telia.com> |
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date | Mon, 16 Jan 2006 00:03:54 +0000 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/fringe.c Mon Jan 16 00:03:54 2006 +0000 @@ -0,0 +1,1536 @@ +/* Fringe handling (split from xdisp.c). + Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1997, + 1998, 1999, 2000, 2000, 2001, 2002, 2003, 2004, + 2005 Free Software Foundation, Inc. + +This file is part of GNU Emacs. + +GNU Emacs is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2, or (at your option) +any later version. + +GNU Emacs is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with GNU Emacs; see the file COPYING. If not, write to +the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, +Boston, MA 02110-1301, USA. */ + +#include <config.h> +#include <stdio.h> + +#include "lisp.h" +#include "frame.h" +#include "window.h" +#include "dispextern.h" +#include "buffer.h" +#include "blockinput.h" + +#ifdef HAVE_WINDOW_SYSTEM + +extern Lisp_Object Qfringe; +extern Lisp_Object Qtop, Qbottom, Qcenter; +extern Lisp_Object Qup, Qdown, Qleft, Qright; + +/* Non-nil means that newline may flow into the right fringe. */ + +Lisp_Object Voverflow_newline_into_fringe; + +/* List of known fringe bitmap symbols. + + The fringe bitmap number is stored in the `fringe' property on + those symbols. Names for the built-in bitmaps are installed by + loading fringe.el. + */ + +Lisp_Object Vfringe_bitmaps; + +enum fringe_bitmap_type +{ + NO_FRINGE_BITMAP = 0, + UNDEF_FRINGE_BITMAP, + LEFT_TRUNCATION_BITMAP, + RIGHT_TRUNCATION_BITMAP, + UP_ARROW_BITMAP, + DOWN_ARROW_BITMAP, + CONTINUED_LINE_BITMAP, + CONTINUATION_LINE_BITMAP, + OVERLAY_ARROW_BITMAP, + TOP_LEFT_ANGLE_BITMAP, + TOP_RIGHT_ANGLE_BITMAP, + BOTTOM_LEFT_ANGLE_BITMAP, + BOTTOM_RIGHT_ANGLE_BITMAP, + LEFT_BRACKET_BITMAP, + RIGHT_BRACKET_BITMAP, + FILLED_BOX_CURSOR_BITMAP, + HOLLOW_BOX_CURSOR_BITMAP, + HOLLOW_SQUARE_BITMAP, + BAR_CURSOR_BITMAP, + HBAR_CURSOR_BITMAP, + ZV_LINE_BITMAP, + MAX_STANDARD_FRINGE_BITMAPS +}; + +enum fringe_bitmap_align +{ + ALIGN_BITMAP_CENTER = 0, + ALIGN_BITMAP_TOP, + ALIGN_BITMAP_BOTTOM +}; + +struct fringe_bitmap +{ + unsigned short *bits; + unsigned height : 8; + unsigned width : 8; + unsigned period : 8; + unsigned align : 2; + unsigned dynamic : 1; +}; + + +/*********************************************************************** + Fringe bitmaps + ***********************************************************************/ + +/* Undefined bitmap. A question mark. */ +/* + ..xxxx.. + .xxxxxx. + xx....xx + xx....xx + ....xx.. + ...xx... + ...xx... + ........ + ...xx... + ...xx... +*/ +static unsigned short unknown_bits[] = { + 0x3c, 0x7e, 0x7e, 0x0c, 0x18, 0x18, 0x00, 0x18, 0x18}; + +/* An arrow like this: `<-'. */ +/* + ...xx... + ..xx.... + .xx..... + xxxxxx.. + xxxxxx.. + .xx..... + ..xx.... + ...xx... +*/ +static unsigned short left_arrow_bits[] = { + 0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18}; + + +/* Right truncation arrow bitmap `->'. */ +/* + ...xx... + ....xx.. + .....xx. + ..xxxxxx + ..xxxxxx + .....xx. + ....xx.. + ...xx... +*/ +static unsigned short right_arrow_bits[] = { + 0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18}; + + +/* Up arrow bitmap. */ +/* + ...xx... + ..xxxx.. + .xxxxxx. + xxxxxxxx + ...xx... + ...xx... + ...xx... + ...xx... +*/ +static unsigned short up_arrow_bits[] = { + 0x18, 0x3c, 0x7e, 0xff, 0x18, 0x18, 0x18, 0x18}; + + +/* Down arrow bitmap. */ +/* + ...xx... + ...xx... + ...xx... + ...xx... + xxxxxxxx + .xxxxxx. + ..xxxx.. + ...xx... +*/ +static unsigned short down_arrow_bits[] = { + 0x18, 0x18, 0x18, 0x18, 0xff, 0x7e, 0x3c, 0x18}; + +/* Marker for continued lines. */ +/* + ..xxxx.. + ..xxxxx. + ......xx + ..x..xxx + ..xxxxxx + ..xxxxx. + ..xxxx.. + ..xxxxx. +*/ +static unsigned short continued_bits[] = { + 0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e}; + +/* Marker for continuation lines. */ +/* + ..xxxx.. + .xxxxx.. + xx...... + xxx..x.. + xxxxxx.. + .xxxxx.. + ..xxxx.. + .xxxxx.. +*/ +static unsigned short continuation_bits[] = { + 0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c}; + +/* Overlay arrow bitmap. A triangular arrow. */ +/* + xx...... + xxxx.... + xxxxx... + xxxxxx.. + xxxxxx.. + xxxxx... + xxxx.... + xx...... +*/ +static unsigned short ov_bits[] = { + 0xc0, 0xf0, 0xf8, 0xfc, 0xfc, 0xf8, 0xf0, 0xc0}; + +#if 0 +/* Reverse Overlay arrow bitmap. A triangular arrow. */ +/* + ......xx + ....xxxx + ...xxxxx + ..xxxxxx + ..xxxxxx + ...xxxxx + ....xxxx + ......xx +*/ +static unsigned short rev_ov_bits[] = { + 0x03, 0x0f, 0x1f, 0x3f, 0x3f, 0x1f, 0x0f, 0x03}; +#endif + +/* First line bitmap. An top-left angle. */ +/* + xxxxxx.. + xxxxxx.. + xx...... + xx...... + xx...... + xx...... + xx...... + ........ +*/ +static unsigned short top_left_angle_bits[] = { + 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00}; + +/* First line bitmap. An right-up angle. */ +/* + ..xxxxxx + ..xxxxxx + ......xx + ......xx + ......xx + ......xx + ......xx + ........ +*/ +static unsigned short top_right_angle_bits[] = { + 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00}; + +/* Last line bitmap. An left-down angle. */ +/* + ........ + xx...... + xx...... + xx...... + xx...... + xx...... + xxxxxx.. + xxxxxx.. +*/ +static unsigned short bottom_left_angle_bits[] = { + 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc}; + +/* Last line bitmap. An right-down angle. */ +/* + ........ + ......xx + ......xx + ......xx + ......xx + ......xx + ..xxxxxx + ..xxxxxx +*/ +static unsigned short bottom_right_angle_bits[] = { + 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f}; + +/* First/last line bitmap. An left bracket. */ +/* + xxxxxx.. + xxxxxx.. + xx...... + xx...... + xx...... + xx...... + xx...... + xx...... + xxxxxx.. + xxxxxx.. +*/ +static unsigned short left_bracket_bits[] = { + 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc}; + +/* First/last line bitmap. An right bracket. */ +/* + ..xxxxxx + ..xxxxxx + ......xx + ......xx + ......xx + ......xx + ......xx + ......xx + ..xxxxxx + ..xxxxxx +*/ +static unsigned short right_bracket_bits[] = { + 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f}; + +/* Filled box cursor bitmap. A filled box; max 13 pixels high. */ +/* + xxxxxxx. + xxxxxxx. + xxxxxxx. + xxxxxxx. + xxxxxxx. + xxxxxxx. + xxxxxxx. + xxxxxxx. + xxxxxxx. + xxxxxxx. + xxxxxxx. + xxxxxxx. + xxxxxxx. +*/ +static unsigned short filled_box_cursor_bits[] = { + 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe}; + +/* Hollow box cursor bitmap. A hollow box; max 13 pixels high. */ +/* + xxxxxxx. + x.....x. + x.....x. + x.....x. + x.....x. + x.....x. + x.....x. + x.....x. + x.....x. + x.....x. + x.....x. + x.....x. + xxxxxxx. +*/ +static unsigned short hollow_box_cursor_bits[] = { + 0xfe, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfe}; + +/* Bar cursor bitmap. A vertical bar; max 13 pixels high. */ +/* + xx...... + xx...... + xx...... + xx...... + xx...... + xx...... + xx...... + xx...... + xx...... + xx...... + xx...... + xx...... + xx...... +*/ +static unsigned short bar_cursor_bits[] = { + 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0}; + +/* HBar cursor bitmap. A horisontal bar; 2 pixels high. */ +/* + xxxxxxx. + xxxxxxx. +*/ +static unsigned short hbar_cursor_bits[] = { + 0xfe, 0xfe}; + + +/* Bitmap drawn to indicate lines not displaying text if + `indicate-empty-lines' is non-nil. */ +/* + ........ + ..xxxx.. + ........ + ........ + ..xxxx.. + ........ +*/ +static unsigned short zv_bits[] = { + 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, + 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, + 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, + 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, + 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, + 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, + 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, + 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00}; + +/* Hollow square bitmap. */ +/* + .xxxxxx. + .x....x. + .x....x. + .x....x. + .x....x. + .xxxxxx. +*/ +static unsigned short hollow_square_bits[] = { + 0x7e, 0x42, 0x42, 0x42, 0x42, 0x7e}; + + +#define BYTES_PER_BITMAP_ROW (sizeof (unsigned short)) +#define STANDARD_BITMAP_HEIGHT(bits) (sizeof (bits)/BYTES_PER_BITMAP_ROW) +#define FRBITS(bits) bits, STANDARD_BITMAP_HEIGHT (bits) + +struct fringe_bitmap standard_bitmaps[MAX_STANDARD_FRINGE_BITMAPS] = +{ + { NULL, 0, 0, 0, 0, 0 }, /* NO_FRINGE_BITMAP */ + { FRBITS (unknown_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 }, + { FRBITS (left_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 }, + { FRBITS (right_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 }, + { FRBITS (up_arrow_bits), 8, 0, ALIGN_BITMAP_TOP, 0 }, + { FRBITS (down_arrow_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 }, + { FRBITS (continued_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 }, + { FRBITS (continuation_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 }, + { FRBITS (ov_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 }, + { FRBITS (top_left_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 }, + { FRBITS (top_right_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 }, + { FRBITS (bottom_left_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 }, + { FRBITS (bottom_right_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 }, + { FRBITS (left_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 }, + { FRBITS (right_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 }, + { FRBITS (filled_box_cursor_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 }, + { FRBITS (hollow_box_cursor_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 }, + { FRBITS (hollow_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 }, + { FRBITS (bar_cursor_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 }, + { FRBITS (hbar_cursor_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 }, + { FRBITS (zv_bits), 8, 3, ALIGN_BITMAP_TOP, 0 }, +}; + +static struct fringe_bitmap **fringe_bitmaps; +static Lisp_Object *fringe_faces; +static int max_fringe_bitmaps; + +static int max_used_fringe_bitmap = MAX_STANDARD_FRINGE_BITMAPS; + + +/* Lookup bitmap number for symbol BITMAP. + Return 0 if not a bitmap. */ + +int +lookup_fringe_bitmap (bitmap) + Lisp_Object bitmap; +{ + int bn; + + bitmap = Fget (bitmap, Qfringe); + if (!INTEGERP (bitmap)) + return 0; + + bn = XINT (bitmap); + if (bn > NO_FRINGE_BITMAP + && bn < max_used_fringe_bitmap + && (bn < MAX_STANDARD_FRINGE_BITMAPS + || fringe_bitmaps[bn] != NULL)) + return bn; + + return 0; +} + +/* Get fringe bitmap name for bitmap number BN. + + Found by traversing Vfringe_bitmaps comparing BN to the + fringe property for each symbol. + + Return BN if not found in Vfringe_bitmaps. */ + +static Lisp_Object +get_fringe_bitmap_name (bn) + int bn; +{ + Lisp_Object bitmaps; + Lisp_Object num; + + /* Zero means no bitmap -- return nil. */ + if (bn <= 0) + return Qnil; + + bitmaps = Vfringe_bitmaps; + num = make_number (bn); + + while (CONSP (bitmaps)) + { + Lisp_Object bitmap = XCAR (bitmaps); + if (EQ (num, Fget (bitmap, Qfringe))) + return bitmap; + bitmaps = XCDR (bitmaps); + } + + return num; +} + + +/* Draw the bitmap WHICH in one of the left or right fringes of + window W. ROW is the glyph row for which to display the bitmap; it + determines the vertical position at which the bitmap has to be + drawn. + LEFT_P is 1 for left fringe, 0 for right fringe. +*/ + +void +draw_fringe_bitmap_1 (w, row, left_p, overlay, which) + struct window *w; + struct glyph_row *row; + int left_p, overlay; + enum fringe_bitmap_type which; +{ + struct frame *f = XFRAME (WINDOW_FRAME (w)); + struct draw_fringe_bitmap_params p; + struct fringe_bitmap *fb; + int period; + int face_id = DEFAULT_FACE_ID; + + p.cursor_p = 0; + p.overlay_p = (overlay & 1) == 1; + p.cursor_p = (overlay & 2) == 2; + + if (which != NO_FRINGE_BITMAP) + { + } + else if (left_p) + { + which = row->left_fringe_bitmap; + face_id = row->left_fringe_face_id; + } + else + { + which = row->right_fringe_bitmap; + face_id = row->right_fringe_face_id; + } + + if (face_id == DEFAULT_FACE_ID) + { + Lisp_Object face; + + if ((face = fringe_faces[which], NILP (face)) + || (face_id = lookup_derived_face (f, face, 'A', FRINGE_FACE_ID, 0), + face_id < 0)) + face_id = FRINGE_FACE_ID; + } + + fb = fringe_bitmaps[which]; + if (fb == NULL) + fb = &standard_bitmaps[which < MAX_STANDARD_FRINGE_BITMAPS + ? which : UNDEF_FRINGE_BITMAP]; + + period = fb->period; + + /* Convert row to frame coordinates. */ + p.y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y); + + p.which = which; + p.bits = fb->bits; + p.wd = fb->width; + + p.h = fb->height; + p.dh = (period > 0 ? (p.y % period) : 0); + p.h -= p.dh; + /* Clip bitmap if too high. */ + if (p.h > row->height) + p.h = row->height; + + p.face = FACE_FROM_ID (f, face_id); + + if (p.face == NULL) + { + /* This could happen after clearing face cache. + But it shouldn't happen anymore. ++kfs */ + return; + } + + PREPARE_FACE_FOR_DISPLAY (f, p.face); + + /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill + the fringe. */ + p.bx = -1; + if (left_p) + { + int wd = WINDOW_LEFT_FRINGE_WIDTH (w); + int x = window_box_left (w, (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w) + ? LEFT_MARGIN_AREA + : TEXT_AREA)); + if (p.wd > wd) + p.wd = wd; + p.x = x - p.wd - (wd - p.wd) / 2; + + if (p.wd < wd || row->height > p.h) + { + /* If W has a vertical border to its left, don't draw over it. */ + wd -= ((!WINDOW_LEFTMOST_P (w) + && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)) + ? 1 : 0); + p.bx = x - wd; + p.nx = wd; + } + } + else + { + int x = window_box_right (w, + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w) + ? RIGHT_MARGIN_AREA + : TEXT_AREA)); + int wd = WINDOW_RIGHT_FRINGE_WIDTH (w); + if (p.wd > wd) + p.wd = wd; + p.x = x + (wd - p.wd) / 2; + /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill + the fringe. */ + if (p.wd < wd || row->height > p.h) + { + p.bx = x; + p.nx = wd; + } + } + + if (p.bx >= 0) + { + int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w); + + p.by = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, row->y)); + p.ny = row->visible_height; + } + + /* Adjust y to the offset in the row to start drawing the bitmap. */ + switch (fb->align) + { + case ALIGN_BITMAP_CENTER: + p.y += (row->height - p.h) / 2; + break; + case ALIGN_BITMAP_BOTTOM: + p.h = fb->height; + p.y += (row->visible_height - p.h); + break; + case ALIGN_BITMAP_TOP: + break; + } + + rif->draw_fringe_bitmap (w, row, &p); +} + +void +draw_fringe_bitmap (w, row, left_p) + struct window *w; + struct glyph_row *row; + int left_p; +{ + int overlay = 0; + + if (!left_p && row->cursor_in_fringe_p) + { + int cursor = NO_FRINGE_BITMAP; + + switch (w->phys_cursor_type) + { + case HOLLOW_BOX_CURSOR: + if (row->visible_height >= STANDARD_BITMAP_HEIGHT (hollow_box_cursor_bits)) + cursor = HOLLOW_BOX_CURSOR_BITMAP; + else + cursor = HOLLOW_SQUARE_BITMAP; + break; + case FILLED_BOX_CURSOR: + cursor = FILLED_BOX_CURSOR_BITMAP; + break; + case BAR_CURSOR: + cursor = BAR_CURSOR_BITMAP; + break; + case HBAR_CURSOR: + cursor = HBAR_CURSOR_BITMAP; + break; + case NO_CURSOR: + default: + w->phys_cursor_on_p = 0; + row->cursor_in_fringe_p = 0; + break; + } + if (cursor != NO_FRINGE_BITMAP) + { + draw_fringe_bitmap_1 (w, row, 0, 2, cursor); + overlay = cursor == FILLED_BOX_CURSOR_BITMAP ? 3 : 1; + } + } + + draw_fringe_bitmap_1 (w, row, left_p, overlay, NO_FRINGE_BITMAP); + + if (left_p && row->overlay_arrow_bitmap != NO_FRINGE_BITMAP) + draw_fringe_bitmap_1 (w, row, 1, 1, + (row->overlay_arrow_bitmap < 0 + ? OVERLAY_ARROW_BITMAP + : row->overlay_arrow_bitmap)); +} + + +/* Draw fringe bitmaps for glyph row ROW on window W. Call this + function with input blocked. */ + +void +draw_row_fringe_bitmaps (w, row) + struct window *w; + struct glyph_row *row; +{ + xassert (interrupt_input_blocked); + + /* If row is completely invisible, because of vscrolling, we + don't have to draw anything. */ + if (row->visible_height <= 0) + return; + + if (WINDOW_LEFT_FRINGE_WIDTH (w) != 0) + draw_fringe_bitmap (w, row, 1); + + if (WINDOW_RIGHT_FRINGE_WIDTH (w) != 0) + draw_fringe_bitmap (w, row, 0); +} + +/* Draw the fringes of window W. Only fringes for rows marked for + update in redraw_fringe_bitmaps_p are drawn. + + Return >0 if left or right fringe was redrawn in any way. + + If NO_FRINGE is non-zero, also return >0 if either fringe has zero width. + + A return value >0 indicates that the vertical line between windows + needs update (as it may be drawn in the fringe). +*/ + +int +draw_window_fringes (w, no_fringe) + struct window *w; + int no_fringe; +{ + struct glyph_row *row; + int yb = window_text_bottom_y (w); + int nrows = w->current_matrix->nrows; + int y = 0, rn; + int updated = 0; + + if (w->pseudo_window_p) + return 0; + + /* Must draw line if no fringe */ + if (no_fringe + && (WINDOW_LEFT_FRINGE_WIDTH (w) == 0 + || WINDOW_RIGHT_FRINGE_WIDTH (w) == 0)) + updated++; + + for (y = 0, rn = 0, row = w->current_matrix->rows; + y < yb && rn < nrows; + y += row->height, ++row, ++rn) + { + if (!row->redraw_fringe_bitmaps_p) + continue; + draw_row_fringe_bitmaps (w, row); + row->redraw_fringe_bitmaps_p = 0; + updated++; + } + + return updated; +} + + +/* Recalculate the bitmaps to show in the fringes of window W. + Only mark rows with modified bitmaps for update in redraw_fringe_bitmaps_p. + + If KEEP_CURRENT_P is 0, update current_matrix too. */ + +int +update_window_fringes (w, keep_current_p) + struct window *w; + int keep_current_p; +{ + struct glyph_row *row, *cur = 0; + int yb = window_text_bottom_y (w); + int rn, nrows = w->current_matrix->nrows; + int y; + int redraw_p = 0; + Lisp_Object boundary_top = Qnil, boundary_bot = Qnil; + Lisp_Object arrow_top = Qnil, arrow_bot = Qnil; + Lisp_Object empty_pos; + Lisp_Object ind = Qnil; + + if (w->pseudo_window_p) + return 0; + + if (!MINI_WINDOW_P (w) + && (ind = XBUFFER (w->buffer)->indicate_buffer_boundaries, !NILP (ind))) + { + if (EQ (ind, Qleft) || EQ (ind, Qright)) + boundary_top = boundary_bot = arrow_top = arrow_bot = ind; + else if (CONSP (ind) && CONSP (XCAR (ind))) + { + Lisp_Object pos; + if (pos = Fassq (Qt, ind), !NILP (pos)) + boundary_top = boundary_bot = arrow_top = arrow_bot = XCDR (pos); + if (pos = Fassq (Qtop, ind), !NILP (pos)) + boundary_top = XCDR (pos); + if (pos = Fassq (Qbottom, ind), !NILP (pos)) + boundary_bot = XCDR (pos); + if (pos = Fassq (Qup, ind), !NILP (pos)) + arrow_top = XCDR (pos); + if (pos = Fassq (Qdown, ind), !NILP (pos)) + arrow_bot = XCDR (pos); + } + else + /* Anything else means boundary on left and no arrows. */ + boundary_top = boundary_bot = Qleft; + } + + if (!NILP (ind)) + { + int done_top = 0, done_bot = 0; + + for (y = 0, rn = 0; + y < yb && rn < nrows; + y += row->height, ++rn) + { + unsigned indicate_bob_p, indicate_top_line_p; + unsigned indicate_eob_p, indicate_bottom_line_p; + + row = w->desired_matrix->rows + rn; + if (!row->enabled_p) + row = w->current_matrix->rows + rn; + + indicate_bob_p = row->indicate_bob_p; + indicate_top_line_p = row->indicate_top_line_p; + indicate_eob_p = row->indicate_eob_p; + indicate_bottom_line_p = row->indicate_bottom_line_p; + + row->indicate_bob_p = row->indicate_top_line_p = 0; + row->indicate_eob_p = row->indicate_bottom_line_p = 0; + + if (!row->mode_line_p) + { + if (!done_top) + { + if (MATRIX_ROW_START_CHARPOS (row) <= BUF_BEGV (XBUFFER (w->buffer)) + && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row)) + row->indicate_bob_p = !NILP (boundary_top); + else + row->indicate_top_line_p = !NILP (arrow_top); + done_top = 1; + } + + if (!done_bot) + { + if (MATRIX_ROW_END_CHARPOS (row) >= BUF_ZV (XBUFFER (w->buffer)) + && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) + row->indicate_eob_p = !NILP (boundary_bot), done_bot = 1; + else if (y + row->height >= yb) + row->indicate_bottom_line_p = !NILP (arrow_bot), done_bot = 1; + } + } + + if (indicate_bob_p != row->indicate_bob_p + || indicate_top_line_p != row->indicate_top_line_p + || indicate_eob_p != row->indicate_eob_p + || indicate_bottom_line_p != row->indicate_bottom_line_p) + row->redraw_fringe_bitmaps_p = 1; + } + } + + empty_pos = XBUFFER (w->buffer)->indicate_empty_lines; + if (!NILP (empty_pos) && !EQ (empty_pos, Qright)) + empty_pos = WINDOW_LEFT_FRINGE_WIDTH (w) == 0 ? Qright : Qleft; + + for (y = 0, rn = 0; + y < yb && rn < nrows; + y += row->height, rn++) + { + enum fringe_bitmap_type left, right; + unsigned left_face_id, right_face_id; + + row = w->desired_matrix->rows + rn; + cur = w->current_matrix->rows + rn; + if (!row->enabled_p) + row = cur; + + left_face_id = right_face_id = DEFAULT_FACE_ID; + + /* Decide which bitmap to draw in the left fringe. */ + if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0) + left = NO_FRINGE_BITMAP; + else if (row->left_user_fringe_bitmap != NO_FRINGE_BITMAP) + { + left = row->left_user_fringe_bitmap; + left_face_id = row->left_user_fringe_face_id; + } + else if (row->truncated_on_left_p) + left = LEFT_TRUNCATION_BITMAP; + else if (row->indicate_bob_p && EQ (boundary_top, Qleft)) + left = ((row->indicate_eob_p && EQ (boundary_bot, Qleft)) + ? (row->ends_at_zv_p + ? TOP_RIGHT_ANGLE_BITMAP : LEFT_BRACKET_BITMAP) + : TOP_LEFT_ANGLE_BITMAP); + else if (row->indicate_eob_p && EQ (boundary_bot, Qleft)) + left = (row->ends_at_zv_p + ? TOP_RIGHT_ANGLE_BITMAP : BOTTOM_LEFT_ANGLE_BITMAP); + else if (MATRIX_ROW_CONTINUATION_LINE_P (row)) + left = CONTINUATION_LINE_BITMAP; + else if (row->indicate_empty_line_p && EQ (empty_pos, Qleft)) + left = ZV_LINE_BITMAP; + else if (row->indicate_top_line_p && EQ (arrow_top, Qleft)) + left = UP_ARROW_BITMAP; + else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qleft)) + left = DOWN_ARROW_BITMAP; + else + left = NO_FRINGE_BITMAP; + + /* Decide which bitmap to draw in the right fringe. */ + if (WINDOW_RIGHT_FRINGE_WIDTH (w) == 0) + right = NO_FRINGE_BITMAP; + else if (row->right_user_fringe_bitmap != NO_FRINGE_BITMAP) + { + right = row->right_user_fringe_bitmap; + right_face_id = row->right_user_fringe_face_id; + } + else if (row->truncated_on_right_p) + right = RIGHT_TRUNCATION_BITMAP; + else if (row->indicate_bob_p && EQ (boundary_top, Qright)) + right = ((row->indicate_eob_p && EQ (boundary_bot, Qright)) + ? (row->ends_at_zv_p + ? TOP_LEFT_ANGLE_BITMAP : RIGHT_BRACKET_BITMAP) + : TOP_RIGHT_ANGLE_BITMAP); + else if (row->indicate_eob_p && EQ (boundary_bot, Qright)) + right = (row->ends_at_zv_p + ? TOP_LEFT_ANGLE_BITMAP : BOTTOM_RIGHT_ANGLE_BITMAP); + else if (row->continued_p) + right = CONTINUED_LINE_BITMAP; + else if (row->indicate_top_line_p && EQ (arrow_top, Qright)) + right = UP_ARROW_BITMAP; + else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qright)) + right = DOWN_ARROW_BITMAP; + else if (row->indicate_empty_line_p && EQ (empty_pos, Qright)) + right = ZV_LINE_BITMAP; + else + right = NO_FRINGE_BITMAP; + + if (row->y != cur->y + || row->visible_height != cur->visible_height + || row->ends_at_zv_p != cur->ends_at_zv_p + || left != cur->left_fringe_bitmap + || right != cur->right_fringe_bitmap + || left_face_id != cur->left_fringe_face_id + || right_face_id != cur->right_fringe_face_id + || cur->redraw_fringe_bitmaps_p) + { + redraw_p = row->redraw_fringe_bitmaps_p = 1; + if (!keep_current_p) + { + cur->redraw_fringe_bitmaps_p = 1; + cur->left_fringe_bitmap = left; + cur->right_fringe_bitmap = right; + cur->left_fringe_face_id = left_face_id; + cur->right_fringe_face_id = right_face_id; + } + } + + if (row->overlay_arrow_bitmap != cur->overlay_arrow_bitmap) + { + redraw_p = row->redraw_fringe_bitmaps_p = cur->redraw_fringe_bitmaps_p = 1; + cur->overlay_arrow_bitmap = row->overlay_arrow_bitmap; + } + + row->left_fringe_bitmap = left; + row->right_fringe_bitmap = right; + row->left_fringe_face_id = left_face_id; + row->right_fringe_face_id = right_face_id; + + if (rn > 0 && row->redraw_fringe_bitmaps_p) + row[-1].redraw_fringe_bitmaps_p = cur[-1].redraw_fringe_bitmaps_p = 1; + } + + return redraw_p && !keep_current_p; +} + + +/* Compute actual fringe widths for frame F. + + If REDRAW is 1, redraw F if the fringe settings was actually + modified and F is visible. + + Since the combined left and right fringe must occupy an integral + number of columns, we may need to add some pixels to each fringe. + Typically, we add an equal amount (+/- 1 pixel) to each fringe, + but a negative width value is taken literally (after negating it). + + We never make the fringes narrower than specified. +*/ + +void +compute_fringe_widths (f, redraw) + struct frame *f; + int redraw; +{ + int o_left = FRAME_LEFT_FRINGE_WIDTH (f); + int o_right = FRAME_RIGHT_FRINGE_WIDTH (f); + int o_cols = FRAME_FRINGE_COLS (f); + + Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist); + Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist); + int left_fringe_width, right_fringe_width; + + if (!NILP (left_fringe)) + left_fringe = Fcdr (left_fringe); + if (!NILP (right_fringe)) + right_fringe = Fcdr (right_fringe); + + left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 : + XINT (left_fringe)); + right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 : + XINT (right_fringe)); + + if (left_fringe_width || right_fringe_width) + { + int left_wid = left_fringe_width >= 0 ? left_fringe_width : -left_fringe_width; + int right_wid = right_fringe_width >= 0 ? right_fringe_width : -right_fringe_width; + int conf_wid = left_wid + right_wid; + int font_wid = FRAME_COLUMN_WIDTH (f); + int cols = (left_wid + right_wid + font_wid-1) / font_wid; + int real_wid = cols * font_wid; + if (left_wid && right_wid) + { + if (left_fringe_width < 0) + { + /* Left fringe width is fixed, adjust right fringe if necessary */ + FRAME_LEFT_FRINGE_WIDTH (f) = left_wid; + FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid - left_wid; + } + else if (right_fringe_width < 0) + { + /* Right fringe width is fixed, adjust left fringe if necessary */ + FRAME_LEFT_FRINGE_WIDTH (f) = real_wid - right_wid; + FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid; + } + else + { + /* Adjust both fringes with an equal amount. + Note that we are doing integer arithmetic here, so don't + lose a pixel if the total width is an odd number. */ + int fill = real_wid - conf_wid; + FRAME_LEFT_FRINGE_WIDTH (f) = left_wid + fill/2; + FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid + fill - fill/2; + } + } + else if (left_fringe_width) + { + FRAME_LEFT_FRINGE_WIDTH (f) = real_wid; + FRAME_RIGHT_FRINGE_WIDTH (f) = 0; + } + else + { + FRAME_LEFT_FRINGE_WIDTH (f) = 0; + FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid; + } + FRAME_FRINGE_COLS (f) = cols; + } + else + { + FRAME_LEFT_FRINGE_WIDTH (f) = 0; + FRAME_RIGHT_FRINGE_WIDTH (f) = 0; + FRAME_FRINGE_COLS (f) = 0; + } + + if (redraw && FRAME_VISIBLE_P (f)) + if (o_left != FRAME_LEFT_FRINGE_WIDTH (f) || + o_right != FRAME_RIGHT_FRINGE_WIDTH (f) || + o_cols != FRAME_FRINGE_COLS (f)) + redraw_frame (f); +} + + +/* Free resources used by a user-defined bitmap. */ + +void +destroy_fringe_bitmap (n) + int n; +{ + struct fringe_bitmap **fbp; + + fringe_faces[n] = Qnil; + + fbp = &fringe_bitmaps[n]; + if (*fbp && (*fbp)->dynamic) + { + if (rif && rif->destroy_fringe_bitmap) + rif->destroy_fringe_bitmap (n); + xfree (*fbp); + *fbp = NULL; + } + + while (max_used_fringe_bitmap > MAX_STANDARD_FRINGE_BITMAPS + && fringe_bitmaps[max_used_fringe_bitmap - 1] == NULL) + max_used_fringe_bitmap--; +} + + +DEFUN ("destroy-fringe-bitmap", Fdestroy_fringe_bitmap, Sdestroy_fringe_bitmap, + 1, 1, 0, + doc: /* Destroy fringe bitmap BITMAP. +If BITMAP overrides a standard fringe bitmap, the original bitmap is restored. */) + (bitmap) + Lisp_Object bitmap; +{ + int n; + + CHECK_SYMBOL (bitmap); + n = lookup_fringe_bitmap (bitmap); + if (!n) + return Qnil; + + destroy_fringe_bitmap (n); + + if (n >= MAX_STANDARD_FRINGE_BITMAPS) + { + Vfringe_bitmaps = Fdelq (bitmap, Vfringe_bitmaps); + /* It would be better to remove the fringe property. */ + Fput (bitmap, Qfringe, Qnil); + } + + return Qnil; +} + + +/* Initialize bitmap bit. + + On X, we bit-swap the built-in bitmaps and reduce bitmap + from short to char array if width is <= 8 bits. + + On MAC with big-endian CPU, we need to byte-swap each short. + + On W32 and MAC (little endian), there's no need to do this. +*/ + +void +init_fringe_bitmap (which, fb, once_p) + enum fringe_bitmap_type which; + struct fringe_bitmap *fb; + int once_p; +{ + if (once_p || fb->dynamic) + { +#if defined (HAVE_X_WINDOWS) + static unsigned char swap_nibble[16] + = { 0x0, 0x8, 0x4, 0xc, /* 0000 1000 0100 1100 */ + 0x2, 0xa, 0x6, 0xe, /* 0010 1010 0110 1110 */ + 0x1, 0x9, 0x5, 0xd, /* 0001 1001 0101 1101 */ + 0x3, 0xb, 0x7, 0xf }; /* 0011 1011 0111 1111 */ + unsigned short *bits = fb->bits; + int j; + + if (fb->width <= 8) + { + unsigned char *cbits = (unsigned char *)fb->bits; + for (j = 0; j < fb->height; j++) + { + unsigned short b = *bits++; + unsigned char c; + c = (unsigned char)((swap_nibble[b & 0xf] << 4) + | (swap_nibble[(b>>4) & 0xf])); + *cbits++ = (c >> (8 - fb->width)); + } + } + else + { + for (j = 0; j < fb->height; j++) + { + unsigned short b = *bits; + b = (unsigned short)((swap_nibble[b & 0xf] << 12) + | (swap_nibble[(b>>4) & 0xf] << 8) + | (swap_nibble[(b>>8) & 0xf] << 4) + | (swap_nibble[(b>>12) & 0xf])); + *bits++ = (b >> (16 - fb->width)); + } + } +#endif /* HAVE_X_WINDOWS */ + +#if defined (MAC_OS) && defined (WORDS_BIG_ENDIAN) + unsigned short *bits = fb->bits; + int j; + for (j = 0; j < fb->height; j++) + { + unsigned short b = *bits; + *bits++ = ((b >> 8) & 0xff) | ((b & 0xff) << 8); + } +#endif /* MAC_OS && WORDS_BIG_ENDIAN */ + } + + if (!once_p) + { + destroy_fringe_bitmap (which); + + if (rif && rif->define_fringe_bitmap) + rif->define_fringe_bitmap (which, fb->bits, fb->height, fb->width); + + fringe_bitmaps[which] = fb; + if (which >= max_used_fringe_bitmap) + max_used_fringe_bitmap = which + 1; + } +} + + +DEFUN ("define-fringe-bitmap", Fdefine_fringe_bitmap, Sdefine_fringe_bitmap, + 2, 5, 0, + doc: /* Define fringe bitmap BITMAP from BITS of size HEIGHT x WIDTH. +BITMAP is a symbol or string naming the new fringe bitmap. +BITS is either a string or a vector of integers. +HEIGHT is height of bitmap. If HEIGHT is nil, use length of BITS. +WIDTH must be an integer between 1 and 16, or nil which defaults to 8. +Optional fifth arg ALIGN may be one of `top', `center', or `bottom', +indicating the positioning of the bitmap relative to the rows where it +is used; the default is to center the bitmap. Fourth arg may also be a +list (ALIGN PERIODIC) where PERIODIC non-nil specifies that the bitmap +should be repeated. +If BITMAP already exists, the existing definition is replaced. */) + (bitmap, bits, height, width, align) + Lisp_Object bitmap, bits, height, width, align; +{ + int n, h, i, j; + unsigned short *b; + struct fringe_bitmap fb, *xfb; + int fill1 = 0, fill2 = 0; + + CHECK_SYMBOL (bitmap); + + if (STRINGP (bits)) + h = SCHARS (bits); + else if (VECTORP (bits)) + h = XVECTOR (bits)->size; + else + bits = wrong_type_argument (Qsequencep, bits); + + if (NILP (height)) + fb.height = h; + else + { + CHECK_NUMBER (height); + fb.height = min (XINT (height), 255); + if (fb.height > h) + { + fill1 = (fb.height - h) / 2; + fill2 = fb.height - h - fill1; + } + } + + if (NILP (width)) + fb.width = 8; + else + { + CHECK_NUMBER (width); + fb.width = min (XINT (width), 255); + } + + fb.period = 0; + fb.align = ALIGN_BITMAP_CENTER; + + if (CONSP (align)) + { + Lisp_Object period = XCDR (align); + if (CONSP (period)) + { + period = XCAR (period); + if (!NILP (period)) + { + fb.period = fb.height; + fb.height = 255; + } + } + align = XCAR (align); + } + if (EQ (align, Qtop)) + fb.align = ALIGN_BITMAP_TOP; + else if (EQ (align, Qbottom)) + fb.align = ALIGN_BITMAP_BOTTOM; + else if (!NILP (align) && !EQ (align, Qcenter)) + error ("Bad align argument"); + + n = lookup_fringe_bitmap (bitmap); + if (!n) + { + if (max_used_fringe_bitmap < max_fringe_bitmaps) + n = max_used_fringe_bitmap++; + else + { + for (n = MAX_STANDARD_FRINGE_BITMAPS; + n < max_fringe_bitmaps; + n++) + if (fringe_bitmaps[n] == NULL) + break; + + if (n == max_fringe_bitmaps) + { + if ((max_fringe_bitmaps + 20) > MAX_FRINGE_BITMAPS) + error ("No free fringe bitmap slots"); + + i = max_fringe_bitmaps; + max_fringe_bitmaps += 20; + fringe_bitmaps + = ((struct fringe_bitmap **) + xrealloc (fringe_bitmaps, max_fringe_bitmaps * sizeof (struct fringe_bitmap *))); + fringe_faces + = (Lisp_Object *) xrealloc (fringe_faces, max_fringe_bitmaps * sizeof (Lisp_Object)); + + for (; i < max_fringe_bitmaps; i++) + { + fringe_bitmaps[i] = NULL; + fringe_faces[i] = Qnil; + } + } + } + + Vfringe_bitmaps = Fcons (bitmap, Vfringe_bitmaps); + Fput (bitmap, Qfringe, make_number (n)); + } + + fb.dynamic = 1; + + xfb = (struct fringe_bitmap *) xmalloc (sizeof fb + + fb.height * BYTES_PER_BITMAP_ROW); + fb.bits = b = (unsigned short *) (xfb + 1); + bzero (b, fb.height); + + j = 0; + while (j < fb.height) + { + for (i = 0; i < fill1 && j < fb.height; i++) + b[j++] = 0; + for (i = 0; i < h && j < fb.height; i++) + { + Lisp_Object elt = Faref (bits, make_number (i)); + b[j++] = NUMBERP (elt) ? XINT (elt) : 0; + } + for (i = 0; i < fill2 && j < fb.height; i++) + b[j++] = 0; + } + + *xfb = fb; + + init_fringe_bitmap (n, xfb, 0); + + return bitmap; +} + +DEFUN ("set-fringe-bitmap-face", Fset_fringe_bitmap_face, Sset_fringe_bitmap_face, + 1, 2, 0, + doc: /* Set face for fringe bitmap BITMAP to FACE. +If FACE is nil, reset face to default fringe face. */) + (bitmap, face) + Lisp_Object bitmap, face; +{ + int n; + int face_id; + + CHECK_SYMBOL (bitmap); + n = lookup_fringe_bitmap (bitmap); + if (!n) + error ("Undefined fringe bitmap"); + + if (!NILP (face)) + { + face_id = lookup_derived_face (SELECTED_FRAME (), face, + 'A', FRINGE_FACE_ID, 1); + if (face_id < 0) + error ("No such face"); + } + + fringe_faces[n] = face; + + return Qnil; +} + +DEFUN ("fringe-bitmaps-at-pos", Ffringe_bitmaps_at_pos, Sfringe_bitmaps_at_pos, + 0, 2, 0, + doc: /* Return fringe bitmaps of row containing position POS in window WINDOW. +If WINDOW is nil, use selected window. If POS is nil, use value of point +in that window. Return value is a list (LEFT RIGHT OV), where LEFT +is the symbol for the bitmap in the left fringe (or nil if no bitmap), +RIGHT is similar for the right fringe, and OV is non-nil if there is an +overlay arrow in the left fringe. +Return nil if POS is not visible in WINDOW. */) + (pos, window) + Lisp_Object pos, window; +{ + struct window *w; + struct glyph_row *row; + int textpos; + + if (NILP (window)) + window = selected_window; + CHECK_WINDOW (window); + w = XWINDOW (window); + + if (!NILP (pos)) + { + CHECK_NUMBER_COERCE_MARKER (pos); + textpos = XINT (pos); + } + else if (w == XWINDOW (selected_window)) + textpos = PT; + else + textpos = XMARKER (w->pointm)->charpos; + + row = MATRIX_FIRST_TEXT_ROW (w->current_matrix); + row = row_containing_pos (w, textpos, row, NULL, 0); + if (row) + return list3 (get_fringe_bitmap_name (row->left_fringe_bitmap), + get_fringe_bitmap_name (row->right_fringe_bitmap), + (row->overlay_arrow_bitmap == 0 ? Qnil + : row->overlay_arrow_bitmap < 0 ? Qt + : get_fringe_bitmap_name (row->overlay_arrow_bitmap))); + else + return Qnil; +} + + +/*********************************************************************** + Initialization + ***********************************************************************/ + +void +syms_of_fringe () +{ + defsubr (&Sdestroy_fringe_bitmap); + defsubr (&Sdefine_fringe_bitmap); + defsubr (&Sfringe_bitmaps_at_pos); + defsubr (&Sset_fringe_bitmap_face); + + DEFVAR_LISP ("overflow-newline-into-fringe", &Voverflow_newline_into_fringe, + doc: /* *Non-nil means that newline may flow into the right fringe. +This means that display lines which are exactly as wide as the window +(not counting the final newline) will only occupy one screen line, by +showing (or hiding) the final newline in the right fringe; when point +is at the final newline, the cursor is shown in the right fringe. +If nil, also continue lines which are exactly as wide as the window. */); + Voverflow_newline_into_fringe = Qt; + + DEFVAR_LISP ("fringe-bitmaps", &Vfringe_bitmaps, + doc: /* List of fringe bitmap symbols. +You must (require 'fringe) to use fringe bitmap symbols in your programs." */); + Vfringe_bitmaps = Qnil; +} + +/* Garbage collection hook */ + +void +mark_fringe_data () +{ + int i; + + for (i = 0; i < max_fringe_bitmaps; i++) + if (!NILP (fringe_faces[i])) + mark_object (fringe_faces[i]); +} + +/* Initialize this module when Emacs starts. */ + +void +init_fringe_once () +{ + enum fringe_bitmap_type bt; + + for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++) + init_fringe_bitmap(bt, &standard_bitmaps[bt], 1); +} + +void +init_fringe () +{ + int i; + + max_fringe_bitmaps = MAX_STANDARD_FRINGE_BITMAPS + 20; + + fringe_bitmaps + = (struct fringe_bitmap **) xmalloc (max_fringe_bitmaps * sizeof (struct fringe_bitmap *)); + fringe_faces + = (Lisp_Object *) xmalloc (max_fringe_bitmaps * sizeof (Lisp_Object)); + + for (i = 0; i < max_fringe_bitmaps; i++) + { + fringe_bitmaps[i] = NULL; + fringe_faces[i] = Qnil; + } +} + +#ifdef HAVE_NTGUI + +void +w32_init_fringe () +{ + enum fringe_bitmap_type bt; + + if (!rif) + return; + + for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++) + { + struct fringe_bitmap *fb = &standard_bitmaps[bt]; + rif->define_fringe_bitmap (bt, fb->bits, fb->height, fb->width); + } +} + +void +w32_reset_fringes () +{ + /* Destroy row bitmaps. */ + int bt; + + if (!rif) + return; + + for (bt = NO_FRINGE_BITMAP + 1; bt < max_used_fringe_bitmap; bt++) + rif->destroy_fringe_bitmap (bt); +} + +#endif /* HAVE_NTGUI */ + +#endif /* HAVE_WINDOW_SYSTEM */ + +/* arch-tag: 04596920-43eb-473d-b319-82712338162d + (do not change this comment) */