diff src/fringe.c @ 88155:d7ddb3e565de

sync with trunk
author Henrik Enberg <henrik.enberg@telia.com>
date Mon, 16 Jan 2006 00:03:54 +0000
parents
children
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/fringe.c	Mon Jan 16 00:03:54 2006 +0000
@@ -0,0 +1,1536 @@
+/* Fringe handling (split from xdisp.c).
+   Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1997,
+                 1998, 1999, 2000, 2000, 2001, 2002, 2003, 2004,
+                 2005 Free Software Foundation, Inc.
+
+This file is part of GNU Emacs.
+
+GNU Emacs is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Emacs is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Emacs; see the file COPYING.  If not, write to
+the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+Boston, MA 02110-1301, USA.  */
+
+#include <config.h>
+#include <stdio.h>
+
+#include "lisp.h"
+#include "frame.h"
+#include "window.h"
+#include "dispextern.h"
+#include "buffer.h"
+#include "blockinput.h"
+
+#ifdef HAVE_WINDOW_SYSTEM
+
+extern Lisp_Object Qfringe;
+extern Lisp_Object Qtop, Qbottom, Qcenter;
+extern Lisp_Object Qup, Qdown, Qleft, Qright;
+
+/* Non-nil means that newline may flow into the right fringe.  */
+
+Lisp_Object Voverflow_newline_into_fringe;
+
+/* List of known fringe bitmap symbols.
+
+   The fringe bitmap number is stored in the `fringe' property on
+   those symbols.  Names for the built-in bitmaps are installed by
+   loading fringe.el.
+ */
+
+Lisp_Object Vfringe_bitmaps;
+
+enum fringe_bitmap_type
+{
+  NO_FRINGE_BITMAP = 0,
+  UNDEF_FRINGE_BITMAP,
+  LEFT_TRUNCATION_BITMAP,
+  RIGHT_TRUNCATION_BITMAP,
+  UP_ARROW_BITMAP,
+  DOWN_ARROW_BITMAP,
+  CONTINUED_LINE_BITMAP,
+  CONTINUATION_LINE_BITMAP,
+  OVERLAY_ARROW_BITMAP,
+  TOP_LEFT_ANGLE_BITMAP,
+  TOP_RIGHT_ANGLE_BITMAP,
+  BOTTOM_LEFT_ANGLE_BITMAP,
+  BOTTOM_RIGHT_ANGLE_BITMAP,
+  LEFT_BRACKET_BITMAP,
+  RIGHT_BRACKET_BITMAP,
+  FILLED_BOX_CURSOR_BITMAP,
+  HOLLOW_BOX_CURSOR_BITMAP,
+  HOLLOW_SQUARE_BITMAP,
+  BAR_CURSOR_BITMAP,
+  HBAR_CURSOR_BITMAP,
+  ZV_LINE_BITMAP,
+  MAX_STANDARD_FRINGE_BITMAPS
+};
+
+enum fringe_bitmap_align
+{
+  ALIGN_BITMAP_CENTER = 0,
+  ALIGN_BITMAP_TOP,
+  ALIGN_BITMAP_BOTTOM
+};
+
+struct fringe_bitmap
+{
+  unsigned short *bits;
+  unsigned height : 8;
+  unsigned width : 8;
+  unsigned period : 8;
+  unsigned align : 2;
+  unsigned dynamic : 1;
+};
+
+
+/***********************************************************************
+			       Fringe bitmaps
+ ***********************************************************************/
+
+/* Undefined bitmap.  A question mark.  */
+/*
+  ..xxxx..
+  .xxxxxx.
+  xx....xx
+  xx....xx
+  ....xx..
+  ...xx...
+  ...xx...
+  ........
+  ...xx...
+  ...xx...
+*/
+static unsigned short unknown_bits[] = {
+  0x3c, 0x7e, 0x7e, 0x0c, 0x18, 0x18, 0x00, 0x18, 0x18};
+
+/* An arrow like this: `<-'.  */
+/*
+  ...xx...
+  ..xx....
+  .xx.....
+  xxxxxx..
+  xxxxxx..
+  .xx.....
+  ..xx....
+  ...xx...
+*/
+static unsigned short left_arrow_bits[] = {
+   0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};
+
+
+/* Right truncation arrow bitmap `->'.  */
+/*
+  ...xx...
+  ....xx..
+  .....xx.
+  ..xxxxxx
+  ..xxxxxx
+  .....xx.
+  ....xx..
+  ...xx...
+*/
+static unsigned short right_arrow_bits[] = {
+   0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};
+
+
+/* Up arrow bitmap.  */
+/*
+  ...xx...
+  ..xxxx..
+  .xxxxxx.
+  xxxxxxxx
+  ...xx...
+  ...xx...
+  ...xx...
+  ...xx...
+*/
+static unsigned short up_arrow_bits[] = {
+   0x18, 0x3c, 0x7e, 0xff, 0x18, 0x18, 0x18, 0x18};
+
+
+/* Down arrow bitmap.  */
+/*
+  ...xx...
+  ...xx...
+  ...xx...
+  ...xx...
+  xxxxxxxx
+  .xxxxxx.
+  ..xxxx..
+  ...xx...
+*/
+static unsigned short down_arrow_bits[] = {
+   0x18, 0x18, 0x18, 0x18, 0xff, 0x7e, 0x3c, 0x18};
+
+/* Marker for continued lines.  */
+/*
+  ..xxxx..
+  ..xxxxx.
+  ......xx
+  ..x..xxx
+  ..xxxxxx
+  ..xxxxx.
+  ..xxxx..
+  ..xxxxx.
+*/
+static unsigned short continued_bits[] = {
+   0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
+
+/* Marker for continuation lines.  */
+/*
+  ..xxxx..
+  .xxxxx..
+  xx......
+  xxx..x..
+  xxxxxx..
+  .xxxxx..
+  ..xxxx..
+  .xxxxx..
+*/
+static unsigned short continuation_bits[] = {
+   0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};
+
+/* Overlay arrow bitmap.  A triangular arrow.  */
+/*
+  xx......
+  xxxx....
+  xxxxx...
+  xxxxxx..
+  xxxxxx..
+  xxxxx...
+  xxxx....
+  xx......
+*/
+static unsigned short ov_bits[] = {
+   0xc0, 0xf0, 0xf8, 0xfc, 0xfc, 0xf8, 0xf0, 0xc0};
+
+#if 0
+/* Reverse Overlay arrow bitmap.  A triangular arrow.  */
+/*
+  ......xx
+  ....xxxx
+  ...xxxxx
+  ..xxxxxx
+  ..xxxxxx
+  ...xxxxx
+  ....xxxx
+  ......xx
+*/
+static unsigned short rev_ov_bits[] = {
+   0x03, 0x0f, 0x1f, 0x3f, 0x3f, 0x1f, 0x0f, 0x03};
+#endif
+
+/* First line bitmap.  An top-left angle.  */
+/*
+  xxxxxx..
+  xxxxxx..
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  ........
+*/
+static unsigned short top_left_angle_bits[] = {
+   0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00};
+
+/* First line bitmap.  An right-up angle.  */
+/*
+  ..xxxxxx
+  ..xxxxxx
+  ......xx
+  ......xx
+  ......xx
+  ......xx
+  ......xx
+  ........
+*/
+static unsigned short top_right_angle_bits[] = {
+   0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00};
+
+/* Last line bitmap.  An left-down angle.  */
+/*
+  ........
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  xxxxxx..
+  xxxxxx..
+*/
+static unsigned short bottom_left_angle_bits[] = {
+   0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
+
+/* Last line bitmap.  An right-down angle.  */
+/*
+  ........
+  ......xx
+  ......xx
+  ......xx
+  ......xx
+  ......xx
+  ..xxxxxx
+  ..xxxxxx
+*/
+static unsigned short bottom_right_angle_bits[] = {
+   0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
+
+/* First/last line bitmap.  An left bracket.  */
+/*
+  xxxxxx..
+  xxxxxx..
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  xxxxxx..
+  xxxxxx..
+*/
+static unsigned short left_bracket_bits[] = {
+   0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
+
+/* First/last line bitmap.  An right bracket.  */
+/*
+  ..xxxxxx
+  ..xxxxxx
+  ......xx
+  ......xx
+  ......xx
+  ......xx
+  ......xx
+  ......xx
+  ..xxxxxx
+  ..xxxxxx
+*/
+static unsigned short right_bracket_bits[] = {
+  0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
+
+/* Filled box cursor bitmap.  A filled box; max 13 pixels high.  */
+/*
+  xxxxxxx.
+  xxxxxxx.
+  xxxxxxx.
+  xxxxxxx.
+  xxxxxxx.
+  xxxxxxx.
+  xxxxxxx.
+  xxxxxxx.
+  xxxxxxx.
+  xxxxxxx.
+  xxxxxxx.
+  xxxxxxx.
+  xxxxxxx.
+*/
+static unsigned short filled_box_cursor_bits[] = {
+   0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe};
+
+/* Hollow box cursor bitmap.  A hollow box; max 13 pixels high.  */
+/*
+  xxxxxxx.
+  x.....x.
+  x.....x.
+  x.....x.
+  x.....x.
+  x.....x.
+  x.....x.
+  x.....x.
+  x.....x.
+  x.....x.
+  x.....x.
+  x.....x.
+  xxxxxxx.
+*/
+static unsigned short hollow_box_cursor_bits[] = {
+   0xfe, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfe};
+
+/* Bar cursor bitmap.  A vertical bar; max 13 pixels high.  */
+/*
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+*/
+static unsigned short bar_cursor_bits[] = {
+   0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0};
+
+/* HBar cursor bitmap.  A horisontal bar; 2 pixels high.  */
+/*
+  xxxxxxx.
+  xxxxxxx.
+*/
+static unsigned short hbar_cursor_bits[] = {
+  0xfe, 0xfe};
+
+
+/* Bitmap drawn to indicate lines not displaying text if
+   `indicate-empty-lines' is non-nil.  */
+/*
+  ........
+  ..xxxx..
+  ........
+  ........
+  ..xxxx..
+  ........
+*/
+static unsigned short zv_bits[] = {
+  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};
+
+/* Hollow square bitmap.  */
+/*
+  .xxxxxx.
+  .x....x.
+  .x....x.
+  .x....x.
+  .x....x.
+  .xxxxxx.
+*/
+static unsigned short hollow_square_bits[] = {
+   0x7e, 0x42, 0x42, 0x42, 0x42, 0x7e};
+
+
+#define BYTES_PER_BITMAP_ROW  (sizeof (unsigned short))
+#define STANDARD_BITMAP_HEIGHT(bits) (sizeof (bits)/BYTES_PER_BITMAP_ROW)
+#define FRBITS(bits)  bits, STANDARD_BITMAP_HEIGHT (bits)
+
+struct fringe_bitmap standard_bitmaps[MAX_STANDARD_FRINGE_BITMAPS] =
+{
+  { NULL, 0, 0, 0, 0, 0 }, /* NO_FRINGE_BITMAP */
+  { FRBITS (unknown_bits),            8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (left_arrow_bits),         8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (right_arrow_bits),        8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (up_arrow_bits),           8, 0, ALIGN_BITMAP_TOP,    0 },
+  { FRBITS (down_arrow_bits),         8, 0, ALIGN_BITMAP_BOTTOM, 0 },
+  { FRBITS (continued_bits),          8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (continuation_bits),       8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (ov_bits),                 8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (top_left_angle_bits),     8, 0, ALIGN_BITMAP_TOP,    0 },
+  { FRBITS (top_right_angle_bits),    8, 0, ALIGN_BITMAP_TOP,    0 },
+  { FRBITS (bottom_left_angle_bits),  8, 0, ALIGN_BITMAP_BOTTOM, 0 },
+  { FRBITS (bottom_right_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
+  { FRBITS (left_bracket_bits),       8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (right_bracket_bits),      8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (filled_box_cursor_bits),  8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (hollow_box_cursor_bits),  8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (hollow_square_bits),      8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (bar_cursor_bits),         8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (hbar_cursor_bits),        8, 0, ALIGN_BITMAP_BOTTOM, 0 },
+  { FRBITS (zv_bits),                 8, 3, ALIGN_BITMAP_TOP,    0 },
+};
+
+static struct fringe_bitmap **fringe_bitmaps;
+static Lisp_Object *fringe_faces;
+static int max_fringe_bitmaps;
+
+static int max_used_fringe_bitmap = MAX_STANDARD_FRINGE_BITMAPS;
+
+
+/* Lookup bitmap number for symbol BITMAP.
+   Return 0 if not a bitmap.  */
+
+int
+lookup_fringe_bitmap (bitmap)
+     Lisp_Object bitmap;
+{
+  int bn;
+
+  bitmap = Fget (bitmap, Qfringe);
+  if (!INTEGERP (bitmap))
+    return 0;
+
+  bn = XINT (bitmap);
+  if (bn > NO_FRINGE_BITMAP
+      && bn < max_used_fringe_bitmap
+      && (bn < MAX_STANDARD_FRINGE_BITMAPS
+	  || fringe_bitmaps[bn] != NULL))
+    return bn;
+
+  return 0;
+}
+
+/* Get fringe bitmap name for bitmap number BN.
+
+   Found by traversing Vfringe_bitmaps comparing BN to the
+   fringe property for each symbol.
+
+   Return BN if not found in Vfringe_bitmaps.  */
+
+static Lisp_Object
+get_fringe_bitmap_name (bn)
+     int bn;
+{
+  Lisp_Object bitmaps;
+  Lisp_Object num;
+
+  /* Zero means no bitmap -- return nil.  */
+  if (bn <= 0)
+    return Qnil;
+
+  bitmaps = Vfringe_bitmaps;
+  num = make_number (bn);
+
+  while (CONSP (bitmaps))
+    {
+      Lisp_Object bitmap = XCAR (bitmaps);
+      if (EQ (num, Fget (bitmap, Qfringe)))
+	return bitmap;
+      bitmaps = XCDR (bitmaps);
+    }
+
+  return num;
+}
+
+
+/* Draw the bitmap WHICH in one of the left or right fringes of
+   window W.  ROW is the glyph row for which to display the bitmap; it
+   determines the vertical position at which the bitmap has to be
+   drawn.
+   LEFT_P is 1 for left fringe, 0 for right fringe.
+*/
+
+void
+draw_fringe_bitmap_1 (w, row, left_p, overlay, which)
+     struct window *w;
+     struct glyph_row *row;
+     int left_p, overlay;
+     enum fringe_bitmap_type which;
+{
+  struct frame *f = XFRAME (WINDOW_FRAME (w));
+  struct draw_fringe_bitmap_params p;
+  struct fringe_bitmap *fb;
+  int period;
+  int face_id = DEFAULT_FACE_ID;
+
+  p.cursor_p = 0;
+  p.overlay_p = (overlay & 1) == 1;
+  p.cursor_p = (overlay & 2) == 2;
+
+  if (which != NO_FRINGE_BITMAP)
+    {
+    }
+  else if (left_p)
+    {
+      which = row->left_fringe_bitmap;
+      face_id = row->left_fringe_face_id;
+    }
+  else
+    {
+      which = row->right_fringe_bitmap;
+      face_id = row->right_fringe_face_id;
+    }
+
+  if (face_id == DEFAULT_FACE_ID)
+    {
+      Lisp_Object face;
+
+      if ((face = fringe_faces[which], NILP (face))
+	  || (face_id = lookup_derived_face (f, face, 'A', FRINGE_FACE_ID, 0),
+	      face_id < 0))
+	face_id = FRINGE_FACE_ID;
+    }
+
+  fb = fringe_bitmaps[which];
+  if (fb == NULL)
+    fb = &standard_bitmaps[which < MAX_STANDARD_FRINGE_BITMAPS
+			   ? which : UNDEF_FRINGE_BITMAP];
+
+  period = fb->period;
+
+  /* Convert row to frame coordinates.  */
+  p.y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
+
+  p.which = which;
+  p.bits = fb->bits;
+  p.wd = fb->width;
+
+  p.h = fb->height;
+  p.dh = (period > 0 ? (p.y % period) : 0);
+  p.h -= p.dh;
+  /* Clip bitmap if too high.  */
+  if (p.h > row->height)
+    p.h = row->height;
+
+  p.face = FACE_FROM_ID (f, face_id);
+
+  if (p.face == NULL)
+    {
+      /* This could happen after clearing face cache.
+	 But it shouldn't happen anymore.  ++kfs */
+      return;
+    }
+
+  PREPARE_FACE_FOR_DISPLAY (f, p.face);
+
+  /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
+     the fringe.  */
+  p.bx = -1;
+  if (left_p)
+    {
+      int wd = WINDOW_LEFT_FRINGE_WIDTH (w);
+      int x = window_box_left (w, (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
+				   ? LEFT_MARGIN_AREA
+				   : TEXT_AREA));
+      if (p.wd > wd)
+	p.wd = wd;
+      p.x = x - p.wd - (wd - p.wd) / 2;
+
+      if (p.wd < wd || row->height > p.h)
+	{
+	  /* If W has a vertical border to its left, don't draw over it.  */
+	  wd -= ((!WINDOW_LEFTMOST_P (w)
+		  && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
+		 ? 1 : 0);
+	  p.bx = x - wd;
+	  p.nx = wd;
+	}
+    }
+  else
+    {
+      int x = window_box_right (w,
+				(WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
+				 ? RIGHT_MARGIN_AREA
+				 : TEXT_AREA));
+      int wd = WINDOW_RIGHT_FRINGE_WIDTH (w);
+      if (p.wd > wd)
+	p.wd = wd;
+      p.x = x + (wd - p.wd) / 2;
+      /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
+	 the fringe.  */
+      if (p.wd < wd || row->height > p.h)
+	{
+	  p.bx = x;
+	  p.nx = wd;
+	}
+    }
+
+  if (p.bx >= 0)
+    {
+      int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
+
+      p.by = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, row->y));
+      p.ny = row->visible_height;
+    }
+
+  /* Adjust y to the offset in the row to start drawing the bitmap.  */
+  switch (fb->align)
+    {
+    case ALIGN_BITMAP_CENTER:
+      p.y += (row->height - p.h) / 2;
+      break;
+    case ALIGN_BITMAP_BOTTOM:
+      p.h = fb->height;
+      p.y += (row->visible_height - p.h);
+      break;
+    case ALIGN_BITMAP_TOP:
+      break;
+    }
+
+  rif->draw_fringe_bitmap (w, row, &p);
+}
+
+void
+draw_fringe_bitmap (w, row, left_p)
+     struct window *w;
+     struct glyph_row *row;
+     int left_p;
+{
+  int overlay = 0;
+
+  if (!left_p && row->cursor_in_fringe_p)
+    {
+      int cursor = NO_FRINGE_BITMAP;
+
+      switch (w->phys_cursor_type)
+	{
+	case HOLLOW_BOX_CURSOR:
+	  if (row->visible_height >= STANDARD_BITMAP_HEIGHT (hollow_box_cursor_bits))
+	    cursor = HOLLOW_BOX_CURSOR_BITMAP;
+	  else
+	    cursor = HOLLOW_SQUARE_BITMAP;
+	  break;
+	case FILLED_BOX_CURSOR:
+	  cursor = FILLED_BOX_CURSOR_BITMAP;
+	  break;
+	case BAR_CURSOR:
+	  cursor = BAR_CURSOR_BITMAP;
+	  break;
+	case HBAR_CURSOR:
+	  cursor = HBAR_CURSOR_BITMAP;
+	  break;
+	case NO_CURSOR:
+	default:
+	  w->phys_cursor_on_p = 0;
+	  row->cursor_in_fringe_p = 0;
+	  break;
+	}
+      if (cursor != NO_FRINGE_BITMAP)
+	{
+	  draw_fringe_bitmap_1 (w, row, 0, 2, cursor);
+	  overlay = cursor == FILLED_BOX_CURSOR_BITMAP ? 3 : 1;
+	}
+    }
+
+  draw_fringe_bitmap_1 (w, row, left_p, overlay, NO_FRINGE_BITMAP);
+
+  if (left_p && row->overlay_arrow_bitmap != NO_FRINGE_BITMAP)
+    draw_fringe_bitmap_1 (w, row, 1, 1,
+			  (row->overlay_arrow_bitmap < 0
+			   ? OVERLAY_ARROW_BITMAP
+			   : row->overlay_arrow_bitmap));
+}
+
+
+/* Draw fringe bitmaps for glyph row ROW on window W.  Call this
+   function with input blocked.  */
+
+void
+draw_row_fringe_bitmaps (w, row)
+     struct window *w;
+     struct glyph_row *row;
+{
+  xassert (interrupt_input_blocked);
+
+  /* If row is completely invisible, because of vscrolling, we
+     don't have to draw anything.  */
+  if (row->visible_height <= 0)
+    return;
+
+  if (WINDOW_LEFT_FRINGE_WIDTH (w) != 0)
+    draw_fringe_bitmap (w, row, 1);
+
+  if (WINDOW_RIGHT_FRINGE_WIDTH (w) != 0)
+    draw_fringe_bitmap (w, row, 0);
+}
+
+/* Draw the fringes of window W.  Only fringes for rows marked for
+   update in redraw_fringe_bitmaps_p are drawn.
+
+   Return >0 if left or right fringe was redrawn in any way.
+
+   If NO_FRINGE is non-zero, also return >0 if either fringe has zero width.
+
+   A return value >0 indicates that the vertical line between windows
+   needs update (as it may be drawn in the fringe).
+*/
+
+int
+draw_window_fringes (w, no_fringe)
+     struct window *w;
+     int no_fringe;
+{
+  struct glyph_row *row;
+  int yb = window_text_bottom_y (w);
+  int nrows = w->current_matrix->nrows;
+  int y = 0, rn;
+  int updated = 0;
+
+  if (w->pseudo_window_p)
+    return 0;
+
+  /* Must draw line if no fringe */
+  if (no_fringe
+      && (WINDOW_LEFT_FRINGE_WIDTH (w) == 0
+	  || WINDOW_RIGHT_FRINGE_WIDTH (w) == 0))
+    updated++;
+
+  for (y = 0, rn = 0, row = w->current_matrix->rows;
+       y < yb && rn < nrows;
+       y += row->height, ++row, ++rn)
+    {
+      if (!row->redraw_fringe_bitmaps_p)
+	continue;
+      draw_row_fringe_bitmaps (w, row);
+      row->redraw_fringe_bitmaps_p = 0;
+      updated++;
+    }
+
+  return updated;
+}
+
+
+/* Recalculate the bitmaps to show in the fringes of window W.
+   Only mark rows with modified bitmaps for update in redraw_fringe_bitmaps_p.
+
+   If KEEP_CURRENT_P is 0, update current_matrix too.  */
+
+int
+update_window_fringes (w, keep_current_p)
+     struct window *w;
+     int keep_current_p;
+{
+  struct glyph_row *row, *cur = 0;
+  int yb = window_text_bottom_y (w);
+  int rn, nrows = w->current_matrix->nrows;
+  int y;
+  int redraw_p = 0;
+  Lisp_Object boundary_top = Qnil, boundary_bot = Qnil;
+  Lisp_Object arrow_top = Qnil, arrow_bot = Qnil;
+  Lisp_Object empty_pos;
+  Lisp_Object ind = Qnil;
+
+  if (w->pseudo_window_p)
+    return 0;
+
+  if (!MINI_WINDOW_P (w)
+      && (ind = XBUFFER (w->buffer)->indicate_buffer_boundaries, !NILP (ind)))
+    {
+      if (EQ (ind, Qleft) || EQ (ind, Qright))
+	boundary_top = boundary_bot = arrow_top = arrow_bot = ind;
+      else if (CONSP (ind) && CONSP (XCAR (ind)))
+	{
+	  Lisp_Object pos;
+	  if (pos = Fassq (Qt, ind), !NILP (pos))
+	    boundary_top = boundary_bot = arrow_top = arrow_bot = XCDR (pos);
+	  if (pos = Fassq (Qtop, ind), !NILP (pos))
+	    boundary_top = XCDR (pos);
+	  if (pos = Fassq (Qbottom, ind), !NILP (pos))
+	    boundary_bot = XCDR (pos);
+	  if (pos = Fassq (Qup, ind), !NILP (pos))
+	    arrow_top = XCDR (pos);
+	  if (pos = Fassq (Qdown, ind), !NILP (pos))
+	    arrow_bot = XCDR (pos);
+	}
+      else
+	/* Anything else means boundary on left and no arrows.  */
+	boundary_top = boundary_bot = Qleft;
+    }
+
+  if (!NILP (ind))
+    {
+      int done_top = 0, done_bot = 0;
+
+      for (y = 0, rn = 0;
+	   y < yb && rn < nrows;
+	   y += row->height, ++rn)
+	{
+	  unsigned indicate_bob_p, indicate_top_line_p;
+	  unsigned indicate_eob_p, indicate_bottom_line_p;
+
+	  row = w->desired_matrix->rows + rn;
+	  if (!row->enabled_p)
+	    row = w->current_matrix->rows + rn;
+
+	  indicate_bob_p = row->indicate_bob_p;
+	  indicate_top_line_p = row->indicate_top_line_p;
+	  indicate_eob_p = row->indicate_eob_p;
+	  indicate_bottom_line_p = row->indicate_bottom_line_p;
+
+	  row->indicate_bob_p = row->indicate_top_line_p = 0;
+	  row->indicate_eob_p = row->indicate_bottom_line_p = 0;
+
+	  if (!row->mode_line_p)
+	    {
+	      if (!done_top)
+		{
+		  if (MATRIX_ROW_START_CHARPOS (row) <= BUF_BEGV (XBUFFER (w->buffer))
+		      && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
+		    row->indicate_bob_p = !NILP (boundary_top);
+		  else
+		    row->indicate_top_line_p = !NILP (arrow_top);
+		  done_top = 1;
+		}
+
+	      if (!done_bot)
+		{
+		  if (MATRIX_ROW_END_CHARPOS (row) >= BUF_ZV (XBUFFER (w->buffer))
+		      && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row))
+		    row->indicate_eob_p = !NILP (boundary_bot), done_bot = 1;
+		  else if (y + row->height >= yb)
+		    row->indicate_bottom_line_p = !NILP (arrow_bot), done_bot = 1;
+		}
+	    }
+
+	  if (indicate_bob_p != row->indicate_bob_p
+	      || indicate_top_line_p != row->indicate_top_line_p
+	      || indicate_eob_p != row->indicate_eob_p
+	      || indicate_bottom_line_p != row->indicate_bottom_line_p)
+	    row->redraw_fringe_bitmaps_p = 1;
+	}
+    }
+
+  empty_pos = XBUFFER (w->buffer)->indicate_empty_lines;
+  if (!NILP (empty_pos) && !EQ (empty_pos, Qright))
+    empty_pos = WINDOW_LEFT_FRINGE_WIDTH (w) == 0 ? Qright : Qleft;
+
+  for (y = 0, rn = 0;
+       y < yb && rn < nrows;
+       y += row->height, rn++)
+    {
+      enum fringe_bitmap_type left, right;
+      unsigned left_face_id, right_face_id;
+
+      row = w->desired_matrix->rows + rn;
+      cur = w->current_matrix->rows + rn;
+      if (!row->enabled_p)
+	row = cur;
+
+      left_face_id = right_face_id = DEFAULT_FACE_ID;
+
+      /* Decide which bitmap to draw in the left fringe.  */
+      if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
+	left = NO_FRINGE_BITMAP;
+      else if (row->left_user_fringe_bitmap != NO_FRINGE_BITMAP)
+	{
+	  left = row->left_user_fringe_bitmap;
+	  left_face_id = row->left_user_fringe_face_id;
+	}
+      else if (row->truncated_on_left_p)
+	left = LEFT_TRUNCATION_BITMAP;
+      else if (row->indicate_bob_p && EQ (boundary_top, Qleft))
+	left = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
+		? (row->ends_at_zv_p
+		   ? TOP_RIGHT_ANGLE_BITMAP : LEFT_BRACKET_BITMAP)
+		: TOP_LEFT_ANGLE_BITMAP);
+      else if (row->indicate_eob_p && EQ (boundary_bot, Qleft))
+	left = (row->ends_at_zv_p
+		? TOP_RIGHT_ANGLE_BITMAP : BOTTOM_LEFT_ANGLE_BITMAP);
+      else if (MATRIX_ROW_CONTINUATION_LINE_P (row))
+	left = CONTINUATION_LINE_BITMAP;
+      else if (row->indicate_empty_line_p && EQ (empty_pos, Qleft))
+	left = ZV_LINE_BITMAP;
+      else if (row->indicate_top_line_p && EQ (arrow_top, Qleft))
+	left = UP_ARROW_BITMAP;
+      else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qleft))
+	left = DOWN_ARROW_BITMAP;
+      else
+	left = NO_FRINGE_BITMAP;
+
+      /* Decide which bitmap to draw in the right fringe.  */
+      if (WINDOW_RIGHT_FRINGE_WIDTH (w) == 0)
+	right = NO_FRINGE_BITMAP;
+      else if (row->right_user_fringe_bitmap != NO_FRINGE_BITMAP)
+	{
+	  right = row->right_user_fringe_bitmap;
+	  right_face_id = row->right_user_fringe_face_id;
+	}
+      else if (row->truncated_on_right_p)
+	right = RIGHT_TRUNCATION_BITMAP;
+      else if (row->indicate_bob_p && EQ (boundary_top, Qright))
+	right = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
+		 ? (row->ends_at_zv_p
+		    ? TOP_LEFT_ANGLE_BITMAP : RIGHT_BRACKET_BITMAP)
+		 : TOP_RIGHT_ANGLE_BITMAP);
+      else if (row->indicate_eob_p && EQ (boundary_bot, Qright))
+	right = (row->ends_at_zv_p
+		 ? TOP_LEFT_ANGLE_BITMAP : BOTTOM_RIGHT_ANGLE_BITMAP);
+      else if (row->continued_p)
+	right = CONTINUED_LINE_BITMAP;
+      else if (row->indicate_top_line_p && EQ (arrow_top, Qright))
+	right = UP_ARROW_BITMAP;
+      else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qright))
+	right = DOWN_ARROW_BITMAP;
+      else if (row->indicate_empty_line_p && EQ (empty_pos, Qright))
+	right = ZV_LINE_BITMAP;
+      else
+	right = NO_FRINGE_BITMAP;
+
+      if (row->y != cur->y
+	  || row->visible_height != cur->visible_height
+	  || row->ends_at_zv_p != cur->ends_at_zv_p
+	  || left != cur->left_fringe_bitmap
+	  || right != cur->right_fringe_bitmap
+	  || left_face_id != cur->left_fringe_face_id
+	  || right_face_id != cur->right_fringe_face_id
+	  || cur->redraw_fringe_bitmaps_p)
+	{
+	  redraw_p = row->redraw_fringe_bitmaps_p = 1;
+	  if (!keep_current_p)
+	    {
+	      cur->redraw_fringe_bitmaps_p = 1;
+	      cur->left_fringe_bitmap = left;
+	      cur->right_fringe_bitmap = right;
+	      cur->left_fringe_face_id = left_face_id;
+	      cur->right_fringe_face_id = right_face_id;
+	    }
+	}
+
+      if (row->overlay_arrow_bitmap != cur->overlay_arrow_bitmap)
+	{
+	  redraw_p = row->redraw_fringe_bitmaps_p = cur->redraw_fringe_bitmaps_p = 1;
+	  cur->overlay_arrow_bitmap = row->overlay_arrow_bitmap;
+	}
+
+      row->left_fringe_bitmap = left;
+      row->right_fringe_bitmap = right;
+      row->left_fringe_face_id = left_face_id;
+      row->right_fringe_face_id = right_face_id;
+
+      if (rn > 0 && row->redraw_fringe_bitmaps_p)
+	row[-1].redraw_fringe_bitmaps_p = cur[-1].redraw_fringe_bitmaps_p = 1;
+    }
+
+  return redraw_p && !keep_current_p;
+}
+
+
+/* Compute actual fringe widths for frame F.
+
+   If REDRAW is 1, redraw F if the fringe settings was actually
+   modified and F is visible.
+
+   Since the combined left and right fringe must occupy an integral
+   number of columns, we may need to add some pixels to each fringe.
+   Typically, we add an equal amount (+/- 1 pixel) to each fringe,
+   but a negative width value is taken literally (after negating it).
+
+   We never make the fringes narrower than specified.
+*/
+
+void
+compute_fringe_widths (f, redraw)
+     struct frame *f;
+     int redraw;
+{
+  int o_left = FRAME_LEFT_FRINGE_WIDTH (f);
+  int o_right = FRAME_RIGHT_FRINGE_WIDTH (f);
+  int o_cols = FRAME_FRINGE_COLS (f);
+
+  Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist);
+  Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist);
+  int left_fringe_width, right_fringe_width;
+
+  if (!NILP (left_fringe))
+    left_fringe = Fcdr (left_fringe);
+  if (!NILP (right_fringe))
+    right_fringe = Fcdr (right_fringe);
+
+  left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 :
+		       XINT (left_fringe));
+  right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 :
+			XINT (right_fringe));
+
+  if (left_fringe_width || right_fringe_width)
+    {
+      int left_wid = left_fringe_width >= 0 ? left_fringe_width : -left_fringe_width;
+      int right_wid = right_fringe_width >= 0 ? right_fringe_width : -right_fringe_width;
+      int conf_wid = left_wid + right_wid;
+      int font_wid = FRAME_COLUMN_WIDTH (f);
+      int cols = (left_wid + right_wid + font_wid-1) / font_wid;
+      int real_wid = cols * font_wid;
+      if (left_wid && right_wid)
+	{
+	  if (left_fringe_width < 0)
+	    {
+	      /* Left fringe width is fixed, adjust right fringe if necessary */
+	      FRAME_LEFT_FRINGE_WIDTH (f) = left_wid;
+	      FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid - left_wid;
+	    }
+	  else if (right_fringe_width < 0)
+	    {
+	      /* Right fringe width is fixed, adjust left fringe if necessary */
+	      FRAME_LEFT_FRINGE_WIDTH (f) = real_wid - right_wid;
+	      FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid;
+	    }
+	  else
+	    {
+	      /* Adjust both fringes with an equal amount.
+		 Note that we are doing integer arithmetic here, so don't
+		 lose a pixel if the total width is an odd number.  */
+	      int fill = real_wid - conf_wid;
+	      FRAME_LEFT_FRINGE_WIDTH (f) = left_wid + fill/2;
+	      FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid + fill - fill/2;
+	    }
+	}
+      else if (left_fringe_width)
+	{
+	  FRAME_LEFT_FRINGE_WIDTH (f) = real_wid;
+	  FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
+	}
+      else
+	{
+	  FRAME_LEFT_FRINGE_WIDTH (f) = 0;
+	  FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid;
+	}
+      FRAME_FRINGE_COLS (f) = cols;
+    }
+  else
+    {
+      FRAME_LEFT_FRINGE_WIDTH (f) = 0;
+      FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
+      FRAME_FRINGE_COLS (f) = 0;
+    }
+
+  if (redraw && FRAME_VISIBLE_P (f))
+    if (o_left != FRAME_LEFT_FRINGE_WIDTH (f) ||
+	o_right != FRAME_RIGHT_FRINGE_WIDTH (f) ||
+	o_cols != FRAME_FRINGE_COLS (f))
+      redraw_frame (f);
+}
+
+
+/* Free resources used by a user-defined bitmap.  */
+
+void
+destroy_fringe_bitmap (n)
+     int n;
+{
+  struct fringe_bitmap **fbp;
+
+  fringe_faces[n] = Qnil;
+
+  fbp = &fringe_bitmaps[n];
+  if (*fbp && (*fbp)->dynamic)
+    {
+      if (rif && rif->destroy_fringe_bitmap)
+	rif->destroy_fringe_bitmap (n);
+      xfree (*fbp);
+      *fbp = NULL;
+    }
+
+  while (max_used_fringe_bitmap > MAX_STANDARD_FRINGE_BITMAPS
+	 && fringe_bitmaps[max_used_fringe_bitmap - 1] == NULL)
+    max_used_fringe_bitmap--;
+}
+
+
+DEFUN ("destroy-fringe-bitmap", Fdestroy_fringe_bitmap, Sdestroy_fringe_bitmap,
+       1, 1, 0,
+       doc: /* Destroy fringe bitmap BITMAP.
+If BITMAP overrides a standard fringe bitmap, the original bitmap is restored.  */)
+  (bitmap)
+     Lisp_Object bitmap;
+{
+  int n;
+
+  CHECK_SYMBOL (bitmap);
+  n = lookup_fringe_bitmap (bitmap);
+  if (!n)
+    return Qnil;
+
+  destroy_fringe_bitmap (n);
+
+  if (n >= MAX_STANDARD_FRINGE_BITMAPS)
+    {
+      Vfringe_bitmaps = Fdelq (bitmap, Vfringe_bitmaps);
+      /* It would be better to remove the fringe property.  */
+      Fput (bitmap, Qfringe, Qnil);
+    }
+
+  return Qnil;
+}
+
+
+/* Initialize bitmap bit.
+
+   On X, we bit-swap the built-in bitmaps and reduce bitmap
+   from short to char array if width is <= 8 bits.
+
+   On MAC with big-endian CPU, we need to byte-swap each short.
+
+   On W32 and MAC (little endian), there's no need to do this.
+*/
+
+void
+init_fringe_bitmap (which, fb, once_p)
+     enum fringe_bitmap_type which;
+     struct fringe_bitmap *fb;
+     int once_p;
+{
+  if (once_p || fb->dynamic)
+    {
+#if defined (HAVE_X_WINDOWS)
+      static unsigned char swap_nibble[16]
+	= { 0x0, 0x8, 0x4, 0xc,    /* 0000 1000 0100 1100 */
+	    0x2, 0xa, 0x6, 0xe,    /* 0010 1010 0110 1110 */
+	    0x1, 0x9, 0x5, 0xd,    /* 0001 1001 0101 1101 */
+	    0x3, 0xb, 0x7, 0xf };  /* 0011 1011 0111 1111 */
+      unsigned short *bits = fb->bits;
+      int j;
+
+      if (fb->width <= 8)
+	{
+	  unsigned char *cbits = (unsigned char *)fb->bits;
+	  for (j = 0; j < fb->height; j++)
+	    {
+	      unsigned short b = *bits++;
+	      unsigned char c;
+	      c = (unsigned char)((swap_nibble[b & 0xf] << 4)
+				  | (swap_nibble[(b>>4) & 0xf]));
+	      *cbits++ = (c >> (8 - fb->width));
+	    }
+	}
+      else
+	{
+	  for (j = 0; j < fb->height; j++)
+	    {
+	      unsigned short b = *bits;
+	      b = (unsigned short)((swap_nibble[b & 0xf] << 12)
+				   | (swap_nibble[(b>>4) & 0xf] << 8)
+				   | (swap_nibble[(b>>8) & 0xf] << 4)
+				   | (swap_nibble[(b>>12) & 0xf]));
+	      *bits++ = (b >> (16 - fb->width));
+	    }
+	}
+#endif /* HAVE_X_WINDOWS */
+
+#if defined (MAC_OS) && defined (WORDS_BIG_ENDIAN)
+      unsigned short *bits = fb->bits;
+      int j;
+      for (j = 0; j < fb->height; j++)
+	{
+	  unsigned short b = *bits;
+	  *bits++ = ((b >> 8) & 0xff) | ((b & 0xff) << 8);
+	}
+#endif /* MAC_OS && WORDS_BIG_ENDIAN */
+    }
+
+  if (!once_p)
+    {
+      destroy_fringe_bitmap (which);
+
+      if (rif && rif->define_fringe_bitmap)
+	rif->define_fringe_bitmap (which, fb->bits, fb->height, fb->width);
+
+      fringe_bitmaps[which] = fb;
+      if (which >= max_used_fringe_bitmap)
+	max_used_fringe_bitmap = which + 1;
+    }
+}
+
+
+DEFUN ("define-fringe-bitmap", Fdefine_fringe_bitmap, Sdefine_fringe_bitmap,
+       2, 5, 0,
+       doc: /* Define fringe bitmap BITMAP from BITS of size HEIGHT x WIDTH.
+BITMAP is a symbol or string naming the new fringe bitmap.
+BITS is either a string or a vector of integers.
+HEIGHT is height of bitmap.  If HEIGHT is nil, use length of BITS.
+WIDTH must be an integer between 1 and 16, or nil which defaults to 8.
+Optional fifth arg ALIGN may be one of `top', `center', or `bottom',
+indicating the positioning of the bitmap relative to the rows where it
+is used; the default is to center the bitmap.  Fourth arg may also be a
+list (ALIGN PERIODIC) where PERIODIC non-nil specifies that the bitmap
+should be repeated.
+If BITMAP already exists, the existing definition is replaced.  */)
+  (bitmap, bits, height, width, align)
+     Lisp_Object bitmap, bits, height, width, align;
+{
+  int n, h, i, j;
+  unsigned short *b;
+  struct fringe_bitmap fb, *xfb;
+  int fill1 = 0, fill2 = 0;
+
+  CHECK_SYMBOL (bitmap);
+
+  if (STRINGP (bits))
+    h = SCHARS (bits);
+  else if (VECTORP (bits))
+    h = XVECTOR (bits)->size;
+  else
+    bits = wrong_type_argument (Qsequencep, bits);
+
+  if (NILP (height))
+    fb.height = h;
+  else
+    {
+      CHECK_NUMBER (height);
+      fb.height = min (XINT (height), 255);
+      if (fb.height > h)
+	{
+	  fill1 = (fb.height - h) / 2;
+	  fill2 = fb.height - h - fill1;
+	}
+    }
+
+  if (NILP (width))
+    fb.width = 8;
+  else
+    {
+      CHECK_NUMBER (width);
+      fb.width = min (XINT (width), 255);
+    }
+
+  fb.period = 0;
+  fb.align = ALIGN_BITMAP_CENTER;
+
+  if (CONSP (align))
+    {
+      Lisp_Object period = XCDR (align);
+      if (CONSP (period))
+	{
+	  period = XCAR (period);
+	  if (!NILP (period))
+	    {
+	      fb.period = fb.height;
+	      fb.height = 255;
+	    }
+	}
+      align = XCAR (align);
+    }
+  if (EQ (align, Qtop))
+    fb.align = ALIGN_BITMAP_TOP;
+  else if (EQ (align, Qbottom))
+    fb.align = ALIGN_BITMAP_BOTTOM;
+  else if (!NILP (align) && !EQ (align, Qcenter))
+    error ("Bad align argument");
+
+  n = lookup_fringe_bitmap (bitmap);
+  if (!n)
+    {
+      if (max_used_fringe_bitmap < max_fringe_bitmaps)
+	n = max_used_fringe_bitmap++;
+      else
+	{
+	  for (n = MAX_STANDARD_FRINGE_BITMAPS;
+	       n < max_fringe_bitmaps;
+	       n++)
+	    if (fringe_bitmaps[n] == NULL)
+	      break;
+
+	  if (n == max_fringe_bitmaps)
+	    {
+	      if ((max_fringe_bitmaps + 20) > MAX_FRINGE_BITMAPS)
+		error ("No free fringe bitmap slots");
+
+	      i = max_fringe_bitmaps;
+	      max_fringe_bitmaps += 20;
+	      fringe_bitmaps
+		= ((struct fringe_bitmap **)
+		   xrealloc (fringe_bitmaps, max_fringe_bitmaps * sizeof (struct fringe_bitmap *)));
+	      fringe_faces
+		= (Lisp_Object *) xrealloc (fringe_faces, max_fringe_bitmaps * sizeof (Lisp_Object));
+
+	      for (; i < max_fringe_bitmaps; i++)
+		{
+		  fringe_bitmaps[i] = NULL;
+		  fringe_faces[i] = Qnil;
+		}
+	    }
+	}
+
+      Vfringe_bitmaps = Fcons (bitmap, Vfringe_bitmaps);
+      Fput (bitmap, Qfringe, make_number (n));
+    }
+
+  fb.dynamic = 1;
+
+  xfb = (struct fringe_bitmap *) xmalloc (sizeof fb
+					  + fb.height * BYTES_PER_BITMAP_ROW);
+  fb.bits = b = (unsigned short *) (xfb + 1);
+  bzero (b, fb.height);
+
+  j = 0;
+  while (j < fb.height)
+    {
+      for (i = 0; i < fill1 && j < fb.height; i++)
+	b[j++] = 0;
+      for (i = 0; i < h && j < fb.height; i++)
+	{
+	  Lisp_Object elt = Faref (bits, make_number (i));
+	  b[j++] = NUMBERP (elt) ? XINT (elt) : 0;
+	}
+      for (i = 0; i < fill2 && j < fb.height; i++)
+	b[j++] = 0;
+    }
+
+  *xfb = fb;
+
+  init_fringe_bitmap (n, xfb, 0);
+
+  return bitmap;
+}
+
+DEFUN ("set-fringe-bitmap-face", Fset_fringe_bitmap_face, Sset_fringe_bitmap_face,
+       1, 2, 0,
+       doc: /* Set face for fringe bitmap BITMAP to FACE.
+If FACE is nil, reset face to default fringe face.  */)
+  (bitmap, face)
+     Lisp_Object bitmap, face;
+{
+  int n;
+  int face_id;
+
+  CHECK_SYMBOL (bitmap);
+  n = lookup_fringe_bitmap (bitmap);
+  if (!n)
+    error ("Undefined fringe bitmap");
+
+  if (!NILP (face))
+    {
+      face_id = lookup_derived_face (SELECTED_FRAME (), face,
+				     'A', FRINGE_FACE_ID, 1);
+      if (face_id < 0)
+	error ("No such face");
+    }
+
+  fringe_faces[n] = face;
+
+  return Qnil;
+}
+
+DEFUN ("fringe-bitmaps-at-pos", Ffringe_bitmaps_at_pos, Sfringe_bitmaps_at_pos,
+       0, 2, 0,
+       doc: /* Return fringe bitmaps of row containing position POS in window WINDOW.
+If WINDOW is nil, use selected window.  If POS is nil, use value of point
+in that window.  Return value is a list (LEFT RIGHT OV), where LEFT
+is the symbol for the bitmap in the left fringe (or nil if no bitmap),
+RIGHT is similar for the right fringe, and OV is non-nil if there is an
+overlay arrow in the left fringe.
+Return nil if POS is not visible in WINDOW.  */)
+  (pos, window)
+     Lisp_Object pos, window;
+{
+  struct window *w;
+  struct glyph_row *row;
+  int textpos;
+
+  if (NILP (window))
+    window = selected_window;
+  CHECK_WINDOW (window);
+  w = XWINDOW (window);
+
+  if (!NILP (pos))
+    {
+      CHECK_NUMBER_COERCE_MARKER (pos);
+      textpos = XINT (pos);
+    }
+  else if (w == XWINDOW (selected_window))
+    textpos = PT;
+  else
+    textpos = XMARKER (w->pointm)->charpos;
+
+  row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
+  row = row_containing_pos (w, textpos, row, NULL, 0);
+  if (row)
+    return list3 (get_fringe_bitmap_name (row->left_fringe_bitmap),
+		  get_fringe_bitmap_name (row->right_fringe_bitmap),
+		  (row->overlay_arrow_bitmap == 0 ? Qnil
+		   : row->overlay_arrow_bitmap < 0 ? Qt
+		   : get_fringe_bitmap_name (row->overlay_arrow_bitmap)));
+  else
+    return Qnil;
+}
+
+
+/***********************************************************************
+			    Initialization
+ ***********************************************************************/
+
+void
+syms_of_fringe ()
+{
+  defsubr (&Sdestroy_fringe_bitmap);
+  defsubr (&Sdefine_fringe_bitmap);
+  defsubr (&Sfringe_bitmaps_at_pos);
+  defsubr (&Sset_fringe_bitmap_face);
+
+  DEFVAR_LISP ("overflow-newline-into-fringe", &Voverflow_newline_into_fringe,
+    doc: /* *Non-nil means that newline may flow into the right fringe.
+This means that display lines which are exactly as wide as the window
+(not counting the final newline) will only occupy one screen line, by
+showing (or hiding) the final newline in the right fringe; when point
+is at the final newline, the cursor is shown in the right fringe.
+If nil, also continue lines which are exactly as wide as the window.  */);
+  Voverflow_newline_into_fringe = Qt;
+
+  DEFVAR_LISP ("fringe-bitmaps", &Vfringe_bitmaps,
+    doc: /* List of fringe bitmap symbols.
+You must (require 'fringe) to use fringe bitmap symbols in your programs." */);
+  Vfringe_bitmaps = Qnil;
+}
+
+/* Garbage collection hook */
+
+void
+mark_fringe_data ()
+{
+  int i;
+
+  for (i = 0; i < max_fringe_bitmaps; i++)
+    if (!NILP (fringe_faces[i]))
+      mark_object (fringe_faces[i]);
+}
+
+/* Initialize this module when Emacs starts.  */
+
+void
+init_fringe_once ()
+{
+  enum fringe_bitmap_type bt;
+
+  for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
+    init_fringe_bitmap(bt, &standard_bitmaps[bt], 1);
+}
+
+void
+init_fringe ()
+{
+  int i;
+
+  max_fringe_bitmaps = MAX_STANDARD_FRINGE_BITMAPS + 20;
+
+  fringe_bitmaps
+    = (struct fringe_bitmap **) xmalloc (max_fringe_bitmaps * sizeof (struct fringe_bitmap *));
+  fringe_faces
+    = (Lisp_Object *) xmalloc (max_fringe_bitmaps * sizeof (Lisp_Object));
+
+  for (i = 0; i < max_fringe_bitmaps; i++)
+    {
+      fringe_bitmaps[i] = NULL;
+      fringe_faces[i] = Qnil;
+    }
+}
+
+#ifdef HAVE_NTGUI
+
+void
+w32_init_fringe ()
+{
+  enum fringe_bitmap_type bt;
+
+  if (!rif)
+    return;
+
+  for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
+    {
+      struct fringe_bitmap *fb = &standard_bitmaps[bt];
+      rif->define_fringe_bitmap (bt, fb->bits, fb->height, fb->width);
+    }
+}
+
+void
+w32_reset_fringes ()
+{
+  /* Destroy row bitmaps.  */
+  int bt;
+
+  if (!rif)
+    return;
+
+  for (bt = NO_FRINGE_BITMAP + 1; bt < max_used_fringe_bitmap; bt++)
+    rif->destroy_fringe_bitmap (bt);
+}
+
+#endif /* HAVE_NTGUI */
+
+#endif /* HAVE_WINDOW_SYSTEM */
+
+/* arch-tag: 04596920-43eb-473d-b319-82712338162d
+   (do not change this comment) */