diff lisp/obsolete/lmenu.el @ 111233:d86e0c3de741

merge trunk
author Kenichi Handa <handa@m17n.org>
date Thu, 14 Oct 2010 16:21:40 +0900
parents lisp/emacs-lisp/lmenu.el@1d1d5d9bd884 lisp/emacs-lisp/lmenu.el@bec49af30c2f
children
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lisp/obsolete/lmenu.el	Thu Oct 14 16:21:40 2010 +0900
@@ -0,0 +1,445 @@
+;;; lmenu.el --- emulate Lucid's menubar support
+
+;; Copyright (C) 1992, 1993, 1994, 1997, 2001, 2002, 2003, 2004, 2005,
+;;   2006, 2007, 2008, 2009, 2010  Free Software Foundation, Inc.
+
+;; Keywords: emulations obsolete
+;; Obsolete-since: 23.3
+
+;; This file is part of GNU Emacs.
+
+;; GNU Emacs is free software: you can redistribute it and/or modify
+;; it under the terms of the GNU General Public License as published by
+;; the Free Software Foundation, either version 3 of the License, or
+;; (at your option) any later version.
+
+;; GNU Emacs is distributed in the hope that it will be useful,
+;; but WITHOUT ANY WARRANTY; without even the implied warranty of
+;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+;; GNU General Public License for more details.
+
+;; You should have received a copy of the GNU General Public License
+;; along with GNU Emacs.  If not, see <http://www.gnu.org/licenses/>.
+
+;;; Commentary:
+
+;; This file has been obsolete since Emacs 23.3.
+
+;;; Code:
+
+
+;; First, emulate the Lucid menubar support in GNU Emacs 19.
+
+;; Arrange to use current-menubar to set up part of the menu bar.
+
+(defvar current-menubar)
+(defvar lucid-menubar-map)
+(defvar lucid-failing-menubar)
+
+(defvar recompute-lucid-menubar 'recompute-lucid-menubar)
+(defun recompute-lucid-menubar ()
+  (define-key lucid-menubar-map [menu-bar]
+    (condition-case nil
+	(make-lucid-menu-keymap "menu-bar" current-menubar)
+      (error (message "Invalid data in current-menubar moved to lucid-failing-menubar")
+	     (sit-for 1)
+	     (setq lucid-failing-menubar current-menubar
+		   current-menubar nil))))
+  (setq lucid-menu-bar-dirty-flag nil))
+
+(defvar lucid-menubar-map (make-sparse-keymap))
+(or (assq 'current-menubar minor-mode-map-alist)
+    (setq minor-mode-map-alist
+	  (cons (cons 'current-menubar lucid-menubar-map)
+		minor-mode-map-alist)))
+
+;; XEmacs compatibility
+(defun set-menubar-dirty-flag ()
+  (force-mode-line-update)
+  (setq lucid-menu-bar-dirty-flag t))
+
+(defvar add-menu-item-count 0)
+
+;; This is a variable whose value is always nil.
+(defvar make-lucid-menu-keymap-disable nil)
+
+;; Return a menu keymap corresponding to a Lucid-style menu list
+;; MENU-ITEMS, and with name MENU-NAME.
+(defun make-lucid-menu-keymap (menu-name menu-items)
+  (let ((menu (make-sparse-keymap menu-name)))
+    ;; Process items in reverse order,
+    ;; since the define-key loop reverses them again.
+    (setq menu-items (reverse menu-items))
+    (while menu-items
+      (let ((item (car menu-items))
+	    command name callback)
+	(cond ((stringp item)
+	       (setq command nil)
+	       (setq name (if (string-match "^-+$" item) "" item)))
+	      ((consp item)
+	       (setq command (make-lucid-menu-keymap (car item) (cdr item)))
+	       (setq name (car item)))
+	      ((vectorp item)
+	       (setq command (make-symbol (format "menu-function-%d"
+						  add-menu-item-count))
+		     add-menu-item-count (1+ add-menu-item-count)
+		     name (aref item 0)
+		     callback (aref item 1))
+	       (if (symbolp callback)
+		   (fset command callback)
+		 (fset command (list 'lambda () '(interactive) callback)))
+	       (put command 'menu-alias t)
+	       (let ((i 2))
+		 (while (< i (length item))
+		   (cond
+		    ((eq (aref item i) ':active)
+		     (put command 'menu-enable
+			  (or (aref item (1+ i))
+			      'make-lucid-menu-keymap-disable))
+		     (setq i (+ 2 i)))
+		    ((eq (aref item i) ':suffix)
+		     ;; unimplemented
+		     (setq i (+ 2 i)))
+		    ((eq (aref item i) ':keys)
+		     ;; unimplemented
+		     (setq i (+ 2 i)))
+		    ((eq (aref item i) ':style)
+		     ;; unimplemented
+		     (setq i (+ 2 i)))
+		    ((eq (aref item i) ':selected)
+		     ;; unimplemented
+		     (setq i (+ 2 i)))
+		    ((and (symbolp (aref item i))
+			  (= ?: (string-to-char (symbol-name (aref item i)))))
+		     (error "Unrecognized menu item keyword: %S"
+			    (aref item i)))
+		    ((= i 2)
+		     ;; old-style format: active-p &optional suffix
+		     (put command 'menu-enable
+			  (or (aref item i) 'make-lucid-menu-keymap-disable))
+		     ;; suffix is unimplemented
+		     (setq i (length item)))
+		    (t
+		     (error "Unexpected menu item value: %S"
+			    (aref item i))))))))
+	(if (null command)
+	    ;; Handle inactive strings specially--allow any number
+	    ;; of identical ones.
+	    (setcdr menu (cons (list nil name) (cdr menu)))
+	  (if name
+	      (define-key menu (vector (intern name)) (cons name command)))))
+      (setq menu-items (cdr menu-items)))
+    menu))
+
+(declare-function x-popup-dialog "xmenu.c" (position contents &optional header))
+
+;; XEmacs compatibility function
+(defun popup-dialog-box (data)
+  "Pop up a dialog box.
+A dialog box description is a list.
+
+ - The first element of the list is a string to display in the dialog box.
+ - The rest of the elements are descriptions of the dialog box's buttons.
+   Each one is a vector of three elements:
+   - The first element is the text of the button.
+   - The second element is the `callback'.
+   - The third element is t or nil, whether this button is selectable.
+
+If the `callback' of a button is a symbol, then it must name a command.
+It will be invoked with `call-interactively'.  If it is a list, then it is
+evaluated with `eval'.
+
+One (and only one) of the buttons may be nil.  This marker means that all
+following buttons should be flushright instead of flushleft.
+
+The syntax, more precisely:
+
+   form		:=  <something to pass to `eval'>
+   command	:=  <a symbol or string, to pass to `call-interactively'>
+   callback 	:=  command | form
+   active-p	:=  <t, nil, or a form to evaluate to decide whether this
+		    button should be selectable>
+   name		:=  <string>
+   partition	:=  'nil'
+   button	:=  '['  name callback active-p ']'
+   dialog	:=  '(' name [ button ]+ [ partition [ button ]+ ] ')'"
+  (let ((name (car data))
+	(tail (cdr data))
+	converted
+	choice meaning)
+    (while tail
+      (if (null (car tail))
+	  (setq converted (cons nil converted))
+	(let ((item (aref (car tail) 0))
+	      (callback (aref (car tail) 1))
+	      (enable (aref (car tail) 2)))
+	  (setq converted
+		(cons (if enable (cons item callback) item)
+		      converted))))
+      (setq tail (cdr tail)))
+    (setq choice (x-popup-dialog t (cons name (nreverse converted))))
+    (if choice
+	(if (symbolp choice)
+	    (call-interactively choice)
+	  (eval choice)))))
+
+;; This is empty because the usual elements of the menu bar
+;; are provided by menu-bar.el instead.
+;; It would not make sense to duplicate them here.
+(defconst default-menubar nil)
+
+;; XEmacs compatibility
+(defun set-menubar (menubar)
+  "Set the default menubar to be menubar."
+  (setq-default current-menubar (copy-sequence menubar))
+  (set-menubar-dirty-flag))
+
+;; XEmacs compatibility
+(defun set-buffer-menubar (menubar)
+  "Set the buffer-local menubar to be menubar."
+  (make-local-variable 'current-menubar)
+  (setq current-menubar (copy-sequence menubar))
+  (set-menubar-dirty-flag))
+
+
+;;; menu manipulation functions
+
+;; XEmacs compatibility
+(defun find-menu-item (menubar item-path-list &optional parent)
+  "Searches MENUBAR for item given by ITEM-PATH-LIST.
+Returns (ITEM . PARENT), where PARENT is the immediate parent of
+ the item found.
+Signals an error if the item is not found."
+  (or parent (setq item-path-list (mapcar 'downcase item-path-list)))
+  (if (not (consp menubar))
+      nil
+    (let ((rest menubar)
+	  result)
+      (while rest
+	(if (and (car rest)
+		 (equal (car item-path-list)
+			(downcase (if (vectorp (car rest))
+				      (aref (car rest) 0)
+				    (if (stringp (car rest))
+					(car rest)
+				      (car (car rest)))))))
+	    (setq result (car rest) rest nil)
+	  (setq rest (cdr rest))))
+      (if (cdr item-path-list)
+	  (if (consp result)
+	      (find-menu-item (cdr result) (cdr item-path-list) result)
+	    (if result
+		(signal 'error (list "not a submenu" result))
+	      (signal 'error (list "no such submenu" (car item-path-list)))))
+	(cons result parent)))))
+
+
+;; XEmacs compatibility
+(defun disable-menu-item (path)
+  "Make the named menu item be unselectable.
+PATH is a list of strings which identify the position of the menu item in
+the menu hierarchy.  (\"File\" \"Save\") means the menu item called \"Save\"
+under the toplevel \"File\" menu.  (\"Menu\" \"Foo\" \"Item\") means the
+menu item called \"Item\" under the \"Foo\" submenu of \"Menu\"."
+  (let* ((menubar current-menubar)
+	 (pair (find-menu-item menubar path))
+	 (item (car pair))
+	 (menu (cdr pair)))
+    (or item
+	(signal 'error (list (if menu "No such menu item" "No such menu")
+			     path)))
+    (if (consp item) (error "can't disable menus, only menu items"))
+    (aset item 2 nil)
+    (set-menubar-dirty-flag)
+    item))
+
+
+;; XEmacs compatibility
+(defun enable-menu-item (path)
+  "Make the named menu item be selectable.
+PATH is a list of strings which identify the position of the menu item in
+the menu hierarchy.  (\"File\" \"Save\") means the menu item called \"Save\"
+under the toplevel \"File\" menu.  (\"Menu\" \"Foo\" \"Item\") means the
+menu item called \"Item\" under the \"Foo\" submenu of \"Menu\"."
+  (let* ((menubar current-menubar)
+	 (pair (find-menu-item menubar path))
+	 (item (car pair))
+	 (menu (cdr pair)))
+    (or item
+	(signal 'error (list (if menu "No such menu item" "No such menu")
+			     path)))
+    (if (consp item) (error "%S is a menu, not a menu item" path))
+    (aset item 2 t)
+    (set-menubar-dirty-flag)
+    item))
+
+
+(defun add-menu-item-1 (item-p menu-path item-name item-data enabled-p before)
+  (if before (setq before (downcase before)))
+  (let* ((menubar current-menubar)
+	 (menu (condition-case ()
+		   (car (find-menu-item menubar menu-path))
+		 (error nil)))
+	 (item (if (listp menu)
+		   (car (find-menu-item (cdr menu) (list item-name)))
+		 (signal 'error (list "not a submenu" menu-path)))))
+    (or menu
+	(let ((rest menu-path)
+	      (so-far menubar))
+	  (while rest
+;;;	    (setq menu (car (find-menu-item (cdr so-far) (list (car rest)))))
+	    (setq menu
+		  (if (eq so-far menubar)
+		      (car (find-menu-item so-far (list (car rest))))
+		    (car (find-menu-item (cdr so-far) (list (car rest))))))
+	    (or menu
+		(let ((rest2 so-far))
+		  (or rest2
+		      (error "Trying to modify a menu that doesn't exist"))
+		  (while (and (cdr rest2) (car (cdr rest2)))
+		    (setq rest2 (cdr rest2)))
+		  (setcdr rest2
+			  (nconc (list (setq menu (list (car rest))))
+				 (cdr rest2)))))
+	    (setq so-far menu)
+	    (setq rest (cdr rest)))))
+    (or menu (setq menu menubar))
+    (if item
+	nil	; it's already there
+      (if item-p
+	  (setq item (vector item-name item-data enabled-p))
+	(setq item (cons item-name item-data)))
+      ;; if BEFORE is specified, try to add it there.
+      (if before
+	  (setq before (car (find-menu-item menu (list before)))))
+      (let ((rest menu)
+	    (added-before nil))
+	(while rest
+	  (if (eq before (car (cdr rest)))
+	      (progn
+		(setcdr rest (cons item (cdr rest)))
+		(setq rest nil added-before t))
+	    (setq rest (cdr rest))))
+	(if (not added-before)
+	    ;; adding before the first item on the menubar itself is harder
+	    (if (and (eq menu menubar) (eq before (car menu)))
+		(setq menu (cons item menu)
+		      current-menubar menu)
+	      ;; otherwise, add the item to the end.
+	      (nconc menu (list item))))))
+    (if item-p
+	(progn
+	  (aset item 1 item-data)
+	  (aset item 2 (not (null enabled-p))))
+      (setcar item item-name)
+      (setcdr item item-data))
+    (set-menubar-dirty-flag)
+    item))
+
+;; XEmacs compatibility
+(defun add-menu-item (menu-path item-name function enabled-p &optional before)
+  "Add a menu item to some menu, creating the menu first if necessary.
+If the named item exists already, it is changed.
+MENU-PATH identifies the menu under which the new menu item should be inserted.
+ It is a list of strings; for example, (\"File\") names the top-level \"File\"
+ menu.  (\"File\" \"Foo\") names a hypothetical submenu of \"File\".
+ITEM-NAME is the string naming the menu item to be added.
+FUNCTION is the command to invoke when this menu item is selected.
+ If it is a symbol, then it is invoked with `call-interactively', in the same
+ way that functions bound to keys are invoked.  If it is a list, then the
+ list is simply evaluated.
+ENABLED-P controls whether the item is selectable or not.
+BEFORE, if provided, is the name of a menu item before which this item should
+ be added, if this item is not on the menu already.  If the item is already
+ present, it will not be moved."
+  (or menu-path (error "must specify a menu path"))
+  (or item-name (error "must specify an item name"))
+  (add-menu-item-1 t menu-path item-name function enabled-p before))
+
+
+;; XEmacs compatibility
+(defun delete-menu-item (path)
+  "Remove the named menu item from the menu hierarchy.
+PATH is a list of strings which identify the position of the menu item in
+the menu hierarchy.  (\"File\" \"Save\") means the menu item called \"Save\"
+under the toplevel \"File\" menu.  (\"Menu\" \"Foo\" \"Item\") means the
+menu item called \"Item\" under the \"Foo\" submenu of \"Menu\"."
+  (let* ((menubar current-menubar)
+	 (pair (find-menu-item menubar path))
+	 (item (car pair))
+	 (menu (or (cdr pair) menubar)))
+    (if (not item)
+	nil
+      ;; the menubar is the only special case, because other menus begin
+      ;; with their name.
+      (if (eq menu current-menubar)
+	  (setq current-menubar (delq item menu))
+	(delq item menu))
+      (set-menubar-dirty-flag)
+      item)))
+
+
+;; XEmacs compatibility
+(defun relabel-menu-item (path new-name)
+  "Change the string of the specified menu item.
+PATH is a list of strings which identify the position of the menu item in
+the menu hierarchy.  (\"File\" \"Save\") means the menu item called \"Save\"
+under the toplevel \"File\" menu.  (\"Menu\" \"Foo\" \"Item\") means the
+menu item called \"Item\" under the \"Foo\" submenu of \"Menu\".
+NEW-NAME is the string that the menu item will be printed as from now on."
+  (or (stringp new-name)
+      (setq new-name (signal 'wrong-type-argument (list 'stringp new-name))))
+  (let* ((menubar current-menubar)
+	 (pair (find-menu-item menubar path))
+	 (item (car pair))
+	 (menu (cdr pair)))
+    (or item
+	(signal 'error (list (if menu "No such menu item" "No such menu")
+			     path)))
+    (if (and (consp item)
+	     (stringp (car item)))
+	(setcar item new-name)
+      (aset item 0 new-name))
+    (set-menubar-dirty-flag)
+    item))
+
+;; XEmacs compatibility
+(defun add-menu (menu-path menu-name menu-items &optional before)
+  "Add a menu to the menubar or one of its submenus.
+If the named menu exists already, it is changed.
+MENU-PATH identifies the menu under which the new menu should be inserted.
+ It is a list of strings; for example, (\"File\") names the top-level \"File\"
+ menu.  (\"File\" \"Foo\") names a hypothetical submenu of \"File\".
+ If MENU-PATH is nil, then the menu will be added to the menubar itself.
+MENU-NAME is the string naming the menu to be added.
+MENU-ITEMS is a list of menu item descriptions.
+ Each menu item should be a vector of three elements:
+   - a string, the name of the menu item;
+   - a symbol naming a command, or a form to evaluate;
+   - and a form whose value determines whether this item is selectable.
+BEFORE, if provided, is the name of a menu before which this menu should
+ be added, if this menu is not on its parent already.  If the menu is already
+ present, it will not be moved."
+  (or menu-name (error "must specify a menu name"))
+  (or menu-items (error "must specify some menu items"))
+  (add-menu-item-1 nil menu-path menu-name menu-items t before))
+
+
+
+(defvar put-buffer-names-in-file-menu t)
+
+
+;; Don't unconditionally enable menu bars; leave that up to the user.
+;;(let ((frames (frame-list)))
+;;  (while frames
+;;    (modify-frame-parameters (car frames) '((menu-bar-lines . 1)))
+;;    (setq frames (cdr frames))))
+;;(or (assq 'menu-bar-lines default-frame-alist)
+;;    (setq default-frame-alist
+;;	  (cons '(menu-bar-lines . 1) default-frame-alist)))
+
+(set-menubar default-menubar)
+
+(provide 'lmenu)
+
+;;; lmenu.el ends here